Advertisement
Guest User

Untitled

a guest
Sep 23rd, 2016
140
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.37 KB | None | 0 0
  1. define max_rcq_days = 14;
  2.  
  3. int is_running = 0;
  4. int day = 1;
  5.  
  6. main {
  7. if(event_press(PS4_L1)) {
  8. day = 2;
  9. is_running = 1;
  10. }
  11.  
  12. if(event_press(PS4_R2)) {
  13. day = 1;
  14. is_running = 1;
  15. }
  16.  
  17. if(event_press(PS4_L2)) {
  18. combo_run(rcq_once);
  19. }
  20.  
  21. if(is_running == 1) {
  22. if(day > max_rcq_days) {
  23. is_running = 0;
  24. } else if(day == 1 && !combo_running(rcq_first_day)) {
  25. day = day + 1;
  26. combo_run(rcq_first_day)
  27. } else if(!combo_running(rcq_day_with_room) && !combo_running(rcq_first_day)) {
  28. day = day + 1;
  29. combo_run(rcq_day_with_room);
  30. }
  31. }
  32. }
  33.  
  34. combo rcq_day_with_room { // sequence to RCQ a day (assuming we're in room and first menu option is selected is selected)
  35. set_val(PS4_DOWN, 100);
  36. wait(40); wait(40);
  37. set_val(PS4_DOWN, 100);
  38. wait(40); wait(40);
  39. set_val(PS4_DOWN, 100);
  40. wait(40); wait(40);
  41. set_val(PS4_CIRCLE, 100);
  42. wait(40); wait(40);
  43. wait(5000);
  44. set_val(PS4_CIRCLE, 100);
  45. wait(40); wait(40);
  46. wait(8000);
  47. call(clear_notifications);
  48. call(rcq_day);
  49. call(clear_notifications);
  50. wait(1000);
  51. call(clear_notifications);
  52. }
  53.  
  54. combo rcq_first_day { // sequence to RCQ 2 times (assuming it is Daytime and Niki Beach is selected)
  55. set_val(PS4_RIGHT, 100);
  56. wait(40); wait(40);
  57. call(rcq_once);
  58. call(rcq_once);
  59. wait(3000);
  60. call(clear_notifications);
  61. wait(1000);
  62. call(clear_notifications);
  63. }
  64.  
  65. combo rcq_day { // sequence to RCQ 3 times (assuming it is Morning and Poolside is selected)
  66. set_val(PS4_RIGHT, 100);
  67. wait(40); wait(40);
  68. set_val(PS4_RIGHT, 100);
  69. wait(40); wait(40);
  70. set_val(PS4_RIGHT, 100);
  71. wait(40); wait(40);
  72. call(rcq_once);
  73. call(rcq_once);
  74. call(rcq_once);
  75. wait(3000);
  76. }
  77.  
  78. combo rcq_once { // sequence to RCQ once (assuming Tranquil Beach is selected)
  79. set_val(PS4_CIRCLE, 100);
  80. wait(40); wait(40);
  81. set_val(PS4_DOWN, 100);
  82. wait(40); wait(40);
  83. set_val(PS4_CIRCLE, 100);
  84. wait(40); wait(40);
  85. wait(2900);
  86. set_val(PS4_OPTIONS, 100);
  87. wait(40); wait(40);
  88. set_val(PS4_DOWN, 100);
  89. wait(40); wait(40);
  90. set_val(PS4_DOWN, 100);
  91. wait(40); wait(40);
  92. set_val(PS4_CIRCLE, 100);
  93. wait(40); wait(40);
  94. set_val(PS4_LEFT, 100);
  95. wait(40); wait(40);
  96. set_val(PS4_CIRCLE, 100);
  97. wait(40); wait(40);
  98. wait(2900);
  99. call(clear_notifications);
  100. }
  101.  
  102. combo clear_notifications { // clear single pending notification. if no notification, will just enter and exit casino
  103. call(rapid_square);
  104. call(rapid_square);
  105. call(rapid_square);
  106. wait(2000);
  107. set_val(PS4_CROSS, 100);
  108. wait(40); wait(40);
  109. wait(3000);
  110. }
  111.  
  112. combo rapid_square {
  113. set_val(PS4_SQUARE, 100);
  114. wait(40); wait(40);
  115. set_val(PS4_SQUARE, 100);
  116. wait(40); wait(40);
  117. set_val(PS4_SQUARE, 100);
  118. wait(40); wait(40);
  119. set_val(PS4_SQUARE, 100);
  120. wait(40); wait(40);
  121. set_val(PS4_SQUARE, 100);
  122. wait(40); wait(40);
  123. set_val(PS4_SQUARE, 100);
  124. wait(40); wait(40);
  125. set_val(PS4_SQUARE, 100);
  126. wait(40); wait(40);
  127. set_val(PS4_SQUARE, 100);
  128. wait(40); wait(40);
  129. set_val(PS4_SQUARE, 100);
  130. wait(40); wait(40);
  131. set_val(PS4_SQUARE, 100);
  132. wait(40); wait(40);
  133. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement