Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Era of Chaos: Chaos
- Chaos Bowman:
- exp increased to 42 from 39
- Chaos Longbowman:
- ranged attack changed to 8-3 (pierce) (poison) from 9-3
- exp reduced to 70 from 100
- Heavy Longbowman:
- melee damage reduced to 10-2
- Crossbowman:
- ranged damage increased to 9-3 from 8-3
- Arbalestier:
- hp reduced to 58
- melee damage reduced to 8-3
- ranged damage increased to 13-3
- Chaos Gunner:
- price reduced to 19
- exp increased to 46
- Chaos Marksman:
- epx increased to 80
- CHaos Sharpshooter:
- ranged damage reduced to 22-2 (marksman)
- Chaos invader: (strength on level 2-3)
- exp increased to 44 from 39
- Knight of Chaos:
- damage altered to 15-2 pierce from 14-2 blade
- Chaos Razerman:
- damage altered to 23-2 pierce from 18-2 blade
- Chaos Invoker:(weakness of the faction since its more expensive)
- cost decreased to 18 from 19
- Chaos Pillager:
- damage increased to 7-4 from 6-4
- damage increased to 9-3 from 8-3
- Lumeril Guard:
- amla reduced to 100 from 150
- Demon Lord:
- amla reduced to 160 from 200
- Demon Shapeshifter:
- cost reduced to 34 from 40
- melee damage reduced to 6-3 from 7-3
- amla reduced to 80 from 100
- Headhunter: (to differentiate him from the EE chaos one)
- Hp decreased to 30 from 34
- Marauder: (to differentiate him from the EE chaos one since the level 1 already has similar higer melee lower ranged damage)
- melee damage increased to 7-3 from 6-3
- melee damage increased to 10-2 from 8-2
- ranged damage decreased to 6-3 from 7-3
- Soulhunter:
- melee damage increased to 9-3 from 8-3
- melee damage increased to 14-2 from 12-2
- ranged damage decreased to 8-3 from 9-3
- Hound of Chaos:(agian to differentiate it from the other hound, this one will be more expensive but "safe" berserker
- another attack added 8-2 pierce : called "bite"
- damage increased to 5-3 from 5-2
- Demonic Hound: (since its more survivable with the extra attack to avoid being instantly killed the exp to level up is higher then the rabid hound)
- hp reduced to 33 from 35
- another attack added 13-2 pierce : called "bite"
- damage increased to 8-3 from 6-3
- exp reduced to 50 from 70
- Hellhound:
- hp reduced to 44 from 47
- another attack added 17-2 pierce : called "bite"
- Imp:
- price increased to 14(already very, very good tank)
- Blood Imp
- cost increased to 28
- exp increasde to 80 from 70
- Gutwrencher Imp:
- hp increased to 69 from 64
- melee damage decreased to 9-4 from 10-4
- exp reduced to 120 from 220
- Armageddon Imp:
- hp increased to 84 from 79
- melee damage increased to 14-4 from 12-4
- ranged damage increased to 9-3 from 8-3
- alma decreased to 140 from 200
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement