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- 21:46:04: Open Broadcaster Software v0.655b - 64bit ( ^ω^)
- 21:46:04: -------------------------------
- 21:46:04: CPU Name: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
- 21:46:04: CPU Speed: 3592MHz
- 21:46:04: Physical Memory: 12239MB Total, 8887MB Free
- 21:46:04: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 21:46:04: monitor 1: pos={0, 0}, size={1024, 768}
- 21:46:04: Windows Version: 6.3 Build 9600 (revision 17415)
- 21:46:04: Aero is Enabled
- 21:46:04: -------------------------------
- 21:46:04: OBS Modules:
- 21:46:04: Base Address Module
- 21:46:04: 00000000BE880000 OBS.exe
- 21:46:04: 00000000F7A10000 OBSApi.dll
- 21:46:04: 00000000F84C0000 DShowPlugin.dll
- 21:46:04: 00000000FFAA0000 GraphicsCapture.dll
- 21:46:04: 00000000FFA30000 NoiseGate.dll
- 21:46:04: 00000000FB6B0000 PSVPlugin.dll
- 21:46:04: 00000000FB320000 scenesw.dll
- 21:46:04: ------------------------------------------
- 21:46:04: Adapter 1
- 21:46:04: Video Adapter: NVIDIA GeForce GTX 745
- 21:46:04: Video Adapter Dedicated Video Memory: 4186865664
- 21:46:04: Video Adapter Shared System Memory: 2121895936
- 21:46:04: Video Adapter Output 1: pos={0, 0}, size={1024, 768}, attached=true
- 21:46:04: =====Stream Start: 2015-09-01, 21:46:04===============================================
- 21:46:04: Multithreaded optimizations: On
- 21:46:04: Base resolution: 1024x768
- 21:46:04: Output resolution: 1024x768
- 21:46:04: ------------------------------------------
- 21:46:04: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
- 21:46:04: ------------------------------------------
- 21:46:04: Audio Format: 48000 Hz
- 21:46:04: ------------------------------------------
- 21:46:04: Audio Channels: 2 Ch
- 21:46:04: Playback device Default
- 21:46:04: ------------------------------------------
- 21:46:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:46:04: Global Audio time adjust: 0
- 21:46:04: ------------------------------------------
- 21:46:04: Audio Encoding: AAC
- 21:46:04: bitrate: 128
- 21:46:04: Using graphics capture
- 21:46:04: Trying to hook process: javaw.exe
- 21:46:04: Scene buffering time set to 700
- 21:46:04: ------------------------------------------
- 21:46:04: Video Encoding: x264
- 21:46:04: fps: 30
- 21:46:04: width: 1024, height: 768
- 21:46:04: preset: veryfast
- 21:46:04: profile: high
- 21:46:04: keyint: 250
- 21:46:04: CBR: yes
- 21:46:04: CFR: yes
- 21:46:04: max bitrate: 1000
- 21:46:04: buffer size: 1000
- 21:46:04: ------------------------------------------
- 21:46:04: SharedTexCapture hooked
- 21:46:16: Total frames encoded: 343, total frames duplicated: 0 (0.00%)
- 21:46:16: Total frames rendered: 368, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 21:46:16:
- 21:46:16: Profiler time results:
- 21:46:16:
- 21:46:16: ==============================================================
- 21:46:16: video thread frame - [100%] [avg time: 0.829 ms] [children: 9.77%] [unaccounted: 90.2%]
- 21:46:16: | scene->Preprocess - [0.121%] [avg time: 0.001 ms]
- 21:46:16: | GPU download and conversion - [9.65%] [avg time: 0.08 ms] [children: 8.32%] [unaccounted: 1.33%]
- 21:46:16: | | flush - [5.67%] [avg time: 0.047 ms]
- 21:46:16: | | CopyResource - [2.41%] [avg time: 0.02 ms]
- 21:46:16: | | conversion to 4:2:0 - [0.241%] [avg time: 0.002 ms]
- 21:46:16: Convert444Threads - [100%] [avg time: 0.401 ms] [children: 99.3%] [unaccounted: 0.748%]
- 21:46:16: | Convert444toNV12 - [99.3%] [avg time: 0.398 ms]
- 21:46:16: encoder thread frame - [100%] [avg time: 0.693 ms] [children: 0.433%] [unaccounted: 99.6%]
- 21:46:16: | sending stuff out - [0.433%] [avg time: 0.003 ms]
- 21:46:16: ==============================================================
- 21:46:16:
- 21:46:16:
- 21:46:16: Profiler CPU results:
- 21:46:16:
- 21:46:16: ==============================================================
- 21:46:16: video thread frame - [cpu time: avg 0.127 ms, total 46.875 ms] [avg calls per frame: 1]
- 21:46:16: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:46:16: | GPU download and conversion - [cpu time: avg 0.042 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:46:16: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:46:16: | | CopyResource - [cpu time: avg 0.045 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:46:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:46:16: Convert444Threads - [cpu time: avg 0.272 ms, total 187.5 ms] [avg calls per frame: 2]
- 21:46:16: | Convert444toNV12 - [cpu time: avg 0.272 ms, total 187.5 ms] [avg calls per frame: 2]
- 21:46:16: encoder thread frame - [cpu time: avg 0.045 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:46:16: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:46:16: ==============================================================
- 21:46:16:
- 21:46:16: =====Stream End: 2015-09-01, 21:46:16=================================================
- 21:46:35: =====Stream Start: 2015-09-01, 21:46:35===============================================
- 21:46:35: Multithreaded optimizations: On
- 21:46:35: Base resolution: 1024x768
- 21:46:35: Output resolution: 1024x768
- 21:46:35: ------------------------------------------
- 21:46:35: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
- 21:46:35: ------------------------------------------
- 21:46:35: Audio Format: 48000 Hz
- 21:46:35: ------------------------------------------
- 21:46:35: Audio Channels: 2 Ch
- 21:46:35: Playback device Default
- 21:46:35: ------------------------------------------
- 21:46:35: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:46:35: Global Audio time adjust: 0
- 21:46:35: ------------------------------------------
- 21:46:35: Audio Encoding: AAC
- 21:46:35: bitrate: 128
- 21:46:35: Using graphics capture
- 21:46:35: Trying to hook process: javaw.exe
- 21:46:35: Scene buffering time set to 700
- 21:46:35: ------------------------------------------
- 21:46:35: Video Encoding: x264
- 21:46:35: fps: 30
- 21:46:35: width: 1024, height: 768
- 21:46:35: preset: veryfast
- 21:46:35: profile: high
- 21:46:35: keyint: 250
- 21:46:35: CBR: yes
- 21:46:35: CFR: yes
- 21:46:35: max bitrate: 1000
- 21:46:35: buffer size: 1000
- 21:46:35: ------------------------------------------
- 21:46:35: SharedTexCapture hooked
- 21:46:48: Total frames encoded: 386, total frames duplicated: 0 (0.00%)
- 21:46:48: Total frames rendered: 412, number of late frames: 1 (0.24%) (it's okay for some frames to be late)
- 21:46:48:
- 21:46:48: Profiler time results:
- 21:46:48:
- 21:46:48: ==============================================================
- 21:46:48: video thread frame - [100%] [avg time: 0.7 ms] [children: 11.4%] [unaccounted: 88.6%]
- 21:46:48: | scene->Preprocess - [0.143%] [avg time: 0.001 ms]
- 21:46:48: | GPU download and conversion - [11.3%] [avg time: 0.079 ms] [children: 9.71%] [unaccounted: 1.57%]
- 21:46:48: | | flush - [6.57%] [avg time: 0.046 ms]
- 21:46:48: | | CopyResource - [2.86%] [avg time: 0.02 ms]
- 21:46:48: | | conversion to 4:2:0 - [0.286%] [avg time: 0.002 ms]
- 21:46:48: Convert444Threads - [100%] [avg time: 0.371 ms] [children: 99.5%] [unaccounted: 0.539%]
- 21:46:48: | Convert444toNV12 - [99.5%] [avg time: 0.369 ms]
- 21:46:48: encoder thread frame - [100%] [avg time: 0.657 ms] [children: 0.457%] [unaccounted: 99.5%]
- 21:46:48: | sending stuff out - [0.457%] [avg time: 0.003 ms]
- 21:46:48: ==============================================================
- 21:46:48:
