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- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/mod_fortified_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:32] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/factory/metalbox.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/guard_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/UniversalCableElite, 96 -> 128
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='diagonalwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:32] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/planks-dark-oak/double.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/head_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:32] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/node.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/binding_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/binding_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/back_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/blade_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/head__internal_gui', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shuriken/shuriken_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:32] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/gold/terrain-gold-space.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/shield_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/broken_head_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/guard_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/sword_blade_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/binding_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/head_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/blade_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/broken_head_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/blade_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/broken_blade_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:32] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/diamond/terrain-diamond-gem.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/binding_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/wide_guard_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/handle_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/guard_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/broken_head_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/broken_head_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/broken_head_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/broken_head_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/handle_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/shield_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:32] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/marblepillar/ornamental.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/handle_bone_base', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/handle_bone_base', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/handle_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/sharpening_kit_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/binding_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/blade_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled too small texture: draconicevolution:models/armor/draconic_right_arm, 4 -> 16
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/broken_blade_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled too small texture: draconicevolution:models/armor/draconic_left_boot, 4 -> 16
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/blade_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/mod_fortified_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/guard_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/binding_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/binding_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/handle_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/binding_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/broken_head_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pattern_sharpening_kit', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/blade_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/blade_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/binding_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/broken_head_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/blade_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/shield_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/back_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_binding_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/mod_fortified_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cast_shard', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:32] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/diamond/terrain-diamond-embossed.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/handle_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/broken_blade_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled too small texture: draconicevolution:models/armor/wyvern_right_arm, 4 -> 16
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/binding_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/guard_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/blade_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/binding_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/handle_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/handle_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/mod_fortified_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/broken_head_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/broken_head_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/head_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:33] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/bricks/pillar.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/broken_head_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:33] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/#side.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/head_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/guard__internal_gui', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/opaque/ThermodynamicConductorAdvanced, 96 -> 128
- [OptiFine] Scaled non power of 2: actuallyadditions:blocks/models/modelFishingNet, 48 -> 64
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/binding_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/blade_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/guard_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/shield_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:33] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/obsidian/greek.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/blade_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/guard_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/head_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/binding_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/shard_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/binding_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/grip_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: immersiveengineering:blocks/stoneDevice_blastFurnace, 48 -> 64
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/broken_blade_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:33] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/metals/steel/thermal.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/handle_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/head_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:33] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/iron/terrain-iron-rivets.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/broken_head_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/shield_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/handle_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/blade_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/guard_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/wide_guard_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_binding_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/mod_fortified_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_tool_rod_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/handle_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/back_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/shard_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/binding_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/guard_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/grip_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/handle_bone_base', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/head_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/broken_head_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/binding_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/broken_blade_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/handle_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/broken_head_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:33] [Client thread/ERROR]: Using missing texture, unable to load ic2:textures/blocks/generator/electric/creative_generator_side.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/sword_blade_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/binding_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/mod_fortified_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/broken_blade_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/guard_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/shield_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/handle_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/large_plate_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tool_rod_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/broken_head_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/broken_head_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/wide_guard_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/mod_fortified_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/back_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/broken_head_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:33] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/iron/terrain-iron-smallingot.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/mod_fortified_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/guard_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='truchet', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/head_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/head_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/shield_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/broken_head_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:33] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/metals/copper/thermal.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/binding_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:33] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/gold/terrain-gold-brick.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/knife_blade__internal_gui', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/mod_fortified_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_tool_rod_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/back_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/knife_blade_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/broken_head_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/head_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:33] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/gold/terrain-gold-crate-dark.