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Nov 11th, 2010
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  1. "attributes"
  2. {
  3. "1"
  4. {
  5. "name" "damage penalty"
  6. "attribute_class" "mult_dmg"
  7. "attribute_name" "Minor damage penalty"
  8. "min_value" "0.95"
  9. "max_value" "0.85"
  10. "group" "only_on_unique"
  11. "description_string" "#Attrib_DamageDone_Negative"
  12. "description_format" "value_is_percentage"
  13. "hidden" "0"
  14. "effect_type" "negative"
  15. "stored_as_integer" "0"
  16. }
  17. "2"
  18. {
  19. "name" "damage bonus"
  20. "attribute_class" "mult_dmg"
  21. "attribute_name" "Minor damage bonus"
  22. "min_value" "1.05"
  23. "max_value" "1.1"
  24. "group" "only_on_unique"
  25. "description_string" "#Attrib_DamageDone_Positive"
  26. "description_format" "value_is_percentage"
  27. "hidden" "0"
  28. "effect_type" "positive"
  29. "stored_as_integer" "0"
  30. }
  31. "3"
  32. {
  33. "name" "clip size penalty"
  34. "attribute_class" "mult_clipsize"
  35. "attribute_name" "Minor clip penalty"
  36. "min_value" "0.9"
  37. "max_value" "0.75"
  38. "group" "only_on_unique"
  39. "description_string" "#Attrib_ClipSize_Negative"
  40. "description_format" "value_is_percentage"
  41. "hidden" "0"
  42. "effect_type" "negative"
  43. "stored_as_integer" "0"
  44. }
  45. "4"
  46. {
  47. "name" "clip size bonus"
  48. "attribute_class" "mult_clipsize"
  49. "attribute_name" "Minor clip size bonus"
  50. "min_value" "1.05"
  51. "max_value" "1.1"
  52. "group" "only_on_unique"
  53. "description_string" "#Attrib_ClipSize_Positive"
  54. "description_format" "value_is_percentage"
  55. "hidden" "0"
  56. "effect_type" "positive"
  57. "stored_as_integer" "0"
  58. }
  59. "5"
  60. {
  61. "name" "fire rate penalty"
  62. "attribute_class" "mult_postfiredelay"
  63. "attribute_name" "Minor fire rate penalty"
  64. "min_value" "1.05"
  65. "max_value" "1.25"
  66. "group" "only_on_unique"
  67. "description_string" "#Attrib_FireRate_Negative"
  68. "description_format" "value_is_inverted_percentage"
  69. "hidden" "0"
  70. "effect_type" "negative"
  71. "stored_as_integer" "0"
  72. }
  73. "6"
  74. {
  75. "name" "fire rate bonus"
  76. "attribute_class" "mult_postfiredelay"
  77. "attribute_name" "Minor firerate bonus"
  78. "min_value" "0.95"
  79. "max_value" "0.9"
  80. "group" "only_on_unique"
  81. "description_string" "#Attrib_FireRate_Positive"
  82. "description_format" "value_is_inverted_percentage"
  83. "hidden" "0"
  84. "effect_type" "positive"
  85. "stored_as_integer" "0"
  86. }
  87. "7"
  88. {
  89. "name" "heal rate penalty"
  90. "attribute_class" "mult_medigun_healrate"
  91. "attribute_name" "Minor heal rate penalty"
  92. "min_value" "0.95"
  93. "max_value" "0.8"
  94. "group" "only_on_unique"
  95. "description_string" "#Attrib_HealRate_Negative"
  96. "description_format" "value_is_percentage"
  97. "hidden" "0"
  98. "effect_type" "negative"
  99. "stored_as_integer" "0"
  100. }
  101. "8"
  102. {
  103. "name" "heal rate bonus"
  104. "attribute_class" "mult_medigun_healrate"
  105. "attribute_name" "Minor heal rate bonus"
  106. "min_value" "1.05"
  107. "max_value" "1.15"
  108. "group" "only_on_unique"
  109. "description_string" "#Attrib_HealRate_Positive"
  110. "description_format" "value_is_percentage"
  111. "hidden" "0"
  112. "effect_type" "positive"
  113. "stored_as_integer" "0"
  114. }
  115. "9"
  116. {
  117. "name" "ubercharge rate penalty"
  118. "attribute_class" "mult_medigun_uberchargerate"
  119. "attribute_name" "Minor uber charge rate penalty"
  120. "min_value" "0.95"
  121. "max_value" "0.85"
  122. "group" "only_on_unique"
  123. "description_string" "#Attrib_UberchargeRate_Negative"
  124. "description_format" "value_is_percentage"
  125. "hidden" "0"
  126. "effect_type" "negative"
  127. "stored_as_integer" "0"
  128. }
  129. "10"
  130. {
  131. "name" "ubercharge rate bonus"
  132. "attribute_class" "mult_medigun_uberchargerate"
  133. "attribute_name" "Minor uber charge rate bonus"
  134. "min_value" "1.05"
  135. "max_value" "1.1"
  136. "group" "only_on_unique"
  137. "description_string" "#Attrib_UberchargeRate_Positive"
  138. "description_format" "value_is_percentage"
  139. "hidden" "0"
  140. "effect_type" "positive"
  141. "stored_as_integer" "0"
  142. }
  143. "11"
  144. {
  145. "name" "overheal bonus"
  146. "attribute_class" "mult_medigun_overheal_amount"
  147. "attribute_name" "Minor overheal bonus"
  148. "min_value" "1.05"
  149. "max_value" "1.15"
  150. "group" "only_on_unique"
  151. "description_string" "#Attrib_OverhealAmount_Positive"
  152. "description_format" "value_is_percentage"
  153. "hidden" "0"
  154. "effect_type" "positive"
  155. "stored_as_integer" "0"
  156. }
  157. "12"
  158. {
  159. "name" "overheal decay penalty"
  160. "attribute_class" "mult_medigun_overheal_decay"
  161. "attribute_name" "Minor overheal decay penalty"
  162. "min_value" "0"
  163. "max_value" "0"
  164. "group" "only_on_unique"
  165. "description_string" "#Attrib_OverhealDecay_Negative"
  166. "description_format" "value_is_inverted_percentage"
  167. "hidden" "0"
  168. "effect_type" "negative"
  169. "stored_as_integer" "0"
  170. }
  171. "13"
  172. {
  173. "name" "overheal decay bonus"
  174. "attribute_class" "mult_medigun_overheal_decay"
  175. "attribute_name" "Minor overheal decay bonus"
  176. "min_value" "0"
  177. "max_value" "0"
  178. "group" "only_on_unique"
  179. "description_string" "#Attrib_OverhealDecay_Positive"
  180. "description_format" "value_is_inverted_percentage"
  181. "hidden" "0"
  182. "effect_type" "positive"
  183. "stored_as_integer" "0"
  184. }
  185. "14"
  186. {
  187. "name" "overheal decay disabled"
  188. "attribute_class" "mult_medigun_overheal_decay"
  189. "attribute_name" "Overheal decay disabled"
  190. "min_value" "1"
  191. "max_value" "1"
  192. "group" "only_on_unique"
  193. "description_string" "#Attrib_OverhealDecay_Disabled"
  194. "description_format" "value_is_percentage"
  195. "hidden" "0"
  196. "effect_type" "positive"
  197. "stored_as_integer" "0"
  198. }
  199. "15"
  200. {
  201. "name" "crit mod disabled"
  202. "attribute_class" "mult_crit_chance"
  203. "attribute_name" "Crit chance disabled"
  204. "min_value" "0"
  205. "max_value" "0"
  206. "group" "only_on_unique"
  207. "description_string" "#Attrib_CritChance_Disabled"
  208. "description_format" "value_is_percentage"
  209. "hidden" "0"
  210. "effect_type" "negative"
  211. "armory_desc" "no_crits"
  212. "stored_as_integer" "0"
  213. }
  214. "16"
  215. {
  216. "name" "heal on hit for rapidfire"
  217. "attribute_class" "add_onhit_addhealth"
  218. "attribute_name" "Minor heal on hit"
  219. "min_value" "1"
  220. "max_value" "5"
  221. "group" "only_on_unique"
  222. "description_string" "#Attrib_HealOnHit_Positive"
  223. "description_format" "value_is_additive"
  224. "hidden" "0"
  225. "effect_type" "positive"
  226. "armory_desc" "on_hit"
  227. "stored_as_integer" "0"
  228. }
  229. "17"
  230. {
  231. "name" "add uber charge on hit"
  232. "attribute_class" "add_onhit_ubercharge"
  233. "attribute_name" "Minor add uber charge on hit"
  234. "min_value" "0.01"
  235. "max_value" "0.05"
  236. "group" "only_on_unique"
  237. "description_string" "#Attrib_AddUber_OnHit_Positive"
  238. "description_format" "value_is_additive_percentage"
  239. "hidden" "0"
  240. "effect_type" "positive"
  241. "armory_desc" "on_hit"
  242. "stored_as_integer" "0"
  243. }
  244. "18"
  245. {
  246. "name" "medigun charge is crit boost"
  247. "attribute_class" "set_charge_type"
  248. "attribute_name" "Medigun charge boosts crit chance"
  249. "min_value" "1"
  250. "max_value" "1"
  251. "group" "only_on_unique"
  252. "description_string" "#Attrib_Medigun_CritBoost"
  253. "description_format" "value_is_additive"
  254. "hidden" "0"
  255. "effect_type" "neutral"
  256. "stored_as_integer" "0"
  257. }
  258. "19"
  259. {
  260. "name" "tmp dmgbuff on hit"
  261. "attribute_class" "addperc_ondmgdone_tmpbuff"
  262. "attribute_name" "Add Tmp Dmg Buff on hit"
  263. "min_value" "0.15"
  264. "max_value" "0.2"
  265. "group" "only_on_unique"
  266. "description_string" "#Attrib_DamageDoneBonus_Positive"
  267. "description_format" "value_is_additive_percentage"
  268. "hidden" "0"
  269. "effect_type" "positive"
  270. "armory_desc" "on_hit"
  271. "stored_as_integer" "0"
  272. }
  273. "20"
  274. {
  275. "name" "crit vs burning players"
  276. "attribute_class" "or_crit_vs_playercond"
  277. "attribute_name" "Critical Hit vs Burning Players"
  278. "min_value" "1"
  279. "max_value" "1"
  280. "group" "only_on_unique"
  281. "description_string" "#Attrib_CritVsBurning"
  282. "description_format" "value_is_or"
  283. "hidden" "0"
  284. "effect_type" "positive"
  285. "stored_as_integer" "0"
  286. }
  287. "21"
  288. {
  289. "name" "dmg penalty vs nonburning"
  290. "attribute_class" "mult_dmg_vs_nonburning"
  291. "attribute_name" "Damage penalty vs non burning players"
  292. "min_value" "0.99"
  293. "max_value" "0.95"
  294. "group" "only_on_unique"
  295. "description_string" "#Attrib_DmgPenaltyVsNonBurning"
  296. "description_format" "value_is_percentage"
  297. "hidden" "0"
  298. "effect_type" "negative"
  299. "stored_as_integer" "0"
  300. }
  301. "22"
  302. {
  303. "name" "no crit vs nonburning"
  304. "attribute_class" "set_nocrit_vs_nonburning"
  305. "attribute_name" "Crits Disabled vs Non-burning players"
  306. "min_value" "1"
  307. "max_value" "1"
  308. "group" "only_on_unique"
  309. "description_string" "#Attrib_NoCritVsNonBurning"
  310. "description_format" "value_is_additive"
  311. "hidden" "0"
  312. "effect_type" "negative"
  313. "stored_as_integer" "0"
  314. }
  315. "23"
  316. {
  317. "name" "mod flamethrower push"
  318. "attribute_class" "set_flamethrower_push_disabled"
  319. "attribute_name" "Disables flamethrower push"
  320. "min_value" "1"
  321. "max_value" "1"
  322. "group" "only_on_unique"
  323. "description_string" "#Attrib_ModFlamethrowerPush"
  324. "description_format" "value_is_additive"
  325. "hidden" "0"
  326. "effect_type" "negative"
  327. "stored_as_integer" "0"
  328. }
  329. "24"
  330. {
  331. "name" "mod flamethrower back crit"
  332. "attribute_class" "set_flamethrower_back_crit"
  333. "attribute_name" "Turns on back crits for the flamethrower"
  334. "min_value" "1"
  335. "max_value" "1"
  336. "group" "only_on_unique"
  337. "description_string" "#Attrib_ModFlamethrower_BackCrits"
  338. "description_format" "value_is_additive"
  339. "hidden" "0"
  340. "effect_type" "positive"
  341. "stored_as_integer" "0"
  342. }
  343. "25"
  344. {
  345. "name" "hidden secondary max ammo penalty"
  346. "attribute_class" "mult_maxammo_secondary"
  347. "attribute_name" "Minor secondary max ammo penalty"
  348. "min_value" "0"
  349. "max_value" "0"
  350. "group" "only_on_unique"
  351. "description_string" "unused"
  352. "description_format" "value_is_percentage"
  353. "hidden" "1"
  354. "effect_type" "neutral"
  355. "stored_as_integer" "0"
  356. }
  357. "26"
  358. {
  359. "name" "max health additive bonus"
  360. "attribute_class" "add_maxhealth"
  361. "attribute_name" "Minor max health bonus"
  362. "min_value" "5"
  363. "max_value" "15"
  364. "group" "only_on_unique"
  365. "description_string" "#Attrib_MaxHealth_Positive"
  366. "description_format" "value_is_additive"
  367. "hidden" "0"
  368. "effect_type" "positive"
  369. "armory_desc" "on_wearer"
  370. "stored_as_integer" "0"
  371. }
  372. "27"
  373. {
  374. "name" "alt-fire disabled"
  375. "attribute_class" "unimplemented_altfire_disabled"
  376. "attribute_name" "Alt-fire Disabled"
  377. "min_value" "1"
  378. "max_value" "1"
  379. "group" "only_on_unique"
  380. "description_string" "#Attrib_AltFire_Disabled"
  381. "description_format" "value_is_additive"
  382. "hidden" "0"
  383. "effect_type" "neutral"
  384. "stored_as_integer" "0"
  385. }
  386. "28"
  387. {
  388. "name" "crit mod disabled hidden"
  389. "attribute_class" "mult_crit_chance"
  390. "attribute_name" "Crit Chance disabled"
  391. "min_value" "0"
  392. "max_value" "0"
  393. "group" "only_on_unique"
  394. "description_string" "#Attrib_CritChance_Disabled"
  395. "description_format" "value_is_percentage"
  396. "hidden" "1"
  397. "effect_type" "negative"
  398. "stored_as_integer" "0"
  399. }
  400. "29"
  401. {
  402. "name" "alt-fire is vampire"
  403. "attribute_class" "set_altfire_mode"
  404. "attribute_name" "Alt-fire Is Vampire"
  405. "min_value" "1"
  406. "max_value" "1"
  407. "group" "only_on_unique"
  408. "description_string" "#Attrib_AltFire_Is_Vampire"
  409. "description_format" "value_is_additive"
  410. "hidden" "0"
  411. "effect_type" "positive"
  412. "stored_as_integer" "0"
  413. }
  414. "30"
  415. {
  416. "name" "fists have radial buff"
  417. "attribute_class" "set_weapon_mode"
  418. "attribute_name" "Fists Have Radial Buff"
  419. "min_value" "1"
  420. "max_value" "1"
  421. "group" "only_on_unique"
  422. "description_string" "#Attrib_FistsHaveRadialBuff"
  423. "description_format" "value_is_additive"
  424. "hidden" "0"
  425. "effect_type" "neutral"
  426. "stored_as_integer" "0"
  427. }
  428. "31"
  429. {
  430. "name" "critboost on kill"
  431. "attribute_class" "add_onkill_critboost_time"
  432. "attribute_name" "Add CritBoost effect on kill"
  433. "min_value" "2"
  434. "max_value" "3"
  435. "group" "only_on_unique"
  436. "description_string" "#Attrib_CritBoost_OnKill"
  437. "description_format" "value_is_additive"
  438. "hidden" "0"
  439. "effect_type" "positive"
  440. "armory_desc" "on_kill"
  441. "stored_as_integer" "0"
  442. }
  443. "32"
  444. {
  445. "name" "slow enemy on hit"
  446. "attribute_class" "mult_onhit_enemyspeed"
  447. "attribute_name" "Minor slow enemy on hit"
  448. "min_value" "0"
  449. "max_value" "0"
  450. "group" "only_on_unique"
  451. "description_string" "#Attrib_Slow_Enemy_OnHit"
  452. "description_format" "value_is_additive_percentage"
  453. "hidden" "0"
  454. "effect_type" "positive"
  455. "armory_desc" "on_hit"
  456. "stored_as_integer" "0"
  457. }
  458. "33"
  459. {
  460. "name" "set cloak is feign death"
  461. "attribute_class" "set_weapon_mode"
  462. "attribute_name" "Replaces cloak power with feign death."
  463. "min_value" "1"
  464. "max_value" "1"
  465. "group" "only_on_unique"
  466. "description_string" "#Attrib_CloakIsFeignDeath"
  467. "description_format" "value_is_additive"
  468. "hidden" "0"
  469. "effect_type" "neutral"
  470. "armory_desc" "cloak_type"
  471. "stored_as_integer" "0"
  472. }
  473. "34"
  474. {
  475. "name" "mult cloak meter consume rate"
  476. "attribute_class" "mult_cloak_meter_consume_rate"
  477. "attribute_name" "Rate cloak energy is consumed."
  478. "min_value" "0"
  479. "max_value" "0"
  480. "group" "only_on_unique"
  481. "description_string" "#Attrib_CloakMeterConsumeRate"
  482. "description_format" "value_is_percentage"
  483. "hidden" "0"
  484. "effect_type" "negative"
  485. "stored_as_integer" "0"
  486. }
  487. "35"
  488. {
  489. "name" "mult cloak meter regen rate"
  490. "attribute_class" "mult_cloak_meter_regen_rate"
  491. "attribute_name" "Rate cloak energy is regenerated."
  492. "min_value" "0"
  493. "max_value" "0"
  494. "group" "only_on_unique"
  495. "description_string" "#Attrib_CloakMeterRegenRate"
  496. "description_format" "value_is_percentage"
  497. "hidden" "0"
  498. "effect_type" "positive"
  499. "stored_as_integer" "0"
  500. }
  501. "36"
  502. {
  503. "name" "spread penalty"
  504. "attribute_class" "mult_spread_scale"
  505. "attribute_name" "Shot spread penalty"
  506. "min_value" "1.05"
  507. "max_value" "1.25"
  508. "group" "only_on_unique"
  509. "description_string" "#Attrib_Spread_Negative"
  510. "description_format" "value_is_percentage"
  511. "hidden" "0"
  512. "effect_type" "negative"
  513. "stored_as_integer" "0"
  514. }
  515. "37"
  516. {
  517. "name" "hidden primary max ammo bonus"
  518. "attribute_class" "mult_maxammo_primary"
  519. "attribute_name" "Primary max ammo bonus"
  520. "min_value" "0"
  521. "max_value" "0"
  522. "group" "only_on_unique"
  523. "description_string" "unused"
  524. "description_format" "value_is_percentage"
  525. "hidden" "1"
  526. "effect_type" "positive"
  527. "stored_as_integer" "0"
  528. }
  529. "38"
  530. {
  531. "name" "mod bat launches balls"
  532. "attribute_class" "set_weapon_mode"
  533. "attribute_name" "Bat can fire several grenades before melee mode."
  534. "min_value" "1"
  535. "max_value" "1"
  536. "group" "only_on_unique"
  537. "description_string" "#Attrib_BatLaunchesBalls"
  538. "description_format" "value_is_additive"
  539. "hidden" "0"
  540. "effect_type" "positive"
  541. "stored_as_integer" "0"
  542. }
  543. "39"
  544. {
  545. "name" "dmg penalty vs nonstunned"
  546. "attribute_class" "unimplemented_mod_dmg_vs_nonstunned"
  547. "attribute_name" "Damage penalty vs non stunned players"
  548. "min_value" "0"
  549. "max_value" "0"
  550. "group" "only_on_unique"
  551. "description_string" "#Attrib_DmgPenaltyVsNonStunned"
  552. "description_format" "value_is_percentage"
  553. "hidden" "0"
  554. "effect_type" "negative"
  555. "stored_as_integer" "0"
  556. }
  557. "40"
  558. {
  559. "name" "zoom speed mod disabled"
  560. "attribute_class" "unimplemented_mod_zoom_speed_disabled"
  561. "attribute_name" "Zoom Speed Mod Disabled"
  562. "min_value" "0"
  563. "max_value" "0"
  564. "group" "only_on_unique"
  565. "description_string" "#Attrib_ZoomSpeedMod_Disabled"
  566. "description_format" "value_is_additive"
  567. "hidden" "0"
  568. "effect_type" "positive"
  569. "stored_as_integer" "0"
  570. }
  571. "41"
  572. {
  573. "name" "sniper charge per sec"
  574. "attribute_class" "mult_sniper_charge_per_sec"
  575. "attribute_name" "sniper charge per sec"
  576. "min_value" "0"
  577. "max_value" "0"
  578. "group" "only_on_unique"
  579. "description_string" "#Attrib_SniperCharge_Per_Sec"
  580. "description_format" "value_is_percentage"
  581. "hidden" "0"
  582. "effect_type" "negative"
  583. "stored_as_integer" "0"
  584. }
  585. "42"
  586. {
  587. "name" "sniper no headshots"
  588. "attribute_class" "set_weapon_mode"
  589. "attribute_name" "Sniper no headshots"
  590. "min_value" "1"
  591. "max_value" "1"
  592. "group" "only_on_unique"
  593. "description_string" "#Attrib_SniperNoHeadshots"
  594. "description_format" "value_is_additive"
  595. "hidden" "0"
  596. "effect_type" "negative"
  597. "stored_as_integer" "0"
  598. }
  599. "43"
  600. {
  601. "name" "scattergun no reload single"
  602. "attribute_class" "set_scattergun_no_reload_single"
  603. "attribute_name" "Scattergun No Reload Single"
  604. "min_value" "1"
  605. "max_value" "1"
  606. "group" "only_on_unique"
  607. "description_string" "#Attrib_Scattergun_NoReloadSingle"
  608. "description_format" "value_is_additive"
  609. "hidden" "1"
  610. "effect_type" "neutral"
  611. "stored_as_integer" "0"
  612. }
  613. "44"
  614. {
  615. "name" "scattergun has knockback"
  616. "attribute_class" "set_scattergun_has_knockback"
  617. "attribute_name" "Scattergun Has Knockback"
  618. "min_value" "1"
  619. "max_value" "1"
  620. "group" "only_on_unique"
  621. "description_string" "#Attrib_Scattergun_HasKnockback"
  622. "description_format" "value_is_additive"
  623. "hidden" "0"
  624. "effect_type" "positive"
  625. "stored_as_integer" "0"
  626. }
  627. "45"
  628. {
  629. "name" "bullets per shot bonus"
  630. "attribute_class" "mult_bullets_per_shot"
  631. "attribute_name" "Minor bullets per shot bonus"
  632. "min_value" "1.05"
  633. "max_value" "1.1"
  634. "group" "only_on_unique"
  635. "description_string" "#Attrib_BulletsPerShot_Bonus"
  636. "description_format" "value_is_percentage"
  637. "hidden" "0"
  638. "effect_type" "positive"
  639. "stored_as_integer" "0"
  640. }
  641. "46"
  642. {
  643. "name" "sniper zoom penalty"
  644. "attribute_class" "mult_zoom_fov"
  645. "attribute_name" "Sniper zoom penalty"
  646. "min_value" "0"
  647. "max_value" "0"
  648. "group" "only_on_unique"
  649. "description_string" "#Attrib_SniperZoom_Penalty"
  650. "description_format" "value_is_percentage"
  651. "hidden" "0"
  652. "effect_type" "negative"
  653. "stored_as_integer" "0"
  654. }
  655. "47"
  656. {
  657. "name" "sniper no charge"
  658. "attribute_class" "unimplemented_mod_sniper_no_charge"
  659. "attribute_name" "Sniper no charge"
  660. "min_value" "1"
  661. "max_value" "1"
  662. "group" "only_on_unique"
  663. "description_string" "#Attrib_SniperNoCharge"
  664. "description_format" "value_is_additive"
  665. "hidden" "0"
  666. "effect_type" "negative"
  667. "stored_as_integer" "0"
  668. }
  669. "48"
  670. {
  671. "name" "set cloak is movement based"
  672. "attribute_class" "set_weapon_mode"
  673. "attribute_name" "Replaces default cloak with a motion based cloak."
  674. "min_value" "2"
  675. "max_value" "2"
  676. "group" "only_on_unique"
  677. "description_string" "#Attrib_CloakIsMovementBased"
  678. "description_format" "value_is_additive"
  679. "hidden" "0"
  680. "effect_type" "neutral"
  681. "armory_desc" "cloak_type"
  682. "stored_as_integer" "0"
  683. }
  684. "49"
  685. {
  686. "name" "no double jump"
  687. "attribute_class" "set_scout_doublejump_disabled"
  688. "attribute_name" "Disables double jump"
  689. "min_value" "1"
  690. "max_value" "1"
  691. "group" "only_on_unique"
  692. "description_string" "#Attrib_NoDoubleJump"
  693. "description_format" "value_is_additive"
  694. "hidden" "0"
  695. "effect_type" "negative"
  696. "stored_as_integer" "0"
  697. }
  698. "50"
  699. {
  700. "name" "absorb damage while cloaked"
  701. "attribute_class" "unimplemented_absorb_dmg_while_cloaked"
  702. "attribute_name" "Absorbs damage when cloaked."
  703. "min_value" "0"
  704. "max_value" "0"
  705. "group" "only_on_unique"
  706. "description_string" "#Attrib_AbsorbDmgWhileCloaked"
  707. "description_format" "value_is_percentage"
  708. "hidden" "0"
  709. "effect_type" "positive"
  710. "stored_as_integer" "0"
  711. }
  712. "51"
  713. {
  714. "name" "revolver use hit locations"
  715. "attribute_class" "set_weapon_mode"
  716. "attribute_name" "Revolver uses hit locations"
  717. "min_value" "1"
  718. "max_value" "1"
  719. "group" "only_on_unique"
  720. "description_string" "#Attrib_RevolverUseHitLocations"
  721. "description_format" "value_is_additive"
  722. "hidden" "0"
  723. "effect_type" "positive"
  724. "stored_as_integer" "0"
  725. }
  726. "52"
  727. {
  728. "name" "backstab shield"
  729. "attribute_class" "set_blockbackstab_once"
  730. "attribute_name" "Stops one backstab."
  731. "min_value" "1"
  732. "max_value" "1"
  733. "group" "only_on_unique"
  734. "description_string" "#Attrib_BackstabShield"
  735. "description_format" "value_is_additive"
  736. "hidden" "0"
  737. "effect_type" "positive"
  738. "stored_as_integer" "0"
  739. }
  740. "53"
  741. {
  742. "name" "fire retardant"
  743. "attribute_class" "set_fire_retardant"
  744. "attribute_name" "Player cannot be set on fire."
  745. "min_value" "1"
  746. "max_value" "1"
  747. "group" "only_on_unique"
  748. "description_string" "#Attrib_FireRetardant"
  749. "description_format" "value_is_additive"
  750. "hidden" "0"
  751. "effect_type" "positive"
  752. "armory_desc" "on_wearer"
  753. "stored_as_integer" "0"
  754. }
  755. "54"
  756. {
  757. "name" "move speed penalty"
  758. "attribute_class" "mult_player_movespeed"
  759. "attribute_name" "Minor move speed penalty"
  760. "min_value" "0.95"
  761. "max_value" "0.85"
  762. "group" "only_on_unique"
  763. "description_string" "#Attrib_MoveSpeed_Penalty"
  764. "description_format" "value_is_inverted_percentage"
  765. "hidden" "0"
  766. "effect_type" "negative"
  767. "armory_desc" "on_wearer"
  768. "stored_as_integer" "0"
  769. }
  770. "55"
  771. {
  772. "name" "obsolete ammo penalty"
  773. "attribute_class" "obsolete"
  774. "attribute_name" "Minor primary max ammo penalty"
  775. "min_value" "0"
  776. "max_value" "0"
  777. "group" "only_on_unique"
  778. "description_string" "unused"
  779. "description_format" "value_is_percentage"
  780. "hidden" "1"
  781. "effect_type" "neutral"
  782. "stored_as_integer" "0"
  783. }
  784. "56"
  785. {
  786. "name" "jarate description"
  787. "attribute_class" "desc_jarate_description"
  788. "attribute_name" "Text description of jarate"
  789. "min_value" "0"
  790. "max_value" "0"
  791. "group" "only_on_unique"
  792. "description_string" "#Attrib_Jarate_Description"
  793. "description_format" "value_is_percentage"
  794. "hidden" "0"
  795. "effect_type" "neutral"
  796. "stored_as_integer" "0"
  797. }
  798. "57"
  799. {
  800. "name" "health regen"
  801. "attribute_class" "add_health_regen"
  802. "attribute_name" "Minor health regeneration"
  803. "min_value" "0.3"
  804. "max_value" "0.5"
  805. "group" "only_on_unique"
  806. "description_string" "#Attrib_HealthRegen"
  807. "description_format" "value_is_additive"
  808. "hidden" "0"
  809. "effect_type" "positive"
  810. "armory_desc" "on_wearer"
  811. "stored_as_integer" "0"
  812. }
  813. "58"
  814. {
  815. "name" "self dmg push force increased"
  816. "attribute_class" "mult_dmgself_push_force"
  817. "attribute_name" "Minor increased self dmg push force"
  818. "min_value" "1.05"
  819. "max_value" "1.15"
  820. "group" "only_on_unique"
  821. "description_string" "#Attrib_SelfDmgPush_Increased"
  822. "description_format" "value_is_percentage"
  823. "hidden" "0"
  824. "effect_type" "positive"
  825. "armory_desc" "on_wearer"
  826. "stored_as_integer" "0"
  827. }
  828. "59"
  829. {
  830. "name" "self dmg push force decreased"
  831. "attribute_class" "mult_dmgself_push_force"
  832. "attribute_name" "Minor decreased self dmg push force"
  833. "min_value" "0.95"
  834. "max_value" "0.9"
  835. "group" "only_on_unique"
  836. "description_string" "#Attrib_SelfDmgPush_Decreased"
  837. "description_format" "value_is_percentage"
  838. "hidden" "0"
  839. "effect_type" "negative"
  840. "armory_desc" "on_wearer"
  841. "stored_as_integer" "0"
  842. }
  843. "60"
  844. {
  845. "name" "dmg taken from fire reduced"
  846. "attribute_class" "mult_dmgtaken_from_fire"
  847. "attribute_name" "Minor fire damage reduction"
  848. "min_value" "0.95"
  849. "max_value" "0.9"
  850. "group" "only_on_unique"
  851. "description_string" "#Attrib_DmgTaken_From_Fire_Reduced"
  852. "description_format" "value_is_inverted_percentage"
  853. "hidden" "0"
  854. "effect_type" "positive"
  855. "armory_desc" "on_wearer"
  856. "stored_as_integer" "0"
  857. }
  858. "61"
  859. {
  860. "name" "dmg taken from fire increased"
  861. "attribute_class" "mult_dmgtaken_from_fire"
  862. "attribute_name" "Minor fire damage increased"
  863. "min_value" "1.05"
  864. "max_value" "1.25"
  865. "group" "only_on_unique"
  866. "description_string" "#Attrib_DmgTaken_From_Fire_Increased"
  867. "description_format" "value_is_percentage"
  868. "hidden" "0"
  869. "effect_type" "negative"
  870. "armory_desc" "on_wearer"
  871. "stored_as_integer" "0"
  872. }
  873. "62"
  874. {
  875. "name" "dmg taken from crit reduced"
  876. "attribute_class" "mult_dmgtaken_from_crit"
  877. "attribute_name" "Minor crit damage reduction"
  878. "min_value" "0.9"
  879. "max_value" "0.75"
  880. "group" "only_on_unique"
  881. "description_string" "#Attrib_DmgTaken_From_Crit_Reduced"
  882. "description_format" "value_is_inverted_percentage"
  883. "hidden" "0"
  884. "effect_type" "positive"
  885. "armory_desc" "on_wearer"
  886. "stored_as_integer" "0"
  887. }
  888. "63"
  889. {
  890. "name" "dmg taken from crit increased"
  891. "attribute_class" "mult_dmgtaken_from_crit"
  892. "attribute_name" "Minor crit damage increased"
  893. "min_value" "1.05"
  894. "max_value" "1.25"
  895. "group" "only_on_unique"
  896. "description_string" "#Attrib_DmgTaken_From_Crit_Increased"
  897. "description_format" "value_is_percentage"
  898. "hidden" "0"
  899. "effect_type" "negative"
  900. "armory_desc" "on_wearer"
  901. "stored_as_integer" "0"
  902. }
  903. "64"
  904. {
  905. "name" "dmg taken from blast reduced"
  906. "attribute_class" "mult_dmgtaken_from_explosions"
  907. "attribute_name" "Minor blast damage reduced"
  908. "min_value" "0.95"
  909. "max_value" "0.9"
  910. "group" "only_on_unique"
  911. "description_string" "#Attrib_DmgTaken_From_Blast_Reduced"
  912. "description_format" "value_is_inverted_percentage"
  913. "hidden" "0"
  914. "effect_type" "positive"
  915. "armory_desc" "on_wearer"
  916. "stored_as_integer" "0"
  917. }
  918. "65"
  919. {
  920. "name" "dmg taken from blast increased"
  921. "attribute_class" "mult_dmgtaken_from_explosions"
  922. "attribute_name" "Minor blast damage increased"
  923. "min_value" "1.05"
  924. "max_value" "1.25"
  925. "group" "only_on_unique"
  926. "description_string" "#Attrib_DmgTaken_From_Blast_Increased"
  927. "description_format" "value_is_percentage"
  928. "hidden" "0"
  929. "effect_type" "negative"
  930. "armory_desc" "on_wearer"
  931. "stored_as_integer" "0"
  932. }
  933. "66"
  934. {
  935. "name" "dmg taken from bullets reduced"
  936. "attribute_class" "mult_dmgtaken_from_bullets"
  937. "attribute_name" "Minor bullet damage reduced"
  938. "min_value" "0.95"
  939. "max_value" "0.9"
  940. "group" "only_on_unique"
  941. "description_string" "#Attrib_DmgTaken_From_Bullets_Reduced"
  942. "description_format" "value_is_inverted_percentage"
  943. "hidden" "0"
  944. "effect_type" "positive"
  945. "armory_desc" "on_wearer"
  946. "stored_as_integer" "0"
  947. }
  948. "67"
  949. {
  950. "name" "dmg taken from bullets increased"
  951. "attribute_class" "mult_dmgtaken_from_bullets"
  952. "attribute_name" "Minor bullet damage increased"
  953. "min_value" "1.05"
  954. "max_value" "1.25"
  955. "group" "only_on_unique"
  956. "description_string" "#Attrib_DmgTaken_From_Bullets_Increased"
  957. "description_format" "value_is_percentage"
  958. "hidden" "0"
  959. "effect_type" "negative"
  960. "armory_desc" "on_wearer"
  961. "stored_as_integer" "0"
  962. }
  963. "68"
  964. {
  965. "name" "increase player capture value"
  966. "attribute_class" "add_player_capturevalue"
  967. "attribute_name" "Minor capture value increase"
  968. "min_value" "1"
  969. "max_value" "2"
  970. "group" "only_on_unique"
  971. "description_string" "#Attrib_CaptureValue_Increased"
  972. "description_format" "value_is_additive"
  973. "hidden" "0"
  974. "effect_type" "positive"
  975. "armory_desc" "on_wearer"
  976. "stored_as_integer" "0"
  977. }
  978. "69"
  979. {
  980. "name" "health from healers reduced"
  981. "attribute_class" "mult_health_fromhealers"
  982. "attribute_name" "Minor penalty to health from healers"
  983. "min_value" "0.95"
  984. "max_value" "0.7"
  985. "group" "only_on_unique"
  986. "description_string" "#Attrib_HealthFromHealers_Reduced"
  987. "description_format" "value_is_percentage"
  988. "hidden" "0"
  989. "effect_type" "negative"
  990. "armory_desc" "on_wearer"
  991. "stored_as_integer" "0"
  992. }
  993. "70"
  994. {
  995. "name" "health from healers increased"
  996. "attribute_class" "mult_health_fromhealers"
  997. "attribute_name" "Minor increase to health from healers"
  998. "min_value" "1.05"
  999. "max_value" "1.15"
  1000. "group" "only_on_unique"
  1001. "description_string" "#Attrib_HealthFromHealers_Increased"
  1002. "description_format" "value_is_percentage"
  1003. "hidden" "0"
  1004. "effect_type" "positive"
  1005. "armory_desc" "on_wearer"
  1006. "stored_as_integer" "0"
  1007. }
  1008. "71"
  1009. {
  1010. "name" "weapon burn dmg increased"
  1011. "attribute_class" "mult_wpn_burndmg"
  1012. "attribute_name" "Minor increase to burn dmg"
  1013. "min_value" "1.05"
  1014. "max_value" "1.1"
  1015. "group" "only_on_unique"
  1016. "description_string" "#Attrib_WpnBurnDmg_Increased"
  1017. "description_format" "value_is_percentage"
  1018. "hidden" "0"
  1019. "effect_type" "positive"
  1020. "stored_as_integer" "0"
  1021. }
  1022. "72"
  1023. {
  1024. "name" "weapon burn dmg reduced"
  1025. "attribute_class" "mult_wpn_burndmg"
  1026. "attribute_name" "Minor reduction to burn dmg"
  1027. "min_value" "0.95"
  1028. "max_value" "0.7"
  1029. "group" "only_on_unique"
  1030. "description_string" "#Attrib_WpnBurnDmg_Reduced"
  1031. "description_format" "value_is_percentage"
  1032. "hidden" "0"
  1033. "effect_type" "negative"
  1034. "stored_as_integer" "0"
  1035. }
  1036. "73"
  1037. {
  1038. "name" "weapon burn time increased"
  1039. "attribute_class" "mult_wpn_burntime"
  1040. "attribute_name" "Minor increase to burn time"
  1041. "min_value" "1.05"
  1042. "max_value" "1.15"
  1043. "group" "only_on_unique"
  1044. "description_string" "#Attrib_WpnBurnTime_Increased"
  1045. "description_format" "value_is_percentage"
  1046. "hidden" "0"
  1047. "effect_type" "positive"
  1048. "stored_as_integer" "0"
  1049. }
  1050. "74"
  1051. {
  1052. "name" "weapon burn time reduced"
  1053. "attribute_class" "mult_wpn_burntime"
  1054. "attribute_name" "Minor reduction to burn time"
  1055. "min_value" "0.95"
  1056. "max_value" "0.7"
  1057. "group" "only_on_unique"
  1058. "description_string" "#Attrib_WpnBurnTime_Reduced"
  1059. "description_format" "value_is_percentage"
  1060. "hidden" "0"
  1061. "effect_type" "negative"
  1062. "stored_as_integer" "0"
  1063. }
  1064. "75"
  1065. {
  1066. "name" "aiming movespeed increased"
  1067. "attribute_class" "mult_player_aiming_movespeed"
  1068. "attribute_name" "Minor aiming movespeed increase"
  1069. "min_value" "1.05"
  1070. "max_value" "1.1"
  1071. "group" "only_on_unique"
  1072. "description_string" "#Attrib_AimingMoveSpeed_Increased"
  1073. "description_format" "value_is_percentage"
  1074. "hidden" "0"
  1075. "effect_type" "positive"
  1076. "armory_desc" "on_wearer"
  1077. "stored_as_integer" "0"
  1078. }
  1079. "76"
  1080. {
  1081. "name" "maxammo primary increased"
  1082. "attribute_class" "mult_maxammo_primary"
  1083. "attribute_name" "Minor primary maxammo increase"
  1084. "min_value" "1.05"
  1085. "max_value" "1.15"
  1086. "group" "only_on_unique"
  1087. "description_string" "#Attrib_MaxammoPrimary_Increased"
  1088. "description_format" "value_is_percentage"
  1089. "hidden" "0"
  1090. "effect_type" "positive"
  1091. "armory_desc" "on_wearer"
  1092. "stored_as_integer" "0"
  1093. }
  1094. "77"
  1095. {
  1096. "name" "maxammo primary reduced"
  1097. "attribute_class" "mult_maxammo_primary"
  1098. "attribute_name" "Minor primary maxammo reduction"
  1099. "min_value" "0.9"
  1100. "max_value" "0.6"
  1101. "group" "only_on_unique"
  1102. "description_string" "#Attrib_MaxammoPrimary_Reduced"
  1103. "description_format" "value_is_percentage"
  1104. "hidden" "0"
  1105. "effect_type" "negative"
  1106. "armory_desc" "on_wearer"
  1107. "stored_as_integer" "0"
  1108. }
  1109. "78"
  1110. {
  1111. "name" "maxammo secondary increased"
  1112. "attribute_class" "mult_maxammo_secondary"
  1113. "attribute_name" "Minor secondary maxammo increase"
  1114. "min_value" "1.05"
  1115. "max_value" "1.15"
  1116. "group" "only_on_unique"
  1117. "description_string" "#Attrib_MaxammoSecondary_Increased"
  1118. "description_format" "value_is_percentage"
  1119. "hidden" "0"
  1120. "effect_type" "positive"
  1121. "armory_desc" "on_wearer"
  1122. "stored_as_integer" "0"
  1123. }
  1124. "79"
  1125. {
  1126. "name" "maxammo secondary reduced"
  1127. "attribute_class" "mult_maxammo_secondary"
  1128. "attribute_name" "Minor secondary maxammo reduction"
  1129. "min_value" "0.9"
  1130. "max_value" "0.6"
  1131. "group" "only_on_unique"
  1132. "description_string" "#Attrib_MaxammoSecondary_Reduced"
  1133. "description_format" "value_is_percentage"
  1134. "hidden" "0"
  1135. "effect_type" "negative"
  1136. "armory_desc" "on_wearer"
  1137. "stored_as_integer" "0"
  1138. }
  1139. "80"
  1140. {
  1141. "name" "maxammo metal increased"
  1142. "attribute_class" "mult_maxammo_metal"
  1143. "attribute_name" "Minor metal maxammo increase"
  1144. "min_value" "1.05"
  1145. "max_value" "1.15"
  1146. "group" "only_on_unique"
  1147. "description_string" "#Attrib_MaxammoMetal_Increased"
  1148. "description_format" "value_is_percentage"
  1149. "hidden" "0"
  1150. "effect_type" "positive"
  1151. "armory_desc" "on_wearer"
  1152. "stored_as_integer" "0"
  1153. }
  1154. "81"
  1155. {
  1156. "name" "maxammo metal reduced"
  1157. "attribute_class" "mult_maxammo_metal"
  1158. "attribute_name" "Minor metal maxammo reduction"
  1159. "min_value" "0.95"
  1160. "max_value" "0.65"
  1161. "group" "only_on_unique"
  1162. "description_string" "#Attrib_MaxammoMetal_Reduced"
  1163. "description_format" "value_is_percentage"
  1164. "hidden" "0"
  1165. "effect_type" "negative"
  1166. "armory_desc" "on_wearer"
  1167. "stored_as_integer" "0"
  1168. }
  1169. "82"
  1170. {
  1171. "name" "cloak consume rate increased"
  1172. "attribute_class" "mult_cloak_meter_consume_rate"
  1173. "attribute_name" "Minor cloak consume rate increase"
  1174. "min_value" "1.05"
  1175. "max_value" "1.15"
  1176. "group" "only_on_unique"
  1177. "description_string" "#Attrib_CloakConsumeRate_Increased"
  1178. "description_format" "value_is_percentage"
  1179. "hidden" "0"
  1180. "effect_type" "negative"
  1181. "stored_as_integer" "0"
  1182. }
  1183. "83"
  1184. {
  1185. "name" "cloak consume rate decreased"
  1186. "attribute_class" "mult_cloak_meter_consume_rate"
  1187. "attribute_name" "Minor cloak consume rate decrease"
  1188. "min_value" "0.95"
  1189. "max_value" "0.7"
  1190. "group" "only_on_unique"
  1191. "description_string" "#Attrib_CloakConsumeRate_Decreased"
  1192. "description_format" "value_is_inverted_percentage"
  1193. "hidden" "0"
  1194. "effect_type" "positive"
  1195. "stored_as_integer" "0"
  1196. }
  1197. "84"
  1198. {
  1199. "name" "cloak regen rate increased"
  1200. "attribute_class" "mult_cloak_meter_regen_rate"
  1201. "attribute_name" "Minor cloak regen rate increase"
  1202. "min_value" "1.05"
  1203. "max_value" "1.1"
  1204. "group" "only_on_unique"
  1205. "description_string" "#Attrib_CloakRegenRate_Increased"
  1206. "description_format" "value_is_percentage"
  1207. "hidden" "0"
  1208. "effect_type" "positive"
  1209. "stored_as_integer" "0"
  1210. }
  1211. "85"
  1212. {
  1213. "name" "cloak regen rate decreased"
  1214. "attribute_class" "mult_cloak_meter_regen_rate"
  1215. "attribute_name" "Minor cloak regen rate decrease"
  1216. "min_value" "0.95"
  1217. "max_value" "0.7"
  1218. "group" "only_on_unique"
  1219. "description_string" "#Attrib_CloakRegenRate_Decreased"
  1220. "description_format" "value_is_percentage"
  1221. "hidden" "0"
  1222. "effect_type" "negative"
  1223. "stored_as_integer" "0"
  1224. }
  1225. "86"
  1226. {
  1227. "name" "minigun spinup time increased"
  1228. "attribute_class" "mult_minigun_spinup_time"
  1229. "attribute_name" "Minor minigun spinup time increase"
  1230. "min_value" "1.05"
  1231. "max_value" "1.2"
  1232. "group" "only_on_unique"
  1233. "description_string" "#Attrib_MinigunSpinup_Increased"
  1234. "description_format" "value_is_percentage"
  1235. "hidden" "0"
  1236. "effect_type" "negative"
  1237. "stored_as_integer" "0"
  1238. }
  1239. "87"
  1240. {
  1241. "name" "minigun spinup time decreased"
  1242. "attribute_class" "mult_minigun_spinup_time"
  1243. "attribute_name" "Minor minigun spinup time decrease"
  1244. "min_value" "0.95"
  1245. "max_value" "0.8"
  1246. "group" "only_on_unique"
  1247. "description_string" "#Attrib_MinigunSpinup_Decreased"
  1248. "description_format" "value_is_inverted_percentage"
  1249. "hidden" "0"
  1250. "effect_type" "positive"
  1251. "stored_as_integer" "0"
  1252. }
  1253. "88"
  1254. {
  1255. "name" "max pipebombs increased"
  1256. "attribute_class" "add_max_pipebombs"
  1257. "attribute_name" "Minor max pipebomb increase"
  1258. "min_value" "2"
  1259. "max_value" "3"
  1260. "group" "only_on_unique"
  1261. "description_string" "#Attrib_MaxPipebombs_Increased"
  1262. "description_format" "value_is_additive"
  1263. "hidden" "0"
  1264. "effect_type" "positive"
  1265. "stored_as_integer" "0"
  1266. }
  1267. "89"
  1268. {
  1269. "name" "max pipebombs decreased"
  1270. "attribute_class" "add_max_pipebombs"
  1271. "attribute_name" "Minor max pipebomb decrease"
  1272. "min_value" "-2"
  1273. "max_value" "-4"
  1274. "group" "only_on_unique"
  1275. "description_string" "#Attrib_MaxPipebombs_Decreased"
  1276. "description_format" "value_is_additive"
  1277. "hidden" "0"
  1278. "effect_type" "negative"
  1279. "stored_as_integer" "0"
  1280. }
  1281. "90"
  1282. {
  1283. "name" "SRifle Charge rate increased"
  1284. "attribute_class" "mult_sniper_charge_per_sec"
  1285. "attribute_name" "Minor charge rate increase"
  1286. "min_value" "1.05"
  1287. "max_value" "1.15"
  1288. "group" "only_on_unique"
  1289. "description_string" "#Attrib_SRifleChargeRate_Increased"
  1290. "description_format" "value_is_percentage"
  1291. "hidden" "0"
  1292. "effect_type" "positive"
  1293. "stored_as_integer" "0"
  1294. }
  1295. "91"
  1296. {
  1297. "name" "SRifle Charge rate decreased"
  1298. "attribute_class" "mult_sniper_charge_per_sec"
  1299. "attribute_name" "Minor charge rate decrease"
  1300. "min_value" "0.95"
  1301. "max_value" "0.8"
  1302. "group" "only_on_unique"
  1303. "description_string" "#Attrib_SRifleChargeRate_Decreased"
  1304. "description_format" "value_is_inverted_percentage"
  1305. "hidden" "0"
  1306. "effect_type" "negative"
  1307. "stored_as_integer" "0"
  1308. }
  1309. "92"
  1310. {
  1311. "name" "Construction rate increased"
  1312. "attribute_class" "mult_construction_value"
  1313. "attribute_name" "Minor construction rate increase"
  1314. "min_value" "1.1"
  1315. "max_value" "1.3"
  1316. "group" "only_on_unique"
  1317. "description_string" "#Attrib_ConstructionRate_Increased"
  1318. "description_format" "value_is_percentage"
  1319. "hidden" "0"
  1320. "effect_type" "positive"
  1321. "stored_as_integer" "0"
  1322. }
  1323. "93"
  1324. {
  1325. "name" "Construction rate decreased"
  1326. "attribute_class" "mult_construction_value"
  1327. "attribute_name" "Minor construction rate decrease"
