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  1. Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:C:\SVN_Ark\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 571]
  2. Array index out of bounds: 5 from an array of size 5
  3.  
  4.  
  5. VERSION: 254.4
  6. KERNELBASE.dll!UnknownFunction (0x00007ff8fa737788) + 0 bytes [UnknownFile:0]
  7. ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff646742da8) + 159 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
  8. ShooterGame.exe!FDebug::AssertFailed() (0x00007ff646743345) + 178 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
  9. ShooterGame.exe!APrimalCharacter::PreventsTargeting_Implementation() (0x00007ff645daef31) + 65 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\primalcharacter.cpp:7199]
  10. ShooterGame.exe!APrimalCharacter::execPreventsTargeting() (0x00007ff646578684) + 148 bytes [c:\svn_ark\projects\shootergame\source\shootergame\classes\primalcharacter.h:31]
  11. ShooterGame.exe!UFunction::Invoke() (0x00007ff6467c73e0) + 6 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\class.cpp:3746]
  12. ShooterGame.exe!UObject::ProcessEvent() (0x00007ff646814528) + 0 bytes [c:\svn_ark\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
  13. ShooterGame.exe!AActor::ProcessEvent() (0x00007ff646e29bef) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\actor.cpp:593]
  14. ShooterGame.exe!APrimalCharacter::PreventsTargeting() (0x00007ff646232977) + 0 bytes [c:\svn_ark\projects\shootergame\intermediate\build\win64\shootergame\inc\shootergame\shootergame.generated.1.cpp:5136]
  15. ShooterGame.exe!AShooterWeapon_Projectile::DrawHUD() (0x00007ff6460f7527) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterweapon_projectile.cpp:90]
  16. ShooterGame.exe!AShooterHUD::DrawUIHUD() (0x00007ff6460533ba) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shooterhud.cpp:255]
  17. ShooterGame.exe!UCustomCanvasWidget::DrawWidget() (0x00007ff645d0efdd) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\customcanvaswidget.cpp:118]
  18. ShooterGame.exe!SCustomCanvasWidget::OnPaint() (0x00007ff645f8eea5) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\scustomcanvaswidget.cpp:103]
  19. ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff646d0ea58) + 0 bytes [c:\svn_ark\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:184]
  20. ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff64689a306) + 185 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
  21. ShooterGame.exe!SObjectWidget::OnPaint() (0x00007ff646d0f41d) + 0 bytes [c:\svn_ark\engine\source\runtime\umg\private\slate\sobjectwidget.cpp:50]
  22. ShooterGame.exe!SConstraintCanvas::OnPaint() (0x00007ff646d0ea58) + 0 bytes [c:\svn_ark\engine\source\runtime\umg\private\slate\sconstraintcanvas.cpp:184]
  23. ShooterGame.exe!SOverlay::OnPaint() (0x00007ff64689b0e2) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
  24. ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff64689bb05) + 339 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:57]
  25. ShooterGame.exe!SPanel::OnPaint() (0x00007ff64689b553) + 81 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
  26. ShooterGame.exe!SOverlay::OnPaint() (0x00007ff64689b0e2) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
  27. ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff64689bb05) + 339 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:57]
  28. ShooterGame.exe!SPanel::OnPaint() (0x00007ff64689b553) + 81 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
  29. ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff64689a306) + 185 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
  30. ShooterGame.exe!SViewport::OnPaint() (0x00007ff6469885b2) + 62 bytes [c:\svn_ark\engine\source\runtime\slate\private\widgets\sviewport.cpp:76]
  31. ShooterGame.exe!SPanel::PaintArrangedChildren() (0x00007ff64689bb05) + 339 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:57]
  32. ShooterGame.exe!SPanel::OnPaint() (0x00007ff64689b553) + 81 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\spanel.cpp:26]
  33. ShooterGame.exe!SOverlay::OnPaint() (0x00007ff64689b0e2) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:96]
  34. ShooterGame.exe!SCompoundWidget::OnPaint() (0x00007ff64689a306) + 185 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:36]
  35. ShooterGame.exe!SWidget::Paint() (0x00007ff64689d0c5) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swidget.cpp:549]
  36. ShooterGame.exe!SWindow::PaintWindow() (0x00007ff6468a3c8e) + 0 bytes [c:\svn_ark\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1735]
  37. ShooterGame.exe!FSlateApplication::DrawWindowAndChildren() (0x00007ff6468e25e3) + 334 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:666]
  38. ShooterGame.exe!FSlateApplication::PrivateDrawWindows() (0x00007ff6468e3596) + 17 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:817]
  39. ShooterGame.exe!FSlateApplication::Tick() (0x00007ff6468e3b2d) + 20 bytes [c:\svn_ark\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:985]
  40. ShooterGame.exe!FEngineLoop::Tick() (0x00007ff645cec616) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2435]
  41. ShooterGame.exe!GuardedMain() (0x00007ff645ce6aac) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
  42. ShooterGame.exe!GuardedMainWrapper() (0x00007ff645cedaca) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
  43. ShooterGame.exe!WinMain() (0x00007ff645cedbf8) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
  44. ShooterGame.exe!__tmainCRTStartup() (0x00007ff648131e61) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
  45. KERNEL32.DLL!UnknownFunction (0x00007ff8fbbc8364) + 0 bytes [UnknownFile:0]
  46. ntdll.dll!UnknownFunction (0x00007ff8fde570d1) + 0 bytes [UnknownFile:0]
  47. ntdll.dll!UnknownFunction (0x00007ff8fde570d1) + 0 bytes [UnknownFile:0]
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