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Madara's NRGSKILL

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Aug 18th, 2013
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Pawn 35.04 KB | None | 0 0
  1. AddStaticVehicleEx(522,2886.1999500,-2147.1001000,3.5000000,0.0000000,255,255,15); //NRG-500
  2. AddStaticVehicleEx(522,2885.3000500,-2147.8000500,3.6000000,0.0000000,255,255,15); //NRG-500
  3. AddStaticVehicleEx(522,2887.1999500,-2146.3999000,3.5000000,0.0000000,255,255,15); //NRG-500
  4. AddStaticVehicleEx(522,2889.6999500,-2131.8000500,3.5000000,155.9950000,255,255,15); //NRG-500
  5. AddStaticVehicleEx(522,2889.1999500,-2130.6001000,3.6000000,159.9940000,255,255,15); //NRG-500
  6. AddStaticVehicleEx(522,2888.8000500,-2129.3000500,3.6000000,159.9940000,255,255,15); //NRG-500
  7. CreateObject(5433,2892.0000000,-2170.6999500,3.9000000,0.0000000,0.0000000,317.2360000); //object(laeroad04) (1)
  8. CreateObject(13666,2953.0000000,-2202.5000000,23.6000000,0.0000000,0.0000000,37.4900000); //object(loopwee) (1)
  9. CreateObject(13666,2959.6001000,-2205.6001000,23.6000000,0.0000000,0.0000000,37.9850000); //object(loopwee) (8)
  10. CreateObject(13666,2966.6001000,-2209.1001000,23.4000000,0.0000000,0.0000000,36.4920000); //object(loopwee) (9)
  11. CreateObject(1894,2982.1999500,-2236.5000000,16.5000000,0.0000000,0.0000000,298.0000000); //object(garys_luv_ramp) (1)
  12. CreateObject(1245,2985.5000000,-2242.1001000,20.0000000,0.0000000,0.0000000,119.9980000); //object(newramp) (1)
  13. CreateObject(4585,3002.3994100,-2273.1992200,-72.8000000,0.0000000,0.0000000,26.2410000); //object(towerlan2) (1)
  14. CreateObject(3524,2894.1001000,-2135.5000000,5.1000000,0.0000000,0.0000000,257.9970000); //object(skullpillar01_lvs) (8)
  15. CreateObject(1894,2981.7998000,-2237.3994100,16.5000000,0.0000000,0.0000000,297.9990000); //object(garys_luv_ramp) (3)
  16. CreateObject(1894,2982.5000000,-2236.2998000,16.5000000,0.0000000,0.0000000,297.9990000); //object(garys_luv_ramp) (4)
  17. CreateObject(9482,2992.3994100,-2253.5996100,29.5000000,0.0000000,0.0000000,295.9940000); //object(chinagate) (1)
  18. CreateObject(3471,2989.1001000,-2255.0000000,28.3000000,0.0000000,0.0000000,115.2500000); //object(vgschinalion1) (1)
  19. CreateObject(3471,2995.3994100,-2251.6992200,28.3000000,0.0000000,0.0000000,115.2470000); //object(vgschinalion1) (2)
  20. CreateObject(4585,3057.1992200,-2378.5000000,-72.8000000,0.0000000,0.0000000,26.2410000); //object(towerlan2) (1)
  21. CreateObject(10982,3017.8994100,-2301.7998000,21.0000000,0.0000000,0.0000000,296.2460000); //object(smallshop_10_sfs03) (1)
  22. CreateObject(1503,3027.0000000,-2319.1992200,27.3000000,0.0000000,0.0000000,204.0000000); //object(dyn_ramp) (1)
  23. CreateObject(13666,3035.6992200,-2333.1992200,39.8000000,330.0000000,0.0000000,29.9930000); //object(loopwee) (1)
  24. CreateObject(2745,3062.8999000,-2350.8999000,28.3000000,0.0000000,0.0000000,350.0000000); //object(cj_stat_3) (1)
  25. CreateObject(2745,3031.6001000,-2367.1999500,28.3000000,0.0000000,0.0000000,71.9970000); //object(cj_stat_3) (2)
  26. CreateObject(2745,3050.5000000,-2405.6999500,28.3000000,0.0000000,0.0000000,159.9930000); //object(cj_stat_3) (3)
  27. CreateObject(2745,3083.0000000,-2389.3000500,28.3000000,0.0000000,0.0000000,251.9880000); //object(cj_stat_3) (4)
  28. CreateObject(7910,3065.3999000,-2394.3000500,38.6000000,0.0000000,0.0000000,205.9990000); //object(vgwestbillbrd11) (1)
  29. CreateObject(4724,3022.8994100,-2282.8994100,29.1000000,0.0000000,0.0000000,295.9990000); //object(librarywall_lan2) (1)
  30. CreateObject(3528,2991.6001000,-2251.3000500,24.2000000,0.0000000,0.0000000,116.0000000); //object(vgsedragon) (1)
  31. CreateObject(1437,3058.3999000,-2395.6999500,27.0000000,0.0000000,0.0000000,208.0000000); //object(dyn_ladder_2) (1)
  32. CreateObject(3512,2908.3000500,-2135.8999000,1.9000000,0.0000000,0.0000000,60.5000000); //object(vgsn_nitree_b02) (2)
  33. CreateObject(3512,2916.1999500,-2140.5000000,4.3000000,0.0000000,0.0000000,60.4960000); //object(vgsn_nitree_b02) (3)
  34. CreateObject(3512,2899.1999500,-2154.1999500,1.9000000,0.0000000,0.0000000,60.4960000); //object(vgsn_nitree_b02) (4)
  35. CreateObject(3512,2905.5000000,-2157.8000500,4.3000000,0.0000000,0.0000000,60.4960000); //object(vgsn_nitree_b02) (5)
  36. CreateObject(3512,2910.3999000,-2162.5000000,6.2000000,0.0000000,0.0000000,60.4960000); //object(vgsn_nitree_b02) (6)
  37. CreateObject(3512,2922.8999000,-2146.8999000,6.2000000,0.0000000,0.0000000,60.4960000); //object(vgsn_nitree_b02) (8)
  38. CreateObject(3512,2916.1999500,-2168.6001000,8.9000000,0.0000000,0.0000000,60.4960000); //object(vgsn_nitree_b02) (9)
  39. CreateObject(3512,2930.5000000,-2154.1999500,8.3000000,0.0000000,0.0000000,60.4960000); //object(vgsn_nitree_b02) (10)
  40. CreateObject(3512,2921.0000000,-2174.8000500,11.0000000,0.0000000,0.0000000,60.4960000); //object(vgsn_nitree_b02) (11)
  41. CreateObject(3512,2925.1001000,-2181.1999500,13.2000000,0.0000000,0.0000000,60.4960000); //object(vgsn_nitree_b02) (12)
  42. CreateObject(3512,2929.8000500,-2188.3999000,15.1000000,0.0000000,0.0000000,60.4960000); //object(vgsn_nitree_b02) (13)
  43. CreateObject(3512,2934.3994100,-2195.5000000,16.2000000,0.0000000,0.0000000,60.4910000); //object(vgsn_nitree_b02) (14)
  44. CreateObject(3512,2938.0000000,-2199.5000000,14.9000000,0.0000000,0.0000000,60.4910000); //object(vgsn_nitree_b02) (16)
  45. CreateObject(3512,2937.0000000,-2161.1001000,11.0000000,0.0000000,0.0000000,60.4960000); //object(vgsn_nitree_b02) (17)
  46. CreateObject(3512,2942.1001000,-2168.0000000,13.2000000,0.0000000,0.0000000,60.4960000); //object(vgsn_nitree_b02) (18)
  47. CreateObject(3512,2946.8994100,-2176.0000000,15.1000000,0.0000000,0.0000000,60.4910000); //object(vgsn_nitree_b02) (19)
  48. CreateObject(3512,2952.3000500,-2184.5000000,16.2000000,0.0000000,0.0000000,60.4960000); //object(vgsn_nitree_b02) (20)
  49. CreateObject(1597,3001.6001000,-2298.6999500,29.7000000,0.0000000,0.0000000,294.0000000); //object(cntrlrsac1) (1)
  50. CreateObject(1597,3045.0000000,-2397.3999000,29.7000000,0.0000000,0.0000000,25.9970000); //object(cntrlrsac1) (2)
  51. CreateObject(1597,2992.1001000,-2295.0000000,29.7000000,0.0000000,0.0000000,205.9990000); //object(cntrlrsac1) (3)
  52. CreateObject(1597,3038.1001000,-2382.5000000,29.7000000,0.0000000,0.0000000,205.9940000); //object(cntrlrsac1) (4)
  53. CreateObject(3434,3028.8000500,-2322.6999500,12.6000000,0.0000000,0.0000000,26.2500000); //object(skllsgn01_lvs) (1)
  54. CreateObject(1305,2920.0000000,-2177.7998000,-2.2000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (53)
  55. CreateObject(1305,2917.1001000,-2173.3999000,-1.9000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (53)
  56. CreateObject(1305,2916.3999000,-2171.6001000,-2.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_quarryrock01) (53)
  57. CreateObject(1894,2983.1001000,-2235.8999000,16.5000000,0.0000000,0.0000000,297.9990000); //object(garys_luv_ramp) (4)
  58. CreateObject(3920,3174.9179700,-2326.3925800,28.8026800,0.0000000,0.0000000,0.0000000); //object(lib_veg3) (1)
  59. CreateObject(8650,3079.3999000,-2363.0000000,25.9000000,0.0000000,0.0000000,295.9990000); //object(shbbyhswall06_lvs) (1)
  60. CreateObject(1245,3094.0000000,-2357.1001000,28.5000000,0.0000000,0.0000000,195.9990000); //object(newramp) (2)
  61. CreateObject(1259,3255.3000500,-2319.1999500,25.3000000,0.0000000,0.0000000,354.7470000); //object(billbd1) (1)
  62. CreateObject(7910,3255.3994100,-2321.5996100,31.6000000,0.0000000,0.0000000,263.9900000); //object(vgwestbillbrd11) (2)
  63. CreateObject(8483,2948.5996100,-2195.1992200,13.5000000,0.0000000,0.0000000,295.9990000); //object(pirateland02_lvs) (2)
  64. CreateObject(9831,2950.1999500,-2205.0000000,8.0000000,0.0000000,0.0000000,220.0000000); //object(sfw_waterfall) (1)
  65. CreateObject(2960,3099.5000000,-2355.5000000,30.9000000,0.0000000,0.0000000,298.0000000); //object(kmb_beam) (1)
  66. CreateObject(2960,3100.3999000,-2355.1001000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (2)
  67. CreateObject(2960,3101.3000500,-2354.8000500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (3)
  68. CreateObject(2960,3102.3000500,-2354.5000000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (4)
  69. CreateObject(2960,3103.3000500,-2354.1999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (5)
  70. CreateObject(2960,3105.0000000,-2353.6999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (6)
  71. CreateObject(2960,3106.0000000,-2353.3999000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (7)
  72. CreateObject(2960,3107.1999500,-2353.0000000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (8)
  73. CreateObject(2960,3108.3999000,-2352.6001000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (9)
  74. CreateObject(2960,3109.6001000,-2352.3000500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (10)
  75. CreateObject(2960,3110.8000500,-2352.0000000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (11)
  76. CreateObject(2960,3112.0000000,-2351.6999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (12)
  77. CreateObject(2960,3113.1999500,-2351.3999000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (13)
  78. CreateObject(2960,3114.3999000,-2351.1001000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (14)
  79. CreateObject(2960,3115.6001000,-2350.8000500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (15)
  80. CreateObject(2960,3115.5996100,-2350.7998000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (16)
  81. CreateObject(2960,3104.2998000,-2354.0000000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (17)
  82. CreateObject(2960,3117.6001000,-2350.6001000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (18)
  83. CreateObject(2960,3119.3000500,-2350.3999000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (19)
  84. CreateObject(2960,3121.0000000,-2350.1999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (20)
  85. CreateObject(2960,3123.0000000,-2350.0000000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (21)
  86. CreateObject(2960,3123.0000000,-2350.0000000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (22)
  87. CreateObject(2960,3124.6999500,-2349.6999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (23)
  88. CreateObject(2960,3126.3999000,-2349.3999000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (24)
  89. CreateObject(2960,3128.3999000,-2349.1999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (25)
  90. CreateObject(2960,3130.5000000,-2349.1999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (26)
  91. CreateObject(2960,3133.0000000,-2349.3000500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (27)
  92. CreateObject(2960,3134.6999500,-2349.0000000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (28)
  93. CreateObject(2960,3137.0000000,-2349.1999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (29)
  94. CreateObject(2960,3137.0000000,-2349.1992200,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (30)
  95. CreateObject(2960,3118.6001000,-2350.8000500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (31)
  96. CreateObject(2960,3120.3999000,-2350.8000500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (32)
  97. CreateObject(2960,3122.5000000,-2351.1999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (33)
  98. CreateObject(2960,3124.3999000,-2350.8000500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (34)
  99. CreateObject(2960,3125.8999000,-2350.3999000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (35)
  100. CreateObject(2960,3127.8999000,-2350.1999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (36)
  101. CreateObject(2960,3130.1001000,-2350.1999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (37)
  102. CreateObject(2960,3132.3000500,-2350.1999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (38)
  103. CreateObject(2960,3134.3000500,-2350.0000000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (39)
  104. CreateObject(2960,3136.3999000,-2350.3000500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (40)
  105. CreateObject(2960,3170.8000500,-2326.3000500,29.4000000,0.0000000,0.0000000,179.9990000); //object(kmb_beam) (41)
  106. CreateObject(2960,3175.2998000,-2326.2998000,29.4000000,0.0000000,0.0000000,179.9890000); //object(kmb_beam) (42)
  107. CreateObject(2960,3178.1999500,-2326.3000500,29.4000000,0.0000000,0.0000000,179.9890000); //object(kmb_beam) (43)
  108. CreateObject(2960,3179.0000000,-2326.3000500,29.4000000,0.0000000,0.0000000,179.9890000); //object(kmb_beam) (44)
  109. CreateObject(2960,3138.8999000,-2348.6999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (45)
  110. CreateObject(2960,3140.6999500,-2349.5000000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (46)
  111. CreateObject(2960,3141.0000000,-2347.8999000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (47)
  112. CreateObject(2960,3142.6001000,-2348.1999500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (48)
  113. CreateObject(2960,3143.1001000,-2346.5000000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (49)
  114. CreateObject(2960,3145.3999000,-2347.8999000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (50)
  115. CreateObject(2960,3145.3999000,-2344.8999000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (51)
  116. CreateObject(2960,3147.8999000,-2346.8000500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (52)
  117. CreateObject(2960,3147.8999000,-2343.3000500,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (53)
  118. CreateObject(2960,3147.8994100,-2343.2998000,30.9000000,0.0000000,0.0000000,297.9990000); //object(kmb_beam) (54)
  119. CreateObject(2960,3168.6001000,-2328.6001000,29.4000000,0.0000000,0.0000000,269.9950000); //object(kmb_beam) (55)
  120. CreateObject(2960,3168.6001000,-2333.1999500,29.4000000,0.0000000,0.0000000,269.9890000); //object(kmb_beam) (56)
  121. CreateObject(2960,3168.5996100,-2333.1992200,29.4000000,0.0000000,0.0000000,269.9890000); //object(kmb_beam) (57)
  122. CreateObject(2960,3168.6001000,-2333.1999500,29.4000000,0.0000000,0.0000000,269.9890000); //object(kmb_beam) (58)
  123. CreateObject(2960,3170.6999500,-2335.6999500,29.4000000,0.0000000,0.0000000,359.9890000); //object(kmb_beam) (59)
  124. CreateObject(2960,3175.1999500,-2335.6999500,29.4000000,0.0000000,0.0000000,359.9840000); //object(kmb_beam) (60)
  125. CreateObject(2960,3176.6999500,-2335.6999500,29.4000000,0.0000000,0.0000000,359.9840000); //object(kmb_beam) (61)
  126. CreateObject(2960,3178.5000000,-2335.6999500,29.4000000,0.0000000,0.0000000,359.9840000); //object(kmb_beam) (62)
  127. CreateObject(2960,3181.0000000,-2333.6001000,29.4000000,0.0000000,0.0000000,89.9840000); //object(kmb_beam) (63)
  128. CreateObject(2960,3181.0000000,-2329.6001000,29.4000000,0.0000000,0.0000000,89.9840000); //object(kmb_beam) (64)
  129. CreateObject(2960,3181.0000000,-2328.8000500,29.4000000,0.0000000,0.0000000,89.9840000); //object(kmb_beam) (65)
  130. CreateObject(3078,3224.2119100,-2309.6035200,-0.7070200,0.0000000,0.0000000,0.0000000); //object(ad_finish) (1)
  131. CreateObject(1503,3147.6001000,-2344.0000000,31.3000000,0.0000000,0.0000000,298.0000000); //object(dyn_ramp) (1)
  132. CreateObject(1692,3170.3000500,-2330.8000500,29.2000000,0.0000000,0.0000000,90.0000000); //object(roofstuff18) (1)
  133. CreateObject(5400,3224.5996100,-2316.0996100,26.7000000,0.0000000,0.0000000,0.0000000); //object(laeskatetube1) (1)
  134. CreateObject(5400,3241.0000000,-2316.1001000,26.7000000,0.0000000,0.0000000,0.0000000); //object(laeskatetube1) (2)
  135. CreateObject(9831,2952.3999000,-2203.8000500,8.0000000,0.0000000,0.0000000,219.9960000); //object(sfw_waterfall) (1)
  136. CreateObject(9831,2952.8000500,-2203.6001000,8.0000000,0.0000000,0.0000000,219.9960000); //object(sfw_waterfall) (1)
  137. CreateObject(9831,2953.0000000,-2204.8999000,6.5000000,0.0000000,0.0000000,219.9960000); //object(sfw_waterfall) (1)
  138. CreateObject(9831,2953.0000000,-2204.8999000,6.5000000,0.0000000,0.0000000,219.9960000); //object(sfw_waterfall) (1)
  139. CreateObject(9302,3237.0000000,-2308.1992200,27.8000000,0.0000000,0.0000000,0.0000000); //object(sfn_town01) (1)
  140. CreateObject(8509,3288.3000500,-2308.3000500,38.6000000,0.0000000,0.0000000,0.0000000); //object(shop09_lvs) (1)
  141. CreateObject(7025,3265.6999500,-2310.0000000,36.6000000,0.0000000,0.0000000,0.0000000); //object(plantbox1) (1)
  142. CreateObject(7509,3445.3999000,-2284.3999000,44.7000000,0.0000000,0.0000000,270.0000000); //object(vgnlowbuild20) (1)
  143. CreateObject(8509,3335.1992200,-2306.7998000,38.6000000,0.0000000,0.0000000,179.9950000); //object(shop09_lvs) (2)
  144. CreateObject(978,3174.8000500,-2322.5000000,29.3000000,0.0000000,0.0000000,239.2500000); //object(sub_roadright) (1)
  145. CreateObject(978,3178.3999000,-2316.5000000,29.3000000,0.0000000,0.0000000,238.9990000); //object(sub_roadright) (2)
  146. CreateObject(978,3174.7998000,-2322.5000000,29.3000000,0.0000000,0.0000000,239.2490000); //object(sub_roadright) (3)
  147. CreateObject(3080,3218.5000000,-2314.3999000,30.5000000,35.0000000,0.0000000,225.7460000); //object(ad_jump) (1)
  148. CreateObject(3080,3255.6001000,-2310.6001000,37.8000000,25.0000000,0.0000000,270.9950000); //object(ad_jump) (1)
  149. CreateObject(3080,3221.0000000,-2316.6999500,38.3000000,54.9970000,0.0000000,227.7420000); //object(ad_jump) (1)
  150. CreateObject(8509,3377.8999000,-2300.3000500,38.6000000,0.0000000,0.0000000,359.9950000); //object(shop09_lvs) (2)
  151. CreateObject(6986,3452.8999000,-2299.8000500,66.5000000,0.0000000,0.0000000,6.0000000); //object(vgngamblsign1) (1)
  152. CreateObject(10281,3257.5000000,-2302.6001000,40.0000000,0.0000000,0.0000000,270.0000000); //object(michsign_sfe) (1)
  153. CreateObject(8644,3224.6999500,-2308.0000000,29.9000000,0.0000000,0.0000000,28.0000000); //object(exclbrsign03_lvs) (1)
  154. CreateObject(3471,3306.1999500,-2310.1001000,43.9000000,0.0000000,0.0000000,180.0000000); //object(vgschinalion1) (3)
  155. CreateObject(3471,3317.3000500,-2305.0000000,43.9000000,0.0000000,0.0000000,179.9950000); //object(vgschinalion1) (4)
  156. CreateObject(3471,3349.3999000,-2296.6999500,43.9000000,0.0000000,0.0000000,179.9950000); //object(vgschinalion1) (5)
  157. CreateObject(3471,3364.1001000,-2310.1999500,43.9000000,0.0000000,0.0000000,179.9950000); //object(vgschinalion1) (6)
  158. CreateObject(3471,3406.0000000,-2296.8000500,43.9000000,0.0000000,0.0000000,177.9950000); //object(vgschinalion1) (7)
  159. CreateObject(3471,3259.3000500,-2304.8000500,43.9000000,0.0000000,0.0000000,179.9950000); //object(vgschinalion1) (8)
  160. CreateObject(17024,3451.8999000,-2293.6999500,23.5000000,0.0000000,0.0000000,265.9960000); //object(cuntwplant12) (1)
  161. CreateObject(8493,3146.5000000,-2287.8000500,18.0000000,40.0000000,1.0000000,82.0000000); //object(pirtshp01_lvs) (1)
  162. CreateObject(8493,2919.8000500,-2202.3999000,-6.1000000,320.0000000,0.0000000,220.0000000); //object(pirtshp01_lvs) (2)
  163. CreateObject(16118,3022.1999500,-2207.1001000,-7.8000000,0.0000000,0.0000000,156.0000000); //object(des_rockgp2_05) (1)
  164. CreateObject(16145,2891.1001000,-2253.6999500,0.0000000,0.0000000,0.0000000,2.0000000); //object(des_rockgp2_23) (1)
  165. CreateObject(16124,2948.1999500,-2177.8000500,0.2000000,0.0000000,0.0000000,24.0000000); //object(des_rockgp1_06) (1)
  166. CreateObject(16124,2944.0000000,-2166.8000500,-1.8000000,0.0000000,0.0000000,32.0000000); //object(des_rockgp1_06) (2)
  167. CreateObject(16124,2930.5000000,-2150.1999500,-5.3000000,0.0000000,0.0000000,53.9980000); //object(des_rockgp1_06) (3)
  168. CreateObject(16124,2951.8000500,-2188.5000000,2.3000000,0.0000000,0.0000000,24.0000000); //object(des_rockgp1_06) (5)
  169. CreateObject(16124,2930.8000500,-2168.3999000,-6.5000000,30.0000000,0.0000000,198.0000000); //object(des_rockgp1_06) (6)
  170. CreateObject(16124,2905.8000500,-2163.0000000,-10.1000000,29.9980000,0.0000000,223.9950000); //object(des_rockgp1_06) (7)
  171. CreateObject(16124,2897.6001000,-2150.8999000,-14.4000000,29.9980000,0.0000000,223.9950000); //object(des_rockgp1_06) (8)
  172. CreateObject(16124,2881.1999500,-2139.6001000,-18.7000000,29.9980000,0.0000000,223.9950000); //object(des_rockgp1_06) (9)
  173. CreateObject(16124,2892.1001000,-2147.6001000,-14.7000000,29.9980000,0.0000000,227.9950000); //object(des_rockgp1_06) (10)
  174. CreateObject(16124,2905.1001000,-2149.1999500,-12.5000000,29.9930000,0.0000000,211.9940000); //object(des_rockgp1_06) (11)
  175. CreateObject(16124,2939.3999000,-2198.3999000,1.8000000,0.0000000,0.0000000,296.0000000); //object(des_rockgp1_06) (13)
  176. CreateObject(16124,2956.5000000,-2172.3999000,1.3000000,0.0000000,0.0000000,65.9980000); //object(des_rockgp1_06) (14)
  177. CreateObject(16124,2916.3999000,-2170.1999500,-6.6000000,29.9980000,0.0000000,197.9950000); //object(des_rockgp1_06) (15)
  178. CreateObject(3512,2956.8999000,-2187.5000000,18.7000000,0.0000000,0.0000000,60.4910000); //object(vgsn_nitree_b02) (21)
  179. CreateObject(9132,3067.3000500,-2398.1999500,34.3000000,0.0000000,0.0000000,205.9990000); //object(triadcasign_lvs) (2)
  180. CreateObject(1597,2978.5000000,-2267.3000500,29.7000000,0.0000000,0.0000000,205.9990000); //object(cntrlrsac1) (3)
  181. CreateObject(1597,2985.6001000,-2281.8999000,29.7000000,0.0000000,0.0000000,205.9990000); //object(cntrlrsac1) (3)
  182. CreateObject(1597,3019.6001000,-2264.5000000,29.7000000,0.0000000,0.0000000,205.9990000); //object(cntrlrsac1) (3)
  183. CreateObject(3528,3069.6999500,-2392.3999000,45.2000000,0.0000000,0.0000000,106.0000000); //object(vgsedragon) (2)
  184. CreateObject(3528,3066.8999000,-2393.3999000,45.2000000,0.0000000,0.0000000,105.9960000); //object(vgsedragon) (3)
  185. CreateObject(3528,3062.0000000,-2395.3000500,45.2000000,0.0000000,0.0000000,105.9960000); //object(vgsedragon) (4)
  186. CreateObject(3528,3064.3000500,-2394.3999000,45.2000000,0.0000000,0.0000000,105.9960000); //object(vgsedragon) (5)
  187. CreateObject(8623,3055.3999000,-2389.8999000,27.8000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (1)
  188. CreateObject(8623,3055.1999500,-2389.5000000,27.8000000,0.0000000,0.0000000,0.0000000); //object(bush03_lvs) (2)
  189. CreateObject(1597,3076.6999500,-2374.3999000,29.7000000,0.0000000,0.0000000,205.9940000); //object(cntrlrsac1) (4)
  190. CreateObject(1597,3068.8999000,-2358.5000000,29.7000000,0.0000000,0.0000000,205.9940000); //object(cntrlrsac1) (4)
  191. CreateObject(1597,3055.0000000,-2390.0000000,29.7000000,0.0000000,0.0000000,89.9940000); //object(cntrlrsac1) (2)
  192. CreateObject(1692,3174.0000000,-2330.6999500,29.2000000,0.0000000,0.0000000,90.0000000); //object(roofstuff18) (1)
  193. CreateObject(1692,3177.8000500,-2330.6001000,29.2000000,0.0000000,0.0000000,90.0000000); //object(roofstuff18) (1)
  194. CreateObject(1216,3079.3999000,-2393.5000000,27.7000000,0.0000000,0.0000000,205.9990000); //object(phonebooth1) (6)
  195. CreateObject(1259,3418.5000000,-2269.1999500,55.2000000,0.0000000,0.0000000,90.0000000); //object(billbd1) (2)
  196. CreateObject(3524,2892.0000000,-2145.5000000,5.1000000,0.0000000,0.0000000,255.9920000); //object(skullpillar01_lvs) (8)
  197. CreateObject(3524,3047.3999000,-2358.1999500,25.1000000,0.0000000,0.0000000,207.9870000); //object(skullpillar01_lvs) (8)
  198. CreateObject(3524,3049.1001000,-2357.5000000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  199. CreateObject(3524,3050.8999000,-2358.5000000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  200. CreateObject(3524,3046.6999500,-2360.6999500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  201. CreateObject(3524,3048.6999500,-2362.1001000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  202. CreateObject(3524,3051.1001000,-2362.1999500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  203. CreateObject(3524,3050.1999500,-2364.1999500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  204. CreateObject(3524,3049.1999500,-2366.5000000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  205. CreateObject(3524,3051.1999500,-2368.8000500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  206. CreateObject(3524,3053.0000000,-2368.0000000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  207. CreateObject(3524,3053.6999500,-2365.8000500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  208. CreateObject(3524,3060.8999000,-2359.1999500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  209. CreateObject(3524,3060.1999500,-2361.3999000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  210. CreateObject(3524,3059.5000000,-2363.6001000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  211. CreateObject(3524,3058.3999000,-2365.6999500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  212. CreateObject(3524,3057.6999500,-2364.0000000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  213. CreateObject(3524,3057.0000000,-2362.3999000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  214. CreateObject(3524,3056.1001000,-2360.8999000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  215. CreateObject(3524,3055.3999000,-2359.3000500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  216. CreateObject(3524,3054.6001000,-2357.5000000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  217. CreateObject(3524,3053.8000500,-2355.6999500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  218. CreateObject(3524,3047.5000000,-2369.1001000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  219. CreateObject(3524,3046.8000500,-2371.3000500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  220. CreateObject(3524,3044.3000500,-2372.3000500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  221. CreateObject(3524,3042.0000000,-2370.6001000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  222. CreateObject(3524,3043.3000500,-2367.8999000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  223. CreateObject(3524,3044.1001000,-2365.8999000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  224. CreateObject(3524,3041.3000500,-2365.6999500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  225. CreateObject(3524,3038.8000500,-2364.8999000,25.1000000,0.0000000,0.0000000,205.9820000); //object(skullpillar01_lvs) (8)
  226. CreateObject(3524,3039.3000500,-2362.1999500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  227. CreateObject(3524,3041.1999500,-2361.3999000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  228. CreateObject(3524,3043.1001000,-2362.1999500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  229. CreateObject(3524,3041.0000000,-2374.1999500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  230. CreateObject(3524,3038.8999000,-2375.1001000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  231. CreateObject(3524,3037.1001000,-2375.8999000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  232. CreateObject(3524,3034.8000500,-2376.8999000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  233. CreateObject(3524,3034.6999500,-2374.1001000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  234. CreateObject(3524,3034.8999000,-2371.6001000,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  235. CreateObject(3524,3035.3000500,-2368.8000500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  236. CreateObject(3524,3035.6001000,-2365.8000500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  237. CreateObject(3524,3036.1999500,-2363.6999500,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  238. CreateObject(3524,3036.1992200,-2363.6992200,25.1000000,0.0000000,0.0000000,207.9820000); //object(skullpillar01_lvs) (8)
  239. CreateObject(2960,3457.6001000,-2269.6001000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (67)
  240. CreateObject(2960,3456.8999000,-2268.8000500,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (68)
  241. CreateObject(2960,3458.3000500,-2268.0000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (69)
  242. CreateObject(2960,3456.8999000,-2267.3000500,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (70)
  243. CreateObject(2960,3459.1001000,-2266.5000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (71)
  244. CreateObject(2960,3457.6001000,-2265.6999500,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (72)
  245. CreateObject(2960,3460.1001000,-2264.6999500,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (73)
  246. CreateObject(2960,3457.6001000,-2263.8999000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (74)
  247. CreateObject(2960,3459.8000500,-2263.0000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (75)
  248. CreateObject(2960,3458.1001000,-2262.1001000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (76)
  249. CreateObject(2960,3459.8999000,-2261.0000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (77)
  250. CreateObject(2960,3457.6999500,-2260.1001000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (78)
  251. CreateObject(2960,3459.8999000,-2259.1001000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (79)
  252. CreateObject(2960,3457.6999500,-2258.1001000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (80)
  253. CreateObject(2960,3459.6999500,-2257.0000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (81)
  254. CreateObject(2960,3459.6992200,-2257.0000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (82)
  255. CreateObject(2960,3458.0000000,-2256.0000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (83)
  256. CreateObject(2960,3459.8000500,-2255.0000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (84)
  257. CreateObject(2960,3458.1001000,-2254.1001000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (85)
  258. CreateObject(2960,3459.8000500,-2253.1001000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (86)
  259. CreateObject(2960,3458.1999500,-2252.1001000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (87)
  260. CreateObject(2960,3459.6001000,-2251.1001000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (88)
  261. CreateObject(2960,3458.1001000,-2250.0000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (89)
  262. CreateObject(2960,3459.3999000,-2249.0000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (90)
  263. CreateObject(2960,3458.3999000,-2248.1001000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (91)
  264. CreateObject(2960,3459.6001000,-2247.1001000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (92)
  265. CreateObject(2960,3458.6001000,-2246.0000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (93)
  266. CreateObject(2960,3460.3999000,-2245.0000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (94)
  267. CreateObject(2960,3458.5000000,-2244.0000000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (95)
  268. CreateObject(2960,3460.1999500,-2242.8999000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (96)
  269. CreateObject(2960,3458.0000000,-2241.8999000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (97)
  270. CreateObject(2960,3459.6999500,-2240.6999500,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (98)
  271. CreateObject(2960,3457.8999000,-2239.8000500,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (99)
  272. CreateObject(2960,3457.8994100,-2239.7998000,43.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_beam) (100)
  273. CreateObject(3080,3458.8000500,-2235.1001000,45.0000000,0.0000000,0.0000000,0.0000000); //object(ad_jump) (2)
  274. CreateObject(3080,3458.8999000,-2231.8999000,46.6000000,20.0000000,0.0000000,0.0000000); //object(ad_jump) (3)
  275. CreateObject(1692,3457.0000000,-2198.1999500,57.5000000,0.0000000,0.0000000,0.0000000); //object(roofstuff18) (6)
  276. CreateObject(1692,3457.0000000,-2194.3000500,57.5000000,0.0000000,0.0000000,0.0000000); //object(roofstuff18) (7)
  277. CreateObject(3533,3476.3999000,-2194.5000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (1)
  278. CreateObject(3533,3476.3000500,-2196.3000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (2)
  279. CreateObject(3533,3478.1001000,-2196.3999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (3)
  280. CreateObject(3533,3478.1999500,-2194.6001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (4)
  281. CreateObject(3533,3479.8999000,-2196.5000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (5)
  282. CreateObject(3533,3480.0000000,-2194.6999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (6)
  283. CreateObject(3533,3481.8000500,-2194.8000500,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (7)
  284. CreateObject(3533,3481.6999500,-2196.6001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (8)
  285. CreateObject(3533,3483.6001000,-2194.8999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (9)
  286. CreateObject(3533,3483.5000000,-2196.6999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (10)
  287. CreateObject(3533,3480.0000000,-2192.8999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (11)
  288. CreateObject(3533,3480.0000000,-2191.1999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (12)
  289. CreateObject(3533,3480.0000000,-2189.3999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (13)
  290. CreateObject(3533,3479.8999000,-2187.6001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (14)
  291. CreateObject(3533,3480.0000000,-2185.6999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (15)
  292. CreateObject(3533,3480.1001000,-2183.8999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (16)
  293. CreateObject(3533,3480.1001000,-2182.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (17)
  294. CreateObject(3533,3480.1001000,-2180.1999500,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (18)
  295. CreateObject(3533,3480.1999500,-2178.3999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (19)
  296. CreateObject(3533,3480.3000500,-2176.6001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (20)
  297. CreateObject(3533,3480.3999000,-2174.8999000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (21)
  298. CreateObject(3533,3480.5000000,-2173.1001000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (22)
  299. CreateObject(3080,3480.5000000,-2167.3999000,6.0000000,0.0000000,0.0000000,0.0000000); //object(ad_jump) (4)
  300. CreateObject(13666,3479.1001000,-2143.6001000,19.0000000,40.0000000,0.0000000,8.0000000); //object(loopwee) (2)
  301. CreateObject(13666,3472.8999000,-2101.5000000,23.3000000,39.9960000,0.0000000,181.9980000); //object(loopwee) (3)
  302. CreateObject(13666,3469.0000000,-2082.0000000,33.5000000,40.0000000,0.0000000,5.9940000); //object(loopwee) (4)
  303. CreateObject(3080,3471.1999500,-2098.0000000,16.3000000,330.0000000,0.0000000,0.0000000); //object(ad_jump) (5)
  304. CreateObject(3533,3479.8000500,-2198.5000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(trdpillar01) (23)
  305. CreateObject(3080,3471.0000000,-2093.8000500,16.3000000,0.0000000,0.0000000,358.0000000); //object(ad_jump) (6)
  306. CreateObject(3080,3471.1001000,-2090.5000000,17.8000000,20.0000000,0.0000000,357.9950000); //object(ad_jump) (7)
  307.  
  308. /*
  309. Objects converted: 300
  310. Vehicles converted: 6
  311. Vehicle models found: 1
  312. ----------------------
  313. In the time this conversion took to finish a hummingbird could have flapped it's wings 1.58 times!
  314. */
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