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- #include <a_samp>
- #include <zcmd>
- #include <foreach>
- /*
- - Check player is in a vehicle.
- - Check player is driver.
- */
- new Neon_Left[MAX_PLAYERS];
- new Neon_Right[MAX_PLAYERS];
- new RainbowTimer[MAX_PLAYERS];
- new bool:IsNeonAttached[MAX_PLAYERS];
- new bool:Neon_Debug_Mode = true; //Change me to enable/disable Neon Debug Mode. Enable = true || Disable = false
- public OnFilterScriptInit()
- {
- foreach(Player, i)
- {
- if(IsNeonAttached[i] == true)
- {
- DestroyObject(Neon_Left[i]);
- DestroyObject(Neon_Right[i]);
- KillTimer(RainbowTimer[i]);
- IsNeonAttached[i] = false;
- if(Neon_Debug_Mode == true)
- {
- print("NEON DEBUG MODE: All neons destroyed");
- }
- }
- }
- print("\t--------------------------");
- print("\t-- Rainbow Neons Loaded --");
- print("\t-- Created By --");
- print("\t-- Jakwob --");
- print("\t--------------------------");
- return 1;
- }
- public OnFilterScriptExit()
- {
- foreach(Player, i)
- {
- if(IsNeonAttached[i] == true)
- {
- DestroyObject(Neon_Left[i]);
- DestroyObject(Neon_Right[i]);
- KillTimer(RainbowTimer[i]);
- IsNeonAttached[i] = false;
- if(Neon_Debug_Mode == true)
- {
- print("NEON DEBUG MODE: All neons destroyed");
- }
- }
- }
- print("\t----------------------------");
- print("\t-- Rainbow Neons Unloaded --");
- print("\t-- Created By --");
- print("\t-- Jakwob --");
- print("\t----------------------------");
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- if(IsNeonAttached[playerid] == true)
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- KillTimer(RainbowTimer[playerid]);
- IsNeonAttached[playerid] = false;
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Neon destroyed for playerid: %d", playerid);
- }
- }
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- if(IsNeonAttached[playerid] == true)
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- KillTimer(RainbowTimer[playerid]);
- IsNeonAttached[playerid] = false;
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Neon destroyed for playerid: %d", playerid);
- }
- }
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if(IsNeonAttached[playerid] == true)
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- KillTimer(RainbowTimer[playerid]);
- IsNeonAttached[playerid] = false;
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Neon destroyed for playerid: %d", playerid);
- }
- }
- return 1;
- }
- CMD:rainbowneon(playerid, params[])
- {
- new vehicle = GetPlayerVehicleID(playerid);
- new Rand = random(6);
- if(IsNeonAttached[playerid] == true) return SendClientMessage(playerid, -1, "You already have a neon attached to a vehicle! Use /rneon to remove any previous neons");
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- if(GetVehicleModel(vehicle) == 602) // Alpha
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 429) // Banshee
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 496) // Blista Compact
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 402) // Buffalo
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.71500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.71500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.71500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.71500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.71500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.71500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 541) // Bullet
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 415) // Cheetah
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 589) // Club
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 587) // Euros
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 565) // Flash
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.50500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.51500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.50500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.51500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.50500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.51500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.50500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.51500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.50500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.51500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.50500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.51500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 494) // HotRing Racer 1
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 502) // HotRing Racer 2
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 503) // HotRing Racer 3
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 411) // Infernus
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 599) // Jester
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 603) // Phoenix
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 475) // Sarbe
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 506) // Super GT
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 451) // Turismo
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 558) // Uranus
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.74500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.74500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.74500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.74500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.74500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.74500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 477) // ZR 350
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.06750, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, 0.06750, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.06750, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, 0.06750, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.06750, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, 0.06750, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.06750, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, 0.06750, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.06750, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, 0.06750, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.06750, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, 0.06750, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- }
- else
- {
- SendClientMessage(playerid, -1, "You need to be in a vehicle and the driver to use this command");
- }
- IsNeonAttached[playerid] = true;
- RainbowTimer[playerid] = SetTimerEx("RainbowNeons", 1000*5, true, "i", playerid);
- return 1;
- }
- CMD:rneon(playerid, params[])
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- IsNeonAttached[playerid] = false;
- KillTimer(RainbowTimer[playerid]);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Neon destroyed for playerid: %d", playerid);
- }
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- if(oldstate == PLAYER_STATE_DRIVER && newstate == PLAYER_STATE_ONFOOT)
- {
- if(IsNeonAttached[playerid] == true)
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- IsNeonAttached[playerid] = false;
- KillTimer(RainbowTimer[playerid]);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Neon destroyed for playerid: %d", playerid);
- }
- }
- }
- return 1;
- }
- forward RainbowNeons(playerid);
- public RainbowNeons(playerid)
- {
- new vehicle = GetPlayerVehicleID(playerid);
- new Rand = random(6);
- if(GetVehicleModel(vehicle) == 602)
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.80500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.67500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.80500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.67500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 429) // Banshee
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 496) // Blista Compact
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.48690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 402) // Buffalo
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.71500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.71500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.71500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.71500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.71500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.71500, -0.01250, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 541) // Bullet
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 415) // Cheetah
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 589) // Club
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.38690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 587) // Euros
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.65500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 565) // Flash
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.50500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.51500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.50500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.51500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.50500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.51500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.50500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.51500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.50500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.51500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.50500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.51500, -0.01250, -0.42690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 494) // HotRing Racer 1
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.27250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 502) // HotRing Racer 2
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 503) // HotRing Racer 3
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.62500, -0.25250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 411) // Infernus
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.58690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 599) // Jester
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, 0.00750, -0.46690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 603) // Phoenix
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.82500, -0.03250, -0.66690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 475) // Sarbe
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.64500, -0.03250, -0.56690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 506) // Super GT
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.64500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, -0.29250, -0.52690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 451) // Turismo
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.72500, -0.29250, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 558) // Uranus
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.74500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.74500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.74500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.74500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.74500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.66500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.74500, -0.09250, -0.40690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- if(GetVehicleModel(vehicle) == 477) // ZR 350
- {
- switch(Rand)
- {
- case 0: // Red Neons
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18647, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18647, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.06750, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, 0.06750, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Red neon created for playerid: %d", playerid);
- }
- }
- case 1: // Blue Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18648, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18648, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.06750, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, 0.06750, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Blue neon created for playerid: %d", playerid);
- }
- }
- case 2: // Green Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18649, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18649, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.06750, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, 0.06750, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Green neon created for playerid: %d", playerid);
- }
- }
- case 3: // Yellow Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18650, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18650, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.06750, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, 0.06750, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Yellow neon created for playerid: %d", playerid);
- }
- }
- case 4: // Pink Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18651, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18651, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.06750, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, 0.06750, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: Pink neon created for playerid: %d", playerid);
- }
- }
- case 5: // White Neon
- {
- DestroyObject(Neon_Left[playerid]);
- DestroyObject(Neon_Right[playerid]);
- Neon_Left[playerid] = CreateObject(18652, -0.80500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- Neon_Right[playerid] = CreateObject(18652, 0.67500, -0.01250, -0.56690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Left[playerid], vehicle, -0.72500, -0.06750, -0.66690, 0.00000, 0.00000, 0.00000);
- AttachObjectToVehicle(Neon_Right[playerid], vehicle, 0.76500, 0.06750, -0.54690, 0.00000, 0.00000, 0.00000);
- if(Neon_Debug_Mode == true)
- {
- printf("NEON DEBUG MODE: White neon created for playerid: %d", playerid);
- }
- }
- }
- }
- return 1;
- }
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