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- DeathMatch:
- enabled: true
- joinType: Queue
- victoryCondition: highestKills
- database: dm
- rated: true
- prefix: "&8[DeathMatch]&e"
- nTeams: 2+
- teamSize: 1
- matchTime: 480
- announcements: ### Override the match victory announcement as the event has one too
- onVictory: [ dontannounce ]
- defaults:
- options: [armorTeams, randomSpawn]
- preReqs:
- options: [clearInventory]
- onEnter:
- options: [storeAll]
- onLeave:
- options: [restoreAll]
- onJoin:
- options: [teleportIn, alwaysJoin]
- onOpen:
- options: [pvpOff]
- onStart:
- options: [pvpOn]
- onComplete:
- options: [teleportOut]
- onSpawn:
- options: [enchants, giveItems, health=20, hunger=20, invulnerable=5]
- items: # ignored if options doesnt have "giveItems"
- - iron_sword: 1
- - bow: 1
- - arrow: 64
- - leather_helm: 1
- - leather_chest: 1
- - leather_leggings: 1
- - leather_boot: 1
- - bread: 5
- onDeath:
- options: [randomSpawn, clearInventory]
- winner:
- options: [money=100 ,experience=20, health=20, hunger=20]
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