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dank101

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Apr 12th, 2016
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  1. dankzegriefer said: ↑
  2. Unlimited DSiWare installs, DS game installation NEVER EVER.
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  4. Unlimited DSiWare installs, how so? Sure, you can store DSiWare to the SD card, but you can't run them from it. The idea of RedTWL is to be able to run the DSiWare right off of the SD card. If it could be made expandable, then you'd only be limited by the amount of space that you dedicate for RedTWL.
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  6. As for DS game installation, it may not be entirely impossible, but probably not like you'd think. Going for the DSiWare route is probably not going to work, unless research of the Advance Wars: Days of Ruin cia file yields some new breakthrough. Instead, I think that the answer lies in the virtualization processes that control DSiMode, and possibly lies outside of the scope of our current exploits. I have no doubt that it would be a herculean effort like DIOS MIOS or Nintendont, but those apps were able to load games larger than DS roms with less RAM than a 3DS.
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  8. The idea is to tap into unused processing potential to create a virtual flashcart for the virtual DSi. The only thing that I could foresee posing a performance problem would be total available processing speed, so such a DS rom loader would have the possibility of being N3DS-exclusive to make use of the extra cores. I also think that any such loader might have a better chance of initial success if focusing on getting unpacked DS games to run before attempting to get .nds file support. It might end up adding steps to the end-user setup, but could save in processing power by not having to decrypt the .nds file on the fly.
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  10. dankzegriefer said: ↑
  11. It's possible. But nobody is going to do it. It's a waste of effort when people can do something else with their damn time. Like making CFW better. Spend $6 on a classic R4 and use TWL firm patches.
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  13. What do you define as "making CFW better" at this point in time? We're pretty much at the endgame stages of CFW development. A9lh pretty much signified that we've reached zenith of the primary goal of booting into a CFW. Now is the time where we're going to see more branching development than straightforward, aka the Bells & Whistles Phase. The wireless video streaming that we saw previewed yesterday is an example of that. Not every new development will be viewed as something that objectively makes CFW better, but we're likely to see forks that bring new options to the table for those who want them.
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