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- #include <stdlib.h>
- #include <unistd.h>
- #include <stdio.h>
- #include <fcntl.h>
- #include <linux/fb.h>
- #include <sys/mman.h>
- #include <sys/ioctl.h>
- int main()
- {
- int fbfd = 0;
- struct fb_var_screeninfo vinfo;
- struct fb_fix_screeninfo finfo;
- long int screensize = 0;
- char *fbp = 0;
- int x = 0, y = 0;
- long int location = 0;
- // Open the file for reading and writing
- fbfd = open("/dev/fb0", O_RDWR);
- if (fbfd == -1) {
- perror("Error: cannot open framebuffer device");
- exit(1);
- }
- printf("The framebuffer device was opened successfully.\n");
- // Get fixed screen information
- if (ioctl(fbfd, FBIOGET_FSCREENINFO, &finfo) == -1) {
- perror("Error reading fixed information");
- exit(2);
- }
- // Get variable screen information
- if (ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo) == -1) {
- perror("Error reading variable information");
- exit(3);
- }
- printf("%dx%d, %dbpp\n", vinfo.xres, vinfo.yres, vinfo.bits_per_pixel);
- // Figure out the size of the screen in bytes
- screensize = vinfo.xres * vinfo.yres * vinfo.bits_per_pixel / 8;
- // Map the device to memory
- fbp = (char *)mmap(0, screensize, PROT_READ | PROT_WRITE, MAP_SHARED, fbfd, 0);
- if ((int)fbp == -1) {
- perror("Error: failed to map framebuffer device to memory");
- exit(4);
- }
- printf("The framebuffer device was mapped to memory successfully.\n");
- x = 100; y = 100; // Where we are going to put the pixel
- // Figure out where in memory to put the pixel
- for (y = 100; y < 300; y++)
- for (x = 100; x < 300; x++) {
- location = (x+vinfo.xoffset) * (vinfo.bits_per_pixel/8) +
- (y+vinfo.yoffset) * finfo.line_length;
- if (vinfo.bits_per_pixel == 32) {
- *(fbp + location) = 100; // Some blue
- *(fbp + location + 1) = 15+(x-100)/2; // A little green
- *(fbp + location + 2) = 200-(y-100)/5; // A lot of red
- *(fbp + location + 3) = 0; // No transparency
- //location += 4;
- } else { //assume 16bpp
- int b = 10;
- int g = (x-100)/6; // A little green
- int r = 31-(y-100)/16; // A lot of red
- unsigned short int t = r<<11 | g << 5 | b;
- *((unsigned short int*)(fbp + location)) = t;
- }
- }
- munmap(fbp, screensize);
- close(fbfd);
- return 0;
- }
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