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- [12/7/2015 1:53:19 PM] Duvi: You missed Kood's pet's introduction, you missed how Pumpernickel and Broadsword leave the story and the EoW8 takes place in the R.E.T.C.O.N.
- [12/7/2015 1:54:21 PM] Duvi: and you missed me fixing Frenzy Citadel
- [12/7/2015 1:54:32 PM] Duvi: so it's approved now, due to the changes
- [12/7/2015 1:55:01 PM] retchthehaycook: Not EOW8, but a true final level accessible from the hub after EOW8
- [12/7/2015 1:56:06 PM] retchthehaycook: Where the RETCON goes from a mini-hub area to a full-fledged level that has you going into the machine's inner workings to get to the core
- [12/7/2015 1:56:24 PM] SAJewers: couldn't that just be W9?
- [12/7/2015 1:57:00 PM] retchthehaycook: Isn't W9 supposed to be the postgame zebraspace or equivalent?
- [12/7/2015 1:57:05 PM] Duvi: the boss of W9 is Serac, too
- [12/7/2015 1:57:12 PM] SAJewers: W9 is a cannon world
- [12/7/2015 1:57:15 PM] Duvi: and she's supposed to appear in all 4 of the games
- [12/7/2015 1:58:03 PM] retchthehaycook: gimme a sec to quote the post
- [12/7/2015 2:00:20 PM | Edited 2:00:50 PM] retchthehaycook: You get back from W8 and suddenly there's alarms everyone's panicking. You can go around the hub one last time, then you enter the RETCON as a level.
- The level starts with the same layout as the hub form but various branching sections previously accessible are blocked off by debris/lockdown security/some other thing, so you eventually have to move through the inner workings of the machine to get to the core, where Pumpernickel is fought in the raw chaos form Wasabi proposed further up.to sum up the rest, you get the ending where Broadsword sacrifices himself to save the krew, leaving him and pumpernickel trapped in a pocket of spacetime but Demo and company are safe and the universe isn't destroyed. Roll credits, reload save file, move on to W9
- [12/7/2015 2:01:20 PM] Duvi: and Serac now doesn't just hate you
- [12/7/2015 2:01:23 PM] Duvi: she DESPISES you
- [12/7/2015 2:01:32 PM] Duvi: her only mission in life becomes to avenge her husband
- [12/7/2015 2:01:38 PM] SAJewers: i thought we planned for Broadsword to be part of the main cast in Ep3?
- [12/7/2015 2:01:46 PM] SAJewers: and how does W9 fit into all this?
- [12/7/2015 2:01:55 PM] Duvi: Serac's torture realm
- [12/7/2015 2:02:29 PM] Duvi: She taunts the main cast by telling them she has a universe-destroying device and will set it off unless they catch her in time
- [12/7/2015 2:02:40 PM] Duvi: turns out this device is a lie
- [12/7/2015 2:03:05 PM] Duvi: but she traps the main cast in an attempt to put them through the exact pain her husband is going through that very moment
- [12/7/2015 2:04:07 PM] Duvi: of course, you guys beat up serac, escape somehow, roll final final credits, get post-postgame stuff, end of episode 2
- [12/7/2015 2:04:20 PM] SAJewers: and how does this set up Ep3?
- [12/7/2015 2:06:32 PM] Duvi: So what I imagine is, Serac has a prototype of Wind's stasis device and attempts to freeze the main cast in time
- [12/7/2015 2:07:00 PM | Edited 2:07:15 PM] retchthehaycook: Whatever happens, it should involve Papi Earthquake as the last chicken wing
- [12/7/2015 2:12:02 PM] Duvi: and I imagine Serac having stolen this prototype from Grandpa Wind before it's complete because, hey, she only needs to freeze THESE goons in time
- [12/7/2015 2:12:43 PM] Duvi: so basically, after you beat her up, Wind comes in, angrily takes it back, spits a fireball at her, and leaves
- [12/7/2015 2:20:50 PM] Duvi: So as for the Elder and Uncle designs, I like all of them but one, and it's the one raocow famously had no opinions on
- [12/7/2015 2:21:56 PM] Duvi: Pumpernickel's design doesn't really fit the character we set up, the visual theme of any of the cyclopes, and it doesn't exactly look that good
- [12/7/2015 2:21:59 PM] SAJewers: the main thing I'm concerned with is how W9 fits into Ep2's plot
- [12/7/2015 2:22:15 PM] SAJewers: and how it will give us a starting point for Ep3
- [12/7/2015 2:22:48 PM] Maciej B. // Minnakht: you are beginning to be punished for your ep2 hubris
- [12/7/2015 2:22:57 PM] Maciej B. // Minnakht: that's what w9 does
- [12/7/2015 2:23:01 PM] Duvi: That's easy, SAJ
- [12/7/2015 2:23:23 PM] Duvi: Serac is trying to torment the main cast on their way to finishing them off, and she's using a device she stole from Wind
- [12/7/2015 2:23:34 PM] Chaoxys _: Wait, I just realized, I've never even seen pumpernickle's design. Is it really that unfitting?
- [12/7/2015 2:23:44 PM] retchthehaycook: http://talkhaus.raocow.com/viewtopic.php?t=13539&start=1025#p223230
- [12/7/2015 2:23:51 PM] Duvi: Pumpernickel is kind of like a headless turtle with a ruby on his back?
- [12/7/2015 2:24:07 PM] Duvi: it's super unfitting imho
- [12/7/2015 2:24:26 PM] Maciej B. // Minnakht: the ruby is the eye
- [12/7/2015 2:24:34 PM] Duvi: yeah I gathered that much
- [12/7/2015 2:24:46 PM] Duvi: OH
- [12/7/2015 2:24:52 PM] Duvi: I thought it was in a glass case
- [12/7/2015 2:24:57 PM] Duvi: like Science's eyeball
- [12/7/2015 2:25:25 PM] Maciej B. // Minnakht: it may well be, but let's say it's a sclera
- [12/7/2015 2:25:30 PM] Maciej B. // Minnakht: actually let's keep it ambiguous
- [12/7/2015 2:26:00 PM] Maciej B. // Minnakht: sclera sclera sclera
- [12/7/2015 2:26:07 PM] Maciej B. // Minnakht: English has so many specific words
- [12/7/2015 2:26:08 PM] Duvi: Like, I'd be willing to do all the spritework for a different design of Pumpernickel
- [12/7/2015 2:26:09 PM] Maciej B. // Minnakht: I like them a lot
- [12/7/2015 2:26:12 PM] Maciej B. // Minnakht: wish I knew them
- [12/7/2015 2:26:16 PM] retchthehaycook: http://talkhaus.raocow.com/viewtopic.php?f=36&t=14371&p=242644&hilit=pumpernickel#p242644
- [12/7/2015 2:26:35 PM] Maciej B. // Minnakht: oh
- [12/7/2015 2:26:36 PM] Maciej B. // Minnakht: huh
- [12/7/2015 2:26:45 PM] retchthehaycook: http://talkhaus.raocow.com/viewtopic.php?f=36&t=14371&hilit=pumpernickel&start=825#p319329
- [12/7/2015 2:26:45 PM] Maciej B. // Minnakht: you made pumpernickel's feet be that way
- [12/7/2015 2:26:56 PM] Maciej B. // Minnakht: I assumed he was kind of wide and facing forwards in that picture
- [12/7/2015 2:27:02 PM] Chaoxys _: http://i.imgur.com/4pjieV8.png
- [12/7/2015 2:27:07 PM | Edited 2:27:12 PM] retchthehaycook: yeah, only realizing now that I may have misinterpreted the image :D
- [12/7/2015 2:28:50 PM] Maciej B. // Minnakht: anyway, I say staying true to raocow's design is like... important
- [12/7/2015 2:29:08 PM] retchthehaycook: yeah
- [12/7/2015 2:29:28 PM] Duvi: yeah, but 1: he doesn't think so
- 2: he specifically doesn't care about Pumpernickel
- and 3: pumpernickel looks JANK
- [12/7/2015 2:29:34 PM] retchthehaycook: except now I know my interpretation isn't completely true to it either >_<
- [12/7/2015 2:30:31 PM] Chaoxys _: Honestly, I like the concept for his design, but I think it could use some tweaking
- [12/7/2015 2:30:37 PM] Maciej B. // Minnakht: 2. he didn't give him a personality writeup, true
- 3. big lebowski quote I think
- [12/7/2015 2:31:40 PM] Duvi: alright, so unless we're gonna argue "because original design" because it's not like every other ABCD was raocow's design
- [12/7/2015 2:31:57 PM] Duvi: I propose we either scrap or retool Pumpernickel
- [12/7/2015 2:32:08 PM] Duvi: and if need be, I'll do 100% of the spritework
- [12/7/2015 2:32:23 PM] Maciej B. // Minnakht: I'm against that notion
- [12/7/2015 2:32:34 PM] SAJewers: let's stick with what raocow gave us
- [12/7/2015 2:32:52 PM] Chaoxys _: Why not ask raocow's opinion on the matter?
- [12/7/2015 2:33:02 PM] retchthehaycook: I'll ask raocow through PM or patreon if he could whip up new reference images of pumpernickel- yeah, was just saying that
- [12/7/2015 2:33:10 PM] retchthehaycook: from different angles and stuff
- [12/7/2015 2:33:14 PM] Duvi: he'd probably answer "I have no opinions on that dude"
- [12/7/2015 2:33:22 PM] retchthehaycook: still worth a try
- [12/7/2015 2:33:27 PM] SAJewers: IMO what he drew is what we go with
- [12/7/2015 2:34:18 PM | Edited 2:34:24 PM] retchthehaycook: but we're not 100% clear on how to interpret what he drew
- [12/7/2015 2:34:54 PM] Hoeloe: I always saw him as wide
- [12/7/2015 2:35:25 PM] Hoeloe: like a big wide turtle thing with an eye on top
- [12/7/2015 2:35:56 PM] SAJewers: looks to me in that reference image they're all facing front
- [12/7/2015 2:36:19 PM | Edited 2:36:35 PM] retchthehaycook: yeah, that was a stupid mistake on my part when making the cinematX sprites
- [12/7/2015 2:37:09 PM] Maciej B. // Minnakht: so it seems I agree with Hoeloe
- [12/7/2015 2:37:11 PM] Maciej B. // Minnakht: alright
- [12/7/2015 2:37:42 PM] Hoeloe: I think pumpernickel would look good sort of side on - but maybe a little smaller than in rocky's sprite - less long at least
- [12/7/2015 2:38:47 PM] retchthehaycook: so if those aren't back legs, what are they?
- [12/7/2015 2:38:59 PM] Hoeloe: oh I think they are back legs
- [12/7/2015 2:39:00 PM] Maciej B. // Minnakht: they are?
- [12/7/2015 2:39:21 PM] Hoeloe: pumpernickel is a quadruped turtle thing with a big eye on top
- [12/7/2015 2:39:23 PM] Hoeloe: in my view
- [12/7/2015 2:39:25 PM] retchthehaycook: that was part of duvi's objection to his design
- [12/7/2015 2:39:29 PM] SAJewers: he's like Science
- [12/7/2015 2:39:41 PM] retchthehaycook: yeah, he could be a UFO or something
- [12/7/2015 2:40:13 PM | Edited 2:40:25 PM] retchthehaycook: which is why I think we should try asking raocow for another image at a different angle or something
- [12/7/2015 2:40:24 PM] Maciej B. // Minnakht: https://s-media-cache-ak0.pinimg.com/736x/00/8f/52/008f52f7dc2ae27006b9dbda17d3d386.jpg
- [12/7/2015 2:40:44 PM] Maciej B. // Minnakht: my proposal is to keep the dome status inconsistent
- [12/7/2015 2:40:54 PM] Maciej B. // Minnakht: sometimes it's sclera, sometimes it's glass
- [12/7/2015 2:41:04 PM] Maciej B. // Minnakht: part of his whatever ability he has
- ...
- [12/7/2015 11:30:00 PM | Edited 11:30:28 PM] retchthehaycook: Also, may I suggest that Demo and company have to return to the RETCON after each world in order to progress the story and open up the next world? On one hand, it could get repetitive, but on the other the final level being the RETCON itself would be part of a pattern, and it could tie into the worlds split up into two parts.
- [12/7/2015 11:30:09 PM] retchthehaycook: Perhaps the krew returns from the city/factory world early and come back to learn Rewind had stolen a crucial component of the RETCON, so then they need to go to the second half of the wait a second that's world 7 now nvm
- [12/7/2015 11:33:01 PM] Wasabi: well yeah it's the hub town
- [12/7/2015 11:33:12 PM] Wasabi: I thought we already talked about that?
- [12/7/2015 11:33:16 PM] retchthehaycook: I thought the RETCON was a separate mini-hub area
- [12/7/2015 11:33:25 PM] Wasabi: It's like the spaceship
- [12/7/2015 11:33:38 PM] retchthehaycook: with the main hub being the Chronotron town/city around it
- [12/7/2015 11:33:38 PM] Wasabi: Well it's chronotown with RETCON in it
- [12/7/2015 11:33:39 PM] retchthehaycook: ah
- [12/7/2015 11:33:43 PM] retchthehaycook: yeah
- [12/7/2015 11:33:44 PM] Wasabi: But you'd arrive through retcon
- [12/7/2015 11:33:46 PM] Wasabi: Cause
- [12/7/2015 11:33:50 PM] Wasabi: that's the time thing
- [12/7/2015 11:34:11 PM | Edited 11:34:36 PM] retchthehaycook: ah, okay, I figured there'd be a separate spacetime portal
- [12/7/2015 11:34:26 PM] retchthehaycook: maybe nearby, but not part of the machine itself
- [12/7/2015 11:34:51 PM] Wasabi: I'd assume it'd be in/near enough to the machine to do your idea
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