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SAFETY NET INFORMATION

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Feb 25th, 2014
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  1. The Safety Net is a group of like minded individuals interested in keeping themselves alive.
  2.  
  3. Starting out as a group of 5 suits keeping in contact with each other for emergencies, it quickly sprawled out into a coalition of several dozen Suits working in tandem to protect each other.
  4.  
  5. If the Net is working as planned, Suits will never meet each other in Meatspace. The only reason a Suit should meet up with another suit is if someone calls in a favor, someone needs a rescue, or a new suit is invited into the Net.
  6.  
  7. Joining the Net is entirely voluntary. If you refuse you are free to go on with your superpowered life unimpeded.
  8.  
  9. The Net itself is a community that interacts via a series of masked and heavily encrypted webservers. They are accessed through a website that bounces the connection across the servers and securely logs you in with your custom ID Handle and Password.
  10.  
  11. Joining the Net involves being invited by someone already inside it. If done right, this is the only time a suit will directly interact with another.
  12.  
  13. Inside the Net's website is three components: A web forum, a messaging system, and an emergency report system.
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  15. The Forum is used for general discussion between suits, allowing for open discussion about whats going on in the day to day life of a renegade likely being hunted by or working for a government.
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  17. The secondary use of the Forum is to place out a request for relocation in the event your cover is blown.
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  19. Relocation is the primary purpose of the Safety Net. A random suit nearby is assigned to be your relocation handler, and he or she is in charge of moving you to a new location.
  20.  
  21. Anyone can be a relocation handler, but many suits refuse, on account of being more combat oriented in nature. Being put on the Handler list is opt-in.
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  23. A Relocation Handler will help transport you to a new location (often a major city), forge you a new identity, find you housing (such as a cheap apartment), and keep you protected until youre home safe.
  24.  
  25. An individual suit will tend to relocate one or two times a year. Once relocated by your Handler, youre free to make your own identity and move to a different place. The initial relocation is more of a safehouse than a permanent dwelling.
  26.  
  27. Your new identity and location is NOT publicly available on the Net. What IS available, however, is a log detailing what your armor looks like (but not its abilities), when you relocated, how many times youve relocated, and who relocated you.
  28.  
  29. In this way, your current identity and location is only available to one or two people at a time.
  30.  
  31. Betraying the Safety Net is generally a bad idea. Since the most you can expose at any given time is the one or two people you helped relocate recently and havent relocated since, and everyone knows who relocates who, the traitor will quickly be found out.
  32.  
  33. If you betray your Relocator while in transit, the Net will be aware that your relocator was relocating you, and thus you can be held responsible.
  34.  
  35. The forum is also used for procurement of materials difficult to obtain legally and as a "Quest Board" where Suits will post job offers they have obtained but dont want to handle themselves.
  36.  
  37. The Messaging system is used so individual suits can discretely contact one another. The logs are not saved or recorded, so the messaging system can be used for any purpose.
  38.  
  39. The Distress System is used to call out for help if, rather than just your cover being blown, you are under direct assault by or are captured by a hostile suit or agent.
  40.  
  41. Suits in the Net are forbidden from attacking one another. This is the one concrete rule. The only exception is if a suit does something that warrants expulsion from the Net.
  42.  
  43. Expulsion from the Net is done by a majority vote of all active suits. Doing so erases the Suit's login from the webserver. Getting back in involves another Majority vote.
  44.  
  45. The distress system is activated one of two ways. The first is logging in to the Net with a secondary duress password, different for every user. This loads up a false version of the Net with inaccurate Relocation logs and a falsified forum.
  46.  
  47. Method two is calling a special phone number and leaving your username / password on the answering machine.
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  49. The password/call will flag everyone else on the net as to your imminent danger, giving your current identity and location to the entire Net. Doing this means you will have to relocate afterwards.
  50.  
  51. When the alarm goes off, a small team of volunteer suits will come in and rescue the distressed suit and relocate him/her to a safe location.
  52.  
  53. There are generally two types of suits in the Safety Net.
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  55. The first type is the information warfare specialized suit. These suits act as hackers, mission control, relocation handlers, and job agents.
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  57. The second type is the combat specialized suits. These act as crisis recovery troops, Strike forces, mercenaries, and so on.
  58.  
  59. The Safety Net has no centralized power structure or leadership system. The Net is self sustaining and almost every Tech suit in the Net helps run a node of it.
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  61. The Tech suits and Combat suits are treated as equals in the Safety Net, because Combat suits will save a Tech suit's ass from the feds more times than they can count, and Tech suits will help the Combat suits by relocating them and finding them jobs in turn.
  62.  
  63. The Safety Net doesnt care about good and evil. What you do on your own time isnt our problem. A few exceptions exist though:
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  65. Trying to nuke/otherwise destroy a town or city will be frowned upon, and the Combat suits in the Net will likely intervene to stop you, if only because they like living in cities and towns.
  66.  
  67. Genocide is a major no-no.
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  69. World Domination is another goal that most in the Net will stop you for attempting.
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  71. Basically, disrupting the general status quo in a way that damages society or the Net in a significant way will have suits rally to stop you.
  72.  
  73. This is not managed by the Net itself in any official capacity, this is usually a bunch of suits itching to use their weapons in a way that doesnt make them terrible people.
  74.  
  75. The Safety Net is not your personal army. You have to convince other suits to help you and call in favors.
  76.  
  77. Generally, being a dick means people wont be willing to help you.
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