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castfromhp

ugh what

Jan 9th, 2014
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  1. Notes: Rename Rider Edge to Mounted Prowess
  2.  
  3. Rider
  4. [Class] [+2 Speed]
  5. Prerequisites: Mounted Prowess, Novice Acrobatics, Novice Command
  6. Static
  7. Effect: Whenever you Shift during your turn using your Mount's Movement Capabilities, the first X meters of that movement don't count against your Mount's remaining movement on their turn. X is equal to half the value of the Movement Capability you use to Shift.
  8.  
  9. Ride as One
  10. [+2 Speed]
  11. Prerequisites: Rider
  12. Static
  13. Effect: While you are Mounted, you and your Mount each use the highest of each other's Speed Evasion. If both you and your Mount have the same Speed Evasion, you instead each receive a +1 bonus to Speed Evasion. When a new Round begins, you may pay 1 AP as a Free Action to switch you and your Mount's Initiative Scores.
  14.  
  15. Conqueror's March
  16. [Orders][+2 Speed]
  17. Prerequisites: Ride as One, Adept Acrobatics
  18. 2 AP - Standard Action
  19. Target: Your Pokémon
  20. Effect: If the target is being used as a Mount for its Trainer, all Moves it uses this turn with the Dash Keyword gain the Pass Keyword. Conqueror's March is not League Legal.
  21.  
  22. Mobility Training
  23. [+2 Speed]
  24. Prerequisites: Rider
  25. Static
  26. Effect: Choose Run Up or Run Away. As long as you are Mounted, your Mount gains the Chosen Ability.
  27.  
  28. Flank and Strike
  29. [+2 Speed]
  30. Prerequisites: Mobility Training
  31. 2 AP - Swift Action
  32. Trigger: Your Mount hits with a damaging melee range attack
  33. Effect: Your Pokémon adds their Speed Stat, including Combat Stages, in addition to their normal attacking Stat when determining the damage dealt by their attack. The Defender in turn subtracts both their normal defending Stat and Speed Stats from the damage dealt before applying Type Effectiveness.
  34.  
  35. Veteran Cavalry
  36. [+2 Speed]
  37. Prerequisites: Rider, Adept Command, a Feature with the [Training] tag
  38. Bind 1 AP - Standard Action
  39. Effect: The effects of your [Training] Features are applied a second time to your Pokémon as long as you are Mounted on them. This effect applies only to their use as [Training] Features and not to their use as [Orders]. As long as you have not already given an Order in a given round, you may Order your Mount as a Swift Action but can give no further Orders until the beginning of your next turn if you do so using this Feature.
  40.  
  41. Stampede
  42. [Orders] [+2 Speed]
  43. Prerequisites: 4 Rider Features, Acrobatics or Command at Expert
  44. 2 AP - Standard Action
  45. Target: Your Pokémon
  46. Effect: If the target is being used as a Mount for its Trainer, then if it takes a Sprint Action on its next turn, it does not treat foes as Rough or Slow terrain this turn and may make Struggle Attacks against up to X foes it passes through. In addition to dealing damage, they may choose to also use a Push or Trip Combat Manuever when hitting with these attacks, chosen per target. X is equal to half your Acrobatics or Command Rank. Stampede may affect each Pokémon only once per Scene. Stampede is not League Legal.
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