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- // This file was decompiled using sascm.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
- {$VERSION 3.1.1000}
- {$CLEO .cs}
- //-------------MAIN---------------
- if
- 29@ = SAMP.Base()
- else_jump @Noname_16
- :Noname_16
- wait 400
- SAMP.Available
- else_jump @Noname_16
- SAMP.ReadSAMPMemory(12@, 24672, 2)
- SAMP.ReadSAMPMemory(13@, 17104, 2)
- wait 1200
- msg " Invisible by DubStep_ loaded" 16729344
- msg " For Silent-Hack.Ru" 16729344
- if
- 8AE4: not directory_exists "CLEO\ini"
- else_jump @Noname_158
- 0AE5: create_directory "CLEO\ini" // IF and SET
- :Noname_158
- if
- not File.Exists("CLEO\ini\invisible.ini")
- else_jump @Noname_333
- File.INIWriteInt(160, "CLEO\ini\invisible.ini", "Settings", "Key1")
- File.INIWriteInt(35, "CLEO\ini\invisible.ini", "Settings", "Key2")
- File.INIWriteFloat(-70.0, "CLEO\ini\invisible.ini", "Settings", "Offset")
- :Noname_333
- 4@ = File.INIReadInt("CLEO\ini\invisible.ini", "Settings", "Key1")
- 5@ = File.INIReadInt("CLEO\ini\invisible.ini", "Settings", "Key2")
- 6@ = File.INIReadFloat("CLEO\ini\invisible.ini", "Settings", "Offset")
- :Noname_470
- wait 0
- if and
- key 4@
- key 5@
- else_jump @Noname_664
- 0B12: 7@ = 7@ XOR 1
- if
- 7@ == 1
- else_jump @Noname_580
- SAMP.WriteSAMPMemory(24672, 50064, 2)
- SAMP.WriteSAMPMemory(17104, 50064, 2)
- 0ACD: show_text_highpriority "You ~g~invisible~w~" time 2000
- jump @Noname_625
- :Noname_580
- wait 0
- SAMP.WriteSAMPMemory(17104, 13@, 2)
- SAMP.WriteSAMPMemory(24672, 12@, 2)
- 0ACD: show_text_highpriority "You ~r~visible" time 2000
- :Noname_625
- wait 0
- if or
- not key 4@
- not key 5@
- else_jump @Noname_657
- jump @Noname_664
- :Noname_657
- jump @Noname_625
- :Noname_664
- if and
- 7@ == 1
- 32@ >= 500
- else_jump @Noname_996
- 32@ = 0
- if
- 09DE: actor $PLAYER_ACTOR entering_car
- else_jump @Noname_746
- :Noname_713
- not Actor.Driving($PLAYER_ACTOR)
- else_jump @Noname_736
- wait 0
- jump @Noname_713
- :Noname_736
- SAMP.WriteSAMPMemory(24672, 12@, 2)
- :Noname_746
- Actor.StorePos($PLAYER_ACTOR, 1@, 2@, 3@)
- if
- not 3@ >= 900.0
- else_jump @Noname_851
- 02CE: 3@ = ground_z_at 1@ 2@ 3@
- 005B: 3@ += 6@ // (float)
- if or
- not 3@ >= -85.0
- 3@ > 50.0
- else_jump @Noname_844
- 3@ = -85.0
- :Noname_844
- jump @Noname_872
- :Noname_851
- 04C4: store_coords_to 1@ 2@ 3@ from_actor $PLAYER_ACTOR with_offset 0 0 6@
- :Noname_872
- if
- Actor.Driving($PLAYER_ACTOR)
- else_jump @Noname_977
- 8@ = Actor.CurrentCar($PLAYER_ACTOR)
- 9@ = SAMP.GetSAMPVehicleIDByCarHandle(8@)
- if
- 9@ > -1
- else_jump @Noname_951
- call_scm_func @Noname_1171 4 1@ 2@ 3@ 9@
- jump @Noname_970
- :Noname_951
- call_scm_func @Noname_1003 3 1@ 2@ 3@
- :Noname_970
- jump @Noname_996
- :Noname_977
- call_scm_func @Noname_1003 3 1@ 2@ 3@
- :Noname_996
- jump @Noname_470
- :Noname_1003
- 3@ = SAMP.GetSAMPPlayerIDByActorHandle($PLAYER_ACTOR)
- 3@ = SAMP.GetPlayerStruct(3@)
- 3@ += 109
- 4@ = Memory.Alloc(68)
- call_scm_func @Noname_1352 3 4@ 3@ 68
- 0085: 5@ = 4@ // (int)
- 5@ += 6
- Memory.Write(5@, 4, 0@, 0)
- 5@ += 4
- Memory.Write(5@, 4, 1@, 0)
- 5@ += 4
- Memory.Write(5@, 4, 2@, 0)
- 5@ = RakNet.NewBitStream()
- RakNet.Write(5@, 212, BS_TYPE_BYTE, 1)
- RakNet.Write(5@, 4@, BS_TYPE_ARRAY, 68)
- RakNet.Send(5@, 1, 1, 0)
- RakNet.DeleteBitStream(5@)
- Memory.Free(4@)
- 0AB2: ret 0
- :Noname_1171
- 5@ = SAMP.GetSAMPPlayerIDByActorHandle($PLAYER_ACTOR)
- 5@ = SAMP.GetPlayerStruct(5@)
- 5@ += 177
- 4@ = Memory.Alloc(63)
- call_scm_func @Noname_1352 3 4@ 5@ 63
- 0085: 5@ = 4@ // (int)
- Memory.Write(5@, 2, 3@, 0)
- 5@ += 24
- Memory.Write(5@, 4, 0@, 0)
- 5@ += 4
- Memory.Write(5@, 4, 1@, 0)
- 5@ += 4
- Memory.Write(5@, 4, 2@, 0)
- 5@ = RakNet.NewBitStream()
- RakNet.Write(5@, 217, BS_TYPE_BYTE, 1)
- RakNet.Write(5@, 4@, BS_TYPE_ARRAY, 63)
- RakNet.Send(5@, 1, 1, 0)
- RakNet.DeleteBitStream(5@)
- Memory.Free(4@)
- 0AB2: ret 0
- :Noname_1352
- 2@ -= 1
- 3@ = 0
- :Noname_1366
- 4@ = Memory.Read(1@, 1, 0)
- Memory.Write(0@, 1, 4@, 0)
- 1@ += 1
- 0@ += 1
- 3@ += 1
- 001D: 3@ > 2@ // (int)
- else_jump @Noname_1366
- 0AB2: ret 0
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