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- using UnityEngine;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- public class LevelManager : MonoBehaviour
- {
- // code
- }
- public class LevelInformation
- {
- static float LowestPoint, HighestPoint, HeightOfTheTree;
- static int CurrentLevelNumber;
- public static int GetCurrentLevelNumber ()
- {
- return CurrentLevelNumber;
- }
- }
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