Guest User

Untitled

a guest
Mar 20th, 2014
136
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 27.13 KB | None | 0 0
  1. 14:25:21: Open Broadcaster Software v0.613b - 64bit ( ^ω^)
  2. 14:25:21: -------------------------------
  3. 14:25:21: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
  4. 14:25:21: CPU Speed: 3403MHz
  5. 14:25:21: Physical Memory: 8150MB Total, 4420MB Free
  6. 14:25:21: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 14:25:21: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 14:25:21: monitor 2: pos={1920, 0}, size={1920, 1080}
  9. 14:25:21: monitor 3: pos={-1920, 0}, size={1920, 1080}
  10. 14:25:21: Windows Version: 6.2 Build 9200
  11. 14:25:21: Aero is Enabled
  12. 14:25:21: -------------------------------
  13. 14:25:21: OBS Modules:
  14. 14:25:21: Base Address Module
  15. 14:25:21: 000000000FED0000 OBS.exe
  16. 14:25:21: 0000000049060000 OBSApi.dll
  17. 14:25:21: 000000004A500000 DShowPlugin.dll
  18. 14:25:21: 000000004C370000 GraphicsCapture.dll
  19. 14:25:21: 000000004CAF0000 NoiseGate.dll
  20. 14:25:21: 000000004C330000 PSVPlugin.dll
  21. 14:25:21: ------------------------------------------
  22. 14:25:21: Adapter 1
  23. 14:25:21: Video Adapter: NVIDIA GeForce GTX 780
  24. 14:25:21: Video Adapter Dedicated Video Memory: 3124510720
  25. 14:25:21: Video Adapter Shared System Memory: 4273037312
  26. 14:25:21: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  27. 14:25:21: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
  28. 14:25:21: Video Adapter Output 3: pos={-1920, 0}, size={1920, 1080}, attached=true
  29. 14:25:21: Using fixed low latency mode, factor 20
  30. 14:25:21: =====Stream Start: 2014-03-20, 14:25:21===============================================
  31. 14:25:21: Multithreaded optimizations: On
  32. 14:25:21: Base resolution: 1920x1080
  33. 14:25:21: Output resolution: 1920x1080
  34. 14:25:21: ------------------------------------------
  35. 14:25:21: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
  36. 14:25:21: ------------------------------------------
  37. 14:25:21: Audio Format: 48000 Hz
  38. 14:25:21: ------------------------------------------
  39. 14:25:21: Audio Channels: 2 Ch
  40. 14:25:21: Playback device {0.0.0.00000000}.{93ddf018-3d10-438f-aaa0-21226f666c9b}
  41. 14:25:21: ------------------------------------------
  42. 14:25:21: Using desktop audio input: Speakers (Razer Surround Audio Controller)
  43. 14:25:21: Using 7.1 surround speaker setup
  44. 14:25:21: ------------------------------------------
  45. 14:25:21: Using auxilary audio input: Headset Microphone (SB Tactic(3D) Wrath Wireless)
  46. 14:25:21: ------------------------------------------
  47. 14:25:21: Audio Encoding: AAC
  48. 14:25:21: bitrate: 128
  49. 14:25:21: Using graphics capture
  50. 14:25:21: Scene buffering time set to 400
  51. 14:25:21: ObsNvenc{32,64}.dll not present
  52. 14:25:21: Successfully loaded ObsNvenc.dll
  53. 14:25:21: ObsNvenc initialized successfully
  54. 14:25:21: CUDA loaded successfully
  55. 14:25:21: 1 CUDA capable devices found
  56. 14:25:21: [ GPU #0 - < GeForce GTX 780 > has Compute SM 3.5, NVENC Available ]
  57. 14:25:21: NVENC internal init finished successfully
  58. 14:25:21: NVENC supports 7 h264 presets
  59. 14:25:21: ------------------------------------------
  60. 14:25:21: Video Encoding: NVENC
  61. 14:25:21: fps: 30
  62. 14:25:21: width: 1920, height: 1080
  63. 14:25:21: preset: hq
  64. 14:25:21: profile: main
  65. 14:25:21: level: autoselect
  66. 14:25:21: keyint: 60
  67. 14:25:21: CBR: yes
  68. 14:25:21: CFR: yes
  69. 14:25:21: max bitrate: 2900
  70. 14:25:21: avg bitrate: 2900
  71. 14:25:21: buffer size: 3500
  72. 14:25:21: ------------------------------------------
  73. 14:25:22: Audio timestamp for device 'Headset Microphone (SB Tactic(3D) Wrath Wireless)' was behind target timestamp by 5801616
  74. 14:25:22: Using RTMP service: Twitch / Justin.tv
  75. 14:25:22: Server selection: rtmp://live-lhr.justin.tv/app
  76. 14:25:22: Interface: Qualcomm Atheros AR8161 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 1000 mbps)
  77. 14:25:23: Completed handshake with rtmp://live-lhr.justin.tv/app in 408 ms.
  78. 14:25:24: SO_SNDBUF was at 65536
  79. 14:25:24: SO_SNDBUF is now 65536
  80. 14:25:25: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  81. 14:26:12: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 12292 / 387072)
  82. 14:27:19: SharedTexCapture hooked
  83. 14:27:28: GraphicsCaptureSource::NewCapture: eliminating old capture
  84. 14:27:28: SharedTexCapture hooked
  85. 14:29:02: Total frames encoded: 6621, total frames duplicated: 80 (1.21%)
  86. 14:29:02: Number of frames skipped due to encoder lag: 2 (0.03%)
  87. 14:29:02: Total frames rendered: 6564, number of late frames: 6 (0.09%) (it's okay for some frames to be late)
  88. 14:29:03: RTMPPublisher::SocketLoop: Graceful loop exit
  89. 14:29:03: Average send payload: 19302 bytes, average send interval: 50 ms
  90. 14:29:03: Number of times waited to send: 0, Waited for a total of 0 bytes
  91. 14:29:03: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  92. 14:29:03: Number of bytes sent: 83022037
  93. 14:29:03:
  94. 14:29:03: Profiler time results:
  95. 14:29:03:
  96. 14:29:03: ==============================================================
  97. 14:29:03: video thread frame - [100%] [avg time: 1.225 ms] [children: 61.3%] [unaccounted: 38.7%]
  98. 14:29:03: | scene->Preprocess - [0.0816%] [avg time: 0.001 ms]
  99. 14:29:03: | GPU download and conversion - [61.2%] [avg time: 0.75 ms] [children: 15.6%] [unaccounted: 45.6%]
  100. 14:29:03: | | flush - [10.9%] [avg time: 0.134 ms]
  101. 14:29:03: | | CopyResource - [1.31%] [avg time: 0.016 ms]
  102. 14:29:03: | | conversion to 4:2:0 - [3.35%] [avg time: 0.041 ms]
  103. 14:29:03: Convert444Threads - [100%] [avg time: 1.099 ms] [children: 99.1%] [unaccounted: 0.91%]
  104. 14:29:03: | Convert444toNV12 - [99.1%] [avg time: 1.089 ms]
  105. 14:29:03: encoder thread frame - [100%] [avg time: 3.869 ms] [children: 0.698%] [unaccounted: 99.3%]
  106. 14:29:03: | sending stuff out - [0.698%] [avg time: 0.027 ms]
  107. 14:29:03: ==============================================================
  108. 14:29:03:
  109. 14:29:03:
  110. 14:29:03: Profiler CPU results:
  111. 14:29:03:
  112. 14:29:03: ==============================================================
  113. 14:29:03: video thread frame - [cpu time: avg 0.13 ms, total 859.375 ms] [avg calls per frame: 1]
  114. 14:29:03: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  115. 14:29:03: | GPU download and conversion - [cpu time: avg 0.035 ms, total 234.375 ms] [avg calls per frame: 1]
  116. 14:29:03: | | flush - [cpu time: avg 0.026 ms, total 171.875 ms] [avg calls per frame: 1]
  117. 14:29:03: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  118. 14:29:03: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 46.875 ms] [avg calls per frame: 1]
  119. 14:29:03: Convert444Threads - [cpu time: avg 0.837 ms, total 10968.8 ms] [avg calls per frame: 2]
  120. 14:29:03: | Convert444toNV12 - [cpu time: avg 0.835 ms, total 10937.5 ms] [avg calls per frame: 2]
  121. 14:29:03: encoder thread frame - [cpu time: avg 0.806 ms, total 5328.13 ms] [avg calls per frame: 1]
  122. 14:29:03: | sending stuff out - [cpu time: avg 0.009 ms, total 62.5 ms] [avg calls per frame: 1]
  123. 14:29:03: ==============================================================
  124. 14:29:03:
  125. 14:29:03: =====Stream End: 2014-03-20, 14:29:03=================================================
  126. 14:29:05: Using fixed low latency mode, factor 20
  127. 14:29:05: =====Stream Start: 2014-03-20, 14:29:05===============================================
  128. 14:29:05: Multithreaded optimizations: On
  129. 14:29:05: Base resolution: 1920x1080
  130. 14:29:05: Output resolution: 1280x720
  131. 14:29:05: ------------------------------------------
  132. 14:29:05: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
  133. 14:29:05: ------------------------------------------
  134. 14:29:05: Audio Format: 48000 Hz
  135. 14:29:05: ------------------------------------------
  136. 14:29:05: Audio Channels: 2 Ch
  137. 14:29:05: Playback device {0.0.0.00000000}.{93ddf018-3d10-438f-aaa0-21226f666c9b}
  138. 14:29:05: ------------------------------------------
  139. 14:29:05: Using desktop audio input: Speakers (Razer Surround Audio Controller)
  140. 14:29:05: Using 7.1 surround speaker setup
  141. 14:29:05: ------------------------------------------
  142. 14:29:05: Using auxilary audio input: Headset Microphone (SB Tactic(3D) Wrath Wireless)
  143. 14:29:05: ------------------------------------------
  144. 14:29:05: Audio Encoding: AAC
  145. 14:29:05: bitrate: 128
  146. 14:29:05: Using graphics capture
  147. 14:29:05: Scene buffering time set to 400
  148. 14:29:05: 1 CUDA capable devices found
  149. 14:29:05: [ GPU #0 - < GeForce GTX 780 > has Compute SM 3.5, NVENC Available ]
  150. 14:29:05: NVENC internal init finished successfully
  151. 14:29:05: NVENC supports 7 h264 presets
  152. 14:29:05: ------------------------------------------
  153. 14:29:05: Video Encoding: NVENC
  154. 14:29:05: fps: 30
  155. 14:29:05: width: 1280, height: 720
  156. 14:29:05: preset: hq
  157. 14:29:05: profile: main
  158. 14:29:05: level: autoselect
  159. 14:29:05: keyint: 60
  160. 14:29:05: CBR: yes
  161. 14:29:05: CFR: yes
  162. 14:29:05: max bitrate: 2900
  163. 14:29:05: avg bitrate: 2900
  164. 14:29:05: buffer size: 3500
  165. 14:29:05: ------------------------------------------
  166. 14:29:05: Audio timestamp for device 'Headset Microphone (SB Tactic(3D) Wrath Wireless)' was behind target timestamp by 6025146
  167. 14:29:06: Using RTMP service: Twitch / Justin.tv
  168. 14:29:06: Server selection: rtmp://live-lhr.justin.tv/app
  169. 14:29:06: Interface: Qualcomm Atheros AR8161 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 1000 mbps)
  170. 14:29:06: Completed handshake with rtmp://live-lhr.justin.tv/app in 373 ms.
  171. 14:29:07: SO_SNDBUF was at 65536
  172. 14:29:07: SO_SNDBUF is now 65536
  173. 14:29:12: SharedTexCapture hooked
  174. 14:31:05: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 387072)
  175. 14:31:09: Total frames encoded: 3706, total frames duplicated: 40 (1.08%)
  176. 14:31:09: Total frames rendered: 3683, number of late frames: 4 (0.11%) (it's okay for some frames to be late)
  177. 14:31:09: RTMPPublisher::SocketLoop: Graceful loop exit
  178. 14:31:09: Average send payload: 19456 bytes, average send interval: 51 ms
  179. 14:31:09: Number of times waited to send: 0, Waited for a total of 0 bytes
  180. 14:31:09: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  181. 14:31:09: Number of bytes sent: 46111099
  182. 14:31:09: Encoder closed
  183. 14:31:09: NVENC deinitialized
  184. 14:31:09:
  185. 14:31:09: Profiler time results:
  186. 14:31:09:
  187. 14:31:09: ==============================================================
  188. 14:31:09: video thread frame - [100%] [avg time: 1.749 ms] [children: 45.7%] [unaccounted: 54.3%]
  189. 14:31:09: | scene->Preprocess - [0.172%] [avg time: 0.003 ms]
  190. 14:31:09: | GPU download and conversion - [45.5%] [avg time: 0.796 ms] [children: 8.18%] [unaccounted: 37.3%]
  191. 14:31:09: | | flush - [5.77%] [avg time: 0.101 ms]
  192. 14:31:09: | | CopyResource - [1.37%] [avg time: 0.024 ms]
  193. 14:31:09: | | conversion to 4:2:0 - [1.03%] [avg time: 0.018 ms]
  194. 14:31:09: Convert444Threads - [100%] [avg time: 0.476 ms] [children: 97.5%] [unaccounted: 2.52%]
  195. 14:31:09: | Convert444toNV12 - [97.5%] [avg time: 0.464 ms]
  196. 14:31:09: encoder thread frame - [100%] [avg time: 4.576 ms] [children: 0.83%] [unaccounted: 99.2%]
  197. 14:31:09: | sending stuff out - [0.83%] [avg time: 0.038 ms]
  198. 14:31:09: ==============================================================
  199. 14:31:09:
  200. 14:31:09:
  201. 14:31:09: Profiler CPU results:
  202. 14:31:09:
  203. 14:31:09: ==============================================================
  204. 14:31:09: video thread frame - [cpu time: avg 0.25 ms, total 921.875 ms] [avg calls per frame: 1]
  205. 14:31:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  206. 14:31:09: | GPU download and conversion - [cpu time: avg 0.055 ms, total 203.125 ms] [avg calls per frame: 1]
  207. 14:31:09: | | flush - [cpu time: avg 0.05 ms, total 187.5 ms] [avg calls per frame: 1]
  208. 14:31:09: | | CopyResource - [cpu time: avg 0.004 ms, total 15.625 ms] [avg calls per frame: 1]
  209. 14:31:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  210. 14:31:09: Convert444Threads - [cpu time: avg 0.347 ms, total 2546.88 ms] [avg calls per frame: 2]
  211. 14:31:09: | Convert444toNV12 - [cpu time: avg 0.347 ms, total 2546.88 ms] [avg calls per frame: 2]
  212. 14:31:09: encoder thread frame - [cpu time: avg 1.59 ms, total 5875 ms] [avg calls per frame: 1]
  213. 14:31:09: | sending stuff out - [cpu time: avg 0.025 ms, total 93.75 ms] [avg calls per frame: 1]
  214. 14:31:09: ==============================================================
  215. 14:31:09:
  216. 14:31:09: =====Stream End: 2014-03-20, 14:31:09=================================================
  217. 14:32:16: 1 CUDA capable devices found
  218. 14:32:16: [ GPU #0 - < GeForce GTX 780 > has Compute SM 3.5, NVENC Available ]
  219. 14:32:51: Using fixed low latency mode, factor 20
  220. 14:32:51: =====Stream Start: 2014-03-20, 14:32:51===============================================
  221. 14:32:51: Multithreaded optimizations: On
  222. 14:32:51: Base resolution: 1920x1080
  223. 14:32:51: Output resolution: 1280x720
  224. 14:32:51: ------------------------------------------
  225. 14:32:51: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
  226. 14:32:51: ------------------------------------------
  227. 14:32:51: Audio Format: 48000 Hz
  228. 14:32:51: ------------------------------------------
  229. 14:32:51: Audio Channels: 2 Ch
  230. 14:32:51: Playback device {0.0.0.00000000}.{93ddf018-3d10-438f-aaa0-21226f666c9b}
  231. 14:32:51: ------------------------------------------
  232. 14:32:51: Using desktop audio input: Speakers (Razer Surround Audio Controller)
  233. 14:32:51: Using 7.1 surround speaker setup
  234. 14:32:51: ------------------------------------------
  235. 14:32:51: Using auxilary audio input: Headset Microphone (SB Tactic(3D) Wrath Wireless)
  236. 14:32:51: ------------------------------------------
  237. 14:32:51: Audio Encoding: AAC
  238. 14:32:51: bitrate: 128
  239. 14:32:51: Using graphics capture
  240. 14:32:51: Scene buffering time set to 400
  241. 14:32:51: NVENC internal init finished successfully
  242. 14:32:51: NVENC supports 7 h264 presets
  243. 14:32:51: ------------------------------------------
  244. 14:32:51: Video Encoding: NVENC
  245. 14:32:51: fps: 30
  246. 14:32:51: width: 1280, height: 720
  247. 14:32:51: preset: hq
  248. 14:32:51: profile: main
  249. 14:32:51: level: autoselect
  250. 14:32:51: keyint: 60
  251. 14:32:51: CBR: yes
  252. 14:32:51: CFR: yes
  253. 14:32:51: max bitrate: 3500
  254. 14:32:51: avg bitrate: 3500
  255. 14:32:51: buffer size: 3500
  256. 14:32:51: ------------------------------------------
  257. 14:32:52: Using RTMP service: Twitch / Justin.tv
  258. 14:32:52: Server selection: rtmp://live-lhr.justin.tv/app
  259. 14:32:52: Interface: Qualcomm Atheros AR8161 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 1000 mbps)
  260. 14:32:52: Completed handshake with rtmp://live-lhr.justin.tv/app in 358 ms.
