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12/27/15's SNC Chat.

Dec 27th, 2015
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  1. (18:03:29) MegaBoyX7: I THINK IT'S TIME
  2. (18:03:30) MerryBossClaus: Alright, SNC is starting up, let's see who else can join.
  3. (18:03:45) MegaBoyX7: How bout we use the dev chat
  4. (18:04:03) ThatOneFrostMan: Its time for-JOHN CENA!
  5. (18:05:30) MerryBossClaus: Not necessarily a reason to.
  6. (18:07:01) MerryBossClaus: Oh hey, Mike.
  7. (18:07:16) ThatOneFrostMan: Hey Mike.
  8. (18:07:19) GhostOfMikeyFutu: I'm here!
  9. (18:07:53) GhostOfMikeyFutu: Greetings, fellow Programs.
  10. (18:08:45) MegaBoyX7: Hey Mikey
  11. (18:09:58) GhostOfMikeyFutu: I do have a couple of more questions regarding the upcoming quiz when every one else has finished their topics of discussion.
  12. (18:10:32) GhostOfMikeyFutu: Actually, 4, to be precise.
  13. (18:14:13) MerryBossClaus: Honestly I don't believe anyone has any topics to bring up, so you might as well start us off.
  14. (18:15:01) GhostOfMikeyFutu: .....guys?
  15. (18:15:27) MegaBoyX7: yeah
  16. (18:15:31) ThatOneFrostMan: Well, I have a smallish idea.
  17. (18:15:49) MerryBossClaus: Go ahead, Ender.
  18. (18:16:15) GhostOfMikeyFutu: Go on, you can do it. :P
  19. (18:17:21) ThatOneFrostMan: Well, the idea is pretty much a attack boosting syst.
  20. (18:18:08) ThatOneFrostMan: Now, if you use a attack with the same RM mutiple times, the attack's power increases.
  21. (18:18:34) MerryBossClaus: So something like Atomic Fire?
  22. (18:19:13) GhostOfMikeyFutu: Nuh-uh. Rain Flush is broken enough, as it is.
  23. (18:19:23) GhostOfMikeyFutu: And Needle Cannon.
  24. (18:19:27) GhostOfMikeyFutu: And Thunder Beam.
  25. (18:19:33) GhostOfMikeyFutu: And Rolling Cutter.
  26. (18:19:47) GhostOfMikeyFutu: And Bright Burst,
  27. (18:19:47) ThatOneFrostMan: Hm true, but it uh..
  28. (18:19:58) ThatOneFrostMan: Hmm..
  29. (18:20:31) MerryBossClaus: Would you perhaps suggest an expensive item that would do this instead?
  30. (18:21:28) GhostOfMikeyFutu: I should mention that if there wasn't such a thing as Star Force, I'd be all over this idea.
  31. (18:22:51) ThatOneFrostMan: ..ok, better idea, opponent could drop a item, now, if you get 10 you can increase the power of a move, maybe?
  32. (18:23:11) MegaBoyX7: After this I got an idea
  33. (18:23:18) MerryBossClaus: Why not just make it a module instead?
  34. (18:23:33) MerryBossClaus: Easier to program, after all.
  35. (18:23:39) GhostOfMikeyFutu: Sounds like an alternated idea to Star Force. [Ender]
  36. (18:23:45) GhostOfMikeyFutu: *Alternate
  37. (18:24:06) GhostOfMikeyFutu: I like it, but, I don't think it's replacing Star Force. :P
  38. (18:24:39) ThatOneFrostMan: The idea was pretty much inspired from Pokemon Mystery dungeon 3 and 4's attack boosting system.
  39. (18:25:24) ThatOneFrostMan: It probaly would work there better there than here, now I think about it.
  40. (18:26:11) MerryBossClaus: Well, MMRPG does owe it's fair share of inspiration from the Pokemon games after all, so interesting that you'd pull from a spin-off that sorta resembles it's mainstream counterparts.
  41. (18:27:14) ThatOneFrostMan: I have been playing PMD4 waaaaay to much lately. Hehe.
  42. (18:28:08) GhostOfMikeyFutu: I wasn't a fan of the the FIRST PMD's. -_-
  43. (18:28:22) MerryBossClaus: So have you brought up all your points, Ender?
  44. (18:29:25) MegaBoyX7: mind if I talk Jedi councel
  45. (18:29:37) MerryBossClaus: ?
  46. (18:29:49) MegaBoyX7: share my idea
  47. (18:29:56) ThatOneFrostMan: It seems so. Now if only starforce didn't exist, then that would have worked, if not made a quite better system...
  48. (18:30:26) GhostOfMikeyFutu: At the very least, we talk about things concerning Prototype [either the game or the community] in SNC's, X7.
  49. (18:30:39) MegaBoyX7: ahh
  50. (18:30:43) MegaBoyX7: time to share my idea
  51. (18:30:45) ThatOneFrostMan: You can go ahead Megaboy.
  52. (18:30:58) MerryBossClaus: I think he was just making a joke going into his next idea.
  53. (18:31:03) MegaBoyX7: My idea is an active XP Bar at the top of the screen
  54. (18:31:14) MegaBoyX7: that let's you level up
  55. (18:31:21) MegaBoyX7: anytime in the battle
  56. (18:31:35) GhostOfMikeyFutu: I think that's already a thing.
  57. (18:31:45) MegaBoyX7: not just when a RM is defeated
  58. (18:31:53) MegaBoyX7: it's not
  59. (18:31:54) MerryBossClaus: Do....We not already have that?
  60. (18:32:05) MegaBoyX7: you usually level up after you defeat one enemy
  61. (18:32:23) GhostOfMikeyFutu: You're talking about a bar that lets you see how close a character is to Levelling up, X7?
  62. (18:32:24) ThatOneFrostMan: Sort like pokemon hwve the blue exp bar?
  63. (18:32:30) MegaBoyX7: yeah
  64. (18:32:43) ThatOneFrostMan: *has
  65. (18:32:45) MerryBossClaus: We already have that, don't we?
  66. (18:32:45) GhostOfMikeyFutu: Yeah, that's already in the game.
  67. (18:32:50) MegaBoyX7: I'm talking about having level ups happenn anytime throughout the battle
  68. (18:33:03) MegaBoyX7: and by throughout I mean anytime
  69. (18:33:11) MegaBoyX7: even when one enemy is not defeated
  70. (18:33:20) MegaBoyX7: and I wanted to add a little time bar
  71. (18:33:23) MerryBossClaus: So you would gain EXP when using a move?
  72. (18:33:30) MegaBoyX7: yep
  73. (18:33:59) MegaBoyX7: so that the game could take an element from the FF series
  74. (18:34:12) MegaBoyX7: it would last every 15 seconds
  75. (18:34:15) MerryBossClaus: And the reason for applying that change would be...?
  76. (18:34:53) MegaBoyX7: @Boss I just felt that it would be a cool feature so you would not lose levels when you die from an rm
  77. (18:35:24) MerryBossClaus: Well, you wouldn't lose levels because you never gained them in the first place.
  78. (18:35:25) MegaBoyX7: @Other idea: So that the turnbase system has some delay
  79. (18:35:30) GhostOfMikeyFutu: The only problem I see with it is that it's redundant; You already get loads of XP from beating RM's, and extra XP from the Mechas.
  80. (18:35:46) MegaBoyX7: :P welp I tried
  81. (18:36:47) ThatOneFrostMan: It would kinda help during that 1st painful chapter, maybe, butafter that it probably help too much.
  82. (18:38:05) MerryBossClaus: So, what's the other idea?
  83. (18:38:25) MegaBoyX7: other idea was to make a 15 second delay
  84. (18:38:35) MegaBoyX7: make it more like chrono triger
  85. (18:39:02) MegaBoyX7: cause ynot
  86. (18:39:20) GhostOfMikeyFutu: 'cause nobody likes to needlessly wait. :P
  87. (18:39:41) MerryBossClaus: You can do that just by putting the message speed on super-slow, problem solved.
  88. (18:40:00) MegaBoyX7: 5 second delay
  89. (18:40:01) ThatOneFrostMan: Cause why not is not much of a good reason to wait on a already slow game.
  90. (18:40:17) GhostOfMikeyFutu: This game is slow? :P
  91. (18:40:57) ThatOneFrostMan: Slow to grind and those othe post game things.
  92. (18:41:06) MerryBossClaus: Putting the message speed up makes the game run fast, is there something else in comparison that makes it seem slow?
  93. (18:41:08) ThatOneFrostMan: *other
  94. (18:41:17) MegaBoyX7: :P everyone can go next
  95. (18:41:43) KingDedede: (I only join these because I just do. I used to have Ideas)
  96. (18:42:21) KingDedede: ...Me-sa doesnt have-sa anything.
  97. (18:42:26) ThatOneFrostMan: This has been a something of a SNC already.
  98. (18:42:35) MerryBossClaus: Well, Mike, you ready?
  99. (18:42:42) GhostOfMikeyFutu: Ready.
  100. (18:43:32) MerryBossClaus: You sure you're sure you ready?
  101. (18:43:40) GhostOfMikeyFutu: No;
  102. (18:43:44) GhostOfMikeyFutu: I'm positive. :P
  103. (18:44:33) MerryBossClaus: Well then, since you're so positive, then I'll let you go next; Consider it a kindness :P
  104. (18:44:47) GhostOfMikeyFutu: Awwww, you're a nice guy. :P
  105. (18:44:58) GhostOfMikeyFutu: Lemme gte straight to it:
  106. (18:45:00) GhostOfMikeyFutu: *get
  107. (18:46:27) GhostOfMikeyFutu: Firstly, I should mention that the PMMMQ [the Prototype Mega Man Mega Quiz] will commence on Saturday, January 9th, precise 1 week after the PMMCT ends. Why a whole week? Sign-ups, of course.
  108. (18:47:11) MerryBossClaus: Wait, the PMMCT only has another week in it left? Huh.
  109. (18:47:41) GhostOfMikeyFutu: Today's the D7 Final, 28-30 is D8, and 31-2 is the GD.
  110. (18:48:07) MerryBossClaus: Hmm, interesting.
  111. (18:48:16) GhostOfMikeyFutu: Yeah, time flies when you vote on strangely intriguing battles. :P
  112. (18:48:53) GhostOfMikeyFutu: Anyway, I also wanted to say that I took everyone's comments on this matter from last time to heart;
  113. (18:49:17) GhostOfMikeyFutu: Per Rhythm's suggestions, I am indeed simplifying the scoring system.
  114. (18:50:35) MerryBossClaus: Oh hey Grinch, grab a seat.
  115. (18:50:48) GhostOfMikeyFutu: The 1st 5 Q's will be worth 10, the 2nd 5, 20, the 3rd 5, 30, and so forth, up to the 10th 5, which will be worth 100. Incorrect answers will be worth 1 in the 1st 5, 2 in the 2nd 5, 3 in the 3rd 5, and so forth, to reward people that at least give it a shot.
  116. (18:50:53) TheGrinch: Why thank my good Claus. Although, I do have to say I won't be staying long.
  117. (18:51:27) TheGrinch: These answers will be PMed to you, I'm assuming?
  118. (18:51:54) GhostOfMikeyFutu: Problem; that brings up valid integrity issues.
  119. (18:52:26) GhostOfMikeyFutu: "how is __________ getting all these answers right? Mikey must be feeding him!"
  120. (18:52:51) MerryBossClaus: It's a better option that copying the post of the person above you and changing the wording instead.
  121. (18:52:57) TheGrinch: ^
  122. (18:53:07) GhostOfMikeyFutu: But, no one, not even me, has found a viable alternative, yet.
  123. (18:53:30) GhostOfMikeyFutu: I did ask to PM me if you could.
  124. (18:53:47) ThatOneFrostMan: Well, with the negatives, theres also more positives.
  125. (18:54:08) GhostOfMikeyFutu: Of course.
  126. (18:54:28) TheGrinch: Honestly, there's no way to get around the possibility of you feeding them answers unless someone disables all contact between you and all the contestants, and that's just stupid.
  127. (18:54:42) TheGrinch: Also not feasible
  128. (18:55:33) TheGrinch: Plus, I think everyone knows you wouldn't do that because it defeats the purpose of the Quiz you took the time and effort to put together
  129. (18:55:50) GhostOfMikeyFutu: Nono, all of YOU, know I wouldn't do that.
  130. (18:56:09) ThatOneFrostMan: Hm, I thought another thing, although unlikely, what if 2 or more people try to form a alliance, with one helping with answers that the other had trouble with, and vice versa?
  131. (18:56:09) GhostOfMikeyFutu: Difference. You all have known me for--at the very least--months.
  132. (18:56:26) TheGrinch: I'd be more worried about people feeding each other answers
  133. (18:56:36) MerryBossClaus: I'm still dumbfounded that no outside survey site would create something to combat something like this.
  134. (18:56:38) TheGrinch: Such as what Ender said
  135. (18:57:08) GhostOfMikeyFutu: Actually, there is, it's just that you have to.....pay an exorbitant amount of $$$$$ for it.
  136. (18:57:30) MerryBossClaus: Fooey, those greedy survey makers!
  137. (18:58:04) GhostOfMikeyFutu: By, exorbitant, I mean about $75 a month.
  138. (18:58:28) MerryBossClaus: Hohoho, no thanks.
  139. (18:59:31) GhostOfMikeyFutu: Trust me, guys, I'd rather not do it this way, but.......what other option do I have that won't raise any question marks about integrity?
  140. (19:00:43) KingDedede: (Hm.)
  141. (19:00:54) GhostOfMikeyFutu: Anyway, I have more questions aboutth e Quiz, itself; 4, in fact.
  142. (19:01:13) GhostOfMikeyFutu: Opinions will be needed, pleaseandthankyou. =)
  143. (19:01:22) GhostOfMikeyFutu: And please, be honest and frank.
  144. (19:01:29) MerryBossClaus: Opinions will be given.
  145. (19:04:42) GhostOfMikeyFutu: Now, uhhh, With the Tournament, I've been doing a single round of questions every day, to keep people coming to the site, and to keep people waiting 2 days for new battles, so, I've been wondering whether I should either to a question a day for 51 days, or do 5 questions every 5 days?
  146. (19:05:29) TheGrinch: 5 questions every 5 days would give more time to think and less of a need to be consistently prompt. I vote for that
  147. (19:06:16) TheGrinch: Although, there may be some confusion on when they're due because a week has 7 days, and the timing for that may start getting weird. Just playing devil's advocate
  148. (19:07:05) MerryBossClaus: I'd go for 5 questions for 5 days, makes it a lot less of a rush.
  149. (19:08:17) GhostOfMikeyFutu: I'd really prefer to do a question a day, 'cause 5 days seems like a LOT of time to answer 5 Q's. xD
  150. (19:08:30) GhostOfMikeyFutu: 'specially since the first 10 or so are jokes.
  151. (19:09:02) TheGrinch: Idk what the difficulty of the starter ones are versus the later ones, so if need be, you can change the timing midway.
  152. (19:09:14) TheGrinch: But as a preference, I'd go with 5 for 5
  153. (19:09:21) GhostOfMikeyFutu: I'll show you:
  154. (19:09:30) MerryBossClaus: Putting your players on the spot like that might not be such a good idea, though.
  155. (19:11:03) GhostOfMikeyFutu: Simple [1-5], Very Easy [6-10], Easy [11-15], Easy-Medium [16-20], Medium [21-25], Medium-Hard [26-30], Hard [31-35], Very Hard [36-40], Crazy [41-45], and Ludicrous [46-50].
  156. (19:12:03) GhostOfMikeyFutu: Q51 will be a final-jeopardy-esque question, where I'd tell you the category, then, you'd be as many or as few of your points as you want before I give you 24 hours to find the right answer.
  157. (19:12:16) GhostOfMikeyFutu: *you'd bet as many or as few...
  158. (19:13:51) GhostOfMikeyFutu: So, maybe I should give 1 day to start, and then, slowly stretch to 5?
  159. (19:14:00) GhostOfMikeyFutu: to compensate for the diff?
  160. (19:14:10) GhostOfMikeyFutu: ...or maybe to 3?
  161. (19:14:22) TheGrinch: How about 1 per day for the first 15?
  162. (19:14:24) MerryBossClaus: I'm fine with that, up to 5 though.
  163. (19:14:58) TheGrinch: Slowly stretching works too :P
  164. (19:16:29) GhostOfMikeyFutu: What's wrong with 3? You've shown up for almost every battle in the Tournament, Boss. :P
  165. (19:17:25) MerryBossClaus: Just because I have doesn't mean everyone else will. I know Tails can disappear for days at a time, and everyone else can have the potential to as well.
  166. (19:22:09) MegaBoyX7: Hey guys
  167. (19:22:28) TheGrinch: *clears throat*
  168. (19:22:33) TheGrinch: Hey MegaBoy
  169. (19:22:47) GhostOfMikeyFutu: .......I just realized that. Forget I ever asked such a dumb question. *deletes*
  170. (19:22:52) MerryBossClaus: No, keep it to the Community. I don't want to put time aside specifically for the questions in a SNC.
  171. (19:23:14) TheGrinch: What question? :)
  172. (19:23:21) GhostOfMikeyFutu: So, like I was saying, I have 3 questions, today. x)
  173. (19:23:30) MerryBossClaus: It's too late Doc, MB has finally been turned into a movie director in my imagination.
  174. (19:23:52) KingDedede: Well, See ya guys fur/for a little.
  175. (19:24:27) GhostOfMikeyFutu: Q2: should I be offering bonus points to the first person to answer each question correctly?
  176. (19:24:54) ThatOneFrostMan: In small amounts, maybe.
  177. (19:24:59) MerryBossClaus: Nah, I never liked that gimmick in game shows.
  178. (19:25:42) GhostOfMikeyFutu: HAH. x)
  179. (19:25:43) TheGrinch: No. That's makes for more rushed answers
  180. (19:26:09) TheGrinch: It's also unfair to people who can't get on as much
  181. (19:26:24) GhostOfMikeyFutu: Right, right.
  182. (19:26:50) GhostOfMikeyFutu: And lastly, can anyone here think of a viable prize for me to give to the winner of this thing?
  183. (19:27:07) MerryBossClaus: Cuukees :|
  184. (19:27:21) GhostOfMikeyFutu: All I can think of is a guaranteed 20Q's interview, but, I keep telling myself that's not enough.
  185. (19:27:34) TheGrinch: [strikethrough]No. That was a point of debate on these contest-like things on the forum.[/strikethrough]
  186. NEVERMIND WE HAVE FOUND OUR REWARD
  187. (19:28:02) MerryBossClaus: Nice to see someone else sees it that way.
  188. (19:28:03) ThatOneFrostMan: Hmmmmmm. A uhhh..
  189. (19:28:28) TheGrinch: The only thing I can think of is bragging rights. Without Adrian, nothing like that can be programmed into the forum
  190. (19:28:38) TheGrinch: Btw, i gtg. Take care.
  191. (19:28:46) GhostOfMikeyFutu: TC.
  192. (19:29:50) ThatOneFrostMan: A ALREADY PAID TRIP TO THE CARIBBEANS!
  193. (19:30:10) GhostOfMikeyFutu: *An all-expenses-paid trip
  194. (19:30:13) GhostOfMikeyFutu: x)
  195. (19:30:20) ThatOneFrostMan: COMES WITH HUNDREDS OF CUUKEES!
  196. (19:30:24) GhostOfMikeyFutu: I watch way too many game shows. :P
  197. (19:31:12) ThatOneFrostMan: Wait!
  198. (19:31:53) ThatOneFrostMan: Maybe a cameo Boss battle in that game that Mike is totally still making!
  199. (19:32:13) GhostOfMikeyFutu: No, seriously, I'm still making it. Honestly.
  200. (19:32:27) GhostOfMikeyFutu: No BS.
  201. (19:32:27) ThatOneFrostMan: ..you are still making it, right?
  202. (19:34:07) GhostOfMikeyFutu: Of course; it's just on the back burner to helping to revive Prototype--it's meant to link from Prototype with respect to the sprites being used made by Adrian, Boss, Rhythm and Metalman, so, if there's no one here at Prototype, there'll be no one to help me test Armageddon.
  203. (19:35:14) GhostOfMikeyFutu: The won't be any outside links to the BBS except from Prototype, itself, by the time I'm finished setting it up.
