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- SGW Contracts 2 - V1.03 - HUD Customisation, Game Improvements & More!
- Added various HUD customization options, so you can now:
- - disable all HUD elements completely - great for taking screenshots and admiring the games beauty
- - disable the wind indicator & bullet drop in your scope
- - disable the map / enemy radar found in the bottom left corner of your screen
- - disable hitmarkers
- - disable gore independently from blood
- Difficulty changes:
- - Automatic health generation on 'Dead Eye' difficulty has been disabled
- - Automatic health generation on 'Sniper Veteran' difficulty has been slightly decreased
- Challenges:
- - Improved displaying challenge descriptions in all supported languages
- - The "Kill everyone in the village without raising the alarm and rescue Taj Taheer" challenge is now unlocked properly, even after loading the game
- Other improvements, tweaks & bug fixes:
- - The game will now indicate when an enemy spotter sees you with their binoculars, similar to snipers
- - Removed one enemy in the Mount Kuamar region that sometimes spawned inside walls. You're a free man again Gary!
- - AI will recognise the player quicker in close range
- - AI will react faster to grenades thrown
- - Enemy AI should no longer spawn in the player's field of vision on rare occasions.
- - The Road in Ronald Payne's outpost no longer flickers during Bullet Cams
- - Improvements to ambient audio in caves
- - Improvements to various player animations
- - Fixed various instances in which a player could get stuck between objects
- - Jammers and spotlights functionality has been made more consistent
- - Fixed rare issue in which part of the Mount Kuamar region was not being loaded properly
- - Additional performance and stability improvements
- - Various bug & typo fixes.
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