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- Notes: Rename Rider Edge to Mounted Prowess
- Rider
- [Class] [+2 Speed]
- Prerequisites: Mounted Prowess, Novice Acrobatics, Novice Command
- Static
- Effect: Whenever you Shift during your turn using your Mount's Movement Capabilities, the first X meters of that movement don't count against your Mount's remaining movement on their turn. X is equal to half the value of the Movement Capability you use to Shift.
- Ride as One
- [+2 Speed]
- Prerequisites: Rider
- Static
- Effect: While you are Mounted, you and your Mount each use the highest of each other's Speed Evasion. If both you and your Mount have the same Speed Evasion, you instead each receive a +1 bonus to Speed Evasion. When a new Round begins, you may pay 1 AP as a Free Action to switch you and your Mount's Initiative Scores.
- Conqueror's March
- [Orders][+2 Speed]
- Prerequisites: Ride as One, Adept Acrobatics
- 2 AP - Standard Action
- Target: Your Pokémon
- Effect: If the target is being used as a Mount for its Trainer, all Moves it uses this turn with the Dash Keyword gain the Pass Keyword. Conqueror's March is not League Legal.
- Mobility Training
- [+2 Speed]
- Prerequisites: Rider
- Static
- Effect: Choose Run Up or Run Away. As long as you are Mounted, your Mount gains the Chosen Ability.
- Flank and Strike
- [+2 Speed]
- Prerequisites: Mobility Training
- 2 AP - Swift Action
- Trigger: Your Mount hits with a damaging melee range attack
- Effect: Your Pokémon adds their Speed Stat, including Combat Stages, in addition to their normal attacking Stat when determining the damage dealt by their attack. The Defender in turn subtracts both their normal defending Stat and Speed Stats from the damage dealt before applying Type Effectiveness.
- Veteran Cavalry
- [+2 Speed]
- Prerequisites: Rider, Adept Command, a Feature with the [Training] tag
- Bind 1 AP - Standard Action
- Effect: The effects of your [Training] Features are applied a second time to your Pokémon as long as you are Mounted on them. This effect applies only to their use as [Training] Features and not to their use as [Orders]. As long as you have not already given an Order in a given round, you may Order your Mount as a Swift Action but can give no further Orders until the beginning of your next turn if you do so using this Feature.
- Stampede
- [Orders] [+2 Speed]
- Prerequisites: 4 Rider Features, Acrobatics or Command at Expert
- 2 AP - Standard Action
- Target: Your Pokémon
- Effect: If the target is being used as a Mount for its Trainer, then if it takes a Sprint Action on its next turn, it does not treat foes as Rough or Slow terrain this turn and may make Struggle Attacks against up to X foes it passes through. In addition to dealing damage, they may choose to also use a Push or Trip Combat Manuever when hitting with these attacks, chosen per target. X is equal to half your Acrobatics or Command Rank. Stampede may affect each Pokémon only once per Scene. Stampede is not League Legal.
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