Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local plr = game.Players.LocalPlayer
- pcall(function() plr.Character:Remove() end)
- plr.Character = nil
- game.GetService("RunService").RenderStepped:connect(function()
- orb.CFrame = game.Workspace.CurrentCamera.CoordinateFrame
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement