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- [0076.80] Init: Character set: Unicode
- [0076.80] Log: Executing Class Engine.ServerCommandlet
- [0076.80] Log: Initializing Game Engine...
- [0080.00] Warning: Warning, Class Renx_Game.Rx_GraphicAdapterCheck can't bind to DLL C:\RenegadeX1\Binaries\Win32\UserCode\Rx_GraphicAdapterCheck_Lib.DLL
- [0080.11] Warning: Warning, Class Renx_Game.Rx_VersionCheck can't bind to DLL C:\RenegadeX1\Binaries\Win32\UserCode\Rx_VersionCheck_Lib.DLL
- [0080.26] Log: Missing cached shader map for material Mat_GlowSphere, quality 0, compiling.
- [0080.26] Warning: Warning, Failed to compile Material RX_IonCannonStrike.Materials.Mat_GlowSphere for platform PC-D3D-SM3, Default Material will be used in game.
- [0080.98] Init: UEngine initialized
- [0080.99] Log: Steam Client API is unavailable (not required for servers)
- [0081.00] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0081.00] Warning: Warning, Failed to find object 'Class None.'
- [0081.00] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0081.00] Warning: Warning, Failed to find object 'Class None.'
- [0081.01] Log: LoadMap: CNC-Islands?Name=Player?Team=255?AdminPassword=?VehicleLimit=12?MineLimit=40?botskill=7?maxplayers=40?multihome=104.153.104.205
- [0082.96] Warning: Warning, Failed to compile Material Instance CNC-Islands.LandscapeMaterialInstanceConstant_57 with Base M_Landscape for platform PC-D3D-SM3, Default Material will be used in game.
- [0085.41] Log: Game class is 'Rx_Game'
- [0085.41] Init: WinSock: Socket queue 131072 / 131072
- [0085.42] Log: NetMode is now 1
- [0085.45] Log: Primary PhysX scene will be in software.
- [0085.45] Log: Creating Primary PhysX Scene.
- [0085.48] Log: Bringing World CNC-Islands.TheWorld up for play (30) at 2015.11.25-01.16.24
- [0085.50] ScriptWarning: Accessed array 'Rx_MapListManager_0.AvailableGameProfiles' out of bounds (0/0)
- Rx_MapListManager CNC-Islands.TheWorld:PersistentLevel.Rx_MapListManager_0
- Function Renx_Game.Rx_MapListManager:GetCurrentGameProfileIndex:00D3
- [0085.51] ScriptLog: INITIAL: -1 -1
- [0085.52] ScriptLog: Game profile Index was NONE
- [0085.52] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0085.52] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0085.52] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0085.52] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0085.52] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0085.52] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0085.52] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0085.52] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0085.52] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0085.52] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0085.52] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0085.52] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0085.53] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0085.53] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0085.53] ScriptLog: GDI:0.0000
- [0085.53] ScriptLog: Nod:0.0000
- [0085.53] ScriptWarning: Accessed array 'ProviderList' out of bounds (16/16)
- Rx_Game CNC-Islands.TheWorld:PersistentLevel.Rx_Game_0
- Function Renx_Game.Rx_Game:SetupMapDataList:0074
- [0085.53] ScriptWarning: Accessed array 'ProviderList' out of bounds (16/16)
- Rx_Game CNC-Islands.TheWorld:PersistentLevel.Rx_Game_0
- Function Renx_Game.Rx_Game:SetupMapDataList:00AF
- [0085.53] ScriptWarning: Accessed None 'ProviderList'
- Rx_Game CNC-Islands.TheWorld:PersistentLevel.Rx_Game_0
- Function Renx_Game.Rx_Game:SetupMapDataList:00AF
- [0085.53] ScriptLog: NONE - ProviderList[i]?
- [0085.54] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Islands.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_0 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0
- [0085.55] Log: WARNING: Cooking Convex For Actor: CNC-Islands.TheWorld:PersistentLevel.Rx_BuildingAttachment_PT_GDI_0 Component: StaticMeshComponent_8 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_PT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.
- [0085.55] Log: WARNING: Cooking Convex For Actor: CNC-Islands.TheWorld:PersistentLevel.Rx_BuildingAttachment_MCT_0 Component: StaticMeshComponent_12 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_MCT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on the mesh to have this scale for RunTime spawned objects.
- [0085.55] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 12680.00,2668.63,205.61 With a Rotation of 0,16384,0
- [0085.55] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 12474.20,2549.82,205.61 With a Rotation of 0,27307,0
- [0085.55] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 12885.80,2549.82,205.61 With a Rotation of 0,5461,0
- [0085.55] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 12885.80,2312.18,205.61 With a Rotation of 0,-5461,0
- [0085.55] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 12680.00,2193.37,205.61 With a Rotation of 0,-16384,0
- [0085.55] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 12474.20,2312.18,205.61 With a Rotation of 0,-27307,0
- [0085.57] Rx: MAP Loaded; CNC-Islands
- [0085.57] Log: Bringing up level for play took: 0.135763
- [0085.57] Log: ########### Finished loading level: 4.561061 seconds
- [0085.57] Init: Game engine initialized
- [0085.57] Log: Initializing Game Engine Completed
- [0085.62] ScriptLog: RCON: Bound to port: 50496
- [0085.62] ScriptLog: RCON: Attempting to connect to: "198.24.185.131:21337"...
- [0085.62] ScriptLog: RCON: Outgoing connection established.
- [0085.62] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [0085.66] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Islands.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_0 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0
- [0085.73] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [0085.73] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [0085.73] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [0085.73] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [0085.73] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [0085.73] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [0090.37] ScriptLog: [GeminiOnlineService] Posting Data: &port=7777&name=The Killing Crew [US East] www.thekillingcrew.com&pass=False&type=CNC-Islands&list=40;12;40;True;0;True;40;True;False;False;Open Beta 5.004;False&curr=0&maxp=40&rank=0&bing=True&currBots=0
- [0090.37] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [0090.40] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [0090.40] ScriptLog: [GeminiLinkClient] Bound to port: 50499
- [0090.40] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [0090.43] ScriptLog: [GeminiLinkClient] TCP connection opened
- [0090.43] ScriptLog: [GeminiLinkClient] End TCP connection
- [0090.70] ScriptLog: [GeminiLinkClient] TCP connection closed
- [0552.58] NetComeGo: Open TheWorld 11/25/15 01:24:11 76.111.250.89
- [0577.48] Rx: PLAYER Enter; GDI,256,[TKC]TacTicToe from 76.111.250.89 steamid 0x0110000100AC6282
- [0577.48] Rx: PLAYER TeamJoin; GDI,256,[TKC]TacTicToe joined GDI
- [0577.48] ScriptLog: [GeminiOnlineService] Getting Data
- [0577.48] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [0577.48] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [0577.48] ScriptLog: [GeminiLinkClient] Bound to port: 50703
- [0577.48] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [0577.51] ScriptLog: [GeminiLinkClient] TCP connection opened
- [0577.51] ScriptLog: [GeminiLinkClient] End TCP connection
- [0577.58] ScriptLog: [GeminiLinkClient] TCP connection closed
- [0580.31] ScriptLog: [GeminiOnlineService] Posting Data: &port=7777&name=The Killing Crew [US East] www.thekillingcrew.com&pass=False&type=CNC-Islands&list=40;12;40;True;0;True;40;True;False;False;Open Beta 5.004;False&curr=1&maxp=40&rank=0&bing=True&currBots=0
- [0580.31] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [0580.31] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [0580.31] ScriptLog: [GeminiLinkClient] Bound to port: 50704
- [0580.31] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [0580.34] ScriptLog: [GeminiLinkClient] TCP connection opened
- [0580.34] ScriptLog: [GeminiLinkClient] End TCP connection
- [0580.51] ScriptLog: [GeminiLinkClient] TCP connection closed
- [0607.61] Rx: MAP Start; CNC-Islands
- [0607.62] Rx: GAME Spawn; player GDI,256,[TKC]TacTicToe character Rx_FamilyInfo_GDI_Soldier
- [0607.62] ScriptLog: START MATCH
- [0612.84] Rx: GAME Spawn; vehicle GDI,Rx_Vehicle_Harvester_GDI
- [0612.85] Rx: GAME Spawn; vehicle Nod,Rx_Vehicle_Harvester_Nod
- [0660.01] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 76.111.250.89:64952 11/25/15 01:25:59
- [0660.05] ScriptWarning: Accessed None 'myHUD'
- Rx_Controller CNC-Islands.TheWorld:PersistentLevel.Rx_Controller_0
- Function Renx_Game.Rx_Controller:ClientPawnDied:0158
- [0660.05] Rx: GAME Spawn; bot Nod,b257,Steve Wetherill
- [0660.05] Rx: PLAYER Exit; GDI,256,[TKC]TacTicToe
- [0660.05] ScriptLog: 0x0110000100AC6282,[TKC]TacTicToe,0,0,1,0,2
- [0660.05] ScriptLog: [GeminiOnlineService] Posting Data: checker=renegadex&code=1234567&content=updatePlayerStats0x0110000100AC6282,[TKC]TacTicToe,0,0,1,0,2
- [0660.05] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [0660.05] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [0660.05] ScriptLog: [GeminiLinkClient] Bound to port: 50756
- [0660.05] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [0660.08] ScriptLog: [GeminiLinkClient] TCP connection opened
- [0660.08] ScriptLog: [GeminiLinkClient] End TCP connection
- [0660.24] ScriptLog: [GeminiLinkClient] TCP connection closed
- [0661.55] ScriptWarning: Accessed None 'PhysicsAsset'
- Rx_Pawn CNC-Islands.TheWorld:PersistentLevel.Rx_Pawn_1
- Function UTGame.UTPawn:NotifyTeamChanged:0139
- [0661.55] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Islands.TheWorld:PersistentLevel.Rx_Bot_0
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [0661.55] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Islands.TheWorld:PersistentLevel.Rx_Bot_0
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [0661.55] Rx: GAME Spawn; player Nod,b257,Steve Wetherill character Rx_FamilyInfo_Nod_Soldier
- [0662.88] ScriptLog: [GeminiOnlineService] Posting Data: &port=7777&name=The Killing Crew [US East] www.thekillingcrew.com&pass=False&type=CNC-Islands&list=40;12;40;True;0;True;40;True;False;False;Open Beta 5.004;False&curr=0&maxp=40&rank=0&bing=True&currBots=1
- [0662.88] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [0662.88] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [0662.88] ScriptLog: [GeminiLinkClient] Bound to port: 50757
- [0662.88] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [0662.91] ScriptLog: [GeminiLinkClient] TCP connection opened
- [0662.91] ScriptLog: [GeminiLinkClient] End TCP connection
- [0663.11] ScriptLog: [GeminiLinkClient] TCP connection closed
- [1086.39] NetComeGo: Open TheWorld 11/25/15 01:33:05 175.140.231.101
- [1287.63] NetComeGo: Close TcpNetDriver_0 TcpipConnection_1 175.140.231.101:50966 11/25/15 01:36:27
- [1994.58] ScriptLog: [GeminiOnlineService] Posting Data: &port=7777&name=The Killing Crew [US East] www.thekillingcrew.com&pass=False&type=CNC-Islands&list=40;12;40;True;0;True;40;True;False;False;Open Beta 5.004;False&curr=0&maxp=40&rank=0&bing=True&currBots=1
- [1994.58] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [1994.58] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [1994.58] ScriptLog: [GeminiLinkClient] Bound to port: 51324
- [1994.58] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [1994.62] ScriptLog: [GeminiLinkClient] TCP connection opened
- [1994.62] ScriptLog: [GeminiLinkClient] End TCP connection
- [1994.75] ScriptLog: [GeminiLinkClient] TCP connection closed
- [2486.60] ScriptLog: ------------------------------EndRxGame called, Reason: TimeLimit Winning Team Num: 0
- [2486.60] Rx: GAME MatchEnd; winner GDI TimeLimit GDI=0 Nod=0
- [2486.60] ScriptLog: ------------------------------Triggering game ended kismet events
- [2487.56] ScriptLog: ------------------------------Sending to match over state
- [2487.56] ScriptLog: RenEndTime: 2447.7449
- [2487.56] ScriptLog: ------------------------------Now in state: MatchOver
- [2487.56] ScriptLog: ------------------------------Game rep info bMatchIsOver set to true
- [2487.60] ScriptLog: ------------------------------Playing end of match message
- [2488.03] ScriptWarning: There were no playerscores to write out
- Rx_Game CNC-Islands.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTGame:WriteOnlinePlayerScores:0285
- [2532.60] ScriptLog: Package: CNC-MESA_II
- [2532.60] ScriptLog: NExt Map IS: CNC-Mesa_ii_Day
- [2532.60] ScriptLog: Package: CNC-MESA_II
- [2532.62] Rx: MAP Changing; CNC-Mesa_ii_Day nonseamless
- [2532.62] ScriptLog: ProcessServerTravel: CNC-Mesa_ii_Day
- [2536.57] Log: Server switch level: CNC-Mesa_ii_Day
- [2536.57] ScriptLog: ------------------------------Game Ending Event Called
- [2536.57] ScriptLog: [GeminiOnlineService] Posting Data: &pass=delete
- [2536.57] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [2536.57] ScriptLog: <<GameEnding>>
- [2536.57] Log: LoadMap: CNC-Mesa_ii_Day?Name=Player?Team=255?AdminPassword=?VehicleLimit=12?MineLimit=40?botskill=7?maxplayers=40?multihome=104.153.104.205
- [2536.65] Exit: TcpNetDriver_0 shut down
- [2539.74] Log: Game class is 'Rx_Game'
- [2539.74] Init: WinSock: Socket queue 131072 / 131072
- [2539.74] Log: NetMode is now 1
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedSoft' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedSoft' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedSoft' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedSoft' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedSoft' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedSoft' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedSoft' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_CaveExitHighlights' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_CaveExitHighlights' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_TEAL' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedSoft' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedSoft' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.76] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_RedLight' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_White_OrangeLight' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: MIC::SetVectorParameterValue : Modifying 'FogVolumeMMaterial_BlueWhite_Lamps' during gameplay. ParamName: EmissiveColor
- [2539.77] Log: Primary PhysX scene will be in software.
- [2539.77] Log: Creating Primary PhysX Scene.
- [2539.78] Log: FKAggregateGeom::InstanceNovodexGeom: (Actor: CNC-Mesa_ii_Day.TheWorld:PersistentLevel.StaticMeshActor_870 Component: StaticMeshComponent_63 StaticMesh: RX_Mesa_Main.Meshes.SM_MesaWaterPlane) No geometries in FKAggregateGeom.
- [2539.78] Log: URB_BodyInstance::InitBody : Could not create new Shape: Actor: CNC-Mesa_ii_Day.TheWorld:PersistentLevel.StaticMeshActor_870 Component: StaticMeshComponent_63 StaticMesh: RX_Mesa_Main.Meshes.SM_MesaWaterPlane
- [2539.80] Log: FKAggregateGeom::InstanceNovodexGeom: (Actor: CNC-Mesa_ii_Day.TheWorld:PersistentLevel.FogVolumeSphericalDensityInfo_78 Component: StaticMeshComponent_223 StaticMesh: EngineMeshes.Sphere) Cannot 3D-Scale rigid-body primitives (sphere, box, sphyl).
- [2539.80] Log: URB_BodyInstance::InitBody : Could not create new Shape: Actor: CNC-Mesa_ii_Day.TheWorld:PersistentLevel.FogVolumeSphericalDensityInfo_78 Component: StaticMeshComponent_223 StaticMesh: EngineMeshes.Sphere
- [2539.80] Log: FKAggregateGeom::InstanceNovodexGeom: (Actor: CNC-Mesa_ii_Day.TheWorld:PersistentLevel.FogVolumeSphericalDensityInfo_77 Component: StaticMeshComponent_223 StaticMesh: EngineMeshes.Sphere) Cannot 3D-Scale rigid-body primitives (sphere, box, sphyl).
- [2539.80] Log: URB_BodyInstance::InitBody : Could not create new Shape: Actor: CNC-Mesa_ii_Day.TheWorld:PersistentLevel.FogVolumeSphericalDensityInfo_77 Component: StaticMeshComponent_223 StaticMesh: EngineMeshes.Sphere
- [2539.80] Log: FKAggregateGeom::InstanceNovodexGeom: (Actor: CNC-Mesa_ii_Day.TheWorld:PersistentLevel.FogVolumeSphericalDensityInfo_76 Component: StaticMeshComponent_223 StaticMesh: EngineMeshes.Sphere) Cannot 3D-Scale rigid-body primitives (sphere, box, sphyl).
- [2539.80] Log: URB_BodyInstance::InitBody : Could not create new Shape: Actor: CNC-Mesa_ii_Day.TheWorld:PersistentLevel.FogVolumeSphericalDensityInfo_76 Component: StaticMeshComponent_223 StaticMesh: EngineMeshes.Sphere
- [2539.80] Log: Bringing World CNC-Mesa_ii_Day.TheWorld up for play (30) at 2015.11.25-01.57.19
- [2539.82] ScriptWarning: Accessed array 'Rx_MapListManager_1.AvailableGameProfiles' out of bounds (0/0)
- Rx_MapListManager CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_MapListManager_1
- Function Renx_Game.Rx_MapListManager:GetCurrentGameProfileIndex:00D3
- [2539.82] ScriptLog: INITIAL: -1 -1
- [2539.84] ScriptLog: Game profile Index was NONE
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [2539.85] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [2539.85] ScriptLog: GDI:0.0000
- [2539.85] ScriptLog: Nod:0.0000
- [2539.85] ScriptWarning: Accessed array 'ProviderList' out of bounds (16/16)
- Rx_Game CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Game_1
- Function Renx_Game.Rx_Game:SetupMapDataList:0074
- [2539.85] ScriptWarning: Accessed array 'ProviderList' out of bounds (16/16)
- Rx_Game CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Game_1
- Function Renx_Game.Rx_Game:SetupMapDataList:00AF
- [2539.85] ScriptWarning: Accessed None 'ProviderList'
- Rx_Game CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Game_1
- Function Renx_Game.Rx_Game:SetupMapDataList:00AF
- [2539.85] ScriptLog: NONE - ProviderList[i]?
- [2539.88] ScriptLog: Rx_SentinelWeapon_Obelisk_0 upgrade...
- [2539.88] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_1.SkeletalMeshComponent_71 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0
- [2539.88] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 3311.34,-4717.73,416.70 With a Rotation of 0,16032,0
- [2539.88] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 3101.65,-4829.53,416.70 With a Rotation of 0,26955,0
- [2539.88] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 3513.01,-4843.42,416.70 With a Rotation of 0,5109,0
- [2539.88] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 3504.99,-5080.92,416.70 With a Rotation of 0,-5813,0
- [2539.88] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 3295.30,-5192.72,416.70 With a Rotation of 0,-16736,0
- [2539.88] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 3093.63,-5067.03,416.70 With a Rotation of 0,-27659,0
- [2539.88] ScriptLog: Rx_SentinelWeapon_AGT_MG_0 upgrade...
- [2539.88] ScriptLog: Rx_SentinelWeapon_AGT_MG_1 upgrade...
- [2539.88] ScriptLog: Rx_SentinelWeapon_AGT_MG_2 upgrade...
- [2539.88] ScriptLog: Rx_SentinelWeapon_AGT_MG_3 upgrade...
- [2539.89] ScriptLog: Rx_SentinelWeapon_AGT_RocketPod_0 upgrade...
- [2539.89] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_88 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [2539.89] ScriptLog: BUILDING ERROR: No Trace2d_X sockets exist in Rx_Building_Silo_Internals_0
- [2539.91] Rx: MAP Loaded; CNC-Mesa_ii_Day
- [2539.91] Log: Bringing up level for play took: 0.164514
- [2539.91] Log: ########### Finished loading level: 3.337135 seconds
- [2539.91] ScriptLog: RCON: Bound to port: 51563
- [2539.91] ScriptLog: RCON: Attempting to connect to: "198.24.185.131:21337"...
- [2539.91] ScriptLog: RCON: Outgoing connection established.
- [2539.91] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [2539.93] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_1.SkeletalMeshComponent_71 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0
- [2539.93] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_88 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [2539.98] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [2539.98] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [2539.98] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [2539.98] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [2539.98] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [2539.98] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [2544.31] ScriptLog: [GeminiOnlineService] Posting Data: &port=7777&name=The Killing Crew [US East] www.thekillingcrew.com&pass=False&type=CNC-Mesa_ii_Day&list=40;12;40;True;0;True;40;True;False;False;Open Beta 5.004;False&curr=0&maxp=40&rank=0&bing=True&currBots=0
- [2544.31] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [2544.31] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [2544.31] ScriptLog: [GeminiLinkClient] Bound to port: 51568
- [2544.31] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [2544.34] ScriptLog: [GeminiLinkClient] TCP connection opened
- [2544.34] ScriptLog: [GeminiLinkClient] End TCP connection
- [2544.58] ScriptLog: [GeminiLinkClient] TCP connection closed
- [4290.16] NetComeGo: Open TheWorld 11/25/15 02:26:29 70.66.82.124
- [4319.80] Rx: PLAYER Enter; GDI,258,Lonewolf from 70.66.82.124 steamid 0x01100001003430D6
- [4319.80] Rx: PLAYER TeamJoin; GDI,258,Lonewolf joined GDI
- [4319.80] ScriptLog: [GeminiOnlineService] Getting Data
- [4319.80] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [4319.80] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [4319.80] ScriptLog: [GeminiLinkClient] Bound to port: 52328
- [4319.80] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [4319.83] ScriptLog: [GeminiLinkClient] TCP connection opened
- [4319.83] ScriptLog: [GeminiLinkClient] End TCP connection
- [4319.90] ScriptLog: [GeminiLinkClient] TCP connection closed
- [4322.63] ScriptLog: [GeminiOnlineService] Posting Data: &port=7777&name=The Killing Crew [US East] www.thekillingcrew.com&pass=False&type=CNC-Mesa_ii_Day&list=40;12;40;True;0;True;40;True;False;False;Open Beta 5.004;False&curr=1&maxp=40&rank=0&bing=True&currBots=0
- [4322.63] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [4322.63] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [4322.63] ScriptLog: [GeminiLinkClient] Bound to port: 52329
- [4322.63] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [4322.67] ScriptLog: [GeminiLinkClient] TCP connection opened
- [4322.67] ScriptLog: [GeminiLinkClient] End TCP connection
- [4322.87] ScriptLog: [GeminiLinkClient] TCP connection closed
- [4337.27] Rx: CHAT Radio; GDI,258,Lonewolf said: Follow me.
- [4350.54] Rx: MAP Start; CNC-Mesa_ii_Day
- [4350.54] Rx: GAME Spawn; player GDI,258,Lonewolf character Rx_FamilyInfo_GDI_Soldier
- [4350.54] ScriptLog: START MATCH
- [4355.77] Rx: GAME Spawn; vehicle GDI,Rx_Vehicle_Harvester_GDI
- [4355.77] Rx: GAME Spawn; vehicle Nod,Rx_Vehicle_Harvester_Nod
- [4364.80] Rx: VOTE Called; Global Rx_VoteMenuChoice_AddBots parameters team:both,amount:6,skill:5 by GDI,258,Lonewolf
- [4380.64] Rx: PLAYER TeamJoin; Nod,258,Lonewolf joined Nod left GDI
- [4380.87] ScriptWarning: Accessed None 'Pawn'
- Rx_Controller CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Controller_1
- Function Renx_Game.Rx_Controller:ServerMoveHandleClientError:00AE
- [4380.94] ScriptWarning: Accessed None 'Pawn'
- Rx_Controller CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Controller_1
- Function Renx_Game.Rx_Controller:ServerMoveHandleClientError:00AE
- [4387.71] Rx: GAME Spawn; player Nod,258,Lonewolf character Rx_FamilyInfo_Nod_Soldier
- [4392.87] Rx: VOTE Results; Global Rx_VoteMenuChoice_AddBots pass Yes=1 No=0
- [4392.87] Rx: GAME Spawn; bot GDI,b259,NiceDodge
- [4392.87] Rx: GAME Spawn; bot Nod,b260,Mylo
- [4392.88] Rx: GAME Spawn; bot GDI,b261,General Solomon
- [4392.88] Rx: GAME Spawn; bot Nod,b262,Belgian Chocolate
- [4392.88] Rx: GAME Spawn; bot GDI,b263,Shahman Teh
- [4392.88] Rx: GAME Spawn; bot Nod,b264,CJ Williams
- [4392.88] Rx: GAME Spawn; bot GDI,b265,Black Widow
- [4392.88] Rx: GAME Spawn; bot Nod,b266,Ryan Wongwai
- [4392.88] Rx: GAME Spawn; bot GDI,b267,Annoying Turtle
- [4392.88] Rx: GAME Spawn; bot Nod,b268,Paul Curtis
- [4392.88] Rx: GAME Spawn; bot GDI,b269,Where's my Medal?
- [4392.88] Rx: GAME Spawn; bot Nod,b270,Renegade Revived
- [4393.61] ScriptWarning: Accessed None 'PhysicsAsset'
- Rx_Pawn CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Pawn_4
- Function UTGame.UTPawn:NotifyTeamChanged:0139
- [4393.61] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_4
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4393.61] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_4
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4393.61] Rx: GAME Spawn; player Nod,b262,Belgian Chocolate character Rx_FamilyInfo_Nod_Soldier
- [4393.67] ScriptWarning: Accessed None 'PhysicsAsset'
- Rx_Pawn CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Pawn_5
- Function UTGame.UTPawn:NotifyTeamChanged:0139
- [4393.67] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_2
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4393.67] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_2
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4393.67] Rx: GAME Spawn; player Nod,b260,Mylo character Rx_FamilyInfo_Nod_Soldier
- [4393.71] ScriptWarning: Accessed None 'PhysicsAsset'
- Rx_Pawn CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Pawn_6
- Function UTGame.UTPawn:NotifyTeamChanged:0139
- [4393.71] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_3
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4393.71] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_3
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4393.71] Rx: GAME Spawn; player GDI,b261,General Solomon character Rx_FamilyInfo_GDI_Soldier
- [4393.91] ScriptWarning: Accessed None 'PhysicsAsset'
- Rx_Pawn CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Pawn_7
- Function UTGame.UTPawn:NotifyTeamChanged:0139
- [4393.91] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_7
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4393.91] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_7
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4393.91] Rx: GAME Spawn; player GDI,b265,Black Widow character Rx_FamilyInfo_GDI_Soldier
- [4393.94] ScriptWarning: Accessed None 'PhysicsAsset'
- Rx_Pawn CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Pawn_8
- Function UTGame.UTPawn:NotifyTeamChanged:0139
- [4393.94] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_12
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4393.94] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_12
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4393.94] Rx: GAME Spawn; player Nod,b270,Renegade Revived character Rx_FamilyInfo_Nod_Soldier
- [4394.07] ScriptWarning: Accessed None 'PhysicsAsset'
- Rx_Pawn CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Pawn_9
- Function UTGame.UTPawn:NotifyTeamChanged:0139
- [4394.07] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_11
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.07] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_11
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.07] Rx: GAME Spawn; player GDI,b269,Where's my Medal? character Rx_FamilyInfo_GDI_Soldier
- [4394.11] ScriptWarning: Accessed None 'PhysicsAsset'
- Rx_Pawn CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Pawn_10
- Function UTGame.UTPawn:NotifyTeamChanged:0139
- [4394.11] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_5
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.11] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_5
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.11] Rx: GAME Spawn; player GDI,b263,Shahman Teh character Rx_FamilyInfo_GDI_Soldier
- [4394.27] ScriptWarning: Accessed None 'PhysicsAsset'
- Rx_Pawn CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Pawn_11
- Function UTGame.UTPawn:NotifyTeamChanged:0139
- [4394.27] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_1
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.27] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_1
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.27] Rx: GAME Spawn; player GDI,b259,NiceDodge character Rx_FamilyInfo_GDI_Soldier
- [4394.34] ScriptWarning: Accessed None 'PhysicsAsset'
- Rx_Pawn CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Pawn_12
- Function UTGame.UTPawn:NotifyTeamChanged:0139
- [4394.34] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_8
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.34] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_8
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.34] Rx: GAME Spawn; player Nod,b266,Ryan Wongwai character Rx_FamilyInfo_Nod_Soldier
- [4394.41] ScriptWarning: Accessed None 'PhysicsAsset'
- Rx_Pawn CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Pawn_13
- Function UTGame.UTPawn:NotifyTeamChanged:0139
- [4394.41] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_6
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.41] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_6
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.41] Rx: GAME Spawn; player Nod,b264,CJ Williams character Rx_FamilyInfo_Nod_Soldier
- [4394.47] ScriptWarning: Accessed None 'PhysicsAsset'
- Rx_Pawn CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Pawn_14
- Function UTGame.UTPawn:NotifyTeamChanged:0139
- [4394.47] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_9
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.47] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_9
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.47] Rx: GAME Spawn; player GDI,b267,Annoying Turtle character Rx_FamilyInfo_GDI_Soldier
- [4394.51] ScriptWarning: Accessed None 'PhysicsAsset'
- Rx_Pawn CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Pawn_15
- Function UTGame.UTPawn:NotifyTeamChanged:0139
- [4394.51] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_10
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.51] ScriptWarning: Accessed None 'InvManager'
- Rx_Bot CNC-Mesa_ii_Day.TheWorld:PersistentLevel.Rx_Bot_10
- Function Renx_Game.Rx_Bot:SwitchToBestWeapon:002D
- [4394.51] Rx: GAME Spawn; player Nod,b268,Paul Curtis character Rx_FamilyInfo_Nod_Soldier
- [4398.91] Rx: GAME Death; player Nod,b268,Paul Curtis suicide by DmgType_Suicided
- [4400.47] Rx: GAME Death; player GDI,b263,Shahman Teh suicide by DmgType_Suicided
- [4400.64] Rx: GAME Spawn; player Nod,b268,Paul Curtis character Rx_FamilyInfo_Nod_Soldier
- [4401.11] Rx: GAME Death; player Nod,b262,Belgian Chocolate suicide by DmgType_Suicided
- [4401.61] Rx: GAME Spawn; player GDI,b263,Shahman Teh character Rx_FamilyInfo_GDI_Soldier
- [4402.94] Rx: GAME Spawn; player Nod,b262,Belgian Chocolate character Rx_FamilyInfo_Nod_Soldier
- [4420.97] Rx: GAME Death; player Nod,b270,Renegade Revived suicide by DmgType_Suicided
- [4422.21] Rx: GAME Spawn; player Nod,b270,Renegade Revived character Rx_FamilyInfo_Nod_Soldier
- [4427.31] Rx: GAME Death; player Nod,b262,Belgian Chocolate by GDI,b267,Annoying Turtle with Rx_DmgType_AutoRifle
- [4428.51] Rx: GAME Spawn; player Nod,b262,Belgian Chocolate character Rx_FamilyInfo_Nod_Soldier
- [4429.71] Rx: GAME Purchase; character Rx_FamilyInfo_Nod_FlameTrooper by Nod,258,Lonewolf
- [4431.34] Rx: GAME Death; player GDI,b259,NiceDodge by Nod,b268,Paul Curtis with Rx_DmgType_AutoRifle
- [4432.68] Rx: GAME Spawn; player GDI,b259,NiceDodge character Rx_FamilyInfo_GDI_Soldier
- [4432.68] Rx: GAME Purchase; character Rx_FamilyInfo_GDI_Engineer by GDI,b259,NiceDodge
- [4436.41] Rx: GAME Death; player GDI,b259,NiceDodge suicide by DmgType_Suicided
- [4438.18] Rx: GAME Spawn; player GDI,b259,NiceDodge character Rx_FamilyInfo_GDI_Soldier
- [4440.08] Rx: GAME Death; player GDI,b261,General Solomon by Nod,b264,CJ Williams with Rx_DmgType_AutoRifle
- [4441.38] Rx: GAME Spawn; player GDI,b261,General Solomon character Rx_FamilyInfo_GDI_Soldier
- [4441.38] Rx: GAME Purchase; character Rx_FamilyInfo_GDI_Officer by GDI,b261,General Solomon
- [4444.28] Rx: GAME Death; player Nod,b260,Mylo by GDI,ai,AGT with Rx_DmgType_AGT_MG
- [4445.64] Rx: GAME Death; player Nod,b264,CJ Williams by GDI,ai,AGT with Rx_DmgType_AGT_Rocket
- [4445.71] Rx: GAME Spawn; player Nod,b260,Mylo character Rx_FamilyInfo_Nod_Soldier
- [4445.71] Rx: GAME Purchase; character Rx_FamilyInfo_Nod_RocketSoldier by Nod,b260,Mylo
- [4447.48] Rx: GAME Spawn; player Nod,b264,CJ Williams character Rx_FamilyInfo_Nod_Soldier
- [4447.48] Rx: GAME Purchase; character Rx_FamilyInfo_Nod_Officer by Nod,b264,CJ Williams
- [4447.88] Rx: GAME Death; player Nod,b270,Renegade Revived suicide by DmgType_Suicided
- [4448.51] ScriptLog: [GeminiOnlineService] Posting Data: &port=7777&name=The Killing Crew [US East] www.thekillingcrew.com&pass=False&type=CNC-Mesa_ii_Day&list=40;12;40;True;0;True;40;True;False;False;Open Beta 5.004;False&curr=1&maxp=40&rank=0&bing=True&currBots=12
- [4448.51] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [4448.51] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [4448.51] ScriptLog: [GeminiLinkClient] Bound to port: 52392
- [4448.51] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [4448.54] ScriptLog: [GeminiLinkClient] TCP connection opened
- [4448.54] ScriptLog: [GeminiLinkClient] End TCP connection
- [4448.74] ScriptLog: [GeminiLinkClient] TCP connection closed
- [4449.11] Rx: GAME Death; player Nod,b268,Paul Curtis by GDI,ai,AGT with Rx_DmgType_AGT_MG
- [4449.64] Rx: GAME Spawn; player Nod,b270,Renegade Revived character Rx_FamilyInfo_Nod_Soldier
- [4450.31] Rx: GAME Death; player Nod,b270,Renegade Revived suicide by DmgType_Suicided
- [4450.35] Rx: GAME Spawn; player Nod,b268,Paul Curtis character Rx_FamilyInfo_Nod_Soldier
- [4451.31] Rx: GAME Spawn; player Nod,b270,Renegade Revived character Rx_FamilyInfo_Nod_Soldier
- [4453.18] Rx: VOTE Called; Global Rx_VoteMenuChoice_ChangeMap by Nod,258,Lonewolf
- [4457.32] Rx: GAME Death; player Nod,b270,Renegade Revived suicide by DmgType_Suicided
- [4458.58] Rx: GAME Spawn; player Nod,b270,Renegade Revived character Rx_FamilyInfo_Nod_Soldier
- [4458.88] Rx: GAME Death; player Nod,b270,Renegade Revived suicide by DmgType_Suicided
- [4459.92] Rx: GAME Spawn; player Nod,b270,Renegade Revived character Rx_FamilyInfo_Nod_Soldier
- [4460.11] Rx: GAME Death; player Nod,b266,Ryan Wongwai suicide by DmgType_Suicided
- [4461.78] Rx: GAME Spawn; player Nod,b266,Ryan Wongwai character Rx_FamilyInfo_Nod_Soldier
- [4462.08] Rx: GAME Death; player GDI,b267,Annoying Turtle by Nod,ai,Obelisk with Rx_DmgType_Obelisk
- [4463.55] Rx: GAME Spawn; player GDI,b267,Annoying Turtle character Rx_FamilyInfo_GDI_Soldier
- [4463.91] Rx: GAME Death; player GDI,b259,NiceDodge suicide by DmgType_Suicided
- [4465.01] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.01] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.01] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.01] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.01] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.05] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.05] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.05] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.05] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.05] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.05] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.05] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.05] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.05] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.05] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.05] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.05] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.08] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.08] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.08] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.08] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.08] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.08] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.08] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.08] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.08] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.08] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.08] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.08] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.08] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.11] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.15] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.18] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.18] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.18] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.18] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.18] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.18] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.18] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.18] Log: SpawnPartMulti: Missing WorldInfo or FractureManager.
- [4465.52] Rx: GAME Spawn; player GDI,b259,NiceDodge character Rx_FamilyInfo_GDI_Soldier
- [4466.42] Rx: GAME Death; player Nod,b266,Ryan Wongwai suicide by DmgType_Suicided
- [4467.58] Rx: GAME Spawn; player Nod,b266,Ryan Wongwai character Rx_FamilyInfo_Nod_Soldier
- [4470.55] Rx: GAME Death; player Nod,b266,Ryan Wongwai suicide by DmgType_Suicided
- [4472.25] Rx: GAME Spawn; player Nod,b266,Ryan Wongwai character Rx_FamilyInfo_Nod_Soldier
- [4472.38] Rx: GAME Death; player GDI,b263,Shahman Teh by Nod,b264,CJ Williams with Rx_DmgType_ChainGun
- [4473.78] Rx: GAME Spawn; player GDI,b263,Shahman Teh character Rx_FamilyInfo_GDI_Soldier
- [4473.78] Rx: GAME Purchase; character Rx_FamilyInfo_GDI_RocketSoldier by GDI,b263,Shahman Teh
- [4473.79] Rx: GAME Death; player Nod,b266,Ryan Wongwai suicide by DmgType_Suicided
- [4474.78] Rx: GAME Spawn; player Nod,b266,Ryan Wongwai character Rx_FamilyInfo_Nod_Soldier
- [4474.82] Rx: GAME Death; player GDI,b263,Shahman Teh suicide by DmgType_Suicided
- [4476.12] Rx: GAME Death; player Nod,b266,Ryan Wongwai suicide by DmgType_Suicided
- [4476.65] Rx: GAME Spawn; player GDI,b263,Shahman Teh character Rx_FamilyInfo_GDI_Soldier
- [4477.28] Rx: GAME Spawn; player Nod,b266,Ryan Wongwai character Rx_FamilyInfo_Nod_Soldier
- [4481.45] Rx: VOTE Results; Global Rx_VoteMenuChoice_ChangeMap pass Yes=1 No=0
- [4481.45] ScriptLog: ------------------------------EndRxGame called, Reason: triggered Winning Team Num: 255
- [4481.45] Rx: GAME MatchEnd; tie triggered GDI=8 Nod=16
- [4481.45] ScriptLog: ------------------------------Triggering game ended kismet events
- [4481.62] Rx: GAME Death; player Nod,b266,Ryan Wongwai suicide by DmgType_Suicided
- [4482.41] ScriptLog: ################################ -( RxController:GameHasEnded() )-
- [4482.41] ScriptLog: ------------------------------Sending to match over state
- [4482.41] ScriptLog: RenEndTime: 1990.4406
- [4482.41] ScriptLog: ------------------------------Now in state: MatchOver
- [4482.41] ScriptLog: ------------------------------Game rep info bMatchIsOver set to true
- [4482.55] ScriptLog: ------------------------------Playing end of match message
- [4482.88] Error: FlushOnlineStats: Warning!!! Game server stats session not setup yet
- [4489.55] Rx: GAME Spawn; player GDI,b269,Where's my Medal? character Rx_FamilyInfo_GDI_Soldier
- [4489.55] Rx: GAME Purchase; character Rx_FamilyInfo_GDI_Hotwire by GDI,b269,Where's my Medal?
