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- #
- # Character Generator for PhoneLobster's Mousetrap
- #
- # IPP3 implementation of the random character generator for PhoneLobster's Mousetrap.
- # Original random tables by PhoneLobster
- # This file created by rampaging-poet
- #
- # NOTE: There are a number of variables that were defined in another file.
- # Most of them aren't used for anything, so they weren't included here.
- # You may want to declare any you use elsewhere in a mutually shared table file.
- #Master Control Table - Prints Everything
- Table: CharacterCreation
- Set: IsWalk=True
- Set: NumInjuries={2d4-5}
- Shuffle: EyeTable
- Shuffle: SkinTable
- Shuffle: Injuries
- [Character #{$rep} >> Bold]\n&
- Gender: [@GenderTable]\n&
- Metabolism: [@Metabolism]\n&
- Body Material: [@BodyMaterial]\n&
- Body Consistency: [@BodyConsistency]\n&
- Size: [@SizeTable]\n&
- Normal Hair: [@HairTable]\n&
- Normal Eyes: [!EyeTable]\n&
- Normal Skin: [!SkinTable]\n&
- Normal Ears: [@EarTable]\n&
- Body Shape: [@BodyShape]\n&
- Other Features: [@GenerateOtherFeatures]\n\n&
- Am I a Mutant? [@CheckMutation]\n\n&
- [#1 CheckGiantCleavage]&
- [when] {$NumInjuries}>0 [do]\nInjuries:\n[@DoInjuries with {$NumInjuries}][end]
- EndTable:
- #Metabolism table.
- Table: Metabolism
- Type: Lookup
- 1-5:Animal [IsAnimal==True]
- 6-7:Plant [IsPlant==True]
- 8:Mechanical [IsMechanical==True]
- 9:Undead [IsUndead==True]
- 10:Mystic [#{1d9} Metabolism] [IsMystic==True]
- EndTable:
- #Body Material Table
- Table: BodyMaterial
- Type: Lookup
- 1-5: Flesh [IsFlesh==True]
- 6: Metal [IsMetal==True]
- 7: Ceramic [IsCeramic==True]
- 8: Plastic [IsPlastic==True]
- 9: Energy [IsEnergy==True]
- 10: Mental [IsMental==True]
- EndTable:
- #Body Consistency
- Table: BodyConsistency
- Type: Lookup
- 1-7: Soft [IsSoft==True]
- 8-9: Hard [IsHard==True]
- 10: Rubbery
- EndTable:
- #Size
- Table: SizeTable
- Type: Lookup
- 1: Small
- 2-9:Normal Sized
- 10: Big
- EndTable:
- #GenderRoll
- Table: GenderTable
- Type:Lookup
- 1-4:Male [IsMale==True]
- 5-9:Female [IsFemale==True]
- 10:Neither
- #Hair Table - May set some things and re-roll.
- Table: HairTable
- Bald and Shiny
- Bald and Stubbly
- Mohawks! (Technicolor)
- Bowl Cuts (Dirt Farmer Chesnut Rainbow Selection)
- Super Long (Blond, Black or Auburn)
- Frizzy (Black, Ginger, Tiger Striped)
- Curly Mop (Mousy, Straw Blond, Actual Strawberry Red, Electric Blue)
- Ringlets (Platinum Blond, Platinum Silver, Platinum Ebony)
- Braids (Partially bald, Chocolate, Vanilla, Caramel)
- Bell Cut (Rainbows, Leopard Spots, Brown, Blond, Ivory)
- 1970's Floofy Woman Hair (Pleather, Mushroom, Toadstool)
- Afro (Regular, Extra Strong)
- Bun with Pins In (Ebony, Ivory, Both)
- Big Pony Tail (Pony Brown, Pony Tawny, Pony Zebra)
- Double Pig Tails (Startling Blond, Threatening Ebony, Actual Candy Cane Striped)
- Double Buns (School Mistress Grey, School Teacher Teak, Headmistress Purple)
- Bee Hive (Honey Blond, Waxy White, Bee Stripes)
- Spiky (Anime Purple, Anime Black, Anime Explosion)
- Wild and Messy (Wilderness Girl Brown, Jungle Jim Green, Wild Man of Borneo)
- Big Hair Version, Reroll - [#{1d17+2} HairTable] [HasBigHair==True]
- EndTable:
- #Eye Table
- Table: EyeTable
- Brown
- Blue
- Green
- Red
- Yellow
- Purple
- Orange
- White
- Pink
- Black
- Pupil Free - [#{1d10} EyeTable]
- Striped Iris - [#{1d10} EyeTable] and [#{1d10} EyeTable]
- Extra Big - [#{1d12} EyeTable]
- Beady Small - [#{1d12} EyeTable]
- Slanted up on the outside - [#{1d12} EyeTable]
- Slanted down on the outside - [#{1d12} EyeTable]
- Double Lidded - [#{1d12} EyeTable]
- Super Long Lashes - [@EyeTable]
- No Lashes - [@EyeTable]
- Side ways eye lids - [@EyeTable]
- EndTable:
- #Skin Colours
- Table: SkinTable
- Ivory
- Ebony
- Pale Flesh
- Pale with Freckles
- Pale with Leopard Spots
- Tiger
- Zebra
- Olive
- Tan
- Chocolate
- Orange
- Red
- Green
- Blue
- Metallic (Gold, Silver, Bronze)
- Pale with Rainbow Blush
- Glittery Flecks and a Reroll ([!SkinTable])
- Double Combo [!2 SkinTable >> Implode and]
- Triple Patchwork [!SkinTable], [!SkinTable], and [!SkinTable]
- Other you bastard, OTHER!
- EndTable:
- #Ear Type
- Table: EarTable
- Type: Lookup
- 1-3:Human style
- 4-7:Pointy
- 8:Long with Bobbles on
- 9:Lizard Ears
- 10:Other ahahahahaha thought a random table would save you? WHAT NOW!?!
- EndTable:
- #Body Shape
- Table: BodyShape
- Type: Lookup
- 1:Short
- 2-3:Eh you don't mention it in your description
- 4:Muscles!
- 5:Voluptuous for girls, Broad Shouldered for boys [IsVoluptuous==True]
- 6-7:Fat [IsFat==True]
- 8-9:Lithe [IsLithe==True]
- 10:Tall
- EndTable:
- #Generate number of other features
- Table: GenerateOtherFeatures
- Set: Roll={1d6-2}
- [when]{$Roll}>0[do] [@{$Roll} OtherFeatures >> Implode] [else] None [end]
- EndTable:
- #List of other features
- Table: OtherFeatures
- Thin lipped
- Fat lipped
- Perty Face
- Lantern Jawed
- Watery Eyed
- Suspicious Looking
- Heroic looking
- Friendly looking
- Sexy looking
- Skittish looking
- Looking about looking
- Less Fingers than a human
- Less toes than a human
- More thumbs than a human
- Long Fingers and Toes
- Lumpy Forehead
- Big Head
- Buck Teeth
- Plump Cheeks
- Urgly
- EndTable:
- #Check for Giant Cleavage
- #Careful multi-part function flow with line index as GOTO label.
