Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- loop_player(list_win->win_game, list_win->win_health, list_bu, list_ob, pl);
- usleep(100000);
- loop_player(list_win->win_game, list_win->win_health, list_bu, list_ob, pl);
- usleep(100000);
- loop_player(list_win->win_game, list_win->win_health, list_bu, list_ob, pl);
- usleep(100000);
- loop_player(list_win->win_game, list_win->win_health, list_bu, list_ob, pl);
- usleep(100000);
- loop_player(list_win->win_game, list_win->win_health, list_bu, list_ob, pl);
- usleep(100000);
- loop_player(list_win->win_game, list_win->win_health, list_bu, list_ob, pl);
- loop_bullets(list_win->win_game, list_bu, list_ob, pl);
- usleep(100000);
- loop_player(list_win->win_game, list_win->win_health, list_bu, list_ob, pl);
- usleep(100000);
- loop_player(list_win->win_game, list_win->win_health, list_bu, list_ob, pl);
- usleep(100000);
- loop_player(list_win->win_game, list_win->win_health, list_bu, list_ob, pl);
- usleep(100000);
- loop_player(list_win->win_game, list_win->win_health, list_bu, list_ob, pl);
- usleep(100000);
- loop_player(list_win->win_game, list_win->win_health, list_bu, list_ob, pl);
- loop_bullets(list_win->win_game, list_bu, list_ob, pl);
- loop_obstacles(list_win->win_game, list_bu, list_ob, pl);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement