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- // Awesome Jobs (System) | Version 3.0
- //==============================================================================
- //------------------------------------------------------------------------------
- // If You Find Bug In This Script Pm Me ([email protected]) Okay!
- // Thank You To Support My Work :D // You Want To Edit Yes You Can!
- // Sorry I'm Bad English
- //------------------------------------------------------------------------------
- //==============================================================================
- #include <a_samp>
- #include <zcmd>
- //==============================================================================
- enum Main {
- Harvest,
- Pizzaboy,
- Sweeper,
- Plumber,
- Trash,
- Flight
- }
- //==============================================================================
- #define DIALOG_EX 300
- #define WHITE 0xFFFFFFFF
- #define YELLOW 0xFFFF00FF
- #define LIME_GREEN 0x99FF00FF
- #define LIGHT_BLUE 0x00FFFFFF
- #define BRIGHT_RED 0xFF0000FF
- #define LIGHT_GREEN 0x00FF00FF
- //==============================================================================
- new Info[MAX_PLAYERS][Main];
- //==============================================================================
- public OnFilterScriptInit()
- {
- print("\n - Awesome Jobs (System) | Version 3.0 | By [Ak]mal - Loaded! - \n");
- return 1;
- }
- //==============================================================================
- public OnFilterScriptExit()
- {
- print("\n - Awesome Jobs (System) | Version 3.0 | By [Ak]mal - Unloaded! - \n");
- return 1;
- }
- //==============================================================================
- public OnPlayerConnect(playerid)
- {
- Info[playerid][Harvest] = 0;
- Info[playerid][Pizzaboy] = 0;
- Info[playerid][Sweeper] = 0;
- Info[playerid][Plumber] = 0;
- Info[playerid][Trash] = 0;
- Info[playerid][Flight] = 0;
- return 1;
- }
- //==============================================================================
- public OnPlayerDisconnect(playerid, reason)
- {
- Info[playerid][Harvest] = 0;
- Info[playerid][Pizzaboy] = 0;
- Info[playerid][Sweeper] = 0;
- Info[playerid][Plumber] = 0;
- Info[playerid][Trash] = 0;
- Info[playerid][Flight] = 0;
- return 1;
- }
- //==============================================================================
- public OnPlayerSpawn(playerid)
- {
- SendClientMessage(playerid, YELLOW, "----------------------------------------------------------------");
- SendClientMessage(playerid, LIGHT_GREEN, "[Ak]mal 'Hello, now you can start to find some money with /jobs'");
- SendClientMessage(playerid, YELLOW, "----------------------------------------------------------------");
- return 1;
- }
- //==============================================================================
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- //==============================================================================
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- //==============================================================================
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- //==============================================================================
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- //==============================================================================
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- if(Info[playerid][Harvest] >= 1)
- {
- GameTextForPlayer(playerid, "~r~Fail!", 3000, 4);
- DisablePlayerCheckpoint(playerid);
- Info[playerid][Harvest] = 0;
- }
- if(Info[playerid][Pizzaboy] >= 1)
- {
- GameTextForPlayer(playerid, "~r~Fail!", 3000, 4);
- DisablePlayerCheckpoint(playerid);
- Info[playerid][Pizzaboy] = 0;
- }
- if(Info[playerid][Sweeper] >= 1)
- {
- GameTextForPlayer(playerid, "~r~Fail!", 3000, 4);
- DisablePlayerCheckpoint(playerid);
- Info[playerid][Sweeper] = 0;
- }
- if(Info[playerid][Plumber] >= 1)
- {
- GameTextForPlayer(playerid, "~r~Fail!", 3000, 4);
- DisablePlayerCheckpoint(playerid);
- Info[playerid][Plumber] = 0;
- }
- if(Info[playerid][Trash] >= 1)
- {
- GameTextForPlayer(playerid, "~r~Fail!", 3000, 4);
- DisablePlayerCheckpoint(playerid);
- Info[playerid][Trash] = 0;
- }
- if(Info[playerid][Flight] >= 1)
- {
- GameTextForPlayer(playerid, "~r~Fail!", 3000, 4);
- DisablePlayerCheckpoint(playerid);
- Info[playerid][Flight] = 0;
- }
- return 1;
- }
- //==============================================================================
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- //==============================================================================
- public OnPlayerEnterCheckpoint(playerid)
- {
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 532)
- {
- if(Info[playerid][Harvest] == 1)
- {
- Info[playerid][Harvest] = 2;
- SetPlayerCheckpoint(playerid, -488.9691, -1454.4095, 13.6985, 7);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- return 1;
- }
- if(Info[playerid][Harvest] == 2)
- {
- Info[playerid][Harvest] = 3;
- SetPlayerCheckpoint(playerid, -491.1559, -1590.0781, 6.0986, 7);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- return 1;
- }
- if(Info[playerid][Harvest] == 3)
- {
- Info[playerid][Harvest] = 4;
- SetPlayerCheckpoint(playerid, -517.1489, -1494.8715, 10.6554, 7);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- return 1;
- }
- if(Info[playerid][Harvest] == 4)
- {
- Info[playerid][Harvest] = 5;
- SetPlayerCheckpoint(playerid, -537.1957, -1495.2427, 9.5398, 7);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- return 1;
- }
- if(Info[playerid][Harvest] == 5)
- {
- Info[playerid][Harvest] = 6;
- SetPlayerCheckpoint(playerid, -538.4468, -1594.6807, 7.9598, 7);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- return 1;
- }
- if(Info[playerid][Harvest] == 6)
- {
- Info[playerid][Harvest] = 7;
- SetPlayerCheckpoint(playerid, -562.2611, -1505.3055, 8.7389, 7);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- return 1;
- }
- if(Info[playerid][Harvest] == 7)
- {
- Info[playerid][Harvest] = 0;
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid, "~y~+$5000", 3000, 4);
- SendClientMessage(playerid, LIGHT_BLUE, "You have recieved $5000 for finish this work!");
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- GivePlayerMoney(playerid, 5000);
- return 1;
- }
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 448)
- {
- if(Info[playerid][Pizzaboy] == 1)
- {
- SetPlayerCheckpoint(playerid, 892.1605, -1646.7218, 13.1179, 1);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Pizzaboy] = 2;
- return 1;
- }
- if(Info[playerid][Pizzaboy] == 2)
- {
- SetPlayerCheckpoint(playerid, 982.3013, -1808.7444, 13.8082, 1);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Pizzaboy] = 3;
- return 1;
- }
- if(Info[playerid][Pizzaboy] == 3)
- {
- SetPlayerCheckpoint(playerid, 1184.0013, -1273.2177, 13.1063, 1);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Pizzaboy] = 4;
- return 1;
- }
- if(Info[playerid][Pizzaboy] == 4)
- {
- SetPlayerCheckpoint(playerid, 1437.4880, -936.8912, 35.8308, 1);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Pizzaboy] = 5;
- return 1;
- }
- if(Info[playerid][Pizzaboy] == 5)
- {
- SetPlayerCheckpoint(playerid, 1497.1315, -692.6124, 94.7500, 1);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Pizzaboy] = 6;
- return 1;
- }
- if(Info[playerid][Pizzaboy] == 6)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid, "~y~+$10000", 3000, 4);
- SendClientMessage(playerid, LIGHT_BLUE, "You have recieved $10000 for finish this work!");
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- GivePlayerMoney(playerid, 10000);
- Info[playerid][Pizzaboy] = 0;
- return 1;
- }
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 574)
- {
- if(Info[playerid][Sweeper] == 1)
- {
- SetPlayerCheckpoint(playerid, 1042.7010, -1535.9454, 13.0884, 2);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Sweeper] = 2;
- return 1;
- }
- if(Info[playerid][Sweeper] == 2)
- {
- SetPlayerCheckpoint(playerid, 940.1602, -1487.0393, 13.0990, 2);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Sweeper] = 3;
- return 1;
- }
- if(Info[playerid][Sweeper] == 3)
- {
- SetPlayerCheckpoint(playerid, 919.7930, -1366.2167, 12.9294, 2);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Sweeper] = 4;
- return 1;
- }
- if(Info[playerid][Sweeper] == 4)
- {
- SetPlayerCheckpoint(playerid, 944.8641, -1284.2758, 14.3901, 2);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Sweeper] = 5;
- return 1;
- }
- if(Info[playerid][Sweeper] == 5)
- {
- SetPlayerCheckpoint(playerid, 1021.8868, -1223.0446, 16.4908, 2);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Sweeper] = 6;
- return 1;
- }
- if(Info[playerid][Sweeper] == 6)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid, "~y~+$5000", 3000, 4);
- SendClientMessage(playerid, LIGHT_BLUE, "You have recieved $5000 for finish this work!");
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- GivePlayerMoney(playerid, 5000);
- Info[playerid][Sweeper] = 0;
- return 1;
- }
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 552)
- {
- if(Info[playerid][Plumber] == 1)
- {
- SetPlayerCheckpoint(playerid, 794.8760, -1329.7904, 13.0770, 3);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Plumber] = 2;
- return 1;
- }
- if(Info[playerid][Plumber] == 2)
- {
- SetPlayerCheckpoint(playerid, 695.1418, -1408.1715, 13.0966, 3);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Plumber] = 3;
- return 1;
- }
- if(Info[playerid][Plumber] == 3)
- {
- SetPlayerCheckpoint(playerid, 623.0133, -1709.7930, 14.0830, 3);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Plumber] = 4;
- return 1;
- }
- if(Info[playerid][Plumber] == 4)
- {
- SetPlayerCheckpoint(playerid, 788.8605, -1781.1523, 12.8875, 3);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Plumber] = 5;
- return 1;
- }
- if(Info[playerid][Plumber] == 5)
- {
- SetPlayerCheckpoint(playerid, 1371.2949, -1873.7583, 13.0718, 3);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Plumber] = 6;
- return 1;
- }
- if(Info[playerid][Plumber] == 6)
- {
- SetPlayerCheckpoint(playerid, 1391.7108, -1797.4404, 13.0778, 3);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Plumber] = 7;
- return 1;
- }
- if(Info[playerid][Plumber] == 7)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid, "~y~+$15000", 3000, 4);
- SendClientMessage(playerid, LIGHT_BLUE, "You have recieved $15000 for finish this work!");
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- GivePlayerMoney(playerid, 15000);
- Info[playerid][Plumber] = 0;
- return 1;
- }
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 408)
- {
- if(Info[playerid][Trash] == 1)
- {
- SetPlayerCheckpoint(playerid, 1107.0607, -1883.4639, 14.0807, 4);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Trash] = 2;
- return 1;
- }
- if(Info[playerid][Trash] == 2)
- {
- SetPlayerCheckpoint(playerid, 441.6707, -1746.8086, 9.5632, 4);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Trash] = 3;
- return 1;
- }
- if(Info[playerid][Trash] == 3)
- {
- SetPlayerCheckpoint(playerid, 1523.6438, -1020.0551, 24.4717, 4);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Trash] = 4;
- return 1;
- }
- if(Info[playerid][Trash] == 4)
- {
- SetPlayerCheckpoint(playerid, 1819.2742, -1141.5520, 24.5859, 4);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Trash] = 5;
- return 1;
- }
- if(Info[playerid][Trash] == 5)
- {
- SetPlayerCheckpoint(playerid, 2224.6501, -1415.2732, 24.3705, 4);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Trash] = 6;
- return 1;
- }
- if(Info[playerid][Trash] == 6)
- {
- SetPlayerCheckpoint(playerid, 1984.2355, -2063.3728, 13.9285, 4);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Trash] = 7;
- return 1;
- }
- if(Info[playerid][Trash] == 7)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid, "~y~+$5000", 3000, 4);
- SendClientMessage(playerid, LIGHT_BLUE, "You have recieved $5000 for finish this work!");
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- GivePlayerMoney(playerid, 5000);
- Info[playerid][Trash] = 0;
- return 1;
- }
- }
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 519)
- {
- if(Info[playerid][Flight] == 1)
- {
- SetPlayerCheckpoint(playerid, 407.1280, 2502.1599, 17.4062, 10);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Flight] = 2;