  261. 14:32:53: SO_SNDBUF was at 65536
  262. 14:32:53: SO_SNDBUF is now 65536
  263. 14:32:58: SharedTexCapture hooked
  264. 14:33:17: GraphicsCaptureSource::NewCapture: eliminating old capture
  265. 14:33:17: SharedTexCapture hooked
  266. 14:33:34: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 341501 / 463872)
  267. 14:34:40: Total frames encoded: 3256, total frames duplicated: 76 (2.33%)
  268. 14:34:40: Total frames rendered: 3203, number of late frames: 8 (0.25%) (it's okay for some frames to be late)
  269. 14:34:40: RTMPPublisher::SocketLoop: Graceful loop exit
  270. 14:34:40: Average send payload: 24140 bytes, average send interval: 58 ms
  271. 14:34:40: Number of times waited to send: 609, Waited for a total of 2280590 bytes
  272. 14:34:40: Number of b-frames dropped: 380 (12%), Number of p-frames dropped: 0 (0%), Total 380 (12%)
  273. 14:34:40: Number of bytes sent: 43887397
  274. 14:34:41: Encoder closed
  275. 14:34:41: NVENC deinitialized
  276. 14:34:41:
  277. 14:34:41: Profiler time results:
  278. 14:34:41:
  279. 14:34:41: ==============================================================
  280. 14:34:41: video thread frame - [100%] [avg time: 1.611 ms] [children: 21.4%] [unaccounted: 78.6%]
  281. 14:34:41: | scene->Preprocess - [0.186%] [avg time: 0.003 ms]
  282. 14:34:41: | GPU download and conversion - [21.2%] [avg time: 0.341 ms] [children: 8.57%] [unaccounted: 12.6%]
  283. 14:34:41: | | flush - [4.97%] [avg time: 0.08 ms]
  284. 14:34:41: | | CopyResource - [0.993%] [avg time: 0.016 ms]
  285. 14:34:41: | | conversion to 4:2:0 - [2.61%] [avg time: 0.042 ms]
  286. 14:34:41: Convert444Threads - [100%] [avg time: 0.463 ms] [children: 99.1%] [unaccounted: 0.864%]
  287. 14:34:41: | Convert444toNV12 - [99.1%] [avg time: 0.459 ms]
  288. 14:34:41: encoder thread frame - [100%] [avg time: 2.885 ms] [children: 0.901%] [unaccounted: 99.1%]
  289. 14:34:41: | sending stuff out - [0.901%] [avg time: 0.026 ms]
  290. 14:34:41: ==============================================================
  291. 14:34:41:
  292. 14:34:41:
  293. 14:34:41: Profiler CPU results:
  294. 14:34:41:
  295. 14:34:41: ==============================================================
  296. 14:34:41: video thread frame - [cpu time: avg 0.151 ms, total 484.375 ms] [avg calls per frame: 1]
  297. 14:34:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  298. 14:34:41: | GPU download and conversion - [cpu time: avg 0.058 ms, total 187.5 ms] [avg calls per frame: 1]
  299. 14:34:41: | | flush - [cpu time: avg 0.043 ms, total 140.625 ms] [avg calls per frame: 1]
  300. 14:34:41: | | CopyResource - [cpu time: avg 0.009 ms, total 31.25 ms] [avg calls per frame: 1]
  301. 14:34:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  302. 14:34:41: Convert444Threads - [cpu time: avg 0.409 ms, total 2609.38 ms] [avg calls per frame: 2]
  303. 14:34:41: | Convert444toNV12 - [cpu time: avg 0.404 ms, total 2578.13 ms] [avg calls per frame: 2]
  304. 14:34:41: encoder thread frame - [cpu time: avg 0.717 ms, total 2328.13 ms] [avg calls per frame: 1]
  305. 14:34:41: | sending stuff out - [cpu time: avg 0.009 ms, total 31.25 ms] [avg calls per frame: 1]
  306. 14:34:41: ==============================================================
  307. 14:34:41:
  308. 14:34:41: =====Stream End: 2014-03-20, 14:34:41=================================================
  309. 14:34:41: Using fixed low latency mode, factor 20
  310. 14:34:41: =====Stream Start: 2014-03-20, 14:34:41===============================================
  311. 14:34:41: Multithreaded optimizations: On
  312. 14:34:41: Base resolution: 1920x1080
  313. 14:34:41: Output resolution: 1280x720
  314. 14:34:41: ------------------------------------------
  315. 14:34:41: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
  316. 14:34:41: ------------------------------------------
  317. 14:34:41: Audio Format: 48000 Hz
  318. 14:34:41: ------------------------------------------
  319. 14:34:41: Audio Channels: 2 Ch
  320. 14:34:41: Playback device {0.0.0.00000000}.{93ddf018-3d10-438f-aaa0-21226f666c9b}
  321. 14:34:41: ------------------------------------------
  322. 14:34:41: Using desktop audio input: Speakers (Razer Surround Audio Controller)
  323. 14:34:41: Using 7.1 surround speaker setup
  324. 14:34:41: ------------------------------------------
  325. 14:34:41: Using auxilary audio input: Headset Microphone (SB Tactic(3D) Wrath Wireless)
  326. 14:34:41: ------------------------------------------
  327. 14:34:41: Audio Encoding: AAC
  328. 14:34:41: bitrate: 128
  329. 14:34:41: Using graphics capture
  330. 14:34:41: Scene buffering time set to 400
  331. 14:34:41: 1 CUDA capable devices found
  332. 14:34:41: [ GPU #0 - < GeForce GTX 780 > has Compute SM 3.5, NVENC Available ]
  333. 14:34:41: NVENC internal init finished successfully
  334. 14:34:41: NVENC supports 7 h264 presets
  335. 14:34:42: ------------------------------------------
  336. 14:34:42: Video Encoding: NVENC
  337. 14:34:42: fps: 30
  338. 14:34:42: width: 1280, height: 720
  339. 14:34:42: preset: hq
  340. 14:34:42: profile: main
  341. 14:34:42: level: autoselect
  342. 14:34:42: keyint: 60
  343. 14:34:42: CBR: yes
  344. 14:34:42: CFR: yes
  345. 14:34:42: max bitrate: 3500
  346. 14:34:42: avg bitrate: 3500
  347. 14:34:42: buffer size: 3500
  348. 14:34:42: ------------------------------------------
  349. 14:34:43: Using RTMP service: Twitch / Justin.tv
  350. 14:34:43: Server selection: rtmp://live-lhr.justin.tv/app
  351. 14:34:43: Interface: Qualcomm Atheros AR8161 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 1000 mbps)
  352. 14:34:43: Completed handshake with rtmp://live-lhr.justin.tv/app in 359 ms.
  353. 14:34:44: SO_SNDBUF was at 65536
  354. 14:34:44: SO_SNDBUF is now 65536
  355. 14:34:51: SharedTexCapture hooked
  356. 14:38:52: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 463872)
  357. 14:59:16: Capture window 0x000C0EB0 invalid or changing, terminating capture
  358. 14:59:20: Total frames encoded: 44343, total frames duplicated: 59 (0.13%)
  359. 14:59:20: Total frames rendered: 44321, number of late frames: 5 (0.01%) (it's okay for some frames to be late)
  360. 14:59:20: RTMPPublisher::SocketLoop: Graceful loop exit
  361. 14:59:21: Average send payload: 23237 bytes, average send interval: 51 ms
  362. 14:59:21: Number of times waited to send: 0, Waited for a total of 0 bytes
  363. 14:59:21: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  364. 14:59:21: Number of bytes sent: 670998454
  365. 14:59:21: Encoder closed
  366. 14:59:21: NVENC deinitialized
  367. 14:59:21:
  368. 14:59:21: Profiler time results:
  369. 14:59:21:
  370. 14:59:21: ==============================================================
  371. 14:59:21: video thread frame - [100%] [avg time: 1.299 ms] [children: 48.3%] [unaccounted: 51.7%]
  372. 14:59:21: | scene->Preprocess - [0.308%] [avg time: 0.004 ms]
  373. 14:59:21: | GPU download and conversion - [48%] [avg time: 0.624 ms] [children: 9.62%] [unaccounted: 38.4%]
  374. 14:59:21: | | flush - [7.54%] [avg time: 0.098 ms]
  375. 14:59:21: | | CopyResource - [1.54%] [avg time: 0.02 ms]
  376. 14:59:21: | | conversion to 4:2:0 - [0.539%] [avg time: 0.007 ms]
  377. 14:59:21: Convert444Threads - [100%] [avg time: 0.472 ms] [children: 97.9%] [unaccounted: 2.12%]
  378. 14:59:21: | Convert444toNV12 - [97.9%] [avg time: 0.462 ms]
  379. 14:59:21: encoder thread frame - [100%] [avg time: 3.788 ms] [children: 0.792%] [unaccounted: 99.2%]
  380. 14:59:21: | sending stuff out - [0.792%] [avg time: 0.03 ms]
  381. 14:59:21: ==============================================================
  382. 14:59:21:
  383. 14:59:21:
  384. 14:59:21: Profiler CPU results:
  385. 14:59:21:
  386. 14:59:21: ==============================================================
  387. 14:59:21: video thread frame - [cpu time: avg 0.152 ms, total 6765.63 ms] [avg calls per frame: 1]
  388. 14:59:21: | scene->Preprocess - [cpu time: avg 0 ms, total 31.25 ms] [avg calls per frame: 1]
  389. 14:59:21: | GPU download and conversion - [cpu time: avg 0.048 ms, total 2156.25 ms] [avg calls per frame: 1]
  390. 14:59:21: | | flush - [cpu time: avg 0.036 ms, total 1625 ms] [avg calls per frame: 1]
  391. 14:59:21: | | CopyResource - [cpu time: avg 0.002 ms, total 125 ms] [avg calls per frame: 1]
  392. 14:59:21: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 62.5 ms] [avg calls per frame: 1]
  393. 14:59:21: Convert444Threads - [cpu time: avg 0.362 ms, total 32109.4 ms] [avg calls per frame: 2]
  394. 14:59:21: | Convert444toNV12 - [cpu time: avg 0.358 ms, total 31796.9 ms] [avg calls per frame: 2]
  395. 14:59:21: encoder thread frame - [cpu time: avg 1.507 ms, total 66843.8 ms] [avg calls per frame: 1]
  396. 14:59:21: | sending stuff out - [cpu time: avg 0.017 ms, total 781.25 ms] [avg calls per frame: 1]
  397. 14:59:21: ==============================================================
  398. 14:59:21:
  399. 14:59:21: =====Stream End: 2014-03-20, 14:59:21=================================================
  400.  
  401.  
  402. Last game capture log:
  403. 2014-03-20, 14:26:15: we're booting up:
  404. 14:26:15: CaptureThread: attached to process sw.exe
  405. 14:26:15: D3D9 Present
  406. 14:26:15: (half life scientist) everything.. seems to be in order
  407. 14:26:17: D3D9EndScene called
  408. 14:26:17: D3DPRESENT_PARAMETERS {
  409. 14:26:17: BackBufferWidth: 1920
  410. 14:26:17: BackBufferHeight: 1080
  411. 14:26:17: BackBufferFormat: D3DFMT_X8R8G8B8
  412. 14:26:17: BackBufferCount: 2
  413. 14:26:17: MultiSampleType: D3DMULTISAMPLE_NONE
  414. 14:26:17: MultiSampleQuality: 0
  415. 14:26:17: SwapEffect: D3DSWAPEFFECT_DISCARD
  416. 14:26:17: hDeviceWindow: 790192
  417. 14:26:17: Windowed: false
  418. 14:26:17: EnableAutoDepthStencil: false
  419. 14:26:17: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  420. 14:26:17: Flags: None
  421. 14:26:17: FullScreen_RefreshRateInHz: 60
  422. 14:26:17: PresentationInterval: 1
  423. 14:26:17: };
  424. 14:26:17: successfully set up d3d9 hooks
  425. 14:26:17: D3D9Present called
  426. 14:26:17: DoD3D9GPUHook: success
  427. 14:27:24: D3D9Reset called
  428. 14:27:24: ---------------------- Cleared D3D9 Capture ----------------------
  429. 14:27:27: successfully set up d3d9 hooks
  430. 14:27:27: D3D9EndScene called
  431. 14:27:27: D3D9Present called
  432. 14:27:28: DoD3D9GPUHook: success
  433. 14:27:31: D3DSURFACE_DESC {
  434. 14:27:31: Format: D3DFMT_X8R8G8B8
  435. 14:27:31: Type: D3DRTYPE_SURFACE
  436. 14:27:31: Usage: D3DUSAGE_RENDERTARGET
  437. 14:27:31: Pool: D3DPOOL_DEFAULT
  438. 14:27:31: MultiSampleType: D3DMULTISAMPLE_NONE
  439. 14:27:31: MultiSampleQuality: 0
  440. 14:27:31: Width: 1920
  441. 14:27:31: Height: 1080
  442. 14:27:31: };
  443. 14:27:31: successfully capturing d3d9 frames via GPU
  444. 14:29:08: D3D9Reset called
  445. 14:29:08: ---------------------- Cleared D3D9 Capture ----------------------
  446. 14:29:12: successfully set up d3d9 hooks
  447. 14:29:12: D3D9EndScene called
  448. 14:29:12: D3D9Present called
  449. 14:29:12: ---------------------- Cleared D3D9 Capture ----------------------
  450. 14:29:12: received restart event, capturing
  451. 14:29:12: DoD3D9GPUHook: success
  452. 14:29:12: D3D9EndScene called
  453. 14:29:15: D3D9Present called
  454. 14:29:15: D3DSURFACE_DESC {
  455. 14:29:15: Format: D3DFMT_X8R8G8B8
  456. 14:29:15: Type: D3DRTYPE_SURFACE
  457. 14:29:15: Usage: D3DUSAGE_RENDERTARGET
  458. 14:29:15: Pool: D3DPOOL_DEFAULT
  459. 14:29:15: MultiSampleType: D3DMULTISAMPLE_NONE
  460. 14:29:15: MultiSampleQuality: 0
  461. 14:29:15: Width: 1920
  462. 14:29:15: Height: 1080
  463. 14:29:15: };
  464. 14:29:15: successfully capturing d3d9 frames via GPU
  465. 14:32:54: D3D9Reset called
  466. 14:32:54: ---------------------- Cleared D3D9 Capture ----------------------
  467. 14:32:58: successfully set up d3d9 hooks
  468. 14:32:58: D3D9EndScene called
  469. 14:32:58: D3D9Present called
  470. 14:32:58: ---------------------- Cleared D3D9 Capture ----------------------
  471. 14:32:58: received restart event, capturing
  472. 14:32:58: DoD3D9GPUHook: success
  473. 14:32:58: D3D9EndScene called
  474. 14:33:01: D3D9Present called
  475. 14:33:01: D3DSURFACE_DESC {
  476. 14:33:01: Format: D3DFMT_X8R8G8B8
  477. 14:33:01: Type: D3DRTYPE_SURFACE
  478. 14:33:01: Usage: D3DUSAGE_RENDERTARGET
  479. 14:33:01: Pool: D3DPOOL_DEFAULT
  480. 14:33:01: MultiSampleType: D3DMULTISAMPLE_NONE
  481. 14:33:01: MultiSampleQuality: 0
  482. 14:33:01: Width: 1920
  483. 14:33:01: Height: 1080
  484. 14:33:01: };
  485. 14:33:01: successfully capturing d3d9 frames via GPU
  486. 14:33:13: D3D9Reset called
  487. 14:33:13: ---------------------- Cleared D3D9 Capture ----------------------
  488. 14:33:16: successfully set up d3d9 hooks
  489. 14:33:16: D3D9EndScene called
  490. 14:33:16: D3D9Present called
  491. 14:33:17: DoD3D9GPUHook: success
  492. 14:33:19: D3DSURFACE_DESC {
  493. 14:33:19: Format: D3DFMT_X8R8G8B8
  494. 14:33:19: Type: D3DRTYPE_SURFACE
  495. 14:33:19: Usage: D3DUSAGE_RENDERTARGET
  496. 14:33:19: Pool: D3DPOOL_DEFAULT
  497. 14:33:19: MultiSampleType: D3DMULTISAMPLE_NONE
  498. 14:33:19: MultiSampleQuality: 0
  499. 14:33:19: Width: 1920
  500. 14:33:19: Height: 1080
  501. 14:33:19: };
  502. 14:33:19: successfully capturing d3d9 frames via GPU
  503. 14:34:47: D3D9Reset called
  504. 14:34:47: ---------------------- Cleared D3D9 Capture ----------------------
  505. 14:34:51: successfully set up d3d9 hooks
  506. 14:34:51: D3D9EndScene called
  507. 14:34:51: D3D9Present called
  508. 14:34:51: ---------------------- Cleared D3D9 Capture ----------------------
  509. 14:34:51: received restart event, capturing
  510. 14:34:51: DoD3D9GPUHook: success
  511. 14:34:51: D3D9EndScene called
  512. 14:34:54: D3D9Present called
  513. 14:34:54: D3DSURFACE_DESC {
  514. 14:34:54: Format: D3DFMT_X8R8G8B8
  515. 14:34:54: Type: D3DRTYPE_SURFACE
  516. 14:34:54: Usage: D3DUSAGE_RENDERTARGET
  517. 14:34:54: Pool: D3DPOOL_DEFAULT
  518. 14:34:54: MultiSampleType: D3DMULTISAMPLE_NONE
  519. 14:34:54: MultiSampleQuality: 0
  520. 14:34:54: Width: 1920
  521. 14:34:54: Height: 1080
  522. 14:34:54: };
  523. 14:34:54: successfully capturing d3d9 frames via GPU
Advertisement
Add Comment
Please, Sign In to add comment