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novylugmedcheck.sqf

Jul 21st, 2013
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  1. ///////////////////////////////////////////////////////////////////////////////////////////
  2. // NONPVP Pack Chernarus - By FoRcE
  3. // Save as novylugmedcheck.sqf
  4. // Add A New Folder Named newbases in your dayz_mission folder
  5. // Call the file in your init.sqf in your dayz_missions.pbo
  6. // Add [] ExecVM "newbases\novylugmedcheck.sqf"; // Novy Lug Medical Checkpoint
  7. // NOTE: If you have custom bases already change the link to yours
  8. // Thanks And Enjoy
  9. // Copy The Code Below The ///
  10. ///////////////////////////////////////////////////////////////////////////////////////////
  11.  
  12. if (isServer) then {
  13.  
  14. _vehicle_21 = objNull;
  15. if (true) then
  16. {
  17. _this = createVehicle ["Land_Ind_Shed_01_EP1", [9449.9893, 11429.881, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  18. _vehicle_21 = _this;
  19. _this setDir -31.709793;
  20. _this setPos [9449.9893, 11429.881, -4.5776367e-005];
  21. };
  22.  
  23. _vehicle_22 = objNull;
  24. if (true) then
  25. {
  26. _this = createVehicle ["Land_Ind_Shed_02_EP1", [9412.7656, 11432.69, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  27. _vehicle_22 = _this;
  28. _this setDir 57.89901;
  29. _this setPos [9412.7656, 11432.69, 6.1035156e-005];
  30. };
  31.  
  32. _vehicle_23 = objNull;
  33. if (true) then
  34. {
  35. _this = createVehicle ["Land_Ind_Shed_02_EP1", [9446.9873, 11454.038, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  36. _vehicle_23 = _this;
  37. _this setDir 57.565479;
  38. _this setPos [9446.9873, 11454.038, -1.5258789e-005];
  39. };
  40.  
  41. _vehicle_27 = objNull;
  42. if (true) then
  43. {
  44. _this = createVehicle ["Land_Mil_Guardhouse_EP1", [9444.0703, 11417.086, 0.00012207031], [], 0, "CAN_COLLIDE"];
  45. _vehicle_27 = _this;
  46. _this setDir 144.44936;
  47. _this setPos [9444.0703, 11417.086, 0.00012207031];
  48. };
  49.  
  50. _vehicle_28 = objNull;
  51. if (true) then
  52. {
  53. _this = createVehicle ["MASH_EP1", [9380.6104, 11459.77, 0.080637328], [], 0, "CAN_COLLIDE"];
  54. _vehicle_28 = _this;
  55. _this setDir 55.216797;
  56. _this setPos [9380.6104, 11459.77, 0.080637328];
  57. };
  58.  
  59. _vehicle_29 = objNull;
  60. if (true) then
  61. {
  62. _this = createVehicle ["MASH_EP1", [9383.9082, 11454.743], [], 0, "CAN_COLLIDE"];
  63. _vehicle_29 = _this;
  64. _this setDir 57.107883;
  65. _this setPos [9383.9082, 11454.743];
  66. };
  67.  
  68. _vehicle_30 = objNull;
  69. if (true) then
  70. {
  71. _this = createVehicle ["MASH_EP1", [9377.1641, 11464.924, 0.069448456], [], 0, "CAN_COLLIDE"];
  72. _vehicle_30 = _this;
  73. _this setDir 55.99445;
  74. _this setPos [9377.1641, 11464.924, 0.069448456];
  75. };
  76.  
  77. _vehicle_31 = objNull;
  78. if (true) then
  79. {
  80. _this = createVehicle ["PowGen_Big", [9415.1357, 11429.581, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  81. _vehicle_31 = _this;
  82. _this setDir -29.406164;
  83. _this setPos [9415.1357, 11429.581, -1.5258789e-005];
  84. };
  85.  
  86. _vehicle_32 = objNull;
  87. if (true) then
  88. {
  89. _this = createVehicle ["PowGen_Big_EP1", [9418.834, 11431.429, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  90. _vehicle_32 = _this;
  91. _this setDir -28.615559;
  92. _this setPos [9418.834, 11431.429, 4.5776367e-005];
  93. };
  94.  
  95. _vehicle_33 = objNull;
  96. if (true) then
  97. {
  98. _this = createVehicle ["Land_radar_EP1", [9442.1689, 11420.023, 3.3767953], [], 0, "CAN_COLLIDE"];
  99. _vehicle_33 = _this;
  100. _this setPos [9442.1689, 11420.023, 3.3767953];
  101. };
  102.  
  103. _vehicle_34 = objNull;
  104. if (true) then
  105. {
  106. _this = createVehicle ["Land_fort_rampart_EP1", [9402.8623, 11490.484, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  107. _vehicle_34 = _this;
  108. _this setDir -36.20826;
  109. _this setPos [9402.8623, 11490.484, 6.1035156e-005];
  110. };
  111.  
  112. _vehicle_35 = objNull;
  113. if (true) then
  114. {
  115. _this = createVehicle ["Land_fort_rampart_EP1", [9389.9961, 11481.166, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  116. _vehicle_35 = _this;
  117. _this setDir -36.144047;
  118. _this setPos [9389.9961, 11481.166, -4.5776367e-005];
  119. };
  120.  
  121. _vehicle_36 = objNull;
  122. if (true) then
  123. {
  124. _this = createVehicle ["Land_fort_rampart_EP1", [9388.2852, 11479.999, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  125. _vehicle_36 = _this;
  126. _this setDir -35.866047;
  127. _this setPos [9388.2852, 11479.999, 7.6293945e-005];
  128. };
  129.  
  130. _vehicle_37 = objNull;
  131. if (true) then
  132. {
  133. _this = createVehicle ["Land_fort_rampart_EP1", [9381.0117, 11474.775, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  134. _vehicle_37 = _this;
  135. _this setDir -35.504562;
  136. _this setPos [9381.0117, 11474.775, -1.5258789e-005];
  137. };
  138.  
  139. _vehicle_38 = objNull;
  140. if (true) then
  141. {
  142. _this = createVehicle ["Land_fort_rampart_EP1", [9373.6885, 11469.555, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  143. _vehicle_38 = _this;
  144. _this setDir -35.756905;
  145. _this setPos [9373.6885, 11469.555, 7.6293945e-005];
  146. };
  147.  
  148. _vehicle_39 = objNull;
  149. if (true) then
  150. {
  151. _this = createVehicle ["Land_fort_rampart_EP1", [9398.0449, 11498.558, -0.055664718], [], 0, "CAN_COLLIDE"];
  152. _vehicle_39 = _this;
  153. _this setDir -32.187851;
  154. _this setPos [9398.0449, 11498.558, -0.055664718];
  155. };
  156.  
  157. _vehicle_40 = objNull;
  158. if (true) then
  159. {
  160. _this = createVehicle ["Land_fort_rampart_EP1", [9396.9521, 11492.439, 0.011710498], [], 0, "CAN_COLLIDE"];
  161. _vehicle_40 = _this;
  162. _this setDir 237.61931;
  163. _this setPos [9396.9521, 11492.439, 0.011710498];
  164. };
  165.  
  166. _vehicle_41 = objNull;
  167. if (true) then
  168. {
  169. _this = createVehicle ["Land_fort_rampart_EP1", [9417.3213, 11500.915, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  170. _vehicle_41 = _this;
  171. _this setDir -36.274773;
  172. _this setPos [9417.3213, 11500.915, -4.5776367e-005];
  173. };
  174.  
  175. _vehicle_42 = objNull;
  176. if (true) then
  177. {
  178. _this = createVehicle ["Land_fort_rampart_EP1", [9421.8486, 11504.162, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  179. _vehicle_42 = _this;
  180. _this setDir -36.400185;
  181. _this setPos [9421.8486, 11504.162, -7.6293945e-005];
  182. };
  183.  
  184. _vehicle_43 = objNull;
  185. if (true) then
  186. {
  187. _this = createVehicle ["Land_fort_rampart_EP1", [9422.5684, 11510.976, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  188. _vehicle_43 = _this;
  189. _this setDir -129.5988;
  190. _this setPos [9422.5684, 11510.976, -1.5258789e-005];
  191. };
  192.  
  193. _vehicle_44 = objNull;
  194. if (true) then
  195. {
  196. _this = createVehicle ["Land_fort_rampart_EP1", [9372.5098, 11462.814, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  197. _vehicle_44 = _this;
  198. _this setDir -124.35184;
  199. _this setPos [9372.5098, 11462.814, 6.1035156e-005];
  200. };
  201.  
  202. _vehicle_45 = objNull;
  203. if (true) then
  204. {
  205. _this = createVehicle ["Land_fort_rampart_EP1", [9376.918, 11456.056, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  206. _vehicle_45 = _this;
  207. _this setDir -123.60258;
  208. _this setPos [9376.918, 11456.056, -1.5258789e-005];
  209. };
  210.  
  211. _vehicle_46 = objNull;
  212. if (true) then
  213. {
  214. _this = createVehicle ["Land_fort_rampart_EP1", [9381.1689, 11449.552, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  215. _vehicle_46 = _this;
  216. _this setDir -124.16364;
  217. _this setPos [9381.1689, 11449.552, 6.1035156e-005];
  218. };
  219.  
  220. _vehicle_47 = objNull;
  221. if (true) then
  222. {
  223. _this = createVehicle ["Land_fort_rampart_EP1", [9385.8789, 11442.635, 0.00012207031], [], 0, "CAN_COLLIDE"];
  224. _vehicle_47 = _this;
  225. _this setDir -124.74117;
  226. _this setPos [9385.8789, 11442.635, 0.00012207031];
  227. };
  228.  
  229. _vehicle_48 = objNull;
  230. if (true) then
  231. {
  232. _this = createVehicle ["Land_fort_rampart_EP1", [9391.0469, 11435.015, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  233. _vehicle_48 = _this;
  234. _this setDir -124.51499;
  235. _this setPos [9391.0469, 11435.015, 7.6293945e-005];
  236. };
  237.  
  238. _vehicle_49 = objNull;
  239. if (true) then
  240. {
  241. _this = createVehicle ["Land_fort_rampart_EP1", [9408.0967, 11429.848], [], 0, "CAN_COLLIDE"];
  242. _vehicle_49 = _this;
  243. _this setDir 147.42488;
  244. _this setPos [9408.0967, 11429.848];
  245. };
  246.  
  247. _vehicle_50 = objNull;
  248. if (true) then
  249. {
  250. _this = createVehicle ["Land_fort_rampart_EP1", [9407.5967, 11429.215, 0.00012207031], [], 0, "CAN_COLLIDE"];
  251. _vehicle_50 = _this;
  252. _this setDir -32.011196;
  253. _this setPos [9407.5967, 11429.215, 0.00012207031];
  254. };
  255.  
  256. _vehicle_51 = objNull;
  257. if (true) then
  258. {
  259. _this = createVehicle ["Land_fort_rampart_EP1", [9402.6055, 11426.609, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  260. _vehicle_51 = _this;
  261. _this setDir 148.69965;
  262. _this setPos [9402.6055, 11426.609, -1.5258789e-005];
  263. };
  264.  
  265. _vehicle_52 = objNull;
  266. if (true) then
  267. {
  268. _this = createVehicle ["Land_fort_rampart_EP1", [9395.9346, 11427.999, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  269. _vehicle_52 = _this;
  270. _this setDir -125.68646;
  271. _this setPos [9395.9346, 11427.999, -1.5258789e-005];
  272. };
  273.  
  274. _vehicle_53 = objNull;
  275. if (true) then
  276. {
  277. _this = createVehicle ["MASH_EP1", [9387.9395, 11448.769, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  278. _vehicle_53 = _this;
  279. _this setDir 54.650894;
  280. _this setPos [9387.9395, 11448.769, 3.0517578e-005];
  281. };
  282.  
  283. _vehicle_54 = objNull;
  284. if (true) then
  285. {
  286. _this = createVehicle ["MASH_EP1", [9391.7061, 11443.427, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  287. _vehicle_54 = _this;
  288. _this setDir 55.377113;
  289. _this setPos [9391.7061, 11443.427, 3.0517578e-005];
  290. };
  291.  
  292. _vehicle_55 = objNull;
  293. if (true) then
  294. {
  295. _this = createVehicle ["MASH_EP1", [9395.3896, 11437.971, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  296. _vehicle_55 = _this;
  297. _this setDir 55.239365;
  298. _this setPos [9395.3896, 11437.971, -4.5776367e-005];
  299. };
  300.  
  301. _vehicle_56 = objNull;
  302. if (true) then
  303. {
  304. _this = createVehicle ["MASH_EP1", [9399.4258, 11432.031, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  305. _vehicle_56 = _this;
  306. _this setDir 55.850979;
  307. _this setPos [9399.4258, 11432.031, -3.0517578e-005];
  308. };
  309.  
  310. _vehicle_57 = objNull;
  311. if (true) then
  312. {
  313. _this = createVehicle ["Land_Fort_Watchtower_EP1", [9405.8789, 11487.452, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  314. _vehicle_57 = _this;
  315. _this setDir 148.45465;
  316. _this setPos [9405.8789, 11487.452, 1.5258789e-005];
  317. };
  318.  
  319. _vehicle_58 = objNull;
  320. if (true) then
  321. {
  322. _this = createVehicle ["Land_Fort_Watchtower_EP1", [9417.3398, 11495.615, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  323. _vehicle_58 = _this;
  324. _this setDir 146.89153;
  325. _this setPos [9417.3398, 11495.615, 3.0517578e-005];
  326. };
  327.  
  328. _vehicle_62 = objNull;
  329. if (true) then
  330. {
  331. _this = createVehicle ["Land_CncBlock_Stripes", [9432.7344, 11445.235, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  332. _vehicle_62 = _this;
  333. _this setDir -30.18552;
  334. _this setPos [9432.7344, 11445.235, 3.0517578e-005];
  335. };
  336.  
  337. _vehicle_63 = objNull;
  338. if (true) then
  339. {
  340. _this = createVehicle ["Land_CncBlock_Stripes", [9434.2539, 11446.201, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  341. _vehicle_63 = _this;
  342. _this setDir -31.056648;
  343. _this setPos [9434.2539, 11446.201, -9.1552734e-005];
  344. };
  345.  
  346. _vehicle_64 = objNull;
  347. if (true) then
  348. {
  349. _this = createVehicle ["Land_CncBlock_Stripes", [9444.21, 11452.187, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  350. _vehicle_64 = _this;
  351. _this setDir -31.447172;
  352. _this setPos [9444.21, 11452.187, -4.5776367e-005];
  353. };
  354.  
  355. _vehicle_65 = objNull;
  356. if (true) then
  357. {
  358. _this = createVehicle ["Land_CncBlock_Stripes", [9442.7412, 11451.303, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  359. _vehicle_65 = _this;
  360. _this setDir -29.095554;
  361. _this setPos [9442.7412, 11451.303, 1.5258789e-005];
  362. };
  363.  
  364. _vehicle_66 = objNull;
  365. if (true) then
  366. {
  367. _this = createVehicle ["Land_Ind_IlluminantTower", [9428.6025, 11445.2], [], 0, "CAN_COLLIDE"];
  368. _vehicle_66 = _this;
  369. _this setDir -33.746716;
  370. _this setPos [9428.6025, 11445.2];
  371. };
  372.  
  373. _vehicle_68 = objNull;
  374. if (true) then
  375. {
  376. _this = createVehicle ["Land_fort_rampart", [9416.7148, 11517.916, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  377. _vehicle_68 = _this;
  378. _this setDir -130.92363;
  379. _this setPos [9416.7148, 11517.916, -7.6293945e-005];
  380. };
  381.  
  382. _vehicle_69 = objNull;
  383. if (true) then
  384. {
  385. _this = createVehicle ["Land_fort_rampart", [9411.1133, 11524.429, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  386. _vehicle_69 = _this;
  387. _this setDir -131.00679;
  388. _this setPos [9411.1133, 11524.429, -4.5776367e-005];
  389. };
  390.  
  391. _vehicle_70 = objNull;
  392. if (true) then
  393. {
  394. _this = createVehicle ["Land_fort_rampart", [9405.334, 11531.185, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  395. _vehicle_70 = _this;
  396. _this setDir -130.27441;
  397. _this setPos [9405.334, 11531.185, -1.5258789e-005];
  398. };
  399.  
  400. _vehicle_71 = objNull;
  401. if (true) then
  402. {
  403. _this = createVehicle ["Land_fort_rampart", [9400.0781, 11537.487, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  404. _vehicle_71 = _this;
  405. _this setDir -129.49686;
  406. _this setPos [9400.0781, 11537.487, -1.5258789e-005];
  407. };
  408.  
  409. _vehicle_72 = objNull;
  410. if (true) then
  411. {
  412. _this = createVehicle ["Land_fort_rampart", [9399.0244, 11545.518, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  413. _vehicle_72 = _this;
  414. _this setDir -65.62458;
  415. _this setPos [9399.0244, 11545.518, -3.0517578e-005];
  416. };
  417.  
  418. _vehicle_73 = objNull;
  419. if (true) then
  420. {
  421. _this = createVehicle ["Land_fort_rampart", [9405.5566, 11550.088, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  422. _vehicle_73 = _this;
  423. _this setDir -5.045917;
  424. _this setPos [9405.5566, 11550.088, -1.5258789e-005];
  425. };
  426.  
  427. _vehicle_74 = objNull;
  428. if (true) then
  429. {
  430. _this = createVehicle ["Land_fort_rampart", [9415.0117, 11550.834, 0.10929018], [], 0, "CAN_COLLIDE"];
  431. _vehicle_74 = _this;
  432. _this setDir -3.1196818;
  433. _this setPos [9415.0117, 11550.834, 0.10929018];
  434. };
  435.  
  436. _vehicle_75 = objNull;
  437. if (true) then
  438. {
  439. _this = createVehicle ["Land_fort_rampart", [9424.4189, 11551.477, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  440. _vehicle_75 = _this;
  441. _this setDir -5.235404;
  442. _this setPos [9424.4189, 11551.477, -3.0517578e-005];
  443. };
  444.  
  445. _vehicle_76 = objNull;
  446. if (true) then
  447. {
  448. _this = createVehicle ["Land_fort_rampart", [9433.4658, 11552.202, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  449. _vehicle_76 = _this;
  450. _this setDir -4.6880651;
  451. _this setPos [9433.4658, 11552.202, -1.5258789e-005];
  452. };
  453.  
  454. _vehicle_81 = objNull;
  455. if (true) then
  456. {
  457. _this = createVehicle ["Land_fort_rampart", [9483.4316, 11553.191, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  458. _vehicle_81 = _this;
  459. _this setDir 0.69816279;
  460. _this setPos [9483.4316, 11553.191, -3.0517578e-005];
  461. };
  462.  
  463. _vehicle_82 = objNull;
  464. if (true) then
  465. {
  466. _this = createVehicle ["Land_fort_rampart", [9473.6504, 11553.159, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  467. _vehicle_82 = _this;
  468. _this setDir 1.5366215;
  469. _this setPos [9473.6504, 11553.159, -1.5258789e-005];
  470. };
  471.  
  472. _vehicle_83 = objNull;
  473. if (true) then
  474. {
  475. _this = createVehicle ["Land_fort_rampart", [9491.4541, 11550.041, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  476. _vehicle_83 = _this;
  477. _this setDir 47.187714;
  478. _this setPos [9491.4541, 11550.041, -1.5258789e-005];
  479. };
  480.  
  481. _vehicle_84 = objNull;
  482. if (true) then
  483. {
  484. _this = createVehicle ["Land_fort_rampart", [9497.6572, 11543.546, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  485. _vehicle_84 = _this;
  486. _this setDir 46.768059;
  487. _this setPos [9497.6572, 11543.546, -4.5776367e-005];
  488. };
  489.  
  490. _vehicle_85 = objNull;
  491. if (true) then
  492. {
  493. _this = createVehicle ["Land_fort_rampart", [9503.5752, 11537.232, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  494. _vehicle_85 = _this;
  495. _this setDir 46.277466;
  496. _this setPos [9503.5752, 11537.232, 4.5776367e-005];
  497. };
  498.  
  499. _vehicle_86 = objNull;
  500. if (true) then
  501. {
  502. _this = createVehicle ["Land_fort_rampart", [9509.6582, 11530.853, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  503. _vehicle_86 = _this;
  504. _this setDir 46.101002;
  505. _this setPos [9509.6582, 11530.853, -1.5258789e-005];
  506. };
  507.  
  508. _vehicle_87 = objNull;
  509. if (true) then
  510. {
  511. _this = createVehicle ["Land_fort_rampart", [9516.4873, 11523.87, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  512. _vehicle_87 = _this;
  513. _this setDir 45.445118;
  514. _this setPos [9516.4873, 11523.87, 1.5258789e-005];
  515. };
  516.  
  517. _vehicle_88 = objNull;
  518. if (true) then
  519. {
  520. _this = createVehicle ["Land_fort_rampart", [9522.624, 11517.492, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  521. _vehicle_88 = _this;
  522. _this setDir 45.878555;
  523. _this setPos [9522.624, 11517.492, -6.1035156e-005];
  524. };
  525.  
  526. _vehicle_89 = objNull;
  527. if (true) then
  528. {
  529. _this = createVehicle ["Land_fort_rampart", [9528.6553, 11511.166, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  530. _vehicle_89 = _this;
  531. _this setDir 46.583065;
  532. _this setPos [9528.6553, 11511.166, -3.0517578e-005];
  533. };
  534.  
  535. _vehicle_90 = objNull;
  536. if (true) then
  537. {
  538. _this = createVehicle ["Land_fort_rampart", [9535.0762, 11504.357, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  539. _vehicle_90 = _this;
  540. _this setDir 46.40041;
  541. _this setPos [9535.0762, 11504.357, -6.1035156e-005];
  542. };
  543.  
  544. _vehicle_91 = objNull;
  545. if (true) then
  546. {
  547. _this = createVehicle ["Land_fort_rampart", [9540.3682, 11498.722, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  548. _vehicle_91 = _this;
  549. _this setDir 46.750656;
  550. _this setPos [9540.3682, 11498.722, -1.5258789e-005];
  551. };
  552.  
  553. _vehicle_92 = objNull;
  554. if (true) then
  555. {
  556. _this = createVehicle ["Land_fort_rampart", [9533.4463, 11491.77, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  557. _vehicle_92 = _this;
  558. _this setDir 161.38724;
  559. _this setPos [9533.4463, 11491.77, -4.5776367e-005];
  560. };
  561.  
  562. _vehicle_93 = objNull;
  563. if (true) then
  564. {
  565. _this = createVehicle ["Land_fort_rampart", [9528.7324, 11490.182, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  566. _vehicle_93 = _this;
  567. _this setDir 164.80792;
  568. _this setPos [9528.7324, 11490.182, -7.6293945e-005];
  569. };
  570.  
  571. _vehicle_94 = objNull;
  572. if (true) then
  573. {
  574. _this = createVehicle ["Land_fort_rampart", [9519.6113, 11488.088], [], 0, "CAN_COLLIDE"];
  575. _vehicle_94 = _this;
  576. _this setDir -191.54825;
  577. _this setPos [9519.6113, 11488.088];
  578. };
  579.  
  580. _vehicle_95 = objNull;
  581. if (true) then
  582. {
  583. _this = createVehicle ["Land_fort_rampart", [9513.8965, 11486.979, -0.082213402], [], 0, "CAN_COLLIDE"];
  584. _vehicle_95 = _this;
  585. _this setDir 166.42648;
  586. _this setPos [9513.8965, 11486.979, -0.082213402];
  587. };
  588.  
  589. _vehicle_96 = objNull;
  590. if (true) then
  591. {
  592. _this = createVehicle ["Land_fort_rampart", [9501.2412, 11483.727, 0.6255672], [], 0, "CAN_COLLIDE"];
  593. _vehicle_96 = _this;
  594. _this setDir 166.89401;
  595. _this setPos [9501.2412, 11483.727, 0.6255672];
  596. };
  597.  
  598. _vehicle_97 = objNull;
  599. if (true) then
  600. {
  601. _this = createVehicle ["Land_fort_rampart", [9493.0527, 11482.813, 0.44092131], [], 0, "CAN_COLLIDE"];
  602. _vehicle_97 = _this;
  603. _this setDir 174.498;
  604. _this setPos [9493.0527, 11482.813, 0.44092131];
  605. };
  606.  
  607. _vehicle_98 = objNull;
  608. if (true) then
  609. {
  610. _this = createVehicle ["Land_fort_rampart", [9483.7188, 11483.601, 0.29943562], [], 0, "CAN_COLLIDE"];
  611. _vehicle_98 = _this;
  612. _this setDir 193.20189;
  613. _this setPos [9483.7188, 11483.601, 0.29943562];
  614. };
  615.  
  616. _vehicle_100 = objNull;
  617. if (true) then
  618. {
  619. _this = createVehicle ["Land_fort_rampart", [9539.2588, 11493.76, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  620. _vehicle_100 = _this;
  621. _this setDir 158.27858;
  622. _this setPos [9539.2588, 11493.76, 3.0517578e-005];
  623. };
  624.  
  625. _vehicle_101 = objNull;
  626. if (true) then
  627. {
  628. _this = createVehicle ["Land_fort_rampart", [9479.2959, 11481.173], [], 0, "CAN_COLLIDE"];
  629. _vehicle_101 = _this;
  630. _this setDir -90.89682;
  631. _this setPos [9479.2959, 11481.173];
  632. };
  633.  
  634. _vehicle_102 = objNull;
  635. if (true) then
  636. {
  637. _this = createVehicle ["Land_fort_rampart", [9479.2656, 11473.345, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  638. _vehicle_102 = _this;
  639. _this setDir -89.486755;
  640. _this setPos [9479.2656, 11473.345, 6.1035156e-005];
  641. };
  642.  
  643. _vehicle_103 = objNull;
  644. if (true) then
  645. {
  646. _this = createVehicle ["Land_fort_rampart", [9474.6279, 11470.066, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  647. _vehicle_103 = _this;
  648. _this setDir 9.766099;
  649. _this setPos [9474.6279, 11470.066, -6.1035156e-005];
  650. };
  651.  
  652. _vehicle_104 = objNull;
  653. if (true) then
  654. {
  655. _this = createVehicle ["Land_fort_rampart", [9466.7725, 11471.573, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  656. _vehicle_104 = _this;
  657. _this setDir 10.976624;
  658. _this setPos [9466.7725, 11471.573, -9.1552734e-005];
  659. };
  660.  
  661. _vehicle_105 = objNull;
  662. if (true) then
  663. {
  664. _this = createVehicle ["Land_fort_rampart", [9442.9199, 11472.165, -0.00015258789], [], 0, "CAN_COLLIDE"];
  665. _vehicle_105 = _this;
  666. _this setDir -3.9838612;
  667. _this setPos [9442.9199, 11472.165, -0.00015258789];
  668. };
  669.  
  670. _vehicle_106 = objNull;
  671. if (true) then
  672. {
  673. _this = createVehicle ["Land_fort_rampart", [9437.499, 11467.191, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  674. _vehicle_106 = _this;
  675. _this setDir -80.30481;
  676. _this setPos [9437.499, 11467.191, -3.0517578e-005];
  677. };
  678.  
  679. _vehicle_107 = objNull;
  680. if (true) then
  681. {
  682. _this = createVehicle ["Land_fort_rampart", [9442.417, 11456.39, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  683. _vehicle_107 = _this;
  684. _this setDir -133.14665;
  685. _this setPos [9442.417, 11456.39, -9.1552734e-005];
  686. };
  687.  
  688. _vehicle_108 = objNull;
  689. if (true) then
  690. {
  691. _this = createVehicle ["Land_fort_rampart", [9439.541, 11459.496, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  692. _vehicle_108 = _this;
  693. _this setDir -133.64616;
  694. _this setPos [9439.541, 11459.496, -1.5258789e-005];
  695. };
  696.  
  697. _vehicle_109 = objNull;
  698. if (true) then
  699. {
  700. _this = createVehicle ["Land_fort_rampart", [9507.3506, 11485.425, 0.10331704], [], 0, "CAN_COLLIDE"];
  701. _vehicle_109 = _this;
  702. _this setDir -192.35812;
  703. _this setPos [9507.3506, 11485.425, 0.10331704];
  704. };
  705.  
  706. _vehicle_110 = objNull;
  707. if (true) then
  708. {
  709. _this = createVehicle ["Land_SS_hangar", [9453.5156, 11576.539, 0.56024444], [], 0, "CAN_COLLIDE"];
  710. _vehicle_110 = _this;
  711. _this setDir 362.11826;
  712. _this setPos [9453.5156, 11576.539, 0.56024444];
  713. };
  714.  
  715. _vehicle_112 = objNull;
  716. if (true) then
  717. {
  718. _this = createVehicle ["Land_Ind_IlluminantTower", [9436.252, 11550.657, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  719. _vehicle_112 = _this;
  720. _this setPos [9436.252, 11550.657, 6.1035156e-005];
  721. };
  722.  
  723. _vehicle_113 = objNull;
  724. if (true) then
  725. {
  726. _this = createVehicle ["PowerGenerator_EP1", [9438.2041, 11549.85, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  727. _vehicle_113 = _this;
  728. _this setDir 88.417046;
  729. _this setPos [9438.2041, 11549.85, -3.0517578e-005];
  730. };
  731.  
  732. _vehicle_114 = objNull;
  733. if (true) then
  734. {
  735. _this = createVehicle ["Land_Antenna", [9432.9844, 11552.857, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  736. _vehicle_114 = _this;
  737. _this setPos [9432.9844, 11552.857, -3.0517578e-005];
  738. };
  739.  
  740. _vehicle_119 = objNull;
  741. if (true) then
  742. {
  743. _this = createVehicle ["PARACHUTE_TARGET", [9420.5625, 11536.202, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  744. _vehicle_119 = _this;
  745. _this setPos [9420.5625, 11536.202, -6.1035156e-005];
  746. };
  747.  
  748. _vehicle_122 = objNull;
  749. if (true) then
  750. {
  751. _this = createVehicle ["PARACHUTE_TARGET", [9446.6592, 11530.869, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  752. _vehicle_122 = _this;
  753. _this setPos [9446.6592, 11530.869, -1.5258789e-005];
  754. };
  755.  
  756. _vehicle_123 = objNull;
  757. if (true) then
  758. {
  759. _this = createVehicle ["Base_WarfareBBarrier10x", [9422.8242, 11518.974, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  760. _vehicle_123 = _this;
  761. _this setDir 7.5614042;
  762. _this setPos [9422.8242, 11518.974, -3.0517578e-005];
  763. };
  764.  
  765. _vehicle_124 = objNull;
  766. if (true) then
  767. {
  768. _this = createVehicle ["Base_WarfareBBarrier10x", [9436.877, 11517.123, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  769. _vehicle_124 = _this;
  770. _this setDir 7.6180978;
  771. _this setPos [9436.877, 11517.123, -3.0517578e-005];
  772. };
  773.  
  774. _vehicle_125 = objNull;
  775. if (true) then
  776. {
  777. _this = createVehicle ["Base_WarfareBBarrier10x", [9450.9043, 11515.253, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  778. _vehicle_125 = _this;
  779. _this setDir 7.6278725;
  780. _this setPos [9450.9043, 11515.253, -6.1035156e-005];
  781. };
  782.  
  783. _vehicle_126 = objNull;
  784. if (true) then
  785. {
  786. _this = createVehicle ["Base_WarfareBBarrier10x", [9433.9209, 11525.224, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  787. _vehicle_126 = _this;
  788. _this setDir 92.103279;
  789. _this setPos [9433.9209, 11525.224, -7.6293945e-005];
  790. };
  791.  
  792. _vehicle_127 = objNull;
  793. if (true) then
  794. {
  795. _this = createVehicle ["Base_WarfareBBarrier10x", [9458.5781, 11521.328, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  796. _vehicle_127 = _this;
  797. _this setDir -85.96962;
  798. _this setPos [9458.5781, 11521.328, -3.0517578e-005];
  799. };
  800.  
  801. _vehicle_128 = objNull;
  802. if (true) then
  803. {
  804. _this = createVehicle ["Base_WarfareBBarrier10x", [9434.3916, 11536.219, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  805. _vehicle_128 = _this;
  806. _this setDir -87.385735;
  807. _this setPos [9434.3916, 11536.219, -3.0517578e-005];
  808. };
  809.  
  810. _vehicle_129 = objNull;
  811. if (true) then
  812. {
  813. _this = createVehicle ["Base_WarfareBBarrier10x", [9459.3799, 11533.824, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  814. _vehicle_129 = _this;
  815. _this setDir 93.406944;
  816. _this setPos [9459.3799, 11533.824, -6.1035156e-005];
  817. };
  818.  
  819. _vehicle_130 = objNull;
  820. if (true) then
  821. {
  822. _this = createVehicle ["Base_WarfareBBarrier10x", [9433.1709, 11507.145, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  823. _vehicle_130 = _this;
  824. _this setDir 5.4225655;
  825. _this setPos [9433.1709, 11507.145, -1.5258789e-005];
  826. };
  827.  
  828. _vehicle_131 = objNull;
  829. if (true) then
  830. {
  831. _this = createVehicle ["Base_WarfareBBarrier10x", [9443.3281, 11506.149, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  832. _vehicle_131 = _this;
  833. _this setDir 5.9834876;
  834. _this setPos [9443.3281, 11506.149, -3.0517578e-005];
  835. };
  836.  
  837. _vehicle_132 = objNull;
  838. if (true) then
  839. {
  840. _this = createVehicle ["Base_WarfareBBarrier10x", [9448.4248, 11505.606, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  841. _vehicle_132 = _this;
  842. _this setDir 5.8851471;
  843. _this setPos [9448.4248, 11505.606, 1.5258789e-005];
  844. };
  845.  
  846. _vehicle_133 = objNull;
  847. if (true) then
  848. {
  849. _this = createVehicle ["Base_WarfareBBarrier10x", [9387.4258, 11467.455, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  850. _vehicle_133 = _this;
  851. _this setDir 55.10474;
  852. _this setPos [9387.4258, 11467.455, -1.5258789e-005];
  853. };
  854.  
  855. _vehicle_134 = objNull;
  856. if (true) then
  857. {
  858. _this = createVehicle ["Base_WarfareBBarrier10x", [9407.5957, 11438.501, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  859. _vehicle_134 = _this;
  860. _this setDir 55.274487;
  861. _this setPos [9407.5957, 11438.501, 3.0517578e-005];
  862. };
  863.  
  864. _vehicle_135 = objNull;
  865. if (true) then
  866. {
  867. _this = createVehicle ["Base_WarfareBBarrier10x", [9398.6748, 11451.437, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  868. _vehicle_135 = _this;
  869. _this setDir 55.526302;
  870. _this setPos [9398.6748, 11451.437, 4.5776367e-005];
  871. };
  872.  
  873. _vehicle_138 = objNull;
  874. if (true) then
  875. {
  876. _this = createVehicle ["USMC_WarfareBFieldhHospital", [9391.6738, 11473.829, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  877. _vehicle_138 = _this;
  878. _this setDir -123.66594;
  879. _this setPos [9391.6738, 11473.829, -3.0517578e-005];
  880. };
  881.  
  882. _vehicle_147 = objNull;
  883. if (true) then
  884. {
  885. _this = createVehicle ["ZavoraAnim", [9436.2432, 11601.366], [], 0, "CAN_COLLIDE"];
  886. _vehicle_147 = _this;
  887. _this setDir 28.542408;
  888. _this setPos [9436.2432, 11601.366];
  889. };
  890.  
  891. _vehicle_148 = objNull;
  892. if (true) then
  893. {
  894. _this = createVehicle ["ZavoraAnim", [9422.585, 11609.042, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  895. _vehicle_148 = _this;
  896. _this setDir 209.54305;
  897. _this setPos [9422.585, 11609.042, -3.0517578e-005];
  898. };
  899.  
  900. _vehicle_150 = objNull;
  901. if (true) then
  902. {
  903. _this = createVehicle ["Land_CncBlock_Stripes", [9430.2578, 11606.488, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  904. _vehicle_150 = _this;
  905. _this setDir -53.151924;
  906. _this setPos [9430.2578, 11606.488, -3.0517578e-005];
  907. };
  908.  
  909. _vehicle_151 = objNull;
  910. if (true) then
  911. {
  912. _this = createVehicle ["Land_CncBlock_Stripes", [9431.7813, 11608.577, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  913. _vehicle_151 = _this;
  914. _this setDir -52.205257;
  915. _this setPos [9431.7813, 11608.577, -3.0517578e-005];
  916. };
  917.  
  918. _vehicle_152 = objNull;
  919. if (true) then
  920. {
  921. _this = createVehicle ["Land_CncBlock_Stripes", [9433.3125, 11610.602], [], 0, "CAN_COLLIDE"];
  922. _vehicle_152 = _this;
  923. _this setDir -52.027359;
  924. _this setPos [9433.3125, 11610.602];
  925. };
  926.  
  927. _vehicle_153 = objNull;
  928. if (true) then
  929. {
  930. _this = createVehicle ["Land_CncBlock_Stripes", [9423.541, 11610.39, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  931. _vehicle_153 = _this;
  932. _this setDir -47.029682;
  933. _this setPos [9423.541, 11610.39, 1.5258789e-005];
  934. };
  935.  
  936. _vehicle_154 = objNull;
  937. if (true) then
  938. {
  939. _this = createVehicle ["Land_CncBlock_Stripes", [9425.6973, 11612.521, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  940. _vehicle_154 = _this;
  941. _this setDir -45.493183;
  942. _this setPos [9425.6973, 11612.521, -1.5258789e-005];
  943. };
  944.  
  945. _vehicle_155 = objNull;
  946. if (true) then
  947. {
  948. _this = createVehicle ["Land_CncBlock_Stripes", [9427.4629, 11614.271], [], 0, "CAN_COLLIDE"];
  949. _vehicle_155 = _this;
  950. _this setDir -44.234924;
  951. _this setPos [9427.4629, 11614.271];
  952. };
  953.  
  954. _vehicle_156 = objNull;
  955. if (true) then
  956. {
  957. _this = createVehicle ["Land_CncBlock_Stripes", [9429.3154, 11615.98, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  958. _vehicle_156 = _this;
  959. _this setDir -40.989735;
  960. _this setPos [9429.3154, 11615.98, 3.0517578e-005];
  961. };
  962.  
  963. _vehicle_157 = objNull;
  964. if (true) then
  965. {
  966. _this = createVehicle ["Land_CncBlock_Stripes", [9437.1992, 11602.744], [], 0, "CAN_COLLIDE"];
  967. _vehicle_157 = _this;
  968. _this setDir -57.197498;
  969. _this setPos [9437.1992, 11602.744];
  970. };
  971.  
  972. _vehicle_158 = objNull;
  973. if (true) then
  974. {
  975. _this = createVehicle ["Land_CncBlock_Stripes", [9438.5293, 11604.876], [], 0, "CAN_COLLIDE"];
  976. _vehicle_158 = _this;
  977. _this setDir -58.358292;
  978. _this setPos [9438.5293, 11604.876];
  979. };
  980.  
  981. _vehicle_159 = objNull;
  982. if (true) then
  983. {
  984. _this = createVehicle ["Land_CncBlock_Stripes", [9439.9131, 11606.909, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  985. _vehicle_159 = _this;
  986. _this setDir -55.462772;
  987. _this setPos [9439.9131, 11606.909, -1.5258789e-005];
  988. };
  989.  
  990. _vehicle_160 = objNull;
  991. if (true) then
  992. {
  993. _this = createVehicle ["Land_CncBlock_Stripes", [9441.2324, 11609.163, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  994. _vehicle_160 = _this;
  995. _this setDir -64.49485;
  996. _this setPos [9441.2324, 11609.163, -1.5258789e-005];
  997. };
  998.  
  999. _vehicle_161 = objNull;
  1000. if (true) then
  1001. {
  1002. _this = createVehicle ["Land_CncBlock_Stripes", [9442.2109, 11611.532, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1003. _vehicle_161 = _this;
  1004. _this setDir -69.374092;
  1005. _this setPos [9442.2109, 11611.532, -9.1552734e-005];
  1006. };
  1007.  
  1008. _vehicle_162 = objNull;
  1009. if (true) then
  1010. {
  1011. _this = createVehicle ["Land_CncBlock_Stripes", [9443.1084, 11613.963, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1012. _vehicle_162 = _this;
  1013. _this setDir -69.618622;
  1014. _this setPos [9443.1084, 11613.963, 3.0517578e-005];
  1015. };
  1016.  
  1017. _vehicle_163 = objNull;
  1018. if (true) then
  1019. {
  1020. _this = createVehicle ["Land_CncBlock_Stripes", [9443.9521, 11616.376, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1021. _vehicle_163 = _this;
  1022. _this setDir -70.619293;
  1023. _this setPos [9443.9521, 11616.376, -3.0517578e-005];
  1024. };
  1025.  
  1026. _vehicle_164 = objNull;
  1027. if (true) then
  1028. {
  1029. _this = createVehicle ["Land_CncBlock_Stripes", [9444.7568, 11618.797, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1030. _vehicle_164 = _this;
  1031. _this setDir -72.514374;
  1032. _this setPos [9444.7568, 11618.797, 1.5258789e-005];
  1033. };
  1034.  
  1035. _vehicle_165 = objNull;
  1036. if (true) then
  1037. {
  1038. _this = createVehicle ["Land_CncBlock_Stripes", [9445.8232, 11621.076, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1039. _vehicle_165 = _this;
  1040. _this setDir -56.629791;
  1041. _this setPos [9445.8232, 11621.076, -3.0517578e-005];
  1042. };
  1043.  
  1044. _vehicle_166 = objNull;
  1045. if (true) then
  1046. {
  1047. _this = createVehicle ["Land_CncBlock_Stripes", [9447.1641, 11623.252, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1048. _vehicle_166 = _this;
  1049. _this setDir -57.47303;
  1050. _this setPos [9447.1641, 11623.252, -3.0517578e-005];
  1051. };
  1052.  
  1053. _vehicle_167 = objNull;
  1054. if (true) then
  1055. {
  1056. _this = createVehicle ["Land_CncBlock_Stripes", [9431.1719, 11617.481, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1057. _vehicle_167 = _this;
  1058. _this setDir -38.499813;
  1059. _this setPos [9431.1719, 11617.481, 3.0517578e-005];
  1060. };
  1061.  
  1062. _vehicle_168 = objNull;
  1063. if (true) then
  1064. {
  1065. _this = createVehicle ["Land_CncBlock_Stripes", [9433.0195, 11618.873, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1066. _vehicle_168 = _this;
  1067. _this setDir -35.377472;
  1068. _this setPos [9433.0195, 11618.873, -3.0517578e-005];
  1069. };
  1070.  
  1071. _vehicle_169 = objNull;
  1072. if (true) then
  1073. {
  1074. _this = createVehicle ["Land_CncBlock_Stripes", [9435.1846, 11620.397, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1075. _vehicle_169 = _this;
  1076. _this setDir -34.426605;
  1077. _this setPos [9435.1846, 11620.397, -3.0517578e-005];
  1078. };
  1079.  
  1080. _vehicle_170 = objNull;
  1081. if (true) then
  1082. {
  1083. _this = createVehicle ["Land_CncBlock_Stripes", [9434.9561, 11612.588, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1084. _vehicle_170 = _this;
  1085. _this setDir -48.22179;
  1086. _this setPos [9434.9561, 11612.588, -1.5258789e-005];
  1087. };
  1088.  
  1089. _vehicle_171 = objNull;
  1090. if (true) then
  1091. {
  1092. _this = createVehicle ["Land_CncBlock_Stripes", [9436.6543, 11614.461, -0.00010681152], [], 0, "CAN_COLLIDE"];
  1093. _vehicle_171 = _this;
  1094. _this setDir -48.191078;
  1095. _this setPos [9436.6543, 11614.461, -0.00010681152];
  1096. };
  1097.  
  1098. _vehicle_172 = objNull;
  1099. if (true) then
  1100. {
  1101. _this = createVehicle ["Land_CncBlock_Stripes", [9437.0908, 11621.664, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1102. _vehicle_172 = _this;
  1103. _this setDir -32.961548;
  1104. _this setPos [9437.0908, 11621.664, -4.5776367e-005];
  1105. };
  1106.  
  1107. _vehicle_173 = objNull;
  1108. if (true) then
  1109. {
  1110. _this = createVehicle ["Land_CncBlock_Stripes", [9438.7998, 11622.948, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1111. _vehicle_173 = _this;
  1112. _this setDir -39.795792;
  1113. _this setPos [9438.7998, 11622.948, -1.5258789e-005];
  1114. };
  1115.  
  1116. _vehicle_174 = objNull;
  1117. if (true) then
  1118. {
  1119. _this = createVehicle ["Land_CncBlock_Stripes", [9440.3496, 11624.58, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1120. _vehicle_174 = _this;
  1121. _this setDir -53.198441;
  1122. _this setPos [9440.3496, 11624.58, 1.5258789e-005];
  1123. };
  1124.  
  1125. _vehicle_175 = objNull;
  1126. if (true) then
  1127. {
  1128. _this = createVehicle ["Land_CncBlock_Stripes", [9440.2314, 11633.354, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1129. _vehicle_175 = _this;
  1130. _this setDir -61.728123;
  1131. _this setPos [9440.2314, 11633.354, -4.5776367e-005];
  1132. };
  1133.  
  1134. _vehicle_176 = objNull;
  1135. if (true) then
  1136. {
  1137. _this = createVehicle ["Land_CncBlock_Stripes", [9448.4951, 11625.448, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1138. _vehicle_176 = _this;
  1139. _this setDir -58.40926;
  1140. _this setPos [9448.4951, 11625.448, -4.5776367e-005];
  1141. };
  1142.  
  1143. _vehicle_177 = objNull;
  1144. if (true) then
  1145. {
  1146. _this = createVehicle ["Land_CncBlock_Stripes", [9441.4404, 11635.474], [], 0, "CAN_COLLIDE"];
  1147. _vehicle_177 = _this;
  1148. _this setDir -58.602139;
  1149. _this setPos [9441.4404, 11635.474];
  1150. };
  1151.  
  1152. _vehicle_178 = objNull;
  1153. if (true) then
  1154. {
  1155. _this = createVehicle ["Land_CncBlock_Stripes", [9424.9258, 11611.795], [], 0, "CAN_COLLIDE"];
  1156. _vehicle_178 = _this;
  1157. _this setDir -44.472935;
  1158. _this setPos [9424.9258, 11611.795];
  1159. };
  1160.  
  1161. _vehicle_179 = objNull;
  1162. if (true) then
  1163. {
  1164. _this = createVehicle ["Land_CncBlock_Stripes", [9438.2666, 11616.287, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1165. _vehicle_179 = _this;
  1166. _this setDir -48.286041;
  1167. _this setPos [9438.2666, 11616.287, -9.1552734e-005];
  1168. };
  1169.  
  1170. _vehicle_180 = objNull;
  1171. if (true) then
  1172. {
  1173. _this = createVehicle ["Land_Barrel_water", [9439.4844, 11617.489, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1174. _vehicle_180 = _this;
  1175. _this setPos [9439.4844, 11617.489, 4.5776367e-005];
  1176. };
  1177.  
  1178. _vehicle_181 = objNull;
  1179. if (true) then
  1180. {
  1181. _this = createVehicle ["Land_Barrel_water", [9439.2275, 11617.783, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1182. _vehicle_181 = _this;
  1183. _this setPos [9439.2275, 11617.783, 3.0517578e-005];
  1184. };
  1185.  
  1186. _vehicle_182 = objNull;
  1187. if (true) then
  1188. {
  1189. _this = createVehicle ["Land_Barrel_water", [9439.6953, 11617.944, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1190. _vehicle_182 = _this;
  1191. _this setPos [9439.6953, 11617.944, 4.5776367e-005];
  1192. };
  1193.  
  1194. _vehicle_183 = objNull;
  1195. if (true) then
  1196. {
  1197. _this = createVehicle ["FlagCarrierUSA", [9401.1299, 11550.643, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1198. _vehicle_183 = _this;
  1199. _this setPos [9401.1299, 11550.643, -3.0517578e-005];
  1200. };
  1201.  
  1202. _vehicle_184 = objNull;
  1203. if (true) then
  1204. {
  1205. _this = createVehicle ["ZavoraAnim", [9446.749, 11636.413, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1206. _vehicle_184 = _this;
  1207. _this setDir -152.16914;
  1208. _this setPos [9446.749, 11636.413, -3.0517578e-005];
  1209. };
  1210.  
  1211. _vehicle_185 = objNull;
  1212. if (true) then
  1213. {
  1214. _this = createVehicle ["Land_CncBlock_Stripes", [9446.791, 11636.831, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1215. _vehicle_185 = _this;
  1216. _this setDir 28.841988;
  1217. _this setPos [9446.791, 11636.831, -1.5258789e-005];
  1218. };
  1219.  
  1220. _vehicle_186 = objNull;
  1221. if (true) then
  1222. {
  1223. _this = createVehicle ["Land_CncBlock_Stripes", [9444.5098, 11638.071, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  1224. _vehicle_186 = _this;
  1225. _this setDir 27.063734;
  1226. _this setPos [9444.5098, 11638.071, -7.6293945e-005];
  1227. };
  1228.  
  1229. _vehicle_187 = objNull;
  1230. if (true) then
  1231. {
  1232. _this = createVehicle ["Land_CncBlock_Stripes", [9442.7754, 11637.586, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1233. _vehicle_187 = _this;
  1234. _this setDir -56.612518;
  1235. _this setPos [9442.7754, 11637.586, 9.1552734e-005];
  1236. };
  1237.  
  1238. _vehicle_188 = objNull;
  1239. if (true) then
  1240. {
  1241. _this = createVehicle ["Land_CncBlock_Stripes", [9453.6914, 11633.093, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1242. _vehicle_188 = _this;
  1243. _this setDir 28.802855;
  1244. _this setPos [9453.6914, 11633.093, -6.1035156e-005];
  1245. };
  1246.  
  1247. _vehicle_189 = objNull;
  1248. if (true) then
  1249. {
  1250. _this = createVehicle ["Land_CncBlock_Stripes", [9455.8027, 11631.905], [], 0, "CAN_COLLIDE"];
  1251. _vehicle_189 = _this;
  1252. _this setDir 30.141607;
  1253. _this setPos [9455.8027, 11631.905];
  1254. };
  1255.  
  1256. _vehicle_190 = objNull;
  1257. if (true) then
  1258. {
  1259. _this = createVehicle ["Land_CncBlock_Stripes", [9437.7217, 11450.052, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1260. _vehicle_190 = _this;
  1261. _this setDir -122.79015;
  1262. _this setPos [9437.7217, 11450.052, 4.5776367e-005];
  1263. };
  1264.  
  1265. _vehicle_191 = objNull;
  1266. if (true) then
  1267. {
  1268. _this = createVehicle ["Land_Fire_barrel_burning", [9444.9863, 11637.121, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1269. _vehicle_191 = _this;
  1270. _this setPos [9444.9863, 11637.121, -3.0517578e-005];
  1271. };
  1272.  
  1273. _vehicle_192 = objNull;
  1274. if (true) then
  1275. {
  1276. _this = createVehicle ["Land_Fire_barrel_burning", [9454.4609, 11631.753], [], 0, "CAN_COLLIDE"];
  1277. _vehicle_192 = _this;
  1278. _this setPos [9454.4609, 11631.753];
  1279. };
  1280.  
  1281. _vehicle_193 = objNull;
  1282. if (true) then
  1283. {
  1284. _this = createVehicle ["Land_Fire_barrel_burning", [9436.5723, 11600.196, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1285. _vehicle_193 = _this;
  1286. _this setPos [9436.5723, 11600.196, -1.5258789e-005];
  1287. };
  1288.  
  1289. _vehicle_194 = objNull;
  1290. if (true) then
  1291. {
  1292. _this = createVehicle ["Land_Fire_barrel_burning", [9429.0986, 11604.8], [], 0, "CAN_COLLIDE"];
  1293. _vehicle_194 = _this;
  1294. _this setPos [9429.0986, 11604.8];
  1295. };
  1296.  
  1297. _vehicle_195 = objNull;
  1298. if (true) then
  1299. {
  1300. _this = createVehicle ["Land_Fire_barrel_burning", [9422.1309, 11608.716], [], 0, "CAN_COLLIDE"];
  1301. _vehicle_195 = _this;
  1302. _this setPos [9422.1309, 11608.716];
  1303. };
  1304.  
  1305. _vehicle_197 = objNull;
  1306. if (true) then
  1307. {
  1308. _this = createVehicle ["Land_BarGate2", [9393.2178, 11459.549, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1309. _vehicle_197 = _this;
  1310. _this setDir 54.127254;
  1311. _this setPos [9393.2178, 11459.549, -1.5258789e-005];
  1312. };
  1313.  
  1314. _vehicle_198 = objNull;
  1315. if (true) then
  1316. {
  1317. _this = createVehicle ["Land_BarGate2", [9457.9561, 11511.661, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1318. _vehicle_198 = _this;
  1319. _this setDir -254.47018;
  1320. _this setPos [9457.9561, 11511.661, -3.0517578e-005];
  1321. };
  1322.  
  1323. _vehicle_199 = objNull;
  1324. if (true) then
  1325. {
  1326. _this = createVehicle ["Land_BarGate2", [9456.667, 11507.188, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1327. _vehicle_199 = _this;
  1328. _this setDir 105.76154;
  1329. _this setPos [9456.667, 11507.188, 3.0517578e-005];
  1330. };
  1331.  
  1332. _vehicle_200 = objNull;
  1333. if (true) then
  1334. {
  1335. _this = createVehicle ["Land_BarGate2", [9440.1904, 11449.773, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1336. _vehicle_200 = _this;
  1337. _this setDir -32.806099;
  1338. _this setPos [9440.1904, 11449.773, 1.5258789e-005];
  1339. };
  1340.  
  1341. _vehicle_201 = objNull;
  1342. if (true) then
  1343. {
  1344. _this = createVehicle ["Land_BarGate2", [9436.9814, 11447.824, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1345. _vehicle_201 = _this;
  1346. _this setDir -30.086498;
  1347. _this setPos [9436.9814, 11447.824, -1.5258789e-005];
  1348. };
  1349.  
  1350.  
  1351. _vehicle_202 = objNull;
  1352. if (true) then
  1353. {
  1354. _this = createVehicle ["Land_Com_tower_ep1", [9431.9805, 11555.951, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1355. _vehicle_202 = _this;
  1356. _this setDir -2.3691399;
  1357. _this setPos [9431.9805, 11555.951, -1.5258789e-005];
  1358. };
  1359.  
  1360. _vehicle_203 = objNull;
  1361. if (true) then
  1362. {
  1363. _this = createVehicle ["Land_Mil_Guardhouse_EP1", [9423.0029, 11557.292, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1364. _vehicle_203 = _this;
  1365. _this setDir 90.7314;
  1366. _this setPos [9423.0029, 11557.292, -3.0517578e-005];
  1367. };
  1368.  
  1369. _vehicle_204 = objNull;
  1370. if (true) then
  1371. {
  1372. _this = createVehicle ["Land_Mil_Barracks_i_EP1", [9433.2637, 11570.236, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1373. _vehicle_204 = _this;
  1374. _this setDir -88.290192;
  1375. _this setPos [9433.2637, 11570.236, 6.1035156e-005];
  1376. };
  1377.  
  1378. _vehicle_205 = objNull;
  1379. if (true) then
  1380. {
  1381. _this = createVehicle ["Land_Hlidac_Budka_EP1", [9426.6465, 11602.078, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1382. _vehicle_205 = _this;
  1383. _this setDir 128.48003;
  1384. _this setPos [9426.6465, 11602.078, -1.5258789e-005];
  1385. };
  1386.  
  1387. _vehicle_206 = objNull;
  1388. if (true) then
  1389. {
  1390. _this = createVehicle ["Land_Hlidac_Budka_EP1", [9444.2451, 11633.141, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1391. _vehicle_206 = _this;
  1392. _this setDir 119.34493;
  1393. _this setPos [9444.2451, 11633.141, 1.5258789e-005];
  1394. };
  1395.  
  1396. _vehicle_207 = objNull;
  1397. if (true) then
  1398. {
  1399. _this = createVehicle ["Land_Hlidac_Budka_EP1", [9404.2305, 11495.849], [], 0, "CAN_COLLIDE"];
  1400. _vehicle_207 = _this;
  1401. _this setDir 58.502087;
  1402. _this setPos [9404.2305, 11495.849];
  1403. };
  1404.  
  1405. _vehicle_208 = objNull;
  1406. if (true) then
  1407. {
  1408. _this = createVehicle ["GunrackUS_EP1", [9433.3262, 11579.444], [], 0, "CAN_COLLIDE"];
  1409. _vehicle_208 = _this;
  1410. _this setDir 1.8391871;
  1411. _this setPos [9433.3262, 11579.444];
  1412. };
  1413.  
  1414. _vehicle_209 = objNull;
  1415. if (true) then
  1416. {
  1417. _this = createVehicle ["GunrackUS_EP1", [9434.2344, 11579.346, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1418. _vehicle_209 = _this;
  1419. _this setDir 1.9240649;
  1420. _this setPos [9434.2344, 11579.346, -1.5258789e-005];
  1421. };
  1422.  
  1423. _vehicle_210 = objNull;
  1424. if (true) then
  1425. {
  1426. _this = createVehicle ["GunrackUS_EP1", [9426.6348, 11560.347, 0.37672192], [], 0, "CAN_COLLIDE"];
  1427. _vehicle_210 = _this;
  1428. _this setPos [9426.6348, 11560.347, 0.37672192];
  1429. };
  1430.  
  1431. _vehicle_211 = objNull;
  1432. if (true) then
  1433. {
  1434. _this = createVehicle ["GunrackUS_EP1", [9425.8447, 11560.319, 0.39798066], [], 0, "CAN_COLLIDE"];
  1435. _vehicle_211 = _this;
  1436. _this setPos [9425.8447, 11560.319, 0.39798066];
  1437. };
  1438.  
  1439. _vehicle_212 = objNull;
  1440. if (true) then
  1441. {
  1442. _this = createVehicle ["Land_fortified_nest_small_EP1", [9453.4873, 11630.155, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1443. _vehicle_212 = _this;
  1444. _this setDir -150.51518;
  1445. _this setPos [9453.4873, 11630.155, 3.0517578e-005];
  1446. };
  1447.  
  1448. _vehicle_213 = objNull;
  1449. if (true) then
  1450. {
  1451. _this = createVehicle ["Land_fortified_nest_small_EP1", [9453.9316, 11625.598, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1452. _vehicle_213 = _this;
  1453. _this setDir -61.574841;
  1454. _this setPos [9453.9316, 11625.598, 1.5258789e-005];
  1455. };
  1456.  
  1457. _vehicle_214 = objNull;
  1458. if (true) then
  1459. {
  1460. _this = createVehicle ["Land_fortified_nest_small_EP1", [9449.7012, 11624.554], [], 0, "CAN_COLLIDE"];
  1461. _vehicle_214 = _this;
  1462. _this setDir 30.829403;
  1463. _this setPos [9449.7012, 11624.554];
  1464. };
  1465.  
  1466. _vehicle_216 = objNull;
  1467. if (true) then
  1468. {
  1469. _this = createVehicle ["Land_CncBlock_Stripes", [9439.0342, 11631.349], [], 0, "CAN_COLLIDE"];
  1470. _vehicle_216 = _this;
  1471. _this setDir -57.840302;
  1472. _this setPos [9439.0342, 11631.349];
  1473. };
  1474.  
  1475. _vehicle_217 = objNull;
  1476. if (true) then
  1477. {
  1478. _this = createVehicle ["Land_CncBlock_Stripes", [9437.7061, 11629.285, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1479. _vehicle_217 = _this;
  1480. _this setDir -56.933083;
  1481. _this setPos [9437.7061, 11629.285, -1.5258789e-005];
  1482. };
  1483.  
  1484. _vehicle_218 = objNull;
  1485. if (true) then
  1486. {
  1487. _this = createVehicle ["Land_CncBlock_Stripes", [9437.9873, 11627.483], [], 0, "CAN_COLLIDE"];
  1488. _vehicle_218 = _this;
  1489. _this setDir 35.988766;
  1490. _this setPos [9437.9873, 11627.483];
  1491. };
  1492.  
  1493. _vehicle_219 = objNull;
  1494. if (true) then
  1495. {
  1496. _this = createVehicle ["Land_CncBlock_Stripes", [9439.9922, 11626.132, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1497. _vehicle_219 = _this;
  1498. _this setDir 32.251652;
  1499. _this setPos [9439.9922, 11626.132, -3.0517578e-005];
  1500. };
  1501.  
  1502. _vehicle_220 = objNull;
  1503. if (true) then
  1504. {
  1505. _this = createVehicle ["Misc_concrete_High", [9420.082, 11569.174, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1506. _vehicle_220 = _this;
  1507. _this setPos [9420.082, 11569.174, -4.5776367e-005];
  1508. };
  1509.  
  1510. _vehicle_221 = objNull;
  1511. if (true) then
  1512. {
  1513. _this = createVehicle ["Land_psi_bouda", [9417.7705, 11561.496, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1514. _vehicle_221 = _this;
  1515. _this setDir -176.26294;
  1516. _this setPos [9417.7705, 11561.496, -3.0517578e-005];
  1517. };
  1518.  
  1519. _vehicle_222 = objNull;
  1520. if (true) then
  1521. {
  1522. _this = createVehicle ["Land_psi_bouda", [9417.7578, 11560.388, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1523. _vehicle_222 = _this;
  1524. _this setDir 181.9261;
  1525. _this setPos [9417.7578, 11560.388, -9.1552734e-005];
  1526. };
  1527.  
  1528. _vehicle_223 = objNull;
  1529. if (true) then
  1530. {
  1531. _this = createVehicle ["Land_psi_bouda", [9417.916, 11559.268, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1532. _vehicle_223 = _this;
  1533. _this setDir 180.06595;
  1534. _this setPos [9417.916, 11559.268, -4.5776367e-005];
  1535. };
  1536.  
  1537. _vehicle_224 = objNull;
  1538. if (true) then
  1539. {
  1540. _this = createVehicle ["Land_psi_bouda", [9417.9307, 11558.149, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1541. _vehicle_224 = _this;
  1542. _this setDir 179.29396;
  1543. _this setPos [9417.9307, 11558.149, -6.1035156e-005];
  1544. };
  1545.  
  1546. _vehicle_227 = objNull;
  1547. if (true) then
  1548. {
  1549. _this = createVehicle ["Land_HBarrier5", [9421.9932, 11595.193, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1550. _vehicle_227 = _this;
  1551. _this setDir -51.715431;
  1552. _this setPos [9421.9932, 11595.193, 1.5258789e-005];
  1553. };
  1554.  
  1555. _vehicle_228 = objNull;
  1556. if (true) then
  1557. {
  1558. _this = createVehicle ["Land_HBarrier5", [9432.2705, 11597.336, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1559. _vehicle_228 = _this;
  1560. _this setDir -49.23579;
  1561. _this setPos [9432.2705, 11597.336, 1.5258789e-005];
  1562. };
  1563.  
  1564. _vehicle_229 = objNull;
  1565. if (true) then
  1566. {
  1567. _this = createVehicle ["Land_HBarrier5", [9428.7637, 11593.236, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1568. _vehicle_229 = _this;
  1569. _this setDir -48.386848;
  1570. _this setPos [9428.7637, 11593.236, 1.5258789e-005];
  1571. };
  1572.  
  1573. _vehicle_230 = objNull;
  1574. if (true) then
  1575. {
  1576. _this = createVehicle ["Land_HBarrier5", [9425.3066, 11589.244, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1577. _vehicle_230 = _this;
  1578. _this setDir -48.406803;
  1579. _this setPos [9425.3066, 11589.244, 1.5258789e-005];
  1580. };
  1581.  
  1582. _vehicle_231 = objNull;
  1583. if (true) then
  1584. {
  1585. _this = createVehicle ["Land_HBarrier5", [9421.875, 11585.119, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1586. _vehicle_231 = _this;
  1587. _this setDir -48.697765;
  1588. _this setPos [9421.875, 11585.119, -4.5776367e-005];
  1589. };
  1590.  
  1591. _vehicle_232 = objNull;
  1592. if (true) then
  1593. {
  1594. _this = createVehicle ["Land_HBarrier5", [9418.4512, 11581.357, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1595. _vehicle_232 = _this;
  1596. _this setDir -48.886082;
  1597. _this setPos [9418.4512, 11581.357, -4.5776367e-005];
  1598. };
  1599.  
  1600. _vehicle_233 = objNull;
  1601. if (true) then
  1602. {
  1603. _this = createVehicle ["Land_HBarrier5", [9415.1934, 11577.388, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  1604. _vehicle_233 = _this;
  1605. _this setDir -50.172989;
  1606. _this setPos [9415.1934, 11577.388, 7.6293945e-005];
  1607. };
  1608.  
  1609. _vehicle_234 = objNull;
  1610. if (true) then
  1611. {
  1612. _this = createVehicle ["Land_HBarrier5", [9411.7568, 11573.028], [], 0, "CAN_COLLIDE"];
  1613. _vehicle_234 = _this;
  1614. _this setDir -50.094299;
  1615. _this setPos [9411.7568, 11573.028];
  1616. };
  1617.  
  1618. _vehicle_235 = objNull;
  1619. if (true) then
  1620. {
  1621. _this = createVehicle ["Land_HBarrier5", [9408.4824, 11568.586], [], 0, "CAN_COLLIDE"];
  1622. _vehicle_235 = _this;
  1623. _this setDir -54.77636;
  1624. _this setPos [9408.4824, 11568.586];
  1625. };
  1626.  
  1627. _vehicle_236 = objNull;
  1628. if (true) then
  1629. {
  1630. _this = createVehicle ["Land_HBarrier5", [9405.6846, 11563.935, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  1631. _vehicle_236 = _this;
  1632. _this setDir -59.135986;
  1633. _this setPos [9405.6846, 11563.935, -9.1552734e-005];
  1634. };
  1635.  
  1636. _vehicle_237 = objNull;
  1637. if (true) then
  1638. {
  1639. _this = createVehicle ["Land_HBarrier5", [9403.5859, 11558.958, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1640. _vehicle_237 = _this;
  1641. _this setDir -66.779861;
  1642. _this setPos [9403.5859, 11558.958, 6.1035156e-005];
  1643. };
  1644.  
  1645. _vehicle_238 = objNull;
  1646. if (true) then
  1647. {
  1648. _this = createVehicle ["Land_HBarrier5", [9401.1816, 11550.679, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1649. _vehicle_238 = _this;
  1650. _this setDir -72.48513;
  1651. _this setPos [9401.1816, 11550.679, -4.5776367e-005];
  1652. };
  1653.  
  1654. _vehicle_239 = objNull;
  1655. if (true) then
  1656. {
  1657. _this = createVehicle ["Land_HBarrier5", [9418.6885, 11590.906, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1658. _vehicle_239 = _this;
  1659. _this setDir -52.098034;
  1660. _this setPos [9418.6885, 11590.906, -4.5776367e-005];
  1661. };
  1662.  
  1663. _vehicle_240 = objNull;
  1664. if (true) then
  1665. {
  1666. _this = createVehicle ["Land_HBarrier5", [9415.3066, 11586.556, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1667. _vehicle_240 = _this;
  1668. _this setDir -52.268597;
  1669. _this setPos [9415.3066, 11586.556, 1.5258789e-005];
  1670. };
  1671.  
  1672. _vehicle_241 = objNull;
  1673. if (true) then
  1674. {
  1675. _this = createVehicle ["Land_HBarrier5", [9411.8916, 11582.179, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1676. _vehicle_241 = _this;
  1677. _this setDir -52.162594;
  1678. _this setPos [9411.8916, 11582.179, 6.1035156e-005];
  1679. };
  1680.  
  1681. _vehicle_242 = objNull;
  1682. if (true) then
  1683. {
  1684. _this = createVehicle ["Land_HBarrier5", [9408.4463, 11577.849, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1685. _vehicle_242 = _this;
  1686. _this setDir -52.348763;
  1687. _this setPos [9408.4463, 11577.849, -6.1035156e-005];
  1688. };
  1689.  
  1690. _vehicle_243 = objNull;
  1691. if (true) then
  1692. {
  1693. _this = createVehicle ["Land_HBarrier5", [9405.1152, 11573.36, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1694. _vehicle_243 = _this;
  1695. _this setDir -52.463943;
  1696. _this setPos [9405.1152, 11573.36, 1.5258789e-005];
  1697. };
  1698.  
  1699. _vehicle_244 = objNull;
  1700. if (true) then
  1701. {
  1702. _this = createVehicle ["Land_HBarrier5", [9402.2861, 11569.044, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1703. _vehicle_244 = _this;
  1704. _this setDir -55.707008;
  1705. _this setPos [9402.2861, 11569.044, 3.0517578e-005];
  1706. };
  1707.  
  1708. _vehicle_245 = objNull;
  1709. if (true) then
  1710. {
  1711. _this = createVehicle ["Land_HBarrier5", [9399.6016, 11564.458, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1712. _vehicle_245 = _this;
  1713. _this setDir -61.005203;
  1714. _this setPos [9399.6016, 11564.458, -4.5776367e-005];
  1715. };
  1716.  
  1717. _vehicle_246 = objNull;
  1718. if (true) then
  1719. {
  1720. _this = createVehicle ["Land_HBarrier5", [9397.1641, 11559.835], [], 0, "CAN_COLLIDE"];
  1721. _vehicle_246 = _this;
  1722. _this setDir -62.91256;
  1723. _this setPos [9397.1641, 11559.835];
  1724. };
  1725.  
  1726. _vehicle_247 = objNull;
  1727. if (true) then
  1728. {
  1729. _this = createVehicle ["Land_HBarrier5", [9394.7988, 11554.814, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1730. _vehicle_247 = _this;
  1731. _this setDir -65.544487;
  1732. _this setPos [9394.7988, 11554.814, -6.1035156e-005];
  1733. };
  1734.  
  1735. _vehicle_248 = objNull;
  1736. if (true) then
  1737. {
  1738. _this = createVehicle ["Land_HBarrier5", [9392.7109, 11549.65, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1739. _vehicle_248 = _this;
  1740. _this setDir -69.552208;
  1741. _this setPos [9392.7109, 11549.65, 1.5258789e-005];
  1742. };
  1743.  
  1744. _vehicle_249 = objNull;
  1745. if (true) then
  1746. {
  1747. _this = createVehicle ["Land_HBarrier5", [9391, 11544.479, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1748. _vehicle_249 = _this;
  1749. _this setDir -73.33313;
  1750. _this setPos [9391, 11544.479, 1.5258789e-005];
  1751. };
  1752.  
  1753. _vehicle_250 = objNull;
  1754. if (true) then
  1755. {
  1756. _this = createVehicle ["Land_HBarrier5", [9418.7266, 11604.586, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1757. _vehicle_250 = _this;
  1758. _this setDir -51.72366;
  1759. _this setPos [9418.7266, 11604.586, 3.0517578e-005];
  1760. };
  1761.  
  1762. _vehicle_251 = objNull;
  1763. if (true) then
  1764. {
  1765. _this = createVehicle ["Land_HBarrier5", [9415.6055, 11600.267, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1766. _vehicle_251 = _this;
  1767. _this setDir -54.077389;
  1768. _this setPos [9415.6055, 11600.267, 1.5258789e-005];
  1769. };
  1770.  
  1771. _vehicle_252 = objNull;
  1772. if (true) then
  1773. {
  1774. _this = createVehicle ["Land_HBarrier5", [9412.4189, 11595.89], [], 0, "CAN_COLLIDE"];
  1775. _vehicle_252 = _this;
  1776. _this setDir -53.895279;
  1777. _this setPos [9412.4189, 11595.89];
  1778. };
  1779.  
  1780. _vehicle_253 = objNull;
  1781. if (true) then
  1782. {
  1783. _this = createVehicle ["Land_HBarrier5", [9409.3818, 11591.47], [], 0, "CAN_COLLIDE"];
  1784. _vehicle_253 = _this;
  1785. _this setDir -55.866875;
  1786. _this setPos [9409.3818, 11591.47];
  1787. };
  1788.  
  1789. _vehicle_254 = objNull;
  1790. if (true) then
  1791. {
  1792. _this = createVehicle ["Land_HBarrier5", [9406.3008, 11586.865, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1793. _vehicle_254 = _this;
  1794. _this setDir -55.818932;
  1795. _this setPos [9406.3008, 11586.865, -1.5258789e-005];
  1796. };
  1797.  
  1798. _vehicle_255 = objNull;
  1799. if (true) then
  1800. {
  1801. _this = createVehicle ["Land_HBarrier5", [9403.1328, 11582.244, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1802. _vehicle_255 = _this;
  1803. _this setDir -55.805168;
  1804. _this setPos [9403.1328, 11582.244, -4.5776367e-005];
  1805. };
  1806.  
  1807. _vehicle_256 = objNull;
  1808. if (true) then
  1809. {
  1810. _this = createVehicle ["Land_HBarrier5", [9400.127, 11577.627, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1811. _vehicle_256 = _this;
  1812. _this setDir -56.577877;
  1813. _this setPos [9400.127, 11577.627, 1.5258789e-005];
  1814. };
  1815.  
  1816. _vehicle_257 = objNull;
  1817. if (true) then
  1818. {
  1819. _this = createVehicle ["Land_HBarrier5", [9383.6123, 11543.476, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1820. _vehicle_257 = _this;
  1821. _this setDir -73.663414;
  1822. _this setPos [9383.6123, 11543.476, -3.0517578e-005];
  1823. };
  1824.  
  1825. _vehicle_258 = objNull;
  1826. if (true) then
  1827. {
  1828. _this = createVehicle ["Land_HBarrier5", [9397.3252, 11572.822, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1829. _vehicle_258 = _this;
  1830. _this setDir -59.152363;
  1831. _this setPos [9397.3252, 11572.822, -4.5776367e-005];
  1832. };
  1833.  
  1834. _vehicle_259 = objNull;
  1835. if (true) then
  1836. {
  1837. _this = createVehicle ["Land_HBarrier5", [9394.9316, 11568.55, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1838. _vehicle_259 = _this;
  1839. _this setDir -61.155643;
  1840. _this setPos [9394.9316, 11568.55, -4.5776367e-005];
  1841. };
  1842.  
  1843. _vehicle_260 = objNull;
  1844. if (true) then
  1845. {
  1846. _this = createVehicle ["Land_HBarrier5", [9392.457, 11563.953, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1847. _vehicle_260 = _this;
  1848. _this setDir -62.368065;
  1849. _this setPos [9392.457, 11563.953, -1.5258789e-005];
  1850. };
  1851.  
  1852. _vehicle_261 = objNull;
  1853. if (true) then
  1854. {
  1855. _this = createVehicle ["Land_HBarrier5", [9389.8086, 11558.821, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1856. _vehicle_261 = _this;
  1857. _this setDir -62.796314;
  1858. _this setPos [9389.8086, 11558.821, 3.0517578e-005];
  1859. };
  1860.  
  1861. _vehicle_262 = objNull;
  1862. if (true) then
  1863. {
  1864. _this = createVehicle ["Land_HBarrier5", [9387.4629, 11553.862, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1865. _vehicle_262 = _this;
  1866. _this setDir -64.18;
  1867. _this setPos [9387.4629, 11553.862, -1.5258789e-005];
  1868. };
  1869.  
  1870. _vehicle_263 = objNull;
  1871. if (true) then
  1872. {
  1873. _this = createVehicle ["Land_HBarrier5", [9385.3076, 11548.68, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1874. _vehicle_263 = _this;
  1875. _this setDir -67.296539;
  1876. _this setPos [9385.3076, 11548.68, 1.5258789e-005];
  1877. };
  1878.  
  1879. _vehicle_264 = objNull;
  1880. if (true) then
  1881. {
  1882. _this = createVehicle ["Land_HBarrier5", [9397.2861, 11535.589], [], 0, "CAN_COLLIDE"];
  1883. _vehicle_264 = _this;
  1884. _this setDir -91.79644;
  1885. _this setPos [9397.2861, 11535.589];
  1886. };
  1887.  
  1888. _vehicle_265 = objNull;
  1889. if (true) then
  1890. {
  1891. _this = createVehicle ["Land_HBarrier5", [9397.7725, 11529.908, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1892. _vehicle_265 = _this;
  1893. _this setDir -93.887665;
  1894. _this setPos [9397.7725, 11529.908, 1.5258789e-005];
  1895. };
  1896.  
  1897. _vehicle_266 = objNull;
  1898. if (true) then
  1899. {
  1900. _this = createVehicle ["Land_HBarrier5", [9398.8105, 11524.301, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1901. _vehicle_266 = _this;
  1902. _this setDir -99.888985;
  1903. _this setPos [9398.8105, 11524.301, 1.5258789e-005];
  1904. };
  1905.  
  1906. _vehicle_267 = objNull;
  1907. if (true) then
  1908. {
  1909. _this = createVehicle ["Land_HBarrier5", [9400.4668, 11518.895, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1910. _vehicle_267 = _this;
  1911. _this setDir -109.93429;
  1912. _this setPos [9400.4668, 11518.895, -1.5258789e-005];
  1913. };
  1914.  
  1915. _vehicle_268 = objNull;
  1916. if (true) then
  1917. {
  1918. _this = createVehicle ["Land_HBarrier5", [9400.9492, 11517.914, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1919. _vehicle_268 = _this;
  1920. _this setDir 64.935097;
  1921. _this setPos [9400.9492, 11517.914, -1.5258789e-005];
  1922. };
  1923.  
  1924. _vehicle_269 = objNull;
  1925. if (true) then
  1926. {
  1927. _this = createVehicle ["Land_HBarrier5", [9403.3682, 11512.833, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1928. _vehicle_269 = _this;
  1929. _this setDir 63.7789;
  1930. _this setPos [9403.3682, 11512.833, 1.5258789e-005];
  1931. };
  1932.  
  1933. _vehicle_270 = objNull;
  1934. if (true) then
  1935. {
  1936. _this = createVehicle ["Land_HBarrier5", [9409.7402, 11501.629, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1937. _vehicle_270 = _this;
  1938. _this setDir 59.386272;
  1939. _this setPos [9409.7402, 11501.629, 6.1035156e-005];
  1940. };
  1941.  
  1942. _vehicle_271 = objNull;
  1943. if (true) then
  1944. {
  1945. _this = createVehicle ["Land_HBarrier5", [9390.1494, 11539.094, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1946. _vehicle_271 = _this;
  1947. _this setDir -81.157204;
  1948. _this setPos [9390.1494, 11539.094, 1.5258789e-005];
  1949. };
  1950.  
  1951. _vehicle_272 = objNull;
  1952. if (true) then
  1953. {
  1954. _this = createVehicle ["Land_HBarrier5", [9389.7412, 11533.586, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1955. _vehicle_272 = _this;
  1956. _this setDir -87.329033;
  1957. _this setPos [9389.7412, 11533.586, -1.5258789e-005];
  1958. };
  1959.  
  1960. _vehicle_273 = objNull;
  1961. if (true) then
  1962. {
  1963. _this = createVehicle ["Land_HBarrier5", [9390.2734, 11528.217, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1964. _vehicle_273 = _this;
  1965. _this setDir -94.859993;
  1966. _this setPos [9390.2734, 11528.217, -1.5258789e-005];
  1967. };
  1968.  
  1969. _vehicle_274 = objNull;
  1970. if (true) then
  1971. {
  1972. _this = createVehicle ["Land_HBarrier5", [9391.0059, 11522.759, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1973. _vehicle_274 = _this;
  1974. _this setDir -97.666908;
  1975. _this setPos [9391.0059, 11522.759, -6.1035156e-005];
  1976. };
  1977.  
  1978. _vehicle_275 = objNull;
  1979. if (true) then
  1980. {
  1981. _this = createVehicle ["Land_HBarrier5", [9392.3994, 11517.438, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  1982. _vehicle_275 = _this;
  1983. _this setDir -104.53139;
  1984. _this setPos [9392.3994, 11517.438, 1.5258789e-005];
  1985. };
  1986.  
  1987. _vehicle_276 = objNull;
  1988. if (true) then
  1989. {
  1990. _this = createVehicle ["Land_HBarrier5", [9394.4043, 11512.618, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1991. _vehicle_276 = _this;
  1992. _this setDir -113.02122;
  1993. _this setPos [9394.4043, 11512.618, 3.0517578e-005];
  1994. };
  1995.  
  1996. _vehicle_277 = objNull;
  1997. if (true) then
  1998. {
  1999. _this = createVehicle ["Land_HBarrier5", [9398.6289, 11504.941, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2000. _vehicle_277 = _this;
  2001. _this setDir 60.328239;
  2002. _this setPos [9398.6289, 11504.941, -6.1035156e-005];
  2003. };
  2004.  
  2005. _vehicle_278 = objNull;
  2006. if (true) then
  2007. {
  2008. _this = createVehicle ["Land_HBarrier5", [9394.7676, 11512.027, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2009. _vehicle_278 = _this;
  2010. _this setDir 63.715534;
  2011. _this setPos [9394.7676, 11512.027, -1.5258789e-005];
  2012. };
  2013.  
  2014. _vehicle_279 = objNull;
  2015. if (true) then
  2016. {
  2017. _this = createVehicle ["Land_HBarrier5", [9383.3887, 11542.69, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2018. _vehicle_279 = _this;
  2019. _this setDir 101.89218;
  2020. _this setPos [9383.3887, 11542.69, -4.5776367e-005];
  2021. };
  2022.  
  2023. _vehicle_280 = objNull;
  2024. if (true) then
  2025. {
  2026. _this = createVehicle ["Land_Fort_Watchtower", [9376.7471, 11536.552, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2027. _vehicle_280 = _this;
  2028. _this setDir 81.819366;
  2029. _this setPos [9376.7471, 11536.552, -4.5776367e-005];
  2030. };
  2031.  
  2032. _vehicle_281 = objNull;
  2033. if (true) then
  2034. {
  2035. _this = createVehicle ["Land_Fort_Watchtower", [9389.1289, 11486.503, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2036. _vehicle_281 = _this;
  2037. _this setDir -35.07748;
  2038. _this setPos [9389.1289, 11486.503, -1.5258789e-005];
  2039. };
  2040.  
  2041. _vehicle_282 = objNull;
  2042. if (true) then
  2043. {
  2044. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9365.8984, 11532.411, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2045. _vehicle_282 = _this;
  2046. _this setDir -9.6825628;
  2047. _this setPos [9365.8984, 11532.411, 4.5776367e-005];
  2048. };
  2049.  
  2050. _vehicle_283 = objNull;
  2051. if (true) then
  2052. {
  2053. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9350.7461, 11529.835, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2054. _vehicle_283 = _this;
  2055. _this setDir -10.49176;
  2056. _this setPos [9350.7461, 11529.835, -6.1035156e-005];
  2057. };
  2058.  
  2059. _vehicle_284 = objNull;
  2060. if (true) then
  2061. {
  2062. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9335.4834, 11526.831, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2063. _vehicle_284 = _this;
  2064. _this setDir -11.049845;
  2065. _this setPos [9335.4834, 11526.831, 3.0517578e-005];
  2066. };
  2067.  
  2068. _vehicle_285 = objNull;
  2069. if (true) then
  2070. {
  2071. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9321.5166, 11524.141], [], 0, "CAN_COLLIDE"];
  2072. _vehicle_285 = _this;
  2073. _this setDir -11.199886;
  2074. _this setPos [9321.5166, 11524.141];
  2075. };
  2076.  
  2077. _vehicle_286 = objNull;
  2078. if (true) then
  2079. {
  2080. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9381.5264, 11489.209, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2081. _vehicle_286 = _this;
  2082. _this setDir -16.232273;
  2083. _this setPos [9381.5264, 11489.209, -3.0517578e-005];
  2084. };
  2085.  
  2086. _vehicle_287 = objNull;
  2087. if (true) then
  2088. {
  2089. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9367.001, 11484.789, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  2090. _vehicle_287 = _this;
  2091. _this setDir -18.221695;
  2092. _this setPos [9367.001, 11484.789, 7.6293945e-005];
  2093. };
  2094.  
  2095. _vehicle_288 = objNull;
  2096. if (true) then
  2097. {
  2098. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9352.0713, 11479.971, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2099. _vehicle_288 = _this;
  2100. _this setDir -17.690866;
  2101. _this setPos [9352.0713, 11479.971, 6.1035156e-005];
  2102. };
  2103.  
  2104. _vehicle_289 = objNull;
  2105. if (true) then
  2106. {
  2107. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9337.7002, 11475.564, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2108. _vehicle_289 = _this;
  2109. _this setDir -18.095726;
  2110. _this setPos [9337.7002, 11475.564, -1.5258789e-005];
  2111. };
  2112.  
  2113. _vehicle_290 = objNull;
  2114. if (true) then
  2115. {
  2116. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9308.9092, 11522.848, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2117. _vehicle_290 = _this;
  2118. _this setDir 168.76942;
  2119. _this setPos [9308.9092, 11522.848, 4.5776367e-005];
  2120. };
  2121.  
  2122. _vehicle_291 = objNull;
  2123. if (true) then
  2124. {
  2125. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9316.2744, 11488.172, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2126. _vehicle_291 = _this;
  2127. _this setDir 64.112572;
  2128. _this setPos [9316.2744, 11488.172, -4.5776367e-005];
  2129. };
  2130.  
  2131. _vehicle_292 = objNull;
  2132. if (true) then
  2133. {
  2134. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9310.2666, 11500.896, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2135. _vehicle_292 = _this;
  2136. _this setDir 65.880806;
  2137. _this setPos [9310.2666, 11500.896, 1.5258789e-005];
  2138. };
  2139.  
  2140. _vehicle_293 = objNull;
  2141. if (true) then
  2142. {
  2143. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9304.6455, 11514.051, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2144. _vehicle_293 = _this;
  2145. _this setDir 67.542473;
  2146. _this setPos [9304.6455, 11514.051, 1.5258789e-005];
  2147. };
  2148.  
  2149. _vehicle_294 = objNull;
  2150. if (true) then
  2151. {
  2152. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9321.5029, 11477.901, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2153. _vehicle_294 = _this;
  2154. _this setDir 63.008366;
  2155. _this setPos [9321.5029, 11477.901, 4.5776367e-005];
  2156. };
  2157.  
  2158. _vehicle_295 = objNull;
  2159. if (true) then
  2160. {
  2161. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9331.5391, 11473.603], [], 0, "CAN_COLLIDE"];
  2162. _vehicle_295 = _this;
  2163. _this setDir -18.600103;
  2164. _this setPos [9331.5391, 11473.603];
  2165. };
  2166.  
  2167. _vehicle_296 = objNull;
  2168. if (true) then
  2169. {
  2170. _this = createVehicle ["Base_WarfareBBarrier5x", [9435.96, 11596.213, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2171. _vehicle_296 = _this;
  2172. _this setDir 48.551132;
  2173. _this setPos [9435.96, 11596.213, -1.5258789e-005];
  2174. };
  2175.  
  2176. _vehicle_297 = objNull;
  2177. if (true) then
  2178. {
  2179. _this = createVehicle ["Land_HBarrier5", [9396.4775, 11508.497, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2180. _vehicle_297 = _this;
  2181. _this setDir 59.441471;
  2182. _this setPos [9396.4775, 11508.497, -1.5258789e-005];
  2183. };
  2184.  
  2185. _vehicle_298 = objNull;
  2186. if (true) then
  2187. {
  2188. _this = createVehicle ["Base_WarfareBBarrier10x", [9414.4492, 11478.208, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  2189. _vehicle_298 = _this;
  2190. _this setDir 57.976696;
  2191. _this setPos [9414.4492, 11478.208, -9.1552734e-005];
  2192. };
  2193.  
  2194. _vehicle_299 = objNull;
  2195. if (true) then
  2196. {
  2197. _this = createVehicle ["Base_WarfareBBarrier10x", [9422.667, 11465.003, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2198. _vehicle_299 = _this;
  2199. _this setDir 57.663601;
  2200. _this setPos [9422.667, 11465.003, -3.0517578e-005];
  2201. };
  2202.  
  2203. _vehicle_300 = objNull;
  2204. if (true) then
  2205. {
  2206. _this = createVehicle ["Base_WarfareBBarrier10x", [9425.9365, 11459.829, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2207. _vehicle_300 = _this;
  2208. _this setDir 58.065174;
  2209. _this setPos [9425.9365, 11459.829, -6.1035156e-005];
  2210. };
  2211.  
  2212. _vehicle_301 = objNull;
  2213. if (true) then
  2214. {
  2215. _this = createVehicle ["Land_CncBlock_Stripes", [9435.8311, 11451.571], [], 0, "CAN_COLLIDE"];
  2216. _vehicle_301 = _this;
  2217. _this setDir 18.662239;
  2218. _this setPos [9435.8311, 11451.571];
  2219. };
  2220.  
  2221. _vehicle_302 = objNull;
  2222. if (true) then
  2223. {
  2224. _this = createVehicle ["Land_CncBlock_Stripes", [9433.4629, 11452.339, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2225. _vehicle_302 = _this;
  2226. _this setDir 16.980091;
  2227. _this setPos [9433.4629, 11452.339, 3.0517578e-005];
  2228. };
  2229.  
  2230. _vehicle_303 = objNull;
  2231. if (true) then
  2232. {
  2233. _this = createVehicle ["Land_CncBlock_Stripes", [9431.0771, 11453.033], [], 0, "CAN_COLLIDE"];
  2234. _vehicle_303 = _this;
  2235. _this setDir 14.154952;
  2236. _this setPos [9431.0771, 11453.033];
  2237. };
  2238.  
  2239. _vehicle_304 = objNull;
  2240. if (true) then
  2241. {
  2242. _this = createVehicle ["Land_Toilet", [9413.1729, 11435.344, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2243. _vehicle_304 = _this;
  2244. _this setDir 152.6411;
  2245. _this setPos [9413.1729, 11435.344, 3.0517578e-005];
  2246. };
  2247.  
  2248. _vehicle_305 = objNull;
  2249. if (true) then
  2250. {
  2251. _this = createVehicle ["Land_Toilet", [9414.5088, 11436.301, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2252. _vehicle_305 = _this;
  2253. _this setDir 148.34383;
  2254. _this setPos [9414.5088, 11436.301, 4.5776367e-005];
  2255. };
  2256.  
  2257. _vehicle_306 = objNull;
  2258. if (true) then
  2259. {
  2260. _this = createVehicle ["Land_Toilet", [9416.0957, 11437.06, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2261. _vehicle_306 = _this;
  2262. _this setDir 150.20146;
  2263. _this setPos [9416.0957, 11437.06, 1.5258789e-005];
  2264. };
  2265.  
  2266. _vehicle_307 = objNull;
  2267. if (true) then
  2268. {
  2269. _this = createVehicle ["Land_Ind_IlluminantTower", [9433.6289, 11593.74, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2270. _vehicle_307 = _this;
  2271. _this setPos [9433.6289, 11593.74, -1.5258789e-005];
  2272. };
  2273.  
  2274. _vehicle_308 = objNull;
  2275. if (true) then
  2276. {
  2277. _this = createVehicle ["Land_Ind_IlluminantTower", [9397.9619, 11500.853, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2278. _vehicle_308 = _this;
  2279. _this setDir -29.555843;
  2280. _this setPos [9397.9619, 11500.853, 3.0517578e-005];
  2281. };
  2282.  
  2283. _vehicle_309 = objNull;
  2284. if (true) then
  2285. {
  2286. _this = createVehicle ["Land_Ind_IlluminantTower", [9326.793, 11475.533, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2287. _vehicle_309 = _this;
  2288. _this setDir -18.113312;
  2289. _this setPos [9326.793, 11475.533, 4.5776367e-005];
  2290. };
  2291.  
  2292. _vehicle_310 = objNull;
  2293. if (true) then
  2294. {
  2295. _this = createVehicle ["Land_Ind_IlluminantTower", [9307.3945, 11518.724, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2296. _vehicle_310 = _this;
  2297. _this setDir -17.667664;
  2298. _this setPos [9307.3945, 11518.724, -1.5258789e-005];
  2299. };
  2300.  
  2301. _vehicle_311 = objNull;
  2302. if (true) then
  2303. {
  2304. _this = createVehicle ["PowerGenerator_EP1", [9306.3389, 11516.372, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2305. _vehicle_311 = _this;
  2306. _this setDir -21.320955;
  2307. _this setPos [9306.3389, 11516.372, 4.5776367e-005];
  2308. };
  2309.  
  2310. _vehicle_312 = objNull;
  2311. if (true) then
  2312. {
  2313. _this = createVehicle ["PowerGenerator_EP1", [9324.5098, 11477.293, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2314. _vehicle_312 = _this;
  2315. _this setDir -21.602596;
  2316. _this setPos [9324.5098, 11477.293, 1.5258789e-005];
  2317. };
  2318.  
  2319. _vehicle_313 = objNull;
  2320. if (true) then
  2321. {
  2322. _this = createVehicle ["ZavoraAnim", [9388.084, 11493.274, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2323. _vehicle_313 = _this;
  2324. _this setDir 147.92108;
  2325. _this setPos [9388.084, 11493.274, 1.5258789e-005];
  2326. };
  2327.  
  2328. _vehicle_315 = objNull;
  2329. if (true) then
  2330. {
  2331. _this = createVehicle ["CampEast", [9326.0146, 11482.285, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  2332. _vehicle_315 = _this;
  2333. _this setDir -114.25172;
  2334. _this setPos [9326.0146, 11482.285, 7.6293945e-005];
  2335. };
  2336.  
  2337. _vehicle_317 = objNull;
  2338. if (true) then
  2339. {
  2340. _this = createVehicle ["CampEast", [9322.4961, 11489.261, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2341. _vehicle_317 = _this;
  2342. _this setDir -115.745;
  2343. _this setPos [9322.4961, 11489.261, 4.5776367e-005];
  2344. };
  2345.  
  2346. _vehicle_318 = objNull;
  2347. if (true) then
  2348. {
  2349. _this = createVehicle ["CampEast", [9319.0244, 11496.615, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  2350. _vehicle_318 = _this;
  2351. _this setDir -115.5284;
  2352. _this setPos [9319.0244, 11496.615, 9.1552734e-005];
  2353. };
  2354.  
  2355. _vehicle_319 = objNull;
  2356. if (true) then
  2357. {
  2358. _this = createVehicle ["CampEast", [9315.4727, 11504.607], [], 0, "CAN_COLLIDE"];
  2359. _vehicle_319 = _this;
  2360. _this setDir -113.20567;
  2361. _this setPos [9315.4727, 11504.607];
  2362. };
  2363.  
  2364. _vehicle_320 = objNull;
  2365. if (true) then
  2366. {
  2367. _this = createVehicle ["CampEast", [9312.0986, 11512.573, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2368. _vehicle_320 = _this;
  2369. _this setDir -112.53227;
  2370. _this setPos [9312.0986, 11512.573, 1.5258789e-005];
  2371. };
  2372.  
  2373. _vehicle_321 = objNull;
  2374. if (true) then
  2375. {
  2376. _this = createVehicle ["CampEast", [9338.8496, 11481.986, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2377. _vehicle_321 = _this;
  2378. _this setDir 162.60709;
  2379. _this setPos [9338.8496, 11481.986, 3.0517578e-005];
  2380. };
  2381.  
  2382. _vehicle_322 = objNull;
  2383. if (true) then
  2384. {
  2385. _this = createVehicle ["CampEast", [9347.1797, 11484.485, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2386. _vehicle_322 = _this;
  2387. _this setDir 162.54802;
  2388. _this setPos [9347.1797, 11484.485, -6.1035156e-005];
  2389. };
  2390.  
  2391. _vehicle_323 = objNull;
  2392. if (true) then
  2393. {
  2394. _this = createVehicle ["CampEast", [9354.6836, 11486.849], [], 0, "CAN_COLLIDE"];
  2395. _vehicle_323 = _this;
  2396. _this setDir 163.93297;
  2397. _this setPos [9354.6836, 11486.849];
  2398. };
  2399.  
  2400. _vehicle_324 = objNull;
  2401. if (true) then
  2402. {
  2403. _this = createVehicle ["CampEast", [9362.3496, 11489.332, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2404. _vehicle_324 = _this;
  2405. _this setDir 164.62816;
  2406. _this setPos [9362.3496, 11489.332, 1.5258789e-005];
  2407. };
  2408.  
  2409. _vehicle_325 = objNull;
  2410. if (true) then
  2411. {
  2412. _this = createVehicle ["CampEast", [9370.6318, 11492.153, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2413. _vehicle_325 = _this;
  2414. _this setDir 164.11862;
  2415. _this setPos [9370.6318, 11492.153, -4.5776367e-005];
  2416. };
  2417.  
  2418. _vehicle_326 = objNull;
  2419. if (true) then
  2420. {
  2421. _this = createVehicle ["CampEast", [9321.6709, 11519.421, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  2422. _vehicle_326 = _this;
  2423. _this setDir -11.853987;
  2424. _this setPos [9321.6709, 11519.421, -7.6293945e-005];
  2425. };
  2426.  
  2427. _vehicle_327 = objNull;
  2428. if (true) then
  2429. {
  2430. _this = createVehicle ["CampEast", [9331.25, 11521.366, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2431. _vehicle_327 = _this;
  2432. _this setDir -11.9978;
  2433. _this setPos [9331.25, 11521.366, 3.0517578e-005];
  2434. };
  2435.  
  2436. _vehicle_328 = objNull;
  2437. if (true) then
  2438. {
  2439. _this = createVehicle ["CampEast", [9340.084, 11523.148, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2440. _vehicle_328 = _this;
  2441. _this setDir -11.408981;
  2442. _this setPos [9340.084, 11523.148, 1.5258789e-005];
  2443. };
  2444.  
  2445. _vehicle_329 = objNull;
  2446. if (true) then
  2447. {
  2448. _this = createVehicle ["CampEast", [9349.3213, 11524.803, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2449. _vehicle_329 = _this;
  2450. _this setDir -10.783173;
  2451. _this setPos [9349.3213, 11524.803, 3.0517578e-005];
  2452. };
  2453.  
  2454. _vehicle_330 = objNull;
  2455. if (true) then
  2456. {
  2457. _this = createVehicle ["CampEast", [9358.3691, 11526.43], [], 0, "CAN_COLLIDE"];
  2458. _vehicle_330 = _this;
  2459. _this setDir -11.272575;
  2460. _this setPos [9358.3691, 11526.43];
  2461. };
  2462.  
  2463. _vehicle_331 = objNull;
  2464. if (true) then
  2465. {
  2466. _this = createVehicle ["CampEast", [9367.8486, 11528.157, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2467. _vehicle_331 = _this;
  2468. _this setDir -12.039993;
  2469. _this setPos [9367.8486, 11528.157, 3.0517578e-005];
  2470. };
  2471.  
  2472. _vehicle_332 = objNull;
  2473. if (true) then
  2474. {
  2475. _this = createVehicle ["CampEast", [9379.6133, 11494.44, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2476. _vehicle_332 = _this;
  2477. _this setDir 163.6965;
  2478. _this setPos [9379.6133, 11494.44, -1.5258789e-005];
  2479. };
  2480.  
  2481. _vehicle_333 = objNull;
  2482. if (true) then
  2483. {
  2484. _this = createVehicle ["Land_CamoNetVar_EAST", [9336.4121, 11496.645], [], 0, "CAN_COLLIDE"];
  2485. _vehicle_333 = _this;
  2486. _this setDir -17.348694;
  2487. _this setPos [9336.4121, 11496.645];
  2488. };
  2489.  
  2490. _vehicle_334 = objNull;
  2491. if (true) then
  2492. {
  2493. _this = createVehicle ["Land_CamoNetVar_EAST", [9334.2041, 11505.011, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2494. _vehicle_334 = _this;
  2495. _this setDir -17.978868;
  2496. _this setPos [9334.2041, 11505.011, 4.5776367e-005];
  2497. };
  2498.  
  2499. _vehicle_335 = objNull;
  2500. if (true) then
  2501. {
  2502. _this = createVehicle ["Land_CamoNetVar_EAST", [9347.3301, 11500.15, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  2503. _vehicle_335 = _this;
  2504. _this setDir -16.63183;
  2505. _this setPos [9347.3301, 11500.15, -7.6293945e-005];
  2506. };
  2507.  
  2508. _vehicle_336 = objNull;
  2509. if (true) then
  2510. {
  2511. _this = createVehicle ["Land_CamoNetVar_EAST", [9345.1582, 11508.395, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2512. _vehicle_336 = _this;
  2513. _this setDir -17.383831;
  2514. _this setPos [9345.1582, 11508.395, 4.5776367e-005];
  2515. };
  2516.  
  2517. _vehicle_337 = objNull;
  2518. if (true) then
  2519. {
  2520. _this = createVehicle ["Land_CamoNetVar_EAST", [9359.9053, 11503.739, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2521. _vehicle_337 = _this;
  2522. _this setDir -15.60578;
  2523. _this setPos [9359.9053, 11503.739, -6.1035156e-005];
  2524. };
  2525.  
  2526. _vehicle_338 = objNull;
  2527. if (true) then
  2528. {
  2529. _this = createVehicle ["Land_CamoNetVar_EAST", [9357.5479, 11512.086], [], 0, "CAN_COLLIDE"];
  2530. _vehicle_338 = _this;
  2531. _this setDir -13.694502;
  2532. _this setPos [9357.5479, 11512.086];
  2533. };
  2534.  
  2535. _vehicle_339 = objNull;
  2536. if (true) then
  2537. {
  2538. _this = createVehicle ["Land_CamoNetVar_EAST", [9371.8145, 11507.538, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2539. _vehicle_339 = _this;
  2540. _this setDir -16.271606;
  2541. _this setPos [9371.8145, 11507.538, 3.0517578e-005];
  2542. };
  2543.  
  2544. _vehicle_340 = objNull;
  2545. if (true) then
  2546. {
  2547. _this = createVehicle ["Land_CamoNetVar_EAST", [9369.6211, 11515.514, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2548. _vehicle_340 = _this;
  2549. _this setDir -15.447039;
  2550. _this setPos [9369.6211, 11515.514, 1.5258789e-005];
  2551. };
  2552.  
  2553. _vehicle_341 = objNull;
  2554. if (true) then
  2555. {
  2556. _this = createVehicle ["Misc_cargo_cont_net3", [9346.1641, 11498.989, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2557. _vehicle_341 = _this;
  2558. _this setDir -12.742958;
  2559. _this setPos [9346.1641, 11498.989, 4.5776367e-005];
  2560. };
  2561.  
  2562. _vehicle_342 = objNull;
  2563. if (true) then
  2564. {
  2565. _this = createVehicle ["Misc_cargo_cont_net3", [9343.8877, 11510.088, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2566. _vehicle_342 = _this;
  2567. _this setDir -16.502785;
  2568. _this setPos [9343.8877, 11510.088, -1.5258789e-005];
  2569. };
  2570.  
  2571. _vehicle_344 = objNull;
  2572. if (true) then
  2573. {
  2574. _this = createVehicle ["Land_Toilet", [9339.7676, 11512.057, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2575. _vehicle_344 = _this;
  2576. _this setDir -198.39896;
  2577. _this setPos [9339.7676, 11512.057, 3.0517578e-005];
  2578. };
  2579.  
  2580. _vehicle_345 = objNull;
  2581. if (true) then
  2582. {
  2583. _this = createVehicle ["Land_Toilet", [9343.4043, 11496.415, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2584. _vehicle_345 = _this;
  2585. _this setDir 341.28738;
  2586. _this setPos [9343.4043, 11496.415, 4.5776367e-005];
  2587. };
  2588.  
  2589. _vehicle_346 = objNull;
  2590. if (true) then
  2591. {
  2592. _this = createVehicle ["Misc_Cargo1Bo_civil", [9333.1455, 11504.161, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2593. _vehicle_346 = _this;
  2594. _this setPos [9333.1455, 11504.161, 1.5258789e-005];
  2595. };
  2596.  
  2597. _vehicle_347 = objNull;
  2598. if (true) then
  2599. {
  2600. _this = createVehicle ["Misc_Cargo1Bo_civil", [9332.7314, 11496.57, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2601. _vehicle_347 = _this;
  2602. _this setDir 19.384686;
  2603. _this setPos [9332.7314, 11496.57, 1.5258789e-005];
  2604. };
  2605.  
  2606. _vehicle_348 = objNull;
  2607. if (true) then
  2608. {
  2609. _this = createVehicle ["Pile_of_wood", [9351.9385, 11500.009, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2610. _vehicle_348 = _this;
  2611. _this setDir 76.149033;
  2612. _this setPos [9351.9385, 11500.009, 3.0517578e-005];
  2613. };
  2614.  
  2615. _vehicle_349 = objNull;
  2616. if (true) then
  2617. {
  2618. _this = createVehicle ["Pile_of_wood", [9346.7979, 11514.283, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2619. _vehicle_349 = _this;
  2620. _this setDir -101.62819;
  2621. _this setPos [9346.7979, 11514.283, 1.5258789e-005];
  2622. };
  2623.  
  2624. _vehicle_350 = objNull;
  2625. if (true) then
  2626. {
  2627. _this = createVehicle ["Sign_Checkpoint", [9463.248, 11650.129, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2628. _vehicle_350 = _this;
  2629. _this setDir -149.98743;
  2630. _this setPos [9463.248, 11650.129, -1.5258789e-005];
  2631. };
  2632.  
  2633. _vehicle_351 = objNull;
  2634. if (true) then
  2635. {
  2636. _this = createVehicle ["Sign_1L_Firstaid", [9449.2539, 11638.506, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2637. _vehicle_351 = _this;
  2638. _this setDir -152.40059;
  2639. _this setPos [9449.2539, 11638.506, -1.5258789e-005];
  2640. };
  2641.  
  2642. _vehicle_352 = objNull;
  2643. if (true) then
  2644. {
  2645. _this = createVehicle ["SignM_FOB_Prostejov_EP1", [9446.2461, 11650.685, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2646. _vehicle_352 = _this;
  2647. _this setDir -117.45872;
  2648. _this setPos [9446.2461, 11650.685, -3.0517578e-005];
  2649. };
  2650.  
  2651. _vehicle_355 = objNull;
  2652. if (true) then
  2653. {
  2654. _this = createVehicle ["Land_RedWhiteBarrier", [9449.2588, 11641.901, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2655. _vehicle_355 = _this;
  2656. _this setDir 78.537186;
  2657. _this setPos [9449.2588, 11641.901, -1.5258789e-005];
  2658. };
  2659.  
  2660. _vehicle_356 = objNull;
  2661. if (true) then
  2662. {
  2663. _this = createVehicle ["Land_RedWhiteBarrier", [9452.21, 11646.544, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2664. _vehicle_356 = _this;
  2665. _this setDir 74.984978;
  2666. _this setPos [9452.21, 11646.544, 3.0517578e-005];
  2667. };
  2668.  
  2669. _vehicle_357 = objNull;
  2670. if (true) then
  2671. {
  2672. _this = createVehicle ["Land_RedWhiteBarrier", [9454.8086, 11650.907, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  2673. _vehicle_357 = _this;
  2674. _this setDir 74.992416;
  2675. _this setPos [9454.8086, 11650.907, -9.1552734e-005];
  2676. };
  2677.  
  2678. _vehicle_358 = objNull;
  2679. if (true) then
  2680. {
  2681. _this = createVehicle ["Land_RedWhiteBarrier", [9462.8574, 11646.018, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2682. _vehicle_358 = _this;
  2683. _this setDir -8.137373;
  2684. _this setPos [9462.8574, 11646.018, -6.1035156e-005];
  2685. };
  2686.  
  2687. _vehicle_359 = objNull;
  2688. if (true) then
  2689. {
  2690. _this = createVehicle ["Land_RedWhiteBarrier", [9460.3379, 11641.586, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2691. _vehicle_359 = _this;
  2692. _this setDir -9.3977728;
  2693. _this setPos [9460.3379, 11641.586, -1.5258789e-005];
  2694. };
  2695.  
  2696. _vehicle_360 = objNull;
  2697. if (true) then
  2698. {
  2699. _this = createVehicle ["Land_RedWhiteBarrier", [9457.8584, 11637.301, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  2700. _vehicle_360 = _this;
  2701. _this setDir -4.7254944;
  2702. _this setPos [9457.8584, 11637.301, 7.6293945e-005];
  2703. };
  2704.  
  2705. _vehicle_361 = objNull;
  2706. if (true) then
  2707. {
  2708. _this = createVehicle ["Land_arrows_yellow_R", [9440.3438, 11618.913, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2709. _vehicle_361 = _this;
  2710. _this setDir -148.23775;
  2711. _this setPos [9440.3438, 11618.913, -4.5776367e-005];
  2712. };
  2713.  
  2714. _vehicle_362 = objNull;
  2715. if (true) then
  2716. {
  2717. _this = createVehicle ["Misc_cargo_cont_tiny", [9373.8613, 11519.295, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2718. _vehicle_362 = _this;
  2719. _this setDir -11.459538;
  2720. _this setPos [9373.8613, 11519.295, 1.5258789e-005];
  2721. };
  2722.  
  2723. _vehicle_363 = objNull;
  2724. if (true) then
  2725. {
  2726. _this = createVehicle ["Misc_cargo_cont_tiny", [9376.7637, 11510.363, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2727. _vehicle_363 = _this;
  2728. _this setDir -15.362884;
  2729. _this setPos [9376.7637, 11510.363, -1.5258789e-005];
  2730. };
  2731.  
  2732. _vehicle_364 = objNull;
  2733. if (true) then
  2734. {
  2735. _this = createVehicle ["Misc_cargo_cont_net1", [9374.2646, 11515.931, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2736. _vehicle_364 = _this;
  2737. _this setPos [9374.2646, 11515.931, -3.0517578e-005];
  2738. };
  2739.  
  2740. _vehicle_365 = objNull;
  2741. if (true) then
  2742. {
  2743. _this = createVehicle ["Misc_cargo_cont_net1", [9374.6992, 11507.183, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2744. _vehicle_365 = _this;
  2745. _this setPos [9374.6992, 11507.183, 1.5258789e-005];
  2746. };
  2747.  
  2748. _vehicle_368 = objNull;
  2749. if (true) then
  2750. {
  2751. _this = createVehicle ["Land_Toilet", [9396.8096, 11503.641, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2752. _vehicle_368 = _this;
  2753. _this setDir 58.437733;
  2754. _this setPos [9396.8096, 11503.641, -3.0517578e-005];
  2755. };
  2756.  
  2757. _vehicle_369 = objNull;
  2758. if (true) then
  2759. {
  2760. _this = createVehicle ["Land_Toilet", [9395.8096, 11505.352, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2761. _vehicle_369 = _this;
  2762. _this setDir 61.765213;
  2763. _this setPos [9395.8096, 11505.352, 1.5258789e-005];
  2764. };
  2765.  
  2766. _vehicle_370 = objNull;
  2767. if (true) then
  2768. {
  2769. _this = createVehicle ["Land_Toilet", [9468.9336, 11550.343, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2770. _vehicle_370 = _this;
  2771. _this setPos [9468.9336, 11550.343, -3.0517578e-005];
  2772. };
  2773.  
  2774. _vehicle_371 = objNull;
  2775. if (true) then
  2776. {
  2777. _this = createVehicle ["Land_Toilet", [9470.4893, 11550.354, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2778. _vehicle_371 = _this;
  2779. _this setPos [9470.4893, 11550.354, -4.5776367e-005];
  2780. };
  2781.  
  2782. _vehicle_372 = objNull;
  2783. if (true) then
  2784. {
  2785. _this = createVehicle ["Land_Toilet", [9435.543, 11592.467, -0.00015258789], [], 0, "CAN_COLLIDE"];
  2786. _vehicle_372 = _this;
  2787. _this setDir 23.81554;
  2788. _this setPos [9435.543, 11592.467, -0.00015258789];
  2789. };
  2790.  
  2791. _vehicle_373 = objNull;
  2792. if (true) then
  2793. {
  2794. _this = createVehicle ["Land_Toilet", [9436.4023, 11591.181, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2795. _vehicle_373 = _this;
  2796. _this setDir 61.419167;
  2797. _this setPos [9436.4023, 11591.181, -4.5776367e-005];
  2798. };
  2799.  
  2800. _vehicle_374 = objNull;
  2801. if (true) then
  2802. {
  2803. _this = createVehicle ["Land_Toilet", [9422.9727, 11599.387, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  2804. _vehicle_374 = _this;
  2805. _this setDir 40.075443;
  2806. _this setPos [9422.9727, 11599.387, 4.5776367e-005];
  2807. };
  2808.  
  2809. _vehicle_375 = objNull;
  2810. if (true) then
  2811. {
  2812. _this = createVehicle ["Land_Toilet", [9441.1895, 11630.226, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2813. _vehicle_375 = _this;
  2814. _this setDir 28.744761;
  2815. _this setPos [9441.1895, 11630.226, -6.1035156e-005];
  2816. };
  2817.  
  2818. _vehicle_376 = objNull;
  2819. if (true) then
  2820. {
  2821. _this = createVehicle ["Land_Toilet", [9442.3799, 11629.446, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  2822. _vehicle_376 = _this;
  2823. _this setDir 30.369581;
  2824. _this setPos [9442.3799, 11629.446, -7.6293945e-005];
  2825. };
  2826.  
  2827. _vehicle_377 = objNull;
  2828. if (true) then
  2829. {
  2830. _this = createVehicle ["Misc_palletsfoiled_heap", [9366.8525, 11515.935, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  2831. _vehicle_377 = _this;
  2832. _this setPos [9366.8525, 11515.935, -7.6293945e-005];
  2833. };
  2834.  
  2835. _vehicle_378 = objNull;
  2836. if (true) then
  2837. {
  2838. _this = createVehicle ["Misc_palletsfoiled", [9373.3076, 11509.705, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2839. _vehicle_378 = _this;
  2840. _this setPos [9373.3076, 11509.705, -3.0517578e-005];
  2841. };
  2842.  
  2843. _vehicle_379 = objNull;
  2844. if (true) then
  2845. {
  2846. _this = createVehicle ["Misc_concrete_High", [9353.9902, 11512.815, 0.00010681152], [], 0, "CAN_COLLIDE"];
  2847. _vehicle_379 = _this;
  2848. _this setPos [9353.9902, 11512.815, 0.00010681152];
  2849. };
  2850.  
  2851. _vehicle_381 = objNull;
  2852. if (true) then
  2853. {
  2854. _this = createVehicle ["Land_Ind_BoardsPack1", [9351.7441, 11507.886], [], 0, "CAN_COLLIDE"];
  2855. _vehicle_381 = _this;
  2856. _this setPos [9351.7441, 11507.886];
  2857. };
  2858.  
  2859. _vehicle_382 = objNull;
  2860. if (true) then
  2861. {
  2862. _this = createVehicle ["Barrels", [9360.3555, 11507.953, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2863. _vehicle_382 = _this;
  2864. _this setPos [9360.3555, 11507.953, 3.0517578e-005];
  2865. };
  2866.  
  2867. _vehicle_383 = objNull;
  2868. if (true) then
  2869. {
  2870. _this = createVehicle ["Barrels", [9359.3887, 11510.857, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2871. _vehicle_383 = _this;
  2872. _this setPos [9359.3887, 11510.857, -1.5258789e-005];
  2873. };
  2874.  
  2875. _vehicle_384 = objNull;
  2876. if (true) then
  2877. {
  2878. _this = createVehicle ["Barrels", [9365.7363, 11509.849, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2879. _vehicle_384 = _this;
  2880. _this setPos [9365.7363, 11509.849, 1.5258789e-005];
  2881. };
  2882.  
  2883. _vehicle_385 = objNull;
  2884. if (true) then
  2885. {
  2886. _this = createVehicle ["Barrels", [9370.7334, 11514.126, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2887. _vehicle_385 = _this;
  2888. _this setPos [9370.7334, 11514.126, 3.0517578e-005];
  2889. };
  2890.  
  2891. _vehicle_387 = objNull;
  2892. if (true) then
  2893. {
  2894. _this = createVehicle ["Bleacher_EP1", [9374.6523, 11526.438, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2895. _vehicle_387 = _this;
  2896. _this setDir -13.744545;
  2897. _this setPos [9374.6523, 11526.438, 3.0517578e-005];
  2898. };
  2899.  
  2900. _vehicle_388 = objNull;
  2901. if (true) then
  2902. {
  2903. _this = createVehicle ["Bleacher_EP1", [9378.5977, 11527.47, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  2904. _vehicle_388 = _this;
  2905. _this setDir -9.7505655;
  2906. _this setPos [9378.5977, 11527.47, -6.1035156e-005];
  2907. };
  2908.  
  2909. _vehicle_389 = objNull;
  2910. if (true) then
  2911. {
  2912. _this = createVehicle ["Bleacher_EP1", [9392.7188, 11507.393, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2913. _vehicle_389 = _this;
  2914. _this setDir 64.830353;
  2915. _this setPos [9392.7188, 11507.393, 1.5258789e-005];
  2916. };
  2917.  
  2918. _vehicle_390 = objNull;
  2919. if (true) then
  2920. {
  2921. _this = createVehicle ["Bleacher_EP1", [9391.1016, 11510.901, -0.00022888184], [], 0, "CAN_COLLIDE"];
  2922. _vehicle_390 = _this;
  2923. _this setDir 65.50853;
  2924. _this setPos [9391.1016, 11510.901, -0.00022888184];
  2925. };
  2926.  
  2927. _vehicle_391 = objNull;
  2928. if (true) then
  2929. {
  2930. _this = createVehicle ["Bleacher_EP1", [9329.5986, 11504.208, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  2931. _vehicle_391 = _this;
  2932. _this setDir 91.688347;
  2933. _this setPos [9329.5986, 11504.208, -7.6293945e-005];
  2934. };
  2935.  
  2936. _vehicle_392 = objNull;
  2937. if (true) then
  2938. {
  2939. _this = createVehicle ["Land_bags_stack_EP1", [9365.3975, 11507.435, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2940. _vehicle_392 = _this;
  2941. _this setPos [9365.3975, 11507.435, -3.0517578e-005];
  2942. };
  2943.  
  2944. _vehicle_393 = objNull;
  2945. if (true) then
  2946. {
  2947. _this = createVehicle ["Land_Carpet_rack_EP1", [9356.6699, 11500.896, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2948. _vehicle_393 = _this;
  2949. _this setPos [9356.6699, 11500.896, 3.0517578e-005];
  2950. };
  2951.  
  2952. _vehicle_395 = objNull;
  2953. if (true) then
  2954. {
  2955. _this = createVehicle ["Land_Crates_stack_EP1", [9339.9219, 11495.844, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  2956. _vehicle_395 = _this;
  2957. _this setPos [9339.9219, 11495.844, -7.6293945e-005];
  2958. };
  2959.  
  2960. _vehicle_396 = objNull;
  2961. if (true) then
  2962. {
  2963. _this = createVehicle ["Land_transport_kiosk_EP1", [9341.5859, 11497.531, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2964. _vehicle_396 = _this;
  2965. _this setDir 69.14325;
  2966. _this setPos [9341.5859, 11497.531, 1.5258789e-005];
  2967. };
  2968.  
  2969. _vehicle_397 = objNull;
  2970. if (true) then
  2971. {
  2972. _this = createVehicle ["Land_stand_meat_EP1", [9389.877, 11517.169, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2973. _vehicle_397 = _this;
  2974. _this setDir 69.319275;
  2975. _this setPos [9389.877, 11517.169, -1.5258789e-005];
  2976. };
  2977.  
  2978. _vehicle_398 = objNull;
  2979. if (true) then
  2980. {
  2981. _this = createVehicle ["Land_stand_meat_EP1", [9389.332, 11518.522, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  2982. _vehicle_398 = _this;
  2983. _this setDir 66.586609;
  2984. _this setPos [9389.332, 11518.522, -3.0517578e-005];
  2985. };
  2986.  
  2987. _vehicle_399 = objNull;
  2988. if (true) then
  2989. {
  2990. _this = createVehicle ["Land_stand_meat_EP1", [9388.915, 11519.803, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  2991. _vehicle_399 = _this;
  2992. _this setDir 69.119583;
  2993. _this setPos [9388.915, 11519.803, 1.5258789e-005];
  2994. };
  2995.  
  2996. _vehicle_400 = objNull;
  2997. if (true) then
  2998. {
  2999. _this = createVehicle ["Land_stand_meat_EP1", [9388.2949, 11521.132], [], 0, "CAN_COLLIDE"];
  3000. _vehicle_400 = _this;
  3001. _this setDir 70.918221;
  3002. _this setPos [9388.2949, 11521.132];
  3003. };
  3004.  
  3005. _vehicle_401 = objNull;
  3006. if (true) then
  3007. {
  3008. _this = createVehicle ["Land_stand_waterl_EP1", [9375.6289, 11531.737, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3009. _vehicle_401 = _this;
  3010. _this setDir -100.17766;
  3011. _this setPos [9375.6289, 11531.737, -3.0517578e-005];
  3012. };
  3013.  
  3014. _vehicle_402 = objNull;
  3015. if (true) then
  3016. {
  3017. _this = createVehicle ["Land_Misc_ConcBox_EP1", [9394.4395, 11499.43, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3018. _vehicle_402 = _this;
  3019. _this setDir 149.99603;
  3020. _this setPos [9394.4395, 11499.43, 1.5258789e-005];
  3021. };
  3022.  
  3023. _vehicle_404 = objNull;
  3024. if (true) then
  3025. {
  3026. _this = createVehicle ["Misc_TyreHeapEP1", [9378.1045, 11519.084, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3027. _vehicle_404 = _this;
  3028. _this setPos [9378.1045, 11519.084, 1.5258789e-005];
  3029. };
  3030.  
  3031. _vehicle_405 = objNull;
  3032. if (true) then
  3033. {
  3034. _this = createVehicle ["Land_Misc_Coil_EP1", [9379.2334, 11515.057, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3035. _vehicle_405 = _this;
  3036. _this setPos [9379.2334, 11515.057, -1.5258789e-005];
  3037. };
  3038.  
  3039. _vehicle_406 = objNull;
  3040. if (true) then
  3041. {
  3042. _this = createVehicle ["Fort_Crate_wood", [9379.8926, 11508.467, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3043. _vehicle_406 = _this;
  3044. _this setDir -15.733382;
  3045. _this setPos [9379.8926, 11508.467, -3.0517578e-005];
  3046. };
  3047.  
  3048. _vehicle_407 = objNull;
  3049. if (true) then
  3050. {
  3051. _this = createVehicle ["Land_Crates_stack_EP1", [9457.0996, 11509.516, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3052. _vehicle_407 = _this;
  3053. _this setPos [9457.0996, 11509.516, 3.0517578e-005];
  3054. };
  3055.  
  3056. _vehicle_410 = objNull;
  3057. if (true) then
  3058. {
  3059. _this = createVehicle ["Land_Ind_TankSmall2_EP1", [9433.209, 11508.976, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  3060. _vehicle_410 = _this;
  3061. _this setDir 6.0493193;
  3062. _this setPos [9433.209, 11508.976, 4.5776367e-005];
  3063. };
  3064.  
  3065. _vehicle_411 = objNull;
  3066. if (true) then
  3067. {
  3068. _this = createVehicle ["Land_Ind_TankSmall2_EP1", [9438.9785, 11508.367, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3069. _vehicle_411 = _this;
  3070. _this setDir 6.4691639;
  3071. _this setPos [9438.9785, 11508.367, 1.5258789e-005];
  3072. };
  3073.  
  3074. _vehicle_412 = objNull;
  3075. if (true) then
  3076. {
  3077. _this = createVehicle ["Land_Ind_TankSmall2_EP1", [9444.5596, 11507.789, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3078. _vehicle_412 = _this;
  3079. _this setDir 5.7885332;
  3080. _this setPos [9444.5596, 11507.789, -3.0517578e-005];
  3081. };
  3082.  
  3083. _vehicle_413 = objNull;
  3084. if (true) then
  3085. {
  3086. _this = createVehicle ["Land_Ind_TankSmall2_EP1", [9450.2021, 11507.209, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3087. _vehicle_413 = _this;
  3088. _this setDir 6.919044;
  3089. _this setPos [9450.2021, 11507.209, -6.1035156e-005];
  3090. };
  3091.  
  3092. _vehicle_414 = objNull;
  3093. if (true) then
  3094. {
  3095. _this = createVehicle ["Land_Fuel_tank_big", [9436.7744, 11511.543, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3096. _vehicle_414 = _this;
  3097. _this setDir 5.7230468;
  3098. _this setPos [9436.7744, 11511.543, -1.5258789e-005];
  3099. };
  3100.  
  3101. _vehicle_415 = objNull;
  3102. if (true) then
  3103. {
  3104. _this = createVehicle ["Land_Fuel_tank_big", [9445.5752, 11510.612], [], 0, "CAN_COLLIDE"];
  3105. _vehicle_415 = _this;
  3106. _this setDir 5.6237459;
  3107. _this setPos [9445.5752, 11510.612];
  3108. };
  3109.  
  3110. _vehicle_416 = objNull;
  3111. if (true) then
  3112. {
  3113. _this = createVehicle ["Land_Fuel_tank_big", [9454.5898, 11509.66, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3114. _vehicle_416 = _this;
  3115. _this setDir 6.2323918;
  3116. _this setPos [9454.5898, 11509.66, -1.5258789e-005];
  3117. };
  3118.  
  3119. _vehicle_417 = objNull;
  3120. if (true) then
  3121. {
  3122. _this = createVehicle ["Land_fuel_tank_small", [9429.2061, 11513.932, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3123. _vehicle_417 = _this;
  3124. _this setDir -84.665924;
  3125. _this setPos [9429.2061, 11513.932, 1.5258789e-005];
  3126. };
  3127.  
  3128. _vehicle_418 = objNull;
  3129. if (true) then
  3130. {
  3131. _this = createVehicle ["Land_fuel_tank_small", [9432.4658, 11513.597, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3132. _vehicle_418 = _this;
  3133. _this setDir -83.483032;
  3134. _this setPos [9432.4658, 11513.597, -1.5258789e-005];
  3135. };
  3136.  
  3137. _vehicle_419 = objNull;
  3138. if (true) then
  3139. {
  3140. _this = createVehicle ["Land_fuel_tank_small", [9435.7539, 11513.239, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3141. _vehicle_419 = _this;
  3142. _this setDir -83.120262;
  3143. _this setPos [9435.7539, 11513.239, -3.0517578e-005];
  3144. };
  3145.  
  3146. _vehicle_420 = objNull;
  3147. if (true) then
  3148. {
  3149. _this = createVehicle ["Land_fuel_tank_small", [9439.0527, 11512.867, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3150. _vehicle_420 = _this;
  3151. _this setDir -83.711731;
  3152. _this setPos [9439.0527, 11512.867, -1.5258789e-005];
  3153. };
  3154.  
  3155. _vehicle_421 = objNull;
  3156. if (true) then
  3157. {
  3158. _this = createVehicle ["Land_fuel_tank_small", [9441.8018, 11512.574, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3159. _vehicle_421 = _this;
  3160. _this setDir -82.49054;
  3161. _this setPos [9441.8018, 11512.574, -1.5258789e-005];
  3162. };
  3163.  
  3164. _vehicle_422 = objNull;
  3165. if (true) then
  3166. {
  3167. _this = createVehicle ["Land_fuel_tank_small", [9440.1289, 11550.762], [], 0, "CAN_COLLIDE"];
  3168. _vehicle_422 = _this;
  3169. _this setDir -180.38431;
  3170. _this setPos [9440.1289, 11550.762];
  3171. };
  3172.  
  3173. _vehicle_423 = objNull;
  3174. if (true) then
  3175. {
  3176. _this = createVehicle ["Land_fuel_tank_small", [9329.8037, 11476.473, 0.00010681152], [], 0, "CAN_COLLIDE"];
  3177. _vehicle_423 = _this;
  3178. _this setDir -110.05101;
  3179. _this setPos [9329.8037, 11476.473, 0.00010681152];
  3180. };
  3181.  
  3182. _vehicle_424 = objNull;
  3183. if (true) then
  3184. {
  3185. _this = createVehicle ["Land_fuel_tank_small", [9310.2949, 11519.653, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3186. _vehicle_424 = _this;
  3187. _this setDir 164.68755;
  3188. _this setPos [9310.2949, 11519.653, 1.5258789e-005];
  3189. };
  3190.  
  3191. _vehicle_425 = objNull;
  3192. if (true) then
  3193. {
  3194. _this = createVehicle ["Land_fuel_tank_small", [9430.5684, 11591.763, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3195. _vehicle_425 = _this;
  3196. _this setDir 130.02042;
  3197. _this setPos [9430.5684, 11591.763, 6.1035156e-005];
  3198. };
  3199.  
  3200. _vehicle_426 = objNull;
  3201. if (true) then
  3202. {
  3203. _this = createVehicle ["Land_fuel_tank_small", [9421.3057, 11434.167, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3204. _vehicle_426 = _this;
  3205. _this setDir 60.191059;
  3206. _this setPos [9421.3057, 11434.167, -6.1035156e-005];
  3207. };
  3208.  
  3209. _vehicle_427 = objNull;
  3210. if (true) then
  3211. {
  3212. _this = createVehicle ["Land_fuel_tank_small", [9422.5879, 11431.955, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3213. _vehicle_427 = _this;
  3214. _this setDir 58.880154;
  3215. _this setPos [9422.5879, 11431.955, 6.1035156e-005];
  3216. };
  3217.  
  3218. _vehicle_428 = objNull;
  3219. if (true) then
  3220. {
  3221. _this = createVehicle ["Land_Ind_BoardsPack2", [9337.5723, 11505.81, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3222. _vehicle_428 = _this;
  3223. _this setPos [9337.5723, 11505.81, -1.5258789e-005];
  3224. };
  3225.  
  3226. _vehicle_429 = objNull;
  3227. if (true) then
  3228. {
  3229. _this = createVehicle ["Park_bench2_noRoad", [9357.2598, 11521.917], [], 0, "CAN_COLLIDE"];
  3230. _vehicle_429 = _this;
  3231. _this setDir -191.0041;
  3232. _this setPos [9357.2598, 11521.917];
  3233. };
  3234.  
  3235. _vehicle_430 = objNull;
  3236. if (true) then
  3237. {
  3238. _this = createVehicle ["Park_bench2_noRoad", [9366.7939, 11523.607, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3239. _vehicle_430 = _this;
  3240. _this setDir 169.11646;
  3241. _this setPos [9366.7939, 11523.607, -1.5258789e-005];
  3242. };
  3243.  
  3244. _vehicle_433 = objNull;
  3245. if (true) then
  3246. {
  3247. _this = createVehicle ["Land_Misc_Cargo2D", [9465.0352, 11475.926, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3248. _vehicle_433 = _this;
  3249. _this setDir 5.2818208;
  3250. _this setPos [9465.0352, 11475.926, 3.0517578e-005];
  3251. };
  3252.  
  3253. _vehicle_434 = objNull;
  3254. if (true) then
  3255. {
  3256. _this = createVehicle ["Land_Misc_Cargo2C", [9468.333, 11475.418, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3257. _vehicle_434 = _this;
  3258. _this setDir 6.0281324;
  3259. _this setPos [9468.333, 11475.418, 1.5258789e-005];
  3260. };
  3261.  
  3262. _vehicle_435 = objNull;
  3263. if (true) then
  3264. {
  3265. _this = createVehicle ["Land_Misc_Cargo2B", [9472.4063, 11474.53], [], 0, "CAN_COLLIDE"];
  3266. _vehicle_435 = _this;
  3267. _this setDir 10.820588;
  3268. _this setPos [9472.4063, 11474.53];
  3269. };
  3270.  
  3271. _vehicle_442 = objNull;
  3272. if (true) then
  3273. {
  3274. _this = createVehicle ["Land_Fort_Watchtower_EP1", [9536.6064, 11496.082, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  3275. _vehicle_442 = _this;
  3276. _this setDir 248.60985;
  3277. _this setPos [9536.6064, 11496.082, -9.1552734e-005];
  3278. };
  3279.  
  3280. _vehicle_443 = objNull;
  3281. if (true) then
  3282. {
  3283. _this = createVehicle ["Notice_board", [9421.1377, 11440.063], [], 0, "CAN_COLLIDE"];
  3284. _vehicle_443 = _this;
  3285. _this setDir 142.18831;
  3286. _this setPos [9421.1377, 11440.063];
  3287. };
  3288.  
  3289. _vehicle_444 = objNull;
  3290. if (true) then
  3291. {
  3292. _this = createVehicle ["PowerGenerator", [9426.8682, 11442.937, 0.00015258789], [], 0, "CAN_COLLIDE"];
  3293. _vehicle_444 = _this;
  3294. _this setDir 52.74881;
  3295. _this setPos [9426.8682, 11442.937, 0.00015258789];
  3296. };
  3297.  
  3298. _vehicle_445 = objNull;
  3299. if (true) then
  3300. {
  3301. _this = createVehicle ["Garbage_container", [9408.4023, 11433.703, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3302. _vehicle_445 = _this;
  3303. _this setDir -126.45805;
  3304. _this setPos [9408.4023, 11433.703, 1.5258789e-005];
  3305. };
  3306.  
  3307. _vehicle_447 = objNull;
  3308. if (true) then
  3309. {
  3310. _this = createVehicle ["Loudspeakers_EP1", [9425.2354, 11444.019, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3311. _vehicle_447 = _this;
  3312. _this setPos [9425.2354, 11444.019, 6.1035156e-005];
  3313. };
  3314.  
  3315. _vehicle_449 = objNull;
  3316. if (true) then
  3317. {
  3318. _this = createVehicle ["Pile_of_wood", [9403.1445, 11443.378, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3319. _vehicle_449 = _this;
  3320. _this setDir -34.880913;
  3321. _this setPos [9403.1445, 11443.378, 3.0517578e-005];
  3322. };
  3323.  
  3324. _vehicle_450 = objNull;
  3325. if (true) then
  3326. {
  3327. _this = createVehicle ["Pile_of_wood", [9398.6699, 11449.98, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3328. _vehicle_450 = _this;
  3329. _this setDir -33.732998;
  3330. _this setPos [9398.6699, 11449.98, 6.1035156e-005];
  3331. };
  3332.  
  3333. _vehicle_451 = objNull;
  3334. if (true) then
  3335. {
  3336. _this = createVehicle ["Pile_of_wood", [9385.5293, 11468.674, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  3337. _vehicle_451 = _this;
  3338. _this setDir -36.909973;
  3339. _this setPos [9385.5293, 11468.674, 4.5776367e-005];
  3340. };
  3341.  
  3342. _vehicle_452 = objNull;
  3343. if (true) then
  3344. {
  3345. _this = createVehicle ["PowerGenerator", [9425.4883, 11514.147], [], 0, "CAN_COLLIDE"];
  3346. _vehicle_452 = _this;
  3347. _this setDir 6.5693979;
  3348. _this setPos [9425.4883, 11514.147];
  3349. };
  3350.  
  3351. _vehicle_453 = objNull;
  3352. if (true) then
  3353. {
  3354. _this = createVehicle ["Land_Shed_wooden", [9423.2705, 11495.672, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  3355. _vehicle_453 = _this;
  3356. _this setDir -123.41735;
  3357. _this setPos [9423.2705, 11495.672, -4.5776367e-005];
  3358. };
  3359.  
  3360. _vehicle_454 = objNull;
  3361. if (true) then
  3362. {
  3363. _this = createVehicle ["Land_Shed_wooden", [9426.5908, 11497.807], [], 0, "CAN_COLLIDE"];
  3364. _vehicle_454 = _this;
  3365. _this setDir -122.61421;
  3366. _this setPos [9426.5908, 11497.807];
  3367. };
  3368.  
  3369. _vehicle_455 = objNull;
  3370. if (true) then
  3371. {
  3372. _this = createVehicle ["Land_Shed_wooden", [9429.7832, 11499.791, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3373. _vehicle_455 = _this;
  3374. _this setDir -122.63516;
  3375. _this setPos [9429.7832, 11499.791, 6.1035156e-005];
  3376. };
  3377.  
  3378. _vehicle_456 = objNull;
  3379. if (true) then
  3380. {
  3381. _this = createVehicle ["Land_Shed_wooden", [9433.2529, 11501.969, -0.0001373291], [], 0, "CAN_COLLIDE"];
  3382. _vehicle_456 = _this;
  3383. _this setDir -122.16252;
  3384. _this setPos [9433.2529, 11501.969, -0.0001373291];
  3385. };
  3386.  
  3387. _vehicle_457 = objNull;
  3388. if (true) then
  3389. {
  3390. _this = createVehicle ["Land_Fire_barrel_burning", [9422.4658, 11440.079, 0.00012207031], [], 0, "CAN_COLLIDE"];
  3391. _vehicle_457 = _this;
  3392. _this setPos [9422.4658, 11440.079, 0.00012207031];
  3393. };
  3394.  
  3395. _vehicle_461 = objNull;
  3396. if (true) then
  3397. {
  3398. _this = createVehicle ["Sign_Danger", [9395.8086, 11458.435, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3399. _vehicle_461 = _this;
  3400. _this setDir 58.147903;
  3401. _this setPos [9395.8086, 11458.435, 1.5258789e-005];
  3402. };
  3403.  
  3404. _vehicle_462 = objNull;
  3405. if (true) then
  3406. {
  3407. _this = createVehicle ["Sign_1L_Firstaid", [9393.3936, 11462.005, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3408. _vehicle_462 = _this;
  3409. _this setDir -127.56147;
  3410. _this setPos [9393.3936, 11462.005, 3.0517578e-005];
  3411. };
  3412.  
  3413. _vehicle_463 = objNull;
  3414. if (true) then
  3415. {
  3416. _this = createVehicle ["Info_Board_EP1", [9392.3965, 11462.296, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3417. _vehicle_463 = _this;
  3418. _this setDir -119.96976;
  3419. _this setPos [9392.3965, 11462.296, 3.0517578e-005];
  3420. };
  3421.  
  3422. _vehicle_464 = objNull;
  3423. if (true) then
  3424. {
  3425. _this = createVehicle ["Info_Board_EP1", [9382.708, 11537.111, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3426. _vehicle_464 = _this;
  3427. _this setDir -84.998962;
  3428. _this setPos [9382.708, 11537.111, -1.5258789e-005];
  3429. };
  3430.  
  3431. _vehicle_466 = objNull;
  3432. if (true) then
  3433. {
  3434. _this = createVehicle ["UralWreck", [9385.8047, 11529.299, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3435. _vehicle_466 = _this;
  3436. _this setPos [9385.8047, 11529.299, 1.5258789e-005];
  3437. };
  3438.  
  3439. _vehicle_467 = objNull;
  3440. if (true) then
  3441. {
  3442. _this = createVehicle ["UralWreck", [9386.7627, 11540.12, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3443. _vehicle_467 = _this;
  3444. _this setDir 4.0413194;
  3445. _this setPos [9386.7627, 11540.12, -1.5258789e-005];
  3446. };
  3447.  
  3448. _vehicle_468 = objNull;
  3449. if (true) then
  3450. {
  3451. _this = createVehicle ["UAZWreck", [9388.625, 11547.902, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3452. _vehicle_468 = _this;
  3453. _this setDir 13.62301;
  3454. _this setPos [9388.625, 11547.902, -1.5258789e-005];
  3455. };
  3456.  
  3457. _vehicle_469 = objNull;
  3458. if (true) then
  3459. {
  3460. _this = createVehicle ["UralWreck", [9391.1514, 11554.458], [], 0, "CAN_COLLIDE"];
  3461. _vehicle_469 = _this;
  3462. _this setDir 18.483486;
  3463. _this setPos [9391.1514, 11554.458];
  3464. };
  3465.  
  3466. _vehicle_470 = objNull;
  3467. if (true) then
  3468. {
  3469. _this = createVehicle ["UralWreck", [9395.8516, 11564.038], [], 0, "CAN_COLLIDE"];
  3470. _vehicle_470 = _this;
  3471. _this setDir 24.528206;
  3472. _this setPos [9395.8516, 11564.038];
  3473. };
  3474.  
  3475. _vehicle_471 = objNull;
  3476. if (true) then
  3477. {
  3478. _this = createVehicle ["HMMWVWreck", [9400.5146, 11573.409, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3479. _vehicle_471 = _this;
  3480. _this setDir 37.093819;
  3481. _this setPos [9400.5146, 11573.409, -3.0517578e-005];
  3482. };
  3483.  
  3484. _vehicle_472 = objNull;
  3485. if (true) then
  3486. {
  3487. _this = createVehicle ["HMMWVWreck", [9405.8926, 11580.564], [], 0, "CAN_COLLIDE"];
  3488. _vehicle_472 = _this;
  3489. _this setPos [9405.8926, 11580.564];
  3490. };
  3491.  
  3492. _vehicle_473 = objNull;
  3493. if (true) then
  3494. {
  3495. _this = createVehicle ["HMMWVWreck", [9382.8076, 11520.553, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  3496. _vehicle_473 = _this;
  3497. _this setPos [9382.8076, 11520.553, 4.5776367e-005];
  3498. };
  3499.  
  3500. _vehicle_474 = objNull;
  3501. if (true) then
  3502. {
  3503. _this = createVehicle ["BRDMWreck", [9411.1152, 11588.001, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3504. _vehicle_474 = _this;
  3505. _this setDir 56.834667;
  3506. _this setPos [9411.1152, 11588.001, 1.5258789e-005];
  3507. };
  3508.  
  3509. _vehicle_475 = objNull;
  3510. if (true) then
  3511. {
  3512. _this = createVehicle ["BMP2Wreck", [9416.6367, 11594.567, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3513. _vehicle_475 = _this;
  3514. _this setDir 46.382256;
  3515. _this setPos [9416.6367, 11594.567, -1.5258789e-005];
  3516. };
  3517.  
  3518. _vehicle_476 = objNull;
  3519. if (true) then
  3520. {
  3521. _this = createVehicle ["LADAWreck", [9420.5498, 11602.676], [], 0, "CAN_COLLIDE"];
  3522. _vehicle_476 = _this;
  3523. _this setPos [9420.5498, 11602.676];
  3524. };
  3525.  
  3526. _vehicle_477 = objNull;
  3527. if (true) then
  3528. {
  3529. _this = createVehicle ["hiluxWreck", [9427.4258, 11609.112, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3530. _vehicle_477 = _this;
  3531. _this setDir 80.403351;
  3532. _this setPos [9427.4258, 11609.112, -1.5258789e-005];
  3533. };
  3534.  
  3535. _vehicle_478 = objNull;
  3536. if (true) then
  3537. {
  3538. _this = createVehicle ["HMMWVWreck", [9433.6855, 11615.674, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3539. _vehicle_478 = _this;
  3540. _this setPos [9433.6855, 11615.674, 1.5258789e-005];
  3541. };
  3542.  
  3543. _vehicle_479 = objNull;
  3544. if (true) then
  3545. {
  3546. _this = createVehicle ["LADAWreck", [9476.5586, 11679.473, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3547. _vehicle_479 = _this;
  3548. _this setDir 29.969015;
  3549. _this setPos [9476.5586, 11679.473, 3.0517578e-005];
  3550. };
  3551.  
  3552. _vehicle_480 = objNull;
  3553. if (true) then
  3554. {
  3555. _this = createVehicle ["BRDMWreck", [9456.3828, 11657.947, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3556. _vehicle_480 = _this;
  3557. _this setDir 57.884033;
  3558. _this setPos [9456.3828, 11657.947, 3.0517578e-005];
  3559. };
  3560.  
  3561. _vehicle_481 = objNull;
  3562. if (true) then
  3563. {
  3564. _this = createVehicle ["LADAWreck", [9463.1025, 11662.73, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  3565. _vehicle_481 = _this;
  3566. _this setDir 53.738903;
  3567. _this setPos [9463.1025, 11662.73, -4.5776367e-005];
  3568. };
  3569.  
  3570. _vehicle_482 = objNull;
  3571. if (true) then
  3572. {
  3573. _this = createVehicle ["HMMWVWreck", [9468.0508, 11667.313, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  3574. _vehicle_482 = _this;
  3575. _this setDir 11.967374;
  3576. _this setPos [9468.0508, 11667.313, 4.5776367e-005];
  3577. };
  3578.  
  3579. _vehicle_483 = objNull;
  3580. if (true) then
  3581. {
  3582. _this = createVehicle ["hiluxWreck", [9472.4727, 11672.65, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3583. _vehicle_483 = _this;
  3584. _this setDir 42.061348;
  3585. _this setPos [9472.4727, 11672.65, -1.5258789e-005];
  3586. };
  3587.  
  3588. _vehicle_484 = objNull;
  3589. if (true) then
  3590. {
  3591. _this = createVehicle ["datsun02Wreck", [9470.4814, 11663.16], [], 0, "CAN_COLLIDE"];
  3592. _vehicle_484 = _this;
  3593. _this setPos [9470.4814, 11663.16];
  3594. };
  3595.  
  3596. _vehicle_485 = objNull;
  3597. if (true) then
  3598. {
  3599. _this = createVehicle ["SKODAWreck", [9471.9229, 11679.969, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3600. _vehicle_485 = _this;
  3601. _this setDir 23.715944;
  3602. _this setPos [9471.9229, 11679.969, -3.0517578e-005];
  3603. };
  3604.  
  3605. _vehicle_486 = objNull;
  3606. if (true) then
  3607. {
  3608. _this = createVehicle ["UAZWreck", [9475.3965, 11683.325, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  3609. _vehicle_486 = _this;
  3610. _this setDir 34.99929;
  3611. _this setPos [9475.3965, 11683.325, -7.6293945e-005];
  3612. };
  3613.  
  3614. _vehicle_487 = objNull;
  3615. if (true) then
  3616. {
  3617. _this = createVehicle ["UralWreck", [9466.6768, 11672.145, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3618. _vehicle_487 = _this;
  3619. _this setDir 30.411592;
  3620. _this setPos [9466.6768, 11672.145, 1.5258789e-005];
  3621. };
  3622.  
  3623. _vehicle_488 = objNull;
  3624. if (true) then
  3625. {
  3626. _this = createVehicle ["hiluxWreck", [9480.8535, 11690.604, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  3627. _vehicle_488 = _this;
  3628. _this setDir 37.622646;
  3629. _this setPos [9480.8535, 11690.604, -7.6293945e-005];
  3630. };
  3631.  
  3632. _vehicle_489 = objNull;
  3633. if (true) then
  3634. {
  3635. _this = createVehicle ["datsun01Wreck", [9480.6299, 11685.043, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3636. _vehicle_489 = _this;
  3637. _this setDir 41.569031;
  3638. _this setPos [9480.6299, 11685.043, -1.5258789e-005];
  3639. };
  3640.  
  3641. _vehicle_490 = objNull;
  3642. if (true) then
  3643. {
  3644. _this = createVehicle ["Land_BoatSmall_1", [9482.5215, 11687.528, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3645. _vehicle_490 = _this;
  3646. _this setPos [9482.5215, 11687.528, -1.5258789e-005];
  3647. };
  3648.  
  3649. _vehicle_491 = objNull;
  3650. if (true) then
  3651. {
  3652. _this = createVehicle ["T72Wreck", [9463.2324, 11624.229, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  3653. _vehicle_491 = _this;
  3654. _this setDir -119.38808;
  3655. _this setPos [9463.2324, 11624.229, -4.5776367e-005];
  3656. };
  3657.  
  3658. _vehicle_492 = objNull;
  3659. if (true) then
  3660. {
  3661. _this = createVehicle ["T72WreckTurret", [9463.8906, 11630.168, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  3662. _vehicle_492 = _this;
  3663. _this setDir 342.76041;
  3664. _this setPos [9463.8906, 11630.168, 9.1552734e-005];
  3665. };
  3666.  
  3667. _vehicle_493 = objNull;
  3668. if (true) then
  3669. {
  3670. _this = createVehicle ["Mi8Wreck", [9525.9932, 11651.596, 0], [], 0, "CAN_COLLIDE"];
  3671. _vehicle_493 = _this;
  3672. _this setPos [9525.9932, 11651.596, 0];
  3673. };
  3674.  
  3675. _vehicle_494 = objNull;
  3676. if (true) then
  3677. {
  3678. _this = createVehicle ["Body1", [9523.0781, 11643.115, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3679. _vehicle_494 = _this;
  3680. _this setPos [9523.0781, 11643.115, 1.5258789e-005];
  3681. };
  3682.  
  3683. _vehicle_495 = objNull;
  3684. if (true) then
  3685. {
  3686. _this = createVehicle ["Body1", [9520.3818, 11645.072, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3687. _vehicle_495 = _this;
  3688. _this setPos [9520.3818, 11645.072, -1.5258789e-005];
  3689. };
  3690.  
  3691. _vehicle_496 = objNull;
  3692. if (true) then
  3693. {
  3694. _this = createVehicle ["Body1", [9529.2471, 11641.556, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3695. _vehicle_496 = _this;
  3696. _this setPos [9529.2471, 11641.556, -1.5258789e-005];
  3697. };
  3698.  
  3699. _vehicle_497 = objNull;
  3700. if (true) then
  3701. {
  3702. _this = createVehicle ["Body1", [9482.2305, 11683.821, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  3703. _vehicle_497 = _this;
  3704. _this setPos [9482.2305, 11683.821, -9.1552734e-005];
  3705. };
  3706.  
  3707. _vehicle_498 = objNull;
  3708. if (true) then
  3709. {
  3710. _this = createVehicle ["Body1", [9476.7373, 11682.535, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  3711. _vehicle_498 = _this;
  3712. _this setPos [9476.7373, 11682.535, 7.6293945e-005];
  3713. };
  3714.  
  3715. _vehicle_499 = objNull;
  3716. if (true) then
  3717. {
  3718. _this = createVehicle ["Body1", [9476.0234, 11688.067, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3719. _vehicle_499 = _this;
  3720. _this setPos [9476.0234, 11688.067, 1.5258789e-005];
  3721. };
  3722.  
  3723. _vehicle_500 = objNull;
  3724. if (true) then
  3725. {
  3726. _this = createVehicle ["Body1", [9471.71, 11670.835, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3727. _vehicle_500 = _this;
  3728. _this setPos [9471.71, 11670.835, -6.1035156e-005];
  3729. };
  3730.  
  3731. _vehicle_501 = objNull;
  3732. if (true) then
  3733. {
  3734. _this = createVehicle ["Body1", [9470.6807, 11667.998, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  3735. _vehicle_501 = _this;
  3736. _this setPos [9470.6807, 11667.998, -9.1552734e-005];
  3737. };
  3738.  
  3739. _vehicle_502 = objNull;
  3740. if (true) then
  3741. {
  3742. _this = createVehicle ["Body1", [9463.5518, 11666.513, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  3743. _vehicle_502 = _this;
  3744. _this setPos [9463.5518, 11666.513, -7.6293945e-005];
  3745. };
  3746.  
  3747. _vehicle_503 = objNull;
  3748. if (true) then
  3749. {
  3750. _this = createVehicle ["Body1", [9462.3008, 11659.707, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  3751. _vehicle_503 = _this;
  3752. _this setPos [9462.3008, 11659.707, -9.1552734e-005];
  3753. };
  3754.  
  3755. _vehicle_504 = objNull;
  3756. if (true) then
  3757. {
  3758. _this = createVehicle ["Body1", [9469.3281, 11659.903, 0], [], 0, "CAN_COLLIDE"];
  3759. _vehicle_504 = _this;
  3760. _this setPos [9469.3281, 11659.903, 0];
  3761. };
  3762.  
  3763. _vehicle_505 = objNull;
  3764. if (true) then
  3765. {
  3766. _this = createVehicle ["Body2", [9466.7412, 11659.635, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  3767. _vehicle_505 = _this;
  3768. _this setPos [9466.7412, 11659.635, -9.1552734e-005];
  3769. };
  3770.  
  3771. _vehicle_506 = objNull;
  3772. if (true) then
  3773. {
  3774. _this = createVehicle ["Body2", [9469.8379, 11670.849, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3775. _vehicle_506 = _this;
  3776. _this setPos [9469.8379, 11670.849, 1.5258789e-005];
  3777. };
  3778.  
  3779. _vehicle_507 = objNull;
  3780. if (true) then
  3781. {
  3782. _this = createVehicle ["Body2", [9473.3535, 11677.979, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  3783. _vehicle_507 = _this;
  3784. _this setPos [9473.3535, 11677.979, -4.5776367e-005];
  3785. };
  3786.  
  3787. _vehicle_508 = objNull;
  3788. if (true) then
  3789. {
  3790. _this = createVehicle ["Body2", [9480.1602, 11682.011, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3791. _vehicle_508 = _this;
  3792. _this setPos [9480.1602, 11682.011, 1.5258789e-005];
  3793. };
  3794.  
  3795. _vehicle_509 = objNull;
  3796. if (true) then
  3797. {
  3798. _this = createVehicle ["Body2", [9460.498, 11657.26, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3799. _vehicle_509 = _this;
  3800. _this setPos [9460.498, 11657.26, 1.5258789e-005];
  3801. };
  3802.  
  3803. _vehicle_510 = objNull;
  3804. if (true) then
  3805. {
  3806. _this = createVehicle ["Body2", [9436.5576, 11615.931, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3807. _vehicle_510 = _this;
  3808. _this setPos [9436.5576, 11615.931, -3.0517578e-005];
  3809. };
  3810.  
  3811. _vehicle_511 = objNull;
  3812. if (true) then
  3813. {
  3814. _this = createVehicle ["Body2", [9426.6914, 11611.518, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3815. _vehicle_511 = _this;
  3816. _this setPos [9426.6914, 11611.518, -3.0517578e-005];
  3817. };
  3818.  
  3819. _vehicle_512 = objNull;
  3820. if (true) then
  3821. {
  3822. _this = createVehicle ["Body2", [9423.2979, 11604.581, 0], [], 0, "CAN_COLLIDE"];
  3823. _vehicle_512 = _this;
  3824. _this setPos [9423.2979, 11604.581, 0];
  3825. };
  3826.  
  3827. _vehicle_513 = objNull;
  3828. if (true) then
  3829. {
  3830. _this = createVehicle ["Body2", [9385.3584, 11533.063, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3831. _vehicle_513 = _this;
  3832. _this setPos [9385.3584, 11533.063, -1.5258789e-005];
  3833. };
  3834.  
  3835. _vehicle_514 = objNull;
  3836. if (true) then
  3837. {
  3838. _this = createVehicle ["Body2", [9381.4199, 11531.929, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  3839. _vehicle_514 = _this;
  3840. _this setPos [9381.4199, 11531.929, -7.6293945e-005];
  3841. };
  3842.  
  3843. _vehicle_515 = objNull;
  3844. if (true) then
  3845. {
  3846. _this = createVehicle ["Body2", [9385.7842, 11522.53, 0], [], 0, "CAN_COLLIDE"];
  3847. _vehicle_515 = _this;
  3848. _this setPos [9385.7842, 11522.53, 0];
  3849. };
  3850.  
  3851. _vehicle_516 = objNull;
  3852. if (true) then
  3853. {
  3854. _this = createVehicle ["Body1", [9384.7627, 11523.163, 0], [], 0, "CAN_COLLIDE"];
  3855. _vehicle_516 = _this;
  3856. _this setPos [9384.7627, 11523.163, 0];
  3857. };
  3858.  
  3859. _vehicle_517 = objNull;
  3860. if (true) then
  3861. {
  3862. _this = createVehicle ["Land_A_FuelStation_Feed", [9427.9395, 11534.707, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  3863. _vehicle_517 = _this;
  3864. _this setDir 91.229385;
  3865. _this setPos [9427.9395, 11534.707, 3.0517578e-005];
  3866. };
  3867.  
  3868. _vehicle_518 = objNull;
  3869. if (true) then
  3870. {
  3871. _this = createVehicle ["Land_A_FuelStation_Feed", [9439.623, 11531.063, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  3872. _vehicle_518 = _this;
  3873. _this setDir -83.797302;
  3874. _this setPos [9439.623, 11531.063, -1.5258789e-005];
  3875. };
  3876.  
  3877. _vehicle_519 = objNull;
  3878. if (true) then
  3879. {
  3880. _this = createVehicle ["Land_A_FuelStation_Feed", [9418.4678, 11488.657, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3881. _vehicle_519 = _this;
  3882. _this setDir 55.9328;
  3883. _this setPos [9418.4678, 11488.657, -6.1035156e-005];
  3884. };
  3885.  
  3886. _vehicle_524 = objNull;
  3887. if (true) then
  3888. {
  3889. _this = createVehicle ["Land_pumpa", [9391.291, 11515.275, -0.00010681152], [], 0, "CAN_COLLIDE"];
  3890. _vehicle_524 = _this;
  3891. _this setDir -62.946785;
  3892. _this setPos [9391.291, 11515.275, -0.00010681152];
  3893. };
  3894.  
  3895. _vehicle_528 = objNull;
  3896. if (true) then
  3897. {
  3898. _this = createVehicle ["BRDMWreck", [9458.79, 11651.919, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  3899. _vehicle_528 = _this;
  3900. _this setDir 34.174862;
  3901. _this setPos [9458.79, 11651.919, -7.6293945e-005];
  3902. };
  3903.  
  3904. _vehicle_529 = objNull;
  3905. if (true) then
  3906. {
  3907. _this = createVehicle ["HMMWVWreck", [9440.2051, 11622.556], [], 0, "CAN_COLLIDE"];
  3908. _vehicle_529 = _this;
  3909. _this setDir 38.261963;
  3910. _this setPos [9440.2051, 11622.556];
  3911. };
  3912.  
  3913. _vehicle_530 = objNull;
  3914. if (true) then
  3915. {
  3916. _this = createVehicle ["UH1Wreck", [9491.1309, 11673.445, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  3917. _vehicle_530 = _this;
  3918. _this setDir 2.084698;
  3919. _this setPos [9491.1309, 11673.445, -9.1552734e-005];
  3920. };
  3921.  
  3922. _vehicle_531 = objNull;
  3923. if (true) then
  3924. {
  3925. _this = createVehicle ["UH60_wreck_EP1", [9481.4902, 11575.169, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3926. _vehicle_531 = _this;
  3927. _this setDir 30.032536;
  3928. _this setPos [9481.4902, 11575.169, -6.1035156e-005];
  3929. };
  3930.  
  3931. _vehicle_532 = objNull;
  3932. if (true) then
  3933. {
  3934. _this = createVehicle ["HeliHRescue", [9405.7969, 11462.864, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  3935. _vehicle_532 = _this;
  3936. _this setPos [9405.7969, 11462.864, -9.1552734e-005];
  3937. };
  3938.  
  3939. _vehicle_533 = objNull;
  3940. if (true) then
  3941. {
  3942. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9403.5518, 11417.617], [], 0, "CAN_COLLIDE"];
  3943. _vehicle_533 = _this;
  3944. _this setDir 55.446808;
  3945. _this setPos [9403.5518, 11417.617];
  3946. };
  3947.  
  3948. _vehicle_534 = objNull;
  3949. if (true) then
  3950. {
  3951. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9411.9951, 11405.564, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3952. _vehicle_534 = _this;
  3953. _this setDir 55.310585;
  3954. _this setPos [9411.9951, 11405.564, 6.1035156e-005];
  3955. };
  3956.  
  3957. _vehicle_535 = objNull;
  3958. if (true) then
  3959. {
  3960. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9420.6738, 11393.037, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  3961. _vehicle_535 = _this;
  3962. _this setDir 55.528282;
  3963. _this setPos [9420.6738, 11393.037, 7.6293945e-005];
  3964. };
  3965.  
  3966. _vehicle_536 = objNull;
  3967. if (true) then
  3968. {
  3969. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9429.2695, 11380.745, 0.0001373291], [], 0, "CAN_COLLIDE"];
  3970. _vehicle_536 = _this;
  3971. _this setDir 55.507328;
  3972. _this setPos [9429.2695, 11380.745, 0.0001373291];
  3973. };
  3974.  
  3975. _vehicle_537 = objNull;
  3976. if (true) then
  3977. {
  3978. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9439.2959, 11379.755, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  3979. _vehicle_537 = _this;
  3980. _this setDir -38.677589;
  3981. _this setPos [9439.2959, 11379.755, 6.1035156e-005];
  3982. };
  3983.  
  3984. _vehicle_538 = objNull;
  3985. if (true) then
  3986. {
  3987. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9451.4805, 11389.605], [], 0, "CAN_COLLIDE"];
  3988. _vehicle_538 = _this;
  3989. _this setDir -38.848099;
  3990. _this setPos [9451.4805, 11389.605];
  3991. };
  3992.  
  3993. _vehicle_539 = objNull;
  3994. if (true) then
  3995. {
  3996. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9461.1318, 11397.272, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  3997. _vehicle_539 = _this;
  3998. _this setDir -39.324421;
  3999. _this setPos [9461.1318, 11397.272, 4.5776367e-005];
  4000. };
  4001.  
  4002. _vehicle_540 = objNull;
  4003. if (true) then
  4004. {
  4005. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9479.3047, 11412.678, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  4006. _vehicle_540 = _this;
  4007. _this setDir -39.587399;
  4008. _this setPos [9479.3047, 11412.678, 7.6293945e-005];
  4009. };
  4010.  
  4011. _vehicle_541 = objNull;
  4012. if (true) then
  4013. {
  4014. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9491.2783, 11422.67, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4015. _vehicle_541 = _this;
  4016. _this setDir -40.055492;
  4017. _this setPos [9491.2783, 11422.67, -6.1035156e-005];
  4018. };
  4019.  
  4020. _vehicle_542 = objNull;
  4021. if (true) then
  4022. {
  4023. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9503.2393, 11432.646], [], 0, "CAN_COLLIDE"];
  4024. _vehicle_542 = _this;
  4025. _this setDir -39.278271;
  4026. _this setPos [9503.2393, 11432.646];
  4027. };
  4028.  
  4029. _vehicle_543 = objNull;
  4030. if (true) then
  4031. {
  4032. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9515.0996, 11442.415, -0.00012207031], [], 0, "CAN_COLLIDE"];
  4033. _vehicle_543 = _this;
  4034. _this setDir -39.165051;
  4035. _this setPos [9515.0996, 11442.415, -0.00012207031];
  4036. };
  4037.  
  4038. _vehicle_544 = objNull;
  4039. if (true) then
  4040. {
  4041. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9526.4834, 11453.213, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4042. _vehicle_544 = _this;
  4043. _this setDir 140.65855;
  4044. _this setPos [9526.4834, 11453.213, 1.5258789e-005];
  4045. };
  4046.  
  4047. _vehicle_545 = objNull;
  4048. if (true) then
  4049. {
  4050. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9528.2119, 11462.473, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4051. _vehicle_545 = _this;
  4052. _this setDir 56.533737;
  4053. _this setPos [9528.2119, 11462.473, 1.5258789e-005];
  4054. };
  4055.  
  4056. _vehicle_546 = objNull;
  4057. if (true) then
  4058. {
  4059. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9517.2568, 11479.158, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4060. _vehicle_546 = _this;
  4061. _this setDir 56.11412;
  4062. _this setPos [9517.2568, 11479.158, -3.0517578e-005];
  4063. };
  4064.  
  4065. _vehicle_547 = objNull;
  4066. if (true) then
  4067. {
  4068. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9522.4834, 11471.35, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4069. _vehicle_547 = _this;
  4070. _this setDir 56.658382;
  4071. _this setPos [9522.4834, 11471.35, -6.1035156e-005];
  4072. };
  4073.  
  4074. _vehicle_548 = objNull;
  4075. if (true) then
  4076. {
  4077. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9472.6914, 11396.653, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  4078. _vehicle_548 = _this;
  4079. _this setDir 36.70787;
  4080. _this setPos [9472.6914, 11396.653, -7.6293945e-005];
  4081. };
  4082.  
  4083. _vehicle_549 = objNull;
  4084. if (true) then
  4085. {
  4086. _this = createVehicle ["Base_WarfareBBarrier10xTall", [9478.9395, 11403.622], [], 0, "CAN_COLLIDE"];
  4087. _vehicle_549 = _this;
  4088. _this setDir 38.042191;
  4089. _this setPos [9478.9395, 11403.622];
  4090. };
  4091.  
  4092. _vehicle_550 = objNull;
  4093. if (true) then
  4094. {
  4095. _this = createVehicle ["Land_Mil_Barracks_i", [9438.8018, 11387.951, -0.0001373291], [], 0, "CAN_COLLIDE"];
  4096. _vehicle_550 = _this;
  4097. _this setDir -38.71384;
  4098. _this setPos [9438.8018, 11387.951, -0.0001373291];
  4099. };
  4100.  
  4101. _vehicle_551 = objNull;
  4102. if (true) then
  4103. {
  4104. _this = createVehicle ["Land_Mil_Barracks_i", [9433.4785, 11394.765, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4105. _vehicle_551 = _this;
  4106. _this setDir -38.654346;
  4107. _this setPos [9433.4785, 11394.765, 1.5258789e-005];
  4108. };
  4109.  
  4110. _vehicle_552 = objNull;
  4111. if (true) then
  4112. {
  4113. _this = createVehicle ["Land_Mil_Barracks_i", [9520.584, 11455.189, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4114. _vehicle_552 = _this;
  4115. _this setDir 141.31204;
  4116. _this setPos [9520.584, 11455.189, -1.5258789e-005];
  4117. };
  4118.  
  4119. _vehicle_553 = objNull;
  4120. if (true) then
  4121. {
  4122. _this = createVehicle ["Land_Mil_Barracks_i", [9515.4346, 11462.562, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4123. _vehicle_553 = _this;
  4124. _this setDir 142.44843;
  4125. _this setPos [9515.4346, 11462.562, 1.5258789e-005];
  4126. };
  4127.  
  4128. _vehicle_554 = objNull;
  4129. if (true) then
  4130. {
  4131. _this = createVehicle ["Land_Mil_Barracks_i", [9520.0352, 11504.396, -0.14501217], [], 0, "CAN_COLLIDE"];
  4132. _vehicle_554 = _this;
  4133. _this setDir -163.25737;
  4134. _this setPos [9520.0352, 11504.396, -0.14501217];
  4135. };
  4136.  
  4137. _vehicle_555 = objNull;
  4138. if (true) then
  4139. {
  4140. _this = createVehicle ["Land_Hlidac_Budka_EP1", [9405.335, 11423.009, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4141. _vehicle_555 = _this;
  4142. _this setDir 56.12212;
  4143. _this setPos [9405.335, 11423.009, -3.0517578e-005];
  4144. };
  4145.  
  4146. _vehicle_556 = objNull;
  4147. if (true) then
  4148. {
  4149. _this = createVehicle ["GunrackUS_EP1", [9405.6152, 11421.344, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4150. _vehicle_556 = _this;
  4151. _this setDir -30.714596;
  4152. _this setPos [9405.6152, 11421.344, -6.1035156e-005];
  4153. };
  4154.  
  4155. _vehicle_557 = objNull;
  4156. if (true) then
  4157. {
  4158. _this = createVehicle ["Land_Hlidac_Budka_EP1", [9480.7441, 11391.691, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4159. _vehicle_557 = _this;
  4160. _this setDir 126.27706;
  4161. _this setPos [9480.7441, 11391.691, -3.0517578e-005];
  4162. };
  4163.  
  4164. _vehicle_558 = objNull;
  4165. if (true) then
  4166. {
  4167. _this = createVehicle ["ZavoraAnim", [9484.5635, 11389.021, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4168. _vehicle_558 = _this;
  4169. _this setDir 123.10993;
  4170. _this setPos [9484.5635, 11389.021, -3.0517578e-005];
  4171. };
  4172.  
  4173. _vehicle_559 = objNull;
  4174. if (true) then
  4175. {
  4176. _this = createVehicle ["Land_Fire_barrel_burning", [9482.7002, 11390.605, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4177. _vehicle_559 = _this;
  4178. _this setPos [9482.7002, 11390.605, 3.0517578e-005];
  4179. };
  4180.  
  4181. _vehicle_560 = objNull;
  4182. if (true) then
  4183. {
  4184. _this = createVehicle ["Land_CncBlock_Stripes", [9490.3584, 11394.369, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4185. _vehicle_560 = _this;
  4186. _this setDir -57.33107;
  4187. _this setPos [9490.3584, 11394.369, 1.5258789e-005];
  4188. };
  4189.  
  4190. _vehicle_561 = objNull;
  4191. if (true) then
  4192. {
  4193. _this = createVehicle ["Land_CncBlock_Stripes", [9491.5977, 11396.318, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4194. _vehicle_561 = _this;
  4195. _this setDir -56.903099;
  4196. _this setPos [9491.5977, 11396.318, 1.5258789e-005];
  4197. };
  4198.  
  4199. _vehicle_562 = objNull;
  4200. if (true) then
  4201. {
  4202. _this = createVehicle ["Land_CncBlock_Stripes", [9486.1221, 11388.097, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4203. _vehicle_562 = _this;
  4204. _this setDir -55.783493;
  4205. _this setPos [9486.1221, 11388.097, -9.1552734e-005];
  4206. };
  4207.  
  4208. _vehicle_563 = objNull;
  4209. if (true) then
  4210. {
  4211. _this = createVehicle ["Land_CncBlock_Stripes", [9484.668, 11385.966], [], 0, "CAN_COLLIDE"];
  4212. _vehicle_563 = _this;
  4213. _this setDir -56.112701;
  4214. _this setPos [9484.668, 11385.966];
  4215. };
  4216.  
  4217. _vehicle_564 = objNull;
  4218. if (true) then
  4219. {
  4220. _this = createVehicle ["Land_CncBlock_Stripes", [9482.9492, 11385.761, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4221. _vehicle_564 = _this;
  4222. _this setDir 35.766201;
  4223. _this setPos [9482.9492, 11385.761, -1.5258789e-005];
  4224. };
  4225.  
  4226. _vehicle_565 = objNull;
  4227. if (true) then
  4228. {
  4229. _this = createVehicle ["Land_CncBlock_Stripes", [9481.0293, 11387.139, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4230. _vehicle_565 = _this;
  4231. _this setDir 36.134586;
  4232. _this setPos [9481.0293, 11387.139, 9.1552734e-005];
  4233. };
  4234.  
  4235. _vehicle_566 = objNull;
  4236. if (true) then
  4237. {
  4238. _this = createVehicle ["Land_CncBlock_Stripes", [9480.7256, 11388.772, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4239. _vehicle_566 = _this;
  4240. _this setDir -54.305656;
  4241. _this setPos [9480.7256, 11388.772, -1.5258789e-005];
  4242. };
  4243.  
  4244. _vehicle_567 = objNull;
  4245. if (true) then
  4246. {
  4247. _this = createVehicle ["Land_CncBlock_Stripes", [9479.4531, 11388.252, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4248. _vehicle_567 = _this;
  4249. _this setDir 34.465378;
  4250. _this setPos [9479.4531, 11388.252, 3.0517578e-005];
  4251. };
  4252.  
  4253. _vehicle_568 = objNull;
  4254. if (true) then
  4255. {
  4256. _this = createVehicle ["Land_CncBlock_Stripes", [9491.3887, 11398.228, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4257. _vehicle_568 = _this;
  4258. _this setDir 37.34082;
  4259. _this setPos [9491.3887, 11398.228, -1.5258789e-005];
  4260. };
  4261.  
  4262. _vehicle_569 = objNull;
  4263. if (true) then
  4264. {
  4265. _this = createVehicle ["Land_CncBlock_Stripes", [9489.3711, 11399.7, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4266. _vehicle_569 = _this;
  4267. _this setDir 34.533134;
  4268. _this setPos [9489.3711, 11399.7, -1.5258789e-005];
  4269. };
  4270.  
  4271. _vehicle_570 = objNull;
  4272. if (true) then
  4273. {
  4274. _this = createVehicle ["Land_CncBlock_Stripes", [9487.3301, 11401.169, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  4275. _vehicle_570 = _this;
  4276. _this setDir 35.641201;
  4277. _this setPos [9487.3301, 11401.169, -4.5776367e-005];
  4278. };
  4279.  
  4280. _vehicle_571 = objNull;
  4281. if (true) then
  4282. {
  4283. _this = createVehicle ["Land_CncBlock_Stripes", [9485.7158, 11400.975, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4284. _vehicle_571 = _this;
  4285. _this setDir -55.755497;
  4286. _this setPos [9485.7158, 11400.975, -1.5258789e-005];
  4287. };
  4288.  
  4289. _vehicle_572 = objNull;
  4290. if (true) then
  4291. {
  4292. _this = createVehicle ["Land_psi_bouda", [9477.3701, 11395.989, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  4293. _vehicle_572 = _this;
  4294. _this setDir -48.467491;
  4295. _this setPos [9477.3701, 11395.989, -4.5776367e-005];
  4296. };
  4297.  
  4298. _vehicle_573 = objNull;
  4299. if (true) then
  4300. {
  4301. _this = createVehicle ["Land_psi_bouda", [9476.4619, 11396.737, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4302. _vehicle_573 = _this;
  4303. _this setDir -49.934494;
  4304. _this setPos [9476.4619, 11396.737, -3.0517578e-005];
  4305. };
  4306.  
  4307. _vehicle_574 = objNull;
  4308. if (true) then
  4309. {
  4310. _this = createVehicle ["Land_Toilet", [9487.7236, 11399.704, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4311. _vehicle_574 = _this;
  4312. _this setDir 37.444748;
  4313. _this setPos [9487.7236, 11399.704, -3.0517578e-005];
  4314. };
  4315.  
  4316. _vehicle_575 = objNull;
  4317. if (true) then
  4318. {
  4319. _this = createVehicle ["Land_Toilet", [9489.2305, 11398.588, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4320. _vehicle_575 = _this;
  4321. _this setDir 36.548397;
  4322. _this setPos [9489.2305, 11398.588, -3.0517578e-005];
  4323. };
  4324.  
  4325. _vehicle_576 = objNull;
  4326. if (true) then
  4327. {
  4328. _this = createVehicle ["Land_Ind_IlluminantTower", [9464.3896, 11403.941], [], 0, "CAN_COLLIDE"];
  4329. _vehicle_576 = _this;
  4330. _this setDir -41.515373;
  4331. _this setPos [9464.3896, 11403.941];
  4332. };
  4333.  
  4334. _vehicle_577 = objNull;
  4335. if (true) then
  4336. {
  4337. _this = createVehicle ["Land_CncBlock_Stripes", [9413.458, 11428.759, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  4338. _vehicle_577 = _this;
  4339. _this setDir 58.653404;
  4340. _this setPos [9413.458, 11428.759, -7.6293945e-005];
  4341. };
  4342.  
  4343. _vehicle_578 = objNull;
  4344. if (true) then
  4345. {
  4346. _this = createVehicle ["Land_CncBlock_Stripes", [9412.0166, 11430.821, 0.00010681152], [], 0, "CAN_COLLIDE"];
  4347. _vehicle_578 = _this;
  4348. _this setDir 55.967342;
  4349. _this setPos [9412.0166, 11430.821, 0.00010681152];
  4350. };
  4351.  
  4352. _vehicle_579 = objNull;
  4353. if (true) then
  4354. {
  4355. _this = createVehicle ["Land_CncBlock_Stripes", [9411.8535, 11430.847, 0.50482762], [], 0, "CAN_COLLIDE"];
  4356. _vehicle_579 = _this;
  4357. _this setDir 46.964043;
  4358. _this setPos [9411.8535, 11430.847, 0.50482762];
  4359. };
  4360.  
  4361. _vehicle_580 = objNull;
  4362. if (true) then
  4363. {
  4364. _this = createVehicle ["Land_CncBlock_Stripes", [9414.4844, 11426.564], [], 0, "CAN_COLLIDE"];
  4365. _vehicle_580 = _this;
  4366. _this setDir 69.4487;
  4367. _this setPos [9414.4844, 11426.564];
  4368. };
  4369.  
  4370. _vehicle_581 = objNull;
  4371. if (true) then
  4372. {
  4373. _this = createVehicle ["Land_psi_bouda", [9410.0186, 11419.884, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4374. _vehicle_581 = _this;
  4375. _this setDir 55.603596;
  4376. _this setPos [9410.0186, 11419.884, 6.1035156e-005];
  4377. };
  4378.  
  4379. _vehicle_582 = objNull;
  4380. if (true) then
  4381. {
  4382. _this = createVehicle ["Land_psi_bouda", [9408.9727, 11419.306, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  4383. _vehicle_582 = _this;
  4384. _this setDir 56.420742;
  4385. _this setPos [9408.9727, 11419.306, -4.5776367e-005];
  4386. };
  4387.  
  4388. _vehicle_584 = objNull;
  4389. if (true) then
  4390. {
  4391. _this = createVehicle ["HeliHCivil", [9421.0879, 11412.99, 0], [], 0, "CAN_COLLIDE"];
  4392. _vehicle_584 = _this;
  4393. _this setPos [9421.0879, 11412.99, 0];
  4394. };
  4395.  
  4396. _vehicle_585 = objNull;
  4397. if (true) then
  4398. {
  4399. _this = createVehicle ["Land_A_FuelStation_Feed", [9415.9678, 11408.457], [], 0, "CAN_COLLIDE"];
  4400. _vehicle_585 = _this;
  4401. _this setDir 61.307545;
  4402. _this setPos [9415.9678, 11408.457];
  4403. };
  4404.  
  4405. _vehicle_586 = objNull;
  4406. if (true) then
  4407. {
  4408. _this = createVehicle ["Land_SignB_Gov", [9416.292, 11408.864], [], 0, "CAN_COLLIDE"];
  4409. _vehicle_586 = _this;
  4410. _this setDir 58.58952;
  4411. _this setPos [9416.292, 11408.864];
  4412. };
  4413.  
  4414. _vehicle_587 = objNull;
  4415. if (true) then
  4416. {
  4417. _this = createVehicle ["Fence_Ind_long", [9486.1045, 11383.618, 0.00012207031], [], 0, "CAN_COLLIDE"];
  4418. _vehicle_587 = _this;
  4419. _this setDir -142.9671;
  4420. _this setPos [9486.1045, 11383.618, 0.00012207031];
  4421. };
  4422.  
  4423. _vehicle_588 = objNull;
  4424. if (true) then
  4425. {
  4426. _this = createVehicle ["Fence_Ind_long", [9493.3457, 11378.251, -0.00010681152], [], 0, "CAN_COLLIDE"];
  4427. _vehicle_588 = _this;
  4428. _this setDir -143.70589;
  4429. _this setPos [9493.3457, 11378.251, -0.00010681152];
  4430. };
  4431.  
  4432. _vehicle_589 = objNull;
  4433. if (true) then
  4434. {
  4435. _this = createVehicle ["Fence_Ind_long", [9500.7334, 11372.918], [], 0, "CAN_COLLIDE"];
  4436. _vehicle_589 = _this;
  4437. _this setDir -142.75952;
  4438. _this setPos [9500.7334, 11372.918];
  4439. };
  4440.  
  4441. _vehicle_590 = objNull;
  4442. if (true) then
  4443. {
  4444. _this = createVehicle ["SignM_FOB_Prostejov_EP1", [9503.5225, 11369.401, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4445. _vehicle_590 = _this;
  4446. _this setDir -84.171265;
  4447. _this setPos [9503.5225, 11369.401, -1.5258789e-005];
  4448. };
  4449.  
  4450. _vehicle_591 = objNull;
  4451. if (true) then
  4452. {
  4453. _this = createVehicle ["Sign_1L_Noentry", [9513.0928, 11369.42, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4454. _vehicle_591 = _this;
  4455. _this setDir -50.239262;
  4456. _this setPos [9513.0928, 11369.42, -3.0517578e-005];
  4457. };
  4458.  
  4459. _vehicle_592 = objNull;
  4460. if (true) then
  4461. {
  4462. _this = createVehicle ["RoadBarrier_long", [9510.3779, 11368.377, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4463. _vehicle_592 = _this;
  4464. _this setDir -44.390106;
  4465. _this setPos [9510.3779, 11368.377, -6.1035156e-005];
  4466. };
  4467.  
  4468. _vehicle_593 = objNull;
  4469. if (true) then
  4470. {
  4471. _this = createVehicle ["Sign_Danger", [9518.6523, 11373.983, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4472. _vehicle_593 = _this;
  4473. _this setDir -56.319584;
  4474. _this setPos [9518.6523, 11373.983, -1.5258789e-005];
  4475. };
  4476.  
  4477. _vehicle_594 = objNull;
  4478. if (true) then
  4479. {
  4480. _this = createVehicle ["Sign_Checkpoint", [9517.3408, 11366.541, -0.00010681152], [], 0, "CAN_COLLIDE"];
  4481. _vehicle_594 = _this;
  4482. _this setDir -49.369606;
  4483. _this setPos [9517.3408, 11366.541, -0.00010681152];
  4484. };
  4485.  
  4486. _vehicle_595 = objNull;
  4487. if (true) then
  4488. {
  4489. _this = createVehicle ["HMMWVWreck", [9501.3516, 11381.601, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4490. _vehicle_595 = _this;
  4491. _this setDir 122.00944;
  4492. _this setPos [9501.3516, 11381.601, 3.0517578e-005];
  4493. };
  4494.  
  4495. _vehicle_596 = objNull;
  4496. if (true) then
  4497. {
  4498. _this = createVehicle ["BRDMWreck", [9511.6035, 11374.313, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  4499. _vehicle_596 = _this;
  4500. _this setDir 130.47845;
  4501. _this setPos [9511.6035, 11374.313, -7.6293945e-005];
  4502. };
  4503.  
  4504. _vehicle_597 = objNull;
  4505. if (true) then
  4506. {
  4507. _this = createVehicle ["UralWreck", [9522.3213, 11366.248, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4508. _vehicle_597 = _this;
  4509. _this setDir 126.58411;
  4510. _this setPos [9522.3213, 11366.248, -3.0517578e-005];
  4511. };
  4512.  
  4513. _vehicle_598 = objNull;
  4514. if (true) then
  4515. {
  4516. _this = createVehicle ["UralWreck", [9532.2529, 11358.758, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4517. _vehicle_598 = _this;
  4518. _this setDir 125.85526;
  4519. _this setPos [9532.2529, 11358.758, -3.0517578e-005];
  4520. };
  4521.  
  4522. _vehicle_599 = objNull;
  4523. if (true) then
  4524. {
  4525. _this = createVehicle ["UralWreck", [9543.1396, 11350.418, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4526. _vehicle_599 = _this;
  4527. _this setDir 131.911;
  4528. _this setPos [9543.1396, 11350.418, 3.0517578e-005];
  4529. };
  4530.  
  4531. _vehicle_600 = objNull;
  4532. if (true) then
  4533. {
  4534. _this = createVehicle ["HMMWVWreck", [9552.1885, 11342.004, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  4535. _vehicle_600 = _this;
  4536. _this setDir 137.31465;
  4537. _this setPos [9552.1885, 11342.004, -4.5776367e-005];
  4538. };
  4539.  
  4540. _vehicle_601 = objNull;
  4541. if (true) then
  4542. {
  4543. _this = createVehicle ["hiluxWreck", [9557.334, 11333.744, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4544. _vehicle_601 = _this;
  4545. _this setDir 141.64717;
  4546. _this setPos [9557.334, 11333.744, -1.5258789e-005];
  4547. };
  4548.  
  4549. _vehicle_602 = objNull;
  4550. if (true) then
  4551. {
  4552. _this = createVehicle ["datsun02Wreck", [9533.4033, 11346.57, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4553. _vehicle_602 = _this;
  4554. _this setPos [9533.4033, 11346.57, -3.0517578e-005];
  4555. };
  4556.  
  4557. _vehicle_603 = objNull;
  4558. if (true) then
  4559. {
  4560. _this = createVehicle ["Body2", [9499.6543, 11378.423, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4561. _vehicle_603 = _this;
  4562. _this setPos [9499.6543, 11378.423, 3.0517578e-005];
  4563. };
  4564.  
  4565. _vehicle_604 = objNull;
  4566. if (true) then
  4567. {
  4568. _this = createVehicle ["Body2", [9497.2705, 11380.853, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4569. _vehicle_604 = _this;
  4570. _this setPos [9497.2705, 11380.853, -1.5258789e-005];
  4571. };
  4572.  
  4573. _vehicle_605 = objNull;
  4574. if (true) then
  4575. {
  4576. _this = createVehicle ["Body2", [9530.3584, 11364.854, 0], [], 0, "CAN_COLLIDE"];
  4577. _vehicle_605 = _this;
  4578. _this setPos [9530.3584, 11364.854, 0];
  4579. };
  4580.  
  4581. _vehicle_606 = objNull;
  4582. if (true) then
  4583. {
  4584. _this = createVehicle ["Body2", [9518.6357, 11363.771, 0], [], 0, "CAN_COLLIDE"];
  4585. _vehicle_606 = _this;
  4586. _this setPos [9518.6357, 11363.771, 0];
  4587. };
  4588.  
  4589. _vehicle_607 = objNull;
  4590. if (true) then
  4591. {
  4592. _this = createVehicle ["Body2", [9542.0781, 11346.387, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  4593. _vehicle_607 = _this;
  4594. _this setPos [9542.0781, 11346.387, 4.5776367e-005];
  4595. };
  4596.  
  4597. _vehicle_608 = objNull;
  4598. if (true) then
  4599. {
  4600. _this = createVehicle ["Body2", [9560.2168, 11336.535, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4601. _vehicle_608 = _this;
  4602. _this setPos [9560.2168, 11336.535, -3.0517578e-005];
  4603. };
  4604.  
  4605. _vehicle_609 = objNull;
  4606. if (true) then
  4607. {
  4608. _this = createVehicle ["Body1", [9556.9639, 11339.7, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  4609. _vehicle_609 = _this;
  4610. _this setPos [9556.9639, 11339.7, 7.6293945e-005];
  4611. };
  4612.  
  4613. _vehicle_610 = objNull;
  4614. if (true) then
  4615. {
  4616. _this = createVehicle ["Body1", [9548.2334, 11345.902, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4617. _vehicle_610 = _this;
  4618. _this setPos [9548.2334, 11345.902, -3.0517578e-005];
  4619. };
  4620.  
  4621. _vehicle_611 = objNull;
  4622. if (true) then
  4623. {
  4624. _this = createVehicle ["Body1", [9537.8945, 11356.711, 0], [], 0, "CAN_COLLIDE"];
  4625. _vehicle_611 = _this;
  4626. _this setPos [9537.8945, 11356.711, 0];
  4627. };
  4628.  
  4629. _vehicle_612 = objNull;
  4630. if (true) then
  4631. {
  4632. _this = createVehicle ["Body1", [9526.9912, 11358.686, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4633. _vehicle_612 = _this;
  4634. _this setPos [9526.9912, 11358.686, 3.0517578e-005];
  4635. };
  4636.  
  4637. _vehicle_613 = objNull;
  4638. if (true) then
  4639. {
  4640. _this = createVehicle ["Body1", [9530.7744, 11344.316, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4641. _vehicle_613 = _this;
  4642. _this setPos [9530.7744, 11344.316, -6.1035156e-005];
  4643. };
  4644.  
  4645. _vehicle_614 = objNull;
  4646. if (true) then
  4647. {
  4648. _this = createVehicle ["Body1", [9516.875, 11368.753, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4649. _vehicle_614 = _this;
  4650. _this setPos [9516.875, 11368.753, 1.5258789e-005];
  4651. };
  4652.  
  4653. _vehicle_615 = objNull;
  4654. if (true) then
  4655. {
  4656. _this = createVehicle ["Body1", [9508.7041, 11374.269, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  4657. _vehicle_615 = _this;
  4658. _this setPos [9508.7041, 11374.269, 4.5776367e-005];
  4659. };
  4660.  
  4661. _vehicle_616 = objNull;
  4662. if (true) then
  4663. {
  4664. _this = createVehicle ["Body1", [9511.666, 11376.818, 0], [], 0, "CAN_COLLIDE"];
  4665. _vehicle_616 = _this;
  4666. _this setPos [9511.666, 11376.818, 0];
  4667. };
  4668.  
  4669. _vehicle_617 = objNull;
  4670. if (true) then
  4671. {
  4672. _this = createVehicle ["Body1", [9499.7568, 11385.454, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4673. _vehicle_617 = _this;
  4674. _this setPos [9499.7568, 11385.454, 1.5258789e-005];
  4675. };
  4676.  
  4677. _vehicle_619 = objNull;
  4678. if (true) then
  4679. {
  4680. _this = createVehicle ["Land_BarGate2", [9410.1602, 11422.268, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  4681. _vehicle_619 = _this;
  4682. _this setDir -32.267162;
  4683. _this setPos [9410.1602, 11422.268, 7.6293945e-005];
  4684. };
  4685.  
  4686. _vehicle_620 = objNull;
  4687. if (true) then
  4688. {
  4689. _this = createVehicle ["Land_BarGate2", [9413.4658, 11424.268, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4690. _vehicle_620 = _this;
  4691. _this setDir -32.407917;
  4692. _this setPos [9413.4658, 11424.268, -3.0517578e-005];
  4693. };
  4694.  
  4695. _vehicle_621 = objNull;
  4696. if (true) then
  4697. {
  4698. _this = createVehicle ["CampEast", [9485.6719, 11477.773, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  4699. _vehicle_621 = _this;
  4700. _this setDir 3.6535521;
  4701. _this setPos [9485.6719, 11477.773, -7.6293945e-005];
  4702. };
  4703.  
  4704. _vehicle_622 = objNull;
  4705. if (true) then
  4706. {
  4707. _this = createVehicle ["CampEast", [9493.4238, 11477.263, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4708. _vehicle_622 = _this;
  4709. _this setPos [9493.4238, 11477.263, 9.1552734e-005];
  4710. };
  4711.  
  4712. _vehicle_623 = objNull;
  4713. if (true) then
  4714. {
  4715. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [9453.5654, 11451.202, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4716. _vehicle_623 = _this;
  4717. _this setDir -33.800777;
  4718. _this setPos [9453.5654, 11451.202, -3.0517578e-005];
  4719. };
  4720.  
  4721. _vehicle_624 = objNull;
  4722. if (true) then
  4723. {
  4724. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [9457.1816, 11453.232, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4725. _vehicle_624 = _this;
  4726. _this setDir -34.404686;
  4727. _this setPos [9457.1816, 11453.232, -1.5258789e-005];
  4728. };
  4729.  
  4730. _vehicle_625 = objNull;
  4731. if (true) then
  4732. {
  4733. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [9460.5576, 11455.25, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4734. _vehicle_625 = _this;
  4735. _this setDir -33.496529;
  4736. _this setPos [9460.5576, 11455.25, 9.1552734e-005];
  4737. };
  4738.  
  4739. _vehicle_626 = objNull;
  4740. if (true) then
  4741. {
  4742. _this = createVehicle ["Land_Misc_Cargo1E_EP1", [9463.6914, 11457.733, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  4743. _vehicle_626 = _this;
  4744. _this setDir -34.222321;
  4745. _this setPos [9463.6914, 11457.733, -4.5776367e-005];
  4746. };
  4747.  
  4748. _vehicle_627 = objNull;
  4749. if (true) then
  4750. {
  4751. _this = createVehicle ["Misc_Cargo1Bo_military", [9467.2158, 11459.907, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4752. _vehicle_627 = _this;
  4753. _this setDir -32.908302;
  4754. _this setPos [9467.2158, 11459.907, 1.5258789e-005];
  4755. };
  4756.  
  4757. _vehicle_628 = objNull;
  4758. if (true) then
  4759. {
  4760. _this = createVehicle ["Misc_cargo_cont_small", [9451.8096, 11447.141, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4761. _vehicle_628 = _this;
  4762. _this setDir -32.176525;
  4763. _this setPos [9451.8096, 11447.141, 3.0517578e-005];
  4764. };
  4765.  
  4766. _vehicle_629 = objNull;
  4767. if (true) then
  4768. {
  4769. _this = createVehicle ["ACamp", [9449.2441, 11457.444, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4770. _vehicle_629 = _this;
  4771. _this setDir 55.525887;
  4772. _this setPos [9449.2441, 11457.444, 1.5258789e-005];
  4773. };
  4774.  
  4775. _vehicle_630 = objNull;
  4776. if (true) then
  4777. {
  4778. _this = createVehicle ["ACamp", [9452.1084, 11459.501], [], 0, "CAN_COLLIDE"];
  4779. _vehicle_630 = _this;
  4780. _this setDir 58.989914;
  4781. _this setPos [9452.1084, 11459.501];
  4782. };
  4783.  
  4784. _vehicle_631 = objNull;
  4785. if (true) then
  4786. {
  4787. _this = createVehicle ["ACamp", [9455.3701, 11461.584, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4788. _vehicle_631 = _this;
  4789. _this setDir 58.1469;
  4790. _this setPos [9455.3701, 11461.584, -1.5258789e-005];
  4791. };
  4792.  
  4793. _vehicle_632 = objNull;
  4794. if (true) then
  4795. {
  4796. _this = createVehicle ["ACamp", [9458.4248, 11463.484, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
  4797. _vehicle_632 = _this;
  4798. _this setDir 57.60675;
  4799. _this setPos [9458.4248, 11463.484, -4.5776367e-005];
  4800. };
  4801.  
  4802. _vehicle_633 = objNull;
  4803. if (true) then
  4804. {
  4805. _this = createVehicle ["ACamp", [9450.9824, 11470.533, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  4806. _vehicle_633 = _this;
  4807. _this setDir 40.890476;
  4808. _this setPos [9450.9824, 11470.533, -7.6293945e-005];
  4809. };
  4810.  
  4811. _vehicle_635 = objNull;
  4812. if (true) then
  4813. {
  4814. _this = createVehicle ["Land_Campfire_burning", [9450.5264, 11464.908, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4815. _vehicle_635 = _this;
  4816. _this setPos [9450.5264, 11464.908, -3.0517578e-005];
  4817. };
  4818.  
  4819. _vehicle_636 = objNull;
  4820. if (true) then
  4821. {
  4822. _this = createVehicle ["Land_psi_bouda", [9454.0342, 11471.632, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4823. _vehicle_636 = _this;
  4824. _this setDir 98.810699;
  4825. _this setPos [9454.0342, 11471.632, -3.0517578e-005];
  4826. };
  4827.  
  4828. _vehicle_637 = objNull;
  4829. if (true) then
  4830. {
  4831. _this = createVehicle ["Land_Toilet", [9447.1758, 11456.551, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4832. _vehicle_637 = _this;
  4833. _this setDir 144.0092;
  4834. _this setPos [9447.1758, 11456.551, -3.0517578e-005];
  4835. };
  4836.  
  4837. _vehicle_638 = objNull;
  4838. if (true) then
  4839. {
  4840. _this = createVehicle ["Paleta2", [9446.124, 11468.313, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4841. _vehicle_638 = _this;
  4842. _this setPos [9446.124, 11468.313, -1.5258789e-005];
  4843. };
  4844.  
  4845. _vehicle_639 = objNull;
  4846. if (true) then
  4847. {
  4848. _this = createVehicle ["Pile_of_wood", [9456.9502, 11472.874], [], 0, "CAN_COLLIDE"];
  4849. _vehicle_639 = _this;
  4850. _this setDir 92.808449;
  4851. _this setPos [9456.9502, 11472.874];
  4852. };
  4853.  
  4854. _vehicle_640 = objNull;
  4855. if (true) then
  4856. {
  4857. _this = createVehicle ["Land_Barrel_water", [9445.2676, 11468.866, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4858. _vehicle_640 = _this;
  4859. _this setPos [9445.2676, 11468.866, -3.0517578e-005];
  4860. };
  4861.  
  4862. _vehicle_641 = objNull;
  4863. if (true) then
  4864. {
  4865. _this = createVehicle ["Land_Shed_wooden", [9441.7031, 11464.38, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  4866. _vehicle_641 = _this;
  4867. _this setDir -77.649071;
  4868. _this setPos [9441.7031, 11464.38, -6.1035156e-005];
  4869. };
  4870.  
  4871. _vehicle_643 = objNull;
  4872. if (true) then
  4873. {
  4874. _this = createVehicle ["Land_Hlidac_Budka_EP1", [9434.7607, 11442.617], [], 0, "CAN_COLLIDE"];
  4875. _vehicle_643 = _this;
  4876. _this setDir 57.711514;
  4877. _this setPos [9434.7607, 11442.617];
  4878. };
  4879.  
  4880. _vehicle_644 = objNull;
  4881. if (true) then
  4882. {
  4883. _this = createVehicle ["Land_fortified_nest_small_EP1", [9445.3994, 11450.886, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4884. _vehicle_644 = _this;
  4885. _this setDir 149.73921;
  4886. _this setPos [9445.3994, 11450.886, 1.5258789e-005];
  4887. };
  4888.  
  4889. _vehicle_645 = objNull;
  4890. if (true) then
  4891. {
  4892. _this = createVehicle ["Land_fortified_nest_small_EP1", [9494.3594, 11395.837, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4893. _vehicle_645 = _this;
  4894. _this setDir -145.74077;
  4895. _this setPos [9494.3594, 11395.837, 1.5258789e-005];
  4896. };
  4897.  
  4898. _vehicle_646 = objNull;
  4899. if (true) then
  4900. {
  4901. _this = createVehicle ["Land_fortified_nest_small_EP1", [9494.3125, 11391.665, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4902. _vehicle_646 = _this;
  4903. _this setDir -54.288525;
  4904. _this setPos [9494.3125, 11391.665, -1.5258789e-005];
  4905. };
  4906.  
  4907. _vehicle_647 = objNull;
  4908. if (true) then
  4909. {
  4910. _this = createVehicle ["Land_fortified_nest_small_EP1", [9486.293, 11385.546, -7.6293945e-005], [], 0, "CAN_COLLIDE"];
  4911. _vehicle_647 = _this;
  4912. _this setDir 37.318378;
  4913. _this setPos [9486.293, 11385.546, -7.6293945e-005];
  4914. };
  4915.  
  4916. _vehicle_648 = objNull;
  4917. if (true) then
  4918. {
  4919. _this = createVehicle ["Land_fortified_nest_small_EP1", [9489.9199, 11383.641, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  4920. _vehicle_648 = _this;
  4921. _this setDir -49.894966;
  4922. _this setPos [9489.9199, 11383.641, 9.1552734e-005];
  4923. };
  4924.  
  4925. _vehicle_649 = objNull;
  4926. if (true) then
  4927. {
  4928. _this = createVehicle ["M1130_HQ_unfolded_Base_EP1", [9491.9756, 11442.802, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4929. _vehicle_649 = _this;
  4930. _this setDir -1.6200744;
  4931. _this setPos [9491.9756, 11442.802, -1.5258789e-005];
  4932. };
  4933.  
  4934. _vehicle_651 = objNull;
  4935. if (true) then
  4936. {
  4937. _this = createVehicle ["US_WarfareBUAVterminal_Base_EP1", [9496.2695, 11459.474, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4938. _vehicle_651 = _this;
  4939. _this setDir 14.783888;
  4940. _this setPos [9496.2695, 11459.474, -3.0517578e-005];
  4941. };
  4942.  
  4943. _vehicle_652 = objNull;
  4944. if (true) then
  4945. {
  4946. _this = createVehicle ["US_WarfareBVehicleServicePoint_Base_EP1", [9501.9023, 11439.612, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4947. _vehicle_652 = _this;
  4948. _this setDir 49.959179;
  4949. _this setPos [9501.9023, 11439.612, -3.0517578e-005];
  4950. };
  4951.  
  4952. _vehicle_653 = objNull;
  4953. if (true) then
  4954. {
  4955. _this = createVehicle ["US_WarfareBLightFactory_base_EP1", [9479.2305, 11424.274, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  4956. _vehicle_653 = _this;
  4957. _this setDir 55.51432;
  4958. _this setPos [9479.2305, 11424.274, -3.0517578e-005];
  4959. };
  4960.  
  4961. _vehicle_654 = objNull;
  4962. if (true) then
  4963. {
  4964. _this = createVehicle ["US_WarfareBHeavyFactory_Base_EP1", [9471.4492, 11440.368, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  4965. _vehicle_654 = _this;
  4966. _this setDir -26.265646;
  4967. _this setPos [9471.4492, 11440.368, -1.5258789e-005];
  4968. };
  4969. };
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