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- Initialize engine version: 4.5.3p4 (80c2d1be1221)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.4448]
- Renderer: NVIDIA GeForce GTX 660M
- Vendor: NVIDIA
- VRAM: 1990 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll (this message is harmless)
- Loading D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll (this message is harmless)
- Loading D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\SuperSplines.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
- Loading D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
- Loading D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
- Loading D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
- Loading D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
- - Completed reload, in 0.368 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\Boo.Lang.dll (this message is harmless)
- The tree TRN_PineTree_GroupJ_Prefab couldn't be instanced because the prefab contains no valid mesh renderer
- (Filename: Line: 53)
- UnloadTime: 34.874798 ms
- Successfully initialized Steam!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Platform assembly: D:\Program Files (x86)\SteamLibrary\steamapps\common\TheLongDark\tld_Data\Managed\System.Xml.dll (this message is harmless)
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 5296 unused Assets to reduce memory usage. Loaded Objects now: 9938.
- Total: 16.190006 ms (FindLiveObjects: 0.525194 ms CreateObjectMapping: 0.154390 ms MarkObjects: 12.427969 ms DeleteObjects: 2.717447 ms)
- GAME VERSION: Sandbox Alpha v.156
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Received stats and achievements from Steam
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 6.890446 ms
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 285 unused Assets to reduce memory usage. Loaded Objects now: 11836.
- Total: 12.141500 ms (FindLiveObjects: 0.486373 ms CreateObjectMapping: 0.122709 ms MarkObjects: 8.776149 ms DeleteObjects: 2.321654 ms)
- UnloadTime: 3.637541 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 312 unused Assets to reduce memory usage. Loaded Objects now: 36076.
- Total: 183.157272 ms (FindLiveObjects: 1.557289 ms CreateObjectMapping: 0.617561 ms MarkObjects: 179.303772 ms DeleteObjects: 1.306962 ms)
- Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 340.186890 ms
- Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 356 unused Assets to reduce memory usage. Loaded Objects now: 35896.
- Total: 100.834686 ms (FindLiveObjects: 1.556396 ms CreateObjectMapping: 0.812110 ms MarkObjects: 97.097198 ms DeleteObjects: 0.966500 ms)
- UnloadTime: 8.664149 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 306 unused Assets to reduce memory usage. Loaded Objects now: 36059.
- Total: 260.590668 ms (FindLiveObjects: 1.601464 ms CreateObjectMapping: 0.544381 ms MarkObjects: 256.932617 ms DeleteObjects: 1.120444 ms)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 192.240417 ms
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 331 unused Assets to reduce memory usage. Loaded Objects now: 37100.
- Total: 99.268921 ms (FindLiveObjects: 1.729081 ms CreateObjectMapping: 0.561338 ms MarkObjects: 95.551956 ms DeleteObjects: 0.988811 ms)
- UnloadTime: 11.497612 ms
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 299 unused Assets to reduce memory usage. Loaded Objects now: 36113.
- Total: 254.125916 ms (FindLiveObjects: 1.683567 ms CreateObjectMapping: 0.553306 ms MarkObjects: 250.190323 ms DeleteObjects: 1.316333 ms)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 343.024384 ms
- Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 325 unused Assets to reduce memory usage. Loaded Objects now: 36493.
- Total: 67.958488 ms (FindLiveObjects: 1.749161 ms CreateObjectMapping: 0.572493 ms MarkObjects: 64.170120 ms DeleteObjects: 1.011122 ms)
- UnloadTime: 24.229900 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 36345.
- Total: 236.096176 ms (FindLiveObjects: 1.679105 ms CreateObjectMapping: 0.566692 ms MarkObjects: 231.975372 ms DeleteObjects: 1.489018 ms)
- Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 391.900024 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 324 unused Assets to reduce memory usage. Loaded Objects now: 36767.
- Total: 101.924347 ms (FindLiveObjects: 1.704093 ms CreateObjectMapping: 0.538581 ms MarkObjects: 98.222992 ms DeleteObjects: 1.005321 ms)
- UnloadTime: 9.892578 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 428 unused Assets to reduce memory usage. Loaded Objects now: 36336.
- Total: 259.584015 ms (FindLiveObjects: 1.754069 ms CreateObjectMapping: 0.661290 ms MarkObjects: 255.292328 ms DeleteObjects: 1.466707 ms)
- Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 340.483643 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 352 unused Assets to reduce memory usage. Loaded Objects now: 36797.
- Total: 112.654915 ms (FindLiveObjects: 1.584508 ms CreateObjectMapping: 0.565353 ms MarkObjects: 108.914742 ms DeleteObjects: 1.149002 ms)
- UnloadTime: 9.155431 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 429 unused Assets to reduce memory usage. Loaded Objects now: 36435.
