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r7683 32bit Build Log #2

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Jul 18th, 2011
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  1. 1>------ Build started: Project: SVNRevGen, Configuration: Release x64 ------
  2. 2>------ Build started: Project: Languages, Configuration: Release Win32 ------
  3. 2> Compiling ar locale
  4. 2> Compiling cs locale
  5. 2> Compiling de locale
  6. 2> Compiling el locale
  7. 2> Compiling en locale
  8. 2> Compiling es locale
  9. 2> Compiling fr locale
  10. 2> Compiling he locale
  11. 2> Compiling hu locale
  12. 2> Compiling it locale
  13. 2> Compiling ja locale
  14. 2> Compiling ko locale
  15. 2> Compiling nb locale
  16. 2> Compiling nl locale
  17. 2> Compiling pl locale
  18. 2> Compiling pt_BR locale
  19. 2> Compiling pt locale
  20. 2> Compiling ru locale
  21. 2> Compiling sr locale
  22. 2> Compiling tr locale
  23. 2> Compiling zh_CN locale
  24. 2> Compiling zh_TW locale
  25. 1> Updating svnrev.h
  26. 1> svnrev.h doesn't need updating (already at 7683)
  27. 3>------ Build started: Project: zlib, Configuration: Release Win32 ------
  28. 4>------ Build started: Project: SOIL, Configuration: Release Win32 ------
  29. 5>------ Build started: Project: Common, Configuration: Release Win32 ------
  30. 6>------ Build started: Project: CLRun, Configuration: Release Win32 ------
  31. 7>------ Build started: Project: Bochs_disasm, Configuration: Release Win32 ------
  32. 8>------ Build started: Project: SFML_Network, Configuration: Release Win32 ------
  33. 9>------ Build started: Project: LZO, Configuration: Release Win32 ------
  34. 3> adler32.c
  35. 3> compress.c
  36. 3> crc32.c
  37. 3> deflate.c
  38. 3> gzclose.c
  39. 3> gzlib.c
  40. 3> gzread.c
  41. 3> gzwrite.c
  42. 4> image_DXT.c
  43. 7> dis_decode.cpp
  44. 6> clrun.c
  45. 5> stdafx.cpp
  46. 6> dynamiclib.c
  47. 6> gencl.c
  48. 6> genclgl.c
  49. 7> dis_groups.cpp
  50. 7> PowerPCDisasm.cpp
  51. 7> resolve.cpp
  52. 7> stdafx.cpp
  53. 7> syntax.cpp
  54. 4> image_helper.c
  55. 4> SOIL.c
  56. 4> stb_image_aug.c
  57. 4>image_helper.c(325): warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
  58. 4>image_helper.c(366): warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
  59. 4>image_helper.c(373): warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
  60. 4>image_helper.c(415): warning C4244: '=' : conversion from 'double' to 'float', possible loss of data
  61. 4>image_helper.c(422): warning C4244: '=' : conversion from 'float' to 'int', possible loss of data
  62. 3> infback.c
  63. 3> inffast.c
  64. 3>gzlib.c(173): warning C4996: 'open': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _open. See online help for details.
  65. 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(312) : see declaration of 'open'
  66. 3>gzlib.c(184): warning C4996: 'lseek': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _lseek. See online help for details.
  67. 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(310) : see declaration of 'lseek'
  68. 3>gzlib.c(268): warning C4996: 'lseek': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _lseek. See online help for details.
  69. 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(310) : see declaration of 'lseek'
  70. 3>gzlib.c(309): warning C4996: 'lseek': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _lseek. See online help for details.
  71. 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(310) : see declaration of 'lseek'
  72. 3>gzwrite.c(80): warning C4996: 'write': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _write. See online help for details.
  73. 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(318) : see declaration of 'write'
  74. 3>gzlib.c(404): warning C4996: 'lseek': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _lseek. See online help for details.
  75. 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(310) : see declaration of 'lseek'
  76. 3>gzwrite.c(528): warning C4996: 'close': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _close. See online help for details.
  77. 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(302) : see declaration of 'close'
  78. 3> inflate.c
  79. 3> inftrees.c
  80. 3> trees.c
  81. 3> uncompr.c
  82. 3> zutil.c
  83. 3>gzread.c(31): warning C4996: 'read': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _read. See online help for details.
  84. 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(313) : see declaration of 'read'
  85. 3>gzread.c(650): warning C4996: 'close': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _close. See online help for details.
  86. 3> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\io.h(302) : see declaration of 'close'
  87. 4> SOIL.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\SOIL.lib
  88. 3> zlib.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\zlib.lib
  89. 7> Bochs_disasm.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\Bochs_disasm.lib
  90. 9> minilzo.c
  91. 10>------ Build started: Project: wxBase28, Configuration: Release Win32 ------
  92. 6> CLRun.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\CLRun.lib
  93. 8> Ftp.cpp
  94. 8> Http.cpp
  95. 8> IPAddress.cpp
  96. 8> Packet.cpp
  97. 8> SelectorBase.cpp
  98. 8> SocketTCP.cpp
  99. 8> SocketUDP.cpp
  100. 8> SocketHelper.cpp
  101. 10> dummy.cpp
  102. 9> LZO.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\LZO.lib
  103. 5> ABI.cpp
  104. 5> BreakPoints.cpp
  105. 5> CDUtils.cpp
  106. 5> ColorUtil.cpp
  107. 5> ConsoleListener.cpp
  108. 5> CPUDetect.cpp
  109. 5> aes_cbc.cpp
  110. 5> aes_core.cpp
  111. 5> bn.cpp
  112. 5> ec.cpp
  113. 8>..\..\src\SFML\Network\Ftp.cpp(403): warning C4244: 'initializing' : conversion from 'std::streamoff' to 'size_t', possible loss of data
  114. 5> md5.cpp
  115. 5> sha1.cpp
  116. 5> ExtendedTrace.cpp
  117. 5> FileSearch.cpp
  118. 5> FileUtil.cpp
  119. 5> Hash.cpp
  120. 5> IniFile.cpp
  121. 5> LogManager.cpp
  122. 5> MathUtil.cpp
  123. 5> MemArena.cpp
  124. 5> MemoryUtil.cpp
  125. 5> Misc.cpp
  126. 5> MsgHandler.cpp
  127. 5> NandPaths.cpp
  128. 5> SDCardUtil.cpp
  129. 5> StringUtil.cpp
  130. 5> SymbolDB.cpp
  131. 5> SysConf.cpp
  132. 5> Thread.cpp
  133. 5> Thunk.cpp
  134. 5> Timer.cpp
  135. 5> Version.cpp
  136. 5>Src\SysConf.cpp(390): warning C4244: 'initializing' : conversion from 'u16' to 'const u8', possible loss of data
  137. 5> VideoBackendBase.cpp
  138. 5> x64Analyzer.cpp
  139. 5> x64Emitter.cpp
  140. 5>Src\VideoBackendBase.cpp(44): warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
  141. 5> Common.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\Common.lib
  142. 8> SFML_Network.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\SFML_Network.lib
  143. 11>------ Build started: Project: AudioCommon, Configuration: Release Win32 ------
  144. 12>------ Build started: Project: DiscIO, Configuration: Release Win32 ------
  145. 13>------ Build started: Project: InputCommon, Configuration: Release Win32 ------
  146. 14>------ Build started: Project: VideoCommon, Configuration: Release Win32 ------
  147. 12> stdafx.cpp
  148. 13> ControllerEmu.cpp
  149. 13> ControllerInterface.cpp
  150. 13> DInput.cpp
  151. 13> DInputJoystick.cpp
  152. 13> DInputKeyboardMouse.cpp
  153. 13> SDL.cpp
  154. 13> XInput.cpp
  155. 10> appbase.cpp
  156. 13> InputConfig.cpp
  157. 10> arcall.cpp
  158. 10> arcfind.cpp
  159. 10> archive.cpp
  160. 10> clntdata.cpp
  161. 10> cmdline.cpp
  162. 10> config.cpp
  163. 10> convauto.cpp
  164. 14> AVIDump.cpp
  165. 14> BPFunctions.cpp
  166. 11> AOSoundStream.cpp
  167. 14> BPMemory.cpp
  168. 14> BPStructs.cpp
  169. 14> CommandProcessor.cpp
  170. 14> CPMemory.cpp
  171. 11> AudioCommon.cpp
  172. 14> Debugger.cpp
  173. 11> AudioCommonConfig.cpp
  174. 14> DLCache.cpp
  175. 11> DSoundStream.cpp
  176. 11> Mixer.cpp
  177. 11> NullSoundStream.cpp
  178. 11> OpenALStream.cpp
  179. 11> WaveFile.cpp
  180. 10> datetime.cpp
  181. 10> datstrm.cpp
  182. 10> dircmn.cpp
  183. 10> dynarray.cpp
  184. 10> dynlib.cpp
  185. 10> dynload.cpp
  186. 10> encconv.cpp
  187. 10> event.cpp
  188. 10> ffile.cpp
  189. 10> file.cpp
  190. 10> fileback.cpp
  191. 10> fileconf.cpp
  192. 10> filefn.cpp
  193. 12> BannerLoader.cpp
  194. 10> filename.cpp
  195. 12> BannerLoaderGC.cpp
  196. 12> BannerLoaderWii.cpp
  197. 12> Blob.cpp
  198. 12> CISOBlob.cpp
  199. 12> CompressedBlob.cpp
  200. 12> DiscScrubber.cpp
  201. 12> DriveBlob.cpp
  202. 10> filesys.cpp
  203. 10> filtall.cpp
  204. 10> filtfind.cpp
  205. 10> fmapbase.cpp
  206. 10> fs_arc.cpp
  207. 10> fs_filter.cpp
  208. 10> fs_mem.cpp
  209. 10> hash.cpp
  210. 10> hashmap.cpp
  211. 10> init.cpp
  212. 10> intl.cpp
  213. 10> ipcbase.cpp
  214. 10> list.cpp
  215. 10> log.cpp
  216. 10> longlong.cpp
  217. 10> memory.cpp
  218. 10> mimecmn.cpp
  219. 10> module.cpp
  220. 10> msgout.cpp
  221. 10> mstream.cpp
  222. 10> object.cpp
  223. 10> platinfo.cpp
  224. 10> powercmn.cpp
  225. 10> process.cpp
  226. 10> regex.cpp
  227. 10> sstream.cpp
  228. 10> stdpbase.cpp
  229. 10> stopwatch.cpp
  230. 10> strconv.cpp
  231. 10> stream.cpp
  232. 10> string.cpp
  233. 10> ..\..\src\common\string.cpp: building with Multithreaded non DLL runtime has a performance impact on wxString!
  234. 10> sysopt.cpp
  235. 10> tarstrm.cpp
  236. 10> textbuf.cpp
  237. 10> textfile.cpp
  238. 10> tokenzr.cpp
  239. 10> txtstrm.cpp
  240. 10> uri.cpp
  241. 10> utilscmn.cpp
  242. 10> variant.cpp
  243. 10> wfstream.cpp
  244. 10> wxchar.cpp
  245. 10> xti.cpp
  246. 10> xtistrm.cpp
  247. 10> zipstrm.cpp
  248. 10> zstream.cpp
  249. 14> EFBCopy.cpp
  250. 10> basemsw.cpp
  251. 10> crashrpt.cpp
  252. 10> dde.cpp
  253. 10> debughlp.cpp
  254. 10> dir.cpp
  255. 11> XAudio2Stream.cpp
  256. 10> dlmsw.cpp
  257. 14> EmuWindow.cpp
  258. 10> main.cpp
  259. 10> mimetype.cpp
  260. 10> mslu.cpp
  261. 10> power.cpp
  262. 10> regconf.cpp
  263. 10> registry.cpp
  264. 10> snglinst.cpp
  265. 10> stackwalk.cpp
  266. 10> stdpaths.cpp
  267. 10> thread.cpp
  268. 10> utils.cpp
  269. 12> FileBlob.cpp
  270. 12> FileHandlerARC.cpp
  271. 10> utilsexc.cpp
  272. 10> volume.cpp
  273. 13> UDPWiimote.cpp
  274. 12> FileMonitor.cpp
  275. 13> UDPWrapper.cpp
  276. 12> Filesystem.cpp
  277. 12> FileSystemGCWii.cpp
  278. 12> NANDContentLoader.cpp
  279. 14> Fifo.cpp
  280. 14> FramebufferManagerBase.cpp
  281. 14> HiresTextures.cpp
  282. 12> VolumeCommon.cpp
  283. 10> extended.c
  284. 14> ImageWrite.cpp
  285. 12> VolumeCreator.cpp
  286. 14> IndexGenerator.cpp
  287. 14> LightingShaderGen.cpp
  288. 10> wx_base.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\wxBase28.lib
  289. 12>Src\FileBlob.cpp(41): warning C4244: 'argument' : conversion from 'u64' to 'size_t', possible loss of data
  290. 12> VolumeDirectory.cpp
  291. 12> VolumeGC.cpp
  292. 15>------ Build started: Project: wxCore28, Configuration: Release Win32 ------
  293. 12> VolumeWad.cpp
  294. 14> MainBase.cpp
  295. 15> dummy.cpp
  296. 12> VolumeWiiCrypted.cpp
  297. 12> WiiWad.cpp
  298. 14> memcpy_amd.cpp
  299. 14> OnScreenDisplay.cpp
  300. 14> OpcodeDecoding.cpp
  301. 14> OpenCL.cpp
  302. 14> OCLTextureDecoder.cpp
  303. 12>Src\VolumeDirectory.cpp(320): warning C4244: 'initializing' : conversion from 'u64' to 'unsigned int', possible loss of data
  304. 14> PixelEngine.cpp
  305. 12>Src\VolumeDirectory.cpp(330): warning C4244: 'initializing' : conversion from 'u64' to 'unsigned int', possible loss of data
  306. 12>Src\VolumeDirectory.cpp(344): warning C4244: 'initializing' : conversion from 'u64' to 'unsigned int', possible loss of data
  307. 14> PixelShaderGen.cpp
  308. 11> AudioCommon.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\AudioCommon.lib
  309. 14> PixelShaderManager.cpp
  310. 14> RenderBase.cpp
  311. 14>Src\OpenCL\OCLTextureDecoder.cpp(116): warning C4244: '=' : conversion from 'u64' to 'size_t', possible loss of data
  312. 14> Statistics.cpp
  313. 13> InputCommon.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\InputCommon.lib
  314. 14> TextureCacheBase.cpp
  315. 14> TextureConversionShader.cpp
  316. 14> TextureDecoder.cpp
  317. 14> Tmem.cpp
  318. 14> VertexLoader.cpp
  319. 12> DiscIO.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\DiscIO.lib
  320. 14> VertexLoaderManager.cpp
  321. 14> VertexLoader_Color.cpp
  322. 14> VertexLoader_Normal.cpp
  323. 14> VertexLoader_Position.cpp
  324. 14>Src\TextureDecoder.cpp(32): fatal error C1083: Cannot open include file: 'omp.h': No such file or directory
  325. 14> VertexLoader_TextCoord.cpp
  326. 14> VertexManagerBase.cpp
  327. 14> VertexShaderGen.cpp
  328. 14> VertexShaderManager.cpp
  329. 14> VideoConfig.cpp
  330. 14> VideoState.cpp
  331. 14> XFMemory.cpp
  332. 14> XFStructs.cpp
  333. 15> accesscmn.cpp
  334. 15> anidecod.cpp
  335. 15> appcmn.cpp
  336. 15> artprov.cpp
  337. 15> artstd.cpp
  338. 15> bmpbase.cpp
  339. 15> bookctrl.cpp
  340. 15> choiccmn.cpp
  341. 15> clipcmn.cpp
  342. 15> clrpickercmn.cpp
  343. 15> cmdproc.cpp
  344. 15> cmndata.cpp
  345. 15> colourcmn.cpp
  346. 15> combocmn.cpp
  347. 15> containr.cpp
  348. 15> cshelp.cpp
  349. 15> ctrlcmn.cpp
  350. 15> ctrlsub.cpp
  351. 15> datacmn.cpp
  352. 15> dcbase.cpp
  353. 15> dcbufcmn.cpp
  354. 15> dcgraph.cpp
  355. 15> dlgcmn.cpp
  356. 15> dndcmn.cpp
  357. 15> dobjcmn.cpp
  358. 15> docmdi.cpp
  359. 15> docview.cpp
  360. 15> dpycmn.cpp
  361. 15> dseldlg.cpp
  362. 15> effects.cpp
  363. 15> event.cpp
  364. 15> evtloopcmn.cpp
  365. 15> fddlgcmn.cpp
  366. 15> filepickercmn.cpp
  367. 15> fldlgcmn.cpp
  368. 15> fontcmn.cpp
  369. 15> fontenumcmn.cpp
  370. 15> fontmap.cpp
  371. 15> fontpickercmn.cpp
  372. 15> framecmn.cpp
  373. 15> fs_mem.cpp
  374. 15> gaugecmn.cpp
  375. 15> gbsizer.cpp
  376. 15> gdicmn.cpp
  377. 15> geometry.cpp
  378. 15> gifdecod.cpp
  379. 15> graphcmn.cpp
  380. 15> helpbase.cpp
  381. 15> iconbndl.cpp
  382. 15> imagall.cpp
  383. 15> imagbmp.cpp
  384. 15> image.cpp
  385. 15> imagfill.cpp
  386. 15> imaggif.cpp
  387. 15> imagiff.cpp
  388. 15> imagjpeg.cpp
