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Aug 26th, 2015
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  1. if (isServer) then {
  2.  
  3. _vehicle_9 = objNull;
  4. if (true) then
  5. {
  6. _this = createVehicle ["Land_wagon_flat", [6771.0825, 11276.46, 27.877445], [], 0, "CAN_COLLIDE"];
  7. _vehicle_9 = _this;
  8. _this setDir -86.277306;
  9. _this setPos [6771.0825, 11276.46, 27.877445];
  10. };
  11.  
  12. _vehicle_11 = objNull;
  13. if (true) then
  14. {
  15. _this = createVehicle ["Land_wagon_flat", [6755.2188, 11277.548, 27.882368], [], 0, "CAN_COLLIDE"];
  16. _vehicle_11 = _this;
  17. _this setDir -86.132965;
  18. _this setPos [6755.2188, 11277.548, 27.882368];
  19. };
  20.  
  21. _vehicle_15 = objNull;
  22. if (true) then
  23. {
  24. _this = createVehicle ["Land_wagon_flat", [6642.4238, 11078.867, 19.117651], [], 0, "CAN_COLLIDE"];
  25. _vehicle_15 = _this;
  26. _this setDir -122.36077;
  27. _this setPos [6642.4238, 11078.867, 19.117651];
  28. };
  29.  
  30. _vehicle_16 = objNull;
  31. if (true) then
  32. {
  33. _this = createVehicle ["Land_wagon_flat", [6628.957, 11070.407, 19.128578], [], 0, "CAN_COLLIDE"];
  34. _vehicle_16 = _this;
  35. _this setDir -122.21643;
  36. _this setPos [6628.957, 11070.407, 19.128578];
  37. };
  38.  
  39. _vehicle_19 = objNull;
  40. if (true) then
  41. {
  42. _this = createVehicle ["Land_wagon_flat", [6668.1357, 11275.248, 27.911076], [], 0, "CAN_COLLIDE"];
  43. _vehicle_19 = _this;
  44. _this setDir -179.17378;
  45. _this setPos [6668.1357, 11275.248, 27.911076];
  46. };
  47.  
  48. _vehicle_20 = objNull;
  49. if (true) then
  50. {
  51. _this = createVehicle ["Land_wagon_flat", [6668.0508, 11259.953, 27.90752], [], 0, "CAN_COLLIDE"];
  52. _vehicle_20 = _this;
  53. _this setDir -180.40552;
  54. _this setPos [6668.0508, 11259.953, 27.90752];
  55. };
  56.  
  57. _vehicle_23 = objNull;
  58. if (true) then
  59. {
  60. _this = createVehicle ["Land_wagon_flat", [6649.9043, 11194.858, 27.783487], [], 0, "CAN_COLLIDE"];
  61. _vehicle_23 = _this;
  62. _this setDir -176.16586;
  63. _this setPos [6649.9043, 11194.858, 27.783487];
  64. };
  65.  
  66. _vehicle_24 = objNull;
  67. if (true) then
  68. {
  69. _this = createVehicle ["Land_wagon_flat", [6648.7856, 11178.995, 27.788412], [], 0, "CAN_COLLIDE"];
  70. _vehicle_24 = _this;
  71. _this setDir -176.02151;
  72. _this setPos [6648.7856, 11178.995, 27.788412];
  73. };
  74.  
  75. _vehicle_27 = objNull;
  76. if (true) then
  77. {
  78. _this = createVehicle ["Land_wagon_flat", [6908.9717, 11320.164, 27.89171], [], 0, "CAN_COLLIDE"];
  79. _vehicle_27 = _this;
  80. _this setDir -158.09596;
  81. _this setPos [6908.9717, 11320.164, 27.89171];
  82. };
  83.  
  84. _vehicle_28 = objNull;
  85. if (true) then
  86. {
  87. _this = createVehicle ["Land_wagon_flat", [6902.9878, 11305.428, 27.865532], [], 0, "CAN_COLLIDE"];
  88. _vehicle_28 = _this;
  89. _this setDir -157.95161;
  90. _this setPos [6902.9878, 11305.428, 27.865532];
  91. };
  92.  
  93. _vehicle_31 = objNull;
  94. if (true) then
  95. {
  96. _this = createVehicle ["Land_wagon_flat", [6704.2959, 11252.699, 27.778885], [], 0, "CAN_COLLIDE"];
  97. _vehicle_31 = _this;
  98. _this setDir -93.299881;
  99. _this setPos [6704.2959, 11252.699, 27.778885];
  100. };
  101.  
  102. _vehicle_32 = objNull;
  103. if (true) then
  104. {
  105. _this = createVehicle ["Land_wagon_flat", [6688.4541, 11251.782, 27.478613], [], 0, "CAN_COLLIDE"];
  106. _vehicle_32 = _this;
  107. _this setDir -93.457039;
  108. _this setPos [6688.4541, 11251.782, 27.478613];
  109. };
  110.  
  111. _vehicle_36 = objNull;
  112. if (true) then
  113. {
  114. _this = createVehicle ["Land_wagon_flat", [6785.7603, 11247.226, 27.818941], [], 0, "CAN_COLLIDE"];
  115. _vehicle_36 = _this;
  116. _this setDir -8.1636887;
  117. _this setPos [6785.7603, 11247.226, 27.818941];
  118. };
  119.  
  120. _vehicle_39 = objNull;
  121. if (true) then
  122. {
  123. _this = createVehicle ["Land_wagon_flat", [6728.5845, 11099.791, 18.931948], [], 0, "CAN_COLLIDE"];
  124. _vehicle_39 = _this;
  125. _this setDir -122.6763;
  126. _this setPos [6728.5845, 11099.791, 18.931948];
  127. };
  128.  
  129. _vehicle_40 = objNull;
  130. if (true) then
  131. {
  132. _this = createVehicle ["Land_wagon_flat", [6715.1694, 11091.254, 18.936871], [], 0, "CAN_COLLIDE"];
  133. _vehicle_40 = _this;
  134. _this setDir -122.53196;
  135. _this setPos [6715.1694, 11091.254, 18.936871];
  136. };
  137.  
  138. _vehicle_43 = objNull;
  139. if (true) then
  140. {
  141. _this = createVehicle ["Land_wagon_flat", [6700.1436, 11071.945, 18.972813], [], 0, "CAN_COLLIDE"];
  142. _vehicle_43 = _this;
  143. _this setDir -123.63595;
  144. _this setPos [6700.1436, 11071.945, 18.972813];
  145. };
  146.  
  147. _vehicle_44 = objNull;
  148. if (true) then
  149. {
  150. _this = createVehicle ["Land_wagon_flat", [6686.8716, 11063.188, 18.976597], [], 0, "CAN_COLLIDE"];
  151. _vehicle_44 = _this;
  152. _this setDir -123.49159;
  153. _this setPos [6686.8716, 11063.188, 18.976597];
  154. };
  155.  
  156. _vehicle_47 = objNull;
  157. if (true) then
  158. {
  159. _this = createVehicle ["Land_wagon_flat", [6778.0415, 11102.882, 18.998743], [], 0, "CAN_COLLIDE"];
  160. _vehicle_47 = _this;
  161. _this setDir -32.287891;
  162. _this setPos [6778.0415, 11102.882, 18.998743];
  163. };
  164.  
  165. _vehicle_48 = objNull;
  166. if (true) then
  167. {
  168. _this = createVehicle ["Land_wagon_flat", [6769.5938, 11116.352, 18.965288], [], 0, "CAN_COLLIDE"];
  169. _vehicle_48 = _this;
  170. _this setDir -32.143551;
  171. _this setPos [6769.5938, 11116.352, 18.965288];
  172. };
  173.  
  174. _vehicle_51 = objNull;
  175. if (true) then
  176. {
  177. _this = createVehicle ["Land_wagon_flat", [6779.4692, 11162.006, 18.859375], [], 0, "CAN_COLLIDE"];
  178. _vehicle_51 = _this;
  179. _this setDir -166.8752;
  180. _this setPos [6779.4692, 11162.006, 18.859375];
  181. };
  182.  
  183. _vehicle_52 = objNull;
  184. if (true) then
  185. {
  186. _this = createVehicle ["Land_wagon_flat", [6775.7988, 11146.526, 18.865923], [], 0, "CAN_COLLIDE"];
  187. _vehicle_52 = _this;
  188. _this setDir -166.73087;
  189. _this setPos [6775.7988, 11146.526, 18.865923];
  190. };
  191.  
  192. _vehicle_59 = objNull;
  193. if (true) then
  194. {
  195. _this = createVehicle ["Land_wagon_flat", [6743.4609, 11069.052, 18.924242], [], 0, "CAN_COLLIDE"];
  196. _vehicle_59 = _this;
  197. _this setDir -124.58453;
  198. _this setPos [6743.4609, 11069.052, 18.924242];
  199. };
  200.  
  201. _vehicle_60 = objNull;
  202. if (true) then
  203. {
  204. _this = createVehicle ["Land_wagon_flat", [6730.3354, 11060.069, 18.719179], [], 0, "CAN_COLLIDE"];
  205. _vehicle_60 = _this;
  206. _this setDir -124.44026;
  207. _this setPos [6730.3354, 11060.069, 18.719179];
  208. };
  209.  
  210. _vehicle_64 = objNull;
  211. if (true) then
  212. {
  213. _this = createVehicle ["Land_wagon_flat", [6629.5479, 11040.378, 18.972307], [], 0, "CAN_COLLIDE"];
  214. _vehicle_64 = _this;
  215. _this setDir -33.266094;
  216. _this setPos [6629.5479, 11040.378, 18.972307];
  217. };
  218.  
  219. _vehicle_67 = objNull;
  220. if (true) then
  221. {
  222. _this = createVehicle ["Land_wagon_flat", [6603.2441, 11106.224, 18.957146], [], 0, "CAN_COLLIDE"];
  223. _vehicle_67 = _this;
  224. _this setDir -4.0894847;
  225. _this setPos [6603.2441, 11106.224, 18.957146];
  226. };
  227. };
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