- return 1;
- }
- if(Info[playerid][Flight] == 2)
- {
- SetPlayerCheckpoint(playerid, -1667.8339, -175.2957, 15.0703, 10);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Flight] = 3;
- return 1;
- }
- if(Info[playerid][Flight] == 3)
- {
- SetPlayerCheckpoint(playerid, 1964.5533, -2450.6382, 14.4693, 10);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Flight] = 4;
- return 1;
- }
- if(Info[playerid][Flight] == 4)
- {
- SetPlayerCheckpoint(playerid, 1334.6736, 1610.5946, 10.8203, 10);
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- Info[playerid][Flight] = 5;
- return 1;
- }
- if(Info[playerid][Flight] == 5)
- {
- DisablePlayerCheckpoint(playerid);
- GameTextForPlayer(playerid, "~y~+$10000", 3000, 4);
- SendClientMessage(playerid, LIGHT_BLUE, "You have recieved $5000 for finish this work!");
- PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
- GivePlayerMoney(playerid, 10000);
- Info[playerid][Flight] = 0;
- return 1;
- }
- }
- return 1;
- }
- //==============================================================================
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- //==============================================================================
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- //==============================================================================
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- //==============================================================================
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- //==============================================================================
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- //==============================================================================
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid == DIALOG_EX + 1)
- {
- if(response)
- {
- if(listitem == 0)
- {
- new string[MAX_PLAYERS];
- //--------------------------------------------------------------
- if(Info[playerid][Harvest] == 1) return SendClientMessage(playerid, BRIGHT_RED, "You have been already started the harvest work.");
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 532) return SendClientMessage(playerid, BRIGHT_RED, "You must have enter the combine harvester [532].");
- //--------------------------------------------------------------
- SetPlayerCheckpoint(playerid, -484.5330, -1480.2612, 13.9457, 7);
- format(string, sizeof(string), "You must follow the red markers and you will recieve money.");
- SendClientMessage(playerid, LIME_GREEN, string);
- Info[playerid][Harvest] = 1;
- //--------------------------------------------------------------
- SetVehiclePos(GetPlayerVehicleID(playerid), -485.5200, -1449.1151, 15.7435);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 90);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerInterior(playerid, 0);
- }
- if(listitem == 1)
- {
- new string[MAX_PLAYERS];
- //--------------------------------------------------------------
- if(Info[playerid][Pizzaboy] == 1) return SendClientMessage(playerid, BRIGHT_RED, "You have been already started the pizzaboy work.");
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 448) return SendClientMessage(playerid, BRIGHT_RED, "You must have enter the pizzaboy bike [448].");
- //--------------------------------------------------------------
- SetPlayerCheckpoint(playerid, 1231.7543, -1031.4081, 31.5527, 1);
- format(string, sizeof(string), "You must follow the red markers and you will recieve money.");
- SendClientMessage(playerid, LIME_GREEN, string);
- Info[playerid][Pizzaboy] = 1;
- //--------------------------------------------------------------
- SetVehiclePos(GetPlayerVehicleID(playerid), 2090.2952, -1796.7637, 12.9823);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 90);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerInterior(playerid, 0);
- }
- if(listitem == 2)
- {
- new string[MAX_PLAYERS];
- //--------------------------------------------------------------
- if(Info[playerid][Sweeper] == 1) return SendClientMessage(playerid, BRIGHT_RED, "You have been already started the sweeper street work.");
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 574) return SendClientMessage(playerid, BRIGHT_RED, "You must have enter the sweeper [574].");
- //--------------------------------------------------------------
- SetPlayerCheckpoint(playerid, 1152.3113, -1643.7635, 13.5064, 2);
- format(string, sizeof(string), "You must follow the red markers and you will recieve money.");
- SendClientMessage(playerid, LIME_GREEN, string);
- Info[playerid][Sweeper] = 1;
- //--------------------------------------------------------------
- SetVehiclePos(GetPlayerVehicleID(playerid), 1192.9980, -1815.3284, 13.3070);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerInterior(playerid, 0);
- }
- if(listitem == 3)
- {
- new string[MAX_PLAYERS];
- //--------------------------------------------------------------
- if(Info[playerid][Plumber] == 1) return SendClientMessage(playerid, BRIGHT_RED, "You have been already started the plumber work.");
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 552) return SendClientMessage(playerid, BRIGHT_RED, "You must have enter the utility van [552].");
- //--------------------------------------------------------------
- SetPlayerCheckpoint(playerid, 923.2040, -1138.5660, 23.4273, 3);
- format(string, sizeof(string), "You must follow the red markers and you will recieve money.");
- SendClientMessage(playerid, LIME_GREEN, string);
- Info[playerid][Plumber] = 1;
- //--------------------------------------------------------------
- SetVehiclePos(GetPlayerVehicleID(playerid), 1042.9666, -919.0737, 42.2275);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerInterior(playerid, 0);
- }
- if(listitem == 4)
- {
- new string[MAX_PLAYERS];
- //--------------------------------------------------------------
- if(Info[playerid][Trash] == 1) return SendClientMessage(playerid, BRIGHT_RED, "You have been already started the trash master work.");
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 408) return SendClientMessage(playerid, BRIGHT_RED, "You must have enter the trashmaster [408].");
- //--------------------------------------------------------------
- SetPlayerCheckpoint(playerid, 1462.9373, -1492.9911, 14.0956, 4);
- format(string, sizeof(string), "You must follow the red markers and you will recieve money.");
- SendClientMessage(playerid, LIME_GREEN, string);
- Info[playerid][Trash] = 1;
- //--------------------------------------------------------------
- SetVehiclePos(GetPlayerVehicleID(playerid), 1622.3666, -1813.8547, 14.0602);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 180);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerInterior(playerid, 0);
- }
- if(listitem == 5)
- {
- new string[MAX_PLAYERS];
- //--------------------------------------------------------------
- if(Info[playerid][Flight] == 1) return SendClientMessage(playerid, BRIGHT_RED, "You have been already started the flight (pilot) work.");
- if(GetVehicleModel(GetPlayerVehicleID(playerid)) != 519) return SendClientMessage(playerid, BRIGHT_RED, "You must have enter the shamal [519].");
- //--------------------------------------------------------------
- SetPlayerCheckpoint(playerid, 1477.5029, 1787.5417, 11.7342, 10);
- format(string, sizeof(string), "You must follow the red markers and you will recieve money.");
- SendClientMessage(playerid, LIME_GREEN, string);
- Info[playerid][Trash] = 1;
- //--------------------------------------------------------------
- SetVehiclePos(GetPlayerVehicleID(playerid), 1521.8220, 1175.0295, 11.7344);
- SetVehicleZAngle(GetPlayerVehicleID(playerid), 0);
- SetPlayerVirtualWorld(playerid, 0);
- SetPlayerInterior(playerid, 0);
- }
- }
- return 1;
- }
- return 0;
- }
- //==============================================================================
- COMMAND:jobs(playerid, params[])
- {
- ShowPlayerDialog(playerid, DIALOG_EX + 1, DIALOG_STYLE_LIST, "Jobs", "{FFFFFF}Harvest\nPizzaboy\nSweeper\nPlumber\nTrash Master\nFlight", "Okay", "Cancel");
- return 1;
- }
- COMMAND:work(playerid, params[])
- {
- return cmd_jobs(playerid, params);
- }
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