- [4527.55] ScriptLog: Package: CNC-FIELD
- [4527.55] ScriptLog: NExt Map IS: CNC-Field_Night
- [4527.55] ScriptLog: Package: CNC-FIELD
- [4527.56] Rx: MAP Changing; CNC-Field_Night nonseamless
- [4527.56] ScriptLog: ProcessServerTravel: CNC-Field_Night
- [4527.72] NetComeGo: Close TcpNetDriver_1 TcpipConnection_2 70.66.82.124:56548 11/25/15 02:30:27
- [4527.75] Rx: PLAYER Exit; Nod,258,Lonewolf
- [4527.75] ScriptLog: 0x01100001003430D6,Lonewolf,0,0,1,1,2
- [4527.75] ScriptLog: [GeminiOnlineService] Posting Data: checker=renegadex&code=1234567&content=updatePlayerStats0x01100001003430D6,Lonewolf,0,0,1,1,2
- [4527.75] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [4527.75] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [4527.75] ScriptLog: [GeminiLinkClient] Bound to port: 52424
- [4527.75] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [4527.78] ScriptLog: [GeminiLinkClient] TCP connection opened
- [4527.78] ScriptLog: [GeminiLinkClient] End TCP connection
- [4527.95] ScriptLog: [GeminiLinkClient] TCP connection closed
- [4530.58] ScriptLog: [GeminiOnlineService] Posting Data: &port=7777&name=The Killing Crew [US East] www.thekillingcrew.com&pass=False&type=CNC-Mesa_ii_Day&list=40;12;40;True;0;True;40;True;False;False;Open Beta 5.004;False&curr=0&maxp=40&rank=0&bing=True&currBots=12
- [4530.58] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [4530.58] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [4530.58] ScriptLog: [GeminiLinkClient] Bound to port: 52425
- [4530.58] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [4530.62] ScriptLog: [GeminiLinkClient] TCP connection opened
- [4530.62] ScriptLog: [GeminiLinkClient] End TCP connection
- [4530.78] ScriptLog: [GeminiLinkClient] TCP connection closed
- [4531.52] Log: Server switch level: CNC-Field_Night
- [4531.52] ScriptLog: ------------------------------Game Ending Event Called
- [4531.52] ScriptLog: [GeminiOnlineService] Posting Data: &pass=delete
- [4531.52] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [4531.52] ScriptLog: <<GameEnding>>
- [4531.53] Log: LoadMap: CNC-Field_Night?Name=Player?Team=255?AdminPassword=?VehicleLimit=12?MineLimit=40?botskill=7?maxplayers=40?multihome=104.153.104.205
- [4531.61] Exit: TcpNetDriver_1 shut down
- [4534.46] Log: Game class is 'Rx_Game'
- [4534.46] Init: WinSock: Socket queue 131072 / 131072
- [4534.47] Log: NetMode is now 1
- [4534.48] Log: Primary PhysX scene will be in software.
- [4534.48] Log: Creating Primary PhysX Scene.
- [4534.51] Log: Bringing World CNC-Field_Night.TheWorld up for play (30) at 2015.11.25-02.30.34
- [4534.53] ScriptWarning: Accessed array 'Rx_MapListManager_2.AvailableGameProfiles' out of bounds (0/0)
- Rx_MapListManager CNC-Field_Night.TheWorld:PersistentLevel.Rx_MapListManager_2
- Function Renx_Game.Rx_MapListManager:GetCurrentGameProfileIndex:00D3
- [4534.54] ScriptLog: INITIAL: -1 -1
- [4534.55] ScriptLog: Game profile Index was NONE
- [4534.55] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [4534.55] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [4534.55] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [4534.56] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [4534.56] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [4534.56] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [4534.56] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [4534.56] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [4534.56] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [4534.56] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [4534.56] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [4534.56] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [4534.56] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [4534.56] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [4534.56] ScriptLog: GDI:0.0000
- [4534.56] ScriptLog: Nod:0.0000
- [4534.56] ScriptWarning: Accessed array 'ProviderList' out of bounds (16/16)
- Rx_Game CNC-Field_Night.TheWorld:PersistentLevel.Rx_Game_2
- Function Renx_Game.Rx_Game:SetupMapDataList:0074
- [4534.56] ScriptWarning: Accessed array 'ProviderList' out of bounds (16/16)
- Rx_Game CNC-Field_Night.TheWorld:PersistentLevel.Rx_Game_2
- Function Renx_Game.Rx_Game:SetupMapDataList:00AF
- [4534.56] ScriptWarning: Accessed None 'ProviderList'
- Rx_Game CNC-Field_Night.TheWorld:PersistentLevel.Rx_Game_2
- Function Renx_Game.Rx_Game:SetupMapDataList:00AF
- [4534.56] ScriptLog: NONE - ProviderList[i]?
- [4534.57] ScriptLog: Rx_SentinelWeapon_AGT_MG_4 upgrade...
- [4534.57] ScriptLog: Rx_SentinelWeapon_AGT_MG_5 upgrade...