- Table: CheckGiantCleavage
- [when]{$HasGiantCleavage}[do]You already have Giant Cleavage, so we'll skip the quiz.[else]The “Do I Have Giant Boobs?” Multi Part Quiz (because it doesn't deserve it, and neither do you for turning to tables)\n[#2 CheckGiantCleavage][end]
- Q1) Am I a Girl? Y (goto Q2), N (goto Q3)\n [when]{$IsFemale}[do] [#3 CheckGiantCleavage] [else] [#4 CheckGiantCleavage] [end]
- Q2) Do I have the Fat Trait? Y (goto Q6), N (goto Q7)\n [when]{$IsFat}[do] [#7 CheckGiantCleavage] [else] [#8 CheckGiantCleavage] [end]
- Q3) Do I have the Fat trait? Y (goto Q4), N (goto Q5)\n [when]{$IsFat}[do] [#5 CheckGiantCleavage] [else] [#6 CheckGiantCleavage] [end]
- Q4) Roll 1d10 ? 1-9 (Regular sized), 10 (Take the Giant Cleavage Trait) - [when]{1d10}=10[do] 10 Yes. [HasGiantCleavage==True] [else] {1d9} No. [end]\n
- Q5) Am I a Mutant? Y (goto Q4), N (Regular Sized)\n [when]{$IsMutant}[do] [#5 CheckGiantCleavage] [end]
- Q6) Roll 1d10 ? 1-9 (Take the Giant Cleavage Trait) 10 (Regular Sized) - [when]{1d10}<10[do] {1d9} Yes. [HasGiantCleavage==True] [else] 10 No. [end]\n
- Q7) Do I have the Lithe Trait? Y (goto Q4), N (goto Q8)\n [when]{$IsLithe}[do] [#5 CheckGiantCleavage] [else] [#9 CheckGiantCleavage] [end]
- Q8) Did I roll up “Voluptuous” as a random other feature or otherwise select it? Q1 : Y (Goto Q9), N (goto Q10)\n [when]{$IsVoluptuous}[do] [#10 CheckGiantCleavage] [else] [#11 CheckGiantCleavage] [end]
- Q9) Roll 1d10 ? 1-3 (Regular sized), 4-10 (Take the Giant Cleavage Trait) - [when]{1d10}>3[do] {1d7+3} Yes. [HasGiantCleavage==True] [else] {1d3} No. [end]\n
- Q10) Roll 1d10 ? 1-8 (Regular sized), 9-10 (Take the Giant Cleavage Trait) - [when]{$Roll}>8[do] {1d2+8} Yes. [HasGiantCleavage==True] [else] {1d8} No. [end]\n
- EndTable:
- #Check for mutations
- Table: CheckMutation
- Type: Lookup
- 1-4:I'm basically human, I don't roll on the Mutation Traits tables at all.
- 5-7:I'm just a bit interesting shaped, I Roll on the Forehead Alien table.\n [@ForeheadAlien]
- 8-9:I'm a serious Monster, I roll on the Monstrous Thing table.\n [@MonstrousThing]
- 10:I'm a god damn monster KILL ME!, I roll on the Gurgle Gurgle Aaargh! Table.\n [@GurgleGurgleAaargh]
- EndTable:
- #GurglGurleAargh just references the other tables. Put it here.
- Table: GurgleGurgleAaargh
- Type: Lookup
- 1-4:Roll Twice on the Forehead Alien Table and add it together. \n[@ForeheadAlien]\n[@ForeheadAlien]
- 5-6:Roll once on the Forehead Alien Table and once on the Monstrous Thing Table. \n[@ForeheadAlien]\n[@MonstrousThing]
- 7-8:Roll twice on the Monstrous Thing Table \n[@MonstrousThing]\n[@MonstrousThing]
- 9:Roll twice on the monstrous thing table and once on the forehead alien table. \n[@MonstrousThing]\n[@MonstrousThing]\n[@ForeheadAlien]
- 10:Roll twice on both tables! \n[@ForeheadAlien]\n[@ForeheadAlien]\n[@MonstrousThing]\n[@MonstrousThing]
- EndTable:
- #Set number of injuries, format properly.
- Table: DoInjuries
- [!Injuries] [when not]{$1}=1[do]\n[@DoInjuries with {!{$1}-1}][end]
- EndTable:
- #Injuries table.
- Table: Injuries
- Off colour streak in hair due to being suddenly surprised at band camp.
- Off colour eye and a Split Personality trait due to deceased child hood partial brain+eye organ donor twin. [HasSplitPersonality==True]
- A few missing fingers due to a Pony related incident.
- A bisecting scar down (nearly) the middle of your body and a Siamese Twin sewn on where half your torso used to be due to a dramatic Canoeing accident and an emergency double rescue by a passing mad shaman. [HasSiameseTwin==True]
- Got bitten by a monster, turned into a monster, roll once on the Monstrous Thing table. \n[@MonstrousThing]
- A bonus tail you grew after being cursed by a mad gypsy woman. [HasBonusTail==True]
- Some Horns you grew because you lied too much (or too poorly) in a place sacred to the horned god. [hasHorns==True]
- Take Hooves and Roll 1d10 (7-10 take Stilt Legs too) after you received an emergency leg transplant from a Pony or Fawn or something. [@Injury8]
- Prayed to the Earth Goddess for success in love, turned into a girl if you weren't already, grew a Giant Cleavage and roll 1d10 on a 6 plus you ended up with Multiple Breasts. In general not specifically what you had actually asked for. [@Injury9]
- Lost a hand in a farming accident. Take Missing Hand [HasMissingHand==True]
- Lost bot arms in an industrial loom accident. Take No Arms. [LacksArms==True]
- Lost a leg in a mining accident. Take Missing Leg. [HasMissingLeg==True]
- Lost both legs in an extra high stakes game of strip poker. Take No Legs. [LacksLegs==True]
- Ran With Scissors. Take Eyeless. [IsEyeless==True]
- Sold your eye for wisdom, never got paid. Take Missing Eye. [HasMissingEye==True]
- Lied to an imperial official. Take Tongue-less. [IsTongueless==True]
- Mixed magical medications. Take I'm A Mutant and later on roll on Am I A Mutant (and keep doing so until you get a result other than “no”). \n[@CheckMutation]
- You died. You got Better. Change your Metabolism to Undead. \n[@Injury18]
- A wizard did it. Roll one extra time on the Forehead alien table. \n[@ForeheadAlien]
- A bunch of wizards did it. Roll on the Gurgle Gurgle Aaargh! Table. \n[@GurgleGurgleAaargh]
- EndTable:
- Table: Injury8
- [HasHooves==True]\n&
- [@Injury8b]
- EndTable:
- Table: Injury8b
- Type: Lookup
- 1-6:Roll 1d10 for Stilt Legs: {1d6}.
- 7-10:Roll 1d10 for Stilt Legs: {1d4+6}. You have Stilt Legs. [HasStiltLegs==True]
- EndTable:
- Table: Injury9
- Set: IsMale=\z
- Set: IsFemale=True
- Set: HasGiantCleavage=True
- [#{Roll==1d10} Injury9b]
- EndTable:
- Table: Injury9b
- Type: Lookup
- 1-5:Roll 1d10 for Multiple Breasts: {1d5}.
- 6-10:Roll 1d10 for Multiple Breasts: {1d5+5}. You have Multiple Breasts. [HasExtraBreasts==True]
- EndTable:
- Table: Injury18
- Set: IsPlant=\z
- Set: IsAnimal=\z
- Set: IsMechanical=\z
- Set: IsUndead=True
- \z
- EndTable:
- //FOREHEAD ALIEN TABLES BEGIN HERE
- //===================================================================================
- Table: ForeheadAlien
- Set: IsMutant=True
- I could burst any second... Take I'm A Mutant and later on reroll starting on the Am I a Mutant? Table and turn into that.\n [@CheckMutation]
- I'm a Were... thingy... Take Alternate Form and Reroll on the Am I A Mutant? Table\n [HasAlternateForm==True] [@CheckMutation]
- I'm a Camouflage Bandit, Take Camouflage Patterns [HasCamouflagePatterns==True]
- I'm Karma Chameleon! Deny all knowledge of Boy George and take Chameleon Skin, Roll 1d10 on an Odd take Gecko pads, Roll 1d10 on 9+ take Shedding Skin[@ForeheadAlien4]
- I'm See Through! Take Transparent Flesh, roll a 1d20 on a 1-5 take Jelly Flesh, on a 20 take Immaterial\n [#1 ForeheadAlien5]
- I'm just tough. Pick either a Resistance trait, Climate Survival, I'm Melting or My Only Weakness. Yes, PICK or just roll with even chance, damn you. Or throw this away and reroll from scratch on the Am I A Mutant Table.
