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- ## Made by Miraclous of Inner Sanctum
- ## All personal comments are accounced with a double hashtag.
- ## Comments are made after every part of edited APL.
- # Executed every time the actor is available.
- actions=potion,name=deadly_grace,if=buff.celestial_alignment.up|buff.incarnation.up
- actions+=/blessing_of_elune,if=active_enemies<=2&talent.blessing_of_the_ancients.enabled&buff.blessing_of_elune.down
- actions+=/blessing_of_elune,if=active_enemies>=3&talent.blessing_of_the_ancients.enabled&buff.blessing_of_anshe.down
- actions+=/blood_fury,if=buff.celestial_alignment.up|buff.incarnation.up
- actions+=/berserking,if=buff.celestial_alignment.up|buff.incarnation.up
- actions+=/arcane_torrent,if=buff.celestial_alignment.up|buff.incarnation.up
- actions+=/use_item,slot=trinket1
- actions+=/call_action_list,name=fury_of_elune,if=talent.fury_of_elune.enabled&cooldown.fury_of_elue.remains<target.time_to_die
- actions+=/call_action_list,name=ed,if=equipped.the_emerald_dreamcatcher&active_enemies<=2&!(active_enemies=2&talent.soul_of_the_forest.enabled&talent.stellar_drift.enabled)
- ## Not worth on multitarget with AoE talents
- actions+=/new_moon,if=(charges=2&recharge_time<5)|charges=3
- actions+=/half_moon,if=(charges=2&recharge_time<5)|charges=3|(target.time_to_die<15&charges=2)
- actions+=/full_moon,if=(charges=2&recharge_time<5)|charges=3|target.time_to_die<15
- actions+=/stellar_flare,cycle_targets=1,max_cycle_targets=4,if=active_enemies<4&remains<7.2&astral_power>=15
- actions+=/moonfire,cycle_targets=1,if=(talent.natures_balance.enabled&remains<3)|(remains<6.6&!talent.natures_balance.enabled)
- actions+=/sunfire,if=(talent.natures_balance.enabled&remains<3)|(remains<5.4&!talent.natures_balance.enabled)
- actions+=/astral_communion,if=astral_power.deficit>=75
- actions+=/incarnation,if=astral_power>=40
- actions+=/celestial_alignment,if=astral_power>=40
- actions+=/starfall,if=buff.oneths_overconfidence.up
- actions+=/solar_wrath,if=buff.solar_empowerment.stack=3
- actions+=/lunar_strike,if=buff.lunar_empowerment.stack=3
- actions+=/call_action_list,name=celestial_alignment_phase,if=buff.celestial_alignment.up|buff.incarnation.up
- actions+=/call_action_list,name=single_target
- actions.ed=astral_communion,if=astral_power.deficit>=75&buff.the_emerald_dreamcatcher.up
- actions.ed+=/incarnation,if=(astral_power>=85|buff.the_emerald_dreamcatcher.up)|buff.bloodlust.up
- ## +5.5k dps for ST build
- actions.ed+=/celestial_alignment,if=(astral_power>=85|buff.the_emerald_dreamcatcher.up)|buff.bloodlust.up
- ## +4k dps for SotF build
- actions.ed+=/warrior_of_elune
- ## +23k dps when using WoE. added so this APL also works with non-ST builds
- actions.ed+=/starsurge,if=(buff.incarnation.up&buff.incarnation.remains<(3*execute_time)&astral_power>78)|(buff.incarnation.up&buff.incarnation.remains<(2*execute_time)&astral_power>52)|(buff.incarnation.up&buff.incarnation.remains<execute_time&astral_power>26)
- ## +4k dps for SotF build. Inc dps unchanged. It's unclear to me why dumping SS at the end of Inc is a dps increase, but it's not when doing so at the end of CA.
- actions.ed+=/stellar_flare,cycle_targets=1,max_cycle_targets=4,if=active_enemies<4&remains<7.2&astral_power>=15
- actions.ed+=/moonfire,cycle_targets=1,if=(((talent.natures_balance.enabled&remains<3)|(remains<6.6&!talent.natures_balance.enabled))&(buff.the_emerald_dreamcatcher.remains>gcd.max|!buff.the_emerald_dreamcatcher.up))|(!buff.the_emerald_dreamcatcher.up&astral_power>90&!talent.natures_balance.enabled&remains<11)
- ## added moonfire cycle, for full AoE build, refreshing dots that are <11s before starting a Surgeweave nets ~800 dps
- actions.ed+=/sunfire,if=((talent.natures_balance.enabled&remains<3)|(remains<5.4&!talent.natures_balance.enabled))&(buff.the_emerald_dreamcatcher.remains>gcd.max|!buff.the_emerald_dreamcatcher.up)|(!buff.the_emerald_dreamcatcher.up&astral_power>90&!talent.natures_balance.enabled&remains<11)
- ## for full AoE build, refreshing dots that are <11s before starting a Surgeweave nets ~800 dps
- actions.ed+=/starfall,if=buff.oneths_overconfidence.up&buff.the_emerald_dreamcatcher.remains>execute_time&remains<2
- actions.ed+=/half_moon,if=astral_power<=80&buff.the_emerald_dreamcatcher.remains>execute_time&astral_power>=6
- actions.ed+=/full_moon,if=astral_power<=60&buff.the_emerald_dreamcatcher.remains>execute_time
- ##Surgeweave portion coming next, it's basically: Don't cast if it takes you over 100 AP, don't waste empowerments, LS/SW weave > SW/SW+Ls weave > SW > LS
- actions.ed+=/solar_wrath,if=buff.solar_empowerment.stack=3&buff.the_emerald_dreamcatcher.remains>execute_time&((astral_power>=16&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=90|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=85)&talent.blessing_of_the_ancients.enabled)|(astral_power>=18&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=92|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=88)&!talent.blessing_of_the_ancients.enabled))
- actions.ed+=/lunar_strike,if=buff.lunar_empowerment.up&buff.the_emerald_dreamcatcher.remains>2*execute_time&((astral_power>=1&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=85|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=77.5)&talent.blessing_of_the_ancients.enabled)|(astral_power>=6&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=88|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=82)&!talent.blessing_of_the_ancients.enabled))
- actions.ed+=/solar_wrath,if=buff.solar_empowerment.stack>1&buff.the_emerald_dreamcatcher.remains>2*execute_time&((astral_power>=6&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=90|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=85)&talent.blessing_of_the_ancients.enabled)|(astral_power>=10&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=92|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=88)&!talent.blessing_of_the_ancients.enabled))
- actions.ed+=/lunar_strike,if=buff.lunar_empowerment.stack=3&buff.the_emerald_dreamcatcher.remains>execute_time&((astral_power>=11&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=85|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=77.5)&talent.blessing_of_the_ancients.enabled)|(astral_power>=14&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=88|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=82)&!talent.blessing_of_the_ancients.enabled))
- actions.ed+=/solar_wrath,if=buff.solar_empowerment.up&buff.the_emerald_dreamcatcher.remains>execute_time&((astral_power>=16&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=90|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=85)&talent.blessing_of_the_ancients.enabled)|(astral_power>=18&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=92|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=88)&!talent.blessing_of_the_ancients.enabled))
- actions.ed+=/lunar_strike,if=buff.lunar_empowerment.up&buff.the_emerald_dreamcatcher.remains>execute_time&((astral_power>=11&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=85|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=77.5)&talent.blessing_of_the_ancients.enabled)|(astral_power>=14&(!(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=88|(buff.celestial_alignment.up|buff.incarnation.up)&astral_power<=82)&!talent.blessing_of_the_ancients.enabled))
- ##+6k dps for ST build
- actions.ed+=/starsurge,if=buff.the_emerald_dreamcatcher.up|astral_power>90|((buff.celestial_alignment.up|buff.incarnation.up)&astral_power>=85)
- ## simplified from previous, no numerical changes
- actions.ed+=/starfall,if=buff.oneths_overconfidence.up&remains<2
- actions.ed+=/new_moon,if=astral_power<=90
- actions.ed+=/half_moon,if=astral_power<=80
- actions.ed+=/full_moon,if=astral_power<=60
- ## +1.3k dps & simpler
- actions.ed+=/solar_wrath,if=buff.solar_empowerment.up
- actions.ed+=/lunar_strike,if=buff.lunar_empowerment.up
- actions.ed+=/solar_wrath
- actions.ed+=/moonfire,cycle_targets=1,if=remains<dot.sunfire_dmg.remains
- actions.ed+=/sunfire
- ## last 2 are added for when people sim with movement on.
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