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Sep 1st, 2015
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  1. 21:46:04: Open Broadcaster Software v0.655b - 64bit ( ^ω^)
  2. 21:46:04: -------------------------------
  3. 21:46:04: CPU Name: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
  4. 21:46:04: CPU Speed: 3592MHz
  5. 21:46:04: Physical Memory: 12239MB Total, 8887MB Free
  6. 21:46:04: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 21:46:04: monitor 1: pos={0, 0}, size={1024, 768}
  8. 21:46:04: Windows Version: 6.3 Build 9600 (revision 17415)
  9. 21:46:04: Aero is Enabled
  10. 21:46:04: -------------------------------
  11. 21:46:04: OBS Modules:
  12. 21:46:04: Base Address Module
  13. 21:46:04: 00000000BE880000 OBS.exe
  14. 21:46:04: 00000000F7A10000 OBSApi.dll
  15. 21:46:04: 00000000F84C0000 DShowPlugin.dll
  16. 21:46:04: 00000000FFAA0000 GraphicsCapture.dll
  17. 21:46:04: 00000000FFA30000 NoiseGate.dll
  18. 21:46:04: 00000000FB6B0000 PSVPlugin.dll
  19. 21:46:04: 00000000FB320000 scenesw.dll
  20. 21:46:04: ------------------------------------------
  21. 21:46:04: Adapter 1
  22. 21:46:04: Video Adapter: NVIDIA GeForce GTX 745
  23. 21:46:04: Video Adapter Dedicated Video Memory: 4186865664
  24. 21:46:04: Video Adapter Shared System Memory: 2121895936
  25. 21:46:04: Video Adapter Output 1: pos={0, 0}, size={1024, 768}, attached=true
  26. 21:46:04: =====Stream Start: 2015-09-01, 21:46:04===============================================
  27. 21:46:04: Multithreaded optimizations: On
  28. 21:46:04: Base resolution: 1024x768
  29. 21:46:04: Output resolution: 1024x768
  30. 21:46:04: ------------------------------------------
  31. 21:46:04: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
  32. 21:46:04: ------------------------------------------
  33. 21:46:04: Audio Format: 48000 Hz
  34. 21:46:04: ------------------------------------------
  35. 21:46:04: Audio Channels: 2 Ch
  36. 21:46:04: Playback device Default
  37. 21:46:04: ------------------------------------------
  38. 21:46:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
  39. 21:46:04: Global Audio time adjust: 0
  40. 21:46:04: ------------------------------------------
  41. 21:46:04: Audio Encoding: AAC
  42. 21:46:04: bitrate: 128
  43. 21:46:04: Using graphics capture
  44. 21:46:04: Trying to hook process: javaw.exe
  45. 21:46:04: Scene buffering time set to 700
  46. 21:46:04: ------------------------------------------
  47. 21:46:04: Video Encoding: x264
  48. 21:46:04: fps: 30
  49. 21:46:04: width: 1024, height: 768
  50. 21:46:04: preset: veryfast
  51. 21:46:04: profile: high
  52. 21:46:04: keyint: 250
  53. 21:46:04: CBR: yes
  54. 21:46:04: CFR: yes
  55. 21:46:04: max bitrate: 1000
  56. 21:46:04: buffer size: 1000
  57. 21:46:04: ------------------------------------------
  58. 21:46:04: SharedTexCapture hooked
  59. 21:46:16: Total frames encoded: 343, total frames duplicated: 0 (0.00%)
  60. 21:46:16: Total frames rendered: 368, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  61. 21:46:16:
  62. 21:46:16: Profiler time results:
  63. 21:46:16:
  64. 21:46:16: ==============================================================
  65. 21:46:16: video thread frame - [100%] [avg time: 0.829 ms] [children: 9.77%] [unaccounted: 90.2%]
  66. 21:46:16: | scene->Preprocess - [0.121%] [avg time: 0.001 ms]
  67. 21:46:16: | GPU download and conversion - [9.65%] [avg time: 0.08 ms] [children: 8.32%] [unaccounted: 1.33%]
  68. 21:46:16: | | flush - [5.67%] [avg time: 0.047 ms]
  69. 21:46:16: | | CopyResource - [2.41%] [avg time: 0.02 ms]
  70. 21:46:16: | | conversion to 4:2:0 - [0.241%] [avg time: 0.002 ms]
  71. 21:46:16: Convert444Threads - [100%] [avg time: 0.401 ms] [children: 99.3%] [unaccounted: 0.748%]
  72. 21:46:16: | Convert444toNV12 - [99.3%] [avg time: 0.398 ms]
  73. 21:46:16: encoder thread frame - [100%] [avg time: 0.693 ms] [children: 0.433%] [unaccounted: 99.6%]
  74. 21:46:16: | sending stuff out - [0.433%] [avg time: 0.003 ms]
  75. 21:46:16: ==============================================================
  76. 21:46:16:
  77. 21:46:16:
  78. 21:46:16: Profiler CPU results:
  79. 21:46:16:
  80. 21:46:16: ==============================================================
  81. 21:46:16: video thread frame - [cpu time: avg 0.127 ms, total 46.875 ms] [avg calls per frame: 1]
  82. 21:46:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  83. 21:46:16: | GPU download and conversion - [cpu time: avg 0.042 ms, total 15.625 ms] [avg calls per frame: 1]
  84. 21:46:16: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  85. 21:46:16: | | CopyResource - [cpu time: avg 0.045 ms, total 15.625 ms] [avg calls per frame: 1]
  86. 21:46:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  87. 21:46:16: Convert444Threads - [cpu time: avg 0.272 ms, total 187.5 ms] [avg calls per frame: 2]
  88. 21:46:16: | Convert444toNV12 - [cpu time: avg 0.272 ms, total 187.5 ms] [avg calls per frame: 2]
  89. 21:46:16: encoder thread frame - [cpu time: avg 0.045 ms, total 15.625 ms] [avg calls per frame: 1]
  90. 21:46:16: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 21:46:16: ==============================================================
  92. 21:46:16:
  93. 21:46:16: =====Stream End: 2015-09-01, 21:46:16=================================================
  94. 21:46:35: =====Stream Start: 2015-09-01, 21:46:35===============================================
  95. 21:46:35: Multithreaded optimizations: On
  96. 21:46:35: Base resolution: 1024x768
  97. 21:46:35: Output resolution: 1024x768
  98. 21:46:35: ------------------------------------------
  99. 21:46:35: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
  100. 21:46:35: ------------------------------------------
  101. 21:46:35: Audio Format: 48000 Hz
  102. 21:46:35: ------------------------------------------
  103. 21:46:35: Audio Channels: 2 Ch
  104. 21:46:35: Playback device Default
  105. 21:46:35: ------------------------------------------
  106. 21:46:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
  107. 21:46:35: Global Audio time adjust: 0
  108. 21:46:35: ------------------------------------------
  109. 21:46:35: Audio Encoding: AAC
  110. 21:46:35: bitrate: 128
  111. 21:46:35: Using graphics capture
  112. 21:46:35: Trying to hook process: javaw.exe
  113. 21:46:35: Scene buffering time set to 700
  114. 21:46:35: ------------------------------------------
  115. 21:46:35: Video Encoding: x264
  116. 21:46:35: fps: 30
  117. 21:46:35: width: 1024, height: 768
  118. 21:46:35: preset: veryfast
  119. 21:46:35: profile: high
  120. 21:46:35: keyint: 250
  121. 21:46:35: CBR: yes
  122. 21:46:35: CFR: yes
  123. 21:46:35: max bitrate: 1000
  124. 21:46:35: buffer size: 1000
  125. 21:46:35: ------------------------------------------
  126. 21:46:35: SharedTexCapture hooked
  127. 21:46:48: Total frames encoded: 386, total frames duplicated: 0 (0.00%)
  128. 21:46:48: Total frames rendered: 412, number of late frames: 1 (0.24%) (it's okay for some frames to be late)
  129. 21:46:48:
  130. 21:46:48: Profiler time results:
  131. 21:46:48:
  132. 21:46:48: ==============================================================
  133. 21:46:48: video thread frame - [100%] [avg time: 0.7 ms] [children: 11.4%] [unaccounted: 88.6%]
  134. 21:46:48: | scene->Preprocess - [0.143%] [avg time: 0.001 ms]
  135. 21:46:48: | GPU download and conversion - [11.3%] [avg time: 0.079 ms] [children: 9.71%] [unaccounted: 1.57%]
  136. 21:46:48: | | flush - [6.57%] [avg time: 0.046 ms]
  137. 21:46:48: | | CopyResource - [2.86%] [avg time: 0.02 ms]
  138. 21:46:48: | | conversion to 4:2:0 - [0.286%] [avg time: 0.002 ms]
  139. 21:46:48: Convert444Threads - [100%] [avg time: 0.371 ms] [children: 99.5%] [unaccounted: 0.539%]
  140. 21:46:48: | Convert444toNV12 - [99.5%] [avg time: 0.369 ms]
  141. 21:46:48: encoder thread frame - [100%] [avg time: 0.657 ms] [children: 0.457%] [unaccounted: 99.5%]
  142. 21:46:48: | sending stuff out - [0.457%] [avg time: 0.003 ms]
  143. 21:46:48: ==============================================================
  144. 21:46:48:
  145. 21:46:48:
  146. 21:46:48: Profiler CPU results:
  147. 21:46:48:
  148. 21:46:48: ==============================================================
  149. 21:46:48: video thread frame - [cpu time: avg 0.189 ms, total 78.125 ms] [avg calls per frame: 1]
  150. 21:46:48: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  151. 21:46:48: | GPU download and conversion - [cpu time: avg 0.075 ms, total 31.25 ms] [avg calls per frame: 1]
  152. 21:46:48: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  153. 21:46:48: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  154. 21:46:48: | | conversion to 4:2:0 - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1]
  155. 21:46:48: Convert444Threads - [cpu time: avg 0.545 ms, total 421.875 ms] [avg calls per frame: 2]
  156. 21:46:48: | Convert444toNV12 - [cpu time: avg 0.524 ms, total 406.25 ms] [avg calls per frame: 2]
  157. 21:46:48: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  158. 21:46:48: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  159. 21:46:48: ==============================================================
  160. 21:46:48:
  161. 21:46:48: =====Stream End: 2015-09-01, 21:46:48=================================================
  162. 21:46:49: =====Stream Start: 2015-09-01, 21:46:49===============================================
  163. 21:46:49: Multithreaded optimizations: On
  164. 21:46:49: Base resolution: 1024x768
  165. 21:46:49: Output resolution: 1024x768
  166. 21:46:49: ------------------------------------------
  167. 21:46:49: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
  168. 21:46:49: ------------------------------------------
  169. 21:46:49: Audio Format: 48000 Hz
  170. 21:46:49: ------------------------------------------
  171. 21:46:49: Audio Channels: 2 Ch
  172. 21:46:49: Playback device Default
  173. 21:46:49: ------------------------------------------
  174. 21:46:49: Using desktop audio input: Speakers (Realtek High Definition Audio)
  175. 21:46:49: Global Audio time adjust: 0
  176. 21:46:49: ------------------------------------------
  177. 21:46:49: Audio Encoding: AAC
  178. 21:46:49: bitrate: 128
  179. 21:46:49: Using graphics capture
  180. 21:46:49: Trying to hook process: javaw.exe
  181. 21:46:49: Scene buffering time set to 700
  182. 21:46:49: ------------------------------------------
  183. 21:46:49: Video Encoding: x264
  184. 21:46:49: fps: 30
  185. 21:46:49: width: 1024, height: 768
  186. 21:46:49: preset: veryfast
  187. 21:46:49: profile: high
  188. 21:46:49: keyint: 250
  189. 21:46:49: CBR: yes
  190. 21:46:49: CFR: yes
  191. 21:46:49: max bitrate: 1000
  192. 21:46:49: buffer size: 1000
  193. 21:46:49: ------------------------------------------
  194. 21:46:49: SharedTexCapture hooked
  195. 21:47:10: GraphicsCaptureSource::NewCapture: eliminating old capture
  196. 21:47:10: SharedTexCapture hooked
  197. 21:48:28: Capture window 0x00050332 invalid or changing, terminating capture
  198. 21:48:30: Total frames encoded: 2997, total frames duplicated: 1 (0.03%)
  199. 21:48:30: Total frames rendered: 3023, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
  200. 21:48:30:
  201. 21:48:30: Profiler time results:
  202. 21:48:30:
  203. 21:48:30: ==============================================================
  204. 21:48:30: video thread frame - [100%] [avg time: 0.722 ms] [children: 11.2%] [unaccounted: 88.8%]
  205. 21:48:30: | scene->Preprocess - [0.277%] [avg time: 0.002 ms]
  206. 21:48:30: | GPU download and conversion - [10.9%] [avg time: 0.079 ms] [children: 9%] [unaccounted: 1.94%]
  207. 21:48:30: | | flush - [5.82%] [avg time: 0.042 ms]
  208. 21:48:30: | | CopyResource - [2.91%] [avg time: 0.021 ms]
  209. 21:48:30: | | conversion to 4:2:0 - [0.277%] [avg time: 0.002 ms]
  210. 21:48:30: Convert444Threads - [100%] [avg time: 0.36 ms] [children: 99.4%] [unaccounted: 0.556%]
  211. 21:48:30: | Convert444toNV12 - [99.4%] [avg time: 0.358 ms]
  212. 21:48:30: encoder thread frame - [100%] [avg time: 0.662 ms] [children: 1.96%] [unaccounted: 98%]
  213. 21:48:30: | sending stuff out - [1.96%] [avg time: 0.013 ms]
  214. 21:48:30: ==============================================================
  215. 21:48:30:
  216. 21:48:30:
  217. 21:48:30: Profiler CPU results:
  218. 21:48:30:
  219. 21:48:30: ==============================================================
  220. 21:48:30: video thread frame - [cpu time: avg 0.263 ms, total 796.875 ms] [avg calls per frame: 1]
  221. 21:48:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  222. 21:48:30: | GPU download and conversion - [cpu time: avg 0.077 ms, total 234.375 ms] [avg calls per frame: 1]
  223. 21:48:30: | | flush - [cpu time: avg 0.062 ms, total 187.5 ms] [avg calls per frame: 1]
  224. 21:48:30: | | CopyResource - [cpu time: avg 0.005 ms, total 15.625 ms] [avg calls per frame: 1]
  225. 21:48:30: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  226. 21:48:30: Convert444Threads - [cpu time: avg 0.317 ms, total 1906.25 ms] [avg calls per frame: 2]
  227. 21:48:30: | Convert444toNV12 - [cpu time: avg 0.317 ms, total 1906.25 ms] [avg calls per frame: 2]
  228. 21:48:30: encoder thread frame - [cpu time: avg 0.067 ms, total 203.125 ms] [avg calls per frame: 1]
  229. 21:48:30: | sending stuff out - [cpu time: avg 0.02 ms, total 62.5 ms] [avg calls per frame: 1]
  230. 21:48:30: ==============================================================
  231. 21:48:30:
  232. 21:48:30: =====Stream End: 2015-09-01, 21:48:30=================================================
  233. 21:48:32: Terminating 0x1d98
  234. 21:48:32: Terminating 0x164
  235. 21:48:32: Terminating 0x1fbc
  236.  
  237.  
  238. Last game capture log:
  239. 2015-09-01, 21:46:04: we're booting up:
  240. 21:46:04: CaptureThread: attached to process javaw.exe
  241. 21:46:04: GL Present
  242. 21:46:04: DirectDraw capture: Windows 8 not supported yet
  243. 21:46:04: (half life scientist) everything.. seems to be in order
  244. 21:46:04: SwapBuffers(3959491647) Called
  245. 21:46:04: NV Capture available
  246. 21:46:04: FBO available
  247. 21:46:04: setting up gl data
  248. 21:46:04: share device: 976661696
  249. 21:46:04: share texture: 833285872
  250. 21:46:04: share device handle: 3551906814
  251. 21:46:04: share texture handle: 3831369266
  252. 21:46:04: DoGLGPUHook: success
  253. 21:46:04: wglSwapBuffers(3959491647) Called
  254. 21:46:16: stop requested, terminating gl capture
  255. 21:46:16: ---------------------- Cleared OpenGL Capture ----------------------
  256. 21:46:16: wglSwapBuffers(3959491647) Called
  257. 21:46:16: setting up gl data
  258. 21:46:16: SwapBuffers(3959491647) Called
  259. 21:46:20: DirectDraw capture: Windows 8 not supported yet
  260. 21:46:35: share device: 1061130464
  261. 21:46:35: share texture: 747956848
  262. 21:46:35: share device handle: 3551901326
  263. 21:46:35: share texture handle: 2442703618
  264. 21:46:35: DoGLGPUHook: success
  265. 21:46:48: stop requested, terminating gl capture
  266. 21:46:48: ---------------------- Cleared OpenGL Capture ----------------------
  267. 21:46:48: wglSwapBuffers(3959491647) Called
  268. 21:46:48: setting up gl data
  269. 21:46:48: SwapBuffers(3959491647) Called
  270. 21:46:49: share device: 1185911856
  271. 21:46:49: share texture: 1288763824
  272. 21:46:49: share device handle: 3551901326
  273. 21:46:49: share texture handle: 2682350226
  274. 21:46:49: DoGLGPUHook: success
  275. 21:46:52: DirectDraw capture: Windows 8 not supported yet
  276. 21:47:07: ---------------------- Cleared OpenGL Capture ----------------------
  277. 21:47:07: wglSwapBuffers(3959491647) Called
  278. 21:47:07: setting up gl data
  279. 21:47:07: SwapBuffers(3959491647) Called
  280. 21:47:09: DirectDraw capture: Windows 8 not supported yet
  281. 21:47:10: reacquiring gl due to resize...
  282. 21:47:10: share device: 1185911856
  283. 21:47:10: share texture: 1288766640
  284. 21:47:10: share device handle: 3551906814
  285. 21:47:10: share texture handle: 3940091266
  286. 21:47:10: DoGLGPUHook: success
  287. 21:48:28: wglDeleteContext Called
  288. 21:48:28: ---------------------- Cleared OpenGL Capture ----------------------
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