- [4534.57] ScriptLog: Rx_SentinelWeapon_AGT_MG_6 upgrade...
- [4534.58] ScriptLog: Rx_SentinelWeapon_AGT_MG_7 upgrade...
- [4534.58] ScriptLog: Rx_SentinelWeapon_AGT_RocketPod_1 upgrade...
- [4534.58] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6586.64,1743.77,434.31 With a Rotation of 0,-9216,0
- [4534.58] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6670.34,1966.17,434.31 With a Rotation of 0,1707,0
- [4534.58] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6352.18,1705.06,434.31 With a Rotation of 0,-20139,0
- [4534.58] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6201.43,1888.75,434.31 With a Rotation of 0,-31061,0
- [4534.58] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6285.13,2111.15,434.31 With a Rotation of 0,23552,0
- [4534.58] Buildings: CRITICAL ERROR: Could not spawn Rx_BuildingAttachment_Glass_AirTower At 6519.59,2149.86,434.31 With a Rotation of 0,12629,0
- [4534.58] ScriptLog: Rx_SentinelWeapon_Obelisk_1 upgrade...
- [4534.58] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Field_Night.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_1.SkeletalMeshComponent_355 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [4534.58] ScriptLog: BUILDING ERROR: No Trace2d_X sockets exist in Rx_Building_Silo_Internals_1
- [4534.58] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Field_Night.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_2.SkeletalMeshComponent_356 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0
- [4534.58] ScriptWarning: Accessed None 'myBuilding'
- Rx_BuildingObjective CNC-Field_Night.TheWorld:PersistentLevel.Rx_BuildingObjective_0
- Function Renx_Game.Rx_BuildingObjective:PostBeginPlay:0014
- [4534.58] ScriptWarning: Accessed None 'myBuilding'
- Rx_BuildingObjective CNC-Field_Night.TheWorld:PersistentLevel.Rx_BuildingObjective_0
- Function Renx_Game.Rx_BuildingObjective:PostBeginPlay:003D
- [4534.58] ScriptWarning: Accessed None 'myBuilding'
- Rx_BuildingObjective CNC-Field_Night.TheWorld:PersistentLevel.Rx_BuildingObjective_0
- Function Renx_Game.Rx_BuildingObjective:PostBeginPlay:0080
- [4534.58] ScriptWarning: Attempt to assign variable through None
- Rx_BuildingObjective CNC-Field_Night.TheWorld:PersistentLevel.Rx_BuildingObjective_0
- Function Renx_Game.Rx_BuildingObjective:PostBeginPlay:0094
- [4534.60] Rx: MAP Loaded; CNC-Field_Night
- [4534.60] Log: Bringing up level for play took: 0.130802
- [4534.60] Log: ########### Finished loading level: 3.071447 seconds
- [4534.60] ScriptLog: RCON: Bound to port: 52427
- [4534.60] ScriptLog: RCON: Attempting to connect to: "198.24.185.131:21337"...
- [4534.60] ScriptLog: RCON: Outgoing connection established.
- [4534.60] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [4534.65] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Field_Night.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_1.SkeletalMeshComponent_355 RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [4534.65] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned CNC-Field_Night.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_2.SkeletalMeshComponent_356 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0
- [4534.65] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [4534.65] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [4534.65] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [4534.65] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [4534.65] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [4534.65] ScriptLog: (Actor): PlayParticleEffect on dedicated server!
- [4534.68] NetComeGo: Open TheWorld 11/25/15 02:30:34 70.66.82.124
- [4539.01] ScriptLog: [GeminiOnlineService] Posting Data: &port=7777&name=The Killing Crew [US East] www.thekillingcrew.com&pass=False&type=CNC-Field_Night&list=40;12;40;True;0;True;40;True;False;False;Open Beta 5.004;False&curr=0&maxp=40&rank=0&bing=True&currBots=0
- [4539.01] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [4539.01] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [4539.01] ScriptLog: [GeminiLinkClient] Bound to port: 52430
- [4539.01] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [4539.05] ScriptLog: [GeminiLinkClient] TCP connection opened
- [4539.05] ScriptLog: [GeminiLinkClient] End TCP connection
- [4539.25] ScriptLog: [GeminiLinkClient] TCP connection closed
- [4543.01] Rx: PLAYER Enter; GDI,271,Lonewolf from 70.66.82.124 steamid 0x01100001003430D6
- [4543.01] Rx: PLAYER TeamJoin; GDI,271,Lonewolf joined GDI
- [4543.01] ScriptLog: [GeminiOnlineService] Getting Data
- [4543.01] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [4543.01] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [4543.02] ScriptLog: [GeminiLinkClient] Bound to port: 52431
- [4543.02] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [4543.05] ScriptLog: [GeminiLinkClient] TCP connection opened
- [4543.05] ScriptLog: [GeminiLinkClient] End TCP connection
- [4543.11] ScriptLog: [GeminiLinkClient] TCP connection closed
- [4545.85] ScriptLog: [GeminiOnlineService] Posting Data: ^port=7777&name=The Killing Crew [US East] www.thekillingcrew.com&pass=False&type=CNC-Field_Night&list=40;12;40;True;0;True;40;True;False;False;Open Beta 5.004;False&curr=1&maxp=40&rank=0&bing=True&currBots=0
- [4545.85] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [4545.85] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [4545.85] ScriptLog: [GeminiLinkClient] Bound to port: 52447
- [4545.85] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [4545.88] ScriptLog: [GeminiLinkClient] TCP connection opened
- [4545.88] ScriptLog: [GeminiLinkClient] End TCP connection
- [4546.05] ScriptLog: [GeminiLinkClient] TCP connection closed
- [4567.25] NetComeGo: Close TcpNetDriver_2 TcpipConnection_3 70.66.82.124:52037 11/25/15 02:31:06
- [4567.28] Rx: GAME Spawn; bot Nod,b272,Left Handed
- [4567.28] Rx: PLAYER Exit; GDI,271,Lonewolf
- [4567.28] ScriptLog: 0x01100001003430D6,Lonewolf,0,0,0,0,2
- [4567.28] ScriptLog: [GeminiOnlineService] Posting Data: checker=renegadex&code=1234567&content=updatePlayerStats0x01100001003430D6,Lonewolf,0,0,0,0,2
- [4567.28] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [4567.28] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 74.125.196.141:0
- [4567.28] ScriptLog: [GeminiLinkClient] Bound to port: 52451
- [4567.28] Log: CheckConnectionAttempt: Connection attempt has no
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