  389. 15> imagpcx.cpp
  390. 15> imagpng.cpp
  391. 15> imagpnm.cpp
  392. 15> imagtga.cpp
  393. 15> imagtiff.cpp
  394. 15> imagxpm.cpp
  395. 15> layout.cpp
  396. 15> lboxcmn.cpp
  397. 15> listctrlcmn.cpp
  398. 15> matrix.cpp
  399. 15> menucmn.cpp
  400. 15> msgout.cpp
  401. 15> nbkbase.cpp
  402. 15> overlaycmn.cpp
  403. 15> paper.cpp
  404. 15> pickerbase.cpp
  405. 15> popupcmn.cpp
  406. 15> prntbase.cpp
  407. 15> quantize.cpp
  408. 15> radiocmn.cpp
  409. 15> rendcmn.cpp
  410. 15> rgncmn.cpp
  411. 15> settcmn.cpp
  412. 15> sizer.cpp
  413. 15> srchcmn.cpp
  414. 15> statbar.cpp
  415. 15> stockitem.cpp
  416. 15> tbarbase.cpp
  417. 15> textcmn.cpp
  418. 15> timercmn.cpp
  419. 15> toplvcmn.cpp
  420. 15> treebase.cpp
  421. 15> utilscmn.cpp
  422. 15> valgen.cpp
  423. 15> validate.cpp
  424. 15> valtext.cpp
  425. 15> wincmn.cpp
  426. 15> xpmdecod.cpp
  427. 15> aboutdlg.cpp
  428. 15> accel.cpp
  429. 15> access.cpp
  430. 15> app.cpp
  431. 15> automtn.cpp
  432. 15> bitmap.cpp
  433. 15> bmpbuttn.cpp
  434. 15> brush.cpp
  435. 15> button.cpp
  436. 15> caret.cpp
  437. 15> checkbox.cpp
  438. 15> checklst.cpp
  439. 15> choice.cpp
  440. 15> clipbrd.cpp
  441. 15> colordlg.cpp
  442. 15> colour.cpp
  443. 15> combo.cpp
  444. 15> combobox.cpp
  445. 15> control.cpp
  446. 15> cursor.cpp
  447. 15> data.cpp
  448. 15> dataobj.cpp
  449. 15> dc.cpp
  450. 15> dcclient.cpp
  451. 15> dcmemory.cpp
  452. 15> dcprint.cpp
  453. 15> dcscreen.cpp
  454. 15> dialog.cpp
  455. 15> dialup.cpp
  456. 15> dib.cpp
  457. 15> dirdlg.cpp
  458. 15> display.cpp
  459. 15> dragimag.cpp
  460. 15> dropsrc.cpp
  461. 15> droptgt.cpp
  462. 15> enhmeta.cpp
  463. 15> evtloop.cpp
  464. 15> fdrepdlg.cpp
  465. 15> filedlg.cpp
  466. 15> font.cpp
  467. 15> fontdlg.cpp
  468. 15> fontenum.cpp
  469. 15> fontutil.cpp
  470. 15> frame.cpp
  471. 15> gauge95.cpp
  472. 15> gdiimage.cpp
  473. 15> gdiobj.cpp
  474. 15> graphics.cpp
  475. 15> gsockmsw.cpp
  476. 15> helpchm.cpp
  477. 16>------ Build started: Project: Core, Configuration: Release Win32 ------
  478. 15> helpwin.cpp
  479. 15> icon.cpp
  480. 15> imaglist.cpp
  481. 15> iniconf.cpp
  482. 15> listbox.cpp
  483. 15> listctrl.cpp
  484. 15> main.cpp
  485. 15> mdi.cpp
  486. 15> menu.cpp
  487. 15> menuitem.cpp
  488. 15> metafile.cpp
  489. 15> minifram.cpp
  490. 15> msgdlg.cpp
  491. 15> mslu.cpp
  492. 15> nativdlg.cpp
  493. 15> notebook.cpp
  494. 15> oleutils.cpp
  495. 15> ownerdrw.cpp
  496. 15> palette.cpp
  497. 15> pen.cpp
  498. 15> popupwin.cpp
  499. 15> printdlg.cpp
  500. 15> printwin.cpp
  501. 15> radiobox.cpp
  502. 15> radiobut.cpp
  503. 16> stdafx.cpp
  504. 15> region.cpp
  505. 15> renderer.cpp
  506. 15> scrolbar.cpp
  507. 15> settings.cpp
  508. 15> slider95.cpp
  509. 15> spinbutt.cpp
  510. 15> spinctrl.cpp
  511. 15> statbmp.cpp
  512. 15> statbox.cpp
  513. 15> statbr95.cpp
  514. 15> statline.cpp
  515. 15> stattext.cpp
  516. 15> tabctrl.cpp
  517. 15> tbar95.cpp
  518. 15> textctrl.cpp
  519. 15> tglbtn.cpp
  520. 15> timer.cpp
  521. 15> tooltip.cpp
  522. 15> toplevel.cpp
  523. 15> treectrl.cpp
  524. 15> utilsgui.cpp
  525. 15> uuid.cpp
  526. 15> uxtheme.cpp
  527. 15> volume.cpp
  528. 15> window.cpp
  529. 15> aboutdlgg.cpp
  530. 15> busyinfo.cpp
  531. 15> buttonbar.cpp
  532. 15> choicbkg.cpp
  533. 15> choicdgg.cpp
  534. 15> clrpickerg.cpp
  535. 15> collpaneg.cpp
  536. 15> combog.cpp
  537. 15> dcpsg.cpp
  538. 15> dirctrlg.cpp
  539. 15> dragimgg.cpp
  540. 15> filepickerg.cpp
  541. 15> fontpickerg.cpp
  542. 15> hyperlink.cpp
  543. 16> ActionReplay.cpp
  544. 15> listbkg.cpp
  545. 16> ARDecrypt.cpp
  546. 16> BootManager.cpp
  547. 16> Boot.cpp
  548. 16> Boot_BS2Emu.cpp
  549. 16> Boot_DOL.cpp
  550. 16> Boot_ELF.cpp
  551. 16> Boot_WiiWAD.cpp
  552. 15> logg.cpp
  553. 15> numdlgg.cpp
  554. 15> panelg.cpp
  555. 15> printps.cpp
  556. 15> prntdlgg.cpp
  557. 15> progdlgg.cpp
  558. 15> renderg.cpp
  559. 15> scrlwing.cpp
  560. 15> selstore.cpp
  561. 15> spinctlg.cpp
  562. 15> splitter.cpp
  563. 15> srchctlg.cpp
  564. 15> statusbr.cpp
  565. 15> textdlgg.cpp
  566. 15> tipwin.cpp
  567. 15> toolbkg.cpp
  568. 15> treebkg.cpp
  569. 15> treectlg.cpp
  570. 15> vlbox.cpp
  571. 15> vscroll.cpp
  572. 16> ElfReader.cpp
  573. 15> png.c
  574. 15> pngerror.c
  575. 15> pnggccrd.c
  576. 15> pngget.c
  577. 15> pngmem.c
  578. 15> pngpread.c
  579. 15> pngread.c
  580. 15> pngrio.c
  581. 15> pngrtran.c
  582. 15> pngrutil.c
  583. 15> pngset.c
  584. 15> pngtest.c
  585. 15> pngtrans.c
  586. 15> pngvcrd.c
  587. 15> pngwio.c
  588. 15> pngwrite.c
  589. 15> pngwtran.c
  590. 15> pngwutil.c
  591. 16> ConfigManager.cpp
  592. 16> Console.cpp
  593. 16> Core.cpp
  594. 16>Src\ActionReplay.cpp(892): warning C4146: unary minus operator applied to unsigned type, result still unsigned
  595. 16> CoreParameter.cpp
  596. 16> CoreRerecording.cpp
  597. 16> CoreTiming.cpp
  598. 16> Debugger_SymbolMap.cpp
  599. 16> Dump.cpp
  600. 16> PPCDebugInterface.cpp
  601. 16> assemble.cpp
  602. 16> disassemble.cpp
  603. 16> DSPAccelerator.cpp
  604. 16> DSPAnalyzer.cpp
  605. 16> DSPCodeUtil.cpp
  606. 16> DSPCore.cpp
  607. 15> wx_core.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\wxCore28.lib
  608. 16> DSPEmitter.cpp
  609. 16> DSPHWInterface.cpp
  610. 16> DspIntArithmetic.cpp
  611. 16> DspIntBranch.cpp
  612. 16> DSPIntCCUtil.cpp
  613. 16> DSPInterpreter.cpp
  614. 16> DSPIntExtOps.cpp
  615. 16> DspIntLoadStore.cpp
  616. 17>------ Build started: Project: wxAdv28, Configuration: Release Win32 ------
  617. 17> dummy.cpp
  618. 16>Src\DSP\DSPEmitter.cpp(35): warning C4355: 'this' : used in base member initializer list
  619. 16> DspIntMisc.cpp
  620. 16> DspIntMultiplier.cpp
  621. 16> DSPMemoryMap.cpp
  622. 16> DSPStacks.cpp
  623. 16> DSPTables.cpp
  624. 16> DSPJitArithmetic.cpp
  625. 16> DSPJitBranch.cpp
  626. 16> DSPJitCCUtil.cpp
  627. 16> DSPJitExtOps.cpp
  628. 16> DSPJitLoadStore.cpp
  629. 16> DSPJitMisc.cpp
  630. 16> DSPJitMultiplier.cpp
  631. 16> DSPJitRegCache.cpp
  632. 16> DSPJitUtil.cpp
  633. 16> LabelMap.cpp
  634. 16> FifoAnalyzer.cpp
  635. 16> FifoPlaybackAnalyzer.cpp
  636. 16> FifoDataFile.cpp
  637. 16> FifoPlayer.cpp
  638. 16> FifoRecordAnalyzer.cpp
  639. 16>Src\DSP\Jit\DSPJitRegCache.cpp(379): warning C4800: 'Gen::X64Reg' : forcing value to bool 'true' or 'false' (performance warning)
  640. 16>Src\DSP\Jit\DSPJitRegCache.cpp(495): warning C4800: 'Gen::X64Reg' : forcing value to bool 'true' or 'false' (performance warning)
  641. 16>Src\DSP\Jit\DSPJitRegCache.cpp(726): warning C4065: switch statement contains 'default' but no 'case' labels
  642. 16> FifoRecorder.cpp
  643. 16> GeckoCode.cpp
  644. 16> GeckoCodeConfig.cpp
  645. 16> HLE.cpp
  646. 16> HLE_Misc.cpp
  647. 16> HLE_OS.cpp
  648. 16> AudioInterface.cpp
  649. 16> TAP_Win32.cpp
  650. 16> CPU.cpp
  651. 16> DSP.cpp
  652. 16> DSPHLE.cpp
  653. 16> HLEMixer.cpp
  654. 16> MailHandler.cpp
  655. 16> UCodes.cpp
  656. 16> UCode_AX.cpp
  657. 16>Src\HW\BBA-TAP\TAP_Win32.cpp(224): warning C4018: '<' : signed/unsigned mismatch
  658. 16>Src\HW\BBA-TAP\TAP_Win32.cpp(319): warning C4305: 'argument' : truncation from 'int' to 'bool'
  659. 16>Src\HW\BBA-TAP\TAP_Win32.cpp(344): warning C4305: 'argument' : truncation from 'int' to 'bool'
  660. 16> UCode_AXWii.cpp
  661. 16> UCode_CARD.cpp
  662. 16> UCode_GBA.cpp
  663. 16> UCode_InitAudioSystem.cpp
  664. 16> UCode_ROM.cpp
  665. 16> UCode_Zelda.cpp
  666. 16> UCode_Zelda_ADPCM.cpp
  667. 16> UCode_Zelda_Synth.cpp
  668. 17> animatecmn.cpp
  669. 17> datavcmn.cpp
  670. 17> taskbarcmn.cpp
  671. 17> aboutdlg.cpp
  672. 17> datectrl.cpp
  673. 17> joystick.cpp
  674. 17> sound.cpp
  675. 17> taskbar.cpp
  676. 17> aboutdlgg.cpp
  677. 17> animateg.cpp
  678. 17> bmpcboxg.cpp
  679. 17> calctrl.cpp
  680. 17> datavgen.cpp
  681. 17> datectlg.cpp
  682. 17> grid.cpp
  683. 17> gridctrl.cpp
  684. 17> gridsel.cpp
  685. 17> helpext.cpp
  686. 17> hyperlink.cpp
  687. 17> laywin.cpp
  688. 17> odcombo.cpp
  689. 17> propdlg.cpp
  690. 17> sashwin.cpp
  691. 17> splash.cpp
  692. 17> tipdlg.cpp
  693. 17> wizard.cpp
  694. 16> UCode_Zelda_Voice.cpp
  695. 16> DSPDebugInterface.cpp
  696. 16> DSPHost.cpp
  697. 16> DSPLLE.cpp
  698. 16> DSPLLEGlobals.cpp
  699. 16> DSPLLETools.cpp
  700. 16> DSPSymbols.cpp
  701. 16> DVDInterface.cpp
  702. 17> wx_adv.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\wxAdv28.lib
  703. 16> EXI.cpp
  704. 16> EXI_Channel.cpp
  705. 18>------ Build started: Project: wxAui, Configuration: Release Win32 ------
  706. 19>------ Build started: Project: VideoSoftware, Configuration: Release Win32 ------
  707. 16> EXI_Device.cpp
  708. 18> dummy.cpp
  709. 19> stdafx.cpp
  710. 16> EXI_DeviceAD16.cpp
  711. 16> EXI_DeviceAMBaseboard.cpp
  712. 16> EXI_DeviceEthernet.cpp
  713. 16> EXI_DeviceGecko.cpp
  714. 16> EXI_DeviceIPL.cpp
  715. 16> EXI_DeviceMemoryCard.cpp
  716. 16> EXI_DeviceMic.cpp
  717. 16> GCPad.cpp
  718. 16> GCPadEmu.cpp
  719. 16> GPFifo.cpp
  720. 19> BPMemLoader.cpp
  721. 19> Clipper.cpp
  722. 19> SWCommandProcessor.cpp
  723. 19> CPMemLoader.cpp
  724. 19> DebugUtil.cpp
  725. 19> EfbCopy.cpp
  726. 19> EfbInterface.cpp
  727. 19> HwRasterizer.cpp
  728. 16> HW.cpp
  729. 16>Src\HW\EXI_DeviceIPL.cpp(165): warning C4244: 'argument' : conversion from 'u64' to 'size_t', possible loss of data
  730. 16> Memmap.cpp
  731. 16> MemmapFunctions.cpp
  732. 16> MemoryInterface.cpp
  733. 19> SWmain.cpp
  734. 16> ProcessorInterface.cpp
  735. 16> SI.cpp
  736. 19> OpcodeDecoder.cpp
  737. 19> SWPixelEngine.cpp
  738. 19> Rasterizer.cpp
  739. 19> SWRenderer.cpp
  740. 19> SetupUnit.cpp
  741. 16> SI_Device.cpp
  742. 16> SI_DeviceAMBaseboard.cpp
  743. 19> SWStatistics.cpp
  744. 19> SWVideoConfig.cpp
  745. 16> SI_DeviceGBA.cpp
  746. 19> Tev.cpp
  747. 16> SI_DeviceGCController.cpp
  748. 16> Sram.cpp
  749. 16> StreamADPCM.cpp
  750. 19> TextureEncoder.cpp
  751. 19> TextureSampler.cpp
  752. 16> SystemTimers.cpp
  753. 19> TransformUnit.cpp
  754. 16> VideoInterface.cpp
  755. 19> SWVertexLoader.cpp
  756. 19> VideoConfigDialog.cpp
  757. 16> Wiimote.cpp
  758. 19> XFMemLoader.cpp
  759. 16> Attachment.cpp
  760. 16> Classic.cpp
  761. 16> Drums.cpp
  762. 16> Guitar.cpp
  763. 16> Nunchuk.cpp
  764. 16> Turntable.cpp
  765. 16> EmuSubroutines.cpp
  766. 18> auibar.cpp
  767. 18> auibook.cpp
  768. 18> dockart.cpp
  769. 18> floatpane.cpp
  770. 18> framemanager.cpp
  771. 18> tabmdi.cpp
  772. 16> Encryption.cpp
  773. 16> Speaker.cpp
  774. 16> WiimoteEmu.cpp
  775. 16> IOWin.cpp
  776. 16> WiimoteReal.cpp
  777. 16> WII_IOB.cpp
  778. 16> WII_IPC.cpp
  779. 16> WiiMote_HID_Attr.cpp
  780. 18> wx_aui.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\wxAui.lib
  781. 19>C:\Games\Emulators\DolphinBuild\Source\Core\DolphinWX\Src\VideoConfigDiag.h(115): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
  782. 16> WII_IPC_HLE.cpp
  783. 16> WII_IPC_HLE_Device_DI.cpp
  784. 16> WII_IPC_HLE_Device_es.cpp
  785. 16> WII_IPC_HLE_Device_FileIO.cpp
  786. 20>------ Build started: Project: VideoDX11, Configuration: Release Win32 ------
  787. 21>------ Build started: Project: VideoOGL, Configuration: Release Win32 ------
  788. 22>------ Build started: Project: VideoDX9, Configuration: Release Win32 ------
  789. 21> stdafx.cpp
  790. 20> stdafx.cpp
  791. 16> WII_IPC_HLE_Device_fs.cpp
  792. 22> stdafx.cpp
  793. 16>Src\HW\WiimoteEmu\WiimoteEmu.cpp(304): warning C4800: 'u8' : forcing value to bool 'true' or 'false' (performance warning)
  794. 16>Src\IPC_HLE\WII_IPC_HLE_Device_FileIO.cpp(327): warning C4800: 'void *' : forcing value to bool 'true' or 'false' (performance warning)
  795. 16> WII_IPC_HLE_Device_net.cpp
  796. 16> WII_IPC_HLE_Device_sdio_slot0.cpp
  797. 16> WII_IPC_HLE_Device_usb.cpp
  798. 19> Plugin_VideoSoftware.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\VideoSoftware.lib
  799. 16> WII_IPC_HLE_Device_usb_kbd.cpp
  800. 16> WII_IPC_HLE_WiiMote.cpp
  801. 16> MemTools.cpp
  802. 16> Movie.cpp
  803. 16>Src\IPC_HLE\WII_IPC_HLE_Device_fs.cpp(574): warning C4244: 'initializing' : conversion from 'u64' to 'u32', possible loss of data
  804. 16> NetPlay.cpp
  805. 16> NetPlayClient.cpp
  806. 21> Depalettizer.cpp
  807. 21> FramebufferManager.cpp
  808. 21> GLUtil.cpp
  809. 21> main.cpp
  810. 21> NativeVertexFormat.cpp
  811. 21> PixelShaderCache.cpp
  812. 21> PostProcessing.cpp
  813. 21> RasterFont.cpp
  814. 22> D3DBase.cpp
  815. 22> D3DShader.cpp
  816. 22> D3DTexture.cpp
  817. 22> D3DUtil.cpp
  818. 22> DepalettizeShader.cpp
  819. 22> FramebufferManager.cpp
  820. 22> main.cpp
  821. 22> NativeVertexFormat.cpp
  822. 16> NetPlayServer.cpp
  823. 16> PatchEngine.cpp
  824. 16>Src\Movie.cpp(409): warning C4244: 'argument' : conversion from 'u64' to 'size_t', possible loss of data
  825. 16>Src\Movie.cpp(453): warning C4244: 'argument' : conversion from 'u64' to 'size_t', possible loss of data
  826. 16>Src\Movie.cpp(656): warning C4244: 'argument' : conversion from 'u64' to 'size_t', possible loss of data
  827. 16>Src\Movie.cpp(658): warning C4244: 'argument' : conversion from 'u64' to 'size_t', possible loss of data
  828. 16> DSPEmulator.cpp
  829. 16> Interpreter.cpp
  830. 22> PixelShaderCache.cpp
  831. 21> Render.cpp
  832. 21> TextureCache.cpp
  833. 16> Interpreter_Branch.cpp
  834. 21> TextureConverter.cpp
  835. 21> VertexManager.cpp
  836. 22> Render.cpp
  837. 21> VertexShaderCache.cpp
  838. 21> VirtualEFBCopy.cpp
  839. 16> Interpreter_FloatingPoint.cpp
  840. 22> TextureCache.cpp
  841. 22> TextureConverter.cpp
  842. 20> D3DBase.cpp
  843. 20> D3DBlob.cpp
  844. 20> D3DShader.cpp
  845. 20> D3DTexture.cpp
  846. 20> D3DUtil.cpp
  847. 20> DepalettizeShader.cpp
  848. 20> FramebufferManager.cpp
  849. 20> GfxState.cpp
  850. 22> VertexManager.cpp
  851. 22> VertexShaderCache.cpp
  852. 16>Src\NetPlayServer.cpp(381): warning C4244: 'argument' : conversion from 'const u64' to 'unsigned int', possible loss of data
  853. 16>Src\NetPlayServer.cpp(484): warning C4244: 'initializing' : conversion from 'u64' to 'const u32', possible loss of data
  854. 16> Interpreter_Integer.cpp
  855. 16> Interpreter_LoadStore.cpp
  856. 22>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string(757): warning C4995: 'swprintf': name was marked as #pragma deprecated
  857. 22>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string(766): warning C4995: 'swprintf': name was marked as #pragma deprecated
  858. 22>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string(775): warning C4995: 'swprintf': name was marked as #pragma deprecated
  859. 20> LineGeometryShader.cpp
  860. 22> VirtualEFBCopy.cpp
  861. 16> Interpreter_LoadStorePaired.cpp
  862. 16> Interpreter_Paired.cpp
  863. 16> Interpreter_SystemRegisters.cpp
  864. 16> Interpreter_Tables.cpp
  865. 22>Src\Render.cpp(765): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  866. 22>Src\Render.cpp(765): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  867. 22>Src\Render.cpp(765): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  868. 22>Src\Render.cpp(765): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  869. 22>Src\Render.cpp(765): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  870. 22>Src\Render.cpp(765): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  871. 22>Src\Render.cpp(765): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  872. 22>Src\Render.cpp(765): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  873. 16> IR.cpp
  874. 20> main.cpp
  875. 16> IR_X86.cpp
  876. 22>Src\TextureConverter.cpp(372): warning C4244: 'argument' : conversion from 'unsigned int' to 'float', possible loss of data
  877. 22>Src\TextureConverter.cpp(372): warning C4244: 'argument' : conversion from 'unsigned int' to 'float', possible loss of data
  878. 20> NativeVertexFormat.cpp
  879. 20> PixelShaderCache.cpp
  880. 20> PointGeometryShader.cpp
  881. 16> JitIL.cpp
  882. 16> JitILAsm.cpp
  883. 20> PSTextureEncoder.cpp
  884. 20> Render.cpp
  885. 16> JitIL_Branch.cpp
  886. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdio(48): warning C4995: 'gets': name was marked as #pragma deprecated
  887. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdio(52): warning C4995: 'sprintf': name was marked as #pragma deprecated
  888. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstdio(55): warning C4995: 'vsprintf': name was marked as #pragma deprecated
  889. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstring(21): warning C4995: 'strcat': name was marked as #pragma deprecated
  890. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cstring(22): warning C4995: 'strcpy': name was marked as #pragma deprecated
  891. 16> JitIL_FloatingPoint.cpp
  892. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cwchar(30): warning C4995: 'swprintf': name was marked as #pragma deprecated
  893. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cwchar(31): warning C4995: 'vswprintf': name was marked as #pragma deprecated
  894. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cwchar(33): warning C4995: 'wcscat': name was marked as #pragma deprecated
  895. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\cwchar(35): warning C4995: 'wcscpy': name was marked as #pragma deprecated
  896. 16> JitIL_Integer.cpp
  897. 20> Television.cpp
  898. 20> TextureCache.cpp
  899. 16> JitIL_LoadStore.cpp
  900. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string(757): warning C4995: 'swprintf': name was marked as #pragma deprecated
  901. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string(766): warning C4995: 'swprintf': name was marked as #pragma deprecated
  902. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string(775): warning C4995: 'swprintf': name was marked as #pragma deprecated
  903. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\intrin.h(1092): warning C4995: 'wcscat': name was marked as #pragma deprecated
  904. 20>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\intrin.h(1094): warning C4995: 'wcscpy': name was marked as #pragma deprecated
  905. 20> VertexManager.cpp
  906. 22>C:\Games\Emulators\DolphinBuild\Source\Core\DolphinWX\Src\VideoConfigDiag.h(115): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
  907. 16> JitIL_LoadStoreFloating.cpp
  908. 20> VertexShaderCache.cpp
  909. 16> JitIL_LoadStorePaired.cpp
  910. 16> JitIL_Paired.cpp
  911. 21>C:\Games\Emulators\DolphinBuild\Source\Core\DolphinWX\Src\VideoConfigDiag.h(115): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
  912. 20> VirtualEFBCopy.cpp
  913. 16> JitIL_SystemRegisters.cpp
  914. 20> XFBEncoder.cpp
  915. 16> JitIL_Tables.cpp
  916. 16> Jit.cpp
  917. 20>Src\Render.cpp(476): warning C4244: 'argument' : conversion from 'float' to 'LONG', possible loss of data
  918. 20>Src\Render.cpp(476): warning C4244: 'argument' : conversion from 'float' to 'LONG', possible loss of data
  919. 20>Src\Render.cpp(554): warning C4244: 'return' : conversion from 'float' to 'u32', possible loss of data
  920. 20>Src\Render.cpp(556): warning C4244: 'return' : conversion from 'float' to 'u32', possible loss of data
  921. 20>Src\Render.cpp(511): warning C4101: 'read_tex' : unreferenced local variable