  204. (19:35:57) ThatOneFrostMan: But in all in seriousness though, I can't thing of anything.
  205. (19:36:03) MerryBossClaus: By the way, not to distract from the topic, but I'd like to point anyone who's not aware to this.
  206. (19:36:05) SantaStudiosN cart wheels into the chat room
  207. (19:37:16) ThatOneFrostMan: Adrian IS alive!
  208. (19:37:23) ThatOneFrostMan: Yay.
  209. (19:37:36) MerryBossClaus: Indeed, he even sent me an email the other day.
  210. (19:37:51) SantaStudiosN: Rejoice! Dances around the chat room, tossing confetti into the air
  211. (19:38:05) GhostOfMikeyFutu: Could someone hit Adrian for me, please? I was genuinely worried about the health and safety of that dude for well over 3 months, and he shows up earlier this month editing Prototype without even dropping by to say, "Hey! I'm alive! I'm fine!"
  212. (19:38:08) GhostOfMikeyFutu: :P
  213. (19:38:25) GhostOfMikeyFutu: *and he showed up
  214. (19:38:44) MerryBossClaus: Now, now, let's not be greedy and count our miracles.
  215. (19:39:26) MerryBossClaus: Besides, it's my job to go ahead and do that for him, right?
  216. (19:39:37) GhostOfMikeyFutu: Oh? He's probably been talking to you, too, hasn't he?
  217. (19:39:39) GhostOfMikeyFutu: :P
  218. (19:41:00) GhostOfMikeyFutu: Also, hi, N.
  219. (19:41:13) ThatOneFrostMan: Hey N.
  220. (19:41:13) SantaStudiosN: Hey, Mikey
  221. (19:41:35) MerryBossClaus: Just one email saying that he's going to get back to the news and pastebins, but taking the time to say thanks.
  222. (19:41:46) ThatOneFrostMan: Also, this new Doc Robot AI. Oooo.
  223. (19:42:53) MerryBossClaus: I'm perfectly fine with just knowing the guy's alright, though.
  224. (19:44:05) MerryBossClaus: Haha, Doc Robot, that's a fun one. Glad someone noticed that ;)
  225. (19:47:02) MerryBossClaus: So, Mike, any last points?
  226. (19:49:22) MerryBossClaus: Now now, don't go silent on me now, fellas, we were doing so good.
  227. (19:49:56) ThatOneFrostMan: *a cricket chirps in the distance*
  228. (19:51:23) Rhythm_BCA: meep
  229. (19:51:51) MerryBossClaus: Boop.
  230. (19:52:14) ThatOneFrostMan boops Boss' nose
  231. (19:52:24) MerryBossClaus: Ouch, my nose.
  232. (19:52:56) ThatOneFrostMan: Booooooop.
  233. (19:53:13) MerryBossClaus: This reminds me of something....
  234. (19:54:17) MerryBossClaus: ....So, I take it to mean that this is Meeting Adjourned, then?
  235. (19:56:01) ThatOneFrostMan gets the bell ready
  236. (19:56:18) Rhythm_BCA: i miss anything good?
  237. (19:56:42) ThatOneFrostMan gives boss the mallet
  238. (19:57:03) MerryBossClaus: More discussion regarding the quiz thread and I alerted everyone that RPG's been getting some updates lately on GitHub.
  239. (19:58:52) MerryBossClaus: So, should we have a meeting next week as well?
  240. (19:59:30) ThatOneFrostMan: Naah, lets have a 3 month hiatus!
  241. (20:00:26) MerryBossClaus: I mean, I'm having a hard time justifying it when no one really shows up and there's a lack of discussion.
  242. (20:00:50) MerryBossClaus: That's not me necessarily trying to complain, because we have our goods, but I have my doubts and I'd like to get some opinions on it.
  243. (20:01:16) ThatOneFrostMan: Hey theres at least...something..
  244. (20:01:43) MerryBossClaus: Does that "...something..." justify having a meeting, though?
  245. (20:02:55) ThatOneFrostMan: Its better than nothing.
  246. (20:03:59) MerryBossClaus: Indeed, it's better than nothing. But still, people have things to do, and if this is just a disturbance that leads to not much discussion taking place, can you justify having a meeting for it?
  247. (20:04:05) TheGrinch: I understand where you're coming from, Ender, but there's little to no reason to keep coming together now that we've already set in stone the idea and nature of contests.
  248. (20:04:12) TheGrinch: Btw I'm here hello
  249. (20:04:23) MerryBossClaus: Hello, Doc.
  250. (20:04:33) GhostOfMikeyFutu: Could everyone come back, next week? Please? I'd actually like to have something for Adrian to come back to.
  251. (20:04:56) ThatOneFrostMan: Oh yeah, theres the possibility of that
  252. (20:05:04) MerryBossClaus: That being said, I do want to talk more about the idea of contests and awards and what not one day, since we haven't really discussed it much yet.
  253. (20:05:09) GhostOfMikeyFutu: And Boss, see if you can get Adrian in here, next week. If he asks just tell him I told everybody about what I noticed on Github.
  254. (20:05:25) Rhythm_BCA: yey more awards
  255. (20:05:31) Rhythm_BCA sudokus
  256. (20:06:44) MerryBossClaus: What did you notice on GitHub?
  257. (20:06:54) ThatOneFrostMan: Its the 2015 prototype awards!
  258. (20:07:17) TheGrinch raises eyebrows
  259. (20:07:17) Rhythm_BCA continues to sudokus
  260. (20:07:24) GhostOfMikeyFutu: That Adrian's been tinkering with Prototype, lately. :P
  261. (20:07:32) Rhythm_BCA: anyways, bbiab
  262. (20:07:37) MerryBossClaus: Well of course, that's the point of the commits in the first place.
  263. (20:07:38) GhostOfMikeyFutu: Loooooooooook. https://github.com/AdrianMarceau/mmrpg-prototype/c​ommits/mmrpg2k15
  264. (20:07:43) GhostOfMikeyFutu: :P
  265. (20:07:48) TheGrinch: That sneaky Santa of MMRPG
  266. (20:10:17) MerryBossClaus: Still, I may not speak for Adrian, but I wouldn't place all our bets on an Adrian appearance. He does reads the PBs though, at least I think, so I guess if you mention it enough....
  267. (20:10:34) TheGrinch: ADRIAN WE MISS YOUUUUUU
  268. (20:10:54) ThatOneFrostMan: Come vach adrian
  269. (20:11:20) ThatOneFrostMan: WE SORT OF KINDA MISS TE.
  270. (20:11:24) ThatOneFrostMan: *YE
  271. (20:11:24) MerryBossClaus: [WhathaveIdone? WhatdidIstart?]
  272. (20:12:07) MegaBoyX7: WE WANT ADRIAN
  273. (20:12:34) TheGrinch: So do we want SNC to continue?
  274. (20:12:44) ThatOneFrostMan: WE WANT! *BOUUM BOIM* ADRIAAAAAN
  275. (20:12:48) MegaBoyX7: NIEN
  276. (20:13:07) ThatOneFrostMan: For now.
  277. (20:13:20) SantaStudiosN: @MBX7 JA
  278. (20:15:01) MerryBossClaus: Alright, what's the reasoning behind continuing, if I have a few opinions?
  279. (20:15:08) MerryBossClaus: *can have
  280. (20:18:25) ThatOneFrostMan: Because. .you know
  281. (20:18:33) ThatOneFrostMan: Things!
  282. (20:19:08) MerryBossClaus: Hmm, interesting point.
  283. (20:19:23) GhostOfMikeyFutu: 'cause Adrian.
  284. (20:19:56) ThatOneFrostMan: And that too.
  285. (20:20:11) MerryBossClaus: ....Well, good enough. See you all next week then, meeting adjourned, who wants to Pastebin?
  286. (20:20:16) TheGrinch: @Mikey I don't really understand that reasoning. When Adrian comes back, he'll be able to announce in ways other than attending the SNC
  287. (20:20:31) TheGrinch: Plus, how many has attented when he's been here, anyways?
  288. (20:20:35) TheGrinch: *attended
  289. (20:21:07) BetaBlizzard: Hey guys
  290. (20:21:14) MerryBossClaus: Plenty, but it's context that we should value in this situation; Those cases had much more activity than our current situation.
  291. (20:21:29) BetaBlizzard: It seems we have a lot of active people.
  292. (20:21:39) ThatOneFrostMan: Hey Beta
  293. (20:21:42) MerryBossClaus: Hmm, used situation twice in the same sentence. Good English, Boss, keep it up.
  294. (20:22:34) TheGrinch: That too. Just because Adrian returns doesn't mean he won't already have a ton on his plate. Suggesting more things would just add onto the pile.
  295. (20:22:51) MegaBoyX7: HOI BETA
  296. (20:23:07) ThatOneFrostMan: Because cuukees..?
  297. (20:23:12) TheGrinch: However, if Adrian does return and add things to the forum that warrant further discussion, then that would be a good premisefor SNCs
  298. (20:23:14) MerryBossClaus: That's why I've suggested focusing on the Community. What we can do in the Community is much more than what we can do in the actual game itself.
  299. (20:24:32) MerryBossClaus: It's good to see that the latest commits have focused on an Admin Panel though, that way moderators, while still more limited than the Developer himself, could have a potential way of adding a bit to the game and community, keep people interested.
  300. (20:24:49) Brimstone: Aww, SNC ended already?
  301. (20:24:52) MerryBossClaus: And for anyone new, I'm referring to this.
  302. (20:25:12) MerryBossClaus: Actually, no Brimstone, while I did adjourn it earlier, we're bringing up good points here.
  303. (20:25:19) Brimstone: Oh.
  304. (20:25:27) TheGrinch: Although, there hasn't been any set-in-stone contests yet (besides Mikey's Quiz) so we could potentially focus on those in another SNC
  305. (20:25:31) MerryBossClaus: So, um, "Sorta-continued SNC."
  306. (20:27:26) TheGrinch coughs
  307. (20:28:11) MegaBoyX7: What shall we do now
  308. (20:28:21) BetaBlizzard: Congratulations, everyone, we managed to have 9 people on the chat.
  309. (20:28:27) MerryBossClaus: I've been particularly interested in adding to our discussions about awards and contests, just because it could bring a fair share of potential activity, and that's a plus.
  310. (20:30:10) MerryBossClaus: Is there anyone who's been here since the start of the meeting and can pastebin?
  311. (20:30:55) TheGrinch: I'm assuming that we're meeting again next Sunday then?
  312. (20:31:21) TheGrinch: Also, I was not.
  313. (20:31:27) MerryBossClaus: Why not? As long as people are willing to participate and show up, though.
  314. (20:31:28) GhostOfMikeyFutu: I'll be here.
  315. (20:31:47) MegaBoyX7: we're having an awards seramony next sunday
  316. (20:31:49) TheGrinch: Awesome. I will take my leave, then. Toodles
  317. (20:31:50) MegaBoyX7: I'm in
  318. (20:31:59) SantaStudiosN: I'll try to be here.
  319. (20:32:10) MegaBoyX7: I can be there
  320. (20:32:17) MerryBossClaus: Thanks everyone, see you all next week, thanks for showing up, meeting adjourned.
  321. (20:32:22) BetaBlizzard: Accidentally closed the tab.
  322. (20:32:32) MegaBoyX7: Hey beta
  323. (20:32:39) ThatOneFrostMan: Well then.
  324. (20:32:41) BetaBlizzard: Yes?
  325. (20:32:45) MegaBoyX7: let's make some more ocmics
  326. (20:33:03) MerryBossClaus: I, uh, still need someone to pastebin, though! Nobody was here since the start and the meeting and stayed around until the very end?
  327. (20:33:10) BetaBlizzard: I'm actually busy updating my snowball and tgc threads at the moment.
  328. (20:33:21) ThatOneFrostMan: Hm.
  329. (20:33:52) MerryBossClaus: Oh well, I'll just have to take what I have.
  330. (20:33:56) GhostOfMikeyFutu: I was 5 minutes late.
  331. (20:34:22) MerryBossClaus: I don't think you missed anything though.
  332. (20:34:27) GhostOfMikeyFutu: Oh, wait!
  333. (20:34:37) GhostOfMikeyFutu: Oh, I got it. I'll handle it.
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