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Nov 3rd, 2012
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  1. Załadunek:
  2.  
  3.             if vehicle_ids[getElementModel(vehicle)] then
  4.                 setElementData(vehicle, "praca", k)
  5.                 setElementData(vehicle, "praca2", true)
  6.             elseif getVehicleTowedByVehicle( vehicle ) then
  7.                 local nacz = getVehicleTowedByVehicle(vehicle)
  8.                 setElementData(nacz, "praca", k)
  9.                 setElementData(nacz, "praca2", true)
  10.             end
  11.  
  12. Wychodzenie i wchodzenie do pojazdu:
  13.  
  14. function enterVehicle(player)
  15.     local vehicle = getPedOccupiedVehicle(player)
  16.     local nacz = getVehicleTowedByVehicle(vehicle)
  17.     local jobstat = getElementData(vehicle, "praca2")
  18.     local jobstat2 = getElementData(nacz, "praca2")
  19.    
  20.     if jobstat == true or jobstat2 == true then
  21.         triggerClientEvent("show", player, showBlipMarker)
  22.     end
  23. end
  24. addEventHandler ( "onVehicleEnter", getRootElement(), enterVehicle )
  25.  
  26. function exitVehicle(player)   
  27.     local vehicle = getPedOccupiedVehicle(player)
  28.     local nacz = getVehicleTowedByVehicle(vehicle)
  29.     local jobstat = getElementData(vehicle, "praca2")
  30.     local jobstat2 = getElementData(nacz, "praca2")
  31.    
  32.     if jobstat == true or jobstat2 == true then
  33.         triggerClientEvent("hide", player, hideBlipMarker)
  34.     end
  35. end
  36. addEventHandler ( "onVehicleExit", getRootElement(), exitVehicle )
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