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- class MugetsuFixedCameraVolume extends Volume placeable;
- var() MugetsuFixedMode CameraSettings;
- var MugetsuPawn playerPawn;
- event Touch( Actor act, PrimitiveComponent comp, vector hitLocation,vector hitNormal)
- {
- super.Touch(act,comp,hitLocation,hitNormal);
- playerPawn = MugetsuPawn(act);
- playerPawn.cameraManager.ChangeCamera(CameraSettings);
- }
- event Untouch(Actor act)
- {
- playerPawn.cameraManager.ChangeCamera();
- }
- DefaultProperties
- {
- Begin Object Class=MugetsuFixedMode Name=CamSet
- End Object
- CameraSettings = CamSet
- Components.Add(CamSet)
- }
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