Advertisement
panda84

Vivante es2_info

Apr 4th, 2013
264
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.35 KB | None | 0 0
  1. # ./es2_info
  2. EGL_VERSION = 1.4
  3. EGL_VENDOR = Vivante Corporation
  4. EGL_EXTENSIONS = EGL_KHR_reusable_sync EGL_KHR_fence_sync EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubmap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_lock_surface
  5. EGL_CLIENT_APIS = OpenGL_ES OpenVG
  6. GL_VERSION: OpenGL ES 2.0
  7. GL_RENDERER: GC2000 core
  8. GL_EXTENSIONS:
  9. GL_OES_compressed_ETC1_RGB8_texture, GL_OES_compressed_paletted_texture,
  10. GL_OES_EGL_image, GL_OES_depth24, GL_OES_element_index_uint,
  11. GL_OES_fbo_render_mipmap, GL_OES_fragment_precision_high,
  12. GL_OES_rgb8_rgba8, GL_OES_stencil1, GL_OES_stencil4, GL_OES_texture_npot,
  13. GL_OES_vertex_half_float, GL_OES_depth_texture,
  14. GL_OES_packed_depth_stencil, GL_OES_standard_derivatives,
  15. GL_OES_get_program_binary, GL_EXT_texture_format_BGRA8888,
  16. GL_IMG_read_format, GL_EXT_blend_minmax, GL_EXT_read_format_bgra,
  17. GL_EXT_multi_draw_arrays, GL_APPLE_texture_format_BGRA8888,
  18. GL_APPLE_texture_max_level, GL_ARM_rgba8, GL_EXT_frag_depth,
  19. GL_VIV_shader_binary, GL_VIV_direct_texture, GL_OES_mapbuffer,
  20. GL_OES_EGL_image_external, GL_EXT_discard_framebuffer,
  21. GL_EXT_multisampled_render_to_texture, GL_VIV_clamp_to_border,
  22. GL_OES_vertex_type_10_10_10_2, GL_EXT_texture_type_2_10_10_10_REV,
  23. GL_EXT_texture_filter_anisotropic
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement