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- Version 1.00
- -------- THE HPL ENGINE LOG ------------
- Creating Engine Modules
- --------------------------------------------------------
- Creating job manager with 3 threads and 1024 jobs
- Creating graphics module
- Creating system module
- Creating resource module
- Creating input module
- Creating sound module
- Creating physics module
- Creating ai module
- Creating gui module
- Creating generate module
- Creating haptic module
- Creating scene module
- Creating script module
- Creating lipsync module
- --------------------------------------------------------
- Initializing Resources Module
- --------------------------------------------------------
- Creating loader handlers
- Creating resource managers
- Adding loaders to handlers
- --------------------------------------------------------
- Initializing Graphics Module
- --------------------------------------------------------
- Init lowlevel graphics: 1280x1024 bpp:32 rr: 60 fs:0 ms:0 driver: 0 cap:'SOMA Loading...' pos:(-1x-1)
- Available drivers:
- (0) - 'x11'
- (1) - 'dummy'
- Creating window: (-1,-1) 1280 x 1024 - 32 bpp flags: 4099
- Setting display mode: 1280 x 1024 - 32 bpp 60 hz
- Init Glew...OK
- Setting up OpenGL
- Vendor: X.Org
- Renderer: Gallium 0.4 on AMD TURKS
- Version: 3.3 (Core Profile) Mesa 10.6.7
- Max texture image units: 16
- Max texture coord units: 8
- Max texture buffer size: 1073741824
- Max texture array slices: 2048
- Max user clip planes: 8
- Two sided stencil: 1
- Vertex Buffer Object: 1
- Anisotropic filtering: 1
- Max Anisotropic degree: 16
- Multisampling: 1
- Texture compression: 1
- Texture compression S3TC: 1
- Texture compression 3DC: 1
- Texture sRGB: 1
- Geometry Instancing: 1
- Auto generate MipMaps: 1
- Render to texture: 1
- Max draw buffers: 8
- Max color render targets: 8
- Packed depth-stencil: 1
- Texture float: 1
- GLSL Version: 3.30
- ShaderModel 2: 1
- ShaderModel 3: 1
- ShaderModel 4: 0
- Max vertex uniforms: 16384
- Max fragment uniforms: 16384
- OGL ATIFragmentShader: 0
- Tesselation: 0
- MultiBindTex: 1
- Initializing DevIL
- Vendor String: Abysmal Software
- Version String: Developer's Image Library (DevIL) 1.7.8
- Version Number: 178
- WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
- WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
- WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
- WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
- WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
- WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
- WARNING: Sampler aSpecularMap doesn't exist or is unused, could not bind it to unit 2
- WARNING: Sampler aAlphaMap doesn't exist or is unused, could not bind it to unit 1
- Adding engine materials
- Adding engine post effects
- WARNING: Sampler colorMap doesn't exist or is unused, could not bind it to unit 2
- WARNING: Sampler offsetMap doesn't exist or is unused, could not bind it to unit 3
- --------------------------------------------------------
- Initializing Sound Module
- --------------------------------------------------------
- Initializing FMOD.
- --------------------------------------------------------
- Initializing Game Module
- --------------------------------------------------------
- Adding engine updates
- --------------------------------------------------------
- User Initialization
- --------------------------------------------------------
- --------------------------------------------------------
- Game Running
- --------------------------------------------------------
- Loading keybinds - file version:5
- Loading keybinds - file version:5
- Failed parsing of XML document /home/zac/GOG Games/SOMA/game/maps/main_menu/main_menu.voice: file not found
- Failed parsing of XML document /home/zac/GOG Games/SOMA/game/maps/main_menu/main_menu.lang: file not found
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 2
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- ERROR: Skipping map specific voice file 'maps/main_menu.voice', not found!
- ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function.
- ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function.
- -------------- SAVE THREAD INIT -----------------
- -------------- SAVE THREAD COMPLETED -----------------
- Delayed function: object:
- -------------- LOADING GAME -----------------
- Started loading save file AutoSave_00-01-apartment_2015_9_22_21_1_2_0.sav
- -------------- SAVE THREAD INIT -----------------
- -------------- SAVE THREAD COMPLETED -----------------
- -------------- SAVE THREAD INIT -----------------
- -------------- SAVE THREAD COMPLETED -----------------
- Map script loading started
- Map script loading completed
- -------------- SAVE THREAD INIT -----------------
- -------------- SAVE THREAD COMPLETED -----------------
- -------------- SAVE THREAD INIT -----------------
- Loading keybinds - file version:5
- -------------- SAVE THREAD COMPLETED -----------------
- Character with name Player does not exist in voice handler!
- WARNING: Sampler aSceneDepth doesn't exist or is unused, could not bind it to unit 7
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 2
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 2
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- Character with name Player does not exist in voice handler!
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
- Character with name Player does not exist in voice handler!
- ERROR: Couldn't create material 'Wood Robust.mat'
- ERROR: Couldn't create material 'Wood Robust.mat'
- ERROR: Couldn't create material 'Wood Robust.mat'
- WARNING: Sub mesh '00_01_tap_(Conflict_Present)' does not exist in mesh '00_01_tap_pouring.msh'!
- ERROR: Could not find bone '00_01_tap_(Conflict_Present)' in model '/home/zac/GOG Games/SOMA/game/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
- ERROR: Could not find bone '00_01_tap00_01_tap_(Conflict_Added)' in model '/home/zac/GOG Games/SOMA/game/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
- ERROR: Loading entity tap_pouring: Skeletons in mesh file (/home/zac/GOG Games/SOMA/game/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.msh) and .ent file (/home/zac/GOG Games/SOMA/game/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent) differ! Probably caused by .ent not being up to date with mesh
- ERROR: Couldn't create material 'Default Soft.mat'
- WARNING: Sub mesh '00_01_tap_(Conflict_Present)' does not exist in mesh '00_01_tap_pouring.msh'!
- ERROR: Could not find bone '00_01_tap_(Conflict_Present)' in model '/home/zac/GOG Games/SOMA/game/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
- ERROR: Could not find bone '00_01_tap00_01_tap_(Conflict_Added)' in model '/home/zac/GOG Games/SOMA/game/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent'
- ERROR: Loading entity tap_pouring_kitchen: Skeletons in mesh file (/home/zac/GOG Games/SOMA/game/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.msh) and .ent file (/home/zac/GOG Games/SOMA/game/entities/organic/water/pouring/00_01_tap_pouring/00_01_tap_pouring.ent) differ! Probably caused by .ent not being up to date with mesh
- WARNING: Sampler aNormalMap doesn't exist or is unused, could not bind it to unit 1
- WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
- Character with name Player does not exist in voice handler!
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
- WARNING: Sampler aNoiseMap doesn't exist or is unused, could not bind it to unit 1
- WARNING: Sampler aSkyboxMap doesn't exist or is unused, could not bind it to unit 2
- -------------- SAVE THREAD INIT -----------------
- ERROR: Could not find bone 'Root_Ctrl' in model '/home/zac/GOG Games/SOMA/game/entities/character/player/hands/hands_human.ent'
- ERROR: Loading entity Recreated Entity: Skeletons in mesh file (/home/zac/GOG Games/SOMA/game/entities/character/player/hands/hands_human.msh) and .ent file (/home/zac/GOG Games/SOMA/game/entities/character/player/hands/hands_human.ent) differ! Probably caused by .ent not being up to date with mesh
- -------------- LOADING GAME COMPLETE -----------------
- -------------- SAVE THREAD COMPLETED -----------------
- WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aSceneDepth doesn't exist or is unused, could not bind it to unit 7
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- ERROR: Could not find script object 'comic_book_1' for calling global func '_Global_CanBeHighlighted'
- ERROR: Could not find script object 'comic_book_1' for calling global func '_Global_CanBeHighlighted'
- ERROR: Could not find script object 'comic_book_1' for calling global func '_Global_CanBeHighlighted'
- WARNING: Sampler aNormalMap doesn't exist or is unused, could not bind it to unit 1
- WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
- WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
- WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
- WARNING: Sampler aHeightMap doesn't exist or is unused, could not bind it to unit 3
- WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
- WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
- ERROR: Could not find sound entity MenuBGNoise in Sound_Stop
- Loading keybinds - file version:5
- Failed parsing of XML document /home/zac/GOG Games/SOMA/game/maps/main_menu/main_menu.voice: file not found
- Failed parsing of XML document /home/zac/GOG Games/SOMA/game/maps/main_menu/main_menu.lang: file not found
- WARNING: Could not find player start node ''
- ERROR: StartPos '' does not exist!
- ERROR: Skipping map specific voice file 'maps/main_menu.voice', not found!
- ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function.
- ERROR: Could not get group with path 'frontend/' in project 'special_fx'. Reason: An invalid parameter was passed to this function.
- -------------- SAVE THREAD INIT -----------------
- -------------- SAVE THREAD COMPLETED -----------------
- WARNING: Sampler aDiffuseMap doesn't exist or is unused, could not bind it to unit 0
- --------------------------------------------------------
- Statistics
- --------------------------------------------------------
- Medium framerate: 41.822392
- --------------------------------------------------------
- User Exit
- --------------------------------------------------------
- Saving user config.
- Saving key config.
- Deleting game modules.
- 'LuxMusicHandler'
- 'LoadHandler'
- 'LuxInputHandler'
- 'LuxHelpFuncs'
- 'LuxMapHelper'
- 'LuxGuiHandler'
- 'LuxAchievementHandler'
- 'LuxSaveHandler'
- 'LuxDebugHandler'
- 'LuxVoiceHandler'
- 'LuxMapHandler'
- 'LuxEventDatabaseHandler'
- 'LuxPlayer'
- 'LuxEffectHandler'
- 'LuxSoundscapeHandler'
- 'LuxDialogHandler'
- 'LuxCritterHandler'
- 'HintHandler'
- 'DescriptionHandler'
- 'PlayerToolHandler'
- 'PlayerPickupHandler'
- 'TerrainParticleHandler'
- 'DistortionEffectsHandler'
- 'DatamineHandler'
- 'LightFlashHandler'
- 'MapEffectsHandler'
- 'AttackMeterHandler'
- 'GameOverHandler'
- 'EmotionHandler'
- 'WakeHandler'
- 'MenuHandler'
- 'InfectionHandler'
- 'InventoryHandler'
- 'PlayerEnergyHandler'
- 'HighlightEffectHandler'
- 'PlayerHandsHandler'
- 'CreditsHandler'
- Deleting config files.
- --------------------------------------------------------
- Exiting Script Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Gui Module
- --------------------------------------------------------
- Deleting all im guis
- Deleting all sets
- Deleting all skins
- Deleting all gfx elements
- Deleting all materials
- --------------------------------------------------------
- Exiting Generate Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Scene Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Input Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Sound Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Graphics Module
- --------------------------------------------------------
- -------------------
- Potential resource leaks
- -------------------
- - FrameBuffer: ImageTrailBuffer
- - Texture: ImageTrailTexture
- -------------------
- --------------------------------------------------------
- Exiting Resources Module
- --------------------------------------------------------
- Done with fonts
- Done with scripts
- Done with particles
- Done with sounds
- Done with meshes
- Done with materials
- Done with Gpu programs
- Done with images
- Stopped texture stream thread
- Destroyed all textures
- Done with sound entities
- Done with animations
- Done with ent files
- All resources deleted
- --------------------------------------------------------
- Exiting Physics Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting System Module
- --------------------------------------------------------
- --------------------------------------------------------
- Exiting Lipsync Module
- --------------------------------------------------------
- --------------------------------------------------------
- Deleting game setup provided by user
- - Deleting lowlevel stuff.
- Script
- Physics
- Sound
- Input
- Resources
- System
- Graphics
- Haptic
- Lipsync
- HPL Exit was successful!
- |--Memory Manager Report-------------------------------|
- |
- | No memory leaks detected. Memory left: 0
- |
- |------------------------------------------------------|
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