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- 14:25:21: Open Broadcaster Software v0.613b - 64bit ( ^ω^)
- 14:25:21: -------------------------------
- 14:25:21: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- 14:25:21: CPU Speed: 3403MHz
- 14:25:21: Physical Memory: 8150MB Total, 4420MB Free
- 14:25:21: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 14:25:21: monitor 1: pos={0, 0}, size={1920, 1080}
- 14:25:21: monitor 2: pos={1920, 0}, size={1920, 1080}
- 14:25:21: monitor 3: pos={-1920, 0}, size={1920, 1080}
- 14:25:21: Windows Version: 6.2 Build 9200
- 14:25:21: Aero is Enabled
- 14:25:21: -------------------------------
- 14:25:21: OBS Modules:
- 14:25:21: Base Address Module
- 14:25:21: 000000000FED0000 OBS.exe
- 14:25:21: 0000000049060000 OBSApi.dll
- 14:25:21: 000000004A500000 DShowPlugin.dll
- 14:25:21: 000000004C370000 GraphicsCapture.dll
- 14:25:21: 000000004CAF0000 NoiseGate.dll
- 14:25:21: 000000004C330000 PSVPlugin.dll
- 14:25:21: ------------------------------------------
- 14:25:21: Adapter 1
- 14:25:21: Video Adapter: NVIDIA GeForce GTX 780
- 14:25:21: Video Adapter Dedicated Video Memory: 3124510720
- 14:25:21: Video Adapter Shared System Memory: 4273037312
- 14:25:21: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 14:25:21: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
- 14:25:21: Video Adapter Output 3: pos={-1920, 0}, size={1920, 1080}, attached=true
- 14:25:21: Using fixed low latency mode, factor 20
- 14:25:21: =====Stream Start: 2014-03-20, 14:25:21===============================================
- 14:25:21: Multithreaded optimizations: On
- 14:25:21: Base resolution: 1920x1080
- 14:25:21: Output resolution: 1920x1080
- 14:25:21: ------------------------------------------
- 14:25:21: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
- 14:25:21: ------------------------------------------
- 14:25:21: Audio Format: 48000 Hz
- 14:25:21: ------------------------------------------
- 14:25:21: Audio Channels: 2 Ch
- 14:25:21: Playback device {0.0.0.00000000}.{93ddf018-3d10-438f-aaa0-21226f666c9b}
- 14:25:21: ------------------------------------------
- 14:25:21: Using desktop audio input: Speakers (Razer Surround Audio Controller)
- 14:25:21: Using 7.1 surround speaker setup
- 14:25:21: ------------------------------------------
- 14:25:21: Using auxilary audio input: Headset Microphone (SB Tactic(3D) Wrath Wireless)
- 14:25:21: ------------------------------------------
- 14:25:21: Audio Encoding: AAC
- 14:25:21: bitrate: 128
- 14:25:21: Using graphics capture
- 14:25:21: Scene buffering time set to 400
- 14:25:21: ObsNvenc{32,64}.dll not present
- 14:25:21: Successfully loaded ObsNvenc.dll
- 14:25:21: ObsNvenc initialized successfully
- 14:25:21: CUDA loaded successfully
- 14:25:21: 1 CUDA capable devices found
- 14:25:21: [ GPU #0 - < GeForce GTX 780 > has Compute SM 3.5, NVENC Available ]
- 14:25:21: NVENC internal init finished successfully
- 14:25:21: NVENC supports 7 h264 presets
- 14:25:21: ------------------------------------------
- 14:25:21: Video Encoding: NVENC
- 14:25:21: fps: 30
- 14:25:21: width: 1920, height: 1080
- 14:25:21: preset: hq
- 14:25:21: profile: main
- 14:25:21: level: autoselect
- 14:25:21: keyint: 60
- 14:25:21: CBR: yes
- 14:25:21: CFR: yes
- 14:25:21: max bitrate: 2900
- 14:25:21: avg bitrate: 2900
- 14:25:21: buffer size: 3500
- 14:25:21: ------------------------------------------
- 14:25:22: Audio timestamp for device 'Headset Microphone (SB Tactic(3D) Wrath Wireless)' was behind target timestamp by 5801616
- 14:25:22: Using RTMP service: Twitch / Justin.tv
- 14:25:22: Server selection: rtmp://live-lhr.justin.tv/app
- 14:25:22: Interface: Qualcomm Atheros AR8161 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 1000 mbps)
- 14:25:23: Completed handshake with rtmp://live-lhr.justin.tv/app in 408 ms.
- 14:25:24: SO_SNDBUF was at 65536
- 14:25:24: SO_SNDBUF is now 65536
- 14:25:25: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
- 14:26:12: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 12292 / 387072)
- 14:27:19: SharedTexCapture hooked
- 14:27:28: GraphicsCaptureSource::NewCapture: eliminating old capture
- 14:27:28: SharedTexCapture hooked
- 14:29:02: Total frames encoded: 6621, total frames duplicated: 80 (1.21%)
- 14:29:02: Number of frames skipped due to encoder lag: 2 (0.03%)
- 14:29:02: Total frames rendered: 6564, number of late frames: 6 (0.09%) (it's okay for some frames to be late)
- 14:29:03: RTMPPublisher::SocketLoop: Graceful loop exit
- 14:29:03: Average send payload: 19302 bytes, average send interval: 50 ms
- 14:29:03: Number of times waited to send: 0, Waited for a total of 0 bytes
- 14:29:03: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 14:29:03: Number of bytes sent: 83022037
- 14:29:03:
- 14:29:03: Profiler time results:
- 14:29:03:
- 14:29:03: ==============================================================
- 14:29:03: video thread frame - [100%] [avg time: 1.225 ms] [children: 61.3%] [unaccounted: 38.7%]
- 14:29:03: | scene->Preprocess - [0.0816%] [avg time: 0.001 ms]
- 14:29:03: | GPU download and conversion - [61.2%] [avg time: 0.75 ms] [children: 15.6%] [unaccounted: 45.6%]
- 14:29:03: | | flush - [10.9%] [avg time: 0.134 ms]
- 14:29:03: | | CopyResource - [1.31%] [avg time: 0.016 ms]
- 14:29:03: | | conversion to 4:2:0 - [3.35%] [avg time: 0.041 ms]
- 14:29:03: Convert444Threads - [100%] [avg time: 1.099 ms] [children: 99.1%] [unaccounted: 0.91%]
- 14:29:03: | Convert444toNV12 - [99.1%] [avg time: 1.089 ms]
- 14:29:03: encoder thread frame - [100%] [avg time: 3.869 ms] [children: 0.698%] [unaccounted: 99.3%]
- 14:29:03: | sending stuff out - [0.698%] [avg time: 0.027 ms]
- 14:29:03: ==============================================================
- 14:29:03:
- 14:29:03:
- 14:29:03: Profiler CPU results:
- 14:29:03:
- 14:29:03: ==============================================================
- 14:29:03: video thread frame - [cpu time: avg 0.13 ms, total 859.375 ms] [avg calls per frame: 1]
- 14:29:03: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:29:03: | GPU download and conversion - [cpu time: avg 0.035 ms, total 234.375 ms] [avg calls per frame: 1]
- 14:29:03: | | flush - [cpu time: avg 0.026 ms, total 171.875 ms] [avg calls per frame: 1]
- 14:29:03: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:29:03: | | conversion to 4:2:0 - [cpu time: avg 0.007 ms, total 46.875 ms] [avg calls per frame: 1]
- 14:29:03: Convert444Threads - [cpu time: avg 0.837 ms, total 10968.8 ms] [avg calls per frame: 2]
- 14:29:03: | Convert444toNV12 - [cpu time: avg 0.835 ms, total 10937.5 ms] [avg calls per frame: 2]
- 14:29:03: encoder thread frame - [cpu time: avg 0.806 ms, total 5328.13 ms] [avg calls per frame: 1]
- 14:29:03: | sending stuff out - [cpu time: avg 0.009 ms, total 62.5 ms] [avg calls per frame: 1]
- 14:29:03: ==============================================================
- 14:29:03:
- 14:29:03: =====Stream End: 2014-03-20, 14:29:03=================================================
- 14:29:05: Using fixed low latency mode, factor 20
- 14:29:05: =====Stream Start: 2014-03-20, 14:29:05===============================================
- 14:29:05: Multithreaded optimizations: On
- 14:29:05: Base resolution: 1920x1080
- 14:29:05: Output resolution: 1280x720
- 14:29:05: ------------------------------------------
- 14:29:05: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
- 14:29:05: ------------------------------------------
- 14:29:05: Audio Format: 48000 Hz
- 14:29:05: ------------------------------------------
- 14:29:05: Audio Channels: 2 Ch
- 14:29:05: Playback device {0.0.0.00000000}.{93ddf018-3d10-438f-aaa0-21226f666c9b}
- 14:29:05: ------------------------------------------
- 14:29:05: Using desktop audio input: Speakers (Razer Surround Audio Controller)
- 14:29:05: Using 7.1 surround speaker setup
- 14:29:05: ------------------------------------------
- 14:29:05: Using auxilary audio input: Headset Microphone (SB Tactic(3D) Wrath Wireless)
- 14:29:05: ------------------------------------------
- 14:29:05: Audio Encoding: AAC
- 14:29:05: bitrate: 128
- 14:29:05: Using graphics capture
- 14:29:05: Scene buffering time set to 400
- 14:29:05: 1 CUDA capable devices found
- 14:29:05: [ GPU #0 - < GeForce GTX 780 > has Compute SM 3.5, NVENC Available ]
- 14:29:05: NVENC internal init finished successfully
- 14:29:05: NVENC supports 7 h264 presets
- 14:29:05: ------------------------------------------
- 14:29:05: Video Encoding: NVENC
- 14:29:05: fps: 30
- 14:29:05: width: 1280, height: 720
- 14:29:05: preset: hq
- 14:29:05: profile: main
- 14:29:05: level: autoselect
- 14:29:05: keyint: 60
- 14:29:05: CBR: yes
- 14:29:05: CFR: yes
- 14:29:05: max bitrate: 2900
- 14:29:05: avg bitrate: 2900
- 14:29:05: buffer size: 3500
- 14:29:05: ------------------------------------------
- 14:29:05: Audio timestamp for device 'Headset Microphone (SB Tactic(3D) Wrath Wireless)' was behind target timestamp by 6025146
- 14:29:06: Using RTMP service: Twitch / Justin.tv
- 14:29:06: Server selection: rtmp://live-lhr.justin.tv/app
- 14:29:06: Interface: Qualcomm Atheros AR8161 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 1000 mbps)
- 14:29:06: Completed handshake with rtmp://live-lhr.justin.tv/app in 373 ms.
- 14:29:07: SO_SNDBUF was at 65536
- 14:29:07: SO_SNDBUF is now 65536
- 14:29:12: SharedTexCapture hooked
- 14:31:05: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 387072)
- 14:31:09: Total frames encoded: 3706, total frames duplicated: 40 (1.08%)
- 14:31:09: Total frames rendered: 3683, number of late frames: 4 (0.11%) (it's okay for some frames to be late)
- 14:31:09: RTMPPublisher::SocketLoop: Graceful loop exit
- 14:31:09: Average send payload: 19456 bytes, average send interval: 51 ms
- 14:31:09: Number of times waited to send: 0, Waited for a total of 0 bytes
- 14:31:09: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 14:31:09: Number of bytes sent: 46111099
- 14:31:09: Encoder closed
- 14:31:09: NVENC deinitialized
- 14:31:09:
- 14:31:09: Profiler time results:
- 14:31:09:
- 14:31:09: ==============================================================
- 14:31:09: video thread frame - [100%] [avg time: 1.749 ms] [children: 45.7%] [unaccounted: 54.3%]
- 14:31:09: | scene->Preprocess - [0.172%] [avg time: 0.003 ms]
- 14:31:09: | GPU download and conversion - [45.5%] [avg time: 0.796 ms] [children: 8.18%] [unaccounted: 37.3%]
- 14:31:09: | | flush - [5.77%] [avg time: 0.101 ms]
- 14:31:09: | | CopyResource - [1.37%] [avg time: 0.024 ms]
- 14:31:09: | | conversion to 4:2:0 - [1.03%] [avg time: 0.018 ms]
- 14:31:09: Convert444Threads - [100%] [avg time: 0.476 ms] [children: 97.5%] [unaccounted: 2.52%]
- 14:31:09: | Convert444toNV12 - [97.5%] [avg time: 0.464 ms]
- 14:31:09: encoder thread frame - [100%] [avg time: 4.576 ms] [children: 0.83%] [unaccounted: 99.2%]
- 14:31:09: | sending stuff out - [0.83%] [avg time: 0.038 ms]
- 14:31:09: ==============================================================
- 14:31:09:
- 14:31:09:
- 14:31:09: Profiler CPU results:
- 14:31:09:
- 14:31:09: ==============================================================
- 14:31:09: video thread frame - [cpu time: avg 0.25 ms, total 921.875 ms] [avg calls per frame: 1]
- 14:31:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:31:09: | GPU download and conversion - [cpu time: avg 0.055 ms, total 203.125 ms] [avg calls per frame: 1]
- 14:31:09: | | flush - [cpu time: avg 0.05 ms, total 187.5 ms] [avg calls per frame: 1]
- 14:31:09: | | CopyResource - [cpu time: avg 0.004 ms, total 15.625 ms] [avg calls per frame: 1]
- 14:31:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:31:09: Convert444Threads - [cpu time: avg 0.347 ms, total 2546.88 ms] [avg calls per frame: 2]
- 14:31:09: | Convert444toNV12 - [cpu time: avg 0.347 ms, total 2546.88 ms] [avg calls per frame: 2]
- 14:31:09: encoder thread frame - [cpu time: avg 1.59 ms, total 5875 ms] [avg calls per frame: 1]
- 14:31:09: | sending stuff out - [cpu time: avg 0.025 ms, total 93.75 ms] [avg calls per frame: 1]
- 14:31:09: ==============================================================
- 14:31:09:
- 14:31:09: =====Stream End: 2014-03-20, 14:31:09=================================================
- 14:32:16: 1 CUDA capable devices found
- 14:32:16: [ GPU #0 - < GeForce GTX 780 > has Compute SM 3.5, NVENC Available ]
- 14:32:51: Using fixed low latency mode, factor 20
- 14:32:51: =====Stream Start: 2014-03-20, 14:32:51===============================================
- 14:32:51: Multithreaded optimizations: On
- 14:32:51: Base resolution: 1920x1080
- 14:32:51: Output resolution: 1280x720
- 14:32:51: ------------------------------------------
- 14:32:51: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
- 14:32:51: ------------------------------------------
- 14:32:51: Audio Format: 48000 Hz
- 14:32:51: ------------------------------------------
- 14:32:51: Audio Channels: 2 Ch
- 14:32:51: Playback device {0.0.0.00000000}.{93ddf018-3d10-438f-aaa0-21226f666c9b}
- 14:32:51: ------------------------------------------
- 14:32:51: Using desktop audio input: Speakers (Razer Surround Audio Controller)
- 14:32:51: Using 7.1 surround speaker setup
- 14:32:51: ------------------------------------------
- 14:32:51: Using auxilary audio input: Headset Microphone (SB Tactic(3D) Wrath Wireless)
- 14:32:51: ------------------------------------------
- 14:32:51: Audio Encoding: AAC
- 14:32:51: bitrate: 128
- 14:32:51: Using graphics capture
- 14:32:51: Scene buffering time set to 400
- 14:32:51: NVENC internal init finished successfully
- 14:32:51: NVENC supports 7 h264 presets
- 14:32:51: ------------------------------------------
- 14:32:51: Video Encoding: NVENC
- 14:32:51: fps: 30
- 14:32:51: width: 1280, height: 720
- 14:32:51: preset: hq
- 14:32:51: profile: main
- 14:32:51: level: autoselect
- 14:32:51: keyint: 60
- 14:32:51: CBR: yes
- 14:32:51: CFR: yes
- 14:32:51: max bitrate: 3500
- 14:32:51: avg bitrate: 3500
- 14:32:51: buffer size: 3500
- 14:32:51: ------------------------------------------
- 14:32:52: Using RTMP service: Twitch / Justin.tv
- 14:32:52: Server selection: rtmp://live-lhr.justin.tv/app
- 14:32:52: Interface: Qualcomm Atheros AR8161 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 1000 mbps)
- 14:32:52: Completed handshake with rtmp://live-lhr.justin.tv/app in 358 ms.
- 14:32:53: SO_SNDBUF was at 65536
- 14:32:53: SO_SNDBUF is now 65536
- 14:32:58: SharedTexCapture hooked
- 14:33:17: GraphicsCaptureSource::NewCapture: eliminating old capture
- 14:33:17: SharedTexCapture hooked
- 14:33:34: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 341501 / 463872)
- 14:34:40: Total frames encoded: 3256, total frames duplicated: 76 (2.33%)
- 14:34:40: Total frames rendered: 3203, number of late frames: 8 (0.25%) (it's okay for some frames to be late)
- 14:34:40: RTMPPublisher::SocketLoop: Graceful loop exit
- 14:34:40: Average send payload: 24140 bytes, average send interval: 58 ms
- 14:34:40: Number of times waited to send: 609, Waited for a total of 2280590 bytes
- 14:34:40: Number of b-frames dropped: 380 (12%), Number of p-frames dropped: 0 (0%), Total 380 (12%)
- 14:34:40: Number of bytes sent: 43887397
- 14:34:41: Encoder closed
- 14:34:41: NVENC deinitialized
- 14:34:41:
- 14:34:41: Profiler time results:
- 14:34:41:
- 14:34:41: ==============================================================
- 14:34:41: video thread frame - [100%] [avg time: 1.611 ms] [children: 21.4%] [unaccounted: 78.6%]
- 14:34:41: | scene->Preprocess - [0.186%] [avg time: 0.003 ms]
- 14:34:41: | GPU download and conversion - [21.2%] [avg time: 0.341 ms] [children: 8.57%] [unaccounted: 12.6%]
- 14:34:41: | | flush - [4.97%] [avg time: 0.08 ms]
- 14:34:41: | | CopyResource - [0.993%] [avg time: 0.016 ms]
- 14:34:41: | | conversion to 4:2:0 - [2.61%] [avg time: 0.042 ms]
- 14:34:41: Convert444Threads - [100%] [avg time: 0.463 ms] [children: 99.1%] [unaccounted: 0.864%]
- 14:34:41: | Convert444toNV12 - [99.1%] [avg time: 0.459 ms]
- 14:34:41: encoder thread frame - [100%] [avg time: 2.885 ms] [children: 0.901%] [unaccounted: 99.1%]
- 14:34:41: | sending stuff out - [0.901%] [avg time: 0.026 ms]
- 14:34:41: ==============================================================
- 14:34:41:
- 14:34:41:
- 14:34:41: Profiler CPU results:
- 14:34:41:
- 14:34:41: ==============================================================
- 14:34:41: video thread frame - [cpu time: avg 0.151 ms, total 484.375 ms] [avg calls per frame: 1]
- 14:34:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:34:41: | GPU download and conversion - [cpu time: avg 0.058 ms, total 187.5 ms] [avg calls per frame: 1]
- 14:34:41: | | flush - [cpu time: avg 0.043 ms, total 140.625 ms] [avg calls per frame: 1]
- 14:34:41: | | CopyResource - [cpu time: avg 0.009 ms, total 31.25 ms] [avg calls per frame: 1]
- 14:34:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 14:34:41: Convert444Threads - [cpu time: avg 0.409 ms, total 2609.38 ms] [avg calls per frame: 2]
- 14:34:41: | Convert444toNV12 - [cpu time: avg 0.404 ms, total 2578.13 ms] [avg calls per frame: 2]
- 14:34:41: encoder thread frame - [cpu time: avg 0.717 ms, total 2328.13 ms] [avg calls per frame: 1]
- 14:34:41: | sending stuff out - [cpu time: avg 0.009 ms, total 31.25 ms] [avg calls per frame: 1]
- 14:34:41: ==============================================================
- 14:34:41:
- 14:34:41: =====Stream End: 2014-03-20, 14:34:41=================================================
- 14:34:41: Using fixed low latency mode, factor 20
- 14:34:41: =====Stream Start: 2014-03-20, 14:34:41===============================================
