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Rossymond

DayZ Kamenka Outpost

May 10th, 2013
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  1. //Kamenka Outpost & Roadblock
  2. //Created by Rossymond 19/05/2013
  3. //Feel free to use this at will in your server and edit it as your please. But credit where it's due, is always appriceated.
  4.  
  5. if (isServer) then {
  6.  
  7. _vehicle_8 = objNull;
  8. if (true) then
  9. {
  10. _this = createVehicle ["Land_A_FuelStation_Build", [1286.8618, 2435.3079, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
  11. _vehicle_8 = _this;
  12. _this setDir 94.335472;
  13. _this setPos [1286.8618, 2435.3079, -5.7220459e-006];
  14. };
  15.  
  16. _vehicle_9 = objNull;
  17. if (true) then
  18. {
  19. _this = createVehicle ["Land_A_FuelStation_Shed", [1265.8519, 2420.7153, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  20. _vehicle_9 = _this;
  21. _this setDir -176.082;
  22. _this setPos [1265.8519, 2420.7153, 8.5830688e-006];
  23. };
  24.  
  25. _vehicle_10 = objNull;
  26. if (true) then
  27. {
  28. _this = createVehicle ["Land_Fuel_tank_big", [1295.3212, 2440.8887, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  29. _vehicle_10 = _this;
  30. _this setDir 94.161652;
  31. _this setPos [1295.3212, 2440.8887, -1.9073486e-006];
  32. };
  33.  
  34. _vehicle_12 = objNull;
  35. if (true) then
  36. {
  37. _this = createVehicle ["Land_Fuel_tank_big", [1292.9634, 2441.0811, -4.7683716e-007], [], 0, "CAN_COLLIDE"];
  38. _vehicle_12 = _this;
  39. _this setDir 94.542847;
  40. _this setPos [1292.9634, 2441.0811, -4.7683716e-007];
  41. };
  42.  
  43. _vehicle_15 = objNull;
  44. if (true) then
  45. {
  46. _this = createVehicle ["Land_Hlidac_Budka_EP1", [1335.3657, 2391.6995, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  47. _vehicle_15 = _this;
  48. _this setDir 19.635777;
  49. _this setPos [1335.3657, 2391.6995, 5.7220459e-006];
  50. };
  51.  
  52. _vehicle_18 = objNull;
  53. if (true) then
  54. {
  55. _this = createVehicle ["Land_A_FuelStation_Feed", [1259.0505, 2422.343, 0.26880288], [], 0, "CAN_COLLIDE"];
  56. _vehicle_18 = _this;
  57. _this setDir -85.358162;
  58. _this setPos [1259.0505, 2422.343, 0.26880288];
  59. };
  60.  
  61. _vehicle_20 = objNull;
  62. if (true) then
  63. {
  64. _this = createVehicle ["Land_A_FuelStation_Feed", [1258.9222, 2420.105, 0.25473714], [], 0, "CAN_COLLIDE"];
  65. _vehicle_20 = _this;
  66. _this setDir -86.027962;
  67. _this setPos [1258.9222, 2420.105, 0.25473714];
  68. };
  69.  
  70. _vehicle_22 = objNull;
  71. if (true) then
  72. {
  73. _this = createVehicle ["Land_A_FuelStation_Feed", [1265.9631, 2421.7305, 0.27407634], [], 0, "CAN_COLLIDE"];
  74. _vehicle_22 = _this;
  75. _this setDir -85.645065;
  76. _this setPos [1265.9631, 2421.7305, 0.27407634];
  77. };
  78.  
  79. _vehicle_24 = objNull;
  80. if (true) then
  81. {
  82. _this = createVehicle ["Land_A_FuelStation_Feed", [1265.8357, 2419.7378, 0.26004368], [], 0, "CAN_COLLIDE"];
  83. _vehicle_24 = _this;
  84. _this setDir -85.358162;
  85. _this setPos [1265.8357, 2419.7378, 0.26004368];
  86. };
  87.  
  88. _vehicle_26 = objNull;
  89. if (true) then
  90. {
  91. _this = createVehicle ["Land_A_FuelStation_Feed", [1272.8328, 2421.3679, 0.25666228], [], 0, "CAN_COLLIDE"];
  92. _vehicle_26 = _this;
  93. _this setDir 94.40432;
  94. _this setPos [1272.8328, 2421.3679, 0.25666228];
  95. };
  96.  
  97. _vehicle_28 = objNull;
  98. if (true) then
  99. {
  100. _this = createVehicle ["Land_A_FuelStation_Feed", [1272.7484, 2419.1614, 0.25755113], [], 0, "CAN_COLLIDE"];
  101. _vehicle_28 = _this;
  102. _this setDir -85.358162;
  103. _this setPos [1272.7484, 2419.1614, 0.25755113];
  104. };
  105.  
  106. _vehicle_30 = objNull;
  107. if (true) then
  108. {
  109. _this = createVehicle ["Land_A_GeneralStore_01a", [1290.8802, 2416.9395, -1.4305115e-006], [], 0, "CAN_COLLIDE"];
  110. _vehicle_30 = _this;
  111. _this setDir -85.041641;
  112. _this setPos [1290.8802, 2416.9395, -1.4305115e-006];
  113. };
  114.  
  115. _vehicle_34 = objNull;
  116. if (true) then
  117. {
  118. _this = createVehicle ["Land_NAV_Lighthouse2", [1475.9489, 2113.1414, 1.285272], [], 0, "CAN_COLLIDE"];
  119. _vehicle_34 = _this;
  120. _this setPos [1475.9489, 2113.1414, 1.285272];
  121. };
  122.  
  123. _vehicle_36 = objNull;
  124. if (true) then
  125. {
  126. _this = createVehicle ["Land_rail_station_big", [1161.5073, 2326.6606, 0.12944125], [], 0, "CAN_COLLIDE"];
  127. _vehicle_36 = _this;
  128. _this setDir -43.317749;
  129. _this setPos [1161.5073, 2326.6606, 0.12944125];
  130. };
  131.  
  132. _vehicle_38 = objNull;
  133. if (true) then
  134. {
  135. _this = createVehicle ["Land_loco_742_blue", [1261.1069, 2357.7356, 0.55516934], [], 0, "CAN_COLLIDE"];
  136. _vehicle_38 = _this;
  137. _this setDir 87.754799;
  138. _this setPos [1261.1069, 2357.7356, 0.55516934];
  139. };
  140.  
  141. _vehicle_39 = objNull;
  142. if (true) then
  143. {
  144. _this = createVehicle ["Land_wagon_flat", [1245.4177, 2356.2249, 0.72785252], [], 0, "CAN_COLLIDE"];
  145. _vehicle_39 = _this;
  146. _this setDir 82.260239;
  147. _this setPos [1245.4177, 2356.2249, 0.72785252];
  148. };
  149.  
  150. _vehicle_41 = objNull;
  151. if (true) then
  152. {
  153. _this = createVehicle ["Land_wagon_tanker", [1231.4791, 2353.4233, 0.75763327], [], 0, "CAN_COLLIDE"];
  154. _vehicle_41 = _this;
  155. _this setDir 75.450882;
  156. _this setPos [1231.4791, 2353.4233, 0.75763327];
  157. };
  158.  
  159. _vehicle_42 = objNull;
  160. if (true) then
  161. {
  162. _this = createVehicle ["Land_BagFenceLong", [1326.8043, 2393.7185], [], 0, "CAN_COLLIDE"];
  163. _vehicle_42 = _this;
  164. _this setDir 112.45265;
  165. _this setPos [1326.8043, 2393.7185];
  166. };
  167.  
  168. _vehicle_44 = objNull;
  169. if (true) then
  170. {
  171. _this = createVehicle ["Land_BagFenceLong", [1327.9489, 2396.5176, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  172. _vehicle_44 = _this;
  173. _this setDir 112.45265;
  174. _this setPos [1327.9489, 2396.5176, -1.9073486e-006];
  175. };
  176.  
  177. _vehicle_46 = objNull;
  178. if (true) then
  179. {
  180. _this = createVehicle ["Land_BagFenceLong", [1327.9615, 2391.8823, 0.021742787], [], 0, "CAN_COLLIDE"];
  181. _vehicle_46 = _this;
  182. _this setDir 198.63005;
  183. _this setPos [1327.9615, 2391.8823, 0.021742787];
  184. };
  185.  
  186. _vehicle_48 = objNull;
  187. if (true) then
  188. {
  189. _this = createVehicle ["Land_BagFenceLong", [1339.8474, 2392.9612, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  190. _vehicle_48 = _this;
  191. _this setDir 112.45265;
  192. _this setPos [1339.8474, 2392.9612, -1.9073486e-006];
  193. };
  194.  
  195. _vehicle_50 = objNull;
  196. if (true) then
  197. {
  198. _this = createVehicle ["Land_BagFenceCorner", [1329.3792, 2398.5542, -2.3365021e-005], [], 0, "CAN_COLLIDE"];
  199. _vehicle_50 = _this;
  200. _this setDir -66.942307;
  201. _this setPos [1329.3792, 2398.5542, -2.3365021e-005];
  202. };
  203.  
  204. _vehicle_51 = objNull;
  205. if (true) then
  206. {
  207. _this = createVehicle ["Sandbag1_DZ", [1330.9025, 2398.0288, -9.059906e-006], [], 0, "CAN_COLLIDE"];
  208. _vehicle_51 = _this;
  209. _this setDir 21.506882;
  210. _this setPos [1330.9025, 2398.0288, -9.059906e-006];
  211. };
  212.  
  213. _vehicle_53 = objNull;
  214. if (true) then
  215. {
  216. _this = createVehicle ["Sandbag1_DZ", [1333.7238, 2396.9839, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  217. _vehicle_53 = _this;
  218. _this setDir 21.506882;
  219. _this setPos [1333.7238, 2396.9839, -3.0517578e-005];
  220. };
  221.  
  222. _vehicle_55 = objNull;
  223. if (true) then
  224. {
  225. _this = createVehicle ["Sandbag1_DZ", [1336.5272, 2395.9363], [], 0, "CAN_COLLIDE"];
  226. _vehicle_55 = _this;
  227. _this setDir 21.506882;
  228. _this setPos [1336.5272, 2395.9363];
  229. };
  230.  
  231. _vehicle_57 = objNull;
  232. if (true) then
  233. {
  234. _this = createVehicle ["Sandbag1_DZ", [1339.2847, 2394.8938, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
  235. _vehicle_57 = _this;
  236. _this setDir 21.506882;
  237. _this setPos [1339.2847, 2394.8938, 1.4305115e-006];
  238. };
  239.  
  240. _vehicle_60 = objNull;
  241. if (true) then
  242. {
  243. _this = createVehicle ["Land_BagFenceLong", [1338.6742, 2390.0869, -0.043833211], [], 0, "CAN_COLLIDE"];
  244. _vehicle_60 = _this;
  245. _this setDir 112.45265;
  246. _this setPos [1338.6742, 2390.0869, -0.043833211];
  247. };
  248.  
  249. _vehicle_63 = objNull;
  250. if (true) then
  251. {
  252. _this = createVehicle ["Land_wagon_tanker", [1220.5861, 2350.2537, 0.71506804], [], 0, "CAN_COLLIDE"];
  253. _vehicle_63 = _this;
  254. _this setDir 71.035805;
  255. _this setPos [1220.5861, 2350.2537, 0.71506804];
  256. };
  257.  
  258. _vehicle_69 = objNull;
  259. if (true) then
  260. {
  261. _this = createVehicle ["Sign_1L_Border", [1323.5792, 2392.8423, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
  262. _vehicle_69 = _this;
  263. _this setDir 97.399193;
  264. _this setPos [1323.5792, 2392.8423, -5.7220459e-006];
  265. };
  266.  
  267. _vehicle_71 = objNull;
  268. if (true) then
  269. {
  270. _this = createVehicle ["Sign_1L_Border", [1329.0154, 2378.6306, -6.1988831e-006], [], 0, "CAN_COLLIDE"];
  271. _vehicle_71 = _this;
  272. _this setDir 120.28893;
  273. _this setPos [1329.0154, 2378.6306, -6.1988831e-006];
  274. };
  275.  
  276. _vehicle_73 = objNull;
  277. if (true) then
  278. {
  279. _this = createVehicle ["Sign_Checkpoint_EP1", [1333.7167, 2388.8469, -4.2915344e-006], [], 0, "CAN_COLLIDE"];
  280. _vehicle_73 = _this;
  281. _this setDir -80.240677;
  282. _this setPos [1333.7167, 2388.8469, -4.2915344e-006];
  283. };
  284.  
  285. _vehicle_75 = objNull;
  286. if (true) then
  287. {
  288. _this = createVehicle ["Sign_Danger", [1327.3939, 2390.8254, -2.3841858e-006], [], 0, "CAN_COLLIDE"];
  289. _vehicle_75 = _this;
  290. _this setDir -88.750519;
  291. _this setPos [1327.3939, 2390.8254, -2.3841858e-006];
  292. };
  293.  
  294. _vehicle_77 = objNull;
  295. if (true) then
  296. {
  297. _this = createVehicle ["Sign_Danger", [1330.8115, 2377.3269, -1.001358e-005], [], 0, "CAN_COLLIDE"];
  298. _vehicle_77 = _this;
  299. _this setDir -57.918171;
  300. _this setPos [1330.8115, 2377.3269, -1.001358e-005];
  301. };
  302.  
  303. _vehicle_79 = objNull;
  304. if (true) then
  305. {
  306. _this = createVehicle ["Infostand_1_EP1", [1327.4362, 2392.5029, -3.6239624e-005], [], 0, "CAN_COLLIDE"];
  307. _vehicle_79 = _this;
  308. _this setDir -105.50879;
  309. _this setPos [1327.4362, 2392.5029, -3.6239624e-005];
  310. };
  311.  
  312. _vehicle_81 = objNull;
  313. if (true) then
  314. {
  315. _this = createVehicle ["RoadBarrier_long", [1335.7269, 2387.1123, -1.3828278e-005], [], 0, "CAN_COLLIDE"];
  316. _vehicle_81 = _this;
  317. _this setDir 110.08974;
  318. _this setPos [1335.7269, 2387.1123, -1.3828278e-005];
  319. };
  320.  
  321. _vehicle_83 = objNull;
  322. if (true) then
  323. {
  324. _this = createVehicle ["RoadBarrier_long", [1334.7839, 2384.1987, 1.4305115e-006], [], 0, "CAN_COLLIDE"];
  325. _vehicle_83 = _this;
  326. _this setDir 110.08974;
  327. _this setPos [1334.7839, 2384.1987, 1.4305115e-006];
  328. };
  329.  
  330. _vehicle_85 = objNull;
  331. if (true) then
  332. {
  333. _this = createVehicle ["RoadBarrier_long", [1333.7749, 2381.3652, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  334. _vehicle_85 = _this;
  335. _this setDir 110.08974;
  336. _this setPos [1333.7749, 2381.3652, 9.5367432e-007];
  337. };
  338.  
  339. _vehicle_87 = objNull;
  340. if (true) then
  341. {
  342. _this = createVehicle ["RoadBarrier_long", [1332.7665, 2378.5354, -3.2901764e-005], [], 0, "CAN_COLLIDE"];
  343. _vehicle_87 = _this;
  344. _this setDir 110.08974;
  345. _this setPos [1332.7665, 2378.5354, -3.2901764e-005];
  346. };
  347.  
  348. _vehicle_89 = objNull;
  349. if (true) then
  350. {
  351. _this = createVehicle ["Land_coneLight", [1329.76, 2385.1182, -1.5735626e-005], [], 0, "CAN_COLLIDE"];
  352. _vehicle_89 = _this;
  353. _this setPos [1329.76, 2385.1182, -1.5735626e-005];
  354. };
  355.  
  356. _vehicle_91 = objNull;
  357. if (true) then
  358. {
  359. _this = createVehicle ["Land_coneLight", [1326.587, 2386.2261, -1.7166138e-005], [], 0, "CAN_COLLIDE"];
  360. _vehicle_91 = _this;
  361. _this setPos [1326.587, 2386.2261, -1.7166138e-005];
  362. };
  363.  
  364. _vehicle_93 = objNull;
  365. if (true) then
  366. {
  367. _this = createVehicle ["Land_coneLight", [1323.1927, 2387.2676, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  368. _vehicle_93 = _this;
  369. _this setPos [1323.1927, 2387.2676, 3.8146973e-006];
  370. };
  371.  
  372. _vehicle_95 = objNull;
  373. if (true) then
  374. {
  375. _this = createVehicle ["Land_coneLight", [1318.557, 2388.8708, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  376. _vehicle_95 = _this;
  377. _this setPos [1318.557, 2388.8708, -7.6293945e-006];
  378. };
  379.  
  380. _vehicle_97 = objNull;
  381. if (true) then
  382. {
  383. _this = createVehicle ["Land_coneLight", [1314.9039, 2390.0977, -2.0503998e-005], [], 0, "CAN_COLLIDE"];
  384. _vehicle_97 = _this;
  385. _this setPos [1314.9039, 2390.0977, -2.0503998e-005];
  386. };
  387.  
  388. _vehicle_102 = objNull;
  389. if (true) then
  390. {
  391. _this = createVehicle ["LADAWreck", [1334.9264, 2399.938, 2.8610229e-005], [], 0, "CAN_COLLIDE"];
  392. _vehicle_102 = _this;
  393. _this setDir 114.10656;
  394. _this setPos [1334.9264, 2399.938, 2.8610229e-005];
  395. };
  396.  
  397. _vehicle_103 = objNull;
  398. if (true) then
  399. {
  400. _this = createVehicle ["HMMWVWreck", [1324.4932, 2397.8601, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  401. _vehicle_103 = _this;
  402. _this setPos [1324.4932, 2397.8601, 1.9073486e-006];
  403. };
  404.  
  405. _vehicle_104 = objNull;
  406. if (true) then
  407. {
  408. _this = createVehicle ["datsun01Wreck", [1323.3086, 2389.2822, -2.3841858e-005], [], 0, "CAN_COLLIDE"];
  409. _vehicle_104 = _this;
  410. _this setDir -72.459351;
  411. _this setPos [1323.3086, 2389.2822, -2.3841858e-005];
  412. };
  413.  
  414. _vehicle_106 = objNull;
  415. if (true) then
  416. {
  417. _this = createVehicle ["SKODAWreck", [1317.7797, 2391.8855, -1.001358e-005], [], 0, "CAN_COLLIDE"];
  418. _vehicle_106 = _this;
  419. _this setDir -69.728134;
  420. _this setPos [1317.7797, 2391.8855, -1.001358e-005];
  421. };
  422.  
  423. _vehicle_107 = objNull;
  424. if (true) then
  425. {
  426. _this = createVehicle ["UAZWreck", [1329.0393, 2387.8655, -2.0980835e-005], [], 0, "CAN_COLLIDE"];
  427. _vehicle_107 = _this;
  428. _this setDir -69.598267;
  429. _this setPos [1329.0393, 2387.8655, -2.0980835e-005];
  430. };
  431.  
  432. _vehicle_109 = objNull;
  433. if (true) then
  434. {
  435. _this = createVehicle ["UralWreck", [1311.0024, 2393.8486, -7.1525574e-006], [], 0, "CAN_COLLIDE"];
  436. _vehicle_109 = _this;
  437. _this setDir -74.859398;
  438. _this setPos [1311.0024, 2393.8486, -7.1525574e-006];
  439. };
  440.  