- 21:46:48:
- 21:46:48: Profiler CPU results:
- 21:46:48:
- 21:46:48: ==============================================================
- 21:46:48: video thread frame - [cpu time: avg 0.189 ms, total 78.125 ms] [avg calls per frame: 1]
- 21:46:48: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:46:48: | GPU download and conversion - [cpu time: avg 0.075 ms, total 31.25 ms] [avg calls per frame: 1]
- 21:46:48: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:46:48: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:46:48: | | conversion to 4:2:0 - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:46:48: Convert444Threads - [cpu time: avg 0.545 ms, total 421.875 ms] [avg calls per frame: 2]
- 21:46:48: | Convert444toNV12 - [cpu time: avg 0.524 ms, total 406.25 ms] [avg calls per frame: 2]
- 21:46:48: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:46:48: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:46:48: ==============================================================
- 21:46:48:
- 21:46:48: =====Stream End: 2015-09-01, 21:46:48=================================================
- 21:46:49: =====Stream Start: 2015-09-01, 21:46:49===============================================
- 21:46:49: Multithreaded optimizations: On
- 21:46:49: Base resolution: 1024x768
- 21:46:49: Output resolution: 1024x768
- 21:46:49: ------------------------------------------
- 21:46:49: Loading up D3D10 on NVIDIA GeForce GTX 745 (Adapter 1)...
- 21:46:49: ------------------------------------------
- 21:46:49: Audio Format: 48000 Hz
- 21:46:49: ------------------------------------------
- 21:46:49: Audio Channels: 2 Ch
- 21:46:49: Playback device Default
- 21:46:49: ------------------------------------------
- 21:46:49: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 21:46:49: Global Audio time adjust: 0
- 21:46:49: ------------------------------------------
- 21:46:49: Audio Encoding: AAC
- 21:46:49: bitrate: 128
- 21:46:49: Using graphics capture
- 21:46:49: Trying to hook process: javaw.exe
- 21:46:49: Scene buffering time set to 700
- 21:46:49: ------------------------------------------
- 21:46:49: Video Encoding: x264
- 21:46:49: fps: 30
- 21:46:49: width: 1024, height: 768
- 21:46:49: preset: veryfast
- 21:46:49: profile: high
- 21:46:49: keyint: 250
- 21:46:49: CBR: yes
- 21:46:49: CFR: yes
- 21:46:49: max bitrate: 1000
- 21:46:49: buffer size: 1000
- 21:46:49: ------------------------------------------
- 21:46:49: SharedTexCapture hooked
- 21:47:10: GraphicsCaptureSource::NewCapture: eliminating old capture
- 21:47:10: SharedTexCapture hooked
- 21:48:28: Capture window 0x00050332 invalid or changing, terminating capture
- 21:48:30: Total frames encoded: 2997, total frames duplicated: 1 (0.03%)
- 21:48:30: Total frames rendered: 3023, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
- 21:48:30:
- 21:48:30: Profiler time results:
- 21:48:30:
- 21:48:30: ==============================================================
- 21:48:30: video thread frame - [100%] [avg time: 0.722 ms] [children: 11.2%] [unaccounted: 88.8%]
- 21:48:30: | scene->Preprocess - [0.277%] [avg time: 0.002 ms]
- 21:48:30: | GPU download and conversion - [10.9%] [avg time: 0.079 ms] [children: 9%] [unaccounted: 1.94%]
- 21:48:30: | | flush - [5.82%] [avg time: 0.042 ms]
- 21:48:30: | | CopyResource - [2.91%] [avg time: 0.021 ms]
- 21:48:30: | | conversion to 4:2:0 - [0.277%] [avg time: 0.002 ms]
- 21:48:30: Convert444Threads - [100%] [avg time: 0.36 ms] [children: 99.4%] [unaccounted: 0.556%]
- 21:48:30: | Convert444toNV12 - [99.4%] [avg time: 0.358 ms]
- 21:48:30: encoder thread frame - [100%] [avg time: 0.662 ms] [children: 1.96%] [unaccounted: 98%]
- 21:48:30: | sending stuff out - [1.96%] [avg time: 0.013 ms]