- Total: 269.721130 ms (FindLiveObjects: 1.832157 ms CreateObjectMapping: 0.556875 ms MarkObjects: 265.475830 ms DeleteObjects: 1.467153 ms)
- Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 291.133179 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 324 unused Assets to reduce memory usage. Loaded Objects now: 36913.
- Total: 112.915054 ms (FindLiveObjects: 1.675982 ms CreateObjectMapping: 0.568923 ms MarkObjects: 109.260109 ms DeleteObjects: 0.957576 ms)
- UnloadTime: 9.345965 ms
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 401 unused Assets to reduce memory usage. Loaded Objects now: 36461.
- Total: 278.782410 ms (FindLiveObjects: 1.703201 ms CreateObjectMapping: 0.551075 ms MarkObjects: 274.778076 ms DeleteObjects: 1.386835 ms)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 242.091949 ms
- Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 293 unused Assets to reduce memory usage. Loaded Objects now: 37152.
- Total: 127.437561 ms (FindLiveObjects: 1.750053 ms CreateObjectMapping: 0.625592 ms MarkObjects: 123.658569 ms DeleteObjects: 0.953114 ms)
- Achievement 'Survival_5_Days' unlocked!
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- StoreStats - success
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 10.500769 ms
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 36503.
- Total: 283.657318 ms (FindLiveObjects: 1.673304 ms CreateObjectMapping: 0.561784 ms MarkObjects: 279.347748 ms DeleteObjects: 1.672412 ms)
- Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 341.593811 ms
- Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 303 unused Assets to reduce memory usage. Loaded Objects now: 37298.
- Total: 98.550514 ms (FindLiveObjects: 1.771472 ms CreateObjectMapping: 0.561338 ms MarkObjects: 94.779114 ms DeleteObjects: 0.987026 ms)
- UnloadTime: 10.353518 ms
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 442 unused Assets to reduce memory usage. Loaded Objects now: 36643.
- Total: 258.485443 ms (FindLiveObjects: 1.731758 ms CreateObjectMapping: 0.545274 ms MarkObjects: 254.326736 ms DeleteObjects: 1.507759 ms)
- Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 341.358215 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 337 unused Assets to reduce memory usage. Loaded Objects now: 37000.
- Total: 111.963730 ms (FindLiveObjects: 1.806723 ms CreateObjectMapping: 0.555983 ms MarkObjects: 108.050873 ms DeleteObjects: 1.063775 ms)
- UnloadTime: 9.803335 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 443 unused Assets to reduce memory usage. Loaded Objects now: 36669.
- Total: 272.899506 ms (FindLiveObjects: 1.621543 ms CreateObjectMapping: 0.563569 ms MarkObjects: 268.714447 ms DeleteObjects: 1.618420 ms)
- Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 191.137375 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 336 unused Assets to reduce memory usage. Loaded Objects now: 37090.
- Total: 81.336891 ms (FindLiveObjects: 1.848667 ms CreateObjectMapping: 0.585433 ms MarkObjects: 77.396370 ms DeleteObjects: 1.040126 ms)
- UnloadTime: 9.989406 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 414 unused Assets to reduce memory usage. Loaded Objects now: 36618.
- Total: 248.889603 ms (FindLiveObjects: 1.656348 ms CreateObjectMapping: 0.564461 ms MarkObjects: 244.861176 ms DeleteObjects: 1.425655 ms)
- Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 240.561890 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 336 unused Assets to reduce memory usage. Loaded Objects now: 37174.
- Total: 113.940018 ms (FindLiveObjects: 1.770133 ms CreateObjectMapping: 0.563122 ms MarkObjects: 110.141388 ms DeleteObjects: 1.014692 ms)
- UnloadTime: 10.101852 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 414 unused Assets to reduce memory usage. Loaded Objects now: 36759.
- Total: 273.754456 ms (FindLiveObjects: 1.725065 ms CreateObjectMapping: 0.557322 ms MarkObjects: 269.735840 ms DeleteObjects: 1.351584 ms)
- Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 391.865265 ms
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 353 unused Assets to reduce memory usage. Loaded Objects now: 37814.
- Total: 114.790497 ms (FindLiveObjects: 1.794229 ms CreateObjectMapping: 0.563569 ms MarkObjects: 110.921814 ms DeleteObjects: 1.067345 ms)
- UnloadTime: 10.531111 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 402 unused Assets to reduce memory usage. Loaded Objects now: 36832.
- Total: 276.048462 ms (FindLiveObjects: 1.704539 ms CreateObjectMapping: 0.563122 ms MarkObjects: 271.503754 ms DeleteObjects: 1.855360 ms)
- Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 342.087341 ms
- Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 338 unused Assets to reduce memory usage. Loaded Objects now: 35849.
- Total: 149.979874 ms (FindLiveObjects: 1.694723 ms CreateObjectMapping: 0.547505 ms MarkObjects: 146.259338 ms DeleteObjects: 1.071361 ms)
- UnloadTime: 6.159992 ms
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 185 unused Assets to reduce memory usage. Loaded Objects now: 36753.
- Total: 310.568054 ms (FindLiveObjects: 1.738452 ms CreateObjectMapping: 0.547951 ms MarkObjects: 307.015747 ms DeleteObjects: 0.867887 ms)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 292.625305 ms
- Unloading 17 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 301 unused Assets to reduce memory usage. Loaded Objects now: 37370.
- Total: 162.205261 ms (FindLiveObjects: 1.745145 ms CreateObjectMapping: 0.558214 ms MarkObjects: 158.421814 ms DeleteObjects: 1.008891 ms)
- UnloadTime: 9.546762 ms
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 321 unused Assets to reduce memory usage. Loaded Objects now: 37021.
- Total: 354.963745 ms (FindLiveObjects: 1.655456 ms CreateObjectMapping: 0.561784 ms MarkObjects: 350.925507 ms DeleteObjects: 1.410038 ms)
- Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 390.372650 ms
- Unloading 12 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 432 unused Assets to reduce memory usage. Loaded Objects now: 35807.
- Total: 148.755020 ms (FindLiveObjects: 1.640284 ms CreateObjectMapping: 0.575170 ms MarkObjects: 144.824753 ms DeleteObjects: 1.265464 ms)
- UnloadTime: 5.955626 ms
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 36974.
- Total: 312.293121 ms (FindLiveObjects: 1.770133 ms CreateObjectMapping: 0.558660 ms MarkObjects: 308.669403 ms DeleteObjects: 0.837544 ms)
- Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 339.828583 ms
- Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 392 unused Assets to reduce memory usage. Loaded Objects now: 35727.
- Total: 161.488632 ms (FindLiveObjects: 1.671519 ms CreateObjectMapping: 0.549290 ms MarkObjects: 157.719467 ms DeleteObjects: 1.118660 ms)
- UnloadTime: 5.653093 ms
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 37058.
- Total: 349.066559 ms (FindLiveObjects: 1.768794 ms CreateObjectMapping: 0.553306 ms MarkObjects: 345.483459 ms DeleteObjects: 0.837991 ms)
- Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 390.176758 ms
- Unloading 11 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 395 unused Assets to reduce memory usage. Loaded Objects now: 35905.
- Total: 137.374313 ms (FindLiveObjects: 1.559966 ms CreateObjectMapping: 0.547951 ms MarkObjects: 133.695282 ms DeleteObjects: 1.133385 ms)
- UnloadTime: 5.579467 ms
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 37220.
- Total: 295.467255 ms (FindLiveObjects: 1.665719 ms CreateObjectMapping: 0.559553 ms MarkObjects: 291.996155 ms DeleteObjects: 0.832190 ms)
- Could not terminate pathfinding thread[1] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[2] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[4] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[5] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 391.723328 ms
- Unloading 15 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 368 unused Assets to reduce memory usage. Loaded Objects now: 36030.
- Total: 149.058441 ms (FindLiveObjects: 1.620651 ms CreateObjectMapping: 0.608636 ms MarkObjects: 145.333893 ms DeleteObjects: 1.032986 ms)
- UnloadTime: 12.536399 ms
- Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 290 unused Assets to reduce memory usage. Loaded Objects now: 37078.
- Total: 309.515900 ms (FindLiveObjects: 1.784412 ms CreateObjectMapping: 0.556429 ms MarkObjects: 305.683777 ms DeleteObjects: 1.088763 ms)
- Could not terminate pathfinding thread[0] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[3] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[6] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Could not terminate pathfinding thread[7] in 50ms, trying Thread.Abort
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- UnloadTime: 242.394485 ms
- Unloading 19 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 336 unused Assets to reduce memory usage. Loaded Objects now: 37570.
- Total: 127.519218 ms (FindLiveObjects: 1.640284 ms CreateObjectMapping: 0.543935 ms MarkObjects: 123.744690 ms DeleteObjects: 1.093672 ms)
- The tree TRN_PineTree_GroupJ_Prefab couldn't be instanced because the prefab contains no valid mesh renderer
- (Filename: Line: 53)
- UnloadTime: 10.552529 ms
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 434 unused Assets to reduce memory usage. Loaded Objects now: 36176.
- Total: 132.196442 ms (FindLiveObjects: 1.693384 ms CreateObjectMapping: 0.554644 ms MarkObjects: 127.903847 ms DeleteObjects: 1.670627 ms)
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