- I'm a Magical Mystical Fairy Yay! Take Mystical Creature and then Reroll starting back from Am I A Mutant?\n [IsMysticalCreature==True] [@CheckMutation]
- I am the Lizard King! Take Scales. Roll 1d10 on a 7-8 take Claws, on a 9 take Sharp Teeth, on a 10 take both. Roll 1d10 on a 10 take Energy Breath (Venom).\n [#1 ForeheadAlien8]
- I got me some Devil Horns! Take Horns. Roll 1d10 on a 8-10 take Hooves. Roll 1d10 on a 10 take Wings. Roll 1d10 on a 6-10 take Bonus Tail. Roll 1d10 on a 10 take Energy Breath. Roll a 1d10 on a 10 take Energy Vision. Roll 1d10 on a 9-10 take Mystical Creature. Roll 1d10 on a 9-10 take Stilt Legs. Roll a 1d10 on a 9-10 take Extra Legs. Roll a 1d10 on a 9-10 take Extra Arms. Roll 1d10 on a 10 take Giant Cleavage or Multiple Breasts, or Both. [#1 ForeheadAlien9]
- My Hair Is On Fire! Roll a 1d10, on a 1-7 take Elemental Hair, on a 8-10 take Elemental Hair AND Elemental Flesh. Roll 1d10 on a 9 take Energy Vision, on a 10 take Energy Breath.\n [#1 ForeheadAlien10]
- Medusa Baby Medusa! Take Snake Hair. Roll a 1d10 on a 8 take Bonus Tail, on a 9 take Tail for legs on a 10 take Tail for Legs and No Arms.\n [#1 ForeheadAlien11]
- Excessively Mammalian. Take Extra breasts, if you are a boy, take undeveloped extra breasts, if you feel cheated take either Giant Cleavage or reroll from scratch on Am I A Mutant and add it on top of this. [HasExtraBreasts==True]
- I'm Blind! Roll 1d10 On a 1-6 take Cannot See Without My Glasses, on a 7-10 take Eyeless. If that seems unfair keep it but also start again on Am I A Mutant?\n [#1 ForeheadAlien13]
- Eye Eye! Roll 1d10, 1-3 Eye-Stalks, 4-5 Energy Vision, 6-7 Night Eyes, 8-9 Extra Eyes 10 Penetrating Vision.\n[@ForeheadAlien14]
- Eh? Roll 1d10 on a 1 take Deaf, on a 8-9 take Antennae, on a 10 take Sixth Sense otherwise take Exceptionally Long Ears. If that feels inadequate keep it and reroll starting from Am I A Mutant?\n[@ForeheadAlien15]
- Mouthy. Roll a 1d10 on a 9-10 take Girraf Neck, roll 1d10 on a 10 take Big Lungs, Roll 1d10 on a 9-10 take Sharp Teeth, roll 1d10 on a 1 take Tongue-less, on a 8 take Flexible Tongue, on a 9 take Swallower, on a 10 take Flexible Tongue and Swallower. And if that isn't enough add a new roll starting from Am I A Mutant?\n [#1 ForeheadAlien16]
- Brainless Bimbo! Take Headless [IsHeadless==True]
- Leggy. Roll 1d10 on a 9-10 take Stilt Legs, Roll 1d10 on a 8-10 take Hooves, Roll 1d10 on a 8-10 take Extra Legs, roll a 1d10 on a 8-10 take No Arms. Roll 1d10 on a 8-10 take Imma Pony.\n [#1 ForeheadAlien18]
- Wings Bitches! Take Winged. [HasWings==True]
- Extra Arms! Take Extra Arms. Unless you already have No Arms, then take Horns. If you get extra arms Roll a 1d10 on a 6-10 also take Handy Feet. Roll 1d10 on a 10 take No Legs.\n [#1 ForeheadAlien20]
- EndTable:
- #Extra flow for Forehead Alien Entry 4.
- Table: ForeheadAlien4
- [HasChameleonSkin==True]\n &
- [@ForeheadAlien4b]\n&
- [@ForeheadAlien4c]
- EndTable:
- Table: ForeheadAlien4b
- Type: Lookup
- 1:Roll 1d10 for Gecko Pads: 1. You have Gecko Pads. [HasGeckoPads==True]
- 2:Roll 1d10 for Gecko Pads: 2.
- 3:Roll 1d10 for Gecko Pads: 3. You have Gecko Pads. [HasGeckoPads==True]
- 4:Roll 1d10 for Gecko Pads: 4.
- 5:Roll 1d10 for Gecko Pads: 5. You have Gecko Pads. [HasGeckoPads==True]
- 6:Roll 1d10 for Gecko Pads: 6.
- 7:Roll 1d10 for Gecko Pads: 7. You have Gecko Pads. [HasGeckoPads==True]
- 8:Roll 1d10 for Gecko Pads: 8.
- 9:Roll 1d10 for Gecko Pads: 9. You have Gecko Pads. [HasGeckoPads==True]
- 10:Roll 1d10 for Gecko Pads: 10.
- EndTable:
- Table: ForeheadAlien4c
- Type: Lookup
- 1-8:Roll 1d10 for Shedding Skin: {1d8}.
- 9-10:Roll 1d10 for Shedding Skin: {1d2+8}. You have Shedding Skin. [HasSheddingSkin==True]
- EndTable:
- #Extra flow for Forehead Alien Entry 5.
- Table: ForeheadAlien5
- [HasTransparentFlesh==True]&
- {Roll=1d20}. [@ForeheadAlien5b]
- EndTable:
- Table: ForeheadAlien5b
- 1-5:Roll 1d20 for Jelly Flesh and Immaterial: {1d5}. You have Jelly Flesh. [HasJellyFlesh==True]
- 6-19:Roll 1d20 for Jelly Flesh and Immaterial: {1d14+5}.
- 20:Roll 1d20 for Jelly Flesh and Immaterial: 20. You are Immaterial. [IsImmaterial==True]
- EndTable:
- #Extra flow for Forehead Alien Entry 8.
- Table: ForeheadAlien8
- [HasScales==True]&\n
- [@ForeheadAlien8b]\n&
- [@ForeheadAlien8c]
- EndTable:
- Table: ForeheadAlien8b
- Type: Lookup
- 1-7:Roll 1d10 for Claws and Sharp Teeth: {1d7}.
- 8:Roll 1d10 for Claws and Sharp Teeth: 8. You have Claws. [HasClaws==True]
- 9:Roll 1d10 for Claws and Sharp Teeth: 9. You have Sharp Teeth. [HasSharpTeeth==True]
- 10:Roll 1d10 for Claws and Sharp Teeth: 10. You have Claws and Sharp Teeth.\n [HasClaws==True] [HasSharpTeeth==True]
- EndTable:
- Table: ForeheadAlien8c
- Type: Lookup
- 1-9:Roll 1d10 for Energy Breath (Venom): {1d9}.
- 10:Roll 1d10 for Energy Breath (Venom): 10. You have Energy Breath (Venom). [HasEnergyBreath==Venom]
- EndTable:
- #Extra flow for Forehead Alien Entry 9.
- Table: ForeheadAlien9
- [HasHorns==True]\n&
- [@ForeheadAlien9b]\n&
- [@ForeheadAlien9c]\n&
- [@ForeheadAlien9d]\n&
- [@ForeheadAlien9e]\n&
- [@ForeheadAlien9f]\n&
- [@ForeheadAlien9g]\n&
- [@ForeheadAlien9h]\n&
- [@ForeheadAlien9i]
- EndTable:
- Table: ForeheadAlien9b
- Type: Lookup
- 1-7:Roll 1d10 for Hooves: {1d7}.
- 8-10:Roll 1d10 for Hooves: {1d3+7}. You have hooves. [HasHooves==True]
- EndTable:
- Table: ForeheadAlien9c
- Type: Lookup
- 1-9:Roll 1d10 for Wings: {1d9}.
- 10:Roll 1d10 for Wings: 10. You have wings. [HasWings==True]
- EndTable:
- Table: ForeheadAlien9d
- Type: Lookup
- 1-5:Roll 1d10 for Bonus Tail: {1d5}.
- 6-10:Roll 1d10 for Bonus Tail: {1d5+5}. You have a Bonus Tail. [HasBonusTail==True]
- EndTable:
- Table: ForeheadAlien9e
- Type: Lookup
- 1-9:Roll 1d10 for Energy Breath: {1d9}.
- 10:Roll 1d10 for Energy Breath: 10. You have Energy Breath. [HasEnergyBreath==True]
- EndTable:
- Table: ForeheadAlien9f
- Type: Lookup
- 1-9:Roll 1d10 for Stilt Legs: {1d9}.
- 10:Roll 1d10 for Stilt Legs: 10. You have Stilt Legs. [HasStiltLegs==True]
- EndTable:
- Table: ForeheadAlien9g
- Type: Lookup
- 1-8:Roll 1d10 for Extra Legs: {1d8}.
- 9-10:Roll 1d10 for Extra Legs: {1d2+8}. You have Extra Legs. [HasExtraLegs==True]
- EndTable:
- Table: ForeheadAlien9h
- Type: Lookup
- 1-8:Roll 1d10 for Extra Arms: {1d8}.
- 9-10:Roll 1d10 for Extra Arms: {1d2+8}. You have Extra Arms. [HasExtraArms==True]
- EndTable:
- Table: ForeheadAlien9i
- Type: Lookup
- 1-9:Roll 1d10 for breast augmentation: {1d9}.
- 10:Roll 1d10 for breast augmentation: 10. [@ForeheadAlien9j]
- EndTable:
- #Extra flow for breast augmentation in Forehead Alien Entry 9.
- Table: ForeheadAlien9j
- 6: You have Giant Cleavage. [HasGiantCleavage==True]
- 4: You have Multiple Breasts. [HasExtraBreasts==True]
- 2: You have Giant Cleavage and Multiple Breasts. [HasGiantCleavage==True] [HasExtraBreasts==True]
- EndTable:
- #Extra flow for Forehead Alien Entry 10.
- Table: ForeheadAlien10
- [@ForeheadAlien10b]\n&
- [@ForeheadAlien10c]
- EndTable:
- Table: ForeheadAlien10b
- Type: Lookup
- 1-7:Roll 1d10: {1d7}. You have Elemental Hair. [HasElementalHair==True]
- 8-10:Roll 1d10: {1d3+7}. You have Elemental Hair and Elemental Flesh. [HasElementalHair==True] [HasElementalFlesh==True]
- EndTable:
- Table: ForeheadAlien10c
- Type: Lookup
- 1-8:Roll 1d10 for Energy Vision or Energy Breath: {1d8}.
- 9:Roll 1d10 for Energy Vision or Energy Breath: 9. You have Energy Breath. [HasEnergyBreath==True]
- 10:Roll 1d10 for Energy Vision or Energy Breath: 10. You have Energy Vision. [HasEnergyVision==True]
- EndTable:
- #Extra flow for Forehead Alien Entry 11.
- Table: ForeheadAlien11
- [HasSnakeHair==True]&
- [@ForeheadAlien11b]
- EndTable:
- Table: ForeheadAlien11b
- Type: Lookup
- 1-7:Roll 1d10 for snakyness: {1d7}.
- 8:Roll 1d10 for snakyness: 8. You have a Bonus Tail. [HasBonusTail==True]
- 9:Roll 1d10 for snakyness: 9. You have Tail for Legs. [HasTailForLegs==True]
- 10:Roll 1d10 for snakyness: 10. You have Tail for Legs and No Arms. [HasTailForLegs==True] [LacksArms==True]
- EndTable:
- #Extra flow for Forehead Alien Entry 13.
- Table: ForeheadAlien13
- [@ForeheadAlien13b]
- EndTable:
- Table: ForeheadAlien13b
- Type: Lookup
- 1-7:Roll 1d10 for blindness: {1d7}. You Cannot See Without Your Glasses. [NeedsGlasses==True]
- 8-10:Roll 1d10 for blindness: {1d3+7}. You are Eyeless. [IsEyeless==True]
- EndTable:
- #Extra flow for Forehead Alien Entry 14
- Table: ForeheadAlien14
- Type: Lookup
- 1-3:Roll 1d10: {1d3}. You have Eye-Stalks. [HasEyeStocks==True]
- 4-5:Roll 1d10: {1d2+3}. You have Energy Vision. [HasEnergyVision==True]
- 6-7:Roll 1d10: {1d2+5}. You have Night Eyes. [HasNightEyes==True]
- 8-9:Roll 1d10: {1d2+7}. You have Extra Eyes. [HasExtraEyes==True]
- 10:Roll 1d10: 10. You have Penetrating Vision. [HasPenetratingVision==True]
- EndTable:
- #Extra flow for Forehead Alien Entry 15
- Table: ForeheadAlien15
- Type: Lookup
- 1:Roll 1d10: 1. You are Deaf. [IsDeaf==True]
- 2-7:Roll 1d10: {1d6+1}. You have Exceptionally Long Ears. [HasLongEars==True]
- 8-9:Roll 1d10: {1d2+7}. You have Antennae. [HasAntennae==True]
- 10:Roll 1d10: 10. You have a Sixth Sense. [HasSixthSense==True]
- EndTable:
- #Extra flow for Forehead Alien Entry 16
- Table: ForeheadAlien16
- [@ForeheadAlien16b]\n&
- [@ForeheadAlien16c]\n&
- [@ForeheadAlien16d]\n&
- [@ForeheadAlien16e]\n&
- Roll again on Am I a Mutant: [@CheckMutation]
- EndTable:
- Table: ForeheadAlien16b
- Type: Lookup
- 1-8:Roll 1d10 for Girrafe Neck: {1d8}.
- 9-10:Roll 1d10 for Girrafe Neck: {1d2+8}. You have a Girrafe Neck. [HasGiraffeNeck==True]
- EndTable:
- Table: ForeheadAlien16c
- Type: Lookup
- 1-9:Roll 1d10 for Big Lungs: {1d9}.
- 10:Roll 1d10 for Big Lungs: 10. You have Big Lungs. [HasBigLungs==True]
- EndTable:
- Table: ForeheadAlien16d
- Type: Lookup
- 1-8:Roll 1d10 for Sharp Teeth: {1d8}.
- 9-10:Roll 1d10 for Sharp Teeth: {1d2+8}. You have Sharp Teeth. [HasSharpTeeth==True]
- EndTable:
- Table: ForeheadAlien16e
- Type: Lookup
- 1:Roll 1d10 for other traits: 1. You are Tongueless. [IsTongueless==True]
- 2-7:Roll 1d10 for other traits: {1d6+1}.
- 8:Roll 1d10 for other traits: 8. You have a Flexible Tongue. [HasFlexibleTongue==True]
- 9:Roll 1d10 for other traits: 9. You are a Swallower. [IsSwallower==True]
- 10:Roll 1d10 for other traits: 10. You have a Flexible Tongue and you are a Swallower. [HasFlexibleTongue==True] [IsSwallower==True]
- EndTable:
- #Extra table for Forehead Alien Entry 18
- Table: ForeheadAlien18
- [@ForeheadAlien18b]\n&
- [@ForeheadAlien18c]\n&
- [@ForeheadAlien18d]\n&
- [@ForeheadAlien18e]\n&
- [@ForeheadAlien18f]
- EndTable:
- Table: ForeheadAlien18b
- Type: Lookup
- 1-8:Roll 1d10 for Stilt Legs: {1d8}.
- 9-10:Roll 1d10 for Stilt Legs: {1d2+8}. You have Stilt Legs. [HasStiltLegs==True]
- EndTable:
- Table: ForeheadAlien18c
- Type:Lookup
- 1-6:Roll 1d10 for Hooves: {1d6}.
- 7-10:Roll 1d10 for Hooves: {1d4+6}. You have Hooves. [HasHooves==True]
- EndTable:
- Table: ForeheadAlien18d
- Type:Lookup
- 1-7:Roll 1d10 for Extra Legs: {1d7}.
- 8-10:Roll 1d10 for Extra Legs: {1d3+7}. You have Extra Legs. [HasExtraLegs==True]
- EndTable:
- Table: ForeheadAlien18e
- Type:Lookup
- 1-7:Roll 1d10 for No Arms: {1d7}.
- 8-10:Roll 1d10 for No Arms: {1d3+7}. You lack arms. [LacksArms==True]
- EndTable:
- Table: ForeheadAlien18f
- Type:Lookup
- 1-7:Roll 1d10 for Imma Pony: {1d7}.
- 8-10:Roll 1d10 for Imma Pony: {1d3+7}. You can carry a rider. [IsAPony==True]
- EndTable:
- #Extra table for Forehead Alien Entry 20
- Table: ForeheadAlien20
- [when]{$LacksArms}[do] You have horns. [HasHorns==True] [else] You have Extra Arms [HasExtraArms==True] [end]\n [#2 ForeheadAlien20]
- [when]{$HasExtraArms}[do] [@ForeheadAlien20b] [end] [#3 ForeheadAlien20]
- [@ForeheadAlien20c]
- EndTable:
- Table: ForeheadAlien20b
- 1-5:Roll 1d10 for Handy Feet: {1d5}.
- 6-10:Roll 1d10 for Handy Feet: {1d5+5}. You have Handy Feet. [HasHandyFeet==True]
- EndTable:
- Table: ForeheadAlien20c
- 1-9:Roll 1d10 for No Legs: {1d8}.
- 10:Roll 1d10 for No Legs: 10. You don't have any legs. [LacksLegs==True]
- EndTable:
- //MONSTROUS THING TABLES BEGIN HERE
- //===================================================================================
- Table: MonstrousThing
- Set: IsMutant=True
- I could Explode Any Second! Take Dangerously Explosive. [IsExplosive==True]
- I am the Yeti. Take Fur Coat. Roll 1d10, on a 10 take Sharp Teeth, Roll 1d10 on a 7-10 take Claws.\n [#1 MonstrousThing2]
- I am the Crab Man! Take Armour Plated, roll a 1d10 on a 5-10 take Claws, roll a 1d10 on a 10 take Quadrupedal, roll a 1d10 on a 5-10 take Bone Shield.\n [#1 MonstrousThing3]
- I'm a Spike Monster! Take Covered In Spikes. [IsCoveredInSpikes==True]
- I'm a Fish Monster! Take Gills and Fins. Roll 1d10 on a on a 8 take Claws, 9 take sharp teeth, 10 take Claws and Sharp Teeth. Roll 1d10 on a 10 take No Legs, Roll 1d10 on a 10 take Swallower. Roll 1d10 on a 5-10 take Scales. Roll 1d10 on a 8-10 take Wet Skin. [#1 MonstrousThing5]
- I'm a Lizard Monster! Roll 1d10 on a 10 take Chameleon Skin, Roll 1d10 on an 8 Claws, 9 Sharp Teeth, 10 Both. Roll 1d10 on 5-10 take Scales. Roll 1d10 on a 10 take Shedding Skin. Roll 1d10 on a 9-10 take Dry Clean Only. Roll 1d10 on a 9-10 take Gecko Pads. Roll 1d10 on a 10 take Quadrupedal, Handy Feet and No Arms. Roll 1d10 on a 9-10 take Bonus Tail.\n [#1 MonstrousThing6]
- I'm A Rabbit Monster! Take Exceptionally Long Ears and Frog Legs. Roll 1d10 on a 9-10 take Burrowing Paws. Roll a 1d10 on a 10 take No Arms (useless paws for hands?). Roll 1d10 on an 8 take Claws on a 9 take Sharp Teeth on a 10 take both. Roll 1d10 on a 8-10 take Multiple Breasts.\n [#1 MonstrousThing7]
- I'm Magical Twins! Take Magical Twins. Roll a 1d10, on a 10 keep the Twins then reroll from scratch on I'm A Mutant. [@MonstrousThing8]
- I'm Siamese Twins! Take Siamese Twins. Roll 1d10 on a 10 take Extra Arms to help make up the extra limbs you may need. [@MonstrousThing9]
- I'm a Necromantic Plastic Surgery Nightmare! Take Decapitated and Dismembered. Trade up for better parts as you go! [IsDecapitated==True] [IsDismembered==True]
- I'm A Frog Monster! Take Frog Legs, Roll 1d10 on a 5-10 take Swallower, Roll 1d10 on a 5-10 take Flexible Tonge, Roll 1d10 on a 9-10 take Gecko Pads, Roll 1d10 on a 8-10 take Wet Skin. Roll 1d10 on a 10 take Sharp Teeth. Roll 1d10 on a 10 take Fins and Gills. [@MonstrousThing11]
- I'm A Snake Monster! Take Tail For Legs. Roll 1d10 on a 6-10 take No Arms, Roll 1d10 on a 10 take Snake Hair, Roll 1d10 on a 5-10 take Scales, Roll 1d10 on a 5-10 take Sharp Teeth. Roll 1d10 on a 8-10 take Swallower, Roll 1d10 on a 10 take Flexible Tongue. Roll 1d10 on a 10 take Chameleon Skin. Roll 1d10 on a 10 take Shedding Skin. Roll 1d10 on a 10 take Dry Clean Only. [@MonstrousThing12]
- I'm A Cow Monster! Roll 1d10 on a 10 take Giant Cleavage (opt out if a boy). Roll 1d10 on a 10 take Multiple Breasts (opt out if a boy), Roll 1d10 on a 2-10 take Horns. Roll 1d10 on a 5-10 take Hooves. Roll 1d10 on a 9-10 take Extra Legs. Roll 1d10 on a 10 take Bonus Tail. Roll 1d10 on a 10 take Monstrous Vitality. Roll 1d10 on a 10 take Tongue-less. [#1 MonstrousThing13]
- I'm A Tentacle Monster! Take Tentacles. Lots of them! Roll 1d10 on a 10 take Monstrous Vitality. Roll 1d10 on a 9-10 take Disembowelled, roll 1d10 on a 7-10 take Eye Stalks, roll 1d10 on a 5-10 take Boneless Roll 1d10 on a 9-10 take Wet Skin. [@MonstrousThing14]
- I'm A Cat Monster! Take Claws and Sharp Teeth. Roll 1d10 on a 6-10 take Gecko Pads. Roll 1d10 on a 8-10 take Extra Breasts. Roll 1d10 on a 5-10 take Exceptionally Long Ears. Roll 1d10 on a 9-10 take No Arms (paws for hands). Roll 1d10 on a 9-10 take Bonus Tail. Roll 1d10 on a 10 take Extra Arms for no reason. [@MonstrousThing15]
- I'm A Turtle Monster! Take Armour Plated. Take Fins. Roll 1d10 on a 5-10 take Gills. Roll 1d10 on a 10 take Wet Skin. Roll 1d10 on a 10 take Monstrous Vitality. Roll 1d10 on a 5-10 take Spikes. Roll 1d10 on a 8-10 take Horns. [@MonstrousThing16]
- I AM IMMORTAL! Take Monstrous Vitality. If that isn't enough for you keep it and reroll from scratch on the Am I A Monster table. [HasMonstrousVitality==True]
- I'm an Eye Monster! Take Extra Eyes. Roll 1d10 on a 10 take 6th Sense. Roll 1d10 On an 8 take Energy Vision, on a 9 take it twice, on a ten take it three times. Roll 1d10 on a 5-10 take Eye Stalks. Roll 1d10 on a 9-10 take Penetrating Vision, Roll 1d10 on a 5-10 take night Vision Roll 1d10 on a 10 take Antennae. Roll 1d10 on a 9-10 take No Arms. Roll 1d10 on a 9-10 take No Legs. Roll 1d10 on a 10 take Wet Skin. [@MonstrousThing18]
- I'm a Horse Monster! Take Hooves. Take Galloping Legs. Roll 1d10 on a 9-10 take Imma Pony, Roll 1d10 on a 10 take Quadrupedal, on a 5-9 take Extra Legs. Roll 1d10 on a 9-10 take Horns. [@MonstrousThing19]
- I dunno What I Am? Other! Thats right Other ahhahahahahaha! Not even “other options” the actual Other entry from the mutant traits list, yes that one, the one that isn't written ahahahahahah!
- EndTable:
- #Extra table used by several Monstrous Thing results: Clawss and/or Teeth
- Table: CheckClawsAndTeeth
- [@PrintClawsAndTeeth]
- EndTable:
- Table: PrintClawsAndTeeth
- Type: Lookup
- 1-7:Roll 1d10 for Claws etc.: {1d7}.
- 8:Roll 1d10 for Claws etc.: 8. You have Claws. [HasClaws==True]
- 9:Roll 1d10 for Claws etc.: 9. You have Sharp Teeth. [HasSharpTeeth==True]
- 10:Roll 1d10 for Claws etc.: 10. You have Claws and Sharp Teeth. [HasClaws==True] [HasSharpTeeth==True]
- EndTable:
- #Extra Table for Monstrous Thing entry 2
- Table: MonstrousThing2
- [HasFurCoat==True]&
- [@MonstrousThing2b]\n&
- [@MonstrousThing2c]
- EndTable:
- Table: MonstrousThing2b
- Type: Lookup
- 1-9:Roll 1d10 for Sharp Teeth: {1d9}.
- 10:Roll 1d10 for Sharp Teeth: 10. You have Sharp Teeth. [HasSharpTeeth==True]
- EndTable:
- Table: MonstrousThing2c
- Type: Lookup
- 1-6:Roll 1d10 for Claws: {1d6}.
- 7-10:Roll 1d10 for Claws: {1d4+6}. You have Claws. [HasClaws==True]
- EndTable:
- #Monstrous Thing Entry 3
- Table: MonstrousThing3
- [IsArmourPlated==True]&
- [@MonstrousThing3b]\n&
- [@MonstrousThing3c]\n&
- [@MonstrousThing3d]
- EndTable:
- Table: MonstrousThing3b
- Type: Lookup
- 1-4:Roll 1d10 for Claws: {1d4}.
- 5-10:Roll 1d10 for Claws: {1d6+4}. You have Claws. [HasClaws==True]
- EndTable:
- Table: MonstrousThing3c
- Type: Lookup
- 1-9:Roll 1d10 for Quadruped: {1d9}.
- 10:Roll 1d10 for Quadruped: 10. You have are a quadroped. [ExtraLegs==True] [LacksArms==True]
- EndTable:
- Table: MonstrousThing3d
- Type: Lookup
- 1-4:Roll 1d10 for Bone Shield: {1d4}.
- 5-10:Roll 1d10 for Bone Shield: {1d6+4}. You have a Bone Shield. [HasBoneShield==True]
- EndTable:
- #Entry 5
- Table: MonstrousThing5
- [HasGills==True] [HasFins==True]\n&
- [@CheckClawsAndTeeth]\n&
- [@MonstrousThing5b]\n&
- [@MonstrousThing5c]\n&
- [@MonstrousThing5d]\n&
- [@MonstrousThing5e]
- EndTable:
- Table: MonstrousThing5b
- Type: Lookup
- 1-9:Roll 1d10 for No Legs: {1d9}.
- 10:Roll 1d10 for No Legs: 10. You don't have any legs. [LacksLegs==True]
- EndTable:
- Table: MonstrousThing5c
- Type: Lookup
- 1-9:Roll 1d10 for Swallower: {1d9}.
- 10:Roll 1d10 for Swallower: 10. You are a Swallower. [IsSwallower==True]
- EndTable:
- Table: MonstrousThing5d
- Type: Lookup
- 1-4:Roll 1d10 for Scales: {1d4}.
- 5-10:Roll 1d10 for Scales: {1d6+4}. You have Scales. [HasScales==True]
- EndTable:
- Table: MonstrousThing5e
- Type: Lookup
- 1-7:Roll 1d10 for Wet Skin: {1d7}.
- 8-10:Roll 1d10 for Wet Skin: {1d3+7}. You have Wet Skin. [HasWetSkin==True]
- EndTable:
- #Entry 6
- Table: MonstrousThing6
- [@MonstrousThing6b]\n&
- [@CheckClawsAndTeeth]\n&
- [@MonstrousThing6c]\n&
- [@MonstrousThing6d]\n&
- [@MonstrousThing6e]\n&
- [@MonstrousThing6f]\n&
- [@MonstrousThing6g]\n&
- [@MonstrousThing6h]
- EndTable:
- Table: MonstrousThing6b
- Type: Lookup
- 1-9:Roll 1d10 for Chameleon Skin: {1d9}.
- 10:Roll 1d10 for Chameleon Skin: 10. You have Chameleon Skin [HasChameleonSkin==True]
- EndTable:
- Table: MonstrousThing6c
- Type: Lookup
- 1-4:Roll 1d10 for Scales: {1d4}.
- 5-10:Roll 1d10 for Scales: {1d6+4}. You have Scales [HasScales==True]
- EndTable:
- Table: MonstrousThing6d
- Type: Lookup
- 1-9:Roll 1d10 for Shedding Skin: {1d9}.
- 10:Roll 1d10 for Shedding Skin: 10. You have Shedding Skin [ShedsSkin==True]
- EndTable:
- Table: MonstrousThing6e
- Type: Lookup
- 1-8:Roll 1d10 for Dry Clean Only: {1d8}.
- 9-10:Roll 1d10 for Dry Clean Only: {1d2+8}. You are Dry Clean Only [IsDryCleanOnly==True]
- EndTable:
- Table: MonstrousThing6f
- Type: Lookup
- 1-8:Roll 1d10 for Gecko Pads: {1d8}.
- 9-10:Roll 1d10 for Gecko Pads: {1d2+8}. You have Gecko Pads [HasGeckoPads==True]
- EndTable:
- Table: MonstrousThing6g
- Type: Lookup
- 1-9:Roll 1d10 for Quadruped etc.: {1d9}.
- 10:Roll 1d10 for Quadruped etc.: 10. You are a quadruped with Handy Feet [HasExtraLegs==True] [LacksArms==True] [HasHandLikeFeet==True]
- EndTable:
- Table: MonstrousThing6h
- Type: Lookup
- 1-8:Roll 1d10 for Bonus Tail: {1d8}.
- 9-10:Roll 1d10 for Bonus Tail: {1d2+8}. You have a Bonus Tail [HasBonusTail==True]
- EndTable:
- #Entry 7
- Table: MonstrousThing7
- [HasLongEars==True] [HasFrogLegs==True]&
- [@MonstrousThing7b]\n&
- [@MonstrousThing7c]\n&
- [@CheckClawsAndTeeth]\n&
- [@MonstrousThing7d]\n&
- EndTable:
- Table: MonstrousThing7b
- Type: Lookup
- 1-8:Roll 1d10 for Burrowing Paws: {1d8}.
- 9-10:Roll 1d10 for Burrowing Paws: {1d2+8}. You have Burrowing Paws [HasBurrowingPaws==True]
- EndTable:
- Table: MonstrousThing7c
- Type: Lookup
- 1-9:Roll 1d10 for No Arms: {1d9}.
- 10:Roll 1d10 for No Arms: 10. You don't have arms. [LacksArms==True]
- EndTable:
- Table: MonstrousThing7d
- Type: Lookup
- 1-7:Roll 1d10 for Multiple Breasts: {1d7}.
- 8-10:Roll 1d10 for Multiple Breasts: {1d3+7}. You have Multiple Breasts [HasExtraBreasts==True]
- EndTable:
- #Entry 8
- Table: MonstrousThing8
- [HasMagicalTwin==True]\n&
- [@MonstrousThing8b]
- EndTable:
- Table: MonstrousThing8b
- Type: Lookup
- 1-9:Roll 1d10 for re-roll: {1d9}.
- 10:Roll 1d10 for re-roll: 10. [@CheckMutation]
- EndTable:
- #Entry 9
- Table: MonstrousThing9
- [HasSiameseTwin==True]\n&
- [@MonstrousThing9b]
- EndTable:
- Table: MonstrousThing9b
- Type: Lookup
- 1-9:Roll 1d10 for Extra Arms: {1d9}.
- 10:Roll 1d10 for Extra Arms: 10. You have Extra Arms. [HasExtraArms==True]
- EndTable:
- #Entry 11
- Table: MonstrousThing11
- [HasFrogLegs==True]\n&
- [@MonstrousThing11b]\n&
- [@MonstrousThing11c]\n&
- [@MonstrousThing11d]\n&
- [@MonstrousThing11e]\n&
- [@MonstrousThing11f]\n&
- [@MonstrousThing11g]
- EndTable:
- Table: MonstrousThing11b
- Type: Lookup
- 1-4:Roll 1d10 for Swallower: {1d4}.
- 5-10:Roll 1d10 for Swallower: {1d6+4}. You are a Swallower. [IsSwallower==True]
- EndTable:
- Table: MonstrousThing11c
- Type: Lookup
- 1-4:Roll 1d10 for Flexible Tongue: {1d4}.
- 5-10:Roll 1d10 for Flexible Tongue: {1d6+4}. You have a Flexible Tongue. [HasFlexibleTongue==True]
- EndTable:
- Table: MonstrousThing11d
- Type: Lookup
- 1-8:Roll 1d10 for Gecko Pads: {1d8}.
- 9-10:Roll 1d10 for Gecko Pads: {1d2+8}. You have Gecko Pads. [HasGeckoPads==True]
- EndTable:
- Table: MonstrousThing11e
- Type: Lookup
- 1-7:Roll 1d10 for Wet Skin: {1d7}.
- 8-10:Roll 1d10 for Wet Skin: {1d3+7}. You have Wet Skin. [HasWetSkin==True]
- EndTable:
- Table: MonstrousThing11f
- Type: Lookup
- 1-9:Roll 1d10 for Sharp Teeth: {1d9}.
- 10:Roll 1d10 for Sharp Teeth: 10. You have Sharp Teeth. [HasSharpTeeth==True]
- EndTable:
- Table: MonstrousThing11g
- Type: Lookup
- 1-9:Roll 1d10 for Fins and Gills: {1d9}.
- 10:Roll 1d10 for Fins and Gills: 10. You have Fins and Gills. [HasFins==True] [HasGills==True]
- EndTable:
- #Entry 12
- Table: MonstrousThing12
- [HasTailForLegs==True]\n&
- [@MonstrousThing12b]\n&
- [@MonstrousThing12c]\n&
- [@MonstrousThing12d]\n&
- [@MonstrousThing12e]\n&
- [@MonstrousThing12f]\n&
- [@MonstrousThing12g]\n&
- [@MonstrousThing12h]\n&
- [@MonstrousThing12i]\n&
- [@MonstrousThing12j]\n&
- EndTable:
- Table: MonstrousThing12b
- Type: Lookup
- 1-5:Roll 1d10 for No Arms: {1d5}.
- 6-10:Roll 1d10 for No Arms: {1d5+5}. You have no arms. [LacksArms==True]
- EndTable:
- Table: MonstrousThing12c
- Type: Lookup
- 1-9:Roll 1d10 for Snake Hair: {1d9}.
- 10:Roll 1d10 for Snake Hair: 10. You have Snake Hair. [HasSnakeHair==True]
- EndTable:
- Table: MonstrousThing12d
- Type: Lookup
- 1-4:Roll 1d10 for Scales: {1d4}.
- 5-10:Roll 1d10 for Scales: {1d6+4}. You have Scales. [HasScales==True]
- EndTable:
- Table: MonstrousThing12e
- Type: Lookup
- 1-4:Roll 1d10 for Sharp Teeth: {1d4}.
- 5-10:Roll 1d10 for Sharp Teeth: {1d6+4}. You have Sharp Teeth. [HasSharpTeeth==True]
- EndTable:
- Table: MonstrousThing12f
- Type: Lookup
- 1-7:Roll 1d10 for Swallower: {1d7}.
- 8-10:Roll 1d10 for Swallower: {1d3+7}. You are a Swallower. [IsSwallower==True]
- EndTable:
- Table: MonstrousThing12g
- Type: Lookup
- 1-9:Roll 1d10 for Flexible Tongue: {1d9}.
- 10:Roll 1d10 for Flexible Tongue: 10. You have a Flexible Tongue. [HasFlexibleTongue==True]
- EndTable:
- Table: MonstrousThing12h
- Type: Lookup
- 1-9:Roll 1d10 for Chameleon Skin: {1d9}.
- 10:Roll 1d10 for Chameleon Skin: 10. You have Chameleon Skin [HasChameleonSkin==True]
- EndTable:
- Table: MonstrousThing12i
- Type: Lookup
- 1-9:Roll 1d10 for Shedding Skin: {1d9}.
- 10:Roll 1d10 for Shedding Skin: 10. You have Shedding Skin [ShedsSkin==True]
- EndTable:
- Table: MonstrousThing12j
- Type: Lookup
- 1-9:Roll 1d10 for Dry Clean Only: {1d9}.
- 10:Roll 1d10 for Dry Clean Only: 10. You are Dry Clean Only [IsDryCleanOnly==True]
- EndTable:
- #Entry 13
- Table: MonstrousThing13
- \n[when]{$IsMale}[do] [#4 MonstrousThing13] [else] [#2 MonstrousThing13] [end]
- [@MonstrousThing13b]\n [#3 MonstrousThing13]
- [@MonstrousThing13c]\n [#4 MonstrousThing13]
- [@MonstrousThing13d]\n [#5 MonstrousThing13]
- [@MonstrousThing13e]\n [#6 MonstrousThing13]
- [@MonstrousThing13f]\n [#7 MonstrousThing13]
- [@MonstrousThing13g]\n [#8 MonstrousThing13]
- [@MonstrousThing13h]
- EndTable:
- Table: MonstrousThing13b
- Type: Lookup
- 1-9:Roll 1d10 for Giant Cleavage: {1d9}.
- 10:Roll 1d10 for Giant Cleavage: 10. You have Giant Cleavage. [HasGiantCleavage==True]
- EndTable:
- Table: MonstrousThing13c
- Type: Lookup
- 1-9:Roll 1d10 for Multiple Breasts: {1d9}.
- 10:Roll 1d10 for Multiple Breasts: 10. You have Multiple Breasts. [HasExtraBreasts==True]
- EndTable:
- Table: MonstrousThing13d
- Type: Lookup
- 1:Roll 1d10 for Hooves: 1.
- 2-10:Roll 1d10 for Hooves: {1d9+1}. You have Hooves. [HasHooves==True]
- EndTable:
- Table: MonstrousThing13e
- Type: Lookup
- 1-8:Roll 1d10 for Extra Legs: {1d8}.
- 9-10:Roll 1d10 for Extra Legs: {1d2+8}. You have Extra Legs. [HasExtraLegs==True] [end]
- EndTable:
- Table: MonstrousThing13f
- Type: Lookup
- 1-9:Roll 1d10 for Bonus Tail: {1d9}.
- 10:Roll 1d10 for Bonus Tail: 10. You have a Bonus Tail. [HasBonusTail==True]
- EndTable:
- Table: MonstrousThing13g
- Type: Lookup
- 1-9:Roll 1d10 for Monstrous Vitality: {1d9}.
- 10:Roll 1d10 for Monstrous Vitality: 10. You have Monstrous Vitality. [HasMonstrousVitality==True]
- EndTable:
- Table: MonstrousThing13h
- Type: Lookup
- 1-9:Roll 1d10 for Tongueless: {1d9}.
- 10:Roll 1d10 for Tongueless: 10. You can't speak. [IsTongueless==True]
- EndTable:
- #Entry 14
- Table: MonstrousThing14
- [HasTentacles==True]\n&
- [@MonstrousThing14b]\n&
- [@MonstrousThing14c]\n&
- [@MonstrousThing14d]\n&
- [@MonstrousThing14e]\n&
- [@MonstrousThing14f]\n&
- EndTable:
- Table: MonstrousThing14b
- Type: Lookup
- 1-9:Roll 1d10 for Monstrous Vitality: {1d9}.
- 10:Roll 1d10 for Monstrous Vitality: 10. You have Monstrous Vitality. [HasMonstrousVitality==True]
- EndTable:
- Table: MonstrousThing14c
- Type: Lookup
- 1-8:Roll 1d10 for Disembowelled: {1d8}.
- 9-10:Roll 1d10 for Disembowelled: {1d2+8}. You are Disembowelled. [IsDisembowelled==True]
- EndTable:
- Table: MonstrousThing14d
- Type: Lookup
- 1-6:Roll 1d10 for Eye Stalks: {1d6}.
- 7-10:Roll 1d10 for Eye Stalks: {1d4+6}. You have Eye Stalks. [HasEyeStalks==True]
- EndTable:
- Table: MonstrousThing14e
- Type: Lookup
- 1-4:Roll 1d10 for Boneless: {1d4}.
- 5-10:Roll 1d10 for Boneless: {1d6+4}. You are Boneless. [IsBoneless==True]
- EndTable:
- Table: MonstrousThing14f
- Type: Lookup
- 1-8:Roll 1d10 for Wet Skin: {1d8}.
- 9-10:Roll 1d10 for Wet Skin: {1d2+8}. You have Wet Skin. [HasWetSkin==True]
- EndTable:
- #Entry 15
- Table: MonstrousThing15
- [HasClaws==True] [HasSharpTeeth==True]\n&
- [@MonstrousThing15b]\n&
- [@MonstrousThing15c]\n&
- [@MonstrousThing15d]\n&
- [@MonstrousThing15e]\n&
- [@MonstrousThing15f]\n&
- [@MonstrousThing15g]
- EndTable:
- Table: MonstrousThing15b
- Type: Lookup
- 1-5:Roll 1d10 for Gecko Pads: {1d5}.
- 6-10:Roll 1d10 for Gecko Pads: {1d5+5}. You have Gecko Pads. [HasGeckoPads==True]
- EndTable:
- Table: MonstrousThing15c
- Type: Lookup
- 1-7:Roll 1d10 for Extra Breasts: {1d7}.
- 8-10:Roll 1d10 for Extra Breasts: {1d3+7}. You have Extra Breasts [HasExtraBreasts==True]
- EndTable:
- Table: MonstrousThing15d
- Type: Lookup
- 1-4:Roll 1d10 for Exceptionally Long Ears: {1d4}.
- 5-10:Roll 1d10 for Exceptionally Long Ears: {1d6+4}. You have Exceptionally Long Ears [HasLongEars==True]
- EndTable:
- Table: MonstrousThing15e
- Type: Lookup
- 1-8:Roll 1d10 for No Arms: {1d8}.
- 9-10:Roll 1d10 for No Arms: {1d2+8}. Your paws can't hold anything. [LacksArms==True]
- EndTable:
- Table: MonstrousThing15f
- Type: Lookup
- 1-8:Roll 1d10 for Bonus Tail: {1d8}.
- 9-10:Roll 1d10 for Bonus Tail: {1d2+8}. You have a Bonus Tail. [HasBonusTail==True]
- EndTable:
- Table: MonstrousThing15g
- Type: Lookup
- 1-9:Roll 1d10 for Extra Arms: {1d9}.
- 10:Roll 1d10 for Extra Arms: 10. You have Extra Arms. [HasExtraArms==True]
- EndTable:
- #Entry 16
- Table: MonstrousThing16
- [IsArmourPlated==True] [HasFins==True]\n&
- [@MonstrousThing16b]\n&
- [@MonstrousThing16c]\n&
- [@MonstrousThing16d]\n&
- [@MonstrousThing16e]\n&
- [@MonstrousThing16f]\n&
- EndTable:
- Table: MonstrousThing16b
- Type: Lookup
- 1-4:Roll 1d10 for Gills: {1d4}.
- 5-10:Roll 1d10 for Gills: {1d6+4}. You have Gills. [HasGills==True]
- EndTable:
- Table: MonstrousThing16c
- Type: Lookup
- 1-9:Roll 1d10 for Wet Skin: {1d9}.
- 10:Roll 1d10 for Wet Skin: 10. You have Wet Skin. [HasWetSkin==True]
- EndTable:
- Table: MonstrousThing16d
- Type: Lookup
- 1-9:Roll 1d10 for Monstrous Vitality: {1d9}.
- 10:Roll 1d10 for Monstrous Vitality: 10. You have Monstrous Vitality. [HasMonstrousVitality==True]
- EndTable:
- Table: MonstrousThing16e
- Type: Lookup
- 1-9:Roll 1d10 for Spikes: {1d9}.
- 10:Roll 1d10 for Spikes: 10. You are covered in spikes. [IsCoveredInSpikes==True]
- EndTable:
- Table: MonstrousThing16f
- Type: Lookup
- 1-7:Roll 1d10 for Horns: {1d7}.
- 8-10:Roll 1d10 for Horns: {1d3+7}. You have Horns. [HasHorns==True]
- EndTable:
- #Entry 18
- Table: MonstrousThing18
- [HasExtraEyes==True]\n&
- [@MonstrousThing18b]\n&
- [@MonstrousThing18c]\n&
- [@MonstrousThing18d]\n&
- [@MonstrousThing18e]\n&
- [@MonstrousThing18f]\n&
- [@MonstrousThing18g]\n&
- [@MonstrousThing18h]\n&
- [@MonstrousThing18i]\n&
- [@MonstrousThing18j]
- EndTable:
- Table: MonstrousThing18b
- Type: Lookup
- 1-9:Roll 1d10 for Sixth Sense: {1d9}.
- 10:Roll 1d10 for Sixth Sense: 10. You have a Sixth Sense. [HasSixthSense==True]
- EndTable:
- Table: MonstrousThing18c
- Type: Lookup
- 1-7:Roll 1d10 for Energy Vision: {1d7}.
- 8:Roll 1d10 for Energy Vision: 8. You have one type Energy Vision.
- 9:Roll 1d10 for Energy Vision: 9. You have two types of Energy Vision.
- 10:Roll 1d10 for Energy Vision: 10. You have three types of Energy Vision.
- EndTable:
- Table: MonstrousThing18d
- Type: Lookup
- 1-4:Roll 1d10 for Eye Stalks: {1d4}.
- 5-10:Roll 1d10 for Eye Stalks: {1d6+4}. You have Eye Stalks. [HasEyeStalks==True]
- EndTable:
- Table: MonstrousThing18e
- Type: Lookup
- 1-8:Roll 1d10 for Penetrating Vision: {1d8}.
- 9-10:Roll 1d10 for Penetrating Vision: {1d2+8}. You have Penetrating Vision. [HasPenetratingVision==True]
- EndTable:
- Table: MonstrousThing18f
- Type: Lookup
- 1-4:Roll 1d10 for Night Vision: {1d4}.
- 5-10:Roll 1d10 for Night Vision: {1d6+4}. You have Night Vision. [HasNightVision==True]
- EndTable:
- Table: MonstrousThing18g
- Type: Lookup
- 1-9:Roll 1d10 for Antennae: {1d9}.
- 10:Roll 1d10 for Antennae: 10. You have Antennae. [HasAntennae==True]
- EndTable:
- Table: MonstrousThing18h
- Type: Lookup
- 1-8:Roll 1d10 for No Arms: {1d8}.
- 9-10:Roll 1d10 for No Arms: {1d2+8}. You have no arms. [LacksArms==True]
- EndTable:
- Table: MonstrousThing18i
- Type: Lookup
- 1-9:Roll 1d10 for No Legs: {1d9}.
- 9-10:Roll 1d10 for No Legs: 10. You don't have any legs. [LacksLegs==True]
- EndTable:
- Table: MonstrousThing18j
- Type: Lookup
- 1-9:Roll 1d10 for Wet Skin: {1d9}.
- 10:Roll 1d10 for Wet Skin: 10. You have Wet Skin. [HasWetSkin==True]
- EndTable:
- #Entry 19
- Table: MonstrousThing19
- [HasHooves==True] [HasGallopingLegs==True]\n&
- [@MonstrousThing19c]\n&
- [@MonstrousThing19c]\n&
- [@MonstrousThing19c]
- EndTable:
- Table: MonstrousThing19b
- Type: Lookup
- 1-8:Roll 1d10 for Imma Pony: {1d8}.
- 9-10:Roll 1d10 for Imma Pony: {1d2+8}. You can carry a rider. [IsAPony==True]
- EndTable:
- Table: MonstrousThing19c
- Type: Lookup
- 1-4:Roll 1d10 for Extra Legs: {1d4}.
- 5-9:Roll 1d10 for Extra Legs: {1d5+4}. You have Extra Legs. [HasExtraLegs==True]
- 10:Roll 1d10 for Extra Legs: 10. You are a quadruped. [HasExtraLegs==True] [LacksArms==True]
- EndTable:
- Table: MonstrousThing19d
- Type: Lookup
- 1-8:Roll 1d10 for Horns: {1d8}.
- 9-10:Roll 1d10 for Horns: {1d2+8}. You have Horns. [HasHorns==True]
- EndTable:
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