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MvM dedicated server config

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Aug 19th, 2012
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  1. // General Settings //
  2.  
  3. // Name for server.
  4. hostname Your Server Name
  5.  
  6. // Password
  7. //sv_password ourpassword
  8.  
  9. // Overrides the max players reported to prospective clients
  10. sv_visiblemaxplayers 8
  11.  
  12. // Control where the client gets content from
  13. // 0 = anywhere, 1 = anywhere listed in white list, 2 = steam official content only
  14. sv_pure 1
  15.  
  16. // Is the server pausable
  17. sv_pausable 0
  18.  
  19. // Type of server 0=internet 1=lan
  20. sv_lan 0
  21.  
  22. // Whether the server enforces file consistency for critical files
  23. sv_consistency 1
  24.  
  25. // May help with reporting to the Steam master server list
  26. heartbeat
  27.  
  28. // Sets server to run only Mann vs. Machine mode
  29. tf_mm_servermode 2
  30.  
  31. // Allows clients to join via console, server browser, or matchmaking
  32. tf_mm_strict 1
  33.  
  34. // Required authentication tokens for server to be available for matchmaking joins.
  35. // See https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513
  36. tf_server_identity_account_id 999999
  37. tf_server_identity_token "fsadfkjsa;lfjsaf"
  38.  
  39.  
  40. // Contact & Region //
  41.  
  42. // Contact email for server sysop
  43. // sv_contact emailaddress@example.com
  44.  
  45. // The region of the world to report this server in.
  46. // -1 is the world, 0 is USA east coast, 1 is USA west coast
  47. // 2 south america, 3 europe, 4 asia, 5 australia, 6 middle east, 7 africa
  48. sv_region 0
  49.  
  50.  
  51. // Rcon Settings //
  52.  
  53. // Password for rcon authentication
  54. rcon_password ourpassword
  55.  
  56. // Number of minutes to ban users who fail rcon authentication
  57. sv_rcon_banpenalty 1440
  58.  
  59. // Max number of times a user can fail rcon authentication before being banned
  60. sv_rcon_maxfailures 5
  61.  
  62.  
  63. // Log Settings //
  64.  
  65. // Enables logging to file, console, and udp < on | off >.
  66. log on
  67.  
  68. // Log server information to only one file.
  69. sv_log_onefile 0
  70.  
  71. // Log server information in the log file.
  72. sv_logfile 1
  73.  
  74. // Log server bans in the server logs.
  75. sv_logbans 1
  76.  
  77. // Echo log information to the console.
  78. sv_logecho 1
  79.  
  80.  
  81. // Client CVARS //
  82.  
  83. // toggles game cheats
  84. sv_cheats 0
  85.  
  86.  
  87. // Communications //
  88.  
  89. // enable voice communications
  90. sv_voiceenable 1
  91.  
  92. // Players can hear all other players, no team restrictions 0=off 1=on
  93. sv_alltalk 0
  94.  
  95. // amount of time players can chat after the game is over
  96. mp_chattime 10
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