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- 05:07:16: Creating resource group General
- 05:07:16: Creating resource group Internal
- 05:07:16: Creating resource group Autodetect
- 05:07:16: SceneManagerFactory for type 'DefaultSceneManager' registered.
- 05:07:16: Registering ResourceManager for type Material
- 05:07:16: Registering ResourceManager for type Mesh
- 05:07:16: Registering ResourceManager for type Skeleton
- 05:07:16: MovableObjectFactory for type 'ParticleSystem' registered.
- 05:07:16: OverlayElementFactory for type Panel registered.
- 05:07:16: OverlayElementFactory for type BorderPanel registered.
- 05:07:16: OverlayElementFactory for type TextArea registered.
- 05:07:16: Registering ResourceManager for type Font
- 05:07:16: ArchiveFactory for archive type FileSystem registered.
- 05:07:16: ArchiveFactory for archive type Zip registered.
- 05:07:16: DDS codec registering
- 05:07:16: FreeImage version: 3.13.1
- 05:07:16: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
- 05:07:16: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
- 05:07:16: Registering ResourceManager for type HighLevelGpuProgram
- 05:07:16: Registering ResourceManager for type Compositor
- 05:07:16: MovableObjectFactory for type 'Entity' registered.
- 05:07:16: MovableObjectFactory for type 'Light' registered.
- 05:07:16: MovableObjectFactory for type 'BillboardSet' registered.
- 05:07:16: MovableObjectFactory for type 'ManualObject' registered.
- 05:07:16: MovableObjectFactory for type 'BillboardChain' registered.
- 05:07:16: MovableObjectFactory for type 'RibbonTrail' registered.
- 05:07:16: Loading library .\RenderSystem_Direct3D9
- 05:07:17: Installing plugin: D3D9 RenderSystem
- 05:07:17: D3D9 : Direct3D9 Rendering Subsystem created.
- 05:07:17: D3D9: Driver Detection Starts
- 05:07:17: D3D9: Driver Detection Ends
- 05:07:17: Plugin successfully installed
- 05:07:17: Loading library .\Plugin_ParticleFX
- 05:07:17: Installing plugin: ParticleFX
- 05:07:17: Particle Emitter Type 'Point' registered
- 05:07:17: Particle Emitter Type 'Box' registered
- 05:07:17: Particle Emitter Type 'Ellipsoid' registered
- 05:07:17: Particle Emitter Type 'Cylinder' registered
- 05:07:17: Particle Emitter Type 'Ring' registered
- 05:07:17: Particle Emitter Type 'HollowEllipsoid' registered
- 05:07:17: Particle Affector Type 'LinearForce' registered
- 05:07:17: Particle Affector Type 'ColourFader' registered
- 05:07:17: Particle Affector Type 'ColourFader2' registered
- 05:07:17: Particle Affector Type 'ColourImage' registered
- 05:07:17: Particle Affector Type 'ColourInterpolator' registered
- 05:07:17: Particle Affector Type 'Scaler' registered
- 05:07:17: Particle Affector Type 'Rotator' registered
- 05:07:17: Particle Affector Type 'DirectionRandomiser' registered
- 05:07:17: Particle Affector Type 'DeflectorPlane' registered
- 05:07:17: Plugin successfully installed
- 05:07:17: Loading library .\Plugin_CgProgramManager
- 05:07:17: Installing plugin: Cg Program Manager
- 05:07:17: Plugin successfully installed
- 05:07:17: Loading library .\Plugin_PCZSceneManager
- 05:07:17: Installing plugin: Portal Connected Zone Scene Manager
- 05:07:17: PCZone Factory Type 'ZoneType_Default' registered
- 05:07:17: Plugin successfully installed
- 05:07:17: Loading library .\Plugin_OctreeZone
- 05:07:17: Installing plugin: Octree Zone Factory
- 05:07:17: Plugin successfully installed
- 05:07:17: Loading library .\Plugin_OctreeSceneManager
- 05:07:17: Installing plugin: Octree & Terrain Scene Manager
- 05:07:17: Plugin successfully installed
- 05:07:17: Loading library .\ParticleUniverse
- 05:07:17: Installing plugin: ParticleUniverse
- 05:07:17: MovableObjectFactory for type 'PUParticleSystem' registered.
- 05:07:17: MovableObjectFactory for type 'BoxSet' registered.
- 05:07:17: MovableObjectFactory for type 'SphereSet' registered.
- 05:07:17: ParticleUniverse: Particle Renderer Type 'Beam' registered
- 05:07:17: ParticleUniverse: Particle Renderer Type 'Billboard' registered
- 05:07:17: ParticleUniverse: Particle Renderer Type 'Box' registered
- 05:07:17: ParticleUniverse: Particle Renderer Type 'Sphere' registered
- 05:07:17: ParticleUniverse: Particle Renderer Type 'Entity' registered
- 05:07:17: ParticleUniverse: Particle Renderer Type 'RibbonTrail' registered
- 05:07:17: ParticleUniverse: Particle Renderer Type 'Light' registered
- 05:07:17: ParticleUniverse: Particle Emitter Type 'Point' registered
- 05:07:17: ParticleUniverse: Particle Emitter Type 'Line' registered
- 05:07:17: ParticleUniverse: Particle Emitter Type 'Box' registered
- 05:07:17: ParticleUniverse: Particle Emitter Type 'Circle' registered
- 05:07:17: ParticleUniverse: Particle Emitter Type 'SphereSurface' registered
- 05:07:17: ParticleUniverse: Particle Emitter Type 'Vertex' registered
- 05:07:17: ParticleUniverse: Particle Emitter Type 'MeshSurface' registered
- 05:07:17: ParticleUniverse: Particle Emitter Type 'Position' registered
- 05:07:17: ParticleUniverse: Particle Emitter Type 'Slave' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'Dummy01' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'LinearForce' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'Gravity' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'ParticleFollower' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'Vortex' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'Randomiser' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'Line' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'Scale' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'ScaleVelocity' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'GeometryRotator' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'TextureRotator' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'TextureAnimator' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'Jet' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'Align' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'FlockCentering' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'CollisionAvoidance' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'VelocityMatching' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'Colour' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'SineForce' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'Dummy02' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'SphereCollider' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'PlaneCollider' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'BoxCollider' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'InterParticleCollider' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'PathFollower' registered
- 05:07:17: ParticleUniverse: Particle Affector Type 'ForceField' registered
- 05:07:17: ParticleUniverse: Particle Observer Type 'OnExpire' registered
- 05:07:17: ParticleUniverse: Particle Observer Type 'OnEmission' registered
- 05:07:17: ParticleUniverse: Particle Observer Type 'OnCount' registered
- 05:07:17: ParticleUniverse: Particle Observer Type 'OnEventFlag' registered
- 05:07:17: ParticleUniverse: Particle Observer Type 'OnCollision' registered
- 05:07:17: ParticleUniverse: Particle Observer Type 'OnVelocity' registered
- 05:07:17: ParticleUniverse: Particle Observer Type 'OnTime' registered
- 05:07:17: ParticleUniverse: Particle Observer Type 'OnPosition' registered
- 05:07:17: ParticleUniverse: Particle Observer Type 'OnClear' registered
- 05:07:17: ParticleUniverse: Particle Observer Type 'OnQuota' registered
- 05:07:17: ParticleUniverse: Particle Observer Type 'OnRandom' registered
- 05:07:17: ParticleUniverse: Particle EventHandler Type 'DoExpire' registered
- 05:07:17: ParticleUniverse: Particle EventHandler Type 'DoFreeze' registered
- 05:07:17: ParticleUniverse: Particle EventHandler Type 'DoPlacementParticle' registered
- 05:07:17: ParticleUniverse: Particle EventHandler Type 'DoStopSystem' registered
- 05:07:17: ParticleUniverse: Particle EventHandler Type 'DoEnableComponent' registered
- 05:07:17: ParticleUniverse: Particle EventHandler Type 'DoAffector' registered
- 05:07:17: ParticleUniverse: Particle EventHandler Type 'DoScale' registered
- 05:07:17: ParticleUniverse: Particle Extern Type 'Gravity' registered
- 05:07:17: ParticleUniverse: Particle Extern Type 'SphereCollider' registered
- 05:07:17: ParticleUniverse: Particle Extern Type 'BoxCollider' registered
- 05:07:17: ParticleUniverse: Particle Extern Type 'Vortex' registered
- 05:07:17: ParticleUniverse: Particle Extern Type 'SceneDecorator' registered
- 05:07:17: ParticleUniverse: Particle Behaviour Type 'Slave' registered
- 05:07:17: Plugin successfully installed
- 05:07:17: *-*-* OGRE Initialising
- 05:07:17: *-*-* Version 1.7.3 (Cthugha)
- 05:07:17: Creating resource group Bootstrap
- 05:07:17: Added resource location 'media/packs/OgreCore.zip' of type 'Zip' to resource group 'Bootstrap'
- 05:07:17: Added resource location 'media/packs/textures_teamcolorpattern_211951_arthrox.zip' of type 'Zip' to resource group 'Bootstrap'
- 05:07:17: Added resource location 'media/packs/textures_teamcolorpattern_211951_human.zip' of type 'Zip' to resource group 'Bootstrap'
- 05:07:17: Added resource location 'media/packs/textures_teamcolorpattern_211951_xor.zip' of type 'Zip' to resource group 'Bootstrap'
- 05:07:17: Added resource location 'media/packs/textures_teamcolorpattern_211952_arthrox.zip' of type 'Zip' to resource group 'Bootstrap'
- 05:07:17: Added resource location 'media/packs/textures_teamcolorpattern_211952_human.zip' of type 'Zip' to resource group 'Bootstrap'
- 05:07:17: Added resource location 'media/packs/textures_teamcolorpattern_211952_xor.zip' of type 'Zip' to resource group 'Bootstrap'
- 05:07:17: Added resource location 'media/packs/textures_teamcolorpattern_211953_arthrox.zip' of type 'Zip' to resource group 'Bootstrap'
- 05:07:17: Added resource location 'media/packs/textures_teamcolorpattern_211953_human.zip' of type 'Zip' to resource group 'Bootstrap'
- 05:07:17: Added resource location 'media/packs/textures_teamcolorpattern_211953_xor.zip' of type 'Zip' to resource group 'Bootstrap'
- 05:07:17: Added resource location 'media/packs/textures_teamcolorpattern_211954_arthrox.zip' of type 'Zip' to resource group 'Bootstrap'
- 05:07:17: Added resource location 'media/packs/textures_teamcolorpattern_211954_human.zip' of type 'Zip' to resource group 'Bootstrap'
- 05:07:17: Added resource location 'media/packs/textures_teamcolorpattern_211954_xor.zip' of type 'Zip' to resource group 'Bootstrap'
- 05:07:17: Creating resource group Compositors
- 05:07:17: Added resource location 'media/compositors' of type 'FileSystem' to resource group 'Compositors'
- 05:07:17: Added resource location 'media' of type 'FileSystem' to resource group 'General'
- 05:07:17: Creating resource group MODELS_ARTHROX
- 05:07:17: Added resource location 'media/models/arthrox' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/structures' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/structures/cannon' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/structures/cloak' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/structures/observatory' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/structures/planetaryshield' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/structures/repairdock' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/structures/shield' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/structures/shipyard' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/structures/stations' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/structures/telescope' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/structures/tradecenter' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/structures/weaponplatform' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/light_c' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/medium_c' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/heavy_c' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/giant_c' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/light_m' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/medium_m' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/heavy_m' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/giant_m' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/light_tail' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/shipdesigner' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/light_head' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/medium_head' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/heavy_head' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/modules/giant_head' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/ships' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/ships/drone' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/ships/fighters' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/ships/freighter' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/ships/harvester' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/weapons' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/weapons/turret_lm' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/weapons/turret_h' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/models/arthrox/weapons/turret_s' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Added resource location 'media/textures_0_5/arthrox' of type 'FileSystem' to resource group 'MODELS_ARTHROX'
- 05:07:17: Creating resource group MODELS_GENERAL
- 05:07:17: Added resource location 'media/models' of type 'FileSystem' to resource group 'MODELS_GENERAL'
- 05:07:17: Added resource location 'media/models/fx' of type 'FileSystem' to resource group 'MODELS_GENERAL'
- 05:07:17: Added resource location 'media/models/fx/particles' of type 'FileSystem' to resource group 'MODELS_GENERAL'
- 05:07:17: Added resource location 'media/models/general/environment/asteroids' of type 'FileSystem' to resource group 'MODELS_GENERAL'
- 05:07:17: Added resource location 'media/models/general/environment/galaxies' of type 'FileSystem' to resource group 'MODELS_GENERAL'
- 05:07:17: Added resource location 'media/models/general/environment/skyboxes' of type 'FileSystem' to resource group 'MODELS_GENERAL'
- 05:07:17: Added resource location 'media/models/general/environment/stargates' of type 'FileSystem' to resource group 'MODELS_GENERAL'
- 05:07:17: Added resource location 'media/models/general/gui' of type 'FileSystem' to resource group 'MODELS_GENERAL'
- 05:07:17: Added resource location 'media/textures_0_5/_shared' of type 'FileSystem' to resource group 'MODELS_GENERAL'
- 05:07:17: Added resource location 'media/textures_0_5/general' of type 'FileSystem' to resource group 'MODELS_GENERAL'
- 05:07:17: Added resource location 'media/textures_0_5/debug' of type 'FileSystem' to resource group 'MODELS_GENERAL'
- 05:07:17: Creating resource group MODELS_GENERAL_BATTLE
- 05:07:17: Added resource location 'media/models/general/bullets' of type 'FileSystem' to resource group 'MODELS_GENERAL_BATTLE'
- 05:07:17: Added resource location 'media/models/general/shields' of type 'FileSystem' to resource group 'MODELS_GENERAL_BATTLE'
- 05:07:17: Creating resource group MODELS_GENERAL_PLANETS
- 05:07:17: Added resource location 'media/models/general/environment/planets' of type 'FileSystem' to resource group 'MODELS_GENERAL_PLANETS'
- 05:07:17: Creating resource group MODELS_HUMANS
- 05:07:17: Added resource location 'media/models/humans' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/ships' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/ships/corvette' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/ships/frigate' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/ships/destroyer' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/ships/cruiser_mergedModulesM' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/ships/cruiser_mergedModulesCS' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/ships/cruiser' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/ships/battleship' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/ships/freighter' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/ships/drone' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/ships/escapepod' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/ships/fighters' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/modules' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/modules/civil' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/modules/military' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/modules/science' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/modules/shipdesigner' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/structures' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/structures/tradecenter' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/structures/cloak_oshield' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/structures/observatory' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/structures/cannon' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/structures/planetaryshield' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/structures/shipyard' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/structures/telescope' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/structures/repairdock' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/structures/miningstation' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/structures/stations' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/structures/weaponplatform' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/weapons' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/weapons/turret_h' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/weapons/turret_lm' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/weapons/turret_s' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/models/humans/damageKit' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/textures_0_5/_shared/humans' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Added resource location 'media/textures_0_5/humans' of type 'FileSystem' to resource group 'MODELS_HUMANS'
- 05:07:17: Creating resource group MODELS_NPC
- 05:07:17: Added resource location 'media/models/npc' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/collectors' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/collectors/ships' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/collectors/ships/destroyer' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/mercenaries' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/mercenaries/ships' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/mercenaries/ships/destroyer' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/mercenaries/ships/mothership' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/scientists' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/scientists/ships' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/scientists/ships/mothership' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/traders' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/traders/ships' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/traders/ships/fighter' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/models/npc/traders/ships/mothership' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Added resource location 'media/textures_0_5/npc' of type 'FileSystem' to resource group 'MODELS_NPC'
- 05:07:17: Creating resource group MODELS_XOR
- 05:07:17: Added resource location 'media/models/xor' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures/shipyard' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures/telescope' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures/observatory' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures/cannon' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures/cloak' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures/mastercontroller' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures/miningstation' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures/planetaryshield' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures/repairdock' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures/shield' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures/stations' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures/tradecenter' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/structures/weaponplatform' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/modules' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/modules/dummys' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/modules/light_A' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/modules/light_B' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/modules/medium_A' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/modules/medium_B' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/modules/heavy_A' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/modules/heavy_B' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/modules/tmp_merged_LM' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/modules/weapon_bonesets' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/modules/shipdesigner' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/ships' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/ships/controller' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/ships/freighter' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/ships/drone' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/ships/fighters' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/ships/harvester' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/weapons' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/weapons/pods_h' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/weapons/pods_lm' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/models/xor/weapons/pods_s' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/textures_0_5/_shared/xor' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Added resource location 'media/textures_0_5/xor' of type 'FileSystem' to resource group 'MODELS_XOR'
- 05:07:17: Creating resource group PARTICLES
- 05:07:17: Added resource location 'media/particles' of type 'FileSystem' to resource group 'PARTICLES'
- 05:07:17: Added resource location 'media/particles/resources' of type 'FileSystem' to resource group 'PARTICLES'
- 05:07:17: Added resource location 'media/particles/scripts' of type 'FileSystem' to resource group 'PARTICLES'
- 05:07:17: Creating resource group SHADERS
- 05:07:17: Added resource location 'media/shader' of type 'FileSystem' to resource group 'SHADERS'
- 05:07:17: Creating resource group TEXTURES_GUI_ARTHROX
- 05:07:17: Added resource location 'media/gui/arthrox/icons' of type 'FileSystem' to resource group 'TEXTURES_GUI_ARTHROX'
- 05:07:17: Added resource location 'media/gui/arthrox/hud' of type 'FileSystem' to resource group 'TEXTURES_GUI_ARTHROX'
- 05:07:17: Added resource location 'media/gui/arthrox/default' of type 'FileSystem' to resource group 'TEXTURES_GUI_ARTHROX'
- 05:07:17: Added resource location 'media/gui/arthrox/panels' of type 'FileSystem' to resource group 'TEXTURES_GUI_ARTHROX'
- 05:07:17: Creating resource group TEXTURES_GUI_GENERAL
- 05:07:17: Added resource location 'media/gui' of type 'FileSystem' to resource group 'TEXTURES_GUI_GENERAL'
- 05:07:17: Added resource location 'media/gui/debug' of type 'FileSystem' to resource group 'TEXTURES_GUI_GENERAL'
- 05:07:17: Added resource location 'media/gui/widgets' of type 'FileSystem' to resource group 'TEXTURES_GUI_GENERAL'
- 05:07:17: Added resource location 'media/gui/widgets/general' of type 'FileSystem' to resource group 'TEXTURES_GUI_GENERAL'
- 05:07:17: Added resource location 'media/gui/cutsceneeditor' of type 'FileSystem' to resource group 'TEXTURES_GUI_GENERAL'
- 05:07:17: Added resource location 'media/gui/general' of type 'FileSystem' to resource group 'TEXTURES_GUI_GENERAL'
- 05:07:17: Added resource location 'media/gui/general/default' of type 'FileSystem' to resource group 'TEXTURES_GUI_GENERAL'
- 05:07:17: Added resource location 'media/gui/general/icons' of type 'FileSystem' to resource group 'TEXTURES_GUI_GENERAL'
- 05:07:17: Added resource location 'media/gui/general/hud' of type 'FileSystem' to resource group 'TEXTURES_GUI_GENERAL'
- 05:07:17: Added resource location 'media/gui/general/hud/schemes' of type 'FileSystem' to resource group 'TEXTURES_GUI_GENERAL'
- 05:07:17: Added resource location 'media/gui/general/panels' of type 'FileSystem' to resource group 'TEXTURES_GUI_GENERAL'
- 05:07:17: Added resource location 'media/gui/editor' of type 'FileSystem' to resource group 'TEXTURES_GUI_GENERAL'
- 05:07:17: Creating resource group TEXTURES_GUI_HUMANS
- 05:07:17: Added resource location 'media/gui/humans/default' of type 'FileSystem' to resource group 'TEXTURES_GUI_HUMANS'
- 05:07:17: Added resource location 'media/gui/humans/icons' of type 'FileSystem' to resource group 'TEXTURES_GUI_HUMANS'
- 05:07:17: Added resource location 'media/gui/humans/hud' of type 'FileSystem' to resource group 'TEXTURES_GUI_HUMANS'
- 05:07:17: Added resource location 'media/gui/humans/panels' of type 'FileSystem' to resource group 'TEXTURES_GUI_HUMANS'
- 05:07:17: Creating resource group TEXTURES_GUI_MAINMENU
- 05:07:17: Added resource location 'media/gui/general/mainmenu' of type 'FileSystem' to resource group 'TEXTURES_GUI_MAINMENU'
- 05:07:17: Creating resource group TEXTURES_GUI_XOR
- 05:07:17: Added resource location 'media/gui/xor/default' of type 'FileSystem' to resource group 'TEXTURES_GUI_XOR'
- 05:07:17: Added resource location 'media/gui/xor/icons' of type 'FileSystem' to resource group 'TEXTURES_GUI_XOR'
- 05:07:17: Added resource location 'media/gui/xor/hud' of type 'FileSystem' to resource group 'TEXTURES_GUI_XOR'
- 05:07:17: Added resource location 'media/gui/xor/panels' of type 'FileSystem' to resource group 'TEXTURES_GUI_XOR'
- 05:07:17: Creating resource group TEXTURES_INITIAL_GUI
- 05:07:17: Added resource location 'media/gui/cursor' of type 'FileSystem' to resource group 'TEXTURES_INITIAL_GUI'
- 05:07:17: Added resource location 'media/gui/fonts' of type 'FileSystem' to resource group 'TEXTURES_INITIAL_GUI'
- 05:07:17: Added resource location 'media/gui/backgroundimages' of type 'FileSystem' to resource group 'TEXTURES_INITIAL_GUI'
- 05:07:17: Creating resource group TEXTURES_SCENE_GENERAL
- 05:07:17: Added resource location 'media/scenes' of type 'FileSystem' to resource group 'TEXTURES_SCENE_GENERAL'
- 05:07:17: Added resource location 'media/scenes/general' of type 'FileSystem' to resource group 'TEXTURES_SCENE_GENERAL'
- 05:07:17: Added resource location 'media/scenes/general/lensflares' of type 'FileSystem' to resource group 'TEXTURES_SCENE_GENERAL'
- 05:07:17: Added resource location 'media/scenes/general/nebulars' of type 'FileSystem' to resource group 'TEXTURES_SCENE_GENERAL'
- 05:07:17: Added resource location 'media/scenes/general/skyboxes' of type 'FileSystem' to resource group 'TEXTURES_SCENE_GENERAL'
- 05:07:17: Added resource location 'media/scenes/galaxymap' of type 'FileSystem' to resource group 'TEXTURES_SCENE_GENERAL'
- 05:07:17: Added resource location 'media/scenes/scene3d' of type 'FileSystem' to resource group 'TEXTURES_SCENE_GENERAL'
- 05:07:17: Added resource location 'media/textures_0_5/_shared' of type 'FileSystem' to resource group 'TEXTURES_SCENE_GENERAL'
- 05:07:17: Added resource location 'media/textures_0_5/fx' of type 'FileSystem' to resource group 'TEXTURES_SCENE_GENERAL'
- 05:07:17: Creating resource group TEXTURES_SHARED_ARTHROX
- 05:07:17: Added resource location 'media/gui/arthrox/shared' of type 'FileSystem' to resource group 'TEXTURES_SHARED_ARTHROX'
- 05:07:17: Creating resource group TEXTURES_SHARED_HUMANS
- 05:07:17: Added resource location 'media/gui/humans/shared' of type 'FileSystem' to resource group 'TEXTURES_SHARED_HUMANS'
- 05:07:17: Creating resource group TEXTURES_SHARED_XOR
- 05:07:17: Added resource location 'media/gui/xor/shared' of type 'FileSystem' to resource group 'TEXTURES_SHARED_XOR'
- 05:07:17: D3D9 : RenderSystem Option: FSAA = 0
- 05:07:17: D3D9 : RenderSystem Option: Full Screen = Yes
- 05:07:17: D3D9 : RenderSystem Option: Video Mode = 1920 x 1080 @ 32-bit colour
- 05:07:17: CPU Identifier & Features
- 05:07:17: -------------------------
- 05:07:17: * CPU ID: AuthenticAMD: AMD Phenom(tm) II X4 40 Processor
- 05:07:17: * SSE: yes
- 05:07:17: * SSE2: yes
- 05:07:17: * SSE3: yes
- 05:07:17: * MMX: yes
- 05:07:17: * MMXEXT: yes
- 05:07:17: * 3DNOW: yes
- 05:07:17: * 3DNOWEXT: yes
- 05:07:17: * CMOV: yes
- 05:07:17: * TSC: yes
- 05:07:17: * FPU: yes
- 05:07:17: * PRO: yes
- 05:07:17: * HT: no
- 05:07:17: -------------------------
- 05:07:17: D3D9 : Subsystem Initialising
- 05:07:17: Registering ResourceManager for type Texture
- 05:07:17: Registering ResourceManager for type GpuProgram
- 05:07:17: D3D9RenderSystem::_createRenderWindow "LoP 1.0.0.3916 2012/08/10 01:04:31", 1920x1080 fullscreen miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=false vsync=false vsyncInterval=1
- 05:07:17: D3D9 : Created D3D9 Rendering Window 'LoP 1.0.0.3916 2012/08/10 01:04:31' : 1920x1080, 32bpp
- 05:07:17: D3D9: Vertex texture format supported - PF_L8
- 05:07:17: D3D9: Vertex texture format supported - PF_L16
- 05:07:17: D3D9: Vertex texture format supported - PF_A8
- 05:07:17: D3D9: Vertex texture format supported - PF_A4L4
- 05:07:17: D3D9: Vertex texture format supported - PF_BYTE_LA
- 05:07:17: D3D9: Vertex texture format supported - PF_R5G6B5
- 05:07:17: D3D9: Vertex texture format supported - PF_B5G6R5
- 05:07:17: D3D9: Vertex texture format supported - PF_A4R4G4B4
- 05:07:17: D3D9: Vertex texture format supported - PF_A1R5G5B5
- 05:07:17: D3D9: Vertex texture format supported - PF_A8R8G8B8
- 05:07:17: D3D9: Vertex texture format supported - PF_B8G8R8A8
- 05:07:17: D3D9: Vertex texture format supported - PF_A2R10G10B10
- 05:07:17: D3D9: Vertex texture format supported - PF_A2B10G10R10
- 05:07:17: D3D9: Vertex texture format supported - PF_DXT1
- 05:07:17: D3D9: Vertex texture format supported - PF_DXT2
- 05:07:17: D3D9: Vertex texture format supported - PF_DXT3
- 05:07:17: D3D9: Vertex texture format supported - PF_DXT4
- 05:07:17: D3D9: Vertex texture format supported - PF_DXT5
- 05:07:17: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
- 05:07:17: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
- 05:07:17: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
- 05:07:17: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
- 05:07:17: D3D9: Vertex texture format supported - PF_X8R8G8B8
- 05:07:17: D3D9: Vertex texture format supported - PF_X8B8G8R8
- 05:07:17: D3D9: Vertex texture format supported - PF_R8G8B8A8
- 05:07:17: D3D9: Vertex texture format supported - PF_DEPTH
- 05:07:17: D3D9: Vertex texture format supported - PF_SHORT_RGBA
- 05:07:17: D3D9: Vertex texture format supported - PF_FLOAT16_R
- 05:07:17: D3D9: Vertex texture format supported - PF_FLOAT32_R
- 05:07:17: D3D9: Vertex texture format supported - PF_SHORT_GR
- 05:07:17: D3D9: Vertex texture format supported - PF_FLOAT16_GR
- 05:07:17: D3D9: Vertex texture format supported - PF_FLOAT32_GR
- 05:07:17: D3D9: Vertex texture format supported - PF_SHORT_RGB
- 05:07:17: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
- 05:07:17: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
- 05:07:17: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
- 05:07:17: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
- 05:07:17: RenderSystem capabilities
- 05:07:17: -------------------------
- 05:07:17: RenderSystem Name: Direct3D9 Rendering Subsystem
- 05:07:17: GPU Vendor: ati
- 05:07:17: Device Name: Monitor-1-ATI Radeon HD 5800 Series
- 05:07:17: Driver Version: 8.17.10.1124
- 05:07:17: * Fixed function pipeline: yes
- 05:07:17: * Hardware generation of mipmaps: yes
- 05:07:17: * Texture blending: yes
- 05:07:17: * Anisotropic texture filtering: yes
- 05:07:17: * Dot product texture operation: yes
- 05:07:17: * Cube mapping: yes
- 05:07:17: * Hardware stencil buffer: yes
- 05:07:17: - Stencil depth: 8
- 05:07:17: - Two sided stencil support: yes
- 05:07:17: - Wrap stencil values: yes
- 05:07:17: * Hardware vertex / index buffers: yes
- 05:07:17: * Vertex programs: yes
- 05:07:17: * Number of floating-point constants for vertex programs: 256
- 05:07:17: * Number of integer constants for vertex programs: 16
- 05:07:17: * Number of boolean constants for vertex programs: 16
- 05:07:17: * Fragment programs: yes
- 05:07:17: * Number of floating-point constants for fragment programs: 224
- 05:07:17: * Number of integer constants for fragment programs: 16
- 05:07:17: * Number of boolean constants for fragment programs: 16
- 05:07:17: * Geometry programs: no
- 05:07:17: * Number of floating-point constants for geometry programs: 1195
- 05:07:17: * Number of integer constants for geometry programs: 28515
- 05:07:17: * Number of boolean constants for geometry programs: 28530
- 05:07:17: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
- 05:07:17: * Texture Compression: yes
- 05:07:17: - DXT: yes
- 05:07:17: - VTC: no
- 05:07:17: - PVRTC: no
- 05:07:17: * Scissor Rectangle: yes
- 05:07:17: * Hardware Occlusion Query: yes
- 05:07:17: * User clip planes: yes
- 05:07:17: * VET_UBYTE4 vertex element type: yes
- 05:07:17: * Infinite far plane projection: yes
- 05:07:17: * Hardware render-to-texture: yes
- 05:07:17: * Floating point textures: yes
- 05:07:17: * Non-power-of-two textures: yes
- 05:07:17: * Volume textures: yes
- 05:07:17: * Multiple Render Targets: 4
- 05:07:17: - With different bit depths: yes
- 05:07:17: * Point Sprites: yes
- 05:07:17: * Extended point parameters: yes
- 05:07:17: * Max Point Size: 10
- 05:07:17: * Vertex texture fetch: yes
- 05:07:17: * Number of world matrices: 0
- 05:07:17: * Number of texture units: 8
- 05:07:17: * Stencil buffer depth: 8
- 05:07:17: * Number of vertex blend matrices: 0
- 05:07:17: - Max vertex textures: 4
- 05:07:17: - Vertex textures shared: no
- 05:07:17: * Render to Vertex Buffer : no
- 05:07:17: * DirectX per stage constants: yes
- 05:07:17: ***************************************
- 05:07:17: *** D3D9 : Subsystem Initialised OK ***
- 05:07:17: ***************************************
- 05:07:17: DefaultWorkQueue('Root') initialising on thread 00F7CC20.
- 05:07:17: DefaultWorkQueue('Root')::WorkerFunc - thread 00F7EFD8 starting.
- 05:07:17: DefaultWorkQueue('Root')::WorkerFunc - thread 00F7EF18 starting.
- 05:07:17: Particle Renderer Type 'billboard' registered
- 05:07:17: SceneManagerFactory for type 'PCZSceneManager' registered.
- 05:07:17: MovableObjectFactory for type 'PCZLight' registered.
- 05:07:17: MovableObjectFactory for type 'Portal' registered.
- 05:07:17: MovableObjectFactory for type 'AntiPortal' registered.
- 05:07:17: PCZone Factory Type 'ZoneType_Octree' registered
- 05:07:17: PCZone Factory Type 'ZoneType_Terrain' registered
- 05:07:17: SceneManagerFactory for type 'OctreeSceneManager' registered.
- 05:07:17: SceneManagerFactory for type 'TerrainSceneManager' registered.
- 05:07:17: Initialising resource group SHADERS
- 05:07:17: DefaultWorkQueue('Root')::WorkerFunc - thread 00F7F068 starting.
- 05:07:17: Parsing scripts for resource group SHADERS
- 05:07:17: Parsing script DepthShadowmap.program
- 05:07:17: Parsing script Shader.program
- 05:07:17: Compiler error: number expected in Shader.program(92): incorrect float constant declaration
- 05:07:17: Compiler error: number expected in Shader.program(93): incorrect float constant declaration
- 05:07:17: Compiler error: number expected in Shader.program(94): incorrect float constant declaration
- 05:07:17: Compiler error: number expected in Shader.program(95): incorrect float constant declaration
- 05:07:18: Compiler error: invalid parameters in Shader.program(327)
- 05:07:18: Compiler error: invalid parameters in Shader.program(351)
- 05:07:18: Compiler error: invalid parameters in Shader.program(352)
- 05:07:18: Compiler error: invalid parameters in Shader.program(353)
- 05:07:19: Finished parsing scripts for resource group SHADERS
- 05:07:19: Initialising resource group TEXTURES_INITIAL_GUI
- 05:07:19: Parsing scripts for resource group TEXTURES_INITIAL_GUI
- 05:07:19: Parsing script selection_circle.material
- 05:07:19: Parsing script fonts.fontdef
- 05:07:19: Finished parsing scripts for resource group TEXTURES_INITIAL_GUI
- 05:07:19: Font Humans/Font1using texture size 1024x1024
- 05:07:19: Info: Freetype returned null for character 32 in font Humans/Font1
- 05:07:19: Info: Freetype returned null for character 160 in font Humans/Font1
- 05:07:19: Texture: Humans/Font1Texture: Loading 1 faces(PF_BYTE_LA,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x1024x1.
- 05:07:19: Font Humans/Font2using texture size 1024x1024
- 05:07:19: Info: Freetype returned null for character 32 in font Humans/Font2
- 05:07:19: Info: Freetype returned null for character 160 in font Humans/Font2
- 05:07:19: Texture: Humans/Font2Texture: Loading 1 faces(PF_BYTE_LA,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_BYTE_LA,1024x1024x1.
- 05:07:21: Texture: loading_Background.png: Loading 1 faces(PF_A8R8G8B8,1904x1122x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1904x1122x1.
- 05:07:22: Mesh: Loading human_structure_station_m_c_wreckage_exp_2.mesh.
- 05:07:22: Mesh: Loading human_structure_miningstation_c_collision.mesh.
- 05:07:22: Mesh: Loading xor_structure_shield_collision.mesh.
- 05:07:22: Mesh: Loading human_structure_cannon_b.mesh.
- 05:07:22: Skeleton: Loading human_structure_cannon_b.skeleton
- 05:07:22: Mesh: Loading human_structure_repairdock_c.mesh.
- 05:07:22: Skeleton: Loading human_structure_repairdock_c.skeleton
- 05:07:22: Mesh: Loading placeholder.mesh.
- 05:07:22: Mesh: Loading human_weapon_turret_l_A_particle_long_x1.mesh.
- 05:07:22: Skeleton: Loading human_weapon_turret_l_A_particle_long_x1.skeleton
- 05:07:22: Mesh: Loading human_weapon_turret_l_T_xodd.mesh.
- 05:07:22: Skeleton: Loading human_weapon_turret_l_T_xodd.skeleton
- 05:07:22: Mesh: Loading xor_weapon_pod_h_beam_x2.mesh.
- 05:07:22: Skeleton: Loading xor_weapon_pod_h_beam_x2.skeleton
- 05:07:22: Mesh: Loading human_structure_shield_collision.mesh.
- 05:07:22: Mesh: Loading human_structure_tradecenter_a.mesh.
- 05:07:22: Mesh: Loading human_structure_cloak_collision.mesh.
- 05:07:22: Mesh: Loading human_structure_tradecenter_b.mesh.
- 05:07:22: Mesh: Loading human_structure_repairdock_a.mesh.
- 05:07:22: Skeleton: Loading human_structure_repairdock_a.skeleton
- 05:07:22: Mesh: Loading human_structure_tradecenter_c.mesh.
- 05:07:22: Mesh: Loading arthrox_weapon_turret_l_rocket_long_x1.mesh.
- 05:07:22: Skeleton: Loading arthrox_weapon_turret_l_rocket_long_x1.skeleton
- 05:07:22: Mesh: Loading human_structure_shipyard_a.mesh.
- 05:07:22: Skeleton: Loading human_structure_shipyard_a.skeleton
- 05:07:22: Mesh: Loading arthrox_weapon_turret_l_impulse_x6.mesh.
- 05:07:22: Skeleton: Loading arthrox_weapon_turret_l_impulse_x6.skeleton
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- 05:07:22: Mesh: Loading xor_weapon_pod_l_impulse_long_x1.mesh.
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- 05:07:22: Mesh: Loading xor_weapon_pod_h_impulse_long_x3.mesh.
- 05:07:22: Skeleton: Loading xor_weapon_pod_h_impulse_long_x3.skeleton
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- 05:07:22: Mesh: Loading arthrox_weapon_turret_h_A_beam_x1.mesh.
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- 05:07:22: Skeleton: Loading xor_structure_cannon_c.skeleton
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- 05:07:22: Skeleton: Loading xor_weapon_pod_h_bomb_x1.skeleton
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- 05:07:22: Mesh: Loading human_weapon_turret_l_A_particle_x4.mesh.
- 05:07:22: Skeleton: Loading human_weapon_turret_l_A_particle_x4.skeleton
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- 05:07:22: Mesh: Loading arthrox_weapon_turret_h_atorpedo_long_x2.mesh.
- 05:07:22: Skeleton: Loading arthrox_weapon_turret_h_atorpedo_long_x2.skeleton
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- 05:07:23: Mesh: Loading arthrox_weapon_turret_m_A_beam_x2.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_m_A_beam_x2.skeleton
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- 05:07:23: Mesh: Loading xor_weapon_pod_h_impulse_x2.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_h_impulse_x2.skeleton
- 05:07:23: Mesh: Loading arthrox_weapon_turret_l_impulse_x2.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_l_impulse_x2.skeleton
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- 05:07:23: Mesh: Loading human_weapon_turret_m_A_particle_x3.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_m_A_particle_x3.skeleton
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- 05:07:23: Skeleton: Loading human_structure_miningstation_harvester.skeleton
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- 05:07:23: Skeleton: Loading human_structure_shipyard_b_wreckage_stay_1.skeleton
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- 05:07:23: Skeleton: Loading human_structure_shipyard_c_wreckage_stay_1.skeleton
- 05:07:23: Mesh: Loading xor_module_heavy_B_wreckage_stay_1.mesh.
- 05:07:23: Skeleton: Loading xor_module_heavy_B_wreckage_stay_1.skeleton
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- 05:07:23: Skeleton: Loading xor_module_heavy_B_wreckage_stay_2.skeleton
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- 05:07:23: Mesh: Loading human_ship_fighter_light_bomber.mesh.
- 05:07:23: Skeleton: Loading human_ship_fighter_light_bomber.skeleton
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- 05:07:23: Skeleton: Loading human_structure_station_c_b_wreckage_stay_1.skeleton
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- 05:07:23: Mesh: Loading arthrox_structure_observatory.mesh.
- 05:07:23: Skeleton: Loading arthrox_structure_observatory.skeleton
- 05:07:23: Mesh: Loading human_structure_station_civil_c.mesh.
- 05:07:23: Skeleton: Loading human_structure_station_civil_c.skeleton
- 05:07:23: Mesh: Loading human_structure_station_c_c_collision.mesh.
- 05:07:23: Mesh: Loading human_structure_station_c_c_wreckage_stay_1.mesh.
- 05:07:23: Skeleton: Loading human_structure_station_c_c_wreckage_stay_1.skeleton
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- 05:07:23: Mesh: Loading human_module_heavy_s_a.mesh.
- 05:07:23: Skeleton: Loading human_module_heavy_s_a.skeleton
- 05:07:23: Mesh: Loading human_structure_station_c_c_wreckage_exp_1.mesh.
- 05:07:23: Mesh: Loading human_structure_station_c_c_wreckage_exp_2.mesh.
- 05:07:23: Mesh: Loading human_structure_station_military_a.mesh.
- 05:07:23: Skeleton: Loading human_structure_station_military_a.skeleton
- 05:07:23: Mesh: Loading human_structure_station_m_a_collision.mesh.
- 05:07:23: Mesh: Loading arthrox_weapon_turret_m_rocket_x1.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_m_rocket_x1.skeleton
- 05:07:23: Mesh: Loading xor_structure_station_c_a_wreckage_stay_6.mesh.
- 05:07:23: Skeleton: Loading xor_structure_station_c_a_wreckage_stay_6.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_m_A_rocket_x4.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_m_A_rocket_x4.skeleton
- 05:07:23: Mesh: Loading human_structure_station_military_b.mesh.
- 05:07:23: Skeleton: Loading human_structure_station_military_b.skeleton
- 05:07:23: Mesh: Loading human_ship_freighter_heavy_wreckage_stay_2.mesh.
- 05:07:23: Skeleton: Loading human_ship_freighter_heavy_wreckage_stay_2.skeleton
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- 05:07:23: Mesh: Loading human_structure_weaponplatform_a.mesh.
- 05:07:23: Skeleton: Loading human_structure_weaponplatform_a.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_l_ximpulse_x1.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_l_ximpulse_x1.skeleton
- 05:07:23: Mesh: Loading human_structure_station_m_b_wreckage_stay_1.mesh.
- 05:07:23: Skeleton: Loading human_structure_station_m_b_wreckage_stay_1.skeleton
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- 05:07:23: Mesh: Loading human_weapon_turret_m_A_torpedo_long_x3.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_m_A_torpedo_long_x3.skeleton
- 05:07:23: Mesh: Loading arthrox_weapon_turret_h_A_impulse_x1.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_h_A_impulse_x1.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_l_rocket_x4.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_l_rocket_x4.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_m_impulse_long_x3.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_m_impulse_long_x3.skeleton
- 05:07:23: Mesh: Loading human_structure_tradecenter_a_collision.mesh.
- 05:07:23: Mesh: Loading npc_collectors_ship_destroyer_wreckage_stay_1.mesh.
- 05:07:23: Skeleton: Loading npc_collectors_ship_destroyer_wreckage_stay_1.skeleton
- 05:07:23: Mesh: Loading human_structure_tradecenter_b_wreckage_stay_5.mesh.
- 05:07:23: Skeleton: Loading human_structure_tradecenter_b_wreckage_stay_5.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_h_torpedo_x2.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_h_torpedo_x2.skeleton
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- 05:07:23: Skeleton: Loading human_weapon_turret_m_A_torpedo_x1.skeleton
- 05:07:23: Mesh: Loading human_structure_tradecenter_a_wreckage_stay_1.mesh.
- 05:07:23: Skeleton: Loading human_structure_tradecenter_a_wreckage_stay_1.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_m_beam_x3.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_m_beam_x3.skeleton
- 05:07:23: Mesh: Loading xor_module_heavy_A3c.mesh.
- 05:07:23: Skeleton: Loading xor_module_heavy_A3c.skeleton
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- 05:07:23: Skeleton: Loading human_structure_tradecenter_a_wreckage_stay_2.skeleton
- 05:07:23: Mesh: Loading arthrox_module_light_head_collision.mesh.
- 05:07:23: Mesh: Loading human_structure_tradecenter_a_wreckage_stay_3.mesh.
- 05:07:23: Skeleton: Loading human_structure_tradecenter_a_wreckage_stay_3.skeleton
- 05:07:23: Mesh: Loading arthrox_weapon_turret_m_A_beam_x3.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_m_A_beam_x3.skeleton
- 05:07:23: Mesh: Loading npc_collectors_ship_destroyer_wreckage_stay_2.mesh.
- 05:07:23: Skeleton: Loading npc_collectors_ship_destroyer_wreckage_stay_2.skeleton
- 05:07:23: Mesh: Loading human_structure_tradecenter_a_wreckage_exp_1.mesh.
- 05:07:23: Mesh: Loading human_module_heavy_s_a_collision.mesh.
- 05:07:23: Mesh: Loading human_structure_tradecenter_b_collision.mesh.
- 05:07:23: Mesh: Loading human_structure_tradecenter_b_wreckage_stay_1.mesh.
- 05:07:23: Skeleton: Loading human_structure_tradecenter_b_wreckage_stay_1.skeleton
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- 05:07:23: Skeleton: Loading xor_weapon_pod_h_torpedo_long_x3.skeleton
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- 05:07:23: Skeleton: Loading xor_weapon_pod_m_beam_long_x1.skeleton
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- 05:07:23: Mesh: Loading arthrox_weapon_turret_h_A_impulse_x2.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_h_A_impulse_x2.skeleton
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- 05:07:23: Skeleton: Loading arthrox_weapon_turret_m_atorpedo_x1.skeleton
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- 05:07:23: Skeleton: Loading human_weapon_turret_m_A_particle_long_x2.skeleton
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- 05:07:23: Mesh: Loading xor_weapon_pod_h_ximpulse_x2.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_h_ximpulse_x2.skeleton
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- 05:07:23: Skeleton: Loading human_ship_battleship.skeleton
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- 05:07:23: Mesh: Loading xor_weapon_pod_m_beam_long_x3.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_m_beam_long_x3.skeleton
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- 05:07:23: Skeleton: Loading arthrox_structure_shipyard_b.skeleton
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- 05:07:23: Skeleton: Loading human_ship_freighter_light.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_h_beam_x1.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_h_beam_x1.skeleton
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- 05:07:23: Mesh: Loading human_ship_freighter_heavy.mesh.
- 05:07:23: Skeleton: Loading human_ship_freighter_heavy.skeleton
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- 05:07:23: Mesh: Loading human_ship_fighter_light_interceptor.mesh.
- 05:07:23: Skeleton: Loading human_ship_fighter_light_interceptor.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_m_A_rocket_x3.mesh.
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- 05:07:23: Skeleton: Loading human_ship_fighter_heavy_interceptor.skeleton
- 05:07:23: Mesh: Loading arthrox_weapon_turret_h_torpedo_x2.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_h_torpedo_x2.skeleton
- 05:07:23: Mesh: Loading arthrox_structure_station_m_b_wreckage_stay_3.mesh.
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- 05:07:23: Mesh: Loading human_structure_miningstation_harvester_collision.mesh.
- 05:07:23: Mesh: Loading arthrox_weapon_turret_m_A_beam_x1.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_m_A_beam_x1.skeleton
- 05:07:23: Mesh: Loading arthrox_weapon_turret_m_impulse_x1.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_m_impulse_x1.skeleton
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- 05:07:23: Skeleton: Loading human_module_heavy_c_a.skeleton
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- 05:07:23: Skeleton: Loading human_module_heavy_c_a_right.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_l_rocket_x3.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_l_rocket_x3.skeleton
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- 05:07:23: Mesh: Loading human_module_heavy_c_c.mesh.
- 05:07:23: Skeleton: Loading human_module_heavy_c_c.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_x_LAC-l_x1.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_x_LAC-l_x1.skeleton
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- 05:07:23: Mesh: Loading xor_structure_tradecenter_c_collision.mesh.
- 05:07:23: Mesh: Loading arthrox_structure_station_c_b_collision.mesh.
- 05:07:23: Mesh: Loading human_module_heavy_c_wreckage_stay_1.mesh.
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- 05:07:23: Skeleton: Loading human_module_heavy_c_wreckage_exp_1.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_m_A_beam_x1.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_m_A_beam_x1.skeleton
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- 05:07:23: Skeleton: Loading human_module_heavy_s_b.skeleton
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- 05:07:23: Skeleton: Loading human_weapon_turret_m_A_torpedo_x4.skeleton
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- 05:07:23: Mesh: Loading human_weapon_turret_m_A_impulse_x1.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_m_A_impulse_x1.skeleton
- 05:07:23: Mesh: Loading xor_structure_miningstation_c.mesh.
- 05:07:23: Skeleton: Loading xor_structure_miningstation_c.skeleton
- 05:07:23: Mesh: Loading arthrox_weapon_turret_m_abeam_x2.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_m_abeam_x2.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_h_A_impulse_long_x3.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_h_A_impulse_long_x3.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_h_T_impulse_x3.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_h_T_impulse_x3.skeleton
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- 05:07:23: Skeleton: Loading human_module_heavy_s_c.skeleton
- 05:07:23: Mesh: Loading arthrox_ship_fighter_heavy_interceptor.mesh.
- 05:07:23: Skeleton: Loading arthrox_ship_fighter_heavy_interceptor.skeleton
- 05:07:23: Mesh: Loading human_module_heavy_s_c_right.mesh.
- 05:07:23: Skeleton: Loading human_module_heavy_s_c_right.skeleton
- 05:07:23: Mesh: Loading human_module_heavy_m_a.mesh.
- 05:07:23: Skeleton: Loading human_module_heavy_m_a.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_l_impulse_long_x2.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_l_impulse_long_x2.skeleton
- 05:07:23: Mesh: Loading arthrox_module_giant_m_c_collision.mesh.
- 05:07:23: Mesh: Loading human_module_heavy_m_a_right.mesh.
- 05:07:23: Skeleton: Loading human_module_heavy_m_a_right.skeleton
- 05:07:23: Mesh: Loading arthrox_weapon_turret_m_torpedo_long_x2.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_m_torpedo_long_x2.skeleton
- 05:07:23: Mesh: Loading human_module_heavy_m_b.mesh.
- 05:07:23: Skeleton: Loading human_module_heavy_m_b.skeleton
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- 05:07:23: Skeleton: Loading human_module_heavy_m_b_right.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_h_A_beam_long_x3.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_h_A_beam_long_x3.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_h_T_beam_x3.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_h_T_beam_x3.skeleton
- 05:07:23: Mesh: Loading human_module_heavy_m_c.mesh.
- 05:07:23: Skeleton: Loading human_module_heavy_m_c.skeleton
- 05:07:23: Mesh: Loading arthrox_structure_station_m_a_collision.mesh.
- 05:07:23: Mesh: Loading human_module_light_m_collision.mesh.
- 05:07:23: Mesh: Loading human_weapon_turret_h_A_beam_long_x2.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_h_A_beam_long_x2.skeleton
- 05:07:23: Mesh: Loading arthrox_weapon_turret_h_A_impulse_long_x3.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_h_A_impulse_long_x3.skeleton
- 05:07:23: Mesh: Loading human_module_light_shipdesigner.mesh.
- 05:07:23: Skeleton: Loading human_module_light_shipdesigner.skeleton
- 05:07:23: Mesh: Loading human_module_light_c_a_right.mesh.
- 05:07:23: Skeleton: Loading human_module_light_c_a_right.skeleton
- 05:07:23: Mesh: Loading xor_structure_cloak_collision.mesh.
- 05:07:23: Mesh: Loading human_module_light_c_b.mesh.
- 05:07:23: Skeleton: Loading human_module_light_c_b.skeleton
- 05:07:23: Mesh: Loading human_module_light_c_c.mesh.
- 05:07:23: Skeleton: Loading human_module_light_c_c.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_h_impulse_long_x2.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_h_impulse_long_x2.skeleton
- 05:07:23: Mesh: Loading xor_structure_weaponplatform_a_collision.mesh.
- 05:07:23: Mesh: Loading human_module_light_c_c_right.mesh.
- 05:07:23: Skeleton: Loading human_module_light_c_c_right.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_h_A_particle_long_x1.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_h_A_particle_long_x1.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_h_beam_long_x1.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_h_beam_long_x1.skeleton
- 05:07:23: Mesh: Loading human_module_light_s_a.mesh.
- 05:07:23: Skeleton: Loading human_module_light_s_a.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_l_A_impulse_long_x2.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_l_A_impulse_long_x2.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_h_A_torpedo_x1.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_h_A_torpedo_x1.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_h_T_torpedo_long_x1.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_h_T_torpedo_long_x1.skeleton
- 05:07:23: Mesh: Loading human_module_light_s_a_right.mesh.
- 05:07:23: Skeleton: Loading human_module_light_s_a_right.skeleton
- 05:07:23: Mesh: Loading xor_structure_station_m_b.mesh.
- 05:07:23: Skeleton: Loading xor_structure_station_m_b.skeleton
- 05:07:23: Mesh: Loading arthrox_structure_station_m_c_wreckage_stay_2.mesh.
- 05:07:23: Skeleton: Loading arthrox_structure_station_m_c_wreckage_stay_2.skeleton
- 05:07:23: Mesh: Loading arthrox_weapon_turret_m_A_beam_long_x3.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_m_A_beam_long_x3.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_m_torpedo_long_x1.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_m_torpedo_long_x1.skeleton
- 05:07:23: Mesh: Loading human_module_light_s_b_right.mesh.
- 05:07:23: Skeleton: Loading human_module_light_s_b_right.skeleton
- 05:07:23: Mesh: Loading arthrox_weapon_turret_l_impulse_x4.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_l_impulse_x4.skeleton
- 05:07:23: Mesh: Loading human_module_light_s_c_right.mesh.
- 05:07:23: Skeleton: Loading human_module_light_s_c_right.skeleton
- 05:07:23: Mesh: Loading arthrox_weapon_turret_m_impulse_long_x2.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_m_impulse_long_x2.skeleton
- 05:07:23: Mesh: Loading human_module_light_m_a.mesh.
- 05:07:23: Skeleton: Loading human_module_light_m_a.skeleton
- 05:07:23: Mesh: Loading human_module_light_m_a_right.mesh.
- 05:07:23: Skeleton: Loading human_module_light_m_a_right.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_l_A_rocket_x1.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_l_A_rocket_x1.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_m_beam_x1.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_m_beam_x1.skeleton
- 05:07:23: Mesh: Loading arthrox_structure_station_m_a_wreckage_stay_1.mesh.
- 05:07:23: Skeleton: Loading arthrox_structure_station_m_a_wreckage_stay_1.skeleton
- 05:07:23: Mesh: Loading human_module_light_m_b_right.mesh.
- 05:07:23: Skeleton: Loading human_module_light_m_b_right.skeleton
- 05:07:23: Mesh: Loading human_module_light_m_c.mesh.
- 05:07:23: Skeleton: Loading human_module_light_m_c.skeleton
- 05:07:23: Mesh: Loading human_module_light_m_c_right.mesh.
- 05:07:23: Skeleton: Loading human_module_light_m_c_right.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_m_A_torpedo_x2.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_m_A_torpedo_x2.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_h_A_impulse_x2.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_h_A_impulse_x2.skeleton
- 05:07:23: Mesh: Loading human_ship_frigate_collision.mesh.
- 05:07:23: Mesh: Loading human_weapon_turret_h_A_particle_x2.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_h_A_particle_x2.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_h_T_particle_x2.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_h_T_particle_x2.skeleton
- 05:07:23: Mesh: Loading arthrox_weapon_turret_m_rocket_x2.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_m_rocket_x2.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_l_A_particle_x1.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_l_A_particle_x1.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_l_rocket_long_x3.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_l_rocket_long_x3.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_m_beam_x2.mesh.
- 05:07:23: Skeleton: Loading xor_weapon_pod_m_beam_x2.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_l_A_particle_long_x2.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_l_A_particle_long_x2.skeleton
- 05:07:23: Mesh: Loading human_weapon_turret_m_A_particle_x1.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_m_A_particle_x1.skeleton
- 05:07:23: Mesh: Loading arthrox_module_light_shipdesigner.mesh.
- 05:07:23: Skeleton: Loading arthrox_module_light_shipdesigner.skeleton
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- 05:07:23: Skeleton: Loading human_weapon_turret_m_A_particle_long_x1.skeleton
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- 05:07:23: Skeleton: Loading xor_weapon_pod_h_beam_long_x3.skeleton
- 05:07:23: Mesh: Loading xor_weapon_pod_l_impulse_x2.mesh.
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- 05:07:23: Mesh: Loading human_weapon_turret_h_A_particle_long_x2.mesh.
- 05:07:23: Skeleton: Loading human_weapon_turret_h_A_particle_long_x2.skeleton
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- 05:07:23: Skeleton: Loading arthrox_weapon_turret_h_A_impulse_long_x1.skeleton
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- 05:07:23: Skeleton: Loading arthrox_weapon_turret_m_rocket_x3.skeleton
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- 05:07:23: Skeleton: Loading human_weapon_turret_l_A_rocket_x2.skeleton
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- 05:07:23: Skeleton: Loading human_weapon_turret_m_A_torpedo_long_x2.skeleton
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- 05:07:23: Mesh: Loading arthrox_weapon_turret_l_impulse_long_x1.mesh.
- 05:07:23: Skeleton: Loading arthrox_weapon_turret_l_impulse_long_x1.skeleton
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- 05:07:23: Mesh: Loading xor_weapon_pod_h_beam_long_x2.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_h_beam_long_x2.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_h_A_beam_long_x1.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_h_A_beam_long_x1.skeleton
- 05:07:24: Mesh: Loading human_module_light_s_c_collision.mesh.
- 05:07:24: Mesh: Loading xor_weapon_pod_l_impulse_x1.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_l_impulse_x1.skeleton
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- 05:07:24: Skeleton: Loading arthrox_module_medium_c_b.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_l_impulse_x4.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_l_impulse_x4.skeleton
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- 05:07:24: Skeleton: Loading arthrox_weapon_turret_m_torpedo_long_x3.skeleton
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- 05:07:24: Skeleton: Loading xor_weapon_pod_m_torpedo_long_x2.skeleton
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- 05:07:24: Skeleton: Loading xor_weapon_pod_m_impulse_x4.skeleton
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- 05:07:24: Mesh: Loading xor_weapon_pod_m_beam_long_x2.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_m_beam_long_x2.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_h_impulse_x1.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_h_impulse_x1.skeleton
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- 05:07:24: Skeleton: Loading xor_weapon_pod_m_torpedo_long_x3.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_A_beam_x2.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_h_A_beam_x2.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_h_impulse_long_x1.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_h_impulse_long_x1.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_torpedo_long_x3.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_h_torpedo_long_x3.skeleton
- 05:07:24: Mesh: Loading arthrox_ship_fighter_light_interceptor.mesh.
- 05:07:24: Skeleton: Loading arthrox_ship_fighter_light_interceptor.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_l_A_rocket_x4.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_l_A_rocket_x4.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_l_impulse_long_x2.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_l_impulse_long_x2.skeleton
- 05:07:24: Mesh: Loading arthrox_structure_tradecenter_c.mesh.
- 05:07:24: Skeleton: Loading arthrox_structure_tradecenter_c.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_m_impulse_x2.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_m_impulse_x2.skeleton
- 05:07:24: Mesh: Loading xor_module_heavy_A_wreckage_exp_2.mesh.
- 05:07:24: Mesh: Loading arthrox_weapon_turret_m_impulse_x4.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_m_impulse_x4.skeleton
- 05:07:24: Mesh: Loading arthrox_module_giant_c_collision.mesh.
- 05:07:24: Mesh: Loading arthrox_weapon_turret_m_A_beam_long_x1.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_m_A_beam_long_x1.skeleton
- 05:07:24: Mesh: Loading human_ship_corvette_collision.mesh.
- 05:07:24: Mesh: Loading arthrox_weapon_turret_m_A_beam_long_x2.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_m_A_beam_long_x2.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_A_impulse_long_x2.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_h_A_impulse_long_x2.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_A_beam_long_x1.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_h_A_beam_long_x1.skeleton
- 05:07:24: Mesh: Loading xor_module_light_A2m.mesh.
- 05:07:24: Skeleton: Loading xor_module_light_A2m.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_m_impulse_long_x3.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_m_impulse_long_x3.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_A_beam_long_x2.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_h_A_beam_long_x2.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_l_A_impulse_long_x3.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_l_A_impulse_long_x3.skeleton
- 05:07:24: Mesh: Loading xor_ship_fighter_heavy_interceptor.mesh.
- 05:07:24: Skeleton: Loading xor_ship_fighter_heavy_interceptor.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_m_A_impulse_long_x1.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_m_A_impulse_long_x1.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_m_A_impulse_long_x2.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_m_A_impulse_long_x2.skeleton
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- 05:07:24: Skeleton: Loading human_weapon_turret_m_A_impulse_long_x3.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_h_A_beam_x3.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_h_A_beam_x3.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_l_impulse_long_x3.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_l_impulse_long_x3.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_m_impulse_long_x1.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_m_impulse_long_x1.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_m_impulse_long_x2.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_m_impulse_long_x2.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_m_torpedo_long_x1.mesh.
- 05:07:24: Mesh: Loading arthrox_structure_weaponplatform_a_wreckage_stay_1.mesh.
- 05:07:24: Skeleton: Loading arthrox_structure_weaponplatform_a_wreckage_stay_1.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_m_torpedo_x2.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_m_torpedo_x2.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_l_impulse_long_x3.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_l_impulse_long_x3.skeleton
- 05:07:24: Mesh: Loading xor_module_medium_B2c.mesh.
- 05:07:24: Skeleton: Loading xor_module_medium_B2c.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_A_beam_x3.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_h_A_beam_x3.skeleton
- 05:07:24: Mesh: Loading xor_structure_shipyard_wreckage_b_exp_2.mesh.
- 05:07:24: Mesh: Loading human_weapon_turret_m_A_beam_long_x3.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_m_A_beam_long_x3.skeleton
- 05:07:24: Mesh: Loading xor_structure_station_m_b_wreckage_exp_1.mesh.
- 05:07:24: Mesh: Loading arthrox_structure_repairdock_wreckage_stay_1.mesh.
- 05:07:24: Skeleton: Loading arthrox_structure_repairdock_wreckage_stay_1.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_m_A_rocket_x2.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_m_A_rocket_x2.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_h_A_torpedo_x2.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_h_A_torpedo_x2.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_h_T_torpedo_x3.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_h_T_torpedo_x3.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_A_beam_long_x3.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_h_A_beam_long_x3.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_h_A_bomblauncher.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_h_A_bomblauncher.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_launcher_x1.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_h_launcher_x1.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_l_A_rocket_x8.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_l_A_rocket_x8.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_l_rocket_long_x3.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_l_rocket_long_x3.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_h_A_torpedo_x3.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_h_A_torpedo_x3.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_h_T_torpedo_long_x2.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_h_T_torpedo_long_x2.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_h_T_torpedo_long_x3.mesh.
- 05:07:24: Skeleton: Loading human_weapon_turret_h_T_torpedo_long_x3.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_l_rocket_x1.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_l_rocket_x1.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_l_rocket_x2.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_l_rocket_x2.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_l_rocket_long_x1.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_l_rocket_long_x1.skeleton
- 05:07:24: Mesh: Loading arthrox_structure_tradecenter_b.mesh.
- 05:07:24: Skeleton: Loading arthrox_structure_tradecenter_b.skeleton
- 05:07:24: Mesh: Loading xor_module_heavy_A_wreckage_exp_1.mesh.
- 05:07:24: Mesh: Loading xor_weapon_pod_l_rocket_long_x2.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_l_rocket_long_x2.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_m_rocket_x1.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_m_rocket_x1.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_m_rocket_x2.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_m_rocket_x2.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_m_torpedo_x1.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_m_torpedo_x1.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_m_torpedo_x2.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_m_torpedo_x2.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_m_torpedo_x4.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_m_torpedo_x4.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_h_torpedo_x1.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_h_torpedo_x1.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_h_torpedo_x3.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_h_torpedo_x3.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_h_torpedo_long_x1.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_h_torpedo_long_x1.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_h_torpedo_long_x2.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_h_torpedo_long_x2.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_l_rocket_x1.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_l_rocket_x1.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_l_rocket_x2.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_l_rocket_x2.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_l_rocket_x3.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_l_rocket_x3.skeleton
- 05:07:24: Mesh: Loading arthrox_module_heavy_c_collision.mesh.
- 05:07:24: Mesh: Loading xor_structure_station_c_c_collision.mesh.
- 05:07:24: Mesh: Loading arthrox_weapon_turret_l_rocket_x4.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_l_rocket_x4.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_l_rocket_long_x2.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_l_rocket_long_x2.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_m_torpedo_x1.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_m_torpedo_x1.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_m_torpedo_x4.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_m_torpedo_x4.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_torpedo_x3.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_h_torpedo_x3.skeleton
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_torpedo_long_x1.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_h_torpedo_long_x1.skeleton
- 05:07:24: Mesh: Loading human_module_heavy_m_collision.mesh.
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_torpedo_long_x2.mesh.
- 05:07:24: Skeleton: Loading arthrox_weapon_turret_h_torpedo_long_x2.skeleton
- 05:07:24: Mesh: Loading human_weapon_turret_h_P_bomb.mesh.
- 05:07:24: Mesh: Loading xor_weapon_pod_h_P_bomb.mesh.
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_P_bomb.mesh.
- 05:07:24: Mesh: Loading human_ship_battleship_collision.mesh.
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_P_torpedo.mesh.
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_P_torpedo_long.mesh.
- 05:07:24: Mesh: Loading xor_structure_tradecenter_c_wreckage_exp_1.mesh.
- 05:07:24: Mesh: Loading arthrox_weapon_turret_h_P_atorpedo.mesh.
- 05:07:24: Mesh: Loading xor_structure_station_c_a_wreckage_stay_2.mesh.
- 05:07:24: Skeleton: Loading xor_structure_station_c_a_wreckage_stay_2.skeleton
- 05:07:24: Mesh: Loading human_module_heavy_c_collision.mesh.
- 05:07:24: Mesh: Loading human_module_light_c_collision.mesh.
- 05:07:24: Mesh: Loading human_module_heavy_s_b_collision.mesh.
- 05:07:24: Mesh: Loading human_module_light_s_a_collision.mesh.
- 05:07:24: Mesh: Loading human_module_light_s_b_collision.mesh.
- 05:07:24: Mesh: Loading xor_weapon_pod_l_ximpulse_x2.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_l_ximpulse_x2.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_l_ximpulse_x4.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_l_ximpulse_x4.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_l_ximpulse_long_x1.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_l_ximpulse_long_x1.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_l_ximpulse_long_x2.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_l_ximpulse_long_x2.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_l_ximpulse_long_x3.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_l_ximpulse_long_x3.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_m_ximpulse_x1.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_m_ximpulse_x1.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_m_ximpulse_x2.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_m_ximpulse_x2.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_m_ximpulse_x3.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_m_ximpulse_x3.skeleton
- 05:07:24: Mesh: Loading xor_weapon_pod_m_xbeam_x1.mesh.
- 05:07:24: Skeleton: Loading xor_weapon_pod_m_xbeam_x1.skeleton
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- 05:07:24: Skeleton: Loading xor_ship_controller_A.skeleton
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- 05:07:24: Mesh: Loading xor_ship_controller_B.mesh.
- 05:07:24: Skeleton: Loading xor_ship_controller_B.skeleton
- 05:07:24: Mesh: Loading xor_ship_fighter_light_interceptor.mesh.
- 05:07:24: Skeleton: Loading xor_ship_fighter_light_interceptor.skeleton
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- 05:07:24: Skeleton: Loading xor_ship_fighter_light_bomber.skeleton
- 05:07:24: Mesh: Loading xor_structure_station_c_a.mesh.
- 05:07:24: Skeleton: Loading xor_structure_station_c_a.skeleton
- 05:07:24: Mesh: Loading xor_ship_drone.mesh.
- 05:07:24: Skeleton: Loading xor_ship_drone.skeleton
- 05:07:24: Mesh: Loading xor_structure_miningstation_harvester.mesh.
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- 05:07:24: Mesh: Loading boneset_light_x2.mesh.
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- 05:07:24: Skeleton: Loading boneset_medium.skeleton
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- 05:07:24: Mesh: Loading boneset_heavy_B.mesh.
- 05:07:24: Skeleton: Loading boneset_heavy_B.skeleton
- 05:07:24: Mesh: Loading arthrox_module_medium_c_collision.mesh.
- 05:07:24: Mesh: Loading boneset_heavy_AA.mesh.
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- 05:07:24: Skeleton: Loading boneset_heavy_BA.skeleton
- 05:07:24: Mesh: Loading xor_structure_cloak.mesh.
- 05:07:24: Skeleton: Loading xor_structure_cloak.skeleton
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- 05:07:24: Skeleton: Loading xor_structure_tradecenter_a.skeleton
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- 05:07:24: Skeleton: Loading xor_structure_tradecenter_b.skeleton
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- 05:07:24: Mesh: Loading xor_structure_tradecenter_b_wreckage_exp_1.mesh.
- 05:07:24: Mesh: Loading xor_structure_tradecenter_b_wreckage_exp_2.mesh.
- 05:07:24: Mesh: Loading xor_structure_tradecenter_c.mesh.
- 05:07:24: Skeleton: Loading xor_structure_tradecenter_c.skeleton
- 05:07:24: Mesh: Loading xor_structure_tradecenter_wreckage_stay_1.mesh.
- 05:07:24: Skeleton: Loading xor_structure_tradecenter_wreckage_stay_1.skeleton
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- 05:07:24: Mesh: Loading xor_structure_tradecenter_c_wreckage_exp_3.mesh.
- 05:07:24: Mesh: Loading xor_structure_observatory.mesh.
- 05:07:24: Skeleton: Loading xor_structure_observatory.skeleton
- 05:07:24: Mesh: Loading arthrox_structure_station_m_c.mesh.
- 05:07:24: Skeleton: Loading arthrox_structure_station_m_c.skeleton
- 05:07:24: Mesh: Loading xor_structure_cannon_a_collision.mesh.
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- 05:07:24: Skeleton: Loading xor_structure_cannon_b.skeleton
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- 05:07:24: Mesh: Loading xor_structure_shield.mesh.
- 05:07:24: Skeleton: Loading xor_structure_shield.skeleton
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- 05:07:24: Skeleton: Loading xor_structure_planetaryshield.skeleton
- 05:07:24: Mesh: Loading xor_structure_shipyard_a.mesh.
- 05:07:24: Skeleton: Loading xor_structure_shipyard_a.skeleton
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- 05:07:24: Mesh: Loading xor_structure_shipyard_wreckage_stay_2.mesh.
- 05:07:24: Skeleton: Loading xor_structure_shipyard_wreckage_stay_2.skeleton
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- 05:07:24: Skeleton: Loading xor_structure_shipyard_b.skeleton
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- 05:07:24: Mesh: Loading xor_structure_shipyard_wreckage_b_exp_1.mesh.
- 05:07:24: Mesh: Loading athrox_module_medium_c_wreckage_stay_1.mesh.
- 05:07:24: Skeleton: Loading athrox_module_medium_c_wreckage_stay_1.skeleton
- 05:07:24: Mesh: Loading xor_structure_shipyard_c.mesh.
- 05:07:24: Skeleton: Loading xor_structure_shipyard_c.skeleton
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- 05:07:24: Mesh: Loading xor_structure_shipyard_wreckage_c_exp_2.mesh.
- 05:07:24: Mesh: Loading xor_structure_shipyard_wreckage_c_exp_3.mesh.
- 05:07:24: Mesh: Loading xor_structure_telescope_collision.mesh.
- 05:07:24: Mesh: Loading xor_structure_station_c_a_collision.mesh.
- 05:07:24: Mesh: Loading xor_structure_station_c_a_wreckage_exp_1.mesh.
- 05:07:24: Mesh: Loading xor_structure_station_c_a_wreckage_stay_1.mesh.
- 05:07:25: Skeleton: Loading xor_structure_station_c_a_wreckage_stay_1.skeleton
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- 05:07:25: Mesh: Loading xor_structure_station_c_a_wreckage_stay_4.mesh.
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- 05:07:25: Skeleton: Loading xor_structure_station_c_b.skeleton
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- 05:07:25: Mesh: Loading xor_structure_station_c_b_wreckage_exp_1.mesh.
- 05:07:25: Mesh: Loading xor_structure_station_c_c.mesh.
- 05:07:25: Skeleton: Loading xor_structure_station_c_c.skeleton
- 05:07:25: Mesh: Loading xor_structure_station_c_c_wreckage_exp_1.mesh.
- 05:07:25: Mesh: Loading xor_structure_station_m_a.mesh.
- 05:07:25: Skeleton: Loading xor_structure_station_m_a.skeleton
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- 05:07:25: Mesh: Loading xor_structure_station_m_a_wreckage_exp_1.mesh.
- 05:07:25: Mesh: Loading xor_structure_station_m_b_collision.mesh.
- 05:07:25: Mesh: Loading xor_structure_station_m_c.mesh.
- 05:07:25: Skeleton: Loading xor_structure_station_m_c.skeleton
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- 05:07:25: Mesh: Loading xor_structure_station_m_c_wreckage_exp_1.mesh.
- 05:07:25: Mesh: Loading xor_structure_miningstation_a.mesh.
- 05:07:25: Skeleton: Loading xor_structure_miningstation_a.skeleton
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- 05:07:25: Mesh: Loading xor_structure_miningstation_a_wreckage_stay_1.mesh.
- 05:07:25: Skeleton: Loading xor_structure_miningstation_a_wreckage_stay_1.skeleton
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- 05:07:25: Skeleton: Loading xor_structure_miningstation_b.skeleton
- 05:07:25: Mesh: Loading arthrox_structure_cannon_b.mesh.
- 05:07:25: Skeleton: Loading arthrox_structure_cannon_b.skeleton
- 05:07:25: Mesh: Loading xor_structure_miningstation_b_collision.mesh.
- 05:07:25: Mesh: Loading xor_structure_miningstation_c_collision.mesh.
- 05:07:25: Mesh: Loading xor_structure_repairdock_a_collision.mesh.
- 05:07:25: Mesh: Loading xor_structure_repairdock_wreckage_stay_1.mesh.
- 05:07:25: Skeleton: Loading xor_structure_repairdock_wreckage_stay_1.skeleton
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- 05:07:25: Skeleton: Loading xor_structure_repairdock_b.skeleton
- 05:07:25: Mesh: Loading xor_structure_repairdock_b_collision.mesh.
- 05:07:25: Mesh: Loading xor_structure_repairdock_c.mesh.
- 05:07:25: Skeleton: Loading xor_structure_repairdock_c.skeleton
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- 05:07:25: Mesh: Loading xor_structure_repairdock_wreckage_exp_1.mesh.
- 05:07:25: Mesh: Loading xor_structure_mastercontroller.mesh.
- 05:07:25: Skeleton: Loading xor_structure_mastercontroller.skeleton
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- 05:07:25: Mesh: Loading xor_structure_weaponplatform_a.mesh.
- 05:07:25: Skeleton: Loading xor_structure_weaponplatform_a.skeleton
- 05:07:25: Mesh: Loading xor_structure_weaponplatform_wreckage_stay_1.mesh.
- 05:07:25: Skeleton: Loading xor_structure_weaponplatform_wreckage_stay_1.skeleton
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- 05:07:25: Skeleton: Loading xor_structure_weaponplatform_b.skeleton
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- 05:07:25: Mesh: Loading xor_structure_weaponplatform_c.mesh.
- 05:07:25: Skeleton: Loading xor_structure_weaponplatform_c.skeleton
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- 05:07:25: Mesh: Loading arthrox_weapon_turret_l_arocket_x1.mesh.
- 05:07:25: Skeleton: Loading arthrox_weapon_turret_l_arocket_x1.skeleton
- 05:07:25: Mesh: Loading arthrox_weapon_turret_l_arocket_x2.mesh.
- 05:07:25: Skeleton: Loading arthrox_weapon_turret_l_arocket_x2.skeleton
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- 05:07:25: Skeleton: Loading arthrox_module_giant_head_wreckage_stay_1.skeleton
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- 05:07:25: Mesh: Loading arthrox_ship_drone.mesh.
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- 05:07:25: Mesh: Loading arthrox_ship_freighter.mesh.
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- 05:07:25: Mesh: Loading arthrox_ship_harvester_light_collision.mesh.
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- 05:07:25: Skeleton: Loading arthrox_ship_harvester_heavy.skeleton
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- 05:07:25: Mesh: Loading arthrox_structure_cannon_a.mesh.
- 05:07:25: Skeleton: Loading arthrox_structure_cannon_a.skeleton
- 05:07:25: Mesh: Loading arthrox_structure_cannon_a_collision.mesh.
- 05:07:25: Mesh: Loading arthrox_structure_cannon_b_collision.mesh.
- 05:07:25: Mesh: Loading arthrox_structure_cannon_c.mesh.
- 05:07:25: Skeleton: Loading arthrox_structure_cannon_c.skeleton
- 05:07:25: Mesh: Loading arthrox_structure_cloak.mesh.
- 05:07:25: Skeleton: Loading arthrox_structure_cloak.skeleton
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- 05:07:25: Mesh: Loading arthrox_structure_planetaryshield.mesh.
- 05:07:25: Mesh: Loading arthrox_structure_repairdock_a.mesh.
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- 05:07:25: Skeleton: Loading arthrox_structure_repairdock_b.skeleton
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- 05:07:25: Mesh: Loading arthrox_structure_repairdock_c.mesh.
- 05:07:25: Skeleton: Loading arthrox_structure_repairdock_c.skeleton
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- 05:07:25: Skeleton: Loading arthrox_structure_repairdock_c_wreckage_stay_1.skeleton
- 05:07:25: Mesh: Loading arthrox_structure_shield.mesh.
- 05:07:25: Skeleton: Loading arthrox_structure_shield.skeleton
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- 05:07:25: Mesh: Loading arthrox_structure_shipyard_a_collision.mesh.
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- 05:07:25: Skeleton: Loading arthrox_structure_shipyard_a_wreckage_stay_1.skeleton
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- 05:07:25: Skeleton: Loading arthrox_structure_shipyard_b_wreckage_stay_1.skeleton
- 05:07:25: Mesh: Loading arthrox_structure_shipyard_c.mesh.
- 05:07:25: Skeleton: Loading arthrox_structure_shipyard_c.skeleton
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- 05:07:25: Mesh: Loading arthrox_structure_shipyard_c_wreckage_stay_1.mesh.
- 05:07:25: Skeleton: Loading arthrox_structure_shipyard_c_wreckage_stay_1.skeleton
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- 05:07:25: Mesh: Loading arthrox_structure_shipyard_c_wreckage_exp_1.mesh.
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- 05:07:25: Mesh: Loading arthrox_structure_station_c_a.mesh.
- 05:07:25: Skeleton: Loading arthrox_structure_station_c_a.skeleton
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- 05:07:25: Skeleton: Loading arthrox_structure_station_c_a_wreckage_stay_1.skeleton
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- 05:07:25: Skeleton: Loading arthrox_structure_station_c_b.skeleton
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- 05:07:25: Skeleton: Loading arthrox_structure_station_c_c.skeleton
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- 05:07:25: Mesh: Loading arthrox_structure_station_c_c_wreckage_stay_1.mesh.
- 05:07:25: Skeleton: Loading arthrox_structure_station_c_c_wreckage_stay_1.skeleton
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- 05:07:25: Skeleton: Loading arthrox_structure_station_c_c_wreckage_stay_3.skeleton
- 05:07:25: Mesh: Loading arthrox_structure_station_m_a.mesh.
- 05:07:25: Skeleton: Loading arthrox_structure_station_m_a.skeleton
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- 05:07:25: Skeleton: Loading arthrox_structure_station_m_a_wreckage_stay_2.skeleton
- 05:07:25: Mesh: Loading arthrox_structure_station_m_b.mesh.
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- 05:07:25: Skeleton: Loading arthrox_structure_station_m_b_wreckage_stay_1.skeleton
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- 05:07:25: Skeleton: Loading arthrox_structure_station_m_c_wreckage_stay_1.skeleton
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- 05:07:25: Mesh: Loading arthrox_structure_telescope.mesh.
- 05:07:25: Skeleton: Loading arthrox_structure_telescope.skeleton
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- 05:07:25: Mesh: Loading arthrox_structure_tradecenter_a_collision.mesh.
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- 05:07:25: Skeleton: Loading arthrox_structure_tradecenter_a_wreckage_stay_1.skeleton
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- 05:07:25: Skeleton: Loading arthrox_structure_tradecenter_c_wreckage_stay_3.skeleton
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- 05:07:25: Skeleton: Loading arthrox_structure_weaponplatform_b.skeleton
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- 05:07:25: Skeleton: Loading arthrox_structure_weaponplatform_b_wreckage_stay_1.skeleton
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- 05:07:25: Skeleton: Loading arthrox_structure_weaponplatform_c_wreckage_stay_2.skeleton
- 05:07:25: Mesh: Loading npc_collectors_ship_destroyer.mesh.
- 05:07:25: Skeleton: Loading npc_collectors_ship_destroyer.skeleton
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- 05:07:25: Mesh: Loading npc_mercenaries_ship_destroyer.mesh.
- 05:07:25: Skeleton: Loading npc_mercenaries_ship_destroyer.skeleton
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- 05:07:25: Mesh: Loading npc_mercenaries_ship_destroyer_collision.mesh.
- 05:07:25: Mesh: Loading npc_mercenaries_ship_mothership.mesh.
- 05:07:25: Skeleton: Loading npc_mercenaries_ship_mothership.skeleton
- 05:07:25: Mesh: Loading npc_mercenaries_ship_mothership_wreckage_stay_1.mesh.
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- 05:07:25: Skeleton: Loading npc_mercenaries_ship_mothership_wreckage_stay_3.skeleton
- 05:07:25: Mesh: Loading npc_mercenaries_ship_mothership_collision.mesh.
- 05:07:25: Mesh: Loading npc_scientists_ship_mothership.mesh.
- 05:07:25: Skeleton: Loading npc_scientists_ship_mothership.skeleton
- 05:07:25: Mesh: Loading npc_scientists_ship_mothership_wreckage_stay_1.mesh.
- 05:07:25: Skeleton: Loading npc_scientists_ship_mothership_wreckage_stay_1.skeleton
- 05:07:25: Mesh: Loading npc_scientists_ship_mothership_wreckage_stay_2.mesh.
- 05:07:25: Skeleton: Loading npc_scientists_ship_mothership_wreckage_stay_2.skeleton
- 05:07:25: Mesh: Loading npc_scientists_ship_mothership_wreckage_stay_3.mesh.
- 05:07:25: Skeleton: Loading npc_scientists_ship_mothership_wreckage_stay_3.skeleton
- 05:07:25: Mesh: Loading npc_scientists_ship_mothership_collision.mesh.
- 05:07:25: Mesh: Loading npc_traders_ship_fighter.mesh.
- 05:07:25: Mesh: Loading npc_traders_ship_mothership.mesh.
- 05:07:25: Skeleton: Loading npc_traders_ship_mothership.skeleton
- 05:07:25: Mesh: Loading npc_traders_ship_mothership_wreckage_stay_1.mesh.
- 05:07:25: Skeleton: Loading npc_traders_ship_mothership_wreckage_stay_1.skeleton
- 05:07:25: Mesh: Loading npc_traders_ship_mothership_wreckage_stay_2.mesh.
- 05:07:25: Skeleton: Loading npc_traders_ship_mothership_wreckage_stay_2.skeleton
- 05:07:25: Mesh: Loading npc_traders_ship_mothership_wreckage_stay_3.mesh.
- 05:07:25: Skeleton: Loading npc_traders_ship_mothership_wreckage_stay_3.skeleton
- 05:07:25: Mesh: Loading npc_traders_ship_mothership_collision.mesh.
- 05:07:25: Mesh: Loading general_environment_stargate_pegasi_switchstation.mesh.
- 05:07:25: Mesh: Loading human_ship_battleship_drexxor.mesh.
- 05:07:25: Skeleton: Loading human_ship_battleship_drexxor.skeleton
- 05:07:25: Mesh: Loading human_ship_battleship_drexxor_collision.mesh.
- 05:07:26: Mesh: Loading general_environment_stargate_pegasi.mesh.
- 05:07:26: Skeleton: Loading general_environment_stargate_pegasi.skeleton
- 05:07:26: Mesh: Loading general_environment_stargate_ancient2.mesh.
- 05:07:26: Mesh: Loading general_environment_asteroid_1.mesh.
- 05:07:26: Mesh: Loading general_environment_asteroid_2.mesh.
- 05:07:26: Mesh: Loading general_environment_asteroid_3.mesh.
- 05:07:26: Mesh: Loading general_environment_asteroid_4.mesh.
- 05:07:34: Initialising resource group Bootstrap
- 05:07:34: Parsing scripts for resource group Bootstrap
- 05:07:34: Parsing script OgreCore.material
- 05:07:34: Parsing script OgreProfiler.material
- 05:07:34: Parsing script Ogre.fontdef
- 05:07:34: Parsing script OgreDebugPanel.overlay
- 05:07:34: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- 05:07:34: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:34: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 05:07:34: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- 05:07:34: Parsing script OgreLoadingPanel.overlay
- 05:07:34: Finished parsing scripts for resource group Bootstrap
- 05:07:34: Initialising resource group General
- 05:07:34: Parsing scripts for resource group General
- 05:07:34: Finished parsing scripts for resource group General
- 05:07:34: Initialising resource group SHADERS
- 05:07:34: Initialising resource group MODELS_GENERAL
- 05:07:34: Parsing scripts for resource group MODELS_GENERAL
- 05:07:34: Parsing script arthrox_damageKit.material
- 05:07:34: Parsing script human_damageKit.material
- 05:07:34: Parsing script human_ship_shared.material
- 05:07:34: Parsing script human_structure_civilKit.material
- 05:07:34: Parsing script human_structure_civilKit_glass.material
- 05:07:34: Parsing script human_structure_industryKit_freighter.material
- 05:07:34: Parsing script human_structure_industryKit_miningstation.material
- 05:07:34: Parsing script human_structure_industryKit_shared.material
- 05:07:34: Parsing script human_structure_industryKit_shipyard.material
- 05:07:34: Parsing script human_structure_scienceKit.material
- 05:07:34: Parsing script human_structure_shared.material
- 05:07:34: Parsing script units_fx.material
- 05:07:34: Parsing script units_glass.material
- 05:07:34: Parsing script units_holography.material
- 05:07:34: Parsing script units_master.material
- 05:07:34: Parsing script units_master_arthrox.material
- 05:07:34: Parsing script units_master_humans.material
- 05:07:34: Parsing script units_master_xor.material
- 05:07:34: Parsing script xor_damageKit.material
- 05:07:34: Parsing script xor_module_shared.material
- 05:07:34: Parsing script _empty.material
- 05:07:34: Parsing script _invisible.material
- 05:07:34: Parsing script general_environment_asteroids.material
- 05:07:34: Parsing script general_environment_galaxies.material
- 05:07:34: Parsing script general_environment_planet_atmosphere.material
- 05:07:34: Parsing script general_environment_planet_gas.material
- 05:07:34: Parsing script general_environment_planet_solid.material
- 05:07:34: Parsing script general_environment_skybox_overlaySkybox.material
- 05:07:34: Parsing script general_environment_stargate_ancient2.material
- 05:07:34: Parsing script general_environment_stargate_pegasi.material
- 05:07:34: Parsing script general_gui_plane3DMI.material
- 05:07:34: Parsing script 1x1x1_box.material
- 05:07:34: Parsing script _axis.material
- 05:07:34: Finished parsing scripts for resource group MODELS_GENERAL
- 05:07:34: Initialising resource group MODELS_GENERAL_PLANETS
- 05:07:34: Parsing scripts for resource group MODELS_GENERAL_PLANETS
- 05:07:34: Finished parsing scripts for resource group MODELS_GENERAL_PLANETS
- 05:07:34: Initialising resource group MODELS_GENERAL_BATTLE
- 05:07:34: Parsing scripts for resource group MODELS_GENERAL_BATTLE
- 05:07:34: Finished parsing scripts for resource group MODELS_GENERAL_BATTLE
- 05:07:34: Initialising resource group TEXTURES_SCENE_GENERAL
- 05:07:34: Parsing scripts for resource group TEXTURES_SCENE_GENERAL
- 05:07:34: Parsing script SceneObjects.material
- 05:07:34: Parsing script skyboxes.material
- 05:07:34: Parsing script GalaxyMap.material
- 05:07:34: Parsing script arthrox_damageKit.material
- 05:07:34: Parsing script human_damageKit.material
- 05:07:34: Parsing script human_ship_shared.material
- 05:07:34: Parsing script human_structure_civilKit.material
- 05:07:34: Parsing script human_structure_civilKit_glass.material
- 05:07:34: Parsing script human_structure_industryKit_freighter.material
- 05:07:34: Parsing script human_structure_industryKit_miningstation.material
- 05:07:34: Parsing script human_structure_industryKit_shared.material
- 05:07:34: Parsing script human_structure_industryKit_shipyard.material
- 05:07:34: Parsing script human_structure_scienceKit.material
- 05:07:34: Parsing script human_structure_shared.material
- 05:07:34: Parsing script units_fx.material
- 05:07:34: Parsing script units_glass.material
- 05:07:34: Parsing script units_holography.material
- 05:07:34: Parsing script units_master.material
- 05:07:34: Parsing script units_master_arthrox.material
- 05:07:34: Parsing script units_master_humans.material
- 05:07:34: Parsing script units_master_xor.material
- 05:07:34: Parsing script xor_damageKit.material
- 05:07:34: Parsing script xor_module_shared.material
- 05:07:34: Parsing script _empty.material
- 05:07:34: Parsing script _invisible.material
- 05:07:34: Parsing script sprites_billboards.material
- 05:07:34: Parsing script sprites_billboards_wfx.material
- 05:07:34: Parsing script sprites_master.material
- 05:07:34: Parsing script sprites_misc.material
- 05:07:34: Parsing script sprites_particles.material
- 05:07:34: Parsing script sprites_particles_ufx.material
- 05:07:34: Parsing script sprites_particles_wfx.material
- 05:07:34: Parsing script sprites_ui.material
- 05:07:34: Finished parsing scripts for resource group TEXTURES_SCENE_GENERAL
- 05:07:34: Initialising resource group MODELS_HUMANS
- 05:07:34: Parsing scripts for resource group MODELS_HUMANS
- 05:07:34: Parsing script human_modules_shipdesigner.material
- 05:07:34: Parsing script human_module_m.material
- 05:07:34: Parsing script human_ships_fighters.material
- 05:07:34: Parsing script human_ship_battleship.material
- 05:07:34: Parsing script human_ship_corvette.material
- 05:07:34: Parsing script human_ship_cruiser.material
- 05:07:34: Parsing script human_ship_destroyer.material
- 05:07:34: Parsing script human_ship_drone.material
- 05:07:34: Parsing script human_ship_escapepod.material
- 05:07:34: Parsing script human_ship_frigate.material
- 05:07:34: Parsing script human_structure_cannon.material
- 05:07:34: Parsing script human_structure_cloakAndOShield.material
- 05:07:34: Parsing script human_structure_planetaryshield.material
- 05:07:34: Parsing script human_structure_station_military_a.material
- 05:07:34: Parsing script human_weapons_turrets_h.material
- 05:07:34: Parsing script human_weapons_turrets_lm.material
- 05:07:34: Parsing script human_weapons_turrets_s.material
- 05:07:34: Finished parsing scripts for resource group MODELS_HUMANS
- 05:07:34: Initialising resource group MODELS_NPC
- 05:07:34: Parsing scripts for resource group MODELS_NPC
- 05:07:34: Parsing script npc_collectors_ship_destroyer.material
- 05:07:34: Parsing script npc_mercenaries_ship_destroyer.material
- 05:07:34: Parsing script npc_mercenaries_ship_mothership.material
- 05:07:34: Parsing script npc_scientists_ship_mothership.material
- 05:07:34: Parsing script npc_traders_ship_fighter.material
- 05:07:34: Parsing script npc_traders_ship_mothership_part1.material
- 05:07:34: Parsing script npc_traders_ship_mothership_part2.material
- 05:07:34: Finished parsing scripts for resource group MODELS_NPC
- 05:07:34: Initialising resource group MODELS_XOR
- 05:07:34: Parsing scripts for resource group MODELS_XOR
- 05:07:35: Parsing script xor_modules_shipdesigner.material
- 05:07:35: Parsing script xor_module_heavy_A.material
- 05:07:35: Parsing script xor_module_heavy_B.material
- 05:07:35: Parsing script xor_module_light_A.material
- 05:07:35: Parsing script xor_module_light_B.material
- 05:07:35: Parsing script xor_module_medium_A.material
- 05:07:35: Parsing script xor_module_medium_B.material
- 05:07:35: Parsing script xor_ships_fighters.material
- 05:07:35: Parsing script xor_ship_controller.material
- 05:07:35: Parsing script xor_ship_drone.material
- 05:07:35: Parsing script xor_ship_freighter.material
- 05:07:35: Parsing script xor_structure_cannon.material
- 05:07:35: Parsing script xor_structure_cloak.material
- 05:07:35: Parsing script xor_structure_mastercontroller.material
- 05:07:35: Parsing script xor_structure_miningstation.material
- 05:07:35: Parsing script xor_structure_observatory.material
- 05:07:35: Parsing script xor_structure_planetaryshield.material
- 05:07:35: Parsing script xor_structure_repairdock.material
- 05:07:35: Parsing script xor_structure_shield.material
- 05:07:35: Parsing script xor_structure_shipyard.material
- 05:07:35: Parsing script xor_structure_stations_base.material
- 05:07:35: Parsing script xor_structure_stations_type.material
- 05:07:35: Parsing script xor_structure_stations_upgrade.material
- 05:07:35: Parsing script xor_structure_telescope.material
- 05:07:35: Parsing script xor_structure_tradecenter.material
- 05:07:35: Parsing script xor_structure_weaponplatform.material
- 05:07:35: Parsing script xor_weapons_pods_h.material
- 05:07:35: Parsing script xor_weapons_pods_lm.material
- 05:07:35: Finished parsing scripts for resource group MODELS_XOR
- 05:07:35: Initialising resource group MODELS_ARTHROX
- 05:07:35: Parsing scripts for resource group MODELS_ARTHROX
- 05:07:35: Parsing script arthrox_constrCocoon.material
- 05:07:35: Parsing script arthrox_modules_shipdesigner.material
- 05:07:35: Parsing script arthrox_module_giant_c.material
- 05:07:35: Parsing script arthrox_module_giant_head.material
- 05:07:35: Parsing script arthrox_module_giant_m.material
- 05:07:35: Parsing script arthrox_module_heavy_c.material
- 05:07:35: Parsing script arthrox_module_heavy_head.material
- 05:07:35: Parsing script arthrox_module_heavy_m.material
- 05:07:35: Parsing script arthrox_module_light_c.material
- 05:07:35: Parsing script arthrox_module_light_head.material
- 05:07:35: Parsing script arthrox_module_light_m.material
- 05:07:35: Parsing script arthrox_module_light_tail.material
- 05:07:35: Parsing script arthrox_module_medium_c.material
- 05:07:35: Parsing script arthrox_module_medium_head.material
- 05:07:35: Parsing script arthrox_module_medium_m.material
- 05:07:35: Parsing script arthrox_ships_fighters.material
- 05:07:35: Parsing script arthrox_ship_drone.material
- 05:07:35: Parsing script arthrox_ship_freighter.material
- 05:07:35: Parsing script arthrox_ship_harvester.material
- 05:07:35: Parsing script arthrox_structures_stations_part1.material
- 05:07:35: Parsing script arthrox_structures_stations_part2.material
- 05:07:35: Parsing script arthrox_structure_cannon.material
- 05:07:35: Parsing script arthrox_structure_cloak.material
- 05:07:35: Parsing script arthrox_structure_observatory.material
- 05:07:35: Parsing script arthrox_structure_planetaryshield.material
- 05:07:35: Parsing script arthrox_structure_repairdock.material
- 05:07:35: Parsing script arthrox_structure_shield.material
- 05:07:35: Parsing script arthrox_structure_shipyard.material
- 05:07:35: Parsing script arthrox_structure_telescope.material
- 05:07:35: Parsing script arthrox_structure_tradecenter_part1.material
- 05:07:35: Parsing script arthrox_structure_tradecenter_part2.material
- 05:07:35: Parsing script arthrox_structure_weaponplatform.material
- 05:07:35: Parsing script arthrox_weapons_turrets_h.material
- 05:07:35: Parsing script arthrox_weapons_turrets_lm.material
- 05:07:35: Parsing script arthrox_weapons_turrets_s.material
- 05:07:35: Finished parsing scripts for resource group MODELS_ARTHROX
- 05:07:35: Initialising resource group Compositors
- 05:07:35: Parsing scripts for resource group Compositors
- 05:07:35: Parsing script Bloom.material
- 05:07:35: Parsing script Bloom2.material
- 05:07:36: Parsing script scene_bloom.compositor
- 05:07:36: Finished parsing scripts for resource group Compositors
- 05:07:36: Initialising resource group PARTICLES
- 05:07:36: Parsing scripts for resource group PARTICLES
- 05:07:36: Parsing script arthrox_debris_field_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_debris_field_medium' registered
- 05:07:36: Texture: spr_debris_arthrox_heavy_01.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_debris_arthrox_medium_01.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 05:07:36: Texture: spr_debris_arthrox_medium_02.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 05:07:36: Texture: spr_debris_arthrox_heavy_02.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script arthrox_debris_field_medium_expand.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_debris_field_medium_expand' registered
- 05:07:36: Parsing script arthrox_destruction_giant.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_destruction_giant' registered
- 05:07:36: Texture: spr_explosion_fire_arthrox_01.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:36: Texture: spr_explosion_fire_arthrox_02.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:36: Texture: spr_explosion_fire_arthrox_03.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:36: Texture: spr_explosion_smoke_arthrox_01.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:36: Texture: spr_explosion_smoke_arthrox_02.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:36: Texture: spr_explosion_spark_arthrox_01.png: Loading 1 faces(PF_A8R8G8B8,128x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x256x1.
- 05:07:36: Texture: spr_explosion_spark_arthrox_02.png: Loading 1 faces(PF_A8R8G8B8,128x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x256x1.
- 05:07:36: Texture: spr_explosion_spark_arthrox_03.png: Loading 1 faces(PF_A8R8G8B8,128x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x256x1.
- 05:07:36: Parsing script arthrox_destruction_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_destruction_heavy' registered
- 05:07:36: Parsing script arthrox_destruction_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_destruction_light' registered
- 05:07:36: Parsing script arthrox_destruction_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_destruction_medium' registered
- 05:07:36: Parsing script arthrox_destruction_tail.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_destruction_tail' registered
- 05:07:36: Parsing script arthrox_directed_explosion_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_directed_explosion_heavy' registered
- 05:07:36: Texture: spr_explosion_fire_directed_arthrox_01.png: Loading 1 faces(PF_A8R8G8B8,256x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x512x1.
- 05:07:36: Texture: spr_explosion_fire_directed_arthrox_02.png: Loading 1 faces(PF_A8R8G8B8,256x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x512x1.
- 05:07:36: Parsing script arthrox_directed_explosion_heavy_low.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_directed_explosion_heavy_low' registered
- 05:07:36: Parsing script arthrox_directed_explosion_heavy_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_directed_explosion_heavy_medium' registered
- 05:07:36: Parsing script arthrox_directed_explosion_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_directed_explosion_light' registered
- 05:07:36: Parsing script arthrox_directed_explosion_light_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_directed_explosion_light_medium' registered
- 05:07:36: Parsing script arthrox_directed_explosion_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_directed_explosion_medium' registered
- 05:07:36: Parsing script arthrox_directed_explosion_medium_low.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_directed_explosion_medium_low' registered
- 05:07:36: Parsing script arthrox_directed_explosion_medium_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_directed_explosion_medium_medium' registered
- 05:07:36: Parsing script arthrox_fire_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_fire_heavy' registered
- 05:07:36: Parsing script arthrox_fire_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_fire_medium' registered
- 05:07:36: Parsing script arthrox_impact_debris_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_impact_debris_heavy' registered
- 05:07:36: Parsing script arthrox_impact_debris_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_impact_debris_light' registered
- 05:07:36: Parsing script arthrox_impact_debris_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_impact_debris_medium' registered
- 05:07:36: Parsing script arthrox_new_destruction.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_new_destruction' registered
- 05:07:36: Parsing script arthrox_shield_impact_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_shield_impact_heavy' registered
- 05:07:36: Texture: spr_glow_flare.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 05:07:36: Texture: spr_shield_ion_01.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 05:07:36: Parsing script arthrox_shield_impact_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_shield_impact_light' registered
- 05:07:36: Parsing script arthrox_shield_impact_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'arthrox_shield_impact_medium' registered
- 05:07:36: Parsing script fx_harvesting_arthrox.pu
- 05:07:36: ParticleUniverse: Particle System Template 'fx_harvesting_arthrox' registered
- 05:07:36: Texture: spr_fx_harvesting_cloud_arthrox.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script fx_harvesting_human.pu
- 05:07:36: ParticleUniverse: Particle System Template 'fx_harvesting_human' registered
- 05:07:36: Texture: spr_fx_harvesting_stones.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_fx_harvesting_flares_human.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script fx_jumpgate_pegasi.pu
- 05:07:36: ParticleUniverse: Particle System Template 'fx_jumpgate_pegasi' registered
- 05:07:36: Texture: spr_glow_flare_bright.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 05:07:36: Parsing script fx_wormhole.pu
- 05:07:36: ParticleUniverse: Particle System Template 'fx_wormhole' registered
- 05:07:36: Texture: spr_fx_jumpgate_streak_01.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
- 05:07:36: Parsing script human_debris_field_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_debris_field_medium' registered
- 05:07:36: Texture: spr_debris_human_light_02.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_debris_human_tiny_01.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 05:07:36: Texture: spr_debris_human_tiny_02.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_debris_human_tiny_03.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_debris_human_tiny_04.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script human_debris_field_medium_expand.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_debris_field_medium_expand' registered
- 05:07:36: Parsing script human_destruction_battleship.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_battleship' registered
- 05:07:36: Texture: spr_explosion_fire_human_01.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:36: Texture: spr_explosion_fire_human_02.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:36: Texture: spr_explosion_smoke_02.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_explosion_spark_human_01.png: Loading 1 faces(PF_A8R8G8B8,128x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x256x1.
- 05:07:36: Texture: spr_explosion_spark_human_02.png: Loading 1 faces(PF_A8R8G8B8,128x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x256x1.
- 05:07:36: Texture: spr_glow_human_01.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 05:07:36: Parsing script human_destruction_battleship_low.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_battleship_low' registered
- 05:07:36: Parsing script human_destruction_battleship_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_battleship_medium' registered
- 05:07:36: Parsing script human_destruction_corvette.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_corvette' registered
- 05:07:36: Parsing script human_destruction_corvette_low.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_corvette_low' registered
- 05:07:36: Parsing script human_destruction_corvette_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_corvette_medium' registered
- 05:07:36: Parsing script human_destruction_cruiser.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_cruiser' registered
- 05:07:36: Parsing script human_destruction_cruiser_low.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_cruiser_low' registered
- 05:07:36: Parsing script human_destruction_cruiser_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_cruiser_medium' registered
- 05:07:36: Parsing script human_destruction_destroyer.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_destroyer' registered
- 05:07:36: Parsing script human_destruction_destroyer_low.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_destroyer_low' registered
- 05:07:36: Parsing script human_destruction_destroyer_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_destroyer_medium' registered
- 05:07:36: Parsing script human_destruction_frigate.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_frigate' registered
- 05:07:36: Parsing script human_destruction_frigate_low.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_frigate_low' registered
- 05:07:36: Parsing script human_destruction_frigate_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_destruction_frigate_medium' registered
- 05:07:36: Parsing script human_directed_explosion_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_directed_explosion_heavy' registered
- 05:07:36: Parsing script human_directed_explosion_heavy_low.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_directed_explosion_heavy_low' registered
- 05:07:36: Parsing script human_directed_explosion_heavy_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_directed_explosion_heavy_medium' registered
- 05:07:36: Parsing script human_directed_explosion_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_directed_explosion_light' registered
- 05:07:36: Parsing script human_directed_explosion_light_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_directed_explosion_light_medium' registered
- 05:07:36: Parsing script human_directed_explosion_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_directed_explosion_medium' registered
- 05:07:36: Parsing script human_directed_explosion_medium_low.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_directed_explosion_medium_low' registered
- 05:07:36: Parsing script human_directed_explosion_medium_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_directed_explosion_medium_medium' registered
- 05:07:36: Parsing script human_fire_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_fire_heavy' registered
- 05:07:36: Texture: spr_explosion_smoke_04.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script human_fire_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_fire_medium' registered
- 05:07:36: Parsing script human_impact_debris_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_impact_debris_heavy' registered
- 05:07:36: Parsing script human_impact_debris_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_impact_debris_light' registered
- 05:07:36: Parsing script human_impact_debris_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_impact_debris_medium' registered
- 05:07:36: Parsing script human_structure_construction.pu
- 05:07:36: ParticleUniverse: Particle System Template 'human_structure_construction' registered
- 05:07:36: Parsing script ion_shield_impact_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ion_shield_impact_heavy' registered
- 05:07:36: Parsing script ion_shield_impact_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ion_shield_impact_light' registered
- 05:07:36: Parsing script ion_shield_impact_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ion_shield_impact_medium' registered
- 05:07:36: Parsing script jumpgate_idle.pu
- 05:07:36: ParticleUniverse: Particle System Template 'jumpgate_idle' registered
- 05:07:36: Texture: spr_fx_jumpgate_streak_02.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
- 05:07:36: Parsing script mesh_tester.pu
- 05:07:36: ParticleUniverse: Particle System Template 'mesh_tester' registered
- 05:07:36: Parsing script ufx_emp_area.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_emp_area' registered
- 05:07:36: Texture: spr_ufx_emp_tile.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_ufx_emp_sphere.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script ufx_emp_hit.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_emp_hit' registered
- 05:07:36: Texture: spr_ufx_emp_ball.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script ufx_emp_shot.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_emp_shot' registered
- 05:07:36: Parsing script ufx_energytransfer.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_energytransfer' registered
- 05:07:36: Parsing script ufx_gascloud_antimatter.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_gascloud_antimatter' registered
- 05:07:36: Texture: spr_ufx_gascloud_antimatter_cloud.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script ufx_gascloud_ion.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_gascloud_ion' registered
- 05:07:36: Texture: spr_ufx_gascloud_ion_cloud.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_fx_lightning_0.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:36: Texture: spr_fx_lightning_1.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:36: Texture: spr_fx_lightning_2.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:36: Texture: spr_fx_lightning_3.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:36: Parsing script ufx_gascloud_laser.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_gascloud_laser' registered
- 05:07:36: Texture: spr_ufx_gascloud_laser_cloud_0.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_ufx_gascloud_laser_cloud_1.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_ufx_gascloud_laser_cloud_2.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_ufx_gascloud_laser_cloud_3.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script ufx_gascloud_plasma.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_gascloud_plasma' registered
- 05:07:36: Texture: spr_ufx_gascloud_plasma_cloud.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_ufx_gascloud_plasma_glows.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script ufx_insystemjump.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_insystemjump' registered
- 05:07:36: Texture: spr_ufx_insystemjump_steaks.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_ufx_insystemjump_flares.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_ufx_insystemjump_bowwave.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script ufx_levelup.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_levelup' registered
- 05:07:36: Texture: spr_ufx_levelup.png: Loading 1 faces(PF_A8R8G8B8,64x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x128x1.
- 05:07:36: Parsing script ufx_repair_arthrox.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_repair_arthrox' registered
- 05:07:36: Texture: spr_wfx_specialweapons_arthrox_repair_cloud.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script ufx_repair_human.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_repair_human' registered
- 05:07:36: Texture: spr_glow_flare_star.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 05:07:36: Parsing script ufx_repair_xor.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_repair_xor' registered
- 05:07:36: Parsing script ufx_scanner_area.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_scanner_area' registered
- 05:07:36: Texture: spr_ufx_scanner_ping.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script ufx_scanner_ping.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_scanner_ping' registered
- 05:07:36: Parsing script ufx_scanner_target.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_scanner_target' registered
- 05:07:36: Texture: spr_ufx_scanner_trail.png: Loading 1 faces(PF_A8R8G8B8,256x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x64x1.
- 05:07:36: Parsing script ufx_tractorbeam.pu
- 05:07:36: ParticleUniverse: Particle System Template 'ufx_tractorbeam' registered
- 05:07:36: Texture: spr_ufx_tractorbeam.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 05:07:36: Parsing script weapon_human_torpedo_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_human_torpedo_heavy' registered
- 05:07:36: Parsing script weapon_human_torpedo_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_human_torpedo_medium' registered
- 05:07:36: Texture: spr_glow_aurora.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
- 05:07:36: Texture: spr_explosion_nucleus_01.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 05:07:36: Parsing script weapon_ion_impulse_impact_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_ion_impulse_impact_heavy' registered
- 05:07:36: Parsing script weapon_ion_impulse_impact_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_ion_impulse_impact_light' registered
- 05:07:36: Parsing script weapon_ion_impulse_impact_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_ion_impulse_impact_medium' registered
- 05:07:36: Parsing script weapon_laser_impulse_impact_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_laser_impulse_impact_heavy' registered
- 05:07:36: Parsing script weapon_laser_impulse_impact_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_laser_impulse_impact_light' registered
- 05:07:36: Parsing script weapon_laser_impulse_impact_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_laser_impulse_impact_medium' registered
- 05:07:36: Parsing script weapon_particle_impact_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_particle_impact_heavy' registered
- 05:07:36: Parsing script weapon_particle_impact_heavy_low.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_particle_impact_heavy_low' registered
- 05:07:36: Parsing script weapon_particle_impact_heavy_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_particle_impact_heavy_medium' registered
- 05:07:36: Parsing script weapon_particle_impact_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_particle_impact_light' registered
- 05:07:36: Parsing script weapon_particle_impact_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_particle_impact_medium' registered
- 05:07:36: Parsing script weapon_plasma_impulse_impact_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_plasma_impulse_impact_heavy' registered
- 05:07:36: Parsing script weapon_plasma_impulse_impact_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_plasma_impulse_impact_light' registered
- 05:07:36: Parsing script weapon_plasma_impulse_impact_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_plasma_impulse_impact_medium' registered
- 05:07:36: Parsing script weapon_xor_impulse_impact_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_xor_impulse_impact_heavy' registered
- 05:07:36: Texture: spr_explosion_fire_xor_03.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
- 05:07:36: Parsing script weapon_xor_impulse_impact_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_xor_impulse_impact_light' registered
- 05:07:36: Texture: spr_explosion_fire_xor_02.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
- 05:07:36: Parsing script weapon_xor_impulse_impact_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'weapon_xor_impulse_impact_medium' registered
- 05:07:36: Parsing script wfx_charge.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_charge' registered
- 05:07:36: Parsing script wfx_explosion_bomb_antimatter.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_explosion_bomb_antimatter' registered
- 05:07:36: Texture: spr_wfx_explosion_bomb_antimatter_shockwave.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_wfx_impact_rocket_antimatter_sphere.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 05:07:36: Texture: spr_wfx_impact_rocket_antimatter_spark.png: Loading 1 faces(PF_A8R8G8B8,64x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x128x1.
- 05:07:36: Parsing script wfx_impact_beam_ion.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_impact_beam_ion' registered
- 05:07:36: Parsing script wfx_impact_beam_ion_complex.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_impact_beam_ion_complex' registered
- 05:07:36: Texture: spr_wfx_impact_beam_ion_cone.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script wfx_impact_planet.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_impact_planet' registered
- 05:07:36: Texture: spr_wfx_impact_planet.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_explosion_smoke_thick.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script wfx_impact_rocket_antimatter.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_impact_rocket_antimatter' registered
- 05:07:36: Texture: spr_wfx_impact_rocket_antimatter_explosion.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script wfx_impact_rocket_arthrox.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_impact_rocket_arthrox' registered
- 05:07:36: Texture: spr_wfx_impact_rocket_arthrox_explosion.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_wfx_impact_rocket_arthrox_sphere.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_wfx_impact_rocket_human_smoke.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script wfx_impact_rocket_human.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_impact_rocket_human' registered
- 05:07:36: Texture: spr_wfx_impact_rocket_human_explosion.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Texture: spr_wfx_impact_rocket_human_sphere.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 05:07:36: Parsing script wfx_impact_torpedo_antimatter.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_impact_torpedo_antimatter' registered
- 05:07:36: Parsing script wfx_muzzle_bullet_ion_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_ion_heavy' registered
- 05:07:36: Texture: spr_wfx_muzzle_bullet_ion_heavy.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
- 05:07:36: Texture: spr_wfx_muzzlecone_bullet_ion.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script wfx_muzzle_bullet_ion_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_ion_light' registered
- 05:07:36: Texture: spr_wfx_muzzle_flare.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 05:07:36: Parsing script wfx_muzzle_bullet_ion_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_ion_medium' registered
- 05:07:36: Texture: spr_wfx_muzzle_bullet_ion_medium.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script wfx_muzzle_bullet_laser_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_laser_heavy' registered
- 05:07:36: Texture: spr_wfx_muzzle_bullet_laser_heavy.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
- 05:07:36: Texture: spr_wfx_muzzlecone_bullet_laser.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script wfx_muzzle_bullet_laser_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_laser_light' registered
- 05:07:36: Parsing script wfx_muzzle_bullet_laser_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_laser_medium' registered
- 05:07:36: Texture: spr_wfx_muzzle_bullet_laser_medium.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script wfx_muzzle_bullet_particle_heavy.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_particle_heavy' registered
- 05:07:36: Texture: spr_wfx_muzzle_bullet_particle_heavy.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
- 05:07:36: Texture: spr_wfx_muzzlecone_bullet_particle.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:36: Parsing script wfx_muzzle_bullet_particle_light.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_particle_light' registered
- 05:07:36: Parsing script wfx_muzzle_bullet_particle_medium.pu
- 05:07:36: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_particle_medium' registered
- 05:07:36: Texture: spr_wfx_muzzle_bullet_particle_medium.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script wfx_muzzle_bullet_plasma_heavy.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_plasma_heavy' registered
- 05:07:37: Texture: spr_wfx_muzzle_bullet_plasma_heavy.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
- 05:07:37: Texture: spr_wfx_muzzlecone_bullet_plasma.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script wfx_muzzle_bullet_plasma_light.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_plasma_light' registered
- 05:07:37: Parsing script wfx_muzzle_bullet_plasma_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_plasma_medium' registered
- 05:07:37: Texture: spr_wfx_muzzle_bullet_plasma_medium.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script wfx_muzzle_bullet_xor_heavy.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_xor_heavy' registered
- 05:07:37: Texture: spr_wfx_muzzle_bullet_xor_heavy.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
- 05:07:37: Texture: spr_wfx_muzzlecone_bullet_xor.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script wfx_muzzle_bullet_xor_light.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_xor_light' registered
- 05:07:37: Parsing script wfx_muzzle_bullet_xor_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_muzzle_bullet_xor_medium' registered
- 05:07:37: Texture: spr_wfx_muzzle_bullet_xor_medium.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script wfx_muzzle_lac_heavy.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_muzzle_lac_heavy' registered
- 05:07:37: Parsing script wfx_muzzle_lac_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_muzzle_lac_medium' registered
- 05:07:37: Parsing script wfx_muzzle_rocket_antimatter.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_muzzle_rocket_antimatter_medium' registered
- 05:07:37: Texture: spr_wfx_muzzle_rocket_antimatter_medium.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script wfx_muzzle_rocket_arthrox.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_muzzle_rocket_arthrox_medium' registered
- 05:07:37: Texture: spr_wfx_muzzle_rocket_arthrox_medium.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script wfx_muzzle_torpedo_antimatter.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_muzzle_torpedo_antimatter_medium' registered
- 05:07:37: Texture: spr_wfx_muzzle_torpedo_antimatter_medium.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script wfx_muzzle_torpedo_arthrox.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_muzzle_torpedo_arthrox_medium' registered
- 05:07:37: Texture: spr_wfx_muzzle_torpedo_arthrox_medium.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script wfx_specialweapon_arthrox_acid.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_specialweapon_arthrox_acid' registered
- 05:07:37: Texture: spr_wfx_specialweapons_arthrox_acid_cloud.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script wfx_specialweapon_arthrox_repair.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_specialweapon_arthrox_repair' registered
- 05:07:37: Parsing script wfx_specialweapon_flak.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_specialweapon_flak' registered
- 05:07:37: Texture: spr_wfx_specialweapons_flak.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:37: Parsing script wfx_specialweapon_human_gravition.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_specialweapon_human_gravition' registered
- 05:07:37: Texture: spr_wfx_specialweapons_human_graviton_center.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script wfx_specialweapon_human_pusher.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_specialweapon_human_pusher' registered
- 05:07:37: Texture: spr_wfx_specialweapons_human_pusher_ring.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Texture: spr_wfx_specialweapons_human_pusher_center.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Compiler error: unknown error in wfx_specialweapon_human_pusher.pu(143): token "observer" is not recognized
- 05:07:37: Parsing script wfx_specialweapon_xor_antiarmor.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_specialweapon_xor_antiarmor' registered
- 05:07:37: Texture: spr_wfx_specialweapons_xor_antiarmor_cluster.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script wfx_specialweapon_xor_tesla.pu
- 05:07:37: ParticleUniverse: Particle System Template 'wfx_specialweapon_xor_tesla' registered
- 05:07:37: Texture: spr_wfx_specialweapons_xor_tesla_lightning_0.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Texture: spr_wfx_specialweapons_xor_tesla_lightning_1.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Texture: spr_wfx_specialweapons_xor_tesla_lightning_2.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script xor_debris_field_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_debris_field_medium' registered
- 05:07:37: Texture: spr_debris_xor_small_03.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Texture: spr_debris_xor_tiny_01.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 05:07:37: Texture: spr_debris_xor_tiny_02.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 05:07:37: Texture: spr_debris_xor_small_02.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Texture: spr_debris_xor_small_01.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:37: Parsing script xor_debris_field_medium_expand.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_debris_field_medium_expand' registered
- 05:07:37: Parsing script xor_destruction_heavy.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_destruction_heavy' registered
- 05:07:37: Texture: spr_explosion_fire_xor_01.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
- 05:07:37: Texture: spr_explosion_spark_xor_01.png: Loading 1 faces(PF_A8R8G8B8,128x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x256x1.
- 05:07:37: Texture: spr_explosion_spark_xor_02.png: Loading 1 faces(PF_A8R8G8B8,128x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x256x1.
- 05:07:37: Texture: spr_glow_xor_01.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 05:07:37: Parsing script xor_destruction_heavy_low.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_destruction_heavy_low' registered
- 05:07:37: Parsing script xor_destruction_heavy_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_destruction_heavy_medium' registered
- 05:07:37: Parsing script xor_destruction_light.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_destruction_light' registered
- 05:07:37: Parsing script xor_destruction_light_low.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_destruction_light_low' registered
- 05:07:37: Parsing script xor_destruction_light_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_destruction_light_medium' registered
- 05:07:37: Parsing script xor_destruction_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_destruction_medium' registered
- 05:07:37: Parsing script xor_destruction_medium_low.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_destruction_medium_low' registered
- 05:07:37: Parsing script xor_destruction_medium_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_destruction_medium_medium' registered
- 05:07:37: Parsing script xor_directed_explosion_heavy.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_directed_explosion_heavy' registered
- 05:07:37: Parsing script xor_directed_explosion_heavy_low.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_directed_explosion_heavy_low' registered
- 05:07:37: Parsing script xor_directed_explosion_heavy_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_directed_explosion_heavy_medium' registered
- 05:07:37: Parsing script xor_directed_explosion_light.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_directed_explosion_light' registered
- 05:07:37: Parsing script xor_directed_explosion_light_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_directed_explosion_light_medium' registered
- 05:07:37: Parsing script xor_directed_explosion_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_directed_explosion_medium' registered
- 05:07:37: Parsing script xor_directed_explosion_medium_low.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_directed_explosion_medium_low' registered
- 05:07:37: Parsing script xor_directed_explosion_medium_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_directed_explosion_medium_medium' registered
- 05:07:37: Parsing script xor_fire_heavy.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_fire_heavy' registered
- 05:07:37: Parsing script xor_fire_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_fire_medium' registered
- 05:07:37: Parsing script xor_impact_debris_heavy.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_impact_debris_heavy' registered
- 05:07:37: Parsing script xor_impact_debris_light.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_impact_debris_light' registered
- 05:07:37: Parsing script xor_impact_debris_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_impact_debris_medium' registered
- 05:07:37: Parsing script xor_shield_impact_heavy.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_shield_impact_heavy' registered
- 05:07:37: Texture: spr_shield_xor_01.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:37: Parsing script xor_shield_impact_light.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_shield_impact_light' registered
- 05:07:37: Parsing script xor_shield_impact_medium.pu
- 05:07:37: ParticleUniverse: Particle System Template 'xor_shield_impact_medium' registered
- 05:07:37: Finished parsing scripts for resource group PARTICLES
- 05:07:37: Initialising resource group TEXTURES_INITIAL_GUI
- 05:07:37: Initialising resource group TEXTURES_GUI_MAINMENU
- 05:07:37: Parsing scripts for resource group TEXTURES_GUI_MAINMENU
- 05:07:37: Finished parsing scripts for resource group TEXTURES_GUI_MAINMENU
- 05:07:37: Initialising resource group TEXTURES_GUI_XOR
- 05:07:37: Parsing scripts for resource group TEXTURES_GUI_XOR
- 05:07:37: Finished parsing scripts for resource group TEXTURES_GUI_XOR
- 05:07:37: Initialising resource group TEXTURES_GUI_HUMANS
- 05:07:37: Parsing scripts for resource group TEXTURES_GUI_HUMANS
- 05:07:37: Finished parsing scripts for resource group TEXTURES_GUI_HUMANS
- 05:07:37: Initialising resource group TEXTURES_GUI_ARTHROX
- 05:07:37: Parsing scripts for resource group TEXTURES_GUI_ARTHROX
- 05:07:37: Finished parsing scripts for resource group TEXTURES_GUI_ARTHROX
- 05:07:37: Initialising resource group TEXTURES_SHARED_ARTHROX
- 05:07:37: Parsing scripts for resource group TEXTURES_SHARED_ARTHROX
- 05:07:37: Finished parsing scripts for resource group TEXTURES_SHARED_ARTHROX
- 05:07:37: Initialising resource group TEXTURES_SHARED_XOR
- 05:07:37: Parsing scripts for resource group TEXTURES_SHARED_XOR
- 05:07:37: Finished parsing scripts for resource group TEXTURES_SHARED_XOR
- 05:07:37: Initialising resource group TEXTURES_SHARED_HUMANS
- 05:07:37: Parsing scripts for resource group TEXTURES_SHARED_HUMANS
- 05:07:37: Finished parsing scripts for resource group TEXTURES_SHARED_HUMANS
- 05:07:37: Initialising resource group TEXTURES_GUI_GENERAL
- 05:07:37: Parsing scripts for resource group TEXTURES_GUI_GENERAL
- 05:07:37: Parsing script 3DMI.material
- 05:07:37: Parsing script Line.material
- 05:07:37: Parsing script white.material
- 05:07:37: Finished parsing scripts for resource group TEXTURES_GUI_GENERAL
- 05:07:37: Loading resource group 'TEXTURES_GUI_HUMANS' - Resources: 1 World Geometry: 1
- 05:07:37: Texture: texture_hscrollbar_48x16.png: Loading 1 faces(PF_A8R8G8B8,48x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x16x1.
- 05:07:37: Texture: texture_vscrollbar_16x48.png: Loading 1 faces(PF_A8R8G8B8,16x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x48x1.
- 05:07:37: Texture: texture_pusher_16x16.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:37: Texture: humans_button_2_toggle.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- 05:07:37: Texture: humans_button_2.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 05:07:37: Texture: cursor-defend.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: cursor-move.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: cursor-move_starlane.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: cursor-ballerwegdendreck.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: cursor-repair.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: cursor-scan.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: cursor-colonize.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: cursor-energytransfer.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: cursor-tractorbeam.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: cursor-sublightfield.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: cursor-galaxy-move.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: cursor-galaxy-move-ok.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: cursor-build-miningstation.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: cursor-planetmanagement_teardown.png: Loading 1 faces(PF_A8R8G8B8,48x48x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,48x48x1.
- 05:07:37: Texture: humans_panel_inner_edges02.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- 05:07:37: Texture: gm_button_planets.png: Loading 1 faces(PF_A8R8G8B8,32x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x128x1.
- 05:07:37: Texture: gm_button_planets.png: Loading 1 faces(PF_A8R8G8B8,32x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x128x1.
- 05:07:37: Texture: gm_button_ships.png: Loading 1 faces(PF_A8R8G8B8,32x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x128x1.
- 05:07:37: Texture: gui_xor_icons_shipcomponents01.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 05:07:37: Texture: gui_arthrox_icons01.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 05:07:37: Texture: titlebar_researchbar_fill_dark.png: Loading 1 faces(PF_A8R8G8B8,25x18x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,25x18x1.
- 05:07:37: Texture: titlebar_researchbar_fill_light.png: Loading 1 faces(PF_A8R8G8B8,25x18x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,25x18x1.
- 05:07:37: Texture: arthrox_research_girl.png: Loading 1 faces(PF_A8R8G8B8,417x417x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,417x417x1.
- 05:07:37: Texture: humans_planetslots.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:37: Texture: humans_planetslots.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:37: Texture: humans_planetslots.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:37: Texture: humans_planetslots.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:37: Texture: humans_planetslots.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:37: Texture: humans_planetslots.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:37: Texture: humans_planetslots.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:37: Texture: humans_planetslots.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:37: Texture: humans_planetslots.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:37: Texture: diplomacy_frame_button.png: Loading 1 faces(PF_A8R8G8B8,128x200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x200x1.
- 05:07:37: Texture: diplomacy_frame_button_toggle.png: Loading 1 faces(PF_A8R8G8B8,256x200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x200x1.
- 05:07:37: Texture: race_resources.png: Loading 1 faces(PF_A8R8G8B8,160x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,160x64x1.
- 05:07:37: Texture: race_resources.png: Loading 1 faces(PF_A8R8G8B8,160x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,160x64x1.
- 05:07:37: Finished loading resource group TEXTURES_GUI_HUMANS
- 05:07:37: Loading resource group 'TEXTURES_GUI_GENERAL' - Resources: 1 World Geometry: 1
- 05:07:37: Texture: loading_Background.png: Loading 1 faces(PF_A8R8G8B8,1904x1122x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1904x1122x1.
- 05:07:37: Texture: defaultCursor_normal_silver.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 05:07:37: Texture: defaultCursor_light_silver.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 05:07:37: Texture: kalypso_logo.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- 05:07:37: Texture: novacore_logo.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- 05:07:38: Texture: pegasus_wallpaper2.png: Loading 1 faces(PF_A8R8G8B8,1438x899x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1438x899x1.
- 05:07:38: Texture: human_campaign.png: Loading 1 faces(PF_A8R8G8B8,700x1200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,700x1200x1.
- 05:07:38: Texture: xor_ep_2.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:38: Texture: human_ep_1.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:38: Texture: human_ep_2.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:38: Texture: human_ep_3.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:38: Texture: human_ep_4.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:38: Texture: xor_campaign.png: Loading 1 faces(PF_A8R8G8B8,700x1200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,700x1200x1.
- 05:07:38: Texture: xor_ep_1.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:38: Texture: xor_ep_3.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:38: Texture: xor_ep_4.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:38: Texture: arthrox_campaign.png: Loading 1 faces(PF_A8R8G8B8,700x1200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,700x1200x1.
- 05:07:38: Texture: arthrox_ep_1.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:38: Texture: arthrox_ep_2.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:38: Texture: arthrox_ep_3.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:38: Texture: arthrox_ep_4.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:38: Texture: humans_icon_research.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:07:38: Texture: gui_humans_icons_planetmanagement.png: Loading 1 faces(PF_A8R8G8B8,256x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x64x1.
- 05:07:38: Texture: gui_humans_icons_planetmanagement.png: Loading 1 faces(PF_A8R8G8B8,256x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x64x1.
- 05:07:38: Texture: gui_humans_icons_planetmanagement.png: Loading 1 faces(PF_A8R8G8B8,256x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x64x1.
- 05:07:38: Texture: humans_icon_research.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:07:38: Texture: humans_icon_production.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:07:38: Texture: humans_icon_production.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:07:38: Texture: humans_icon_population.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:07:38: Texture: humans_icon_population.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:07:38: Texture: _gui_missing.png: Loading 1 faces(PF_R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,16x16x1.
- 05:07:38: Texture: _gui_missing_anim_0.png: Loading 1 faces(PF_R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,16x16x1.
- 05:07:38: Texture: sightRadii_color_own.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: spaceunit_sightradius.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 05:07:38: Texture: 3DMI_color_move.png: Loading 1 faces(PF_R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_color_attack.png: Loading 1 faces(PF_R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_0.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_1.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_2.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_3.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_4.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_5.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_6.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_7.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_8.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_9.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_10.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_11.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_12.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_13.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_14.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeA_15.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_0.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_1.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_2.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_3.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_4.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_5.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_6.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_7.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_8.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_9.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_10.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_11.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_12.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_13.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_14.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: 3DMI_typeB_15.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Texture: galaxymap_movement.png: Loading 1 faces(PF_R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,16x16x1.
- 05:07:38: Texture: galaxymap_movement_highlight.png: Loading 1 faces(PF_R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,16x16x1.
- 05:07:38: Texture: starlane_explored.png: Loading 1 faces(PF_A8R8G8B8,16x16x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,16x16x1.
- 05:07:38: Finished loading resource group TEXTURES_GUI_GENERAL
- 05:07:38: Texture: gui_humans_mainmenu_button.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:07:40: Texture: lop-logo.png: Loading 1 faces(PF_A8R8G8B8,400x145x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x145x1.
- 05:07:40: Texture: humans_panel_mainmenu_back.png: Loading 1 faces(PF_A8R8G8B8,236x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,236x256x1.
- 05:07:40: Texture: humans_panel_mainmenu_headline.png: Loading 1 faces(PF_A8R8G8B8,512x147x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x147x1.
- 05:07:43: Texture: button_arrows.png: Loading 1 faces(PF_A8R8G8B8,32x96x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x96x1.
- 05:07:46: Texture: gui_humans_default_button2_toggle.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- 05:07:46: Texture: black_trans60.png: Loading 1 faces(PF_A8R8G8B8,1x1x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1.
- 05:07:46: Texture: panel_humans_inner_black2.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 05:07:46: Texture: gui_button_delete.png: Loading 1 faces(PF_A8R8G8B8,32x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x128x1.
- 05:07:46: Texture: panel_humans_inner_black2_hovered.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
- 05:07:53: Unloading resource group TEXTURES_GUI_MAINMENU
- 05:07:53: Finished unloading resource group TEXTURES_GUI_MAINMENU
- 05:07:53: Loading resource group 'TEXTURES_SHARED_XOR' - Resources: 1 World Geometry: 1
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- 05:07:55: D3D9 : Loading 2D Texture, image name : 'xor_module_shared_D.dds' with 0 mip map levels
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- 05:07:55: Texture: spr_environment_nebular_2.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:55: Texture: spr_environment_dust_small.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:07:55: Texture: white_trans33.png: Loading 1 faces(PF_A8R8G8B8,1x1x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1.
- 05:07:55: Mesh: Loading general_environment_skybox_overlaySkybox.mesh.
- 05:07:55: Texture: sbox_fog_02_BK.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 05:07:55: Texture: sbox_fog_02_DN.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 05:07:55: Texture: sbox_fog_02_FR.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 05:07:55: Texture: sbox_fog_02_LF.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 05:07:55: Texture: sbox_fog_02_RT.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 05:07:55: Texture: sbox_fog_02_UP.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 05:07:55: Mesh: Loading general_gui_plane3DMI.mesh.
- 05:07:55: D3D9 : Loading 2D Texture, image name : 'general_gui_3DMIPlane_D.dds' with 0 mip map levels
- 05:07:55: Texture: human_campaign.png: Loading 1 faces(PF_A8R8G8B8,700x1200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,700x1200x1.
- 05:07:55: Texture: xor_campaign.png: Loading 1 faces(PF_A8R8G8B8,700x1200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,700x1200x1.
- 05:07:55: Texture: arthrox_campaign.png: Loading 1 faces(PF_A8R8G8B8,700x1200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,700x1200x1.
- 05:07:55: Texture: human_ep_1.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:55: Texture: human_ep_2.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:56: Texture: human_ep_3.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:56: Texture: human_ep_4.png: Loading 1 faces(PF_A8R8G8B8,512x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x1024x1.
- 05:07:56: Texture: humans_hud_battlebar_left_closed.png: Loading 1 faces(PF_A8R8G8B8,119x12x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,119x12x1.
- 05:07:56: Texture: humans_hud_battlebar_center_closed.png: Loading 1 faces(PF_A8R8G8B8,136x12x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,136x12x1.
- 05:07:56: Texture: humans_hud_battlebar_right_closed.png: Loading 1 faces(PF_A8R8G8B8,119x12x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,119x12x1.
- 05:07:56: Texture: humans_hud_shiplist.png: Loading 1 faces(PF_A8R8G8B8,167x136x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,167x136x1.
- 05:07:56: Texture: humans_button_starsystem_planet_selection.png: Loading 1 faces(PF_A8R8G8B8,100x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x256x1.
- 05:07:56: Texture: humans_button_starsystem_structures_selection.png: Loading 1 faces(PF_A8R8G8B8,100x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,100x256x1.
- 05:07:56: Texture: lensflare01.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
- 05:07:56: Texture: black.tga: Loading 1 faces(PF_A1R5G5B5,1x1x1) with 0 generated mipmaps from Image. Internal format is PF_A1R5G5B5,1x1x1.
- 05:07:56: Texture: gui_humans_panel_factionslot.png: Loading 1 faces(PF_A8R8G8B8,128x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
- 05:07:56: Texture: humans_titlebar_researchbar.png: Loading 1 faces(PF_A8R8G8B8,240x23x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,240x23x1.
- 05:07:56: Texture: lobby_icon_hover_shape_btn.png: Loading 1 faces(PF_A8R8G8B8,50x200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,50x200x1.
- 05:07:56: Texture: humans_titlebar_buttonbar.png: Loading 1 faces(PF_A8R8G8B8,249x24x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,249x24x1.
- 05:07:56: Texture: humans_titlebar.png: Loading 1 faces(PF_A8R8G8B8,964x55x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,964x55x1.
- 05:07:57: Texture: humans_mainbuttons_background.png: Loading 1 faces(PF_A8R8G8B8,400x89x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x89x1.
- 05:07:57: Texture: Imperium_neu.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:07:57: Texture: Forschung_neu.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:07:57: Texture: Diplomatie_neu.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:07:57: Texture: Schiffsdesigner_neu.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:07:57: Texture: Flotte_neu.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:07:57: Texture: mainmenu_gamesettings.png: Loading 1 faces(PF_A8R8G8B8,384x320x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,384x320x1.
- 05:08:00: Texture: faction_emblems.png: Loading 1 faces(PF_A8R8G8B8,320x320x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,320x320x1.
- 05:08:00: Texture: green_trans60.png: Loading 1 faces(PF_A8R8G8B8,1x1x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1.
- 05:08:00: Texture: red_trans60.png: Loading 1 faces(PF_A8R8G8B8,1x1x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1.
- 05:08:00: Texture: gui_general_hud_tacticaloverlay.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
- 05:08:02: Texture: white_selection_circle.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 05:08:02: Texture: humans_hud_battlebar_center.png: Loading 1 faces(PF_A8R8G8B8,136x167x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,136x167x1.
- 05:08:02: Texture: humans_hud_battlebar_left.png: Loading 1 faces(PF_A8R8G8B8,119x115x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,119x115x1.
- 05:08:02: Texture: humans_hud_battlebar_right.png: Loading 1 faces(PF_A8R8G8B8,119x115x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,119x115x1.
- 05:08:02: Texture: gui_icons_shipabilities.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:08:06: Texture: starsystem_asteroidfield.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 05:08:06: Texture: gui_humans_button_components.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:08:06: Texture: starsystem_stargate.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 05:08:06: Texture: earth.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
- 05:08:07: Texture: humans_panel_default_small.png: Loading 1 faces(PF_A8R8G8B8,191x177x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,191x177x1.
- 05:08:12: Unloading resource group TEXTURES_SHARED_HUMANS
- 05:08:12: Finished unloading resource group TEXTURES_SHARED_HUMANS
- 05:08:12: Unloading resource group TEXTURES_SHARED_XOR
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- 05:08:12: Unloading resource group TEXTURES_SHARED_ARTHROX
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- 05:08:13: Unloading resource group MODELS_HUMANS
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- 05:08:13: Unloading resource group PARTICLES
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- 05:08:28: Unloading resource group TEXTURES_GUI_MAINMENU
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- 05:08:28: Loading resource group 'TEXTURES_SHARED_XOR' - Resources: 1 World Geometry: 1
- 05:08:28: Texture: gui_xor_icons_shipcomponents01.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 05:08:28: Finished loading resource group TEXTURES_SHARED_XOR
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- 05:08:28: Texture: gui_arthrox_icons01.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 05:08:28: Finished loading resource group TEXTURES_SHARED_ARTHROX
- 05:08:28: Loading resource group 'TEXTURES_SHARED_HUMANS' - Resources: 1 World Geometry: 1
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- 05:08:28: Mesh: Loading human_ship_cruiser.mesh.
