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Jan 17th, 2017
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  1. The Zrojagh Commonwealth, inhabited primarily by the Zrojagh, a race of poikilothermic reptiles superficially resembling tortoises or alligators. The Zrojagh emerged on the planet of Zadkhat in the Xarkaz System; the planet experienced exceptionally extreme wet and dry seasons, which forced the Zrojagh to not only evolve to be adaptable, but also taught them to conserve energy their energy, ponder their actions, expertly compete against predator and prey alike. They also live for upwards of one thousand years.
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  3. The Zrojagh's nature reflects their history; they are a generally easy-going, ponderous folk who speak slowly and deliberately. Because of their exceptional patience and innate ability to quickly judge a situation, they make for excellent traders and diplomats, and generally fall into these roles well. However, when their peace is threatened, the Zrojagh make for terrifying warriors, among the strongest and hardiest in the galaxy, their crocodilian nature allowing them frightening bursts of speed and untold endurance. While they are perhaps not the best /soldiers/ in the galaxy, the most organized, or the best drilled, few can match them for sheer power and ferocity on the battlefield.
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  5. The Zrojagh Commonwealth's government is comprised of three '-ates': the Protectorate, led by the High Protector, in charge of military affairs; the Directorate, led by the High Director, in charge of internal affairs; and the Consulate, led by the High Consul, in charge of foreign and state affairs. Together, these three officials make up the High Triumvirate of the Commonwealth, which serves as the head of government for the nation, with each one rotating into the position of "High Triumvir", who represents the Commonwealth to other nations as the official "leader" when the High Consul does not. Zrojagh, partially herd animals in prehistoric times, have a very democratic and open society, which is guided by principles of non-violence and tolerance, making the Commonwealth a haven for refugees and businesses alike.
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  7. As a nation, they're basically Ed, from Ed, Edd, n' Eddy. Friendly, happy, and likeable, but not exceptionally bright and very dangerous if angered.
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  9. Also, their names are almost all based off of either Stellaris namelists or Krogans.
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  11. They're also quit spiritual, at least in a meditative and philosophical sense. They aren't particularly intelligent on an individual level, but they understand their own morals, values, and principles and tend to stick with them.
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  13. The main religion revolves around the "Zadjagh" the Tortoise-Who-Carries-The-World-On-Her-Back, which can only prosper if all of the beings on her back cooperate and live in harmony; they see their advancement into the galaxy as a simple extension of this, the "Xarjagh" the Turtle-Who-Carries-The-Galaxy, and believe that the only path to advancement and prosperity is the cooperation and harmony of all creatures who live of 'Xarjagh's back'. It's probably a very Zen Buddhist type of system, but more philosophical and allegorical.
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