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- Name: Eobard Love, The Spellbane
- Race: Human
- Class: 20 Eldritch Guardian/Mutation Warrior Fighter VMC Barbarian (Unchained)
- Alignment: TN
- Age: 78
- Stat - Base - Mutagen - Rage - Level - Item - Aging - Strength of Giants - Strength of Beasts - Wish
- Str - 18 - 8 - 0 - 4 - 6 - 0 - 6 - 6 - 0 = 48
- Dex - 13 - 4 - 0 - 0 - 6 - 0 - (-2) - 0 - 1 = 22
- Con - 18 - 6 - 0 - 0 - 6 - 0 - 4 - 0 - 0 = 34
- Int - 7 - (-2) - 0 - 0 - 2 - 3 - 0 - 0 - 0 = 10
- Wis - 13 - (-2) - 0 - 0 - 6 - 3 - 0 - 0 - 0 = 20
- Cha - 7 - (-2) - 0 - 1 - 6 - 3 - 0 - 0 - 0 = 15
- Saves:
- Fortitude: 12 (base) + 5 (item) + 2 (lucky horseshoe w/ fate’s favored) + 12 (constitution bonus) + 1 (wayfinder) + 1 (flawed green prism) + 1 (Altar of Sarenrae) + 2 (Halo of Inner Calm) = +36 + 7 (superstitious, only against spells/SLA/supernatural) = +43 (48)
- Reflex: 6 (base) + 5 (cloak) + 6 (Fighter’s Reflexes) + 2 (lucky horseshoe w/ fate’s favored) + 7 (dexterity bonus) + 1 (flawed green prism) + 2 (Halo of Inner Calm) = +29 + 7 (superstitious, only against spells/SLA/supernatural) = +36 (41)
- Will: 6 (base) + 5 (cloak) + 2 (lucky horseshoe w/ fate’s favored) + 5 (wisdom modifier) + 2 (Hedgehog Familiar) + 3 (Rage) + 1 (Carefully Hidden) + 1 (flawed green prism) + 2 (Halo of Inner Calm) = 27 + 7 (superstitious, only against spells/SLA/supernatural) = 34 + 5 (bravery, works only against mind effecting) + 4 (shadow piercings, only works against mind effecting) = +43 (48)
- Immune to Energy Drain/Negative Energy
- +2 against Divination effects
- +4 against Death Effects
- Dragonbane Divination Sticks increase 1 save by 2 each day (provides a +3 luck bonus, increased to 4 by fate’s favored), randomly determined.
- Immune to effects foiled by Nondetection
- Immune to effects that target the Soul
- Can give +5 to saves with Guarding weapon enhancement
- Reroll once a day as a free action.
- Does not need to breath.
- If fatigues takes 1d6 nonlethal damage instead, if exhausted takes 1d6 nonlethal damage and is fatigues instead.
- Once a day before rolling he can choose the result of the roll.
- AC: 10 (base) + 9 (Mithral Celestial Plate Armor) + 5 (enhancement bonus to armor) + 7 (dexterity modifier) + 2 (defensive weapon training) + 3 (enhancement from defensive weapon training) + 1 (Dusty Rose Ioun Stone) + 6 (natural armor from mutagen) + 5 (enhancement to natural armor from amulet) + 5 (deflection from ring) + 1 (dodge from haste) + 6 (guarded stance) - 2 (rage) - 1 (size) = 57 AC (27 Touch) (44 Flat Footed) (2 higher against first 3 attacks) (can redirect one of first 3 attacks to Hedgehog)
- HP: 651HP
- DR: 3/-
- Senses: Constantly See Invisibility/See Ethereal, Darkvision 120ft, Blindsense 120ft; +41 Perception
- Movement: Ground: 60ft; Fly: 90ft; Dimension Door SLA 3/day
- Headband of Mental Superiority +6/+2 - 96000gp
- - +6 enhancement bonus to Wisdom, and Charisma/ +2 to intelligence
- Belt of Physical Perfection +6/Cord of Stubborn Resolve - 160500gp
- - +6 Enhancement Bonus to Strength, Dexterity, and Constitution
- “Heartfelt Goodbye” +5 Intelligent Cold iron Keen Guarding Falchion (with Locked Gauntlet)- 109600gp (crafted for 36533gp)
- Telepathy, Blindsense, Senses 120ft
- "Final Embrace" +2 Intelligent Disruption Great Club- 104508gp (crafted for 34836gp)
- Can cast Deathward at will
- +1 Seeking Cyclonic Sling - 32000gp
- Iron Circlet of Guarded Soul/Halo of Inner Calm/Cyclops Helm - 64400gp
- +5 Milthral Celestial Plate Armor - 50000gp
- Amulet of Natural Armor/Monkey’s Paw - 43000gp
- Ring of Freedom of Movement - 40000gp
- Ring of Deflection +5 - 50000gp
- Spectral Shroud - 26000gp
- Mantle of Immortality/Cloak of Resistance +5 - 87500gp
- Boots of Speed - 12000gp
- Gloves of Dueling - 15000gp
- Eyes of the Eagle - 2500gp
- Dragonbane Divination Sticks - 6400gp
- Wayfinder - 500gp
- Shadowpiercings (Major Head) - 6000gp
- Altar of Sarenrae - 8000gp
- Lucky Horseshoe - 6400gp
- Ioun Stones:
- Dusty Rose Prism - 5000gp
- Cracked Pale Blue Rhomboid - 200gp
- Cracked Pale Green Prism - 4000gp
- Flawed Pale Green Prism - 28000gp
- Iridescent Spindle - 18000g
- Retraining:
- 2000gp
- Wishes:
- +1 Dex - 26530gp
- Total: 852899gp
- Remaining: 27101gp
- Attack Cycle: 5 attacks with Heartfelt Goodbye + 1 bite
- 20 (BAB) + 19 (Strength modifier) + 3 (rage) + 2 (Bane) + 6 (Weapon Training + Dueling Gloves) + 5 (Enhancement Bonus) + 1 (Flawed Pale Green Prism) + 1 (Cracked Pale Green Prism) = +57 (+51 w/ power attack)
- Weapon Attacks w/o Power Attack
- To Hit: +57/+57/+52/+47/+42; Damage: 2d6+44+2d6; Crit: 15-20 crit range, automatically confirms, X3
- Weapon Attacks w/ Power Attack
- To Hit: +51/+51/+46/+41/+36; Damage: 2d6+62+2d6; Crit: 15-20 crit range, automatically confirms, X3
- Natural Attak w/o Power Attack
- To Hit: +44; Damage: 2d6+22; Crit: automatically confirms, X2
- Natural Attack w/ Power Attack
- To Hit: +38; Damage: 2d6+34; Crit: automatically confirms, X2
- CMB: +44 (for maneuvers made w/o weapon), +57 (for maneuvers made w/ weapon)
- CMD: 10 (base) + 20 (BaB) + 19 (strength mod) + 7 (dex mod) + 5 (ring) + 1 (haste) + 6 (guarded stance) + 2 (defensive weapon training) + 2 (bodyguard) + 6 (weapon training) + 1 (flawed green prism) = 79CMD (83 against Sunder) (93 against Disarm, but is Immune to Disarm)
- Traits:
- Fate’s Favored
- Carefully Hidden
- Feats:
- Human Alt - Skill Focus (Survival)
- 1st – Extra Rage Power (retrained)
- F1 - Eldritch Guardian
- F2 - Eldritch Guardian
- 3rd - VMC
- F4 - Combat Expertise
- 5th – Signature Skill (Craft)
- F6 - Advanced Weapon Training (Combat Competence)
- 7th - VMC
- F8 – Power Attack
- Human Alt - Skill Focus (Perception)
- 9th - Eldritch Heritage
- F10 - Cut From The Air
- 11th - VMC
- F12 - Advanced Weapon Training (Item Mastery (Weapon Material Mastery))
- 13th – Improved Eldritch Heritage
- F14 – Smash From the Air
- 15th - VMC
- Human Alt - Skill Focus (UMD)
- F16 - Advanced Weapon Training (Item Mastery (Teleportation Mastery))
- 17th – Greater Eldritch Heritage
- F18 - Devastating Assault
- 19th - VMC
- F20 - Combat Reflexes
- Discoveries:
- 7th - Wings
- 11th - Feral Mutagen
- 15th - Greater Mutagen
- 19th - Grand Mutagen
- Rage Powers:
- Superstitious
- Guarded Stance
- Sorcerer Bloodline Abilities:
- Touch of Rage
- Strength of the Beast
- Power of Giants
- Class Features:
- Uncanny Dodge
- Damage Reduction
- Weapon Training
- Fighter’s Reflexes
- Defensive Weapon Training
- Warrior Spirit
- Weapon Mastery
- Familiar
- Share Training
- Mutagen
- Mutagen Discoveries
- Familiar:
- Protector Hedgehog
- Skills:
- Perception - +41
- Intimidate - +28
- UMD - +34
- Craft (Weapons) - +27
- Tactics:
- Use Warrior's Spirit to give his sword Training to give himself Advanced Weapon Training to give himself an Item Mastery Feat or shuffle his ranks in Intimidate between Diplomacy, Bluff, Intimidate, and Ride. Also use Warrior's Spirit to give his weapon Bane, or an Alignment enhancement.
- Eobard must periodically kill undead in an negotiation with his hammer in exchange for constant Death Ward. The frequency depends on how the hammer is feeling. Eobard must also negotiate with Heartfelt Goodbye and kill a certain number of arcane casters to gain a luck bonus to attack and damage.
- In combat Eobard attempt to end it as soon as possible, teleporting to who he believes is the most dangerous foe, and on the following round performing a full attack. If he believes there is a chance of losing he instead uses a Plane Shift scroll and flees to a random location on a random plane.
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