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- //
- // ViewController.m
- // BakerBattle
- //
- // Created by Cole Bergmann on 2/6/13.
- // Copyright (c) 2013 Cole Bergmann. All rights reserved.
- //
- #import "ViewController.h"
- #import "SecondView.h"
- @interface ViewController ()
- @end
- @implementation ViewController
- - (void)viewDidLoad
- {
- [super viewDidLoad];
- //(X speed, Y speed) vvv
- pos = CGPointMake(6,5);
- [three setHidden:YES];
- [two setHidden:YES];
- [one setHidden:YES];
- [go setHidden:YES];
- [level1 setHidden:YES];
- [level2 setHidden:YES];
- [level3 setHidden:YES];
- }
- -(IBAction)start {
- [startbutton setHidden:YES];
- [logo setHidden:YES];
- [instructions setHidden:YES];
- [self performSelector:@selector(three) withObject:nil afterDelay:0.5];
- }
- -(void)three {
- [three setHidden:NO];
- [self performSelector:@selector(two) withObject:nil afterDelay:0.5];
- }
- -(void)two {
- [two setHidden:NO];
- [self performSelector:@selector(one) withObject:nil afterDelay:0.5];
- }
- -(void)one {
- [one setHidden:NO];
- [self performSelector:@selector(go) withObject:nil afterDelay:0.5];
- }
- -(void)go {
- [go setHidden:NO];
- [self performSelector:@selector(gamestart) withObject:nil afterDelay:0.5];
- }
- -(void)gamestart {
- [level1 setHidden:NO];
- [three setHidden:YES];
- [two setHidden:YES];
- [one setHidden:YES];
- [go setHidden:YES];
- [logo setHidden:YES];
- pos = CGPointMake(6,5);
- randomMain = [NSTimer scheduledTimerWithTimeInterval:(0.03) target:self selector:@selector(onTimer) userInfo:nil repeats:YES];
- [self performSelector:@selector(difficulty2) withObject:nil afterDelay:5.0];
- }
- -(void)onTimer {
- [self checkCollision];
- enemy.center = CGPointMake(enemy.center.x+pos.x,enemy.center.y+pos.y);
- if (enemy.center.x > 320 || enemy.center.x < 0)
- pos.x = -pos.x;
- if (enemy.center.y > 480 || enemy.center.y < 0)
- pos.y = -pos.y;
- }
- -(void)checkCollision {
- if( CGRectIntersectsRect(player.frame,enemy.frame))
- {
- [randomMain invalidate];
- [startbutton setHidden:NO];
- [logo setHidden:NO];
- [three setHidden:YES];
- [two setHidden:YES];
- [one setHidden:YES];
- [go setHidden:YES];
- [level1 setHidden:YES];
- [level2 setHidden:YES];
- [level3 setHidden:YES];
- [instructions setHidden:NO];
- CGRect frame = [player frame];
- frame.origin.x = 137.0f;
- frame.origin.y = 326.0;
- [player setFrame:frame];
- CGRect frame2 = [enemy frame];
- frame2.origin.x = 137.0f;
- frame2.origin.y = 20.0;
- [enemy setFrame:frame2];
- UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"You Lost!" message:[NSString stringWithFormat:@"Baker Cat stole your dough!"] delegate:nil cancelButtonTitle:@"I want a rematch!" otherButtonTitles:nil];
- [alert show];
- }
- }
- - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
- UITouch *myTouch = [[event allTouches] anyObject];
- player.center = [myTouch locationInView:self.view];
- }
- //##################################-[DIFFICULTY LEVELS]-##############################################\\
- -(void)difficulty2 {
- [level1 setHidden:YES];
- pos = CGPointMake(10,8);
- [self performSelector:@selector(difficulty3) withObject:nil afterDelay:5.0];
- [level2 setHidden:NO];
- }
- -(void)difficulty3 {
- [level2 setHidden:YES];
- pos = CGPointMake(14,10);
- [self performSelector:@selector(win) withObject:nil afterDelay:5.0];
- [level3 setHidden:NO];
- }
- -(void)win {
- UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"You Won!" message:[NSString stringWithFormat:@"You defeated Baker Cat!"] delegate:nil cancelButtonTitle:@"Play Again" otherButtonTitles:nil];
- [alert show];
- [randomMain invalidate];
- [startbutton setHidden:NO];
- [logo setHidden:NO];
- [instructions setHidden:NO];
- [three setHidden:YES];
- [two setHidden:YES];
- [one setHidden:YES];
- [go setHidden:YES];
- [level1 setHidden:YES];
- [level2 setHidden:YES];
- [level3 setHidden:YES];
- CGRect frame = [player frame];
- frame.origin.x = 137.0f;
- frame.origin.y = 326.0;
- [player setFrame:frame];
- CGRect frame2 = [enemy frame];
- frame2.origin.x = 137.0f;
- frame2.origin.y = 20.0;
- [enemy setFrame:frame2];
- }
- @end
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