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RNC1839

koth_atlas changelog

Aug 14th, 2016
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  1. _a3:
  2. added the garage
  3. made the big garage door open and close based on who has the cp (you can probably get stuck under it atm & the lighting is weird)
  4. changed a bunch of textures
  5. moved the center building forward a bunch
  6. added an awning to the center buildings back to reduce sniper sightlines onto the center doors (still too big imo)
  7. removed the center rock and replaced it with some crates alongside the center building
  8. moved the health and ammo under the side awnings back so you won't get killed by indirect splash damage waiting for the packs to respawn
  9. lowered the walls on the roofs a bit for no reason
  10.  
  11.  
  12.  
  13. _a2:
  14. added arrows
  15. moved some crates around
  16. did some temp texturing
  17. changed the clipping on the metal cover on the cp
  18. moved the spawns quite a lot just to make the walk down the 'elbow' shorter
  19.  
  20.  
  21. _a1:
  22. first release \o/
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