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May 2nd, 2016
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  1. on break of stone:
  2. add 1 to {Ilosc::%player%}
  3. add 50 exp to player
  4. if {Tryb::CB::%player%} is true:
  5. add 1 cobblestone to player
  6. if player is holding any pickaxe of fortune 0:
  7. if {Jabko::Drop::%player%} is true:
  8. chance of 5%:
  9. if player can hold 1 apple:
  10. add 1 apple to player
  11. else:
  12. drop 1 apple
  13. if {Diament::Drop::%player%} is true:
  14. chance of 15%:
  15. if player can hold 1 diamond:
  16. add 1 diamond to player
  17. else:
  18. drop 1 diamond
  19. if {Szmaragd::Drop::%player%} is true:
  20. chance of 15%:
  21. if player can hold 1 emerald:
  22. add 1 emerald to player
  23. else:
  24. drop 1 emerald
  25. if {Zloto::Drop::%player%} is true:
  26. chance of 15%:
  27. if player can hold 1 gold ingot:
  28. add 1 gold ingot to player
  29. else:
  30. drop 1 gold ingot
  31. if {Zelazo::Drop::%player%} is true:
  32. chance of 15%:
  33. if player can hold 1 iron ingot:
  34. add 1 iron ingot to player
  35. else:
  36. drop 1 iron ingot
  37. if {Wegiel::Drop::%player%} is true:
  38. chance of 15%:
  39. if player can hold 1 coal:
  40. add 1 coal to player
  41. else:
  42. drop 1 coal
  43. if {RedStone::Drop::%player%} is true:
  44. chance of 12%:
  45. if player can hold 1 redstone:
  46. add 1 redstone to player
  47. else:
  48. drop 1 redstone
  49. if {Lapis::Drop::%player%} is true:
  50. chance of 12%:
  51. if player can hold 1 lapis:
  52. add 1 lapis to player
  53. else:
  54. drop 1 lapis
  55. if {Biblioteczka::Drop::%player%} is true:
  56. chance of 8%:
  57. if player can hold 1 bookshelf:
  58. add 1 bookshelf to player
  59. else:
  60. drop 1 bookshelf
  61. if {Obsidian::Drop::%player%} is true:
  62. chance of 8%:
  63. if player can hold 1 obsidian:
  64. add 1 obsidian to player
  65. else:
  66. drop 1 obsidian
  67. if {TnT::Drop::%player%} is true:
  68. chance of 8%:
  69. if player can hold 1 tnt:
  70. add 1 tnt to player
  71. else:
  72. drop 1 tnt
  73. if {Strzala::Drop::%player%} is true:
  74. chance of 0.2%:
  75. if player can hold 1 arrow:
  76. add 1 arrow to player
  77. else:
  78. drop 1 arrow
  79. if {Kosc::Drop::%player%} is true:
  80. chance of 0.2%:
  81. if player can hold 1 bone:
  82. add 1 bone to player
  83. else:
  84. drop 1 bone
  85. if {Nic::Drop::%player%} is true:
  86. chance of 0.2%:
  87. if player can hold 1 string:
  88. add 1 string to player
  89. else:
  90. drop 1 string
  91. if {Perla::Drop::%player%} is true:
  92. chance of 0.5%:
  93. if player can hold 1 ender pearl:
  94. add 1 ender pearl to player
  95. else:
  96. drop 1 ender pearl
  97. if player is holding any pickaxe of fortune 1:
  98. if {Diament::Drop::%player%} is true:
  99. chance of 15%:
  100. if player can hold 1 diamond:
  101. add 2 diamond to player
  102. else:
  103. drop 2 diamond
  104. if {Szmaragd::Drop::%player%} is true:
  105. chance of 15%:
  106. if player can hold 1 emerald:
  107. add 2 emerald to player
  108. else:
  109. drop 2 emerald
  110. if {Zloto::Drop::%player%} is true:
  111. chance of 15%:
  112. if player can hold 1 gold ingot:
  113. add 2 gold ingot to player
  114. else:
  115. drop 2 gold ingot
  116. if {Zelazo::Drop::%player%} is true:
  117. chance of 15%:
  118. if player can hold 1 iron ingot:
  119. add 2 iron ingot to player
  120. else:
  121. drop 2 iron ingot
  122. if {Wegiel::Drop::%player%} is true:
  123. chance of 15%:
  124. if player can hold 1 coal:
  125. add 2 coal to player
  126. else:
  127. drop 2 coal
  128. if {Jabko::Drop::%player%} is true:
  129. chance of 5%:
  130. if player can hold 1 apple:
  131. add 2 apple to player
  132. else:
  133. drop 2 apple
  134. if {RedStone::Drop::%player%} is true:
  135. chance of 12%:
  136. if player can hold 1 redstone:
  137. add 2 redstone to player
  138. else:
  139. drop 2 redstone
  140. if {Lapis::Drop::%player%} is true:
  141. chance of 12%:
  142. if player can hold 1 lapis:
  143. add 2 lapis to player
  144. else:
  145. drop 2 lapis
  146. if {Biblioteczka::Drop::%player%} is true:
  147. chance of 8%:
  148. if player can hold 1 bookshelf:
  149. add 2 bookshelf to player
  150. else:
  151. drop 2 bookshelf
  152. if {Obsidian::Drop::%player%} is true:
  153. chance of 8%:
  154. if player can hold 1 obsidian:
  155. add 2 obsidian to player
  156. else:
  157. drop 2 obsidian
  158. if {TnT::Drop::%player%} is true:
  159. chance of 8%:
  160. if player can hold 1 tnt:
  161. add 2 tnt to player
  162. else:
  163. drop 2 tnt
  164. if {Perla::Drop::%player%} is true:
  165. chance of 0.5%:
  166. if player can hold 1 ender pearl:
  167. add 1 ender pearl to player
  168. else:
  169. drop 1 ender pearl
  170. if player is holding any pickaxe of fortune 2:
  171. if {Jabko::Drop::%player%} is true:
  172. chance of 5%:
  173. if player can hold 1 apple:
  174. add 3 apple to player
  175. else:
  176. drop 3 apple
  177. if {Diament::Drop::%player%} is true:
  178. chance of 15%:
  179. if player can hold 1 diamond:
  180. add 3 diamond to player
  181. else:
  182. drop 3 diamond
  183. if {Szmaragd::Drop::%player%} is true:
  184. chance of 15%:
  185. if player can hold 1 emerald:
  186. add 3 emerald to player
  187. else:
  188. drop 3 emerald
  189. if {Zloto::Drop::%player%} is true:
  190. chance of 15%:
  191. if player can hold 1 gold ingot:
  192. add 3 gold ingot to player
  193. else:
  194. drop 3 gold ingot
  195. if {Zelazo::Drop::%player%} is true:
  196. chance of 15%:
  197. if player can hold 1 iron ingot:
  198. add 3 iron ingot to player
  199. else:
  200. drop 3 iron ingot
  201. if {Wegiel::Drop::%player%} is true:
  202. chance of 15%:
  203. if player can hold 1 coal:
  204. add 3 coal to player
  205. else:
  206. drop 3 coal
  207. if {RedStone::Drop::%player%} is true:
  208. chance of 12%:
  209. if player can hold 1 redstone:
  210. add 3 redstone to player
  211. else:
  212. drop 3 redstone
  213. if {Lapis::Drop::%player%} is true:
  214. chance of 12%:
  215. if player can hold 1 lapis:
  216. add 3 lapis to player
  217. else:
  218. drop 3 lapis
  219. if {Biblioteczka::Drop::%player%} is true:
  220. chance of 8%:
  221. if player can hold 1 bookshelf:
  222. add 3 bookshelf to player
  223. else:
  224. drop 3 bookshelf
  225. if {Obsidian::Drop::%player%} is true:
  226. chance of 8%:
  227. if player can hold 1 obsidian:
  228. add 3 obsidian to player
  229. else:
  230. drop 3 obsidian
  231. if {TnT::Drop::%player%} is true:
  232. chance of 8%:
  233. if player can hold 1 tnt:
  234. add 3 tnt to player
  235. else:
  236. drop 3 tnt
  237. if {Perla::Drop::%player%} is true:
  238. chance of 0.5%:
  239. if player can hold 1 ender pearl:
  240. add 1 ender pearl to player
  241. else:
  242. drop 1 ender pearl
  243. if player is holding any pickaxe of fortune 3:
  244. if {Jabko::Drop::%player%} is true:
  245. chance of 5%:
  246. if player can hold 1 apple:
  247. add 4 apple to player
  248. else:
  249. drop 4 apple
  250. if {Diament::Drop::%player%} is true:
  251. chance of 25%:
  252. if player can hold 1 diamond:
  253. add 4 diamond to player
  254. else:
  255. drop 4 diamond
  256. if {Szmaragd::Drop::%player%} is true:
  257. chance of 25%:
  258. if player can hold 1 emerald:
  259. add 4 emerald to player
  260. else:
  261. drop 4 emerald
  262. if {Zloto::Drop::%player%} is true:
  263. chance of 25%:
  264. if player can hold 1 gold ingot:
  265. add 4 gold ingot to player
  266. else:
  267. drop 4 gold ingot
  268. if {Zelazo::Drop::%player%} is true:
  269. chance of 25%:
  270. if player can hold 1 iron ingot:
  271. add 4 iron ingot to player
  272. else:
  273. drop 4 iron ingot
  274. if {Wegiel::Drop::%player%} is true:
  275. chance of 25%:
  276. if player can hold 1 coal:
  277. add 4 coal to player
  278. else:
  279. drop 4 coal
  280. if {RedStone::Drop::%player%} is true:
  281. chance of 15%:
  282. if player can hold 1 redstone:
  283. add 4 redstone to player
  284. else:
  285. drop 4 redstone
  286. if {Lapis::Drop::%player%} is true:
  287. chance of 15%:
  288. if player can hold 1 lapis:
  289. add 4 lapis to player
  290. else:
  291. drop 4 lapis
  292. if {Biblioteczka::Drop::%player%} is true:
  293. chance of 8%:
  294. if player can hold 1 bookshelf:
  295. add 4 bookshelf to player
  296. else:
  297. drop 4 bookshelf
  298. if {Obsidian::Drop::%player%} is true:
  299. chance of 8%:
  300. if player can hold 1 obsidian:
  301. add 4 obsidian to player
  302. else:
  303. drop 4 obsidian
  304. if {TnT::Drop::%player%} is true:
  305. chance of 8%:
  306. if player can hold 1 tnt:
  307. add 4 tnt to player
  308. else:
  309. drop 4 tnt
  310. if {Perla::Drop::%player%} is true:
  311. chance of 0.5%:
  312. if player can hold 1 ender pearl:
  313. add 1 ender pearl to player
  314. else:
  315. drop 1 ender pearl
  316. if {Turbo::Drop::%player%} is set:
  317. add 10 exp to player
  318. if player is holding any pickaxe of fortune 0:
  319. if {Diament::Drop::%player%} is true:
  320. chance of 15%:
  321. if player can hold 1 diamond:
  322. add 1 diamond to player
  323. else:
  324. drop 1 diamond
  325. if {Szmaragd::Drop::%player%} is true:
  326. chance of 15%:
  327. if player can hold 1 emerald:
  328. add 1 emerald to player
  329. else:
  330. drop 1 emerald
  331. if {Zloto::Drop::%player%} is true:
  332. chance of 15%:
  333. if player can hold 1 gold ingot:
  334. add 1 gold ingot to player
  335. else:
  336. drop 1 gold ingot
  337. if {Zelazo::Drop::%player%} is true:
  338. chance of 15%:
  339. if player can hold 1 iron ingot:
  340. add 1 iron ingot to player
  341. else:
  342. drop 1 iron ingot
  343. if {Wegiel::Drop::%player%} is true:
  344. chance of 15%:
  345. if player can hold 1 coal:
  346. add 1 coal to player
  347. else:
  348. drop 1 coal
  349. if {RedStone::Drop::%player%} is true:
  350. chance of 12%:
  351. if player can hold 1 redstone:
  352. add 1 redstone to player
  353. else:
  354. drop 1 redstone
  355. if {Lapis::Drop::%player%} is true:
  356. chance of 12%:
  357. if player can hold 1 lapis:
  358. add 1 lapis to player
  359. else:
  360. drop 1 lapis
  361. if {Biblioteczka::Drop::%player%} is true:
  362. chance of 8%:
  363. if player can hold 1 bookshelf:
  364. add 1 bookshelf to player
  365. else:
  366. drop 1 bookshelf
  367. if {Obsidian::Drop::%player%} is true:
  368. chance of 8%:
  369. if player can hold 1 obsidian:
  370. add 1 obsidian to player
  371. else:
  372. drop 1 obsidian
  373. if {TnT::Drop::%player%} is true:
  374. chance of 8%:
  375. if player can hold 1 tnt:
  376. add 1 tnt to player
  377. else:
  378. drop 1 tnt
  379. if {Strzala::Drop::%player%} is true:
  380. chance of 0.2%:
  381. if player can hold 1 arrow:
  382. add 1 arrow to player
  383. else:
  384. drop 1 arrow
  385. if {Kosc::Drop::%player%} is true:
  386. chance of 0.2%:
  387. if player can hold 1 bone:
  388. add 1 bone to player
  389. else:
  390. drop 1 bone
  391. if {Nic::Drop::%player%} is true:
  392. chance of 0.2%:
  393. if player can hold 1 string:
  394. add 1 string to player
  395. else:
  396. drop 1 string
  397. if {Perla::Drop::%player%} is true:
  398. chance of 0.1%:
  399. if player can hold 1 ender pearl:
  400. add 1 ender pearl to player
  401. else:
  402. drop 1 ender pearl
  403. if {Perla::Drop::%player%} is true:
  404. chance of 0.5%:
  405. if player can hold 1 ender pearl:
  406. add 1 ender pearl to player
  407. else:
  408. drop 1 ender pearl
  409. if player is holding any pickaxe of fortune 1:
  410. if {Diament::Drop::%player%} is true:
  411. chance of 15%:
  412. if player can hold 1 diamond:
  413. add 2 diamond to player
  414. else:
  415. drop 2 diamond
  416. if {Szmaragd::Drop::%player%} is true:
  417. chance of 15%:
  418. if player can hold 1 emerald:
  419. add 2 emerald to player
  420. else:
  421. drop 2 emerald
  422. if {Zloto::Drop::%player%} is true:
  423. chance of 15%:
  424. if player can hold 1 gold ingot:
  425. add 2 gold ingot to player
  426. else:
  427. drop 2 gold ingot
  428. if {Zelazo::Drop::%player%} is true:
  429. chance of 15%:
  430. if player can hold 1 iron ingot:
  431. add 2 iron ingot to player
  432. else:
  433. drop 2 iron ingot
  434. if {Wegiel::Drop::%player%} is true:
  435. chance of 15%:
  436. if player can hold 1 coal:
  437. add 2 coal to player
  438. else:
  439. drop 2 coal
  440. if {RedStone::Drop::%player%} is true:
  441. chance of 12%:
  442. if player can hold 1 redstone:
  443. add 2 redstone to player
  444. else:
  445. drop 2 redstone
  446. if {Lapis::Drop::%player%} is true:
  447. chance of 12%:
  448. if player can hold 1 lapis:
  449. add 2 lapis to player
  450. else:
  451. drop 2 lapis
  452. if {Biblioteczka::Drop::%player%} is true:
  453. chance of 8%:
  454. if player can hold 1 bookshelf:
  455. add 2 bookshelf to player
  456. else:
  457. drop 2 bookshelf
  458. if {Obsidian::Drop::%player%} is true:
  459. chance of 8%:
  460. if player can hold 1 obsidian:
  461. add 2 obsidian to player
  462. else:
  463. drop 2 obsidian
  464. if {TnT::Drop::%player%} is true:
  465. chance of 8%:
  466. if player can hold 1 tnt:
  467. add 2 tnt to player
  468. else:
  469. drop 2 tnt
  470. if {Perla::Drop::%player%} is true:
  471. chance of 0.5%:
  472. if player can hold 1 ender pearl:
  473. add 1 ender pearl to player
  474. else:
  475. drop 1 ender pearl
  476. if player is holding any pickaxe of fortune 2:
  477. if {Diament::Drop::%player%} is true:
  478. chance of 15%:
  479. if player can hold 1 diamond:
  480. add 3 diamond to player
  481. else:
  482. drop 3 diamond
  483. if {Szmaragd::Drop::%player%} is true:
  484. chance of 15%:
  485. if player can hold 1 emerald:
  486. add 3 emerald to player
  487. else:
  488. drop 3 emerald
  489. if {Zloto::Drop::%player%} is true:
  490. chance of 15%:
  491. if player can hold 1 gold ingot:
  492. add 3 gold ingot to player
  493. else:
  494. drop 3 gold ingot
  495. if {Zelazo::Drop::%player%} is true:
  496. chance of 15%:
  497. if player can hold 1 iron ingot:
  498. add 3 iron ingot to player
  499. else:
  500. drop 3 iron ingot
  501. if {Wegiel::Drop::%player%} is true:
  502. chance of 15%:
  503. if player can hold 1 coal:
  504. add 3 coal to player
  505. else:
  506. drop 3 coal
  507. if {RedStone::Drop::%player%} is true:
  508. chance of 12%:
  509. if player can hold 1 redstone:
  510. add 3 redstone to player
  511. else:
  512. drop 3 redstone
  513. if {Lapis::Drop::%player%} is true:
  514. chance of 12%:
  515. if player can hold 1 lapis:
  516. add 3 lapis to player
  517. else:
  518. drop 3 lapis
  519. if {Biblioteczka::Drop::%player%} is true:
  520. chance of 8%:
  521. if player can hold 1 bookshelf:
  522. add 3 bookshelf to player
  523. else:
  524. drop 3 bookshelf
  525. if {Obsidian::Drop::%player%} is true:
  526. chance of 8%:
  527. if player can hold 1 obsidian:
  528. add 3 obsidian to player
  529. else:
  530. drop 3 obsidian
  531. if {TnT::Drop::%player%} is true:
  532. chance of 8%:
  533. if player can hold 1 tnt:
  534. add 3 tnt to player
  535. else:
  536. drop 3 tnt
  537. if {Perla::Drop::%player%} is true:
  538. chance of 0.5%:
  539. if player can hold 1 ender pearl:
  540. add 1 ender pearl to player
  541. else:
  542. drop 1 ender pearl
  543. if player is holding any pickaxe of fortune 3:
  544. if {Diament::Drop::%player%} is true:
  545. chance of 15%:
  546. if player can hold 1 diamond:
  547. add 4 diamond to player
  548. else:
  549. drop 4 diamond
  550. if {Szmaragd::Drop::%player%} is true:
  551. chance of 15%:
  552. if player can hold 1 emerald:
  553. add 4 emerald to player
  554. else:
  555. drop 4 emerald
  556. if {Zloto::Drop::%player%} is true:
  557. chance of 15%:
  558. if player can hold 1 gold ingot:
  559. add 4 gold ingot to player
  560. else:
  561. drop 4 gold ingot
  562. if {Zelazo::Drop::%player%} is true:
  563. chance of 15%:
  564. if player can hold 1 iron ingot:
  565. add 4 iron ingot to player
  566. else:
  567. drop 4 iron ingot
  568. if {Wegiel::Drop::%player%} is true:
  569. chance of 15%:
  570. if player can hold 1 coal:
  571. add 4 coal to player
  572. else:
  573. drop 4 coal
  574. if {RedStone::Drop::%player%} is true:
  575. chance of 12%:
  576. if player can hold 1 redstone:
  577. add 4 redstone to player
  578. else:
  579. drop 4 redstone
  580. if {Lapis::Drop::%player%} is true:
  581. chance of 12%:
  582. if player can hold 1 lapis:
  583. add 4 lapis to player
  584. else:
  585. drop 4 lapis
  586. if {Biblioteczka::Drop::%player%} is true:
  587. chance of 8%:
  588. if player can hold 1 bookshelf:
  589. add 4 bookshelf to player
  590. else:
  591. drop 4 bookshelf
  592. if {Obsidian::Drop::%player%} is true:
  593. chance of 8%:
  594. if player can hold 1 obsidian:
  595. add 4 obsidian to player
  596. else:
  597. drop 4 obsidian
  598. if {TnT::Drop::%player%} is true:
  599. chance of 8%:
  600. if player can hold 1 tnt:
  601. add 4 tnt to player
  602. else:
  603. drop 4 tnt
  604. if {Perla::Drop::%player%} is true:
  605. chance of 0.5%:
  606. if player can hold 1 ender pearl:
  607. add 1 ender pearl to player
  608. else:
  609. drop 1 ender pearl
  610. on break of stone:
  611. set {xd} to true
  612. wait 2 tick
  613. set {xd} to false
  614. on load:
  615. set {xd} to true
  616. on item spawn of cobblestone:
  617. if {xd} is true:
  618. cancel event
  619. stop
  620. command /cobble [<text>]:
  621. trigger:
  622. if {Tryb::CB::%player%} is false:
  623. set {Tryb::CB::%player%} to true
  624. send "&aWlaczyles drop cobbla!"
  625. else:
  626. set {Tryb::CB::%player%} to false
  627. send "&aWylaczyles drop cobbla!"
  628. command /rundropcmd [<player>] [<text>]:
  629. permission: run.command
  630. trigger:
  631. if arg 1 is set:
  632. if arg 2 is set:
  633. run arg 1 command "drop" as op
  634. run arg 1 command "%arg 2%" as op
  635. command /drop [<text>]:
  636. trigger:
  637. wait 1 tick
  638. open chest with 6 rows named "&8» &4&lDROP Z KAMIENIA" to player
  639. wait 2 tick
  640. if {Diament::Drop::%player%} is true:
  641. format slot 10 of player with 1 of diamond named "&4DIAMENT" with lore " &8» &6Szansa&8:&c 15%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /diament"
  642. else:
  643. format slot 10 of player with 1 of diamond named "&4DIAMENT" with lore " &8» &6Szansa&8:&c 15%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /diament"
  644. if {Szmaragd::Drop::%player%} is true:
  645. format slot 11 of player with 1 of emerald named "&4SZMARAGD" with lore " &8» &6Szansa&8:&c 15%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /szmaragd"
  646. else:
  647. format slot 11 of player with 1 of emerald named "&4SZMARAGD" with lore " &8» &6Szansa&8:&c 15%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /szmaragd"
  648. if {Zloto::Drop::%player%} is true:
  649. format slot 12 of player with 1 of gold ingot named "&4ZLOTO" with lore " &8» &6Szansa&8:&c 15%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /zloto"
  650. else:
  651. format slot 12 of player with 1 of gold ingot named "&4ZLOTO" with lore " &8» &6Szansa&8:&c 15%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /zloto"
  652. if {Zelazo::Drop::%player%} is true:
  653. format slot 13 of player with 1 of iron ingot named "&4ZELAZO" with lore " &8» &6Szansa&8:&c 15%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /zelazo"
  654. else:
  655. format slot 13 of player with 1 of iron ingot named "&4ZELAZO" with lore " &8» &6Szansa&8:&c 15%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /zelazo"
  656. if {Wegiel::Drop::%player%} is true:
  657. format slot 14 of player with 1 of charcoal named "&4WEGIEL" with lore " &8» &6Szansa&8:&c 15%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /wegiel"
  658. else:
  659. format slot 14 of player with 1 of charcoal named "&4WEGIEL" with lore " &8» &6Szansa&8:&c 15%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /wegiel"
  660. if {RedStone::Drop::%player%} is true:
  661. format slot 15 of player with 1 of RedStone named "&4REDSTONE" with lore " &8» &6Szansa&8:&c 12%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /redstone"
  662. else:
  663. format slot 15 of player with 1 of RedStone named "&4REDSTONE" with lore " &8» &6Szansa&8:&c 12%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /redstone"
  664. if {TnT::Drop::%player%} is true:
  665. format slot 16 of player with 1 of TnT named "&4TNT" with lore " &8» &6Szansa&8:&c 8%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /TnT"
  666. else:
  667. format slot 16 of player with 1 of TnT named "&4TNT" with lore " &8» &6Szansa&8:&c 8%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /TnT"
  668. if {Obsidian::Drop::%player%} is true:
  669. format slot 20 of player with 1 of Obsidian named "&4OBSIDIAN" with lore " &8» &6Szansa&8:&c 8%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /Obsidian"
  670. else:
  671. format slot 20 of player with 1 of Obsidian named "&4OBSIDIAN" with lore " &8» &6Szansa&8:&c 8%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /Obsidian"
  672. if {Biblioteczka::Drop::%player%} is true:
  673. format slot 21 of player with 1 of bookshelf named "&4BIBLIOTECZKA" with lore " &8» &6Szansa&8:&c 8%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /Biblioteczka"
  674. else:
  675. format slot 21 of player with 1 of bookshelf named "&4BIBLIOTECZKA" with lore " &8» &6Szansa&8:&c 8%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /Biblioteczka"
  676. if {Jabko::Drop::%player%} is true:
  677. format slot 23 of player with 1 of apple named "&4JABLKO" with lore " &8» &6Szansa&8:&c 5%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /Jabko"
  678. else:
  679. format slot 23 of player with 1 of apple named "&4JABLKO" with lore " &8» &6Szansa&8:&c 5%%|| &8» &6Fortuna&8:&c &2TAK|| &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /Jabko"
  680. if {Perla::Drop::%player%} is true:
  681. format slot 24 of player with 1 of ender pearl named "&4PERLA" with lore " &8» &6Szansa&8:&c 0.5%%|| &8» &6Fortuna&8:&c &4NIE|| &8» &6Aktywny&8:&c &2TAK" to run "rundropcmd %player% /Perla"
  682. else:
  683. format slot 24 of player with 1 of ender pearl named "&4PERLA" with lore " &8» &6Szansa&8:&c 0.5%%|| &8» &6Fortuna&8:&c &4NIE|| &8» &6Aktywny&8:&c &4NIE" to run "rundropcmd %player% /Perla"
  684. format slot 37 of player with 1 of stone named "&4Przekopany Kamien" with lore " &8» &6Ilosc&8:&c &c%{Ilosc::%player%}%" to run "run %player% /drop"
  685. if {Turbo::Drop::%player%} is set:
  686. format slot 40 of player with 1 of diamond pickaxe named "&4TurboDrop" with lore " &8» &6Aktywny&8:&c &2Wlaczony" to run "run %player% /drop"
  687. else:
  688. format slot 40 of player with 1 of diamond pickaxe named "&4TurboDrop" with lore " &8» &6Aktywny&8:&c &4Wylaczony" to run "run %player% /drop"
  689. if {Tryb::CB::%player%} is true:
  690. format slot 43 of player with 1 of cobblestone named "&4CobbleStone" with lore " &8» &6Aktywny&8:&c &2Wlaczony" to run "rundropcmd %player% /cobble"
  691. else:
  692. format slot 43 of player with 1 of cobblestone named "&4CobbleStone" with lore " &8» &6Aktywny&8:&c &4Wylaczony" to run "rundropcmd %player% /cobble"
  693. format slot 0 of player with 1 of 160:15 named "&4" to be unstealable
  694. format slot 1 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  695. format slot 2 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  696. format slot 3 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  697. format slot 4 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  698. format slot 5 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  699. format slot 6 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  700. format slot 7 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  701. format slot 8 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  702. format slot 9 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  703. format slot 19 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  704. format slot 17 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  705. format slot 18 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  706. format slot 22 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  707. format slot 25 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  708. format slot 26 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  709. format slot 27 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  710. format slot 28 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  711. format slot 29 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  712. format slot 30 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  713. format slot 31 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  714. format slot 32 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  715. format slot 33 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  716. format slot 34 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  717. format slot 35 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  718. format slot 36 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  719. format slot 41 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  720. format slot 42 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  721. format slot 44 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  722. format slot 45 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  723. format slot 46 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  724. format slot 47 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  725. format slot 48 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  726. format slot 49 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  727. format slot 50 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  728. format slot 51 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  729. format slot 52 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  730. format slot 53 of player with 1 of Black Stained Glass Pane named "&4" to be unstealable
  731. command /turbodrop [<player>]:
  732. permission message: &8 » &7Nie mas zuprawnien do tej komedy!
  733. permission: turbodrop.wlacz
  734. trigger:
  735. if arg 1 is set:
  736. set {Turbo::Drop::%arg 1%} to "on"
  737. send "&6Twoj turbodrop zostal wlaczony! :>" to arg 1
  738. loop all players:
  739. create timed bar with text "&7Gracz: &6%arg 1% &7Zakupil Sobie &6TurboDropa &7na &615 Min&7! :D" to loop-player for 10 seconds
  740. broadcast "&7Gracz: &6%arg 1% &7Zakupil Sobie &6TurboDropa &7na &615 Min&7! :D"
  741. wait 900 second
  742. send "&6Twoj turbodrop wygasl ;<" to arg 1
  743. delete {Turbo::Drop::%arg 1%}
  744. on Load:
  745. loop all players:
  746. create timed bar with text "&a" to loop-player for 1 seconds
  747. delete {Turbo::Drop::%loop-player%}
  748. command /diament [<text>]:
  749. permission message: &8 » &7Nieznana komeda!
  750. permission: drop.*
  751. trigger:
  752. if {Diament::Drop::%player%} is true:
  753. set {Diament::Drop::%player%} to false
  754. else:
  755. set {Diament::Drop::%player%} to true
  756. command /Szmaragd [<text>]:
  757. permission message: &8 » &7Nieznana komeda!
  758. permission: drop.*
  759. trigger:
  760. if {Szmaragd::Drop::%player%} is true:
  761. set {Szmaragd::Drop::%player%} to false
  762. else:
  763. set {Szmaragd::Drop::%player%} to true
  764. command /Biblioteczka [<text>]:
  765. permission message: &8 » &7Nieznana komeda!
  766. permission: drop.*
  767. trigger:
  768. if {Biblioteczka::Drop::%player%} is true:
  769. set {Biblioteczka::Drop::%player%} to false
  770. else:
  771. set {Biblioteczka::Drop::%player%} to true
  772. command /Zloto [<text>]:
  773. permission message: &8 » &7Nieznana komeda!
  774. permission: drop.*
  775. trigger:
  776. if {Zloto::Drop::%player%} is true:
  777. set {Zloto::Drop::%player%} to false
  778. else:
  779. set {Zloto::Drop::%player%} to true
  780. command /Zelazo [<text>]:
  781. permission message: &8 » &7Nieznana komeda!
  782. permission: drop.*
  783. trigger:
  784. if {Zelazo::Drop::%player%} is true:
  785. set {Zelazo::Drop::%player%} to false
  786. else:
  787. set {Zelazo::Drop::%player%} to true
  788. command /Wegiel [<text>]:
  789. permission message: &8 » &7Nieznana komeda!
  790. permission: drop.*
  791. trigger:
  792. if {Wegiel::Drop::%player%} is true:
  793. set {Wegiel::Drop::%player%} to false
  794. else:
  795. set {Wegiel::Drop::%player%} to true
  796. command /RedStone [<text>]:
  797. permission message: &8 » &7Nieznana komeda!
  798. permission: drop.*
  799. trigger:
  800. if {RedStone::Drop::%player%} is true:
  801. set {RedStone::Drop::%player%} to false
  802. else:
  803. set {RedStone::Drop::%player%} to true
  804. command /Lapis [<text>]:
  805. permission message: &8 » &7Nieznana komeda!
  806. permission: drop.*
  807. trigger:
  808. if {Lapis::Drop::%player%} is true:
  809. set {Lapis::Drop::%player%} to false
  810. else:
  811. set {Lapis::Drop::%player%} to true
  812. command /TnT [<text>]:
  813. permission message: &8 » &7Nieznana komeda!
  814. permission: drop.*
  815. trigger:
  816. if {TnT::Drop::%player%} is true:
  817. set {TnT::Drop::%player%} to false
  818. else:
  819. set {TnT::Drop::%player%} to true
  820. command /Obsidian [<text>]:
  821. permission message: &8 » &7Nieznana komeda!
  822. permission: drop.*
  823. trigger:
  824. if {Obsidian::Drop::%player%} is true:
  825. set {Obsidian::Drop::%player%} to false
  826. else:
  827. set {Obsidian::Drop::%player%} to true
  828. command /Kosc [<text>]:
  829. permission message: &8 » &7Nieznana komeda!
  830. permission: drop.*
  831. trigger:
  832. if {Kosc::Drop::%player%} is true:
  833. set {Kosc::Drop::%player%} to false
  834. else:
  835. set {Kosc::Drop::%player%} to true
  836. command /Strzala [<text>]:
  837. permission message: &8 » &7Nieznana komeda!
  838. permission: drop.*
  839. trigger:
  840. if {Strzala::Drop::%player%} is true:
  841. set {Strzala::Drop::%player%} to false
  842. else:
  843. set {Strzala::Drop::%player%} to true
  844. command /Nic [<text>]:
  845. permission message: &8 » &7Nieznana komeda!
  846. permission: drop.*
  847. trigger:
  848. if {Nic::Drop::%player%} is true:
  849. set {Nic::Drop::%player%} to false
  850. else:
  851. set {Nic::Drop::%player%} to true
  852. command /Jabko [<text>]:
  853. permission message: &8 » &7Nieznana komeda!
  854. permission: drop.*
  855. trigger:
  856. if {Jabko::Drop::%player%} is true:
  857. set {Jabko::Drop::%player%} to false
  858. else:
  859. set {Jabko::Drop::%player%} to true
  860. command /Perla [<text>]:
  861. permission message: &8 » &7Nieznana komeda!
  862. permission: drop.*
  863. trigger:
  864. if {Perla::Drop::%player%} is true:
  865. set {Perla::Drop::%player%} to false
  866. else:
  867. set {Perla::Drop::%player%} to true
  868. on join:
  869. set {Tryb::CB::%player%} to true
  870. set {Perla::Drop::%player%} to true
  871. set {Nic::Drop::%player%} to true
  872. set {Kosc::Drop::%player%} to true
  873. set {Obsidian::Drop::%player%} to true
  874. set {TnT::Drop::%player%} to true
  875. set {Lapis::Drop::%player%} to true
  876. set {RedStone::Drop::%player%} to true
  877. set {Strzala::Drop::%player%} to true
  878. set {Wegiel::Drop::%player%} to true
  879. set {Zloto::Drop::%player%} to true
  880. set {Jabko::Drop::%player%} to true
  881. set {Zelazo::Drop::%player%} to true
  882. set {Szmaragd::Drop::%player%} to true
  883. set {Diament::Drop::%player%} to true
  884. set {Biblioteczka::Drop::%player%} to true
  885. on chat:
  886. if {Ilosc::%player%} is bigger than 63:
  887. stop
  888. else:
  889. cancel event
  890. send "&6Aby pisac na chacie musisz przekopac 64 kamienia! [%{Ilosc::%player%}%/64]"
  891. on join:
  892. if {Ilosc::%player%} is not set:
  893. set {Ilosc::%player%} to 0
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