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  1. // This file was auto-generated by AutoExecConfig read and append beta
  2. // ConVars for plugin "MyJailbreak/warden.smx"
  3.  
  4.  
  5. // 0 - disabled, 1 - enable this MyJailbreak SourceMod plugin
  6. // -
  7. // Default: "1"
  8. // Minimum: "0.000000"
  9. // Maximum: "1.000000"
  10. sm_warden_enable "1"
  11.  
  12. // Set your custom chat commands for become warden(!warden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  13. // -
  14. // Default: "w, simon"
  15. sm_warden_cmds_become "w, simon"
  16.  
  17. // Set your custom chat commands for retire from warden(!unwarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  18. // -
  19. // Default: "uw, unsimon"
  20. sm_warden_cmds_retire "uw, unsimon"
  21.  
  22. // Set your custom chat commands for vote against warden(!vetowarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  23. // -
  24. // Default: "vw, votewarden"
  25. sm_warden_cmds_veto "vw, votewarden"
  26.  
  27. // Set your custom chat commands for admins to set a new warden(!setwarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  28. // -
  29. // Default: "sw, newwarden"
  30. sm_warden_cmds_set "sw, newwarden"
  31.  
  32. // Set your custom chat commands for admins to remove a warden(!removewarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
  33. // -
  34. // Default: "rw, firewarden, fw"
  35. sm_warden_cmds_remove "rw, firewarden, fw"
  36.  
  37. // 0 - disabled, 1 - enable !w / !warden - player can choose to be warden. If disabled you should need sm_warden_choose_random 1
  38. // -
  39. // Default: "1"
  40. // Minimum: "0.000000"
  41. // Maximum: "1.000000"
  42. sm_warden_become "1"
  43.  
  44. // 0 - disabled, 1 - enable pick random warden if there is still no warden after sm_warden_choose_time
  45. // -
  46. // Default: "0"
  47. // Minimum: "0.000000"
  48. // Maximum: "1.000000"
  49. sm_warden_choose_random "1"
  50.  
  51. // Time in seconds a random warden will picked when no warden was set. need sm_warden_choose_random 1
  52. // -
  53. // Default: "45.0"
  54. // Minimum: "1.000000"
  55. sm_warden_choose_time "15.0"
  56.  
  57. // 0 - disabled, 1 - enable player vote against warden
  58. // -
  59. // Default: "1"
  60. // Minimum: "0.000000"
  61. // Maximum: "1.000000"
  62. sm_warden_vote "1"
  63.  
  64. // 0 - disabled, 1 - enable warden stay after round end
  65. // -
  66. // Default: "1"
  67. // Minimum: "0.000000"
  68. // Maximum: "1.000000"
  69. sm_warden_stay "0"
  70.  
  71. // 0 - disabled, 1 - Will use hint and center text
  72. // -
  73. // Default: "1"
  74. // Minimum: "0.000000"
  75. // Maximum: "1.000000"
  76. sm_warden_better_notifications "1"
  77.  
  78. // 0 - disabled, 1 - enable warden model
  79. // -
  80. // Default: "1"
  81. // Minimum: "0.000000"
  82. // Maximum: "1.000000"
  83. sm_warden_model "1"
  84.  
  85. // Path to the model for warden.
  86. // -
  87. // Default: "models/player/custom_player/legacy/security/security.mdl"
  88. sm_warden_model_path "models/player/custom_player/legacy/security/security.mdl"
  89.  
  90. // 0 - disabled, 1 - enable sounds
  91. // -
  92. // Default: "1"
  93. // Minimum: "0.000000"
  94. // Maximum: "1.000000"
  95. sm_warden_sounds_enable "1"
  96.  
  97. // Path to the soundfile which should be played for a int warden.
  98. // -
  99. // Default: "music/MyJailbreak/warden.mp3"
  100. sm_warden_sounds_warden "music/MyJailbreak/warden.mp3"
  101.  
  102. // Path to the soundfile which should be played when there is no warden anymore.
  103. // -
  104. // Default: "music/MyJailbreak/unwarden.mp3"
  105. sm_warden_sounds_unwarden "music/MyJailbreak/unwarden.mp3"
  106.  
  107. // 0 - disabled, 1 - enable overlays
  108. // -
  109. // Default: "1"
  110. // Minimum: "0.000000"
  111. // Maximum: "1.000000"
  112. sm_warden_overlays_enable "1"
  113.  
  114. // 0 - disabled, 1 - enable this MyJailbreak SourceMod plugin
  115. // -
  116. // Default: "1"
  117. // Minimum: "0.000000"
  118. // Maximum: "1.000000"
  119. sm_warden_deputy_enable "1"
  120.  
  121. // 0 - disabled, 1 - enable !w / !deputy - warden can choose his deputy.
  122. // -
  123. // Default: "1"
  124. // Minimum: "0.000000"
  125. // Maximum: "1.000000"
  126. sm_warden_deputy_set "1"
  127.  
  128. // 0 - disabled, 1 - enable !w / !deputy - player can choose to be deputy.
  129. // -
  130. // Default: "1"
  131. // Minimum: "0.000000"
  132. // Maximum: "1.000000"
  133. sm_warden_deputy_become "1"
  134.  
  135. // 0 - disabled, 1 - enable deputy model
  136. // -
  137. // Default: "1"
  138. // Minimum: "0.000000"
  139. // Maximum: "1.000000"
  140. sm_warden_deputy_model "0"
  141.  
  142. // Path to the model for deputy.
  143. // -
  144. // Default: "models/player/custom_player/kuristaja/jailbreak/guard3/guard3.mdl"
  145. sm_warden_deputy_model_path "models/player/custom_player/kuristaja/jailbreak/guard3/guard3.mdl"
  146.  
  147. // Set your custom chat command for open menu(!menu (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
  148. // -
  149. // Default: "d"
  150. sm_warden_cmds_deputy "d"
  151.  
  152. // Set your custom chat command for open menu(!menu (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
  153. // -
  154. // Default: "ud"
  155. sm_warden_cmds_undeputy "ud"
  156.  
  157. // Set your custom chat commands for admins to remove a warden(!removewarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
  158. // -
  159. // Default: "rd, fd"
  160. sm_warden_cmds_removedeputy "rd, fd"
  161.  
  162. // 0 - Deputy will removed on warden death, 1 - Deputy will be new warden
  163. // -
  164. // Default: "1"
  165. // Minimum: "0.000000"
  166. // Maximum: "1.000000"
  167. sm_warden_deputy_warden_dead "1"
  168.  
  169. // 0 - disabled, 1 - Allow the warden to mute T-side player
  170. // -
  171. // Default: "1"
  172. // Minimum: "0.000000"
  173. // Maximum: "1.000000"
  174. sm_warden_mute "1"
  175.  
  176. // 0 - disabled, 1 - Allow to mute T-side player for deputy, too
  177. // -
  178. // Default: "1"
  179. // Minimum: "0.000000"
  180. // Maximum: "1.000000"
  181. sm_warden_mute_deputy "1"
  182.  
  183. // 0 - disabled, 1 - Allow the warden to mute a player until roundend
  184. // -
  185. // Default: "1"
  186. // Minimum: "0.000000"
  187. // Maximum: "1.000000"
  188. sm_warden_mute_round "1"
  189.  
  190. // 0 - disabled, 1 - Prisoners are muted on roundstart by default. Warden have to unmute them
  191. // -
  192. // Default: "0"
  193. // Minimum: "0.000000"
  194. // Maximum: "1.000000"
  195. sm_warden_mute_default "0"
  196.  
  197. // Set flag for admin/vip Mute immunity. No flag immunity for all. so don't leave blank!
  198. // -
  199. // Default: "a"
  200. sm_warden_mute_immuntiy "z"
  201.  
  202. // 0 - disabled, 1 - temporary mutes all client when the warden speaks
  203. // -
  204. // Default: "1"
  205. // Minimum: "0.000000"
  206. // Maximum: "1.000000"
  207. sm_warden_talkover "1"
  208.  
  209. // 0 - disabled, 1 - temporary mutes all client when the deputy speaks
  210. // -
  211. // Default: "1"
  212. // Minimum: "0.000000"
  213. // Maximum: "1.000000"
  214. sm_warden_talkover_deputy "0"
  215.  
  216. // 0 - mute prisoner & guards on talkover, 1 - only mute prisoners on talkover
  217. // -
  218. // Default: "1"
  219. // Minimum: "0.000000"
  220. // Maximum: "1.000000"
  221. sm_warden_talkover_team "1"
  222.  
  223. // 0 - mute death & alive player on talkover, 1 - only mute alive player on talkover
  224. // -
  225. // Default: "0"
  226. // Minimum: "0.000000"
  227. // Maximum: "1.000000"
  228. sm_warden_talkover_dead "1"
  229.  
  230. // Set your custom chat commands for become warden(!warden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  231. // -
  232. // Default: "wm, mutemenu"
  233. sm_warden_cmds_mute "wm, mutemenu"
  234.  
  235. // Set your custom chat commands for retire from warden(!unwarden (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  236. // -
  237. // Default: "wum, unmutemenu"
  238. sm_warden_cmds_unmute "wum, unmutemenu"
  239.  
  240. // 0 - disabled, 1 - enable disarm weapon on shot the arms/hands
  241. // -
  242. // Default: "1"
  243. // Minimum: "0.000000"
  244. // Maximum: "1.000000"
  245. sm_warden_disarm "1"
  246.  
  247. // 1 - Only warden can disarm, 2 - warden & deputy can disarm, 3 - All CT can disarm, 4 - Everyone can disarm (CT & T)
  248. // -
  249. // Default: "1"
  250. // Minimum: "1.000000"
  251. // Maximum: "3.000000"
  252. sm_warden_disarm_mode "1"
  253.  
  254. // 1 - weapon will drop, 2 - weapon disapear
  255. // -
  256. // Default: "1"
  257. // Minimum: "1.000000"
  258. // Maximum: "2.000000"
  259. sm_warden_disarm_drop "1"
  260.  
  261. // 0 - disabled, 1 - enable Warden bulletimpact sparks
  262. // -
  263. // Default: "1"
  264. // Minimum: "0.000000"
  265. // Maximum: "1.000000"
  266. sm_warden_bulletsparks "1"
  267.  
  268. // 0 - disabled, 1 - enable smaller bulletimpact sparks for deputy, too
  269. // -
  270. // Default: "1"
  271. // Minimum: "0.000000"
  272. // Maximum: "1.000000"
  273. sm_warden_bulletsparks_deputy "1"
  274.  
  275. // Set flag for admin/vip to get warden/deputy bulletimpact sparks. No flag = feature is available for all players!
  276. // -
  277. // Default: ""
  278. sm_warden_bulletsparks_flag ""
  279.  
  280. // 0 - disabled, 1 - enable countdown for warden
  281. // -
  282. // Default: "1"
  283. // Minimum: "0.000000"
  284. // Maximum: "1.000000"
  285. sm_warden_countdown "1"
  286.  
  287. // 0 - disabled, 1 - enable countdown for deputy, too
  288. // -
  289. // Default: "1"
  290. // Minimum: "0.000000"
  291. // Maximum: "1.000000"
  292. sm_warden_countdown_deputy "1"
  293.  
  294. // 0 - disabled, 1 - enable overlays
  295. // -
  296. // Default: "1"
  297. // Minimum: "0.000000"
  298. // Maximum: "1.000000"
  299. sm_warden_countdown_overlays_enable "1"
  300.  
  301. // Path to the start Overlay DONT TYPE .vmt or .vft
  302. // -
  303. // Default: "overlays/MyJailbreak/start"
  304. sm_warden_countdown_overlays_start "overlays/MyJailbreak/start"
  305.  
  306. // Path to the stop Overlay DONT TYPE .vmt or .vft
  307. // -
  308. // Default: "overlays/MyJailbreak/stop"
  309. sm_warden_countdown_overlays_stop "overlays/MyJailbreak/stop"
  310.  
  311. // 0 - disabled, 1 - enable sounds
  312. // -
  313. // Default: "1"
  314. // Minimum: "0.000000"
  315. // Maximum: "1.000000"
  316. sm_warden_countdown_sounds_enable "1"
  317.  
  318. // Path to the soundfile which should be played for a start countdown.
  319. // -
  320. // Default: "music/MyJailbreak/start.mp3"
  321. sm_warden_countdown_sounds_start "music/MyJailbreak/start.mp3"
  322.  
  323. // Path to the soundfile which should be played for stop countdown.
  324. // -
  325. // Default: "music/MyJailbreak/stop.mp3"
  326. sm_warden_countdown_sounds_stop "music/MyJailbreak/stop.mp3"
  327.  
  328. // Set your custom chat commands for countdown menu(!cdmenu (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
  329. // -
  330. // Default: "cd, countdown, timer"
  331. sm_warden_cmds_countdown "cd, countdown, timer"
  332.  
  333. // 0 - disabled, 1 - enable mathquiz for warden
  334. // -
  335. // Default: "1"
  336. // Minimum: "0.000000"
  337. // Maximum: "1.000000"
  338. sm_warden_math "1"
  339.  
  340. // 0 - disabled, 1 - enable mathquiz for deputy, too
  341. // -
  342. // Default: "1"
  343. // Minimum: "0.000000"
  344. // Maximum: "1.000000"
  345. sm_warden_math_deputy "1"
  346.  
  347. // What should be the minimum number for questions?
  348. // -
  349. // Default: "1"
  350. // Minimum: "1.000000"
  351. sm_warden_math_min "1"
  352.  
  353. // What should be the maximum number for questions?
  354. // -
  355. // Default: "100"
  356. // Minimum: "2.000000"
  357. sm_warden_math_max "100"
  358.  
  359. // 0 - only addition & subtraction, 1 - addition, subtraction, multiplication & division
  360. // -
  361. // Default: "1"
  362. // Minimum: "0.000000"
  363. // Maximum: "1.000000"
  364. sm_warden_math_mode "1"
  365.  
  366. // Time in seconds to give a answer to a question.
  367. // -
  368. // Default: "10"
  369. // Minimum: "3.000000"
  370. sm_warden_math_time "10"
  371.  
  372. // 0 - disabled, 1 - enable sounds
  373. // -
  374. // Default: "1"
  375. // Minimum: "0.000000"
  376. // Maximum: "1.000000"
  377. sm_warden_math_sounds_enable "1"
  378.  
  379. // Path to the soundfile which should be played for stop countdown.
  380. // -
  381. // Default: "music/MyJailbreak/stop.mp3"
  382. sm_warden_math_sounds_stop "music/MyJailbreak/stop.mp3"
  383.  
  384. // 0 - disabled, 1 - enable overlays
  385. // -
  386. // Default: "1"
  387. // Minimum: "0.000000"
  388. // Maximum: "1.000000"
  389. sm_warden_math_overlays_enable "1"
  390.  
  391. // Path to the stop Overlay DONT TYPE .vmt or .vft
  392. // -
  393. // Default: "overlays/MyJailbreak/stop"
  394. sm_warden_math_overlays_stop "overlays/MyJailbreak/stop"
  395.  
  396. // Set your custom chat commands for become warden(!math (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  397. // -
  398. // Default: "m, quiz"
  399. sm_warden_cmds_math "m, quiz"
  400.  
  401. // 0 - disabled, 1 - enable noblock toggle for warden
  402. // -
  403. // Default: "1"
  404. // Minimum: "0.000000"
  405. // Maximum: "1.000000"
  406. sm_warden_noblock "1"
  407.  
  408. // 0 - disabled, 1 - enable noblock toggle for deputy, too
  409. // -
  410. // Default: "1"
  411. // Minimum: "0.000000"
  412. // Maximum: "1.000000"
  413. sm_warden_noblock_deputy "1"
  414.  
  415. // 0 - collision only between CT & T, 1 - collision within a team.
  416. // -
  417. // Default: "1"
  418. // Minimum: "0.000000"
  419. // Maximum: "1.000000"
  420. sm_warden_noblock_mode "1"
  421.  
  422. // Set your custom chat command for toggle no block (!noblock (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  423. // -
  424. // Default: "block, unblock, collision"
  425. sm_warden_cmds_noblock "block, unblock, collision"
  426.  
  427. // 0 - disabled, 1 - warden can open/close cells
  428. // -
  429. // Default: "1"
  430. // Minimum: "0.000000"
  431. // Maximum: "1.000000"
  432. sm_warden_open_enable "1"
  433.  
  434. // 0 - disabled, 1 - deputy can open/close cells
  435. // -
  436. // Default: "1"
  437. // Minimum: "0.000000"
  438. // Maximum: "1.000000"
  439. sm_warden_open_deputy "0"
  440.  
  441. // Set your custom chat commands for open cells(!open (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
  442. // -
  443. // Default: "o, unlock, cells"
  444. sm_warden_cmds_open "o, unlock, cells"
  445.  
  446. // Set your custom chat commands for close cells(!close (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
  447. // -
  448. // Default: "lock, shut"
  449. sm_warden_cmds_close "lock, shut"
  450.  
  451. // Time in seconds for open doors on round start automaticly
  452. // -
  453. // Default: "60"
  454. // Minimum: "0.000000"
  455. sm_warden_open_time "90"
  456.  
  457. // should doors open automatic 0- no 1 yes
  458. // -
  459. // Default: "1"
  460. // Minimum: "0.000000"
  461. // Maximum: "1.000000"
  462. sm_warden_open_time_enable "1"
  463.  
  464. // should doors open automatic after sm_warden_open_time when there is a warden? needs sm_warden_open_time_enable 1
  465. // -
  466. // Default: "1"
  467. // Minimum: "0.000000"
  468. // Maximum: "1.000000"
  469. sm_warden_open_time_warden "1"
  470.  
  471. // 0 - disabled, 1 - Allows the warden to extend the roundtime
  472. // -
  473. // Default: "1"
  474. // Minimum: "0.000000"
  475. // Maximum: "1.000000"
  476. sm_warden_extend "1"
  477.  
  478. // 0 - disabled, 1 - enable the 'extend the roundtime'-feature for deputy, too
  479. // -
  480. // Default: "1"
  481. // Minimum: "0.000000"
  482. // Maximum: "1.000000"
  483. sm_warden_extend_deputy "1"
  484.  
  485. // How many time a warden can extend the round?
  486. // -
  487. // Default: "2"
  488. // Minimum: "1.000000"
  489. sm_warden_extend_limit "2"
  490.  
  491. // Set your custom chat commands for extend time.(!extend (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  492. // -
  493. // Default: "extendtime, moretime"
  494. sm_warden_cmds_extend "extendtime, moretime"
  495.  
  496. // 0 - disabled, 1 - enable switch ff for the warden
  497. // -
  498. // Default: "1"
  499. // Minimum: "0.000000"
  500. // Maximum: "1.000000"
  501. sm_warden_ff "1"
  502.  
  503. // 0 - disabled, 1 - enable switch ff for the deputy, too
  504. // -
  505. // Default: "1"
  506. // Minimum: "0.000000"
  507. // Maximum: "1.000000"
  508. sm_warden_ff_deputy "1"
  509.  
  510. // Set your custom chat commands for set/see friendly fire(!ff is reservered)(!setff (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
  511. // -
  512. // Default: "isff, friendlyfire"
  513. sm_warden_cmds_ff "isff, friendlyfire"
  514.  
  515. // 0 - disabled, 1 - enable kill a random t for warden
  516. // -
  517. // Default: "1"
  518. // Minimum: "0.000000"
  519. // Maximum: "1.000000"
  520. sm_warden_random "1"
  521.  
  522. // 0 - disabled, 1 - enable kill a random t for deputy, too
  523. // -
  524. // Default: "1"
  525. // Minimum: "0.000000"
  526. // Maximum: "1.000000"
  527. sm_warden_random_deputy "0"
  528.  
  529. // 1 - all random / 2 - Thunder / 3 - Timebomb / 4 - Firebomb / 5 - NoKill(1, 3, 4 needs funcommands.smx enabled)
  530. // -
  531. // Default: "2"
  532. // Minimum: "1.000000"
  533. // Maximum: "4.000000"
  534. sm_warden_random_mode "1"
  535.  
  536. // Set your custom chat commands for become warden(!killrandom (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  537. // -
  538. // Default: "randomkill, rk, kr"
  539. sm_warden_cmds_randomkill "randomkill, rk, kr"
  540.  
  541. // 0 - disabled, 1 - enable handcuffs
  542. // -
  543. // Default: "1"
  544. // Minimum: "0.000000"
  545. // Maximum: "1.000000"
  546. sm_warden_handcuffs "1"
  547.  
  548. // 0 - disabled, 1 - enable handcuffs for deputy, too
  549. // -
  550. // Default: "1"
  551. // Minimum: "0.000000"
  552. // Maximum: "1.000000"
  553. sm_warden_handcuffs_deputy "1"
  554.  
  555. // How many handcuffs a warden got?
  556. // -
  557. // Default: "2"
  558. // Minimum: "1.000000"
  559. sm_warden_handcuffs_number "30"
  560.  
  561. // How many meters distance from warden to handcuffed T to pick up?
  562. // -
  563. // Default: "2"
  564. // Minimum: "1.000000"
  565. sm_warden_handcuffs_distance "2"
  566.  
  567. // 0 - disabled, 1 - free cuffed terrorists on LR
  568. // -
  569. // Default: "1"
  570. // Minimum: "0.000000"
  571. // Maximum: "1.000000"
  572. sm_warden_handcuffs_lr "1"
  573.  
  574. // 0 - disabled, 1 - Warden can also handcuff CTs
  575. // -
  576. // Default: "1"
  577. // Minimum: "0.000000"
  578. // Maximum: "1.000000"
  579. sm_warden_handcuffs_ct "0"
  580.  
  581. // Time in seconds Ts need free themself with a paperclip.
  582. // -
  583. // Default: "35.0"
  584. // Minimum: "0.100000"
  585. sm_warden_handcuffs_unlock_maxtime "25.0"
  586.  
  587. // Set the chance (1:x) a cuffed Terroris get a paperclip to free themself
  588. // -
  589. // Default: "5"
  590. // Minimum: "1.000000"
  591. sm_warden_handcuffs_paperclip_chance "5"
  592.  
  593. // Set the chance (1:x) a cuffed Terroris who has a paperclip to free themself
  594. // -
  595. // Default: "3"
  596. // Minimum: "1.000000"
  597. sm_warden_handcuffs_unlock_chance "3"
  598.  
  599. // Min. Time in seconds Ts need free themself with a paperclip.
  600. // -
  601. // Default: "15.0"
  602. // Minimum: "1.000000"
  603. sm_warden_handcuffs_unlock_mintime "15.0"
  604.  
  605. // Set flag for admin/vip must have to get access to paperclip. No flag = feature is available for all players!
  606. // -
  607. // Default: ""
  608. sm_warden_handcuffs_flag ""
  609.  
  610. // Path to the cuffs Overlay DONT TYPE .vmt or .vft
  611. // -
  612. // Default: "overlays/MyJailbreak/cuffs"
  613. sm_warden_overlays_cuffs "overlays/MyJailbreak/cuffs"
  614.  
  615. // Path to the soundfile which should be played for cuffed player.
  616. // -
  617. // Default: "music/MyJailbreak/cuffs.mp3"
  618. sm_warden_sounds_cuffs "music/MyJailbreak/cuffs.mp3"
  619.  
  620. // Path to the soundfile which should be played for break cuffs.
  621. // -
  622. // Default: "music/MyJailbreak/breakcuffs.mp3"
  623. sm_warden_sounds_breakcuffs "music/MyJailbreak/breakcuffs.mp3"
  624.  
  625. // Path to the soundfile which should be played for unlocking cuffs.
  626. // -
  627. // Default: "music/MyJailbreak/unlock.mp3"
  628. sm_warden_sounds_unlock "music/MyJailbreak/unlock.mp3"
  629.  
  630. // 0 - disabled, 1 - enable backstab protection for warden
  631. // -
  632. // Default: "1"
  633. // Minimum: "0.000000"
  634. // Maximum: "1.000000"
  635. sm_warden_backstab "1"
  636.  
  637. // 0 - disabled, 1 - enable backstab protection for deputy, too
  638. // -
  639. // Default: "1"
  640. // Minimum: "0.000000"
  641. // Maximum: "1.000000"
  642. sm_warden_backstab_deputy "0"
  643.  
  644. // How many time a warden get protected? 0 - alltime
  645. // -
  646. // Default: "1"
  647. // Minimum: "1.000000"
  648. sm_warden_backstab_number "1"
  649.  
  650. // Set flag for admin/vip to get warden/deputy backstab protection. No flag = feature is available for all players!
  651. // -
  652. // Default: ""
  653. sm_warden_backstab_flag ""
  654.  
  655. // 0 - disabled, 1 - enable Warden advanced markers
  656. // -
  657. // Default: "1"
  658. // Minimum: "0.000000"
  659. // Maximum: "1.000000"
  660. sm_warden_marker "1"
  661.  
  662. // 0 - disabled, 1 - enable 'advanced markers'-feature for deputy, too
  663. // -
  664. // Default: "1"
  665. // Minimum: "0.000000"
  666. // Maximum: "1.000000"
  667. sm_warden_marker_deputy "1"
  668.  
  669. // 0 - disabled, 1 - enable Gun plant prevention
  670. // -
  671. // Default: "1"
  672. // Minimum: "0.000000"
  673. // Maximum: "1.000000"
  674. sm_warden_gunplant "1"
  675.  
  676. // Time in seconds CTs allowed to drop weapon on round beginn.
  677. // -
  678. // Default: "15.0"
  679. // Minimum: "0.100000"
  680. sm_warden_allow_time "15.0"
  681.  
  682. // 0 - disabled, 1 - disallow gun dropping for ct
  683. // -
  684. // Default: "0"
  685. // Minimum: "0.000000"
  686. // Maximum: "1.000000"
  687. sm_warden_gunnodrop "0"
  688.  
  689. // 0 - disabled, 1 - remove planted guns
  690. // -
  691. // Default: "1"
  692. // Minimum: "0.000000"
  693. // Maximum: "1.000000"
  694. sm_warden_gunremove "1"
  695.  
  696. // Time in seconds to pick up gun again before.
  697. // -
  698. // Default: "5.0"
  699. // Minimum: "0.100000"
  700. sm_warden_gunremove_time "5.0"
  701.  
  702. // 0 - disabled, 1 - Slap the CT for dropping a gun
  703. // -
  704. // Default: "1"
  705. // Minimum: "0.000000"
  706. // Maximum: "1.000000"
  707. sm_warden_gunslap "1"
  708.  
  709. // Amoung of HP losing on slap for dropping a gun
  710. // -
  711. // Default: "10"
  712. // Minimum: "0.000000"
  713. sm_warden_gunslap_dmg "20"
  714.  
  715. // 0 - disabled, 1 - enable the icon above the wardens head
  716. // -
  717. // Default: "1"
  718. // Minimum: "0.000000"
  719. // Maximum: "1.000000"
  720. sm_warden_icon_enable "1"
  721.  
  722. // Path to the warden icon DONT TYPE .vmt or .vft
  723. // -
  724. // Default: "decals/MyJailbreak/warden"
  725. sm_warden_icon "decals/MyJailbreak/warden"
  726.  
  727. // 0 - disabled, 1 - enable the icon above the deputy head
  728. // -
  729. // Default: "1"
  730. // Minimum: "0.000000"
  731. // Maximum: "1.000000"
  732. sm_warden_icon_deputy_enable "1"
  733.  
  734. // Path to the deputy icon DONT TYPE .vmt or .vft
  735. // -
  736. // Default: "decals/MyJailbreak/warden-2"
  737. sm_warden_icon_deputy "decals/MyJailbreak/warden-2"
  738.  
  739. // 0 - disabled, 1 - enable the icon above the guards head
  740. // -
  741. // Default: "1"
  742. // Minimum: "0.000000"
  743. // Maximum: "1.000000"
  744. sm_warden_icon_ct_enable "0"
  745.  
  746. // Path to the guard icon DONT TYPE .vmt or .vft
  747. // -
  748. // Default: "decals/MyJailbreak/ct"
  749. sm_warden_icon_ct "decals/MyJailbreak/ct"
  750.  
  751. // 0 - disabled, 1 - enable the icon above the prisoners head
  752. // -
  753. // Default: "1"
  754. // Minimum: "0.000000"
  755. // Maximum: "1.000000"
  756. sm_warden_icon_t_enable "0"
  757.  
  758. // Path to the prisoner icon DONT TYPE .vmt or .vft
  759. // -
  760. // Default: "decals/MyJailbreak/terror-fix"
  761. sm_warden_icon_t "decals/MyJailbreak/terror-fix"
  762.  
  763. // 0 - disabled, 1 - enable warden colored
  764. // -
  765. // Default: "1"
  766. // Minimum: "0.000000"
  767. // Maximum: "1.000000"
  768. sm_warden_color_enable "1"
  769.  
  770. // 0 - disabled, 1 - enable warden rainbow colored
  771. // -
  772. // Default: "1"
  773. // Minimum: "0.000000"
  774. // Maximum: "1.000000"
  775. sm_warden_color_random "1"
  776.  
  777. // What color to turn the warden into (set R, G and B values to 255 to disable) (Rgb): x - red value
  778. // -
  779. // Default: "0"
  780. // Minimum: "0.000000"
  781. // Maximum: "255.000000"
  782. sm_warden_color_red "0"
  783.  
  784. // What color to turn the warden into (rGb): x - green value
  785. // -
  786. // Default: "0"
  787. // Minimum: "0.000000"
  788. // Maximum: "255.000000"
  789. sm_warden_color_green "0"
  790.  
  791. // What color to turn the warden into (rgB): x - blue value
  792. // -
  793. // Default: "255"
  794. // Minimum: "0.000000"
  795. // Maximum: "255.000000"
  796. sm_warden_color_blue "255"
  797.  
  798. // What color to turn the deputy into (set R, G and B values to 255 to disable) (Rgb): x - red value
  799. // -
  800. // Default: "0"
  801. // Minimum: "0.000000"
  802. // Maximum: "255.000000"
  803. sm_warden_color_red_deputy "0"
  804.  
  805. // What color to turn the deputy into (rGb): x - green value
  806. // -
  807. // Default: "155"
  808. // Minimum: "0.000000"
  809. // Maximum: "255.000000"
  810. sm_warden_color_green_deputy "155"
  811.  
  812. // What color to turn the deputy into (rgB): x - blue value
  813. // -
  814. // Default: "255"
  815. // Minimum: "0.000000"
  816. // Maximum: "255.000000"
  817. sm_warden_color_blue_deputy "255"
  818.  
  819. // 0 - disabled, 1 - enable Warden Laser Pointer with +E
  820. // -
  821. // Default: "1"
  822. // Minimum: "0.000000"
  823. // Maximum: "1.000000"
  824. sm_warden_laser "1"
  825.  
  826. // 0 - disabled, 1 - enable Laser Pointer for Deputy, too
  827. // -
  828. // Default: "1"
  829. // Minimum: "0.000000"
  830. // Maximum: "1.000000"
  831. sm_warden_laser_deputy "1"
  832.  
  833. // Set flag for admin/vip to get warden laser pointer. No flag = feature is available for all players!
  834. // -
  835. // Default: ""
  836. sm_warden_laser_flag ""
  837.  
  838. // Set your custom chat command for Laser Pointer.(!laser (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  839. // -
  840. // Default: "what, rep, again"
  841. sm_warden_cmds_laser "what, rep, again"
  842.  
  843. // 0 - disabled, 1 - enable Warden Painter with +E
  844. // -
  845. // Default: "1"
  846. // Minimum: "0.000000"
  847. // Maximum: "1.000000"
  848. sm_warden_painter "1"
  849.  
  850. // 0 - disabled, 1 - enable 'Warden Painter'-feature for deputy, too
  851. // -
  852. // Default: "1"
  853. // Minimum: "0.000000"
  854. // Maximum: "1.000000"
  855. sm_warden_painter_deputy "0"
  856.  
  857. // Set flag for admin/vip to get warden painter access. No flag = feature is available for all players!
  858. // -
  859. // Default: ""
  860. sm_warden_painter_flag ""
  861.  
  862. // 0 - disabled, 1 - allow Warden to toggle Painter for Terrorist
  863. // -
  864. // Default: "1"
  865. // Minimum: "0.000000"
  866. // Maximum: "1.000000"
  867. sm_warden_painter_terror "1"
  868.  
  869. // 0 - disabled, 1 - allow to toggle Painter for Terrorist as deputy, too
  870. // -
  871. // Default: "1"
  872. // Minimum: "0.000000"
  873. // Maximum: "1.000000"
  874. sm_warden_painter_terror_deputy "0"
  875.  
  876. // Set your custom chat commands for Painter menu(!painter (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  877. // -
  878. // Default: "paint, draw"
  879. sm_warden_cmds_painter "paint, draw"
  880.  
  881. // 0 - disabled, 1 - enable allow warden to mark/unmark prisoner as rebel (hosties)
  882. // -
  883. // Default: "1"
  884. // Minimum: "0.000000"
  885. // Maximum: "1.000000"
  886. sm_warden_mark_rebel "1"
  887.  
  888. // 0 - disabled, 1 - enable 'mark/unmark prisoner as rebel'-feature for deputy, too
  889. // -
  890. // Default: "1"
  891. // Minimum: "0.000000"
  892. // Maximum: "1.000000"
  893. sm_warden_mark_rebel_deputy "1"
  894.  
  895. // Set your custom chat commands for un/mark rebel(!markrebel (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands)
  896. // -
  897. // Default: "sr, srebel, setrebel, rebelmenu"
  898. sm_warden_cmds_rebel "sr, srebel, setrebel, rebelmenu"
  899.  
  900. // 0 - disabled, 1 - Allow the warden count player in radius
  901. // -
  902. // Default: "1"
  903. // Minimum: "0.000000"
  904. // Maximum: "1.000000"
  905. sm_warden_counter "1"
  906.  
  907. // 0 - disabled, 1 - Allow the deputy count player in radius, too
  908. // -
  909. // Default: "1"
  910. // Minimum: "0.000000"
  911. // Maximum: "1.000000"
  912. sm_warden_counter_deputy "1"
  913.  
  914. // 1 - Show prisoner count in chat / 2 - Show prisoner count in HUD / 3 - Show prisoner count in chat & HUD / 4 - Show names in Menu / 5 - Show prisoner count in chat & show names in Menu / 6 - Show prisoner count in HUD & show names in Menu / 7 - Show prisoner count in chat & HUD & show names in Menu
  915. // -
  916. // Default: "7"
  917. // Minimum: "1.000000"
  918. // Maximum: "7.000000"
  919. sm_warden_counter_mode "3"
  920.  
  921. // Set your custom chat command for counter.(!counter (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  922. // -
  923. // Default: "count, sight"
  924. sm_warden_cmds_counter "count, sight"
  925.  
  926. // 0 - disabled, 1 - enable shoot guns on ground to remove
  927. // -
  928. // Default: "1"
  929. // Minimum: "0.000000"
  930. // Maximum: "1.000000"
  931. sm_warden_shootguns_enable "1"
  932.  
  933. // 1 - only warden / 2 - warden & deputy / 3 - warden, deputy & ct / 4 - all player
  934. // -
  935. // Default: "1"
  936. // Minimum: "1.000000"
  937. // Maximum: "4.000000"
  938. sm_warden_shootguns_mode "3"
  939.  
  940. // What color to turn the cuffed player into (set R, G and B values to 255 to disable) (Rgb): x - red value
  941. // -
  942. // Default: "0"
  943. // Minimum: "0.000000"
  944. // Maximum: "255.000000"
  945. sm_warden_color_cuffs_red "0"
  946.  
  947. // What color to turn the cuffed player into (rGb): x - green value
  948. // -
  949. // Default: "190"
  950. // Minimum: "0.000000"
  951. // Maximum: "255.000000"
  952. sm_warden_color_cuffs_green "190"
  953.  
  954. // What color to turn the cuffed player into (rgB): x - blue value
  955. // -
  956. // Default: "120"
  957. // Minimum: "0.000000"
  958. // Maximum: "255.000000"
  959. sm_warden_color_cuffs_blue "120"
  960.  
  961. // 0 - disabled, 1 - enable allow warden to use the orders menu
  962. // -
  963. // Default: "1"
  964. // Minimum: "0.000000"
  965. // Maximum: "1.000000"
  966. sm_warden_orders "1"
  967.  
  968. // 0 - disabled, 1 - enable orders-feature for deputy, too
  969. // -
  970. // Default: "1"
  971. // Minimum: "0.000000"
  972. // Maximum: "1.000000"
  973. sm_warden_orders_deputy "1"
  974.  
  975. // 0 - disabled, 1 - Allow the warden to set a personal freeday
  976. // -
  977. // Default: "1"
  978. // Minimum: "0.000000"
  979. // Maximum: "1.000000"
  980. sm_warden_freeday_enable "1"
  981.  
  982. // Set your custom chat command for give a freeday(!givefreeday (no 'sm_'/'!')(seperate with comma ', ')(max. 12 commands))
  983. // -
  984. // Default: "gfd, setfreeday, sfd"
  985. // Minimum: "0.000000"
  986. // Maximum: "1.000000"
  987. sm_warden_cmds_freeday "gfd, setfreeday, sfd"
  988.  
  989. // What color to turn the player with freeday into (set R, G and B values to 255 to disable) (Rgb): x - red value
  990. // -
  991. // Default: "0"
  992. // Minimum: "0.000000"
  993. // Maximum: "255.000000"
  994. sm_warden_freeday_color_red "0"
  995.  
  996. // What color to turn the player with freeday into (rGb): x - green value
  997. // -
  998. // Default: "200"
  999. // Minimum: "0.000000"
  1000. // Maximum: "255.000000"
  1001. sm_warden_freeday_color_green "200"
  1002.  
  1003. // What color to turn the player with freeday into (rgB): x - blue value
  1004. // -
  1005. // Default: "0"
  1006. // Minimum: "0.000000"
  1007. // Maximum: "255.000000"
  1008. sm_warden_freeday_color_blue "0"
  1009.  
  1010. // 0 - disabled, 1 - Allow the deputy to set a personal freeday
  1011. // -
  1012. // Default: "1"
  1013. // Minimum: "0.000000"
  1014. // Maximum: "1.000000"
  1015. sm_warden_freeday_victim_deputy "1"
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