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  1. Call of Chernobyl version 1.4.18
  2. using marshal library
  3. actor_effects.on_game_start()
  4. alife_storage_manager.on_game_start()
  5. ammo_aggregation.on_game_start()
  6. artefact_degradation.on_game_start()
  7. arty_container.on_game_start()
  8. atmosfear_options.on_game_start()
  9. axr_battery.on_game_start()
  10. axr_companions.on_game_start()
  11. axr_keybind.on_game_start()
  12. axr_overheat.on_game_start()
  13. axr_task_manager.on_game_start()
  14. axr_trade_manager.on_game_start()
  15. axr_turn_on_campfire.on_game_start()
  16. bind_tent.on_game_start()
  17. campfire_manager.on_game_start()
  18. coc_treasure_manager.on_game_start()
  19. dinamic_hud.on_game_start()
  20. drink.on_game_start()
  21. dxr_scopes.on_game_start()
  22. dynamic_news_manager.on_game_start()
  23. fast_travel.on_game_start()
  24. game_relations.on_game_start()
  25. info_portions.on_game_start()
  26. inventory_radiation.on_game_start()
  27. itms_manager.on_game_start()
  28. knife_manager.on_game_start()
  29. lanforse_extra.on_game_start()
  30. m_mines.on_game_start()
  31. mob_trade.on_game_start()
  32. modules.on_game_start()
  33. pda.on_game_start()
  34. phantom_manager.on_game_start()
  35. safe_release_manager.on_game_start()
  36. sleep_dep.on_game_start()
  37. slot_hud.on_game_start()
  38. surge_manager.on_game_start()
  39. survival_mode.on_game_start()
  40. ui_enemy_health.on_game_start()
  41. ui_extra.on_game_start()
  42. ui_mm_faction_select.on_game_start()
  43. xr_combat_ignore.on_game_start()
  44. xr_corpse_detection.on_game_start()
  45. xr_danger.on_game_start()
  46. xr_eat_medkit.on_game_start()
  47. xr_gather_items.on_game_start()
  48. xr_statistic.on_game_start()
  49. xrs_debug_tools.on_game_start()
  50. xrs_dyn_music.on_game_start()
  51. xrs_facer.on_game_start()
  52. xrs_kill_wounded.on_game_start()
  53. xrs_rnd_npc_loadout.on_game_start()
  54. zone_new.on_game_start()
  55. * phase time: 1382 ms
  56. * phase cmem: 277408 K
  57. * phase time: 10 ms
  58. * phase cmem: 277400 K
  59. * Loading spawn registry...
  60. ERROR: trc_sim_14 Wrong smatr_terrain respawn_params section [respawn@trc_sim_14] prop [spawn_psy_dog](there is no section)
  61. wrong condlist
  62. ERROR: rad_pseudodogs Wrong smatr_terrain respawn_params section [respawn@rad_pseudodogs] prop [spawn_controller](there is no section)
  63. * 17698 spawn points are successfully loaded
  64. * Loading objects...
  65. ERROR: trc_sim_14 Wrong smatr_terrain respawn_params section [respawn@trc_sim_14] prop [spawn_psy_dog](there is no section)
  66. wrong condlist
  67. ERROR: rad_pseudodogs Wrong smatr_terrain respawn_params section [respawn@rad_pseudodogs] prop [spawn_controller](there is no section)
  68. * 20645 objects are successfully loaded
  69. * Game abc - autosave is successfully loaded from file 'appdata\savedgames\abc - autosave.scop' (0.985s)
  70. * phase time: 984 ms
  71. * phase cmem: 290994 K
  72. * phase time: 18 ms
  73. * phase cmem: 291001 K
  74. * phase time: 11 ms
  75. * phase cmem: 290952 K
  76. * WARNING: player not logged in
  77. * client : connection accepted - <All Ok>
  78. * phase time: 11 ms
  79. * phase cmem: 290983 K
  80. * phase time: 224 ms
  81. * phase cmem: 290979 K
  82. * phase time: 3383 ms
  83. * phase cmem: 406008 K
  84. * phase time: 417 ms
  85. * phase cmem: 414446 K
  86. * [Loading VB] 65532 verts, 2047 Kb
  87. * [Loading VB] 65533 verts, 2047 Kb
  88. * [Loading VB] 65491 verts, 2046 Kb
  89. * [Loading VB] 50846 verts, 1588 Kb
  90. * [Loading VB] 65532 verts, 2047 Kb
  91. * [Loading VB] 65534 verts, 2047 Kb
  92. * [Loading VB] 65535 verts, 2047 Kb
  93. * [Loading VB] 65520 verts, 2047 Kb
  94. * [Loading VB] 65528 verts, 2047 Kb
  95. * [Loading VB] 65531 verts, 2047 Kb
  96. * [Loading VB] 65535 verts, 2047 Kb
  97. * [Loading VB] 65525 verts, 2047 Kb
  98. * [Loading VB] 65534 verts, 2047 Kb
  99. * [Loading VB] 65528 verts, 2047 Kb
  100. * [Loading VB] 65535 verts, 2047 Kb
  101. * [Loading VB] 65529 verts, 2047 Kb
  102. * [Loading VB] 65520 verts, 2047 Kb
  103. * [Loading VB] 65535 verts, 2047 Kb
  104. * [Loading VB] 65533 verts, 2047 Kb
  105. * [Loading VB] 65501 verts, 2046 Kb
  106. * [Loading VB] 65535 verts, 2047 Kb
  107. * [Loading VB] 57436 verts, 1794 Kb
  108. * [Loading VB] 65535 verts, 2047 Kb
  109. * [Loading VB] 65535 verts, 2047 Kb
  110. * [Loading VB] 65533 verts, 2047 Kb
  111. * [Loading VB] 65535 verts, 2047 Kb
  112. * [Loading VB] 65533 verts, 2047 Kb
  113. * [Loading VB] 65535 verts, 2047 Kb
  114. * [Loading VB] 65534 verts, 2047 Kb
  115. * [Loading VB] 65535 verts, 2047 Kb
  116. * [Loading VB] 65535 verts, 2047 Kb
  117. * [Loading VB] 65534 verts, 2047 Kb
  118. * [Loading VB] 65535 verts, 2047 Kb
  119. * [Loading VB] 65534 verts, 2047 Kb
  120. * [Loading VB] 65534 verts, 2047 Kb
  121. * [Loading VB] 21268 verts, 664 Kb
  122. * [Loading IB] 1048575 indices, 2047 Kb
  123. * [Loading IB] 1048575 indices, 2047 Kb
  124. * [Loading IB] 1048575 indices, 2047 Kb
  125. * [Loading IB] 1048575 indices, 2047 Kb
  126. * [Loading IB] 1048575 indices, 2047 Kb
  127. * [Loading IB] 1048575 indices, 2047 Kb
  128. * [Loading IB] 1048575 indices, 2047 Kb
  129. * [Loading IB] 1048575 indices, 2047 Kb
  130. * [Loading IB] 1048575 indices, 2047 Kb
  131. * [Loading IB] 1048575 indices, 2047 Kb
  132. * [Loading IB] 1048575 indices, 2047 Kb
  133. * [Loading IB] 1048572 indices, 2047 Kb
  134. * [Loading IB] 240738 indices, 470 Kb
  135. * [Loading VB] 65535 verts, 767 Kb
  136. * [Loading VB] 65534 verts, 767 Kb
  137. * [Loading VB] 65535 verts, 767 Kb
  138. * [Loading VB] 65535 verts, 767 Kb
  139. * [Loading VB] 65535 verts, 767 Kb
  140. * [Loading VB] 65535 verts, 767 Kb
  141. * [Loading VB] 65534 verts, 767 Kb
  142. * [Loading VB] 65534 verts, 767 Kb
  143. * [Loading VB] 65533 verts, 767 Kb
  144. * [Loading VB] 65533 verts, 767 Kb
