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- Name: Elessa Collier
- Class: Troubadour -> Holy Guard
- Affinity: Anvil
- Character Specific Skill: Renewal
- Class Skill: Minor Arcana, Walking on Air, Horseback, Dismount
- Personal Fault: Airy: Elessa takes -15 to Evade if fighting an enemy within melee range.
- Personal Skill: Swift Feet: When not within three spaces of an ally, Elessa gains +1 MOV.
- Personal Skill: Stand United: When within three spaces of an ally, Elessa gains +2 RES.
- \ Personal Skill: Helping Hand: If an ally within three spaces is under 50% HP, Elessa gains +15 Hit.
- Preferred Stats: SPD, LCK
- Proficiency: Heal (C), Long (C), Staff (D), Bows (D)
- Progression spent: 330%/330%
- HP: 17 (50%)
- STR: 5 (40%) (+1)
- MAG: 4 (50%)
- SKL: 4 (40%) (+1)
- LUK: 5 (40%)
- DEF: 2 (30%)
- RES: 4 (50%)
- SPD: 7 (50%) (+2)
- CON: 6
- AID: 5
- MOV: 5
- Levels:
- Current Stats:
- HP: 17 (50%)
- STR: 6 (40%)
- MAG: 4 (50%)
- SKL: 5 (40%)
- LUK: 5 (40%)
- DEF: 2 (30%)
- RES: 4 (50%)
- SPD: 9 (50%)
- CON: 6 (+14)
- AID: 5 (+14)
- MOV: 5 (+2)
- Supports:
- Inventory:
- Name Type (-) RNG WT MT HIT CR QL
- Heal Heal (E) 1 1 10 - - 30
- Heal Heal (E) 1 1 10 - - 30
- Iron Longbow Long (E) 2-3 10 6 65 0 30
- Vulnerary (3/3) Heals 10 HP for 3 Rounds, 1/2 Healed each Round
- -
- Mounted:
- -
- -
- Battle Stats (Heal)
- AT: 14
- Hit: -
- AS: 9
- Eva: 23
- Crt: -
- DG: 5
- Battle Stats (Iron Longbow)
- AT: 12
- Hit: 72
- AS: 7 <- (9 - [10 - {6+2}])
- Eva: 19
- Crt: 2
- DG: 5
- Backstory (3):
- - Born in the city-state of Calisif to fairly rich parents, Elessa did not wish to follow in her parent's path of being an alchemist.
- - She instead became a troubadour, travelling around the surrounding villages to see the world.
- - Eventually, she left the city with a bit of money and her skills to see the world and have a bit of fun while she was at it.
- Beliefs (3):
- - Destiny is what you make of it.
- - No use being depressed for too long; life needs to go on.
- - Everyone deserves to be happy at least once, except if you're the kind of person who likes making other people not happy.
- Goals (3):
- - See the world in all its beauty.
- - Ship everyone. Have tales to tell her comrades back in Calsif.
- - EVERYONE To spread tales and tell stories, having a little fun on the way.
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