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- #include <a_samp>
- #include <zcmd>
- #include <streamer>
- #include <sscanf2>
- //Colorlist
- #define COLOR_GREY 0x808080FF
- #define COLOR_WHITE 0xFFFFFFFF
- #define COLOR_YELLOW 0xFFFF00FF
- #define COLOR_GREEN 0x088A08FF
- //Forwards
- forward GetVehicleModelIDFromName(vname[]);
- //Defines
- //PlayerInfo
- enum pInfo
- {
- bool:pCanSpawnVehicle,
- pSpawnVehicle,
- }
- //Client Variables
- new PlayerInfo[MAX_PLAYERS][pInfo];
- //Server Variables
- new Float:pX,
- Float:pY, Float:pZ, Float:pAngle;
- new VehicleNames[212][] = {
- {"Landstalker"},{"Bravura"},{"Buffalo"},{"Linerunner"},{"Perrenial"},{"Sentinel"},{"Dumper"},
- {"Firetruck"},{"Trashmaster"},{"Stretch"},{"Manana"},{"Infernus"},{"Voodoo"},{"Pony"},{"Mule"},
- {"Cheetah"},{"Ambulance"},{"Leviathan"},{"Moonbeam"},{"Esperanto"},{"Taxi"},{"Washington"},
- {"Bobcat"},{"Mr Whoopee"},{"BF Injection"},{"Hunter"},{"Premier"},{"Enforcer"},{"Securicar"},
- {"Banshee"},{"Predator"},{"Bus"},{"Rhino"},{"Barracks"},{"Hotknife"},{"Trailer 1"},{"Previon"},
- {"Coach"},{"Cabbie"},{"Stallion"},{"Rumpo"},{"RC Bandit"},{"Romero"},{"Packer"},{"Monster"},
- {"Admiral"},{"Squalo"},{"Seasparrow"},{"Pizzaboy"},{"Tram"},{"Trailer 2"},{"Turismo"},
- {"Speeder"},{"Reefer"},{"Tropic"},{"Flatbed"},{"Yankee"},{"Caddy"},{"Solair"},{"Berkley's RC Van"},
- {"Skimmer"},{"PCJ-600"},{"Faggio"},{"Freeway"},{"RC Baron"},{"RC Raider"},{"Glendale"},{"Oceanic"},
- {"Sanchez"},{"Sparrow"},{"Patriot"},{"Quad"},{"Coastguard"},{"Dinghy"},{"Hermes"},{"Sabre"},
- {"Rustler"},{"ZR-350"},{"Walton"},{"Regina"},{"Comet"},{"BMX"},{"Burrito"},{"Camper"},{"Marquis"},
- {"Baggage"},{"Dozer"},{"Maverick"},{"News Chopper"},{"Rancher"},{"FBI Rancher"},{"Virgo"},{"Greenwood"},
- {"Jetmax"},{"Hotring"},{"Sandking"},{"Blista Compact"},{"Police Maverick"},{"Boxville"},{"Benson"},
- {"Mesa"},{"RC Goblin"},{"Hotring Racer A"},{"Hotring Racer B"},{"Bloodring Banger"},{"Rancher"},
- {"Super GT"},{"Elegant"},{"Journey"},{"Bike"},{"Mountain Bike"},{"Beagle"},{"Cropdust"},{"Stunt"},
- {"Tanker"}, {"Roadtrain"},{"Nebula"},{"Majestic"},{"Buccaneer"},{"Shamal"},{"Hydra"},{"FCR-900"},
- {"NRG-500"},{"HPV1000"},{"Cement Truck"},{"Tow Truck"},{"Fortune"},{"Cadrona"},{"FBI Truck"},
- {"Willard"},{"Forklift"},{"Tractor"},{"Combine"},{"Feltzer"},{"Remington"},{"Slamvan"},
- {"Blade"},{"Freight"},{"Streak"},{"Vortex"},{"Vincent"},{"Bullet"},{"Clover"},{"Sadler"},
- {"Firetruck LA"},{"Hustler"},{"Intruder"},{"Primo"},{"Cargobob"},{"Tampa"},{"Sunrise"},{"Merit"},
- {"Utility"},{"Nevada"},{"Yosemite"},{"Windsor"},{"Monster A"},{"Monster B"},{"Uranus"},{"Jester"},
- {"Sultan"},{"Stratum"},{"Elegy"},{"Raindance"},{"RC Tiger"},{"Flash"},{"Tahoma"},{"Savanna"},
- {"Bandito"},{"Freight Flat"},{"Streak Carriage"},{"Kart"},{"Mower"},{"Duneride"},{"Sweeper"},
- {"Broadway"},{"Tornado"},{"AT-400"},{"DFT-30"},{"Huntley"},{"Stafford"},{"BF-400"},{"Newsvan"},
- {"Tug"},{"Trailer 3"},{"Emperor"},{"Wayfarer"},{"Euros"},{"Hotdog"},{"Club"},{"Freight Carriage"},
- {"Trailer 3"},{"Andromada"},{"Dodo"},{"RC Cam"},{"Launch"},{"Police Car (LSPD)"},{"Police Car (SFPD)"},
- {"Police Car (LVPD)"},{"Police Ranger"},{"Picador"},{"S.W.A.T. Van"},{"Alpha"},{"Phoenix"},{"Glendale"},
- {"Sadler"},{"Luggage Trailer A"},{"Luggage Trailer B"},{"Stair Trailer"},{"Boxville"},{"Farm Plow"},
- {"Utility Trailer"}};
- main()
- {
- print("\n>Vehicle spawn!\n");
- }
- public GetVehicleModelIDFromName(vname[])
- {
- for(new i = 0; i < 211; i++)
- {
- if ( strfind(VehicleNames[i], vname, true) != -1 )
- return i + 400;
- }
- return -1;
- }
- CMD:v(playerid, params[])
- {
- new Vehicle[32], VehicleID, ColorOne, ColorTwo;
- PlayerInfo[playerid][pCanSpawnVehicle] = true;
- if(sscanf(params, "s[32]D(1)D(1)", Vehicle, ColorOne, ColorTwo))
- {
- PlayerInfo[playerid][pCanSpawnVehicle] = true;
- SendClientMessage(playerid, COLOR_GREY, "[USAGE]: /v[Vehiclename/Vehicleid] [Color 1 (optional)] [Color 2 (optional)]");
- SendClientMessage(playerid, COLOR_GREY, "[USAGE]: Like /v Turismo , /v Elegy /v Nrg /v 522");
- return 1;
- }
- if(PlayerInfo[playerid][pCanSpawnVehicle])
- {
- VehicleID = GetVehicleModelIDFromName(Vehicle);
- if(VehicleID != 425 && VehicleID != 432 && VehicleID != 447 &&
- VehicleID != 430 && VehicleID != 417 && VehicleID != 435 &&
- VehicleID != 446 && VehicleID != 449 && VehicleID != 450 &&
- VehicleID != 452 && VehicleID != 453 && VehicleID != 454 &&
- VehicleID != 460 && VehicleID != 464 && VehicleID != 465 &&
- VehicleID != 469 && VehicleID != 472 && VehicleID != 473 &&
- VehicleID != 476 && VehicleID != 484 && VehicleID != 487 &&
- VehicleID != 488 && VehicleID != 493 && VehicleID != 497 &&
- VehicleID != 501 && VehicleID != 511 && VehicleID != 512 &&
- VehicleID != 513 && VehicleID != 519 && VehicleID != 520 &&
- VehicleID != 537 && VehicleID != 538 && VehicleID != 548 &&
- VehicleID != 553 && VehicleID != 563 && VehicleID != 564 &&
- VehicleID != 569 && VehicleID != 570 && VehicleID != 577 &&
- VehicleID != 584 && VehicleID != 590 && VehicleID != 591 &&
- VehicleID != 592 && VehicleID != 593 && VehicleID != 594 &&
- VehicleID != 595 && VehicleID != 606 && VehicleID != 607 &&
- VehicleID != 608 && VehicleID != 610 && VehicleID != 611) {
- if(VehicleID == -1 )
- {
- VehicleID = strval(Vehicle);
- if(VehicleID < 400 || VehicleID > 611 )
- {
- return SendClientMessage(playerid, COLOR_GREY, "You entered an invalid vehiclename!");
- }
- }
- GetPlayerPos(playerid, pX, pY, pZ);
- GetPlayerFacingAngle(playerid, pAngle);
- DestroyVehicle(PlayerInfo[playerid][pSpawnVehicle]);
- PlayerInfo[playerid][pSpawnVehicle] = CreateVehicle(VehicleID, pX, pY, pZ+2.0, pAngle, ColorOne, ColorTwo, -1);
- LinkVehicleToInterior(PlayerInfo[playerid][pSpawnVehicle], GetPlayerInterior(playerid));
- PutPlayerInVehicle(playerid, PlayerInfo[playerid][pSpawnVehicle], 0);
- SendClientMessage(playerid, COLOR_GREY, "You succesfully spawned this vehicle!");
- } else {
- SendClientMessage(playerid, COLOR_GREY, "You are not allowed to spawn this vehicle!!");
- }
- } else {
- SendClientMessage(playerid, COLOR_GREY, "You can not spawn vehicles in this zone!");
- }
- return 1;
- }
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