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Dec 15th, 2014
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  1. Huntail @ Leftovers
  2. Ability: Water Veil
  3. EVs: 252 HP / 96 Def / 160 Spe
  4. Impish Nature
  5. - Coil
  6. - Waterfall
  7. - Baton Pass
  8. - Substitute
  9.  
  10. Hariyama @ Assault Vest
  11. Ability: Thick Fat
  12. EVs: 252 Atk / 128 Def / 128 SpD
  13. Adamant Nature
  14. - Close Combat
  15. - Knock Off
  16. - Fake Out
  17. - Bullet Punch
  18.  
  19. Steelix @ Steelixite
  20. Ability: Sturdy
  21. EVs: 252 HP / 252 Atk / 4 SpD
  22. Adamant Nature
  23. - Stealth Rock
  24. - Heavy Slam
  25. - Earthquake
  26. - Toxic
  27.  
  28. Archeops
  29. Ability: Defeatist
  30. EVs: 252 Atk / 4 SpD / 252 Spe
  31. Jolly Nature
  32. - Acrobatics
  33. - Earthquake
  34. - Taunt
  35. - Roost
  36.  
  37. Musharna @ Leftovers / Colbur Berry
  38. Ability: Synchronize
  39. EVs: 252 HP / 252 Def / 4 SpD
  40. Bold Nature
  41. - Calm Mind
  42. - Psychic
  43. - Moonlight
  44. - Signal Beam / Dazzling Gleam
  45.  
  46. Cacturne @ Life Orb
  47. Ability: Water Absorb
  48. EVs: 252 SpA / 252 Spe / 4 HP
  49. Naive Nature
  50. - Giga Drain
  51. - Dark Pulse
  52. - Sucker Punch
  53. - Destiny Bond
  54.  
  55. This is a team based around CoilPass Huntail. The rest of team is focused on having as many Coil recipients as possible while still sharing good synergy. Hariyama, Steelix, and Musharna form the main defensive core, covering a ton of threats on their own while all benefitting from Coil in some way. Hariyama provides a Fire resist, priority, and a nice all-around pivot, Steelix provides Stealth Rock, an Electric immunity, and a Normal- and Flying- resist, and Mush provides a Fighting resist (and most importantly, a reliable answer to BU Gurdurr, which would be an ass otherwise). It's also a great lure to Malamar / Pangoro with Signal Beam / Dazzling Gleam, respectively. Archeops gives me some much needed Speed, and benefits from Huntail's support as well. Cacturne is probably the most replaceable member, but special Cacturne is a nice lure for physical walls while still providing a strong Sucker Punch. Naive Cacturne with Destiny Bond is also a neat lure for Panda, which can be troublesome.
  56.  
  57. Main threats are Toxic Spikes, strong Fighting + Dark coverage, and Lilligant, but they're still possible to play around.
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