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- _a3:
- added the garage
- made the big garage door open and close based on who has the cp (you can probably get stuck under it atm & the lighting is weird)
- changed a bunch of textures
- moved the center building forward a bunch
- added an awning to the center buildings back to reduce sniper sightlines onto the center doors (still too big imo)
- removed the center rock and replaced it with some crates alongside the center building
- moved the health and ammo under the side awnings back so you won't get killed by indirect splash damage waiting for the packs to respawn
- lowered the walls on the roofs a bit for no reason
- _a2:
- added arrows
- moved some crates around
- did some temp texturing
- changed the clipping on the metal cover on the cp
- moved the spawns quite a lot just to make the walk down the 'elbow' shorter
- _a1:
- first release \o/
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