- 14:34:41: Multithreaded optimizations: On
- 14:34:41: Base resolution: 1920x1080
- 14:34:41: Output resolution: 1280x720
- 14:34:41: ------------------------------------------
- 14:34:41: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
- 14:34:41: ------------------------------------------
- 14:34:41: Audio Format: 48000 Hz
- 14:34:41: ------------------------------------------
- 14:34:41: Audio Channels: 2 Ch
- 14:34:41: Playback device {0.0.0.00000000}.{93ddf018-3d10-438f-aaa0-21226f666c9b}
- 14:34:41: ------------------------------------------
- 14:34:41: Using desktop audio input: Speakers (Razer Surround Audio Controller)
- 14:34:41: Using 7.1 surround speaker setup
- 14:34:41: ------------------------------------------
- 14:34:41: Using auxilary audio input: Headset Microphone (SB Tactic(3D) Wrath Wireless)
- 14:34:41: ------------------------------------------
- 14:34:41: Audio Encoding: AAC
- 14:34:41: bitrate: 128
- 14:34:41: Using graphics capture
- 14:34:41: Scene buffering time set to 400
- 14:34:41: 1 CUDA capable devices found
- 14:34:41: [ GPU #0 - < GeForce GTX 780 > has Compute SM 3.5, NVENC Available ]
- 14:34:41: NVENC internal init finished successfully
- 14:34:41: NVENC supports 7 h264 presets
- 14:34:42: ------------------------------------------
- 14:34:42: Video Encoding: NVENC
- 14:34:42: fps: 30
- 14:34:42: width: 1280, height: 720
- 14:34:42: preset: hq
- 14:34:42: profile: main
- 14:34:42: level: autoselect
- 14:34:42: keyint: 60
- 14:34:42: CBR: yes
- 14:34:42: CFR: yes
- 14:34:42: max bitrate: 3500
- 14:34:42: avg bitrate: 3500
- 14:34:42: buffer size: 3500
- 14:34:42: ------------------------------------------
- 14:34:43: Using RTMP service: Twitch / Justin.tv
- 14:34:43: Server selection: rtmp://live-lhr.justin.tv/app
- 14:34:43: Interface: Qualcomm Atheros AR8161 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 1000 mbps)
- 14:34:43: Completed handshake with rtmp://live-lhr.justin.tv/app in 359 ms.
- 14:34:44: SO_SNDBUF was at 65536
- 14:34:44: SO_SNDBUF is now 65536
- 14:34:51: SharedTexCapture hooked
- 14:38:52: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 463872)
- 14:59:16: Capture window 0x000C0EB0 invalid or changing, terminating capture
- 14:59:20: Total frames encoded: 44343, total frames duplicated: 59 (0.13%)
- 14:59:20: Total frames rendered: 44321, number of late frames: 5 (0.01%) (it's okay for some frames to be late)
- 14:59:20: RTMPPublisher::SocketLoop: Graceful loop exit
- 14:59:21: Average send payload: 23237 bytes, average send interval: 51 ms
- 14:59:21: Number of times waited to send: 0, Waited for a total of 0 bytes
- 14:59:21: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 14:59:21: Number of bytes sent: 670998454
- 14:59:21: Encoder closed
- 14:59:21: NVENC deinitialized
- 14:59:21:
- 14:59:21: Profiler time results:
- 14:59:21:
- 14:59:21: ==============================================================
- 14:59:21: video thread frame - [100%] [avg time: 1.299 ms] [children: 48.3%] [unaccounted: 51.7%]
- 14:59:21: | scene->Preprocess - [0.308%] [avg time: 0.004 ms]
- 14:59:21: | GPU download and conversion - [48%] [avg time: 0.624 ms] [children: 9.62%] [unaccounted: 38.4%]
- 14:59:21: | | flush - [7.54%] [avg time: 0.098 ms]
- 14:59:21: | | CopyResource - [1.54%] [avg time: 0.02 ms]
- 14:59:21: | | conversion to 4:2:0 - [0.539%] [avg time: 0.007 ms]
- 14:59:21: Convert444Threads - [100%] [avg time: 0.472 ms] [children: 97.9%] [unaccounted: 2.12%]
- 14:59:21: | Convert444toNV12 - [97.9%] [avg time: 0.462 ms]
- 14:59:21: encoder thread frame - [100%] [avg time: 3.788 ms] [children: 0.792%] [unaccounted: 99.2%]
- 14:59:21: | sending stuff out - [0.792%] [avg time: 0.03 ms]
- 14:59:21: ==============================================================
- 14:59:21:
- 14:59:21:
- 14:59:21: Profiler CPU results:
- 14:59:21:
- 14:59:21: ==============================================================
- 14:59:21: video thread frame - [cpu time: avg 0.152 ms, total 6765.63 ms] [avg calls per frame: 1]
- 14:59:21: | scene->Preprocess - [cpu time: avg 0 ms, total 31.25 ms] [avg calls per frame: 1]
- 14:59:21: | GPU download and conversion - [cpu time: avg 0.048 ms, total 2156.25 ms] [avg calls per frame: 1]
- 14:59:21: | | flush - [cpu time: avg 0.036 ms, total 1625 ms] [avg calls per frame: 1]
- 14:59:21: | | CopyResource - [cpu time: avg 0.002 ms, total 125 ms] [avg calls per frame: 1]
- 14:59:21: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 62.5 ms] [avg calls per frame: 1]
- 14:59:21: Convert444Threads - [cpu time: avg 0.362 ms, total 32109.4 ms] [avg calls per frame: 2]
- 14:59:21: | Convert444toNV12 - [cpu time: avg 0.358 ms, total 31796.9 ms] [avg calls per frame: 2]
- 14:59:21: encoder thread frame - [cpu time: avg 1.507 ms, total 66843.8 ms] [avg calls per frame: 1]
- 14:59:21: | sending stuff out - [cpu time: avg 0.017 ms, total 781.25 ms] [avg calls per frame: 1]
- 14:59:21: ==============================================================
- 14:59:21:
- 14:59:21: =====Stream End: 2014-03-20, 14:59:21=================================================
- Last game capture log:
- 2014-03-20, 14:26:15: we're booting up:
- 14:26:15: CaptureThread: attached to process sw.exe
- 14:26:15: D3D9 Present
- 14:26:15: (half life scientist) everything.. seems to be in order
- 14:26:17: D3D9EndScene called
- 14:26:17: D3DPRESENT_PARAMETERS {
- 14:26:17: BackBufferWidth: 1920
- 14:26:17: BackBufferHeight: 1080
- 14:26:17: BackBufferFormat: D3DFMT_X8R8G8B8
- 14:26:17: BackBufferCount: 2
- 14:26:17: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:26:17: MultiSampleQuality: 0
- 14:26:17: SwapEffect: D3DSWAPEFFECT_DISCARD
- 14:26:17: hDeviceWindow: 790192
- 14:26:17: Windowed: false
- 14:26:17: EnableAutoDepthStencil: false
- 14:26:17: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 14:26:17: Flags: None
- 14:26:17: FullScreen_RefreshRateInHz: 60
- 14:26:17: PresentationInterval: 1
- 14:26:17: };
- 14:26:17: successfully set up d3d9 hooks
- 14:26:17: D3D9Present called
- 14:26:17: DoD3D9GPUHook: success
- 14:27:24: D3D9Reset called
- 14:27:24: ---------------------- Cleared D3D9 Capture ----------------------
- 14:27:27: successfully set up d3d9 hooks
- 14:27:27: D3D9EndScene called
- 14:27:27: D3D9Present called
- 14:27:28: DoD3D9GPUHook: success
- 14:27:31: D3DSURFACE_DESC {
- 14:27:31: Format: D3DFMT_X8R8G8B8
- 14:27:31: Type: D3DRTYPE_SURFACE
- 14:27:31: Usage: D3DUSAGE_RENDERTARGET
- 14:27:31: Pool: D3DPOOL_DEFAULT
- 14:27:31: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:27:31: MultiSampleQuality: 0
- 14:27:31: Width: 1920
- 14:27:31: Height: 1080
- 14:27:31: };
- 14:27:31: successfully capturing d3d9 frames via GPU
- 14:29:08: D3D9Reset called
- 14:29:08: ---------------------- Cleared D3D9 Capture ----------------------
- 14:29:12: successfully set up d3d9 hooks
- 14:29:12: D3D9EndScene called
- 14:29:12: D3D9Present called
- 14:29:12: ---------------------- Cleared D3D9 Capture ----------------------
- 14:29:12: received restart event, capturing
- 14:29:12: DoD3D9GPUHook: success
- 14:29:12: D3D9EndScene called
- 14:29:15: D3D9Present called
- 14:29:15: D3DSURFACE_DESC {
- 14:29:15: Format: D3DFMT_X8R8G8B8
- 14:29:15: Type: D3DRTYPE_SURFACE
- 14:29:15: Usage: D3DUSAGE_RENDERTARGET
- 14:29:15: Pool: D3DPOOL_DEFAULT
- 14:29:15: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:29:15: MultiSampleQuality: 0
- 14:29:15: Width: 1920
- 14:29:15: Height: 1080
- 14:29:15: };
- 14:29:15: successfully capturing d3d9 frames via GPU
- 14:32:54: D3D9Reset called
- 14:32:54: ---------------------- Cleared D3D9 Capture ----------------------
- 14:32:58: successfully set up d3d9 hooks
- 14:32:58: D3D9EndScene called
- 14:32:58: D3D9Present called
- 14:32:58: ---------------------- Cleared D3D9 Capture ----------------------
- 14:32:58: received restart event, capturing
- 14:32:58: DoD3D9GPUHook: success
- 14:32:58: D3D9EndScene called
- 14:33:01: D3D9Present called
- 14:33:01: D3DSURFACE_DESC {
- 14:33:01: Format: D3DFMT_X8R8G8B8
- 14:33:01: Type: D3DRTYPE_SURFACE
- 14:33:01: Usage: D3DUSAGE_RENDERTARGET
- 14:33:01: Pool: D3DPOOL_DEFAULT
- 14:33:01: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:33:01: MultiSampleQuality: 0
- 14:33:01: Width: 1920
- 14:33:01: Height: 1080
- 14:33:01: };
- 14:33:01: successfully capturing d3d9 frames via GPU
- 14:33:13: D3D9Reset called
- 14:33:13: ---------------------- Cleared D3D9 Capture ----------------------
- 14:33:16: successfully set up d3d9 hooks
- 14:33:16: D3D9EndScene called
- 14:33:16: D3D9Present called
- 14:33:17: DoD3D9GPUHook: success
- 14:33:19: D3DSURFACE_DESC {
- 14:33:19: Format: D3DFMT_X8R8G8B8
- 14:33:19: Type: D3DRTYPE_SURFACE
- 14:33:19: Usage: D3DUSAGE_RENDERTARGET
- 14:33:19: Pool: D3DPOOL_DEFAULT
- 14:33:19: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:33:19: MultiSampleQuality: 0
- 14:33:19: Width: 1920
- 14:33:19: Height: 1080
- 14:33:19: };
- 14:33:19: successfully capturing d3d9 frames via GPU
- 14:34:47: D3D9Reset called
- 14:34:47: ---------------------- Cleared D3D9 Capture ----------------------
- 14:34:51: successfully set up d3d9 hooks
- 14:34:51: D3D9EndScene called
- 14:34:51: D3D9Present called
- 14:34:51: ---------------------- Cleared D3D9 Capture ----------------------
- 14:34:51: received restart event, capturing
- 14:34:51: DoD3D9GPUHook: success
- 14:34:51: D3D9EndScene called
- 14:34:54: D3D9Present called
- 14:34:54: D3DSURFACE_DESC {
- 14:34:54: Format: D3DFMT_X8R8G8B8
- 14:34:54: Type: D3DRTYPE_SURFACE
- 14:34:54: Usage: D3DUSAGE_RENDERTARGET
- 14:34:54: Pool: D3DPOOL_DEFAULT
- 14:34:54: MultiSampleType: D3DMULTISAMPLE_NONE
- 14:34:54: MultiSampleQuality: 0
- 14:34:54: Width: 1920
- 14:34:54: Height: 1080
- 14:34:54: };
- 14:34:54: successfully capturing d3d9 frames via GPU
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