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- 16:41:07: Open Broadcaster Software v0.613b - 32bit (´・ω・`)
- 16:41:07: -------------------------------
- 16:41:07: CPU Name: Intel(R) Core(TM)2 CPU 6600 @ 2.40GHz
- 16:41:07: CPU Speed: 2393MHz
- 16:41:07: Physical Memory: 3071MB Total, 1376MB Free
- 16:41:07: stepping id: 6, model 15, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 2, total cores 2
- 16:41:07: monitor 1: pos={0, 0}, size={1680, 1050}
- 16:41:07: Windows Version: 6.1 Build 7601 S
- 16:41:07: Aero is Enabled
- 16:41:07: -------------------------------
- 16:41:07: OBS Modules:
- 16:41:07: Base Address Module
- 16:41:07: 002F0000 OBS.exe
- 16:41:07: 6CBA0000 OBSApi.dll
- 16:41:07: 71D60000 DShowPlugin.dll
- 16:41:07: 71D40000 GraphicsCapture.dll
- 16:41:07: 71D20000 NoiseGate.dll
- 16:41:07: 71560000 PSVPlugin.dll
- 16:41:07: ------------------------------------------
- 16:41:07: Adapter 1
- 16:41:07: Video Adapter: NVIDIA GeForce GTX 260
- 16:41:07: Video Adapter Dedicated Video Memory: 922091520
- 16:41:07: Video Adapter Shared System Memory: 1341878272
- 16:41:07: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
- 16:41:07: =====Stream Start: 2014-03-24, 16:41:07===============================================
- 16:41:07: Multithreaded optimizations: On
- 16:41:07: Base resolution: 1680x1050
- 16:41:07: Output resolution: 1680x1050
- 16:41:07: ------------------------------------------
- 16:41:07: Loading up D3D10 on NVIDIA GeForce GTX 260 (Adapter 1)...
- 16:41:07: D3D10CreateDeviceAndSwapChain1: Failed on NVIDIA GeForce GTX 260: 0x80004002. Trying compatibility mode
- 16:41:08: ------------------------------------------
- 16:41:08: Audio Format: 48000 Hz
- 16:41:08: ------------------------------------------
- 16:41:08: Audio Channels: 2 Ch
- 16:41:08: Playback device Default
- 16:41:08: ------------------------------------------
- 16:41:08: Using desktop audio input: Lautsprecher (Realtek AC'97 Audio)
- 16:41:08: ------------------------------------------
- 16:41:08: Using auxilary audio input: Mikrofon (USB-Audiogerät)
- 16:41:08: ------------------------------------------
- 16:41:08: Audio Encoding: AAC
- 16:41:08: bitrate: 128
- 16:41:08: Scene buffering time set to 700
- 16:41:09: ------------------------------------------
- 16:41:09: Video Encoding: x264
- 16:41:09: fps: 30
- 16:41:09: width: 1680, height: 1050
- 16:41:09: preset: veryfast
- 16:41:09: profile: high
- 16:41:09: keyint: 250
- 16:41:09: CBR: yes
- 16:41:09: CFR: yes
- 16:41:09: max bitrate: 1000
- 16:41:09: buffer size: 1000
- 16:41:09: ------------------------------------------
- 16:41:11: Connection to (null) failed: No server specified to connect to
- 16:41:12: Total frames encoded: 54, total frames duplicated: 19 (35.19%)
- 16:41:12: Number of frames skipped due to encoder lag: 12 (22.22%)
- 16:41:12: Total frames rendered: 43, number of late frames: 6 (13.95%) (it's okay for some frames to be late)
- 16:41:12: Number of times waited to send: 0, Waited for a total of 0 bytes
- 16:41:12: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 16:41:12: Number of bytes sent: 0
- 16:41:12:
- 16:41:12: Profiler time results:
- 16:41:12:
- 16:41:12: ==============================================================
- 16:41:12: video thread frame - [100%] [avg time: 21.417 ms] [children: 90.7%] [unaccounted: 9.32%]
- 16:41:12: | scene->Preprocess - [0.00934%] [avg time: 0.002 ms]
- 16:41:12: | GPU download and conversion - [90.7%] [avg time: 19.42 ms] [children: 172%] [unaccounted: -81%]
- 16:41:12: | | flush - [0.705%] [avg time: 0.151 ms]
- 16:41:12: | | CopyResource - [171%] [avg time: 36.615 ms]
- 16:41:12: | | conversion to 4:2:0 - [0.0187%] [avg time: 0.004 ms]
- 16:41:12: Convert444Thread - [100%] [avg time: 6.682 ms] [children: 99.7%] [unaccounted: 0.269%]
- 16:41:12: | Convert444toNV12 - [99.7%] [avg time: 6.664 ms]
- 16:41:12: encoder thread frame - [100%] [avg time: 29.256 ms] [children: 0.0171%] [unaccounted: 100%]
- 16:41:12: | sending stuff out - [0.0171%] [avg time: 0.005 ms]
- 16:41:12: ==============================================================
- 16:41:12:
- 16:41:12:
- 16:41:12: Profiler CPU results:
- 16:41:12:
- 16:41:12: ==============================================================
- 16:41:12: video thread frame - [cpu time: avg 4.723 ms, total 203.125 ms] [avg calls per frame: 1]
- 16:41:12: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:41:12: | GPU download and conversion - [cpu time: avg 3.997 ms, total 171.875 ms] [avg calls per frame: 1]
- 16:41:12: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:41:12: | | CopyResource - [cpu time: avg 8.593 ms, total 171.875 ms] [avg calls per frame: 0]
- 16:41:12: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 16:41:12: Convert444Thread - [cpu time: avg 2.467 ms, total 46.875 ms] [avg calls per frame: 1]
- 16:41:12: | Convert444toNV12 - [cpu time: avg 2.467 ms, total 46.875 ms] [avg calls per frame: 1]
- 16:41:12: encoder thread frame - [cpu time: avg 3.571 ms, total 125 ms] [avg calls per frame: 1]
- 16:41:12: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:41:12: ==============================================================
- 16:41:12:
- 16:41:12: =====Stream End: 2014-03-24, 16:41:12=================================================
- 16:42:39: =====Stream Start: 2014-03-24, 16:42:39===============================================
- 16:42:39: Multithreaded optimizations: On
- 16:42:39: Base resolution: 1680x1050
- 16:42:39: Output resolution: 1680x1050
- 16:42:39: ------------------------------------------
- 16:42:39: Loading up D3D10 on NVIDIA GeForce GTX 260 (Adapter 1)...
- 16:42:39: D3D10CreateDeviceAndSwapChain1: Failed on NVIDIA GeForce GTX 260: 0x80004002. Trying compatibility mode
- 16:42:40: ------------------------------------------
- 16:42:40: Audio Format: 48000 Hz
- 16:42:40: ------------------------------------------
- 16:42:40: Audio Channels: 2 Ch
- 16:42:40: Playback device Default
- 16:42:40: ------------------------------------------
- 16:42:40: Using desktop audio input: Lautsprecher (Realtek AC'97 Audio)
- 16:42:40: ------------------------------------------
- 16:42:40: Using auxilary audio input: Mikrofon (USB-Audiogerät)
- 16:42:40: ------------------------------------------
- 16:42:40: Audio Encoding: AAC
- 16:42:40: bitrate: 128
- 16:42:40: Using graphics capture
- 16:42:40: Scene buffering time set to 700
- 16:42:40: ------------------------------------------
- 16:42:40: Video Encoding: x264
- 16:42:40: fps: 30
- 16:42:40: width: 1680, height: 1050
- 16:42:40: preset: veryfast
- 16:42:40: profile: high
- 16:42:40: keyint: 250
- 16:42:40: CBR: yes
- 16:42:40: CFR: yes
- 16:42:40: max bitrate: 1000
- 16:42:40: buffer size: 1000
- 16:42:40: ------------------------------------------
- 16:43:36: CUDA loaded successfully
- 16:43:37: 1 CUDA capable devices found
- 16:43:37: [ GPU #0 - < GeForce GTX 260 > has Compute SM 1.3, NVENC Not Available ]
- 16:43:37: No NVENC capable devices found
- 16:44:17: Settings::Encoding: Changing bitrate from 1000kb/s to 5000kb/s
- 16:48:10: Total frames encoded: 7007, total frames duplicated: 6974 (99.53%)
- 16:48:10: Number of frames skipped due to encoder lag: 6966 (99.41%)
- 16:48:10: Total frames rendered: 41, number of late frames: 5 (12.20%) (it's okay for some frames to be late)
- 16:48:11:
- 16:48:11: Profiler time results:
- 16:48:11:
- 16:48:11: ==============================================================
- 16:48:11: video thread frame - [100%] [avg time: 23.502 ms] [children: 96.3%] [unaccounted: 3.74%]
- 16:48:12: | scene->Preprocess - [0.00851%] [avg time: 0.002 ms]
- 16:48:12: | GPU download and conversion - [96.3%] [avg time: 22.621 ms] [children: 156%] [unaccounted: -60%]
- 16:48:12: | | flush - [2.16%] [avg time: 0.508 ms]
- 16:48:12: | | CopyResource - [154%] [avg time: 36.2 ms]
- 16:48:12: | | conversion to 4:2:0 - [0.017%] [avg time: 0.004 ms]
- 16:48:12: Convert444Thread - [100%] [avg time: 6.26 ms] [children: 99.6%] [unaccounted: 0.431%]
- 16:48:12: | Convert444toNV12 - [99.6%] [avg time: 6.233 ms]
- 16:48:12: encoder thread frame - [100%] [avg time: 46.943 ms] [children: 0.0852%] [unaccounted: 99.9%]
- 16:48:12: | sending stuff out - [0.0852%] [avg time: 0.04 ms]
- 16:48:12: ==============================================================
- 16:48:12:
- 16:48:12:
- 16:48:12: Profiler CPU results:
- 16:48:12:
- 16:48:12: ==============================================================
- 16:48:12: video thread frame - [cpu time: avg 4.954 ms, total 203.125 ms] [avg calls per frame: 1]
- 16:48:12: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:48:12: | GPU download and conversion - [cpu time: avg 4.573 ms, total 187.5 ms] [avg calls per frame: 1]
- 16:48:12: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:48:12: | | CopyResource - [cpu time: avg 9.868 ms, total 187.5 ms] [avg calls per frame: 0]
- 16:48:12: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 16:48:12: Convert444Thread - [cpu time: avg 6.076 ms, total 109.375 ms] [avg calls per frame: 1]
- 16:48:12: | Convert444toNV12 - [cpu time: avg 6.076 ms, total 109.375 ms] [avg calls per frame: 1]
- 16:48:12: encoder thread frame - [cpu time: avg 6.917 ms, total 48328.1 ms] [avg calls per frame: 1]
- 16:48:12: | sending stuff out - [cpu time: avg 0.022 ms, total 156.25 ms] [avg calls per frame: 1]
- 16:48:12: ==============================================================
- 16:48:12:
- 16:48:12: =====Stream End: 2014-03-24, 16:48:12=================================================
- 16:48:57: =====Stream Start: 2014-03-24, 16:48:57===============================================
- 16:48:57: Multithreaded optimizations: On
- 16:48:57: Base resolution: 1680x1050
- 16:48:57: Output resolution: 1680x1050
- 16:48:57: ------------------------------------------
- 16:48:57: Loading up D3D10 on NVIDIA GeForce GTX 260 (Adapter 1)...
- 16:48:57: D3D10CreateDeviceAndSwapChain1: Failed on NVIDIA GeForce GTX 260: 0x80004002. Trying compatibility mode
- 16:48:57: ------------------------------------------
- 16:48:57: Audio Format: 48000 Hz
- 16:48:57: ------------------------------------------
- 16:48:57: Audio Channels: 2 Ch
- 16:48:57: Playback device Default
- 16:48:57: ------------------------------------------
- 16:48:57: Using desktop audio input: Lautsprecher (Realtek AC'97 Audio)
- 16:48:57: ------------------------------------------
- 16:48:57: Using auxilary audio input: Mikrofon (USB-Audiogerät)
- 16:48:57: ------------------------------------------
- 16:48:57: Audio Encoding: AAC
- 16:48:57: bitrate: 128
- 16:48:57: Using graphics capture
- 16:48:57: Scene buffering time set to 700
- 16:48:57: ------------------------------------------
- 16:48:57: Video Encoding: x264
- 16:48:57: fps: 30
- 16:48:57: width: 1680, height: 1050
- 16:48:57: preset: veryfast
- 16:48:57: profile: high
- 16:48:57: keyint: 250
- 16:48:57: CBR: yes
- 16:48:57: CFR: yes
- 16:48:57: max bitrate: 5000
- 16:48:57: buffer size: 8000
- 16:48:57: ------------------------------------------
- 16:48:57: SharedTexCapture hooked
- 16:49:01: Total frames encoded: 63, total frames duplicated: 37 (58.73%)
- 16:49:01: Number of frames skipped due to encoder lag: 21 (33.33%)
- 16:49:01: Total frames rendered: 32, number of late frames: 7 (21.88%) (it's okay for some frames to be late)
- 16:49:01:
- 16:49:01: Profiler time results:
- 16:49:01:
- 16:49:01: ==============================================================
- 16:49:01: video thread frame - [100%] [avg time: 72.755 ms] [children: 97.3%] [unaccounted: 2.66%]
- 16:49:01: | scene->Preprocess - [0.0055%] [avg time: 0.004 ms]
- 16:49:01: | GPU download and conversion - [97.3%] [avg time: 70.818 ms] [children: 385%] [unaccounted: -287%]
- 16:49:01: | | flush - [0.46%] [avg time: 0.335 ms]
- 16:49:01: | | CopyResource - [384%] [avg time: 279.416 ms]
- 16:49:01: | | conversion to 4:2:0 - [0.0055%] [avg time: 0.004 ms]
- 16:49:01: Convert444Thread - [100%] [avg time: 10.511 ms] [children: 99.8%] [unaccounted: 0.152%]
- 16:49:01: | Convert444toNV12 - [99.8%] [avg time: 10.495 ms]
- 16:49:01: encoder thread frame - [100%] [avg time: 35.392 ms] [children: 0.0226%] [unaccounted: 100%]
- 16:49:01: | sending stuff out - [0.0226%] [avg time: 0.008 ms]
- 16:49:01: ==============================================================
- 16:49:01:
- 16:49:01:
- 16:49:01: Profiler CPU results:
- 16:49:01:
- 16:49:01: ==============================================================
- 16:49:01: video thread frame - [cpu time: avg 5.859 ms, total 187.5 ms] [avg calls per frame: 1]
- 16:49:01: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:49:01: | GPU download and conversion - [cpu time: avg 5.371 ms, total 171.875 ms] [avg calls per frame: 1]
- 16:49:01: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:49:01: | | CopyResource - [cpu time: avg 21.484 ms, total 171.875 ms] [avg calls per frame: 0]
- 16:49:01: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 16:49:01: Convert444Thread - [cpu time: avg 2.232 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:49:01: | Convert444toNV12 - [cpu time: avg 2.232 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:49:01: encoder thread frame - [cpu time: avg 3.72 ms, total 156.25 ms] [avg calls per frame: 1]
- 16:49:01: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:49:01: ==============================================================
- 16:49:01:
- 16:49:01: =====Stream End: 2014-03-24, 16:49:01=================================================
- 16:49:56: =====Stream Start: 2014-03-24, 16:49:56===============================================
- 16:49:56: Multithreaded optimizations: On
- 16:49:56: Base resolution: 1680x1050
- 16:49:56: Output resolution: 1680x1050
- 16:49:56: ------------------------------------------
- 16:49:56: Loading up D3D10 on NVIDIA GeForce GTX 260 (Adapter 1)...
- 16:49:56: D3D10CreateDeviceAndSwapChain1: Failed on NVIDIA GeForce GTX 260: 0x80004002. Trying compatibility mode
- 16:49:56: ------------------------------------------
- 16:49:56: Audio Format: 48000 Hz
- 16:49:56: ------------------------------------------
- 16:49:56: Audio Channels: 2 Ch
- 16:49:56: Playback device Default
- 16:49:56: ------------------------------------------
- 16:49:56: Using desktop audio input: Lautsprecher (Realtek AC'97 Audio)
- 16:49:56: ------------------------------------------
- 16:49:56: Using auxilary audio input: Mikrofon (USB-Audiogerät)
- 16:49:56: ------------------------------------------
- 16:49:56: Audio Encoding: AAC
- 16:49:56: bitrate: 128
- 16:49:56: Using graphics capture
- 16:49:56: Scene buffering time set to 700
- 16:49:56: ------------------------------------------
- 16:49:56: Video Encoding: x264
- 16:49:56: fps: 30
- 16:49:56: width: 1680, height: 1050
- 16:49:56: preset: veryfast
- 16:49:56: profile: high
- 16:49:56: keyint: 250
- 16:49:56: CBR: yes
- 16:49:56: CFR: yes
- 16:49:56: max bitrate: 5000
- 16:49:56: buffer size: 8000
- 16:49:56: ------------------------------------------
- 16:49:56: SharedTexCapture hooked
- 16:50:35: Total frames encoded: 607, total frames duplicated: 576 (94.89%)
- 16:50:35: Number of frames skipped due to encoder lag: 568 (93.57%)
- 16:50:35: Total frames rendered: 36, number of late frames: 9 (25.00%) (it's okay for some frames to be late)
- 16:50:35:
- 16:50:35: Profiler time results:
- 16:50:35:
- 16:50:35: ==============================================================
- 16:50:35: video thread frame - [100%] [avg time: 34.709 ms] [children: 96.8%] [unaccounted: 3.2%]
- 16:50:35: | scene->Preprocess - [0.00576%] [avg time: 0.002 ms]
- 16:50:35: | GPU download and conversion - [96.8%] [avg time: 33.597 ms] [children: 290%] [unaccounted: -193%]
- 16:50:35: | | flush - [0.317%] [avg time: 0.11 ms]
- 16:50:35: | | CopyResource - [289%] [avg time: 100.393 ms]
- 16:50:35: | | conversion to 4:2:0 - [0.0115%] [avg time: 0.004 ms]
- 16:50:35: Convert444Thread - [100%] [avg time: 23.112 ms] [children: 99.9%] [unaccounted: 0.0822%]
- 16:50:35: | Convert444toNV12 - [99.9%] [avg time: 23.093 ms]
- 16:50:35: encoder thread frame - [100%] [avg time: 63.373 ms] [children: 0.514%] [unaccounted: 99.5%]
- 16:50:35: | sending stuff out - [0.514%] [avg time: 0.326 ms]
- 16:50:35: ==============================================================
- 16:50:35:
- 16:50:35:
- 16:50:35: Profiler CPU results:
- 16:50:35:
- 16:50:35: ==============================================================
- 16:50:35: video thread frame - [cpu time: avg 4.774 ms, total 171.875 ms] [avg calls per frame: 1]
- 16:50:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:50:35: | GPU download and conversion - [cpu time: avg 3.906 ms, total 140.625 ms] [avg calls per frame: 1]
- 16:50:35: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:50:35: | | CopyResource - [cpu time: avg 11.718 ms, total 140.625 ms] [avg calls per frame: 0]
- 16:50:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
- 16:50:35: Convert444Thread - [cpu time: avg 7.102 ms, total 78.125 ms] [avg calls per frame: 1]
- 16:50:35: | Convert444toNV12 - [cpu time: avg 7.102 ms, total 78.125 ms] [avg calls per frame: 1]
- 16:50:35: encoder thread frame - [cpu time: avg 6.612 ms, total 3875 ms] [avg calls per frame: 1]
- 16:50:35: | sending stuff out - [cpu time: avg 0.053 ms, total 31.25 ms] [avg calls per frame: 1]
- 16:50:35: ==============================================================
- 16:50:35:
- 16:50:35: =====Stream End: 2014-03-24, 16:50:35=================================================
- 16:59:28: =====Stream Start: 2014-03-24, 16:59:28===============================================
- 16:59:28: Multithreaded optimizations: On
- 16:59:28: Base resolution: 1680x1050
- 16:59:28: Output resolution: 1680x1050
- 16:59:28: ------------------------------------------
- 16:59:28: Loading up D3D10 on NVIDIA GeForce GTX 260 (Adapter 1)...
- 16:59:28: D3D10CreateDeviceAndSwapChain1: Failed on NVIDIA GeForce GTX 260: 0x80004002. Trying compatibility mode
- 16:59:28: ------------------------------------------
- 16:59:28: Audio Format: 48000 Hz
- 16:59:28: ------------------------------------------
- 16:59:28: Audio Channels: 2 Ch
- 16:59:28: Playback device Default
- 16:59:28: ------------------------------------------
- 16:59:28: Using desktop audio input: Lautsprecher (Realtek AC'97 Audio)
- 16:59:28: ------------------------------------------
- 16:59:28: Using auxilary audio input: Mikrofon (USB-Audiogerät)
- 16:59:28: ------------------------------------------
- 16:59:28: Audio Encoding: AAC
- 16:59:28: bitrate: 128
- 16:59:28: Using graphics capture
- 16:59:28: Scene buffering time set to 700
- 16:59:28: ------------------------------------------
- 16:59:28: Video Encoding: x264
- 16:59:28: fps: 30
- 16:59:28: width: 1680, height: 1050
- 16:59:28: preset: veryfast
- 16:59:28: profile: high
- 16:59:28: keyint: 250
- 16:59:28: CBR: yes
- 16:59:28: CFR: yes
- 16:59:28: max bitrate: 5000
- 16:59:28: buffer size: 8000
- 16:59:28: ------------------------------------------
- 16:59:33: Total frames encoded: 141, total frames duplicated: 38 (26.95%)
- 16:59:33: Number of frames skipped due to encoder lag: 15 (10.64%)
- 16:59:33: Total frames rendered: 126, number of late frames: 7 (5.56%) (it's okay for some frames to be late)
- 16:59:34:
- 16:59:34: Profiler time results:
- 16:59:34:
- 16:59:34: ==============================================================
- 16:59:34: video thread frame - [100%] [avg time: 18.873 ms] [children: 95.1%] [unaccounted: 4.87%]
- 16:59:34: | scene->Preprocess - [0.0265%] [avg time: 0.005 ms]
- 16:59:34: | GPU download and conversion - [95.1%] [avg time: 17.948 ms] [children: 116%] [unaccounted: -20.6%]
- 16:59:34: | | flush - [0.816%] [avg time: 0.154 ms]
- 16:59:34: | | CopyResource - [113%] [avg time: 21.389 ms]
- 16:59:34: | | conversion to 4:2:0 - [1.53%] [avg time: 0.288 ms]
- 16:59:34: Convert444Thread - [100%] [avg time: 5.969 ms] [children: 99.5%] [unaccounted: 0.469%]
- 16:59:34: | Convert444toNV12 - [99.5%] [avg time: 5.941 ms]
- 16:59:34: encoder thread frame - [100%] [avg time: 20.059 ms] [children: 0.0847%] [unaccounted: 99.9%]
- 16:59:34: | sending stuff out - [0.0847%] [avg time: 0.017 ms]
- 16:59:34: ==============================================================
- 16:59:34:
- 16:59:34:
- 16:59:34: Profiler CPU results:
- 16:59:34:
- 16:59:34: ==============================================================
- 16:59:34: video thread frame - [cpu time: avg 9.176 ms, total 1156.25 ms] [avg calls per frame: 1]
- 16:59:34: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:59:34: | GPU download and conversion - [cpu time: avg 8.556 ms, total 1078.13 ms] [avg calls per frame: 1]
- 16:59:34: | | flush - [cpu time: avg 0.124 ms, total 15.625 ms] [avg calls per frame: 1]
- 16:59:34: | | CopyResource - [cpu time: avg 10.416 ms, total 1062.5 ms] [avg calls per frame: 1]
- 16:59:34: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:59:34: Convert444Thread - [cpu time: avg 5.414 ms, total 546.875 ms] [avg calls per frame: 1]
- 16:59:34: | Convert444toNV12 - [cpu time: avg 5.414 ms, total 546.875 ms] [avg calls per frame: 1]
- 16:59:34: encoder thread frame - [cpu time: avg 5.859 ms, total 703.125 ms] [avg calls per frame: 1]
- 16:59:34: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 16:59:34: ==============================================================
- 16:59:34:
- 16:59:34: =====Stream End: 2014-03-24, 16:59:34=================================================
