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- /**Landscape TRANSITION Sprites. */
- static const uint16 TRANSITION_SHAPE_COUNT = 4;
- static const uint16 TRANSITION_SLOPE_COUNT = 19;
- static const SpriteID SPR_TRANSITION_BASE = SPR_TRAMWAY_BASE + TRAMWAY_SPRITE_COUNT;
- static const SpriteID SPR_FLAT_TRANSITION_1_THIRD_GRASS_TILE = SPR_TRANSITION_BASE;
- static const SpriteID SPR_FLAT_TRANSITION_2_THIRD_GRASS_TILE = SPR_FLAT_TRANSITION_1_THIRD_GRASS_TILE + TRANSITION_SLOPE_COUNT * TRANSITION_SHAPE_COUNT;
- static const SpriteID SPR_FLAT_TRANSITION_GRASS_TILE = SPR_FLAT_TRANSITION_2_THIRD_GRASS_TILE + TRANSITION_SLOPE_COUNT * TRANSITION_SHAPE_COUNT;
- static const SpriteID SPR_FLAT_TRANSITION_WATER_TILE = SPR_FLAT_TRANSITION_GRASS_TILE + TRANSITION_SLOPE_COUNT * TRANSITION_SHAPE_COUNT;
- static const SpriteID SPR_FLAT_TRANSITION_1_QUART_SNOW_DESERT_TILE = SPR_FLAT_TRANSITION_WATER_TILE + TRANSITION_SLOPE_COUNT * TRANSITION_SHAPE_COUNT;
- static const SpriteID SPR_FLAT_TRANSITION_2_QUART_SNOW_DESERT_TILE = SPR_FLAT_TRANSITION_1_QUART_SNOW_DESERT_TILE + TRANSITION_SLOPE_COUNT * TRANSITION_SHAPE_COUNT;
- static const SpriteID SPR_FLAT_TRANSITION_3_QUART_SNOW_DESERT_TILE = SPR_FLAT_TRANSITION_2_QUART_SNOW_DESERT_TILE + TRANSITION_SLOPE_COUNT * TRANSITION_SHAPE_COUNT;
- static const SpriteID SPR_FLAT_TRANSITION_SNOW_DESERT_TILE = SPR_FLAT_TRANSITION_3_QUART_SNOW_DESERT_TILE + TRANSITION_SLOPE_COUNT * TRANSITION_SHAPE_COUNT;
- static const uint16 TRANSITION_SPRITE_COUNT = 8 * TRANSITION_SLOPE_COUNT * TRANSITION_SHAPE_COUNT;
- /** One way road sprites */
- static const SpriteID SPR_ONEWAY_BASE = SPR_TRANSITION_BASE + TRANSITION_SPRITE_COUNT;
- static const uint16 ONEWAY_SPRITE_COUNT = 6;
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