- 05:08:28: Skeleton: Loading human_ship_cruiser.skeleton
- 05:08:28: D3D9 : Loading 2D Texture, image name : 'human_ship_cruiser_D.dds' with 10 mip map levels
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- 05:08:28: Mesh: Loading human_ship_cruiser_LOD1.mesh.
- 05:08:28: Skeleton: Loading human_ship_cruiser_LOD1.skeleton
- 05:08:28: Mesh: Loading human_ship_cruiser_LOD2.mesh.
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- 05:08:28: Mesh: Loading human_ship_cruiser_LOD3.mesh.
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- 05:08:28: Mesh: Loading human_weapon_turret_l_T_xodd.mesh.
- 05:08:28: Skeleton: Loading human_weapon_turret_l_T_xodd.skeleton
- 05:08:28: D3D9 : Loading 2D Texture, image name : 'human_weapons_turrets_lm_D.dds' with 9 mip map levels
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- 05:08:28: Mesh: Loading human_weapon_turret_l_A_particle_long_x3.mesh.
- 05:08:28: Skeleton: Loading human_weapon_turret_l_A_particle_long_x3.skeleton
- 05:08:28: Mesh: Loading human_weapon_turret_l_T_xeven.mesh.
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- 05:08:28: Mesh: Loading human_weapon_turret_l_A_particle_x2.mesh.
- 05:08:28: Skeleton: Loading human_weapon_turret_l_A_particle_x2.skeleton
- 05:08:28: Mesh: Loading human_weapon_turret_l_A_particle_x1.mesh.
- 05:08:28: Skeleton: Loading human_weapon_turret_l_A_particle_x1.skeleton
- 05:08:28: Mesh: Loading human_module_heavy_c_a.mesh.
- 05:08:28: Skeleton: Loading human_module_heavy_c_a.skeleton
- 05:08:28: Mesh: Loading human_module_heavy_c_a_LOD1.mesh.
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- 05:08:28: Mesh: Loading human_module_light_c_b_right.mesh.
- 05:08:28: Skeleton: Loading human_module_light_c_b_right.skeleton
- 05:08:28: Mesh: Loading human_module_light_c_b_right_LOD1.mesh.
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- 05:08:28: Mesh: Loading human_module_light_c_b_right_LOD2.mesh.
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- 05:08:28: Mesh: Loading human_module_light_c_b_right_LOD3.mesh.
- 05:08:28: Skeleton: Loading human_module_light_c_b_right_LOD3.skeleton
- 05:08:28: Mesh: Loading human_weapon_turret_l_A_particle_long_x2.mesh.
- 05:08:28: Skeleton: Loading human_weapon_turret_l_A_particle_long_x2.skeleton
- 05:08:28: Mesh: Loading human_weapon_turret_l_A_particle_x4.mesh.
- 05:08:28: Skeleton: Loading human_weapon_turret_l_A_particle_x4.skeleton
- 05:08:28: Mesh: Loading human_ship_destroyer.mesh.
- 05:08:28: Skeleton: Loading human_ship_destroyer.skeleton
- 05:08:28: D3D9 : Loading 2D Texture, image name : 'human_ship_destroyer_D.dds' with 9 mip map levels
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- 05:08:28: Mesh: Loading human_ship_destroyer_LOD1.mesh.
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- 05:08:28: Mesh: Loading human_ship_destroyer_LOD2.mesh.
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- 05:08:28: Mesh: Loading human_weapon_turret_l_A_particle_long_x1.mesh.
- 05:08:28: Skeleton: Loading human_weapon_turret_l_A_particle_long_x1.skeleton
- 05:08:28: Mesh: Loading human_weapon_turret_m_T.mesh.
- 05:08:28: Skeleton: Loading human_weapon_turret_m_T.skeleton
- 05:08:28: Mesh: Loading human_weapon_turret_m_A_particle_x2.mesh.
- 05:08:28: Skeleton: Loading human_weapon_turret_m_A_particle_x2.skeleton
- 05:08:28: Mesh: Loading human_weapon_turret_m_A_particle_x2_LOD1.mesh.
- 05:08:28: Mesh: Loading human_weapon_turret_m_A_particle_x3.mesh.
- 05:08:28: Skeleton: Loading human_weapon_turret_m_A_particle_x3.skeleton
- 05:08:28: Mesh: Loading human_weapon_turret_m_A_particle_x3_LOD1.mesh.
- 05:08:28: Mesh: Loading human_module_heavy_m_a.mesh.
- 05:08:28: Skeleton: Loading human_module_heavy_m_a.skeleton
- 05:08:28: D3D9 : Loading 2D Texture, image name : 'human_module_m_D.dds' with 10 mip map levels
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- 05:08:28: Mesh: Loading human_module_heavy_m_a_LOD1.mesh.
- 05:08:28: Mesh: Loading human_module_heavy_m_a_LOD2.mesh.
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- 05:08:28: Mesh: Loading human_module_light_s_b_right.mesh.
- 05:08:28: Skeleton: Loading human_module_light_s_b_right.skeleton
- 05:08:28: Mesh: Loading human_module_light_s_b_right_LOD1.mesh.
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- 05:08:28: Mesh: Loading human_module_light_s_b_right_LOD2.mesh.
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- 05:08:28: Mesh: Loading human_module_light_s_b_right_LOD3.mesh.
- 05:08:28: Skeleton: Loading human_module_light_s_b_right_LOD3.skeleton
- 05:08:28: Mesh: Loading human_weapon_turret_m_A_particle_long_x1.mesh.
- 05:08:28: Skeleton: Loading human_weapon_turret_m_A_particle_long_x1.skeleton
- 05:08:28: Mesh: Loading human_weapon_turret_m_A_particle_long_x1_LOD1.mesh.
- 05:08:28: Mesh: Loading human_module_light_m_b_right.mesh.
- 05:08:28: Skeleton: Loading human_module_light_m_b_right.skeleton
- 05:08:28: Mesh: Loading human_module_light_m_b_right_LOD1.mesh.
- 05:08:28: Mesh: Loading human_module_light_m_b_right_LOD2.mesh.
- 05:08:28: Mesh: Loading human_module_light_m_b_right_LOD3.mesh.
- 05:08:28: Mesh: Loading human_ship_frigate.mesh.
- 05:08:28: Skeleton: Loading human_ship_frigate.skeleton
- 05:08:28: D3D9 : Loading 2D Texture, image name : 'human_ship_frigate_D.dds' with 9 mip map levels
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- 05:08:28: Mesh: Loading human_ship_frigate_LOD1.mesh.
- 05:08:28: Skeleton: Loading human_ship_frigate_LOD1.skeleton
- 05:08:28: Mesh: Loading human_ship_frigate_LOD2.mesh.
- 05:08:28: Skeleton: Loading human_ship_frigate_LOD2.skeleton
- 05:08:28: Mesh: Loading human_ship_frigate_LOD3.mesh.
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- 05:08:54: Texture: gui_general_hud_schemes_human_ship_cruiser.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1.
- 05:08:55: Texture: gui_icons_shipabilities_cursors.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
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- 05:08:55: Texture: human_structure_glass_D_UC.tga: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:08:55: Texture: human_structure_glass_N_UC.tga: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 05:09:30: Texture: black.png: Loading 1 faces(PF_A8R8G8B8,1x1x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1x1x1.
- 05:09:30: Texture: Avatar_Daniels.png: Loading 1 faces(PF_A8R8G8B8,150x200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,150x200x1.
- 05:09:34: Texture: Avatar_taylor.png: Loading 1 faces(PF_A8R8G8B8,150x200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,150x200x1.
- 05:09:43: Mesh: Loading human_ship_freighter_light.mesh.
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- 05:09:58: Texture: gui_humans_tree_list.png: Loading 1 faces(PF_A8R8G8B8,96x32x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,96x32x1.
- 05:09:58: Texture: gui_humans_button_cancel2.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:10:02: Mesh: Loading human_structure_miningstation_a.mesh.
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- 05:10:14: Texture: humans_slider_pusher.png: Loading 1 faces(PF_A8R8G8B8,32x44x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x44x1.
- 05:10:14: Texture: humans_button_arrow_left.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:10:14: Texture: gui_humans_button_edit.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:10:14: Texture: humans_button_arrow_right.png: Loading 1 faces(PF_A8R8G8B8,64x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x256x1.
- 05:10:14: Texture: gui_icons_planetcomponentclasses.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- 05:10:14: Texture: humans_panel_constructionqueue.png: Loading 1 faces(PF_A8R8G8B8,256x106x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x106x1.
- 05:10:14: Texture: Orbital_Slot.png: Loading 1 faces(PF_A8R8G8B8,256x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x512x1.
- 05:10:14: Texture: humans_panel_default_closing_256.png: Loading 1 faces(PF_A8R8G8B8,256x264x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x264x1.
- 05:10:17: Texture: Avatar_simmons.png: Loading 1 faces(PF_A8R8G8B8,150x200x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,150x200x1.
- 05:10:20: Mesh: Loading boneset_medium.mesh.
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- 05:10:26: Texture: gui_general_hud_schemes_human_ship_frigate.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1.
- 05:11:00: Mesh: Loading human_module_light_c_b.mesh.
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- 05:11:18: Texture: humans_panel_docking_cut_256.png: Loading 1 faces(PF_A8R8G8B8,258x85x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,258x85x1.
- 05:11:18: Texture: humans_panel_inner_left_edge.png: Loading 1 faces(PF_A8R8G8B8,165x45x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,165x45x1.
- 05:11:18: Texture: humans_panel_inner_left_edge_highlight_2.png: Loading 1 faces(PF_A8R8G8B8,165x45x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,165x45x1.
- 05:11:18: Texture: gui_humans_icons_shipcomponents01.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
- 05:11:18: Texture: gui_icons_shipcomponentclasses.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
- 05:11:18: Texture: gui_humans_icons_misc.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
- 05:11:18: Texture: icon_trend_hold.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 05:11:18: Texture: icon_trend_up.png: Loading 1 faces(PF_A8R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,64x64x1.
- 05:11:18: Texture: humans_panel_default_seperator.png: Loading 1 faces(PF_A8R8G8B8,20x12x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,20x12x1.
- 05:11:27: Texture: humans_titlebar_battle.png: Loading 1 faces(PF_A8R8G8B8,348x55x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,348x55x1.
- 05:11:29: Texture: spr_wfx_bullet_human_medium.png: Loading 1 faces(PF_R8G8B8,64x128x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x128x1.
- 05:11:29: Texture: spr_wfx_bullet_human_medium_head.png: Loading 1 faces(PF_R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1.
- 05:11:29: Texture: spr_wfx_bullet_xor_medium.png: Loading 1 faces(PF_R8G8B8,64x128x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x128x1.
- 05:11:29: Texture: spr_wfx_bullet_xor_medium_head.png: Loading 1 faces(PF_R8G8B8,64x64x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1.
- 05:11:56: Texture: gui_general_hud_schemes_human_ship_destroyer.png: Loading 1 faces(PF_A8R8G8B8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1.
- 05:12:02: Mesh: Loading xor_module_medium_B_12_collision.mesh.
- 05:12:45: Unloading resource group MODELS_HUMANS
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- 05:12:46: Mesh: Loading human_ship_cruiser.mesh.
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- 06:01:24: Texture: human_structure_glass_D_UC.tga: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 06:01:24: Texture: human_structure_glass_N_UC.tga: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
- 06:01:53: Mesh: Loading xor_module_medium_A_1_collision.mesh.
- 06:01:55: Unloading resource group MODELS_HUMANS
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- 06:01:55: Skeleton: Loading human_ship_corvette.skeleton
- 06:01:55: D3D9 : Loading 2D Texture, image name : 'human_ship_corvette_D.dds' with 9 mip map levels
- 06:01:55: D3D9 : Loading 2D Texture, image name : 'human_ship_corvette_N.dds' with 9 mip map levels
- 06:01:55: D3D9 : Loading 2D Texture, image name : 'human_ship_corvette_CA.dds' with 9 mip map levels
- 06:01:55: Mesh: Loading human_ship_corvette_LOD1.mesh.
- 06:01:55: Skeleton: Loading human_ship_corvette_LOD1.skeleton
- 06:01:55: Mesh: Loading human_ship_corvette_LOD2.mesh.
- 06:01:55: Skeleton: Loading human_ship_corvette_LOD2.skeleton
- 06:01:55: Mesh: Loading human_ship_corvette_LOD3.mesh.
- 06:01:55: Skeleton: Loading human_ship_corvette_LOD3.skeleton
- 06:01:55: Mesh: Loading human_module_light_c_b.mesh.
- 06:01:55: Skeleton: Loading human_module_light_c_b.skeleton
- 06:01:55: Mesh: Loading human_module_light_c_b_LOD1.mesh.
- 06:01:55: Skeleton: Loading human_module_light_c_b_LOD1.skeleton
- 06:01:55: Mesh: Loading human_module_light_c_b_LOD2.mesh.
- 06:01:55: Skeleton: Loading human_module_light_c_b_LOD2.skeleton
- 06:01:55: Mesh: Loading human_module_light_c_b_LOD3.mesh.
- 06:01:55: Skeleton: Loading human_module_light_c_b_LOD3.skeleton
- 06:01:55: Mesh: Loading human_structure_station_mc_wreckage_stay_1.mesh.
- 06:01:55: Skeleton: Loading human_structure_station_mc_wreckage_stay_1.skeleton
- 06:01:55: D3D9 : Loading 2D Texture, image name : 'human_structure_stationsKit_D.dds' with 10 mip map levels
- 06:01:55: D3D9 : Loading 2D Texture, image name : 'human_structure_stationsKit_N.dds' with 10 mip map levels
- 06:01:55: D3D9 : Loading 2D Texture, image name : 'human_structure_stationsKit_CA.dds' with 10 mip map levels
- 06:01:55: Mesh: Loading human_structure_station_mc_wreckage_stay_1_LOD1.mesh.
- 06:01:55: Mesh: Loading human_structure_station_mc_wreckage_stay_1_LOD2.mesh.
- 06:01:55: Mesh: Loading human_structure_station_mc_wreckage_stay_1_LOD3.mesh.
- 06:01:55: Mesh: Loading human_structure_station_mc_wreckage_stay_2.mesh.
- 06:01:55: Skeleton: Loading human_structure_station_mc_wreckage_stay_2.skeleton
- 06:01:55: Mesh: Loading human_structure_station_mc_wreckage_stay_2_LOD1.mesh.
- 06:01:55: Mesh: Loading human_structure_station_mc_wreckage_stay_2_LOD2.mesh.
- 06:01:55: Mesh: Loading human_structure_station_mc_wreckage_stay_2_LOD3.mesh.
- 06:01:55: Mesh: Loading human_ship_cruiser_wreckage_stay_1.mesh.
- 06:01:55: Skeleton: Loading human_ship_cruiser_wreckage_stay_1.skeleton
- 06:01:55: D3D9 : Loading 2D Texture, image name : 'human_ship_cruiser_damage_MASK.dds' with 8 mip map levels
- 06:01:55: Mesh: Loading human_ship_cruiser_wreckage_stay_2.mesh.
- 06:01:55: Skeleton: Loading human_ship_cruiser_wreckage_stay_2.skeleton
- 06:01:55: Mesh: Loading human_ship_cruiser_wreckage_stay_3.mesh.
- 06:01:55: Skeleton: Loading human_ship_cruiser_wreckage_stay_3.skeleton
- 06:01:55: Mesh: Loading human_structure_repairdock_a.mesh.
- 06:01:55: Skeleton: Loading human_structure_repairdock_a.skeleton
- 06:01:55: Mesh: Loading human_structure_repairdock_a_LOD1.mesh.
- 06:01:55: Skeleton: Loading human_structure_repairdock_a_LOD1.skeleton
- 06:01:55: Mesh: Loading human_structure_repairdock_a_LOD2.mesh.
- 06:01:55: Skeleton: Loading human_structure_repairdock_a_LOD2.skeleton
- 06:01:55: Mesh: Loading human_structure_repairdock_a_LOD3.mesh.
- 06:01:55: Skeleton: Loading human_structure_repairdock_a_LOD3.skeleton
- 06:01:55: Mesh: Loading human_structure_shipyard_a.mesh.
- 06:01:55: Skeleton: Loading human_structure_shipyard_a.skeleton
- 06:01:55: Mesh: Loading human_structure_shipyard_a_LOD1.mesh.
- 06:01:55: Skeleton: Loading human_structure_shipyard_a_LOD1.skeleton
- 06:01:55: Mesh: Loading human_structure_shipyard_a_LOD2.mesh.
- 06:01:55: Skeleton: Loading human_structure_shipyard_a_LOD2.skeleton
- 06:01:55: Mesh: Loading human_structure_shipyard_a_LOD3.mesh.
- 06:01:55: Skeleton: Loading human_structure_shipyard_a_LOD3.skeleton
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_1.mesh.
- 06:01:55: Skeleton: Loading xor_structure_station_c_a_wreckage_stay_1.skeleton
- 06:01:55: D3D9 : Loading 2D Texture, image name : 'xor_structures_stations_base_D.dds' with 10 mip map levels
- 06:01:55: D3D9 : Loading 2D Texture, image name : 'xor_structures_stations_base_N.dds' with 10 mip map levels
- 06:01:55: D3D9 : Loading 2D Texture, image name : 'xor_structures_stations_base_CA.dds' with 10 mip map levels
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_1_LOD1.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_1_LOD2.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_1_LOD3.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_2.mesh.
- 06:01:55: Skeleton: Loading xor_structure_station_c_a_wreckage_stay_2.skeleton
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_2_LOD1.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_2_LOD2.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_2_LOD3.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_3.mesh.
- 06:01:55: Skeleton: Loading xor_structure_station_c_a_wreckage_stay_3.skeleton
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_3_LOD1.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_3_LOD2.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_3_LOD3.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_4.mesh.
- 06:01:55: Skeleton: Loading xor_structure_station_c_a_wreckage_stay_4.skeleton
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_4_LOD1.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_4_LOD2.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_4_LOD3.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_5.mesh.
- 06:01:55: Skeleton: Loading xor_structure_station_c_a_wreckage_stay_5.skeleton
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_5_LOD1.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_5_LOD2.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_5_LOD3.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_6.mesh.
- 06:01:55: Skeleton: Loading xor_structure_station_c_a_wreckage_stay_6.skeleton
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_6_LOD1.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_6_LOD2.mesh.
- 06:01:55: Mesh: Loading xor_structure_station_c_a_wreckage_stay_6_LOD3.mesh.
- 06:01:55: Mesh: Loading human_structure_miningstation_a.mesh.
- 06:01:55: Skeleton: Loading human_structure_miningstation_a.skeleton
- 06:01:55: Mesh: Loading human_structure_miningstation_a_LOD1.mesh.
- 06:01:55: Skeleton: Loading human_structure_miningstation_a_LOD1.skeleton
- 06:01:55: Mesh: Loading human_structure_miningstation_a_LOD2.mesh.
- 06:01:55: Skeleton: Loading human_structure_miningstation_a_LOD2.skeleton
- 06:01:55: Mesh: Loading human_structure_miningstation_a_LOD3.mesh.
- 06:01:55: Skeleton: Loading human_structure_miningstation_a_LOD3.skeleton
- 06:01:55: Mesh: Loading placeholder.mesh.
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