  1328. "min_value" "0.9"
  1329. "max_value" "0.7"
  1330. "group" "only_on_unique"
  1331. "description_string" "#Attrib_ConstructionRate_Decreased"
  1332. "description_format" "value_is_inverted_percentage"
  1333. "hidden" "0"
  1334. "effect_type" "negative"
  1335. "stored_as_integer" "0"
  1336. }
  1337. "94"
  1338. {
  1339. "name" "Repair rate increased"
  1340. "attribute_class" "mult_repair_value"
  1341. "attribute_name" "Minor repair rate increase"
  1342. "min_value" "1.05"
  1343. "max_value" "1.2"
  1344. "group" "only_on_unique"
  1345. "description_string" "#Attrib_RepairRate_Increased"
  1346. "description_format" "value_is_percentage"
  1347. "hidden" "0"
  1348. "effect_type" "positive"
  1349. "stored_as_integer" "0"
  1350. }
  1351. "95"
  1352. {
  1353. "name" "Repair rate decreased"
  1354. "attribute_class" "mult_repair_value"
  1355. "attribute_name" "Minor repair rate decrease"
  1356. "min_value" "0.9"
  1357. "max_value" "0.75"
  1358. "group" "only_on_unique"
  1359. "description_string" "#Attrib_RepairRate_Decreased"
  1360. "description_format" "value_is_inverted_percentage"
  1361. "hidden" "0"
  1362. "effect_type" "negative"
  1363. "stored_as_integer" "0"
  1364. }
  1365. "96"
  1366. {
  1367. "name" "Reload time increased"
  1368. "attribute_class" "mult_reload_time"
  1369. "attribute_name" "Minor reload time increase"
  1370. "min_value" "1.1"
  1371. "max_value" "1.4"
  1372. "group" "only_on_unique"
  1373. "description_string" "#Attrib_ReloadTime_Increased"
  1374. "description_format" "value_is_percentage"
  1375. "hidden" "0"
  1376. "effect_type" "negative"
  1377. "stored_as_integer" "0"
  1378. }
  1379. "97"
  1380. {
  1381. "name" "Reload time decreased"
  1382. "attribute_class" "mult_reload_time"
  1383. "attribute_name" "Minor reload time decrease"
  1384. "min_value" "0.95"
  1385. "max_value" "0.85"
  1386. "group" "only_on_unique"
  1387. "description_string" "#Attrib_ReloadTime_Decreased"
  1388. "description_format" "value_is_inverted_percentage"
  1389. "hidden" "0"
  1390. "effect_type" "positive"
  1391. "stored_as_integer" "0"
  1392. }
  1393. "98"
  1394. {
  1395. "name" "selfdmg on hit for rapidfire"
  1396. "attribute_class" "add_onhit_addhealth"
  1397. "attribute_name" "Minor self dmg on hit"
  1398. "min_value" "-1"
  1399. "max_value" "-3"
  1400. "group" "only_on_unique"
  1401. "description_string" "#Attrib_HealOnHit_Negative"
  1402. "description_format" "value_is_additive"
  1403. "hidden" "0"
  1404. "effect_type" "negative"
  1405. "armory_desc" "on_hit"
  1406. "stored_as_integer" "0"
  1407. }
  1408. "99"
  1409. {
  1410. "name" "Blast radius increased"
  1411. "attribute_class" "mult_explosion_radius"
  1412. "attribute_name" "Minor explosion radius increase"
  1413. "min_value" "1.05"
  1414. "max_value" "1.15"
  1415. "group" "only_on_unique"
  1416. "description_string" "#Attrib_BlastRadius_Increased"
  1417. "description_format" "value_is_percentage"
  1418. "hidden" "0"
  1419. "effect_type" "positive"
  1420. "stored_as_integer" "0"
  1421. }
  1422. "100"
  1423. {
  1424. "name" "Blast radius decreased"
  1425. "attribute_class" "mult_explosion_radius"
  1426. "attribute_name" "Minor explosion radius decrease"
  1427. "min_value" "0.95"
  1428. "max_value" "0.75"
  1429. "group" "only_on_unique"
  1430. "description_string" "#Attrib_BlastRadius_Decreased"
  1431. "description_format" "value_is_percentage"
  1432. "hidden" "0"
  1433. "effect_type" "negative"
  1434. "stored_as_integer" "0"
  1435. }
  1436. "101"
  1437. {
  1438. "name" "Projectile range increased"
  1439. "attribute_class" "mult_projectile_range"
  1440. "attribute_name" "Minor projectile range increase"
  1441. "min_value" "1.1"
  1442. "max_value" "1.3"
  1443. "group" "only_on_unique"
  1444. "description_string" "#Attrib_ProjectileRange_Increased"
  1445. "description_format" "value_is_percentage"
  1446. "hidden" "0"
  1447. "effect_type" "positive"
  1448. "stored_as_integer" "0"
  1449. }
  1450. "102"
  1451. {
  1452. "name" "Projectile range decreased"
  1453. "attribute_class" "mult_projectile_range"
  1454. "attribute_name" "Minor projectile range decrease"
  1455. "min_value" "0.9"
  1456. "max_value" "0.7"
  1457. "group" "only_on_unique"
  1458. "description_string" "#Attrib_ProjectileRange_Decreased"
  1459. "description_format" "value_is_percentage"
  1460. "hidden" "0"
  1461. "effect_type" "negative"
  1462. "stored_as_integer" "0"
  1463. }
  1464. "103"
  1465. {
  1466. "name" "Projectile speed increased"
  1467. "attribute_class" "mult_projectile_speed"
  1468. "attribute_name" "Minor projectile speed increase"
  1469. "min_value" "1.05"
  1470. "max_value" "1.15"
  1471. "group" "only_on_unique"
  1472. "description_string" "#Attrib_ProjectileSpeed_Increased"
  1473. "description_format" "value_is_percentage"
  1474. "hidden" "0"
  1475. "effect_type" "positive"
  1476. "stored_as_integer" "0"
  1477. }
  1478. "104"
  1479. {
  1480. "name" "Projectile speed decreased"
  1481. "attribute_class" "mult_projectile_speed"
  1482. "attribute_name" "Minor projectile speed decrease"
  1483. "min_value" "0.9"
  1484. "max_value" "0.75"
  1485. "group" "only_on_unique"
  1486. "description_string" "#Attrib_ProjectileSpeed_Decreased"
  1487. "description_format" "value_is_percentage"
  1488. "hidden" "0"
  1489. "effect_type" "negative"
  1490. "stored_as_integer" "0"
  1491. }
  1492. "105"
  1493. {
  1494. "name" "overheal penalty"
  1495. "attribute_class" "mult_medigun_overheal_amount"
  1496. "attribute_name" "Minor overheal penalty"
  1497. "min_value" "0.9"
  1498. "max_value" "0.7"
  1499. "group" "only_on_unique"
  1500. "description_string" "#Attrib_OverhealAmount_Negative"
  1501. "description_format" "value_is_inverted_percentage"
  1502. "hidden" "0"
  1503. "effect_type" "negative"
  1504. "stored_as_integer" "0"
  1505. }
  1506. "106"
  1507. {
  1508. "name" "weapon spread bonus"
  1509. "attribute_class" "mult_spread_scale"
  1510. "attribute_name" "Shot spread bonus"
  1511. "min_value" "0.95"
  1512. "max_value" "0.85"
  1513. "group" "only_on_unique"
  1514. "description_string" "#Attrib_Spread_Positive"
  1515. "description_format" "value_is_inverted_percentage"
  1516. "hidden" "0"
  1517. "effect_type" "positive"
  1518. "stored_as_integer" "0"
  1519. }
  1520. "107"
  1521. {
  1522. "name" "move speed bonus"
  1523. "attribute_class" "mult_player_movespeed"
  1524. "attribute_name" "Minor move speed bonus"
  1525. "min_value" "1.05"
  1526. "max_value" "1.1"
  1527. "group" "only_on_unique"
  1528. "description_string" "#Attrib_MoveSpeed_Bonus"
  1529. "description_format" "value_is_percentage"
  1530. "hidden" "0"
  1531. "effect_type" "positive"
  1532. "armory_desc" "on_wearer"
  1533. "stored_as_integer" "0"
  1534. }
  1535. "108"
  1536. {
  1537. "name" "health from packs increased"
  1538. "attribute_class" "mult_health_frompacks"
  1539. "attribute_name" "Minor bonus to health from packs"
  1540. "min_value" "1.1"
  1541. "max_value" "1.25"
  1542. "group" "only_on_unique"
  1543. "description_string" "#Attrib_HealthFromPacks_Increased"
  1544. "description_format" "value_is_percentage"
  1545. "hidden" "0"
  1546. "effect_type" "positive"
  1547. "armory_desc" "on_wearer"
  1548. "stored_as_integer" "0"
  1549. }
  1550. "109"
  1551. {
  1552. "name" "health from packs decreased"
  1553. "attribute_class" "mult_health_frompacks"
  1554. "attribute_name" "Minor penalty to health from packs"
  1555. "min_value" "0.95"
  1556. "max_value" "0.6"
  1557. "group" "only_on_unique"
  1558. "description_string" "#Attrib_HealthFromPacks_Decreased"
  1559. "description_format" "value_is_percentage"
  1560. "hidden" "0"
  1561. "effect_type" "negative"
  1562. "armory_desc" "on_wearer"
  1563. "stored_as_integer" "0"
  1564. }
  1565. "110"
  1566. {
  1567. "name" "heal on hit for slowfire"
  1568. "attribute_class" "add_onhit_addhealth"
  1569. "attribute_name" "Minor heal on hit"
  1570. "min_value" "10"
  1571. "max_value" "15"
  1572. "group" "only_on_unique"
  1573. "description_string" "#Attrib_HealOnHit_Positive"
  1574. "description_format" "value_is_additive"
  1575. "hidden" "0"
  1576. "effect_type" "positive"
  1577. "armory_desc" "on_hit"
  1578. "stored_as_integer" "0"
  1579. }
  1580. "111"
  1581. {
  1582. "name" "selfdmg on hit for slowfire"
  1583. "attribute_class" "add_onhit_addhealth"
  1584. "attribute_name" "Minor self dmg on hit"
  1585. "min_value" "-3"
  1586. "max_value" "-8"
  1587. "group" "only_on_unique"
  1588. "description_string" "#Attrib_HealOnHit_Negative"
  1589. "description_format" "value_is_additive"
  1590. "hidden" "0"
  1591. "effect_type" "negative"
  1592. "armory_desc" "on_hit"
  1593. "stored_as_integer" "0"
  1594. }
  1595. "112"
  1596. {
  1597. "name" "ammo regen"
  1598. "attribute_class" "addperc_ammo_regen"
  1599. "attribute_name" "Minor ammo regeneration"
  1600. "min_value" "0.03"
  1601. "max_value" "0.08"
  1602. "group" "only_on_unique"
  1603. "description_string" "#Attrib_AmmoRegen"
  1604. "description_format" "value_is_additive_percentage"
  1605. "hidden" "0"
  1606. "effect_type" "positive"
  1607. "armory_desc" "on_wearer"
  1608. "stored_as_integer" "0"
  1609. }
  1610. "113"
  1611. {
  1612. "name" "metal regen"
  1613. "attribute_class" "add_metal_regen"
  1614. "attribute_name" "Minor health regeneration"
  1615. "min_value" "1"
  1616. "max_value" "8"
  1617. "group" "only_on_unique"
  1618. "description_string" "#Attrib_MetalRegen"
  1619. "description_format" "value_is_additive"
  1620. "hidden" "0"
  1621. "effect_type" "positive"
  1622. "armory_desc" "on_wearer"
  1623. "stored_as_integer" "0"
  1624. }
  1625. "114"
  1626. {
  1627. "name" "mod mini-crit airborne"
  1628. "attribute_class" "mini_crit_airborne"
  1629. "min_value" "1"
  1630. "max_value" "1"
  1631. "group" "only_on_unique"
  1632. "description_string" "#Attrib_MiniCritAirborneEnemies"
  1633. "description_format" "value_is_additive"
  1634. "hidden" "0"
  1635. "effect_type" "positive"
  1636. "stored_as_integer" "0"
  1637. }
  1638. "115"
  1639. {
  1640. "name" "mod shovel damage boost"
  1641. "attribute_class" "set_weapon_mode"
  1642. "attribute_name" "Shovel deals more damage."
