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- plr = game.Players.LocalPlayer
- Char = game.Players.LocalPlayer.Character
- local H = Instance.new('Part' ,game.Workspace)
- H.Size = Vector3.new(3,3,3)
- H.Anchored = true
- H.CanCollide = false
- H.Name = 'LuaStaff'
- local B = Instance.new('Decal' ,game.Workspace.LuaStaff)
- B.Name = 'LuaLogo'
- B.Face = 'Bottom'
- B.Texture = 'rbxassetid://513633987'
- local F = Instance.new('Decal' ,game.Workspace.LuaStaff)
- F.Name = 'LuaLogo'
- F.Face = 'Front'
- F.Texture = 'rbxassetid://513633987'
- local L = Instance.new('Decal' ,game.Workspace.LuaStaff)
- L.Name = 'LuaLogo'
- L.Face = 'Left'
- L.Texture = 'rbxassetid://513633987'
- local R = Instance.new('Decal' ,game.Workspace.LuaStaff)
- R.Name = 'LuaLogo'
- R.Face = 'Right'
- R.Texture = 'rbxassetid://513633987'
- local Ba = Instance.new('Decal' ,game.Workspace.LuaStaff)
- Ba.Name = 'LuaLogo'
- Ba.Face = 'Back'
- Ba.Texture = 'rbxassetid://513633987'
- local T = Instance.new('Decal' ,game.Workspace.LuaStaff)
- T.Name = 'LuaLogo'
- T.Face = 'Top'
- T.Texture = 'rbxassetid://513633987'
- local N = Instance.new('SelectionBox' ,game.Workspace.LuaStaff)
- N.Adornee = game.Workspace.LuaStaff
- N.Color3 = Color3.new(0, 176, 225)
- N.LineThickness = 0.05
- while true do wait(0.0001)
- H.Position = Char.Head.Position + Vector3.new(0,4,0)
- H.Rotation = H.Rotation + Vector3.new(-3,0,3)
- if Char.Humanoid.Health <1 then
- game.Workspace.LuaStaff:Destroy()
- end
- end
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