- Last game capture log:
- 2014-03-24, 16:42:40: we're booting up:
- 16:42:40: CaptureThread: attached to process SyderArcade.exe
- 16:42:40: D3D9 Present
- 16:42:42: NV Capture available
- 16:42:42: FBO available
- 16:42:42: GL Present
- 16:42:42: (half life scientist) everything.. seems to be in order
- 16:47:56: D3D9EndScene called
- 16:47:56: D3DPRESENT_PARAMETERS {
- 16:47:56: BackBufferWidth: 1024
- 16:47:56: BackBufferHeight: 768
- 16:47:56: BackBufferFormat: D3DFMT_A8R8G8B8
- 16:47:56: BackBufferCount: 1
- 16:47:56: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:47:56: MultiSampleQuality: 0
- 16:47:56: SwapEffect: D3DSWAPEFFECT_DISCARD
- 16:47:56: hDeviceWindow: 721586
- 16:47:56: Windowed: false
- 16:47:56: EnableAutoDepthStencil: false
- 16:47:56: AutoDepthStencilFormat: D3DFMT_D24S8
- 16:47:56: Flags: None
- 16:47:56: FullScreen_RefreshRateInHz: 60
- 16:47:56: PresentationInterval: 2147483648
- 16:47:56: };
- 16:47:56: successfully set up d3d9 hooks
- 16:47:56: D3D9Present called
- 16:47:56: DoD3D9GPUHook: success
- 16:48:35: D3D9Reset called
- 16:48:35: ---------------------- Cleared D3D9 Capture ----------------------
- 16:48:35: failed to get d3d9 swap chain to initialize hooks
- 16:48:35: D3D9Reset called
- 16:48:35: ---------------------- Cleared D3D9 Capture ----------------------
- 16:48:36: successfully set up d3d9 hooks
- 16:48:36: D3D9EndScene called
- 16:48:36: D3D9Present called
- 16:48:36: DoD3D9GPUHook: success
- 16:48:52: D3D9Reset called
- 16:48:52: ---------------------- Cleared D3D9 Capture ----------------------
- 16:48:52: failed to get d3d9 swap chain to initialize hooks
- 16:48:52: D3D9Reset called
- 16:48:52: ---------------------- Cleared D3D9 Capture ----------------------
- 16:48:53: successfully set up d3d9 hooks
- 16:48:53: D3D9EndScene called
- 16:48:53: D3D9Present called
- 16:48:53: DoD3D9GPUHook: success
- 16:48:57: D3DSURFACE_DESC {
- 16:48:57: Format: D3DFMT_A8R8G8B8
- 16:48:57: Type: D3DRTYPE_SURFACE
- 16:48:57: Usage: D3DUSAGE_RENDERTARGET
- 16:48:57: Pool: D3DPOOL_DEFAULT
- 16:48:57: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:48:57: MultiSampleQuality: 0
- 16:48:57: Width: 1024
- 16:48:57: Height: 768
- 16:48:57: };
- 16:48:57: successfully capturing d3d9 frames via GPU
- 16:49:01: ---------------------- Cleared D3D9 Capture ----------------------
- 16:49:01: received restart event, capturing
- 16:49:01: DoD3D9GPUHook: success
- 16:49:01: D3D9EndScene called
- 16:49:01: D3D9Present called
- 16:49:49: D3D9Reset called
- 16:49:49: ---------------------- Cleared D3D9 Capture ----------------------
- 16:49:49: failed to get d3d9 swap chain to initialize hooks
- 16:49:49: D3D9Reset called
- 16:49:49: ---------------------- Cleared D3D9 Capture ----------------------
- 16:49:50: successfully set up d3d9 hooks
- 16:49:50: D3D9EndScene called
- 16:49:50: D3D9Present called
- 16:49:50: DoD3D9GPUHook: success
- 16:49:56: D3DSURFACE_DESC {
- 16:49:56: Format: D3DFMT_A8R8G8B8
- 16:49:56: Type: D3DRTYPE_SURFACE
- 16:49:56: Usage: D3DUSAGE_RENDERTARGET
- 16:49:56: Pool: D3DPOOL_DEFAULT
- 16:49:56: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:49:56: MultiSampleQuality: 0
- 16:49:56: Width: 1024
- 16:49:56: Height: 768
- 16:49:56: };
- 16:49:56: successfully capturing d3d9 frames via GPU
- 16:50:35: ---------------------- Cleared D3D9 Capture ----------------------
- 16:50:35: received restart event, capturing
- 16:50:35: DoD3D9GPUHook: success
- 16:50:35: D3D9EndScene called
- 16:50:35: D3D9Present called
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