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- class CfgPatches
- {
- class rfb
- {
- units[] = {};
- weapons[] = {"rfb"};
- requiredVersion = 0.1;
- requiredAddons[] = {"A3_Weapons_F"};
- };
- };
- class Mode_SemiAuto;
- class cfgWeapons
- {
- /*extern*/ class SDAR_Base_F;
- class RFB_base: SDAR_Base_F
- {
- scope =0;
- magazines[] = {"20Rnd_762x51_Mag"};
- bullet1[] = {"A3\sounds_f\weapons\shells\7_62\metal_762_01",0.39810717,1,15};
- bullet2[] = {"A3\sounds_f\weapons\shells\7_62\metal_762_02",0.39810717,1,15};
- bullet3[] = {"A3\sounds_f\weapons\shells\7_62\metal_762_03",0.39810717,1,15};
- bullet4[] = {"A3\sounds_f\weapons\shells\7_62\metal_762_04",0.39810717,1,15};
- bullet5[] = {"A3\sounds_f\weapons\shells\7_62\dirt_762_01",0.2818383,1,15};
- bullet6[] = {"A3\sounds_f\weapons\shells\7_62\dirt_762_02",0.2818383,1,15};
- bullet7[] = {"A3\sounds_f\weapons\shells\7_62\dirt_762_03",0.2818383,1,15};
- bullet8[] = {"A3\sounds_f\weapons\shells\7_62\dirt_762_04",0.2818383,1,15};
- bullet9[] = {"A3\sounds_f\weapons\shells\7_62\grass_762_01",0.2818383,1,15};
- bullet10[] = {"A3\sounds_f\weapons\shells\7_62\grass_762_02",0.2818383,1,15};
- bullet11[] = {"A3\sounds_f\weapons\shells\7_62\grass_762_03",0.2818383,1,15};
- bullet12[] = {"A3\sounds_f\weapons\shells\7_62\grass_762_04",0.2818383,1,15};
- soundBullet[] = {"bullet1",0.083,"bullet2",0.083,"bullet3",0.083,"bullet4",0.083,"bullet5",0.083,"bullet6",0.083,"bullet7",0.083,"bullet8",0.083,"bullet9",0.083,"bullet10",0.083,"bullet11",0.083,"bullet12",0.083};
- canShootInWater = 0;
- modes[] = {"Single"};
- class Single: Mode_SemiAuto
- {
- begin1[] = {"A3\sounds_f\weapons\EBR\EBR_st_4",1.1220185,1,1200};
- begin2[] = {"A3\sounds_f\weapons\EBR\EBR_st_5",1.1220185,1,1200};
- begin3[] = {"A3\sounds_f\weapons\EBR\EBR_st_6",1.1220185,1,1200};
- soundBegin[] = {"begin1",0.34,"begin2",0.33,"begin3",0.33};
- closure1[] = {"A3\sounds_f\weapons\closure\ebr-3",1.1220185,1.2,30};
- closure2[] = {"A3\sounds_f\weapons\closure\ebr-3",1.1220185,1,30};
- soundClosure[] = {"closure1",0.5,"closure2",0.5};
- weaponSoundEffect = "DefaultRifle";
- reloadTime = 0.085;
- recoil = "recoil_single_ebr";
- recoilProne = "recoil_single_prone_ebr";
- dispersion = 0.0007;
- minRange = 2;
- minRangeProbab = 0.3;
- midRange = 350;
- midRangeProbab = 0.7;
- maxRange = 500;
- maxRangeProbab = 0.05;
- };
- };
- };
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