  145. * [Loading VB] 65535 verts, 767 Kb
  146. * [Loading VB] 65535 verts, 767 Kb
  147. * [Loading VB] 65535 verts, 767 Kb
  148. * [Loading VB] 65534 verts, 767 Kb
  149. * [Loading VB] 65534 verts, 767 Kb
  150. * [Loading VB] 65534 verts, 767 Kb
  151. * [Loading VB] 65534 verts, 767 Kb
  152. * [Loading VB] 19994 verts, 234 Kb
  153. * [Loading IB] 1048575 indices, 2047 Kb
  154. * [Loading IB] 1048575 indices, 2047 Kb
  155. * [Loading IB] 1048575 indices, 2047 Kb
  156. * [Loading IB] 1048575 indices, 2047 Kb
  157. * [Loading IB] 1048575 indices, 2047 Kb
  158. * [Loading IB] 1048575 indices, 2047 Kb
  159. * [Loading IB] 1048575 indices, 2047 Kb
  160. * [Loading IB] 1048575 indices, 2047 Kb
  161. * [Loading IB] 447396 indices, 873 Kb
  162. * phase time: 766 ms
  163. * phase cmem: 414829 K
  164. * phase time: 78 ms
  165. * phase cmem: 425226 K
  166. * [DETAILS] VertexConsts(256), Batch(61)
  167. * [DETAILS] 22936 v(20), 11468 p
  168. * [DETAILS] Batch(61), VB(447K), IB(67K)
  169. * phase time: 66 ms
  170. * phase cmem: 425368 K
  171. * Loading HOM: d:\call of misery\gamedata\levels\k00_marsh\level.hom
  172. * phase time: 1941 ms
  173. * phase cmem: 425811 K
  174. * phase time: 13 ms
  175. * phase cmem: 425811 K
  176. * phase time: 12 ms
  177. * phase cmem: 425811 K
  178. * t-report - base: 1463, 736886 K
  179. * t-report - lmap: 12, 12289 K
  180. * WARNING: player not logged in
  181. ! Can't find texture 'map\map_l12u_control_monolith'
  182. * phase time: 5464 ms
  183. * phase cmem: 445853 K
  184. * phase time: 13 ms
  185. * phase cmem: 445853 K
  186. * [win32]: free[2440824 K], reserved[77916 K], committed[1675500 K]
  187. * [ D3D ]: textures[800893 K]
  188. * [x-ray]: process heap[445853 K], game lua[25418 K], render[150 K]
  189. * [x-ray]: economy: strings[27219 K], smem[9342 K]
  190.  
  191. FATAL ERROR
  192.  
  193. [error]Expression : g_uiSpotXml->NavigateToNode(path_base,0)
  194. [error]Function : CMapLocation::LoadSpot
  195. [error]File : map_location.cpp
  196. [error]Line : 102
  197. [error]Description : XML node not found in file map_spots.xml
  198. [error]Arguments : fast_travel
  199.  
  200.  
  201. stack trace:
  202.  
  203. 0023:00717073 xrCore.dll, xrDebug::fail()
  204. 0023:052240C7 xrGame.dll, CDialogHolder::UseIndicators()
  205. 0023:0070A1B2 xrCore.dll, CLocatorAPI::get_path()
  206. 0023:0070A252 xrCore.dll, CLocatorAPI::exist()
  207. 0023:04F19C35 xrGame.dll, CDialogHolder::operator=()
  208. 0023:7269A925 MSVCR120.dll, _STRINGTOLD_L()
  209. 0023:72650F12 MSVCR120.dll, fcloseall()
  210. 0023:72606BE6 MSVCR120.dll, fdopen()
  211. 0023:72606DC6 MSVCR120.dll, fdopen()
  212. 0023:00717C82 xrCore.dll, xrMemory::mem_alloc()
  213. 0023:00718337 xrCore.dll, str_container::dock()
  214. 0023:65BDD96A lua51.dll, lua_loadx()
  215. 0023:65BEA052 lua51.dll, lua_loadx()
  216. 0023:0204C314 luabind.beta7-devel.rc4.dll, luabind::detail::implicit_cast()
  217. 0023:7268DE29 MSVCR120.dll, type_info::operator==()
  218. 0023:05223733 xrGame.dll, CDialogHolder::UseIndicators()
  219. 0023:0522375B xrGame.dll, CDialogHolder::UseIndicators()
  220. 0023:05226C0C xrGame.dll, CDialogHolder::UseIndicators()
  221. 0023:0520A646 xrGame.dll, CDialogHolder::UseIndicators()
  222. 0023:0520A655 xrGame.dll, CDialogHolder::UseIndicators()
  223. 0023:0520FC36 xrGame.dll, CDialogHolder::UseIndicators()
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