  922. 20>Src\Render.cpp(510): warning C4101: 'map' : unreferenced local variable
  923. 20>Src\Render.cpp(673): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  924. 20>Src\Render.cpp(673): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  925. 20>Src\Render.cpp(673): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  926. 20>Src\Render.cpp(673): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  927. 20>Src\Render.cpp(673): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  928. 20>Src\Render.cpp(673): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  929. 20>Src\Render.cpp(673): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  930. 20>Src\Render.cpp(673): warning C4244: 'argument' : conversion from 'int' to 'float', possible loss of data
  931. 20>Src\Render.cpp(678): warning C4244: 'argument' : conversion from 'int' to 'FLOAT', possible loss of data
  932. 20>Src\Render.cpp(678): warning C4244: 'argument' : conversion from 'int' to 'FLOAT', possible loss of data
  933. 20>Src\Render.cpp(678): warning C4244: 'argument' : conversion from 'int' to 'FLOAT', possible loss of data
  934. 20>Src\Render.cpp(678): warning C4244: 'argument' : conversion from 'int' to 'FLOAT', possible loss of data
  935. 16> Jit64_Tables.cpp
  936. 16> JitAsm.cpp
  937. 16> JitRegCache.cpp
  938. 16> Jit_Branch.cpp
  939. 16> Jit_FloatingPoint.cpp
  940. 16> Jit_Integer.cpp
  941. 16> Jit_LoadStore.cpp
  942. 22> Plugin_VideoDX9.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\VideoDX9.lib
  943. 16> Jit_LoadStoreFloating.cpp
  944. 20>C:\Games\Emulators\DolphinBuild\Source\Core\DolphinWX\Src\VideoConfigDiag.h(115): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
  945. 16> Jit_LoadStorePaired.cpp
  946. 16> Jit_Paired.cpp
  947. 16> Jit_SystemRegisters.cpp
  948. 16> JitAsmCommon.cpp
  949. 16> JitBackpatch.cpp
  950. 21> Plugin_VideoOGL.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\VideoOGL.lib
  951. 16> JitBase.cpp
  952. 16> JitCache.cpp
  953. 16> Jit_Util.cpp
  954. 16> LUT_frsqrtex.cpp
  955. 16> PowerPC.cpp
  956. 16> PPCAnalyst.cpp
  957. 16> PPCCache.cpp
  958. 16> PPCSymbolDB.cpp
  959. 16> PPCTables.cpp
  960. 16> Profiler.cpp
  961. 16> SignatureDB.cpp
  962. 16> State.cpp
  963. 16> Tracer.cpp
  964. 20> Plugin_VideoDX11.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\VideoDX11.lib
  965. 16> VolumeHandler.cpp
  966. 16> Core.vcxproj -> C:\Games\Emulators\DolphinBuild\Source\Win32\Release\Core.lib
  967. 23>------ Build started: Project: DSPTool, Configuration: Release Win32 ------
  968. 24>------ Build started: Project: Dolphin, Configuration: Release Win32 ------
  969. 23> DSPTool.cpp
  970. 24> stdafx.cpp
  971. 23>LINK : fatal error LNK1181: cannot open input file 'C:\Games\Emulators\DolphinBuild\Source\Win32\Release\VideoCommon.lib'
  972. 24> AboutDolphin.cpp
  973. 24> ARCodeAddEdit.cpp
  974. 24> BreakpointDlg.cpp
  975. 24> BreakpointView.cpp
  976. 24> BreakpointWindow.cpp
  977. 24> CheatsWindow.cpp
  978. 24> CodeView.cpp
  979. 24> CodeWindow.cpp
  980. 24> CodeWindowFunctions.cpp
  981. 24> ConfigMain.cpp
  982. 24> DebuggerPanel.cpp
  983. 24> DebuggerUIUtil.cpp
  984. 24> DSPDebugWindow.cpp
  985. 24> DSPRegisterView.cpp
  986. 24> FifoPlayerDlg.cpp
  987. 24> Frame.cpp
  988. 24> FrameAui.cpp
  989. 24> FrameTools.cpp
  990. 24> GameListCtrl.cpp
  991. 24> GeckoCodeDiag.cpp
  992. 24> HotkeyDlg.cpp
  993. 24> InputConfigDiag.cpp
  994. 24> InputConfigDiagBitmaps.cpp
  995. 24> ISOFile.cpp
  996. 24> ISOProperties.cpp
  997. 24> JitWindow.cpp
  998. 24> LogConfigWindow.cpp
  999. 24> LogWindow.cpp
  1000. 24> Main.cpp
  1001. 24> MemcardManager.cpp
  1002. 24> GCMemcard.cpp
  1003. 24> WiiSaveCrypted.cpp
  1004. 24> MemoryCheckDlg.cpp
  1005. 24> MemoryView.cpp
  1006. 24> MemoryWindow.cpp
  1007. 24> NetWindow.cpp
  1008. 24> PatchAddEdit.cpp
  1009. 24> PHackSettings.cpp
  1010. 24> RegisterView.cpp
  1011. 24> RegisterWindow.cpp
  1012. 24> TASInputDlg.cpp
  1013. 24>c:\games\emulators\dolphinbuild\source\core\dolphinwx\src\WiimoteConfigDiag.h(62): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
  1014. 24> UDPConfigDiag.cpp
  1015. 24> VideoConfigDiag.cpp
  1016. 24> WiimoteConfigDiag.cpp
  1017. 24> WXInputBase.cpp
  1018. 24> WxUtils.cpp
  1019. 24>c:\games\emulators\dolphinbuild\source\core\dolphinwx\src\VideoConfigDiag.h(115): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
  1020. 24>c:\games\emulators\dolphinbuild\source\core\dolphinwx\src\WiimoteConfigDiag.h(62): warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
  1021. 24>LINK : fatal error LNK1181: cannot open input file 'C:\Games\Emulators\DolphinBuild\Source\Win32\Release\VideoCommon.lib'
  1022. ========== Build: 21 succeeded, 3 failed, 0 up-to-date, 0 skipped ==========
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