  1643. "min_value" "1"
  1644. "max_value" "1"
  1645. "group" "only_on_unique"
  1646. "description_string" "#Attrib_ShovelDamageBoost"
  1647. "description_format" "value_is_additive"
  1648. "hidden" "0"
  1649. "effect_type" "positive"
  1650. "stored_as_integer" "0"
  1651. }
  1652. "116"
  1653. {
  1654. "name" "mod soldier buff type"
  1655. "attribute_class" "set_buff_type"
  1656. "attribute_name" "indicates soldier activated buff type"
  1657. "min_value" "1"
  1658. "max_value" "1"
  1659. "group" "only_on_unique"
  1660. "description_string" "#Attrib_SoldierBuffType"
  1661. "description_format" "value_is_additive"
  1662. "hidden" "1"
  1663. "effect_type" "positive"
  1664. "stored_as_integer" "0"
  1665. }
  1666. "117"
  1667. {
  1668. "name" "dmg falloff increased"
  1669. "attribute_class" "mult_dmg_falloff"
  1670. "attribute_name" "Damage falloff"
  1671. "min_value" "0.95"
  1672. "max_value" "0.9"
  1673. "group" "only_on_unique"
  1674. "description_string" "#Attrib_Dmg_Falloff_Increased"
  1675. "description_format" "value_is_inverted_percentage"
  1676. "hidden" "0"
  1677. "effect_type" "negative"
  1678. "stored_as_integer" "0"
  1679. }
  1680. "118"
  1681. {
  1682. "name" "dmg falloff decreased"
  1683. "attribute_class" "mult_dmg_falloff"
  1684. "attribute_name" "Damage falloff"
  1685. "min_value" "0.95"
  1686. "max_value" "0.9"
  1687. "group" "only_on_unique"
  1688. "description_string" "#Attrib_Dmg_Falloff_Decreased"
  1689. "description_format" "value_is_percentage"
  1690. "hidden" "0"
  1691. "effect_type" "positive"
  1692. "stored_as_integer" "0"
  1693. }
  1694. "119"
  1695. {
  1696. "name" "sticky detonate mode"
  1697. "attribute_class" "set_detonate_mode"
  1698. "attribute_name" "indicates method of detonating stickies"
  1699. "min_value" "1"
  1700. "max_value" "1"
  1701. "group" "only_on_unique"
  1702. "description_string" "#Attrib_StickyDetonateMode"
  1703. "description_format" "value_is_additive"
  1704. "hidden" "0"
  1705. "effect_type" "positive"
  1706. "stored_as_integer" "0"
  1707. }
  1708. "120"
  1709. {
  1710. "name" "sticky arm time penalty"
  1711. "attribute_class" "sticky_arm_time"
  1712. "attribute_name" "makes stickies take longer to arm"
  1713. "min_value" "1"
  1714. "max_value" "1"
  1715. "group" "only_on_unique"
  1716. "description_string" "#Attrib_StickyArmTimePenalty"
  1717. "description_format" "value_is_additive"
  1718. "hidden" "0"
  1719. "effect_type" "negative"
  1720. "stored_as_integer" "0"
  1721. }
  1722. "121"
  1723. {
  1724. "name" "stickies detonate stickies"
  1725. "attribute_class" "stickies_detonate_stickies"
  1726. "attribute_name" "indicates these stickies can destroy enemy stickies"
  1727. "min_value" "1"
  1728. "max_value" "1"
  1729. "group" "only_on_unique"
  1730. "description_string" "#Attrib_StickiesDetonateStickies"
  1731. "description_format" "value_is_additive"
  1732. "hidden" "0"
  1733. "effect_type" "positive"
  1734. "stored_as_integer" "0"
  1735. }
  1736. "122"
  1737. {
  1738. "name" "mod demo buff type"
  1739. "attribute_class" "set_buff_type"
  1740. "attribute_name" "indicates demo activated buff type"
  1741. "min_value" "1"
  1742. "max_value" "1"
  1743. "group" "only_on_unique"
  1744. "description_string" "#Attrib_DemoBuffType"
  1745. "description_format" "value_is_additive"
  1746. "hidden" "1"
  1747. "effect_type" "positive"
  1748. "stored_as_integer" "0"
  1749. }
  1750. "123"
  1751. {
  1752. "name" "speed boost when active"
  1753. "attribute_class" "mult_move_speed_when_active"
  1754. "attribute_name" "move speed buff when item is active"
  1755. "min_value" "1"
  1756. "max_value" "1"
  1757. "group" "only_on_unique"
  1758. "description_string" "#Attrib_SpeedBoostWhenActive"
  1759. "description_format" "value_is_percentage"
  1760. "hidden" "0"
  1761. "effect_type" "positive"
  1762. "armory_desc" "on_active"
  1763. "stored_as_integer" "0"
  1764. }
  1765. "124"
  1766. {
  1767. "name" "mod wrench builds minisentry"
  1768. "attribute_class" "wrench_builds_minisentry"
  1769. "attribute_name" "Wrench builds minisentry"
  1770. "min_value" "1"
  1771. "max_value" "1"
  1772. "group" "only_on_unique"
  1773. "description_string" "#Attrib_WrenchBuildsMiniSentry"
  1774. "description_format" "value_is_additive"
  1775. "hidden" "0"
  1776. "effect_type" "negative"
  1777. "stored_as_integer" "0"
  1778. }
  1779. "125"
  1780. {
  1781. "name" "max health additive penalty"
  1782. "attribute_class" "add_maxhealth"
  1783. "attribute_name" "Minor max health penalty"
  1784. "min_value" "-5"
  1785. "max_value" "-15"
  1786. "group" "only_on_unique"
  1787. "description_string" "#Attrib_MaxHealth_Negative"
  1788. "description_format" "value_is_additive"
  1789. "hidden" "0"
  1790. "effect_type" "negative"
  1791. "armory_desc" "on_wearer"
  1792. "stored_as_integer" "0"
  1793. }
  1794. "126"
  1795. {
  1796. "name" "sticky arm time bonus"
  1797. "attribute_class" "sticky_arm_time"
  1798. "attribute_name" "makes stickies arm more quickly"
  1799. "min_value" "1"
  1800. "max_value" "1"
  1801. "group" "only_on_unique"
  1802. "description_string" "#Attrib_StickyArmTimeBonus"
  1803. "description_format" "value_is_additive"
  1804. "hidden" "0"
  1805. "effect_type" "positive"
  1806. "stored_as_integer" "0"
  1807. }
  1808. "127"
  1809. {
  1810. "name" "sticky air burst mode"
  1811. "attribute_class" "set_detonate_mode"
  1812. "attribute_name" "set mode to 2"
  1813. "min_value" "1"
  1814. "max_value" "1"
  1815. "group" "only_on_unique"
  1816. "description_string" "#Attrib_StickyAirBurstMode"
  1817. "description_format" "value_is_additive"
  1818. "hidden" "0"
  1819. "effect_type" "negative"
  1820. "stored_as_integer" "0"
  1821. }
  1822. "128"
  1823. {
  1824. "name" "provide on active"
  1825. "attribute_class" "provide_on_active"
  1826. "attribute_name" "the item will only provide its attributes when it is the active weapon"
  1827. "min_value" "1"
  1828. "max_value" "1"
  1829. "group" "only_on_unique"
  1830. "description_string" "#Attrib_ProvideOnActive"
  1831. "description_format" "value_is_additive"
  1832. "hidden" "0"
  1833. "effect_type" "neutral"
  1834. "armory_desc" "on_active"
  1835. "stored_as_integer" "0"
  1836. }
  1837. "129"
  1838. {
  1839. "name" "health drain"
  1840. "attribute_class" "add_health_regen"
  1841. "attribute_name" "Minor health drain"
  1842. "min_value" "0.3"
  1843. "max_value" "0.5"
  1844. "group" "only_on_unique"
  1845. "description_string" "#Attrib_HealthDrain"
  1846. "description_format" "value_is_additive"
  1847. "hidden" "0"
  1848. "effect_type" "negative"
  1849. "armory_desc" "on_wearer"
  1850. "stored_as_integer" "0"
  1851. }
  1852. "130"
  1853. {
  1854. "name" "medic regen bonus"
  1855. "attribute_class" "medic_regen"
  1856. "attribute_name" "medic regen bonus"
  1857. "min_value" "0.3"
  1858. "max_value" "0.5"
  1859. "group" "only_on_unique"
  1860. "description_string" "#Attrib_MedicRegenBonus"
  1861. "description_format" "value_is_percentage"
  1862. "hidden" "0"
  1863. "effect_type" "positive"
  1864. "armory_desc" "on_wearer"
  1865. "stored_as_integer" "0"
  1866. }
  1867. "131"
  1868. {
  1869. "name" "medic regen penalty"
  1870. "attribute_class" "medic_regen"
  1871. "attribute_name" "medic regen penalty"
  1872. "min_value" "0.3"
  1873. "max_value" "0.5"
  1874. "group" "only_on_unique"
  1875. "description_string" "#Attrib_MedicRegenPenalty"
  1876. "description_format" "value_is_percentage"
  1877. "hidden" "0"
  1878. "effect_type" "negative"
  1879. "armory_desc" "on_wearer"
  1880. "stored_as_integer" "0"
  1881. }
  1882. "132"
  1883. {
  1884. "name" "community description"
  1885. "attribute_class" "desc_community_description"
  1886. "attribute_name" "Text description of community"
  1887. "min_value" "0"
  1888. "max_value" "0"
  1889. "group" "only_on_unique"
  1890. "description_string" "#Attrib_Community_Description"
  1891. "description_format" "value_is_percentage"
  1892. "hidden" "0"
  1893. "effect_type" "neutral"
  1894. "stored_as_integer" "0"
  1895. }
  1896. "133"
  1897. {
  1898. "name" "soldier model index"
  1899. "attribute_class" "desc_soldiermedal_index"
  1900. "attribute_name" "Text description of soldier medal"
  1901. "min_value" "0"
  1902. "max_value" "0"
  1903. "group" "only_on_unique"
  1904. "description_string" "#Attrib_MedalIndex_Description"
  1905. "description_format" "value_is_additive"
  1906. "hidden" "0"
  1907. "effect_type" "neutral"
  1908. "stored_as_integer" "1"
  1909. }
  1910. "134"
  1911. {
  1912. "name" "attach particle effect"
  1913. "attribute_class" "set_attached_particle"
  1914. "attribute_name" "Attach Custom Particle"
  1915. "min_value" "0"
  1916. "max_value" "0"
  1917. "group" "only_on_unique"
  1918. "description_string" "#Attrib_AttachedParticle"
  1919. "description_format" "value_is_particle_index"
  1920. "hidden" "0"
  1921. "effect_type" "neutral"
  1922. "stored_as_integer" "0"
  1923. }
  1924. "135"
  1925. {
  1926. "name" "rocket jump damage reduction"
  1927. "attribute_class" "rocket_jump_dmg_reduction"
  1928. "attribute_name" "Reduces damage from rocket jumping"
  1929. "min_value" "1"
  1930. "max_value" "1"
  1931. "group" "only_on_unique"
  1932. "description_string" "#Attrib_RocketJumpDmgReduction"
  1933. "description_format" "value_is_percentage"
  1934. "hidden" "0"
  1935. "effect_type" "positive"
  1936. "stored_as_integer" "0"
  1937. }
  1938. "136"
  1939. {
  1940. "name" "mod sentry killed revenge"
  1941. "attribute_class" "sentry_killed_revenge"
  1942. "attribute_name" "Player receives crits for his sentry's death."
  1943. "min_value" "1"
  1944. "max_value" "1"
  1945. "group" "only_on_unique"
  1946. "description_string" "#Attrib_SentryKilledRevenge"
  1947. "description_format" "value_is_additive"
  1948. "hidden" "0"
  1949. "effect_type" "positive"
  1950. "stored_as_integer" "0"
  1951. }
  1952. "137"
  1953. {
  1954. "name" "dmg bonus vs buildings"
  1955. "attribute_class" "mult_dmg_vs_buildings"
  1956. "attribute_name" "Minor damage bonus Vs Buildings"
  1957. "min_value" "1.05"
  1958. "max_value" "1.1"
  1959. "group" "only_on_unique"
  1960. "description_string" "#Attrib_DmgVsBuilding_Increased"
  1961. "description_format" "value_is_percentage"
  1962. "hidden" "0"
  1963. "effect_type" "positive"
  1964. "stored_as_integer" "0"
  1965. }
  1966. "138"
  1967. {
  1968. "name" "dmg penalty vs players"
  1969. "attribute_class" "mult_dmg_vs_players"
  1970. "attribute_name" "Minor damage penalty Vs players"
  1971. "min_value" "0.95"
  1972. "max_value" "0.85"
  1973. "group" "only_on_unique"
  1974. "description_string" "#Attrib_DmgVsPlayer_Decreased"
  1975. "description_format" "value_is_percentage"
  1976. "hidden" "0"
  1977. "effect_type" "negative"
  1978. "stored_as_integer" "0"
  1979. }
  1980. "139"
  1981. {
  1982. "name" "lunchbox adds maxhealth bonus"
  1983. "attribute_class" "set_weapon_mode"
  1984. "attribute_name" "Lunchbox adds max health bonus"
  1985. "min_value" "1"
  1986. "max_value" "1"
  1987. "group" "only_on_unique"
  1988. "description_string" "#Attrib_LunchboxAddsMaxHealth"
  1989. "description_format" "value_is_additive"
  1990. "hidden" "0"
  1991. "effect_type" "positive"
  1992. "stored_as_integer" "0"
  1993. }
  1994. "140"
  1995. {
  1996. "name" "hidden maxhealth non buffed"
  1997. "attribute_class" "add_maxhealth_nonbuffed"
  1998. "attribute_name" "Max health buff that doesn't affect buffed max"
  1999. "min_value" "0"
  2000. "max_value" "0"
  2001. "group" "only_on_unique"
  2002. "description_string" "#Attrib_MaxHealth_Positive"
  2003. "description_format" "value_is_additive"
  2004. "hidden" "1"
  2005. "effect_type" "positive"
  2006. "stored_as_integer" "0"
  2007. }
  2008. "141"
  2009. {
  2010. "name" "selfmade description"
  2011. "attribute_class" "desc_selfmade_description"
  2012. "attribute_name" "Text description of selfmade"
  2013. "min_value" "0"
  2014. "max_value" "0"
  2015. "group" "only_on_unique"
  2016. "description_string" "#Attrib_Selfmade_Description"
  2017. "description_format" "value_is_percentage"
  2018. "hidden" "0"
  2019. "effect_type" "neutral"
  2020. "stored_as_integer" "0"
  2021. }
  2022. "142"
  2023. {
  2024. "name" "set item tint RGB"
  2025. "attribute_class" "set_item_tint_rgb"
  2026. "attribute_name" "Sets the RGB on tinted items"
  2027. "min_value" "0"
  2028. "max_value" "0"
  2029. "group" "only_on_unique"
  2030. "description_string" "#Attrib_Selfmade_Description"
  2031. "description_format" "value_is_additive"
  2032. "hidden" "1"
  2033. "effect_type" "neutral"
  2034. "stored_as_integer" "0"
  2035. }
  2036. "143"
  2037. {
  2038. "name" "custom employee number"
  2039. "attribute_class" "set_employee_number"
  2040. "attribute_name" "Set Employee Number"
  2041. "min_value" "0"
  2042. "max_value" "0"
  2043. "group" "only_on_unique"
  2044. "description_string" "#Attrib_EmployeeNumber"
  2045. "description_format" "value_is_date"
  2046. "hidden" "0"
  2047. "effect_type" "neutral"
  2048. "stored_as_integer" "1"
  2049. }
  2050. "144"
  2051. {
  2052. "name" "lunchbox adds minicrits"
  2053. "attribute_class" "set_weapon_mode"
  2054. "attribute_name" "Lunchbox adds minicrits"
  2055. "min_value" "2"
  2056. "max_value" "2"
  2057. "group" "only_on_unique"
  2058. "description_string" "#Attrib_LunchboxAddsMaxHealth"
  2059. "description_format" "value_is_additive"
  2060. "hidden" "1"
  2061. "effect_type" "neutral"
  2062. "stored_as_integer" "0"
  2063. }
  2064. "146"
  2065. {
  2066. "name" "damage applies to sappers"
  2067. "attribute_class" "set_dmg_apply_to_sapper"
  2068. "attribute_name" "Damage applies to sappers"
  2069. "min_value" "1"
  2070. "max_value" "1"
  2071. "group" "only_on_unique"
  2072. "description_string" "#Attrib_DmgAppliesToSappers"
  2073. "description_format" "value_is_additive"
  2074. "hidden" "0"
  2075. "effect_type" "positive"
  2076. "stored_as_integer" "0"
  2077. }
  2078. "147"
  2079. {
  2080. "name" "Wrench index"
  2081. "attribute_class" "desc_wrench_index"
  2082. "attribute_name" "Wrench index"
  2083. "min_value" "1"
  2084. "max_value" "1"
  2085. "group" "only_on_unique"
  2086. "description_string" "#Attrib_WrenchNumber"
  2087. "description_format" "value_is_additive"
  2088. "hidden" "0"
  2089. "effect_type" "neutral"
  2090. "stored_as_integer" "1"
  2091. }
  2092. "148"
  2093. {
  2094. "name" "building cost reduction"
  2095. "attribute_class" "building_cost_reduction"
  2096. "attribute_name" "Building cost reduction"
  2097. "min_value" "1.05"
  2098. "max_value" "1.1"
  2099. "group" "only_on_unique"
  2100. "description_string" "#Attrib_BuildingCostReduction"
  2101. "description_format" "value_is_additive"
  2102. "hidden" "0"
  2103. "effect_type" "positive"
  2104. "stored_as_integer" "0"
  2105. }
  2106. "149"
  2107. {
  2108. "name" "bleeding duration"
  2109. "attribute_class" "bleeding_duration"
  2110. "attribute_name" "Bleeding Duration"
  2111. "min_value" "1"
  2112. "max_value" "4"
  2113. "group" "only_on_unique"
  2114. "description_string" "#Attrib_BleedingDuration"
  2115. "description_format" "value_is_additive"
  2116. "hidden" "0"
  2117. "effect_type" "positive"
  2118. "armory_desc" "on_hit bleed"
  2119. "stored_as_integer" "0"
  2120. }
  2121. "150"
  2122. {
  2123. "name" "turn to gold"
  2124. "attribute_class" "set_turn_to_gold"
  2125. "attribute_name" "turns corpse to gold"
  2126. "min_value" "1"
  2127. "max_value" "1"
  2128. "group" "only_on_unique"
  2129. "description_string" "#Attrib_TurnToGold"
  2130. "description_format" "value_is_additive"
  2131. "hidden" "0"
  2132. "effect_type" "positive"
  2133. "stored_as_integer" "0"
  2134. }
  2135.  
  2136. "153"
  2137. {
  2138. "name" "cannot trade"
  2139. "attribute_class" "cannot_trade"
  2140. "attribute_name" "cannot trade"
  2141. "min_value" "0"
  2142. "max_value" "0"
  2143. "group" "only_on_unique"
  2144. "description_string" "#Attrib_CannotTrade"
  2145. "description_format" "value_is_additive"
  2146. "hidden" "1"
  2147. "effect_type" "neutral"
  2148. "stored_as_integer" "0"
  2149. }
  2150. "154"
  2151. {
  2152. "name" "disguise on backstab"
  2153. "attribute_class" "set_disguise_on_backstab"
  2154. "min_value" "1"
  2155. "max_value" "1"
  2156. "group" "only_on_unique"
  2157. "description_string" "#Attrib_DisguiseOnBackstab"
  2158. "description_format" "value_is_additive"
  2159. "hidden" "0"
  2160. "effect_type" "positive"
  2161. "stored_as_integer" "0"
  2162. }
  2163. "155"
  2164. {
  2165. "name" "cannot disguise"
  2166. "attribute_class" "set_cannot_disguise"
  2167. "min_value" "1"
  2168. "max_value" "1"
  2169. "group" "only_on_unique"
  2170. "description_string" "#Attrib_CannotDisguise"
  2171. "description_format" "value_is_additive"
  2172. "hidden" "0"
  2173. "effect_type" "negative"
  2174. "stored_as_integer" "0"
  2175. }
  2176. "156"
  2177. {
  2178. "name" "silent killer"
  2179. "attribute_class" "set_silent_killer"
  2180. "min_value" "1"
  2181. "max_value" "1"
  2182. "group" "only_on_unique"
  2183. "description_string" "#Attrib_SilentKiller"
  2184. "description_format" "value_is_additive"
  2185. "hidden" "0"
  2186. "effect_type" "positive"
  2187. "stored_as_integer" "0"
  2188. }
  2189. "157"
  2190. {
  2191. "name" "disguise speed penalty"
  2192. "attribute_class" "disguise_speed_penalty"
  2193. "min_value" "1"
  2194. "max_value" "1"
  2195. "group" "only_on_unique"
  2196. "description_string" "#Attrib_DisguiseSpeedPenalty"
  2197. "description_format" "value_is_additive"
  2198. "hidden" "0"
  2199. "effect_type" "negative"
  2200. "stored_as_integer" "0"
  2201. }
  2202. "158"
  2203. {
  2204. "name" "add cloak on kill"
  2205. "attribute_class" "add_cloak_on_kill"
  2206. "min_value" "1"
  2207. "max_value" "1"
  2208. "group" "only_on_unique"
  2209. "description_string" "#Attrib_AddCloakOnKill"
  2210. "description_format" "value_is_additive"
  2211. "hidden" "0"
  2212. "effect_type" "positive"
  2213. "stored_as_integer" "0"
  2214. }
  2215. "159"
  2216. {
  2217. "name" "cloak blink time penalty"
  2218. "attribute_class" "cloak_blink_time_penalty"
  2219. "min_value" "1"
  2220. "max_value" "1"
  2221. "group" "only_on_unique"
  2222. "description_string" "#Attrib_CloakBlinkTimePenalty"
  2223. "description_format" "value_is_additive"
  2224. "hidden" "0"
  2225. "effect_type" "negative"
  2226. "stored_as_integer" "0"
  2227. }
  2228. "160"
  2229. {
  2230. "name" "quiet unstealth"
  2231. "attribute_class" "set_quiet_unstealth"
  2232. "min_value" "1"
  2233. "max_value" "1"
  2234. "group" "only_on_unique"
  2235. "description_string" "#Attrib_QuietUnstealth"
  2236. "description_format" "value_is_additive"
  2237. "hidden" "0"
  2238. "effect_type" "positive"
  2239. "stored_as_integer" "0"
  2240. }
  2241. "161"
  2242. {
  2243. "name" "flame size penalty"
  2244. "attribute_class" "mult_flame_size"
  2245. "attribute_name" "flame size penalty"
  2246. "min_value" "0.95"
  2247. "max_value" "0.85"
  2248. "group" "only_on_unique"
  2249. "description_string" "#Attrib_FlameSize_Negative"
  2250. "description_format" "value_is_percentage"
  2251. "hidden" "0"
  2252. "effect_type" "negative"
  2253. "stored_as_integer" "0"
  2254. }
  2255. "162"
  2256. {
  2257. "name" "flame size bonus"
  2258. "attribute_class" "mult_flame_size"
  2259. "attribute_name" "flame size bonus"
  2260. "min_value" "0.95"
  2261. "max_value" "0.85"
  2262. "group" "only_on_unique"
  2263. "description_string" "#Attrib_FlameSize_Positive"
  2264. "description_format" "value_is_percentage"
  2265. "hidden" "0"
  2266. "effect_type" "positive"
  2267. "stored_as_integer" "0"
  2268. }
  2269. "163"
  2270. {
  2271. "name" "flame life penalty"
  2272. "attribute_class" "mult_flame_life"
  2273. "attribute_name" "flame life penalty"
  2274. "min_value" "0.95"
  2275. "max_value" "0.85"
  2276. "group" "only_on_unique"
  2277. "description_string" "#Attrib_FlameLife_Negative"
  2278. "description_format" "value_is_percentage"
  2279. "hidden" "0"
  2280. "effect_type" "negative"
  2281. "stored_as_integer" "0"
  2282. }
  2283. "164"
  2284. {
  2285. "name" "flame life bonus"
  2286. "attribute_class" "mult_flame_life"
  2287. "attribute_name" "flame life bonus"
  2288. "min_value" "0.95"
  2289. "max_value" "0.85"
  2290. "group" "only_on_unique"
  2291. "description_string" "#Attrib_FlameLife_Positive"
  2292. "description_format" "value_is_percentage"
  2293. "hidden" "0"
  2294. "effect_type" "positive"
  2295. "stored_as_integer" "0"
  2296. }
  2297. "165"
  2298. {
  2299. "name" "charged airblast"
  2300. "attribute_class" "set_charged_airblast"
  2301. "attribute_name" "charged airblast"
  2302. "min_value" "0.95"
  2303. "max_value" "0.85"
  2304. "group" "only_on_unique"
  2305. "description_string" "#Attrib_ChargedAirblast"
  2306. "description_format" "value_is_additive"
  2307. "hidden" "0"
  2308. "effect_type" "neutral"
  2309. "stored_as_integer" "0"
  2310. }
  2311. "166"
  2312. {
  2313. "name" "add cloak on hit"
  2314. "attribute_class" "add_cloak_on_hit"
  2315. "min_value" "1"
  2316. "max_value" "1"
  2317. "group" "only_on_unique"
  2318. "description_string" "#Attrib_AddCloakOnHit"
  2319. "description_format" "value_is_additive"
  2320. "hidden" "0"
  2321. "effect_type" "positive"
  2322. "stored_as_integer" "0"
  2323. }
  2324. "167"
  2325. {
  2326. "name" "disguise damage reduction"
  2327. "attribute_class" "disguise_damage_reduction"
  2328. "min_value" "1"
  2329. "max_value" "1"
  2330. "group" "only_on_unique"
  2331. "description_string" "#Attrib_DisguiseDamageReduction"
  2332. "description_format" "value_is_percentage"
  2333. "hidden" "0"
  2334. "effect_type" "positive"
  2335. "stored_as_integer" "0"
  2336. }
  2337. "168"
  2338. {
  2339. "name" "disguise no burn"
  2340. "attribute_class" "disguise_no_burn"
  2341. "min_value" "1"
  2342. "max_value" "1"
  2343. "group" "only_on_unique"
  2344. "description_string" "#Attrib_DisguiseNoBurn"
  2345. "description_format" "value_is_additive"
  2346. "hidden" "0"
  2347. "effect_type" "positive"
  2348. "stored_as_integer" "0"
  2349. }
  2350. "169"
  2351. {
  2352. "name" "dmg from sentry reduced"
  2353. "attribute_class" "dmg_from_sentry_reduced"
  2354. "min_value" "1"
  2355. "max_value" "1"
  2356. "group" "only_on_unique"
  2357. "description_string" "#Attrib_DmgFromSentryReduced"
  2358. "description_format" "value_is_inverted_percentage"
  2359. "hidden" "0"
  2360. "effect_type" "positive"
  2361. "stored_as_integer" "0"
  2362. }
  2363. "170"
  2364. {
  2365. "name" "airblast cost increased"
  2366. "attribute_class" "mult_airblast_cost"
  2367. "attribute_name" "airblast cost increased"
  2368. "min_value" "0.95"
  2369. "max_value" "0.85"
  2370. "group" "only_on_unique"
  2371. "description_string" "#Attrib_AirblastCost_Increased"
  2372. "description_format" "value_is_percentage"
  2373. "hidden" "0"
  2374. "effect_type" "negative"
  2375. "stored_as_integer" "0"
  2376. }
  2377. "171"
  2378. {
  2379. "name" "airblast cost decreased"
  2380. "attribute_class" "mult_airblast_cost"
  2381. "attribute_name" "airblast cost decreased"
  2382. "min_value" "0.95"
  2383. "max_value" "0.85"
  2384. "group" "only_on_unique"
  2385. "description_string" "#Attrib_AirblastCost_Decreased"
  2386. "description_format" "value_is_percentage"
  2387. "hidden" "0"
  2388. "effect_type" "positive"
  2389. "stored_as_integer" "0"
  2390. }
  2391. "172"
  2392. {
  2393. "name" "purchased"
  2394. "attribute_class" "purchased"
  2395. "attribute_name" "purchased"
  2396. "min_value" "0.95"
  2397. "max_value" "0.85"
  2398. "group" "only_on_unique"
  2399. "description_string" "#Attrib_Purchased"
  2400. "description_format" "value_is_additive"
  2401. "hidden" "1"
  2402. "effect_type" "neutral"
  2403. "stored_as_integer" "0"
  2404. }
  2405. "173"
  2406. {
  2407. "name" "flame ammopersec increased"
  2408. "attribute_class" "mult_flame_ammopersec"
  2409. "attribute_name" "flame ammopersec increased"
  2410. "min_value" "0.95"
  2411. "max_value" "0.85"
  2412. "group" "only_on_unique"
  2413. "description_string" "#Attrib_FlameAmmoPerSec_Increased"
  2414. "description_format" "value_is_percentage"
  2415. "hidden" "0"
  2416. "effect_type" "negative"
  2417. "stored_as_integer" "0"
  2418. }
  2419. "174"
  2420. {
  2421. "name" "flame ammopersec decreased"
  2422. "attribute_class" "mult_flame_ammopersec"
  2423. "attribute_name" "flame ammopersec decreased"
  2424. "min_value" "0.95"
  2425. "max_value" "0.85"
  2426. "group" "only_on_unique"
  2427. "description_string" "#Attrib_FlameAmmoPerSec_Decreased"
  2428. "description_format" "value_is_percentage"
  2429. "hidden" "0"
  2430. "effect_type" "positive"
  2431. "stored_as_integer" "0"
  2432. }
  2433. "175"
  2434. {
  2435. "name" "jarate duration"
  2436. "attribute_class" "jarate_duration"
  2437. "attribute_name" "Jarate Duration"
  2438. "min_value" "1"
  2439. "max_value" "4"
  2440. "group" "only_on_unique"
  2441. "description_string" "#Attrib_JarateDuration"
  2442. "description_format" "value_is_additive"
  2443. "hidden" "0"
  2444. "effect_type" "positive"
  2445. "armory_desc" "on_hit jarate"
  2446. "stored_as_integer" "0"
  2447. }
  2448. "176"
  2449. {
  2450. "name" "no death from headshots"
  2451. "attribute_class" "no_death_from_headshots"
  2452. "min_value" "1"
  2453. "max_value" "1"
  2454. "group" "only_on_unique"
  2455. "description_string" "#Attrib_NoDeathFromHeadshots"
  2456. "description_format" "value_is_additive"
  2457. "hidden" "0"
  2458. "effect_type" "positive"
  2459. "stored_as_integer" "0"
  2460. }
  2461. "177"
  2462. {
  2463. "name" "deploy time increased"
  2464. "attribute_class" "mult_deploy_time"
  2465. "attribute_name" "deploy time increased"
  2466. "min_value" "0.95"
  2467. "max_value" "0.85"
  2468. "group" "only_on_unique"
  2469. "description_string" "#Attrib_DeployTime_Increased"
  2470. "description_format" "value_is_percentage"
  2471. "hidden" "0"
  2472. "effect_type" "negative"
  2473. "stored_as_integer" "0"
  2474. }
  2475. "178"
  2476. {
  2477. "name" "deploy time decreased"
  2478. "attribute_class" "mult_deploy_time"
  2479. "attribute_name" "deploy time decreased"
  2480. "min_value" "0.95"
  2481. "max_value" "0.85"
  2482. "group" "only_on_unique"
  2483. "description_string" "#Attrib_DeployTime_Decreased"
  2484. "description_format" "value_is_inverted_percentage"
  2485. "hidden" "0"
  2486. "effect_type" "positive"
  2487. "stored_as_integer" "0"
  2488. }
  2489. "179"
  2490. {
  2491. "name" "minicrits become crits"
  2492. "attribute_class" "minicrits_become_crits"
  2493. "min_value" "1"
  2494. "max_value" "1"
  2495. "group" "only_on_unique"
  2496. "description_string" "#Attrib_MinicritsBecomeCrits"
  2497. "description_format" "value_is_additive"
  2498. "hidden" "0"
  2499. "effect_type" "positive"
  2500. "stored_as_integer" "0"
  2501. }
  2502. "180"
  2503. {
  2504. "name" "heal on kill"
  2505. "attribute_class" "heal_on_kill"
  2506. "min_value" "1"
  2507. "max_value" "1"
  2508. "group" "only_on_unique"
  2509. "description_string" "#Attrib_HealOnKill"
  2510. "description_format" "value_is_additive"
  2511. "hidden" "0"
  2512. "effect_type" "positive"
  2513. "stored_as_integer" "0"
  2514. }
  2515. "181"
  2516. {
  2517. "name" "no self blast dmg"
  2518. "attribute_class" "no_self_blast_dmg"
  2519. "min_value" "1"
  2520. "max_value" "1"
  2521. "group" "only_on_unique"
  2522. "description_string" "#Attrib_NoSelfBlastDmg"
  2523. "description_format" "value_is_additive"
  2524. "hidden" "0"
  2525. "effect_type" "positive"
  2526. "stored_as_integer" "0"
  2527. }
  2528. "182"
  2529. {
  2530. "name" "slow enemy on hit major"
  2531. "attribute_class" "mult_onhit_enemyspeed_major"
  2532. "attribute_name" "Major slow enemy on hit"
  2533. "min_value" "0"
  2534. "max_value" "0"
  2535. "group" "only_on_unique"
  2536. "description_string" "#Attrib_Slow_Enemy_OnHit_Major"
  2537. "description_format" "value_is_additive"
  2538. "hidden" "0"
  2539. "effect_type" "positive"
  2540. "armory_desc" "on_hit"
  2541. "stored_as_integer" "0"
  2542. }
  2543. "183"
  2544. {
  2545. "name" "aiming movespeed decreased"
  2546. "attribute_class" "mult_player_aiming_movespeed"
  2547. "attribute_name" "Minor aiming movespeed decrease"
  2548. "min_value" "1.05"
  2549. "max_value" "1.1"
  2550. "group" "only_on_unique"
  2551. "description_string" "#Attrib_AimingMoveSpeed_Decreased"
  2552. "description_format" "value_is_percentage"
  2553. "hidden" "0"
  2554. "effect_type" "negative"
  2555. "armory_desc" "on_wearer"
  2556. "stored_as_integer" "0"
  2557. }
  2558. "184"
  2559. {
  2560. "name" "duel loser account id"
  2561. "attribute_class" "duel_loser_account_id"
  2562. "attribute_name" "duel loser account id"
  2563. "min_value" "0.95"
  2564. "max_value" "0.85"
  2565. "group" "only_on_unique"
  2566. "description_string" "#Attrib_DuelLoserAccountID"
  2567. "description_format" "value_is_account_id"
  2568. "hidden" "0"
  2569. "effect_type" "neutral"
  2570. "stored_as_integer" "1"
  2571. }
  2572. "185"
  2573. {
  2574. "name" "event date"
  2575. "attribute_class" "event_date"
  2576. "attribute_name" "event date"
  2577. "min_value" "0.95"
  2578. "max_value" "0.85"
  2579. "group" "only_on_unique"
  2580. "description_string" "#Attrib_EventDate"
  2581. "description_format" "value_is_date"
  2582. "hidden" "0"
  2583. "effect_type" "neutral"
  2584. "stored_as_integer" "1"
  2585. }
  2586. "186"
  2587. {
  2588. "name" "gifter account id"
  2589. "attribute_class" "gifter_account_id"
  2590. "attribute_name" "gifter account id"
  2591. "min_value" "0.95"
  2592. "max_value" "0.85"
  2593. "group" "only_on_unique"
  2594. "description_string" "#Attrib_GifterAccountID"
  2595. "description_format" "value_is_account_id"
  2596. "hidden" "0"
  2597. "effect_type" "positive"
  2598. "stored_as_integer" "1"
  2599. }
  2600. "187"
  2601. {
  2602. "name" "set supply crate series"
  2603. "attribute_class" "supply_crate_series"
  2604. "min_value" "0.95"
  2605. "max_value" "0.85"
  2606. "group" "only_on_unique"
  2607. "description_string" "#Attrib_SupplyCrateSeries"
  2608. "description_format" "value_is_additive"
  2609. "hidden" "0"
  2610. "effect_type" "positive"
  2611. "stored_as_integer" "0"
  2612. }
  2613. "188"
  2614. {
  2615. "name" "preserve ubercharge"
  2616. "attribute_class" "preserve_ubercharge"
  2617. "attribute_name" "Preserve Ubercharge"
  2618. "min_value" "0.95"
  2619. "max_value" "0.85"
  2620. "group" "only_on_unique"
  2621. "description_string" "#Attrib_PreserveUbercharge"
  2622. "description_format" "value_is_additive"
  2623. "hidden" "0"
  2624. "effect_type" "positive"
  2625. "stored_as_integer" "0"
  2626. }
  2627. "189"
  2628. {
  2629. "name" "elevate quality"
  2630. "attribute_class" "set_elevated_quality"
  2631. "attribute_name" "Elevate Quality"
  2632. "min_value" "0.95"
  2633. "max_value" "0.85"
  2634. "group" "only_on_unique"
  2635. "description_string" "#Attrib_ElevateQuality"
  2636. "description_format" "value_is_additive"
  2637. "hidden" "1"
  2638. "effect_type" "positive"
  2639. "stored_as_integer" "0"
  2640. }
  2641. "190"
  2642. {
  2643. "name" "active health regen"
  2644. "attribute_class" "active_item_health_regen"
  2645. "attribute_name" "Minor health regen"
  2646. "min_value" "0"
  2647. "max_value" "0"
  2648. "group" "only_on_unique"
  2649. "description_string" "#Attrib_HealthRegen"
  2650. "description_format" "value_is_additive"
  2651. "hidden" "0"
  2652. "effect_type" "positive"
  2653. "armory_desc" "on_wearer"
  2654. "stored_as_integer" "0"
  2655. }
  2656. "191"
  2657. {
  2658. "name" "active health degen"
  2659. "attribute_class" "active_item_health_regen"
  2660. "attribute_name" "Minor health degen"
  2661. "min_value" "0"
  2662. "max_value" "0"
  2663. "group" "only_on_unique"
  2664. "description_string" "#Attrib_HealthDrain"
  2665. "description_format" "value_is_additive"
  2666. "hidden" "0"
  2667. "effect_type" "negative"
  2668. "armory_desc" "on_wearer"
  2669. "stored_as_integer" "0"
  2670. }
  2671. "192"
  2672. {
  2673. "name" "referenced item id low"
  2674. "attribute_class" "referenced_item_id_low"
  2675. "min_value" "0"
  2676. "max_value" "0"
  2677. "group" "only_on_unique"
  2678. "description_format" "value_is_additive"
  2679. "hidden" "1"
  2680. "effect_type" "negative"
  2681. "armory_desc" "on_wearer"
  2682. "stored_as_integer" "1"
  2683. }
  2684. "193"
  2685. {
  2686. "name" "referenced item id high"
  2687. "attribute_class" "referenced_item_id_high"
  2688. "min_value" "0"
  2689. "max_value" "0"
  2690. "group" "only_on_unique"
  2691. "description_format" "value_is_additive"
  2692. "hidden" "1"
  2693. "effect_type" "negative"
  2694. "armory_desc" "on_wearer"
  2695. "stored_as_integer" "1"
  2696. }
  2697. "194"
  2698. {
  2699. "name" "referenced item def"
  2700. "attribute_class" "referenced_item_def"
  2701. "min_value" "0"
  2702. "max_value" "0"
  2703. "group" "only_on_unique"
  2704. "description_string" "#Attrib_ReferencedItem"
  2705. "description_format" "value_is_item_def"
  2706. "hidden" "1"
  2707. "effect_type" "negative"
  2708. "armory_desc" "on_wearer"
  2709. "stored_as_integer" "1"
  2710. }
  2711. "195"
  2712. {
  2713. "name" "always tradable"
  2714. "attribute_class" "always_tradable"
  2715. "attribute_name" "always tradable"
  2716. "min_value" "0"
  2717. "max_value" "0"
  2718. "group" "only_on_unique"
  2719. "description_string" "#Attrib_DamageDone_Negative"
  2720. "description_format" "value_is_additive"
  2721. "hidden" "1"
  2722. "effect_type" "negative"
  2723. "stored_as_integer" "0"
  2724. }
  2725. "196"
  2726. {
  2727. "name" "noise maker"
  2728. "attribute_class" "enable_misc2_noisemaker"
  2729. "attribute_name" "Misc2 slot will be a noise maker"
  2730. "min_value" "1"
  2731. "max_value" "1"
  2732. "group" "only_on_unique"
  2733. "description_string" "#Attrib_DamageDone_Negative"
  2734. "description_format" "value_is_additive"
  2735. "hidden" "1"
  2736. "effect_type" "neutral"
  2737. "stored_as_integer" "0"
  2738. }
  2739. "197"
  2740. {
  2741. "name" "halloween item"
  2742. "attribute_class" "halloween_item"
  2743. "attribute_name" "halloween item"
  2744. "min_value" "0"
  2745. "max_value" "1"
  2746. "group" "only_on_unique"
  2747. "description_string" "#Attrib_Halloween_Item"
  2748. "description_format" "value_is_additive"
  2749. "hidden" "0"
  2750. "effect_type" "positive"
  2751. "stored_as_integer" "0"
  2752. }
  2753. }
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