  441. _vehicle_117 = objNull;
  442. if (true) then
  443. {
  444. _this = createVehicle ["datsun02Wreck", [1296.3767, 2396.6379, -3.6716461e-005], [], 0, "CAN_COLLIDE"];
  445. _vehicle_117 = _this;
  446. _this setDir -74.670891;
  447. _this setPos [1296.3767, 2396.6379, -3.6716461e-005];
  448. };
  449.  
  450. _vehicle_120 = objNull;
  451. if (true) then
  452. {
  453. _this = createVehicle ["UAZWreck", [1303.8455, 2395.4194, -3.194809e-005], [], 0, "CAN_COLLIDE"];
  454. _vehicle_120 = _this;
  455. _this setDir -75.347107;
  456. _this setPos [1303.8455, 2395.4194, -3.194809e-005];
  457. };
  458.  
  459. _vehicle_122 = objNull;
  460. if (true) then
  461. {
  462. _this = createVehicle ["datsun01Wreck", [1277.0021, 2405.0188, -3.4809113e-005], [], 0, "CAN_COLLIDE"];
  463. _vehicle_122 = _this;
  464. _this setPos [1277.0021, 2405.0188, -3.4809113e-005];
  465. };
  466.  
  467. _vehicle_123 = objNull;
  468. if (true) then
  469. {
  470. _this = createVehicle ["Land_Fire_barrel_burning", [1329.524, 2397.6675, -2.4318695e-005], [], 0, "CAN_COLLIDE"];
  471. _vehicle_123 = _this;
  472. _this setPos [1329.524, 2397.6675, -2.4318695e-005];
  473. };
  474.  
  475. _vehicle_125 = objNull;
  476. if (true) then
  477. {
  478. _this = createVehicle ["Land_Fire_barrel_burning", [1279.2576, 2403.3381, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
  479. _vehicle_125 = _this;
  480. _this setPos [1279.2576, 2403.3381, -7.6293945e-006];
  481. };
  482.  
  483. _vehicle_127 = objNull;
  484. if (true) then
  485. {
  486. _this = createVehicle ["Land_Fire_barrel_burning", [1265.0582, 2357.8755, 3.9627483], [], 0, "CAN_COLLIDE"];
  487. _vehicle_127 = _this;
  488. _this setPos [1265.0582, 2357.8755, 3.9627483];
  489. };
  490.  
  491. _vehicle_129 = objNull;
  492. if (true) then
  493. {
  494. _this = createVehicle ["Land_Fire_barrel_burning", [1307.0668, 2394.478, -2.7179718e-005], [], 0, "CAN_COLLIDE"];
  495. _vehicle_129 = _this;
  496. _this setPos [1307.0668, 2394.478, -2.7179718e-005];
  497. };
  498.  
  499. _vehicle_142 = objNull;
  500. if (true) then
  501. {
  502. _this = createVehicle ["Land_water_tank", [1261.6882, 2349.7773, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  503. _vehicle_142 = _this;
  504. _this setDir -5.2032747;
  505. _this setPos [1261.6882, 2349.7773, -9.5367432e-007];
  506. };
  507.  
  508. _vehicle_150 = objNull;
  509. if (true) then
  510. {
  511. _this = createVehicle ["Land_Shed_Ind02", [1329.4658, 2424.8188, 4.2915344e-006], [], 0, "CAN_COLLIDE"];
  512. _vehicle_150 = _this;
  513. _this setDir 4.7307758;
  514. _this setPos [1329.4658, 2424.8188, 4.2915344e-006];
  515. };
  516.  
  517. _vehicle_151 = objNull;
  518. if (true) then
  519. {
  520. _this = createVehicle ["Land_water_tank", [1319.792, 2434.7957, 1.2397766e-005], [], 0, "CAN_COLLIDE"];
  521. _vehicle_151 = _this;
  522. _this setDir 3.064672;
  523. _this setPos [1319.792, 2434.7957, 1.2397766e-005];
  524. };
  525. };
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