- 21:48:30: ==============================================================
- 21:48:30:
- 21:48:30:
- 21:48:30: Profiler CPU results:
- 21:48:30:
- 21:48:30: ==============================================================
- 21:48:30: video thread frame - [cpu time: avg 0.263 ms, total 796.875 ms] [avg calls per frame: 1]
- 21:48:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:48:30: | GPU download and conversion - [cpu time: avg 0.077 ms, total 234.375 ms] [avg calls per frame: 1]
- 21:48:30: | | flush - [cpu time: avg 0.062 ms, total 187.5 ms] [avg calls per frame: 1]
- 21:48:30: | | CopyResource - [cpu time: avg 0.005 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:48:30: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:48:30: Convert444Threads - [cpu time: avg 0.317 ms, total 1906.25 ms] [avg calls per frame: 2]
- 21:48:30: | Convert444toNV12 - [cpu time: avg 0.317 ms, total 1906.25 ms] [avg calls per frame: 2]
- 21:48:30: encoder thread frame - [cpu time: avg 0.067 ms, total 203.125 ms] [avg calls per frame: 1]
- 21:48:30: | sending stuff out - [cpu time: avg 0.02 ms, total 62.5 ms] [avg calls per frame: 1]
- 21:48:30: ==============================================================
- 21:48:30:
- 21:48:30: =====Stream End: 2015-09-01, 21:48:30=================================================
- 21:48:32: Terminating 0x1d98
- 21:48:32: Terminating 0x164
- 21:48:32: Terminating 0x1fbc
- Last game capture log:
- 2015-09-01, 21:46:04: we're booting up:
- 21:46:04: CaptureThread: attached to process javaw.exe
- 21:46:04: GL Present
- 21:46:04: DirectDraw capture: Windows 8 not supported yet
- 21:46:04: (half life scientist) everything.. seems to be in order
- 21:46:04: SwapBuffers(3959491647) Called
- 21:46:04: NV Capture available
- 21:46:04: FBO available
- 21:46:04: setting up gl data
- 21:46:04: share device: 976661696
- 21:46:04: share texture: 833285872
- 21:46:04: share device handle: 3551906814
- 21:46:04: share texture handle: 3831369266
- 21:46:04: DoGLGPUHook: success
- 21:46:04: wglSwapBuffers(3959491647) Called
- 21:46:16: stop requested, terminating gl capture
- 21:46:16: ---------------------- Cleared OpenGL Capture ----------------------
- 21:46:16: wglSwapBuffers(3959491647) Called
- 21:46:16: setting up gl data
- 21:46:16: SwapBuffers(3959491647) Called
- 21:46:20: DirectDraw capture: Windows 8 not supported yet
- 21:46:35: share device: 1061130464
- 21:46:35: share texture: 747956848
- 21:46:35: share device handle: 3551901326
- 21:46:35: share texture handle: 2442703618
- 21:46:35: DoGLGPUHook: success
- 21:46:48: stop requested, terminating gl capture
- 21:46:48: ---------------------- Cleared OpenGL Capture ----------------------
- 21:46:48: wglSwapBuffers(3959491647) Called
- 21:46:48: setting up gl data
- 21:46:48: SwapBuffers(3959491647) Called
- 21:46:49: share device: 1185911856
- 21:46:49: share texture: 1288763824
- 21:46:49: share device handle: 3551901326
- 21:46:49: share texture handle: 2682350226
- 21:46:49: DoGLGPUHook: success
- 21:46:52: DirectDraw capture: Windows 8 not supported yet
- 21:47:07: ---------------------- Cleared OpenGL Capture ----------------------
- 21:47:07: wglSwapBuffers(3959491647) Called
- 21:47:07: setting up gl data
- 21:47:07: SwapBuffers(3959491647) Called
- 21:47:09: DirectDraw capture: Windows 8 not supported yet
- 21:47:10: reacquiring gl due to resize...
- 21:47:10: share device: 1185911856
- 21:47:10: share texture: 1288766640
- 21:47:10: share device handle: 3551906814
- 21:47:10: share texture handle: 3940091266
- 21:47:10: DoGLGPUHook: success
- 21:48:28: wglDeleteContext Called
- 21:48:28: ---------------------- Cleared OpenGL Capture ----------------------
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