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/binding_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/mod_fortified_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/head_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:34] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/ironpane/bars.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/head_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/binding_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/handle_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/sharpening_kit_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/broken_head_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/guard_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/guard_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/binding_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:34] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/stone/pillar.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/handle_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:34] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/iron/terrain-iron-coin-heads.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/binding_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/handle_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/broken_handle_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/back_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/broken_head_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/wide_guard_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/mod_fortified_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/handle_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/broken_blade_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/handle_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='stoneburnt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: bigreactors:guiIcons/Off_off, 18 -> 32
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/head_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/opaque/PressurizedTubeVerticalAdvanced, 24 -> 32
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/binding_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/broken_head_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/opaque/UniversalCableBasic, 96 -> 128
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/blade_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/mod_fortified_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/wide_guard__internal_gui', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/broken_head_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: bigreactors:guiIcons/Off_on, 18 -> 32
- [14:56:34] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/marble/twisted.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/blade_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/head_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:34] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/crystal.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/broken_head_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/guard_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/sword_blade_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/broken_head_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/mod_fortified_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled too small texture: draconicevolution:models/armor/wyvern_helmet, 4 -> 16
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/head_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:34] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/ironpane/terrain-glass-ornatesteel.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/mod_fortified_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/broken_head_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/mod_fortified_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: bigreactors:guiIcons/wasteEject_on, 18 -> 32
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/grip_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/back_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/head_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/head_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/guard_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/head_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/broken_head_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/broken_handle_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tool_rod_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/broken_head_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/wide_guard_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/broken_blade_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head__internal_gui', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/binding_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:34] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/gold/terrain-gold-simple.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shuriken/shuriken_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/head_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/shield_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_binding_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/broken_handle_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/back_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/binding_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/head_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/broken_blade_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/handle_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/broken_head_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:34] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/templemossy/column.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/wide_guard_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/mod_fortified_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/guard_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/broken_head_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/head_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/broken_head_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/binding_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/blade_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled too small texture: draconicevolution:items/tools/obj/wyvern_axe, 4 -> 16
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled too small texture: draconicevolution:models/armor/draconic_right_boot, 4 -> 16
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/head_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/handle_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/broken_blade_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/broken_blade_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/back_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/broken_head_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_redstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/broken_head_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/handle_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/mod_fortified_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/broken_blade_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/broken_blade_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/wide_guard_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/binding_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/head_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tool_rod_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/head_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/guard_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: immersiveengineering:blocks/stoneDevice_cokeOven, 48 -> 64
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/mod_fortified_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_binding_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/grip_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/head_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/handle_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/broken_head_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/mod_fortified_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/head__internal_gui', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/broken_blade_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_binding_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/back_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/handle_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/handle_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/guard_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/broken_head_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/handle_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/head_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/binding_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/binding_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/handle_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/sword_blade_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/knife_blade_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/front_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/handle_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/broken_head_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_tool_rod_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/handle_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/handle_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/back_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/mod_fortified_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/guard_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/binding_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/broken_head_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:35] [Client thread/ERROR]: Using missing texture, unable to load immersiveengineering:textures/blocks/sheetmetal_uranium.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shuriken/shuriken_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:35] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/gold/terrain-gold-spaceblack.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_binding_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/knife_blade_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/blade_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/back_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:35] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/#side_opaque.png, java.io.FileNotFoundException
- [14:56:35] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/metals/electrum/thermal.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/mod_fortified_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/broken_handle_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/sharpening_kit_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/binding_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/broken_blade_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/broken_head_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/broken_head_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/head_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/guard_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/mod_fortified_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/handle_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/mod_fortified_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/head_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/binding_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/broken_head_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/blade_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/head_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/broken_head_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/mod_fortified_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/handle_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/handle_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/handle_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/sword_blade_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cast_pan_head', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/mod_fortified_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/binding_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/mod_fortified_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/knife_blade_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/blade_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/back_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/broken_blade_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/head_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/blade_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/ThermodynamicConductorAdvanced, 96 -> 128
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/binding_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/blade_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/blade_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/grip_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/sword_blade_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/shard_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/broken_head_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/guard_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='truchet', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tool_rod_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/handle_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/handle_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/binding_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='evil_earth', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/opaque/UniversalCableAdvanced, 96 -> 128
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/broken_head_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/broken_head_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/broken_head_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/head_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/broken_head_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:36] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/sandstoneyellow/pillar.png, java.io.FileNotFoundException
- [OptiFine] Scaled too small texture: draconicevolution:models/armor/wyvern_left_leg, 4 -> 16
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils2:compressed/gravel_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils2:compressed/gravel_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils2:compressed/gravel_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/PressurizedTubeBasic, 96 -> 128
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/binding_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/blade_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tool_rod_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/broken_head_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/binding_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/PressurizedTubeAdvanced, 96 -> 128
- [14:56:36] [Client thread/ERROR]: Using missing texture, unable to load ic2:textures/blocks/fluid/oxygen_still.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/handle_bone_base', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/binding_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/broken_blade_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/broken_head_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/shard_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/mod_fortified_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/back_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/large_plate_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/broken_blade_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/large_plate_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/broken_blade_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/blade_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/blade_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/mod_fortified_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/broken_head_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/binding_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/front_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/guard_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/shard_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/broken_head_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/binding_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled too small texture: draconicevolution:items/tools/obj/draconic_bow00, 4 -> 16
- [OptiFine] Scaled too small texture: draconicevolution:items/tools/obj/draconic_bow01, 4 -> 16
- [OptiFine] Scaled too small texture: draconicevolution:items/tools/obj/draconic_bow02, 4 -> 16
- [OptiFine] Scaled too small texture: draconicevolution:items/tools/obj/draconic_bow03, 4 -> 16
- [14:56:36] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/ironpane/terrain-glass-thingrid.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pattern_sword_blade', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/back_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/back_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/binding_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: actuallyadditions:blocks/models/modelCompost, 80 -> 128
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/binding_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/mod_fortified_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/front_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cast_axe_head', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/broken_head_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:36] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/controllerParticle.png, java.io.FileNotFoundException
- [14:56:36] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/cobblestone/twisted.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/broken_head_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/sharpening_kit_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/broken_head_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: immersiveengineering:blocks/stoneDevice_blastFurnace_on, 48 -> 64
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/guard_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/head__internal_gui', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled too small texture: draconicevolution:items/tools/obj/draconic_shovel, 4 -> 16
- [OptiFine] Scaled too small texture: draconicevolution:models/armor/draconic_body, 4 -> 16
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/mod_fortified_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/handle_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/binding_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/head_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tool_rod_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/guard_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/front_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:36] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/planks-acacia/double.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/head_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_binding_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/binding_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:36] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/screenCyan.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/sword_blade_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/head_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/opaque/UniversalCableVerticalElite, 24 -> 32
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/handle_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:36] [Client thread/ERROR]: Using missing texture, unable to load tconstruct:textures/items/rapier/mod_web.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/head__internal_gui', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/back_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/handle_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_binding_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/handle_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/head_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/mod_fortified_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/handle_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/head_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: bigreactors:guiIcons/wasteManual_on, 18 -> 32
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/UniversalCableAdvanced, 96 -> 128
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/back_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/guard_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: botania:blocks/alfheimPortalInside, 48 -> 64
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/broken_head_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/binding_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/handle_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/guard_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/head_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/head_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/broken_blade_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/mod_fortified_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/head_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/large_plate_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/blade_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: chisel:blocks/netherbrick/netherFancyBricks, 48 -> 64
- [OptiFine] Custom loader: TextureAtlasSprite{name='borderstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='borderstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='borderstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/grip_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='borderstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='borderstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='borderstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/head_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/handle_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='borderstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/head_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='borderstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='borderstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='borderstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_tool_rod_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pattern_tool_rod', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/broken_head_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/front_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/broken_blade_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/binding_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/front_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/handle_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/head_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/broken_head_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/broken_head_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/broken_blade_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:37] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/metals/gold/thermal.png, java.io.FileNotFoundException
- [14:56:37] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/laboratory/largesteel.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/shield_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/mod_fortified_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/blade_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/opaque/ThermodynamicConductorElite, 96 -> 128
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/broken_blade_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:37] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/hardenedclay/twisted.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_binding_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pattern_sign_head', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/wide_guard_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/wide_guard_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/binding_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/binding_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/handle_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/broken_head_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shuriken/shuriken_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/broken_head_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/broken_head_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/binding_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/handle_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/broken_blade_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/binding_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled too small texture: draconicevolution:items/tools/obj/draconic_staff_of_power, 4 -> 16
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/front_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_border', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_border', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_border', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_border', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_border', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_border', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_border', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_border', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_border', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_border', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/opaque/PressurizedTubeUltimate, 96 -> 128
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/front_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/mod_fortified_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/broken_head_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:37] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/gold/terrain-gold-plates.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/broken_blade_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='blue_quartz_thue_morse', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/mod_fortified_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/blade_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:37] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/gold/terrain-gold-smallingot.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/broken_head_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/shield_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cast_binding', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled too small texture: draconicevolution:models/armor/wyvern_left_boot, 4 -> 16
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/guard_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:37] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/temple/stand.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/mod_fortified_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/head_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pattern_knife_blade', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/head_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/blade_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/ThermodynamicConductorElite, 96 -> 128
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/broken_blade_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:37] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/planks-birch/double.png, java.io.FileNotFoundException
- [14:56:37] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/obsidian/pillar-quartz.png, java.io.FileNotFoundException
- [OptiFine] Scaled non power of 2: chisel:blocks/templemossy/plate-cracked, 48 -> 64
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/head_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/knife_blade_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/handle_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/broken_head_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/broken_head_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/broken_handle_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/binding_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/binding_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/mod_fortified_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: botania:items/flightTiara8, 20 -> 32
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/shard_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/handle_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: botania:items/flightTiara9, 60 -> 64
- [OptiFine] Scaled non power of 2: botania:items/flightTiara6, 20 -> 32
- [OptiFine] Scaled non power of 2: botania:items/flightTiara7, 20 -> 32
- [OptiFine] Scaled non power of 2: botania:items/flightTiara4, 20 -> 32
- [OptiFine] Scaled non power of 2: botania:items/flightTiara5, 20 -> 32
- [OptiFine] Scaled non power of 2: botania:items/flightTiara2, 20 -> 32
- [OptiFine] Scaled non power of 2: botania:items/flightTiara3, 20 -> 32
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/broken_blade_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: botania:items/flightTiara1, 20 -> 32
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/back_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/shield_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: chisel:blocks/temple/plate-cracked, 48 -> 64
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/head_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/binding__internal_gui', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/shard_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/handle_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/broken_head_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/handle_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/guard_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/blade_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/broken_head_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/handle_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/shield_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/mod_fortified_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/handle_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/broken_head_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/broken_head_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/broken_head_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/wide_guard_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/head_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils2:compressed/cobblestone_0', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils2:compressed/cobblestone_1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils2:compressed/cobblestone_2', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils2:compressed/cobblestone_3', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils2:compressed/cobblestone_4', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils2:compressed/cobblestone_5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils2:compressed/cobblestone_6', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils2:compressed/cobblestone_7', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='extrautils2:compressed/cobblestone_8', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/handle_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/head_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='glass_glowstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled too small texture: draconicevolution:items/tools/obj/draconic_hoe, 4 -> 16
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/wide_guard_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/handle_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/handle_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/head_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/head_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/back_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/binding_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/binding_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/broken_blade_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/head_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:38] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/gold/terrain-gold-star.png, java.io.FileNotFoundException
- [OptiFine] Scaled non power of 2: mekanism:blocks/models/multipart/opaque/PressurizedTubeVerticalBasic, 24 -> 32
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/broken_head_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/mod_fortified_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/head_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/binding_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/head_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/mod_fortified_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/guard_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/head_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:38] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/basalt/raw.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/broken_head_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/head_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: bigreactors:guiIcons/coolantIn, 17 -> 32
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/handle_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_tool_rod_bone_base', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/mod_fortified_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/handle_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/handle_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/mod_fortified_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_binding_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/handle_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/head_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/broken_head_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/head_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/handle_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/binding_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/binding_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/shield_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:38] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/basalt/pillar.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/grip_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/mod_fortified_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/guard_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/broken_head_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/handle_treatedwood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:38] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/iron/terrain-iron-vents-bottom.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/head_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/mod_fortified_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/head_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/broken_head_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/handle_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/guard_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/shield_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/blade_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/broken_head_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/broken_head_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/longsword/guard_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tool_rod_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/head_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/head_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:38] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/gold/terrain-gold-cart.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/back_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/shield_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/knife_blade_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='magical_planks', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='magical_planks', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='magical_planks', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='magical_planks', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='magical_planks', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='magical_planks', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='magical_planks', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='magical_planks', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='magical_planks', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='magical_planks', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pattern_broad_axe_head', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_tool_rod_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/binding_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pattern_excavator_head', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/mod_fortified_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled too small texture: draconicevolution:models/armor/draconic_right_leg, 4 -> 16
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_silver', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/head_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/shard_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/head_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/handle_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_binding_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/head_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/sharpening_kit_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: chisel:blocks/technical/massiveFan, 96 -> 128
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/handle_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/head__internal_gui', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cast_shovel_head', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/handle_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/mod_fortified_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/mod_fortified_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/guard_bone_base', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/head_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/knife_blade_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/mod_fortified_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tool_rod_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/handle_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_binding_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/blade_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/binding_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/handle_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/head_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_binding_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/head_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/handle_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tough_tool_rod_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/handle_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/broken_blade_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/head_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cast_wide_guard', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cast_tool_rod', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/handle_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/guard_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/blade_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/binding_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/head_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/handle_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: chisel:blocks/technical/new/Piping, 48 -> 64
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/large_plate_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/handle_bone_base', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/tool_rod_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/broken_head_lead', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/head_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/mod_fortified_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cleaver/guard_firewood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pattern_axe_head', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: immersiveengineering:blocks/metalMultiblock_squeezer, 96 -> 128
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/head_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/head_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/wide_guard_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='blue_quartz_thue_morse', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/head_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: chisel:blocks/technical/rustyBoltedPlates, 48 -> 64
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/binding_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/handle_electrum', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/broken_head_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:39] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/metals/nickel/thermal.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/binding_endstone', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/handle_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:39] [Client thread/ERROR]: Using missing texture, unable to load ic2:textures/blocks/fluid/hydrogen_still.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/binding_cobalt', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pattern_binding', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/handle_pigiron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/mod_fortified_knightslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/handle_manyullyn', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hammer/head_obsidian', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/binding_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/mod_fortified_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/head_ardite', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/broadsword/broken_blade_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/broken_head_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/broken_head_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/handle_sponge', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/frypan/broken_head_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled non power of 2: chisel:blocks/factory/plating, 48 -> 64
- [14:56:39] [Client thread/ERROR]: Using missing texture, unable to load chisel:textures/blocks/bricks/twisted.png, java.io.FileNotFoundException
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/handle_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/head_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/rapier/guard__internal_gui', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pattern_hand_guard', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/shovel/handle_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/lumberaxe/mod_fortified_copper', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/head_bronze', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/large_plate_prismarine', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/hatchet/head_contrast', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/battlesign/handle_corrupted', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/cast_pick_head', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/pickaxe/broken_head_wood', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/head_iron', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/large_plate_magmaslime', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/excavator/mod_fortified_netherrack', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/parts/large_plate_steel', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [OptiFine] Scaled too small texture: draconicevolution:models/armor/wyvern_belt, 4 -> 16
- [OptiFine] Custom loader: TextureAtlasSprite{name='tconstruct:items/mattock/handle_constantan', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
- [14:56:43] [Client thread/INFO]: Created: 4096x4096 textures-atlas
- [14:56:57] [Client thread/INFO] [shetiphiancore]: Loading GuideFile: /assets/shetiphianguide/endertanks.json
- [14:56:58] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:56:58] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:56:58] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:56:58] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:56:58] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:56:58] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:56:58] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:56:59] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:56:59] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:56:59] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:56:59] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:56:59] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:56:59] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:00] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:01] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:01] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:01] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:01] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:02] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:02] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:02] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:02] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:02] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:02] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:02] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:02] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:02] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:02] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:02] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
- [14:57:02] [Client thread/ERROR] [FML]: MultiModel minecraft:builtin/missing is empty (no